Fine Games for Players & Collectors ALL AVAILABLE Games Recommended for BEGINNER-LEVEL Play These Games are Most Suitable for Novices & Beginner Gamers as of 02-24-21 13:29 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com URL: http://www.FineGames.com/text/beginner.txt FINE GAMES' GOAL is your gaming satisfaction. Towards that end, you can get fast & knowledgable responses to your questions, reserve games you are sure you want, have us maintain a want-list for items you're searching for, and ship each & every order carefully & lightning FAST, with a shipment confirmation email with tracking info with each & every order. Promise! LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Disc/AmX). Domestic shipping rates are $10.00 for up to 4 flat, unboxed items, or $ 22.00 for most orders with any number of boxed games. A $ sur- charge applies to each "LB" Lrg ( 3.00) or "HB" humungous ( 6.00) box items & those weighing 3lbs+ (marked with "*"). Add $ 4.50 if your zip code is one that UPS surcharges as "rural." See for info on international & APO shipping rates & other charges. Lighter US orders & all international shipments sent via USPS; heavier shipments by UPS ground. Special handling by request, additional charges may apply; contact us with your needs. PUBLICATION STATUS reflects any known issues regarding item availability, and always reflects the best info available to us. Where NO notes exist, item is readily available. Where notes DO exist, it may take longer to special order a game or it *might* not be available. See . TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item permanently out of print & avail ONLY if in-stock (and so has a numeric Part #). GOING OoP = Supply of the item is limited & soon to be exhausted. RELS PENDING = Item NOT YET PUBLISHED (i.e. not yet in print); date reflects (in format DUE YY/MM) anticipated release date & is subject to change & delay. Contact the publisher directly if you want more exact or current info. Numeric PART# = (eg "123456") denotes a copy is in-stock & available for sale. stock = normally a stocked item; just momentarily out of stock. Specl Ordr = normally special ordered on your behalf & not stocked. It typically takes ~5-21 days to obtain a special order. n/a = Item is OUT OF PRINT & not immediately available. Can be Want Listed. BOX BC-Bookcased FT-SPI Flat Tray HB-Huge Box+$ n-not boxed TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg Box+$ fo-unboxed folio HC-Half BC IT-SPI Illus Tray SB-Sml Box zl-unboxed ziplock SC-Small Case Tb-Tubed FO,ZL-HUGE (tho unboxed) folio or ZL HP-Plastic HC FB-Flat Boxed MUST ship as boxed game CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair, Poor. Full details available at PUBLISHER contact info is found in . = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! MAGAZINES (only) ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- C3I MAGAZINE #25 (GMTC3i) n n 0.8 Out-of-Print Mag & Game. Includes Battle for Moscow 2nd, a complete & colorized update of this great beginners game of the German assault on Moscow, 1941; 124 counters (44 Btl Moscow; 1 Successors; 1 Caucausus; 2 Labrynth; 10 Normandy'44; 32 Ardennes'44; 19 Asia Engulfed; 1 Washington's War; 12 Clash Monarchs); Labyrnth optional rules insert & decision flow inserts; Flying Colors fleet scenarios insert; SPQR scenarios insert; Combat Command scenario insert; Commands & Colors Epic Ancients II inserts. ARTICLES ON: Labyrinth developer's notes & use in the classroom; Gamer profile of Jeremy Antley; SPQR scenarios Baeis River 236BC & Tader River 228BC; Flying Colors & Serpents of the Seas tour; Card Drive Games by Mark Herman; Japanese opening moves in New Guinea & the Solomons in Empire of the Sun; index to C3i mag artilces & inserts for Empire of the Sun; Charles Roberts memorial, the founding years & 1988 interview; Clash of Giants strategy; CC New G 1 95642 NEW $99.00 = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! ROLE PLAYING GAMES, All A-Historical Types + Accessor ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- FANTASY TRIP: DRAGONS OF UNDEREARTH (Meta) SC 0.2 Out-of-Print Complete Fantasy Role Playing game, part of Underearth system, expanding the character generation system. Compatable w/ Fantasy Trip. Great for beginners in the world of FRP, and also those seeking a fast playing game. '81 1 142577 < NEW $15.00 One side panel has a horizontal crease across it; otherwise new. 2 140608 NEW $19.00 = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! ANCIENT, GREEK & ROMAN Era, ?? BC -- 500 AD ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BELISARIUS'S WAR, RECONQUEST OF AFRICA (DecGms) Fo 0.3 Small game in the Mini game series. Covers the Vandal War in which Belisarius leads the Romans to recapture northern Africa. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards. J.Miranda'13 1 145022 NEW $9.50 CHALONS, FATE OF EUROPE (DecGms) Fo 0.4 New design using the DG folio format. Covers the battle of Chalons in 5th century where a Roman army challenges the dominant Huns under Atilla who had seized much of Europe with their bow-armed cavalry. '10 1 131795 NEW $19.00 ZAMA, HANNIBAL VS SCIPIO (DecGms) Fo 0.3 Folio game of the final, climactic battle of the Second Punic War as Roman forces under Scipio conclude the utter defeat of Carthage and cements Rome's control of the western Mediterranean Sea. Tho outnumbered, the Romans defeat the Carthaginians. 100 counters, small map, 150yd/hex, low complexity. '16 1 139558 NEW $18.99 = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! MEDIEVAL Era, 500 -- 1400 AD ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- HAMMER OF THE SCOTS 4TH (ColumG) BC 1.6 2-6wks Turnarnd 2019 4th ed with 24mm wooden blocks, v3 rules. Block-style, strategic level board game of the Braveheart Rebellion led by William Wallace against Britain, the War of Scottish Independence. Map covers n.England & Scotland. 56 blocks, 25 event cards. T.Dalgliesh, J.Taylor'19 1 Special Ordr NEW $63.00 HAMMER OF THE SCOTS 4TH [DELUXE] (ColumG) BC 2.5 2019 4th [deluxe] ed with 24mm wooden blocks, v3 rules, thicker map. Block-style, strategic level board game of the Braveheart Rebellion led by William Wallace against Britain, the War of Scottish Independence. Map covers n.England & Scotland. 56 blocks, 25 event cards. T.Dalgliesh, J.Taylor'19 1 143767 NEW $72.00 RICHARD III, WARS OF THE ROSES (ColumG) BC 1.5 Block-style game of the War of the Roses, where supporters of the houses of Lancaster & York duke it out to see who will rule England. Expands upon Hammer of the Scots system by enhancing the event deck. 63 blocks (representing the major nobles), 25 event cards. J.Taylor'09 1 144638 NEW $64.99 ACRE, THE THIRD CRUSADE OPENS (DecGms) Fo 0.2 Folio game using the Btls of the Ancient World (now Btls of the Medieval World) game system. Covers the meeting engagement as a part of the Muslim army led by Saladin attacks the King of Jerusalem's army while it besiege's Acre. Armies of centered on heavily armored cavalry & men-at-arms, with lots of foot soldiers & archers. The Crusaders have a stronger army but must protect extended siege lines; the Muslims are quick & light, and must defeat the Crusaders in detail. 100 counters. '12 1 144585 NEW $19.00 ARSUF, LIONHEART V SALADIN (DecGms) Fo 0.3 Folio game using the Btls of the Ancient World (now Btls of the Medieval World) game system. Covers Saladin's 1191 attack on the Crusader army led by Richard the Lionhearted, with hopes of repeating his victory of 4 years prior. The Crusaders have a stronger army for sustained fighting; the Muslims are quick & light, with lots of archers. 100 counters. C.Perello'12 1 144698 NEW $19.00 HAWAII, 1795, KAMEHAMEHA'S WAR (DecGms) Fo 0.3 Kamehameha, a Hawaiian. led a campaign to unify the Hawaiin islands in 1795. One player represents Kamehameha, the other the allied forces of Oahu & Maui. Games system based on the Ancient Wars system with the addition of cards providing special events. Small map, 40 counters, 18 cards. '19 1 144172 NEW $10.49 = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GUNPOWDER Era, 1401 -- 1799 AD ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BREITENFELD, ENTER THE LION OF THE NORTH (DecGms Fo 0.4 Folio game using the new Pike & Shot game system. Covers the first major battle involving Gustavus Adolphus who uses smaller, thinner formations allowing greater flexibility & speed than the Imperial units of musket ringed pikemen he fought. System intends that inf & artil breakup the enemy lines such that cavalry can destroy it. Regt level, 200yd/hex. '13 1 Special Ordr NEW $19.00 CAMPAIGNS OF MONTROSE, 1644-45 (DecGms) Fo 0.3 1-3wks Turnarnd Folio game of Graham, the Marquis of Montrose, and his string of victories over the Scottish during the first English Civil War, 1642-46, and who was later be soundly defeated. Royalist raise a Scottish army and march into England, while the Covenanter must overcome factional infighting to defeat him. Conscripted units tend to disappear after each battle. Uses cards that model historical events including defection, plague, recruitment and the Highland charge. Includes 40 counters, 18 cards & a small map. '19 1 Stock NEW $11.50 PAVIA, CLIMAX OF THE ITALIAN WARS (DecGms) Fo 0.4 Folio game using the new Pike & Shot game system. Covers the climactic battle of the Italian Wars as France & the Hapsburgs vie for control of Italy near the town of Pvia. Both sides field transitional armies with feudal knights, firearms, mercenaries, pikemen & tercios; the battle occurs in broken woods. Rgt level, 200yd/hex, simpler system. J.Miranda'13 1 131509 NEW $19.00 RACLAWICE, BATTLE OF... 1794 2ND (StraGM) HC 0.0 2-6wks Turnarnd Polish-produced, English-language game of the most important battle of Kosciuszko's Uprising; the Polish victory gave life to a rebellion against the Russians. Formations are activated via chit pull. Company/sqd level, 15min/turn, 100m/hex. Good game for beginners (if not for the subject). 216 counters. '20 1 Special Ordr NEW $39.00 = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! REVOLUTIONARY AMERICA, 1759 -- 1815 in North America ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 1812, WAR OF..., 4TH (ColumG) BC 1.2 1-3wks Turnarnd Simpler, block-style game of a little known war, focused on the fight for control of the Great Lakes area between US & Canada. Fast playing w/ excellent fog-of-war element. Great beginners game, too. '85 1 Special Ordr NEW $45.00 FIRST SARATOGA, SEPT 1777 (DecGms) Fo 0.3 Small folio game of British forces under Burgoyne attacking fortified American forces in dense woods near Saratoga, 19 Sept 1777. Winning depends upon manuever, keeping reserves, and concentration at key points. 40 counters, small map, Btln/brig level, 352yd/hex. '16 1 141820 NEW $8.50 GERMANTOWN, WASHINGTON STRIKES, OCT 1777 (DecGms Fo 0.3 Folio game of Washington's Continentals attack on sepearated British forces near Germantown, Pennsylvania in Oct 1777. The attack failed in dense fog, but could have threated the British hold on eastern PA. '15 1 144591 NEW $8.49 ROGERS' RANGERS, US'S FIRST COMMANDOS (DecGms) Fo 0.3 1-3wks Turnarnd Small, solitaire folio game depicting the first special forces, rangers formed from British & American colonists in the frontier against the French during the French & Indian War, 1754-63. Uses the Raider game system. Player conducts missions as directed by strategy cards by selecting leaders & forces, then outfitting your forces. You then engage French & Indian forces generated by the game system. Sml map, 40 counters, 18 cards.'18 1 Stock NEW $11.50 QUEBEC 1759, 1ST (Gamma2) LB* 1.2 Out-of-Print The first of the block games. Simple, fast playing & easy to learn gm of the French & Indian War in which France lost its interest in Canada. Great beginner's game. First edition has embossed blocks (rather than labels) in a long box. '72 1 131239 EXCELL $40.00 * Some creases in one side panel, otherws very clean. = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! NAPOLEONIC WARS, 1796 -- 1815 ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- WATERLOO, 1ST (AH) FB 2.2 Out-of-Print One of the early classics. Covers the 3 day engagement near Waterloo at div level using standard AH game mechanics. '62 1 145250 GOOD $49.00 Thick box. 1 unit replaced with neatly made replacement counter; another counter's ID & move factor changed in ink. Multiple units have corp ID written in ink. Box cover litely spotted. NAPOLEON, THE WATERLOO CAMPAIGN 4TH (ColumG) BC 2.4 An update with higher quality components and a return to the better regarded 1st (& 2nd) edition game structure with fewer areas & units. Block-style game covering the 3 day battle of Waterloo using large wooden blocks, fog of war & step reduction. Both the 1st (Gamma II) and 2nd (AH) editions were very well regarded for repeat play, beginners and tournaments. A simpler, fast-moving game. 58 blocks. Now with a steep price tag. '13 1 145144 NEW $76.99 MARENGO, MORNING DEFEAT-AFTERNOON VICTRY (DecGms Fo 0.4 Going OoP Update of SPI folio on the subject. Covers Marengo, 1800, as the overextended French attempt to ambush the Austrians but are outnumbered until French reserves arrive to save the day. Btln/rgt lvl. '10 1 141827 NEW $19.00 NAPOLEON AT WATERLOO 4TH (DecGms) HC 0.5 Includes PC version of the game as well on CD-ROM. Colorized update & 3rd revision of SPI's long popular & simple game on the Battle of Waterloo game, 18 June 1815. RECOMMENDED, both for BEGINNERS & for those looking for a quick playing, often exciting game. Div level, 0.5mi/hex, fast playing, relatively simply, with high solitaire suitability. J.Miranda, J.Dunnigan'14 1 142829 NEW $26.99 NAPOLEON AT WATERLOO PC (DecGms) n 0.2 Out-of-Print CD-ROM only; no jewel case; instructions in a file on CD. Computer game port of SPI's long popular & simple game on the Battle of Waterloo game, 18 June 1815. RECOMMENDED, both for BEGINNERS & for those looking for a quick playing, often exciting game. Div level, 0.5mi/hex, fast playing, relatively simply, with high solitaire suitability. J.Miranda, J.Dunnigan'14 1 140964 EXCELL $10.00 CD-ROM only. SAALFELD, PRELUDE TO JENA (DecGms) Fo 0.2 Folio game of the 10 October 1806 meeting of the advanced guards of the French & Prussian armies. A victory for either will open possibilities to defeat the larger enemy army shortly after, and time is short. 40 counters, rgt level, 352yd/hex. '13 1 144709 NEW $7.49 NAPOLEON AT WATERLOO, 2ND (SPI) n 1.2 Out-of-Print Popular, simple gm of battle of Waterloo. Original uses Div scale. Great game to introduce BEGINNERS to wargaming. J.Dunnigan'71 1 140274 EXCELL $25.00 Complete. NAPOLEON AT WATERLOO, 3RD (SPI) n n 0.3 Out-of-Print w/ 1979 SPI Master Index to S&T 1-76, Moves 1-41, errata thru 7/78 & beginners Intro. Game is a 3rd revision of SPI's popular & simple btle of Waterloo game, RECOMMENDED for its replay value and also a good beginners game. J.Dunnigan'79 1 131329 GOOD $20.00 Complete. Counters & rules mildly soiled thru use. 1 counter face marred but values evident. Otherws VGd. = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! AMERICAN CIVIL WAR, 1861 -- 1865 ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- GETTYSBURG ['77] (AH) FB 2.8 Out-of-Print Basic, Interm & Adv games, each using seperate system. Colorful map. At heart, this is a package of 3 distinctly different games all played on the same mapboard but each with different rules & counters. Basic game is a simple, fast playing game suitable for beginners. Intermediate game ramps up the rules and puts about 80 counters on the board. Advanced game add much chrome and lots of counters, with formation, unit experience, command control, leaders, & more. 2 countersheets. M.Uhl'77 1 145252 GOOD $25.00 30% punched & substantially complete: missing 3 units, 5 markers, 1 blank; replacement made for 1 unit; IDs included. Light discoloration or spotting of some unpunched counters, esp white markers. All box corners repaired. CHANTILLY, JACKSON'S MISSED OPPORTUNITY (DecGms) Fo 0.2 Folio game of Stonewall Jackson's attempt to take his command around the Union forces after Second Bull Run in an attempt to trap & destroy them, Sept. 1862. A scratch Union force together with weather delayed him enough that the Union forces slipped away. But the possibility was a Union...or a Confederate...disaster. Brigade level, with 40 counters. '13 1 138039 NEW $8.50 CHICKAMAUGA, RIVER OF DEATH (DecGms) Fo 0.4 1-3wks Turnarnd Update of SPI folio game. Bragg's Confed Army of Tennessee outnumbered dispersed Union forces, and sought to destroy the Union along the Chickamauga River. '10 1 Special Ordr NEW $19.00 FRAYSER'S FARM, WASTED OPPORTUNITY (DecGms) Fo 0.4 New design in folio series. Confeds under RE Lee, with all the luminary leaders, outnumbers & seeks to rout the retreating Union forces after Gaine's Mill in June 1862. The Confed attack become uncoordinated & lost momentum, losing a key opportunity. '10 1 123105 NEW $19.00 MANSFIELD, CRISIS IN THE PINE BARRENS (DecGms) Fo 0.3 Small folio game of the Battle of Mansfield, Louisiana, April 1864, as two Union armies converge on Shreveport. Confederate forces attack each column in turn, the first being that under Banks, resulting in a piecemeal rout of Union forces. Brig level, 440yds/hex, 40 counters. '16 1 138267 NEW $11.50 PEA RIDGE, ST LOUIS THEN HUZZAH! (DecGms) Fo 0.4 Folio game using the Musket & Pike game system. Covers the battle of Pea Ridge in northern Arkansas early in 1862, as the Confeds under Van Dorn rally to defend against the invading Union forces. Van Dorn sends his exhausted forces on a force march to the rear of the Union forces. 100 counters. Btln/brig level, 352yd/hex. '12 1 143984 NEW $19.99 SALEM CHURCH, EAST OF CHANCELLORSVILLE (DecGms) Fo 0.3 Folio game of the Union attempt at Chancellorsville, May 1863, to slip a full corp behind the Confederates. The attempt had to cross a single key bridge at Salem Church, and a see-saw battle developed and the Confederates eventually flanked the Union force, forcing them to retreat. 40 counters, bridgade level, 352yd/hex. '14 1 144710 NEW $9.00 SHILOH, GRANT SURPRISED (DecGms) Fo 0.4 Update of SPI folio game. Confeds launch a surprise attack at the Union encampment near Shiloh, but are beaten back in a confused battle. '10 1 142484 NEW $18.99 STONES RIVER, TURNING POINT IN TENNESSEE (DecGms Fo 0.3 Going OoP Update of SPI folio on the subject. Focuses on the Confed surprise attack on the Union forces at Stones River, TN, Dec 1862. Rgt/brig level. '10 1 142485 NEW $19.00 WILSON'S CREEK, OPENING ROUND IN WEST (DecGms) Fo 0.3 Small folio game of the first battle in the west (Missouri) during the American Civil War, Wilson's Creek, August 1861. Outnumbered by well trained Union forces attack scattered Confederate camps, but the battle devoles into a prolonged firefight giving the Confeds the advantage. Uses event cards and a small number of counters. Regt/brig level, 352yd/hex. '16 1 139860 NEW $9.00 HOUSE DIVIDED, AMERICAN CIVIL WAR 4TH (Mayfr) FB 2.3 Temp OoP/OoS Strategic level game of the American Civil War, from Bull Run to Appomattox. A classic game that is both great for beginners and also for fast play & re-play among experience gamers. Area-move system with broad strategic demands on both players, not all of which can be met. 234 counters including inf, cav & leaders, with basic, std & adv rules. 4th edition is slimmed down & very attractively priced. F. Chadwick'12 1 Special Ordr NEW $25.00 BLUE & GRAY QUAD, 2ND (TSR) BC 1.4 Out-of-Print Four simpler games on btls of Antietam, Cemetary Hill, Shiloh, Chickamauga. Uses the common Blue & Gray folio game system. Essentially reprinted with greater color from the SPI version. '84 1 140740 V.GOOD $45.00 Missing 1 unit & 5 blanks; ID included. Countertray not included. Otherws EX. = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! OTHER 19th CENTURY CONFLICTS, 1800 -- 1899 ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- CUSTER'S FINAL CAMPAIGN (DecGms) Fo 0.2 Small game in the Mini game series. Covers the 7th Cavalry at Little Big Horn, and the destruction of Custer's regt. Map covers an area from Helena MT to the Dakotas using a pt-pt system. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards. J.Miranda'12 1 138789 NEW $12.00 KHARTOUM, SUDAN 1883-85 (DecGms) Fo 0.3 1-3wks Turnarnd Small folio of the Mahdist rebellion against the British & Egyptian forces in Sudan. Gen Gordon is sent to hold the capital city. Includes a small map, 40 coiunters, 18 cards. '19 1 Stock NEW $11.50 KHYBER RIFLES, BRITANNIA IN AFGHANISTAN (DecGms) Fo 0.2 Small game in the Mini game series. Covers the year 1842 as the British lose an entire army in Afghanistan, then launched two more offensives into the country that didn't stick. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards. J.Miranda'12 1 144703 NEW $9.99 MOLINO DEL REY, GATEWAY TO MEXICO CITY (DecGms) Fo 0.3 Folio game of the August 1847 American attack on a small city outside Mexico City. As both sides paused to negotiate before an American assault on the Mexican capital, the Americans learn that the Mexicans are building cannons in this town (which was at heart not true), and so resolve to take it. '14 1 142506 NEW $9.00 PEDREGAL, SANTA ANNA AT BAY (DecGms) Fo 0.4 Folio game using the Musket & Pike game system. Covers the bold American advance on Mexico City thru a lava field the Mexican's thought impassible (and thus didn't defend). But an excellent engineering staff finds a way thru. Had the Mexican's attacked at key junctures, the Americans would have been caught dispersed & defeated in detail. 100 counters, brig level, 352yd/hex. '12 1 135606 NEW $19.00 VICTORIA CROSS II DELUXE [3RD] (Worthi) FB* 4.2 Remake of this colorful, block-style, area move game of the battle of Rorke's Drift, & now including Isandlwana, during the British campaign against the Zulus, 1879. Mid-level tactical, with counters representing individual leaders & small groups of foot soldiers, and 2" long Zulu counters, each neatly illustrated with colorful artwork. Fast playing & suitable both to beginners & experienced players. Excellent solitaire playability with rules allowing the player to play the British. This edition has a double-sided mounted map (one side Rorke's Drift, the other Islandlwana). '20 1 145181 NEW $60.00 * = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! WORLD WAR I, 1912 -- 1920 ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- CORONEL & THE FALKLANDS ISLANDS (DecGms) Fo 0.3 1-3wks Turnarnd Folio game of two naval battles by German cruisiers, & the British hunting them, at the beginning of World War I. Coronel covers the Nov 1914 meeting engagement that resulted in the loss of British ships. Falkland covers the fateful encouter of the German East Asia Squadron with a large British force including battlecruisers that largely destroyed the Germans squardron. 98 counters, 1nm/hex. '18 1 Stock NEW $19.00 GAZA 1917, GATEWAY TO JERUSALEM (DecGms) Fo 0.3 Folio game of the Allied offensive in Palestine in April 1917. Attacking the Ottoman defensive line at Gaza a second time, the well-supplied Allies aimed to break thru to Jerusalem & Damascus. The Allies have the numbers, the Turks have the defensive terrain & better leadership. Uses the Fire & Movement game system with hidden movement, exploitation movement, and fire support at time of combat. 0.75mi/hex, Btln-Rgt-Brig level, 100 counters. '14 1 140802 NEW $19.00 LAWRENCE OF ARABIA, THE ARAB REVOLT 1917 (DecGms Fo 0.3 With British encouragement, Arabia rebelled against Ottoman occupation in the last half of World War I. The British sent leaders (including Lawrence) and weapons to encourage the revolt (while making false promises of independence that haunt the area to this day). Solitaire game of this revolt. Event cards generate 4 separate campaigns (like the seizure of the port of Aqaba). Map covers Hejaz and Palestine to Cairo. Includes aircraft, armored cards, a German corp, and Lawrence's bodyguards. 40 couinters, small map. '19 1 144730 NEW $11.50 LETTOW-VERBECK, EAST AFRICA 1914-18 (DecGms) Fo 0.2 Going OoP Small folio game of the campaign in German East Africa, 1914-8. German player must execute a smart, mobile, guerilla war to tie down & confound the massive Allied forces arrayed against them. Uses the Hand of Destiny game system. Btln level, 85mi/inch, simpler game system, 40 counters, 18 cards. '15 1 139526 NEW $11.50 LOOS 1915, THE BIG PUSH (DecGms) Fo 0.4 Folio game using the Fire & Movement game system. Covers the British diversionary attack near Loos late in 1915. Artillery must be used to generate breakthrus which can only be exploited by specially designated reserves; the Brits must move fast. 100 counters. '13 1 141447 NEW $18.99 MASURIA, WINTER BATTLE 1915 (DecGms) Fo 0.3 Folio game of the German surprise 1915 attack on the East Prussian frontier against the open flank of a Russian army that destroyed a sacrificial corp & nearly the entire Russian army. Uses the Fire & Movment game system with hidden movment & fire support at time of combat. 4mi/hex, Brig level, 100 counters. '14 1 140825 NEW $18.50 MEUSE ARGONNE, THE FINAL OFFENSIVE (DecGms) Fo 0.4 Folio game using the Fire & Movement game system. Covers the Sept-Nov 1918 American-led, Allied offensive in the Meuse-Argonne Forest area of France. While the Allies had ambitious plans, German prepared defenses & determined resistance meant slow going unless the Americans could break into the open beyond the dense forests of the Argonne. Allies had over 500 aircraft & 300 tanks. Its a delicate balance between time & casualties. '13 1 144699 NEW $18.99 SUEZ 1916, OTTOMAN STRIKE (DecGms) Fo 0.3 Folio game of the Ottoman attempt to breach & capture the Suez Canal, a vital lifeline to the British Empire, in August 1916. The Ottoman force, stiffened with German & Austro-Hungarian units, attained tactical surprise by attacking at night. Uses the Fire & Movement game system which includes artillery & air support added at the time of combat. 0.6mi/hex, Btln/regt/brig level. '14 1 141836 NEW $18.00 TANNENBERG, EAST PRUSSIA AUGUST 1914 (DecGms) Fo 0.3 Folio game of the opening moves on the eastern front in World War I. Germany's small eastern army is able to take advantage of their interior lines & railroads to mass quickly and thus defeat in detail 2 lumbering Russian armies. This game focuses on action on the southern portion of East Prussia. Uses the Fire & Movement game system with hidden movment & fire support at time of combat. Artillery support is depicted as inflexible, and must be supplied to be used. 3mi/hex, Brig level, 100 counters. '14 1 140083 NEW $19.00 VIMY RIDGE, ARRAS DIVERSION (DecGms) Fo 0.4 1-3wks Turnarnd Folio game using the Fire & Movement game system. Covers the 1917 Allied attempt to capture Vimy Ridge, a keystone of the northern German flank of their lines in France. Extensive training & huge concentrations of artillery allowed the Canadians to succeed, but not exploit their success. '14 1 Special Ordr NEW $19.00 = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! WORLD WAR II, 1935 -- 1945 ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BULGE, BATTLE OF THE... ['65] (AH) FB 2.5 Out-of-Print The first AH game on the German Dec. 1944 offensive in the west that aimed to break thru to Antwerp but instead exhausted the German's limited resources. Classic & often tense game but weak simulation of Bulge. 12hrs/turn, rgt/brig level. '65 1 140967 EXCELL $59.00 Complete & components very clean. 3 box corners split & repaired. 2" box edge abraision repaired. 2 140746 V.GOOD $55.00 Complete. Rules, CRT, TRC all lightly wrinkled thru use. Box corners reinforced w/ clear packing tape. Otherws EX. 3 145251 V.GOOD $50.00 Complete. A penciled address & a few lite spill stains on cover of basic rules. Some scuffs & lite abrasions on edges of box cover. Otherws EX. MIDWAY ['64] (AH) FB 2.5 Out-of-Print Classic cat & mouse naval game. Simplistic, but exciting.'64 1 140279 GOOD $59.00 Missing 1 aircraft unit and 1 search result marker; ID included. Box & rules show wear thru use & age. 4 box corners split & repaired. Tape & masking tape on box sides & cover. Entirely servicable. PANZERBLITZ 1ST (AH) BC 2.5 Out-of-Print The granddaddy of tactical level games of the World War II era. Covers platoon level combat on the East front, 1941-44 using geomorphic maps & counters that cover nearly all unit types in common use. 1st edition can be distinguished by the presence of German mines & forts in situation 6 as well as color backings to both sides; 2nd edition changed this & other situations to adjust play balance. An extremely popular game to this day. 12 scenarios, 352 counters, 250m/hex, 6min/turn. J.Dunnigan'71 1 145257 EXCELL $73.00 Complete. Some minor wear to rules folder thru use. Outer box sleeve suffed. RED VENGEANCE, DEFEAT OF NAZI GERMANY (Avalan) SC 0.6 Out-of-Print Stand-alone game that is also a mateable sequel to Defiant Russia. Large scale game of the war in the east during the last year of WW2. 40mi/hex, 140 counters. '06 1 108458 NEW $17.00 SEAS OF IRON: BATTLESHIP EXP KIT (BlackB) n 0.1 Out-of-Print Small kit includes tiles for the battleships IJN Yamato & Bismarck. '14 1 117033 NEW $4.00 Last copy. COMMAND AT SEA, 4TH: RULES (CofA) Bk 0.8 4-8wks Turnarnd Updated 4th ed rules for the Command at Sea system that unifies all games (including Fear God & Dreadnought). This is the rules set included in Atlantic Navies. Also includes the (beginner) Jumpstart rules set. L.Bond, C.Carlson, E.Kettler'09 1 Special Ordr NEW $21.00 WWII COMMANDER, BTL OF THE BULGE (Compas) BC* 3.0 First in an intended series of fast-playing, area move games of World War II in Europe. Covers the Battle of the Bulge offensive in Dec 1944. Fast playing, regt/div level game that is a good game for beginners. Uses an activation system. Includes mounted map, 2 countersheets. 1day/turn, ~15mi/area. John Butterfield'20 1 143094 NEW $50.00 * AACHEN, FIRST TO FALL (DecGms) Fo 0.4 Out-of-Print Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the fierce battle for the first German city to be assaulted by advancing Allied forces, Oct'44. Btln/rgt lvl. '10 1 139576 NEW $19.00 CACTUS AIR FORCE, AIR WAR OVER SOLOMONS (DecGms) Fo 0.3 1-3wks Turnarnd Small, simpler game in the Mini game series. Game of the air campaign over the Solomon Island chain & for Guadalcanal, Sept-Nov 1942. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Play focuses on positioning bombers over key targets, and achieving air superiority with fighters. Each aircraft type individually depicted. Sml map, 40 counters, 18 cards. J.Miranda'13 1 Stock NEW $11.50 CAULDRON, BATTLE FOR GAZALA (DecGms) Fo 0.4 1-3wks Turnarnd Update of SPI folio game. Rommel does an end run around the Gazala defenses, culminating in a large armored battle at The Cauldron. '10 1 Special Ordr NEW $19.00 CRUSADER, BATTLE FOR TOBRUK (DecGms) Fo 0.4 Update of SPI folio game. Covers the surprise & quixotic Allied Nov'41 offensive aimed at relieving Tobruk. Btln/rgt/brig level. '10 1 138248 NEW $18.00 EAGLE DAY, THE BATTLE OF BRITAIN (DecGms) Fo 0.3 Small, simpler game in the Mini game series. Strategic level game of the key part of the Battle of Britain. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards, group/wing scale. J.Miranda'13 1 144705 NEW $10.49 EL ALAMEIN, ROMMEL AT ALAM EL HALFA (DecGms) Fo 0.4 Folio game of Rommel's attack at Alam El Halfa, immediately after his victory at Gazala, August 1942. Attempting another sweeping attack, Montgomery awaits with concentrated armored and antitank forces forewarned by Ultra intercepts. Uses the Fire & Movement game system, making support elements important. 100 counters, btln/regt/brig level, 1.5mi hex. '16 1 139831 NEW $19.00 GERMANY, BATTLE FOR... DELUXE 4TH (DecGms) BC 2.5 Deluxe update of this unique game of the last year of the 3rd Reich. One player takes Soviets & western Germans, the other the western Allies & eastern Germans. Great, simple, RECOMMENDED game for beginners & experts alike. 4th edition overhauled with mounted map that extends the playing area eastward; uses larger & thicker counters; includes both the original & revised countersets plus new supply counters; and the rules are in color. J.Dunnigan, Donald Johnson'21 1 145019 NEW $45.00 HEROES OF TELEMARK, COMMANDO RAID NORWAY (DecGms Fo 0.3 1-3wks Turnarnd Solitaire game of the British SOE (special forces) to sabotage the German heavy water (atomic) weapon program in Norway during World War II. You recruit SAS teams, then execute a sabotage mission. Sml map, 40 counters, 18 cards. '19 1 Stock NEW $11.50 KASSERINE, BAPTISM OF FIRE 3RD (DecGms) Fo 0.4 1-3wks Turnarnd Update of SPI folio game. Rommel launches a strike with 2 Pzr divs against overextended & inexperienced Americans in Tunisi Feb 1943. '10 1 Special Ordr NEW $19.00 LENINGRAD 3RD (DecGms) HC 0.5 Further update & reprint of this smaller game of the German Army Group North's drive on Leningrad from the initial invasion of the USSR thru the summer, 22 June - 13 Sept 1941. Originally an SPI design, here reprinted, updated & colorized a second time. Uses a form of the popular Panzergruppe Guderian game system, with untried Soviet units. Div level, 20mi/hex, simpler & a good game for beginners. '14 1 142903 < NEW $19.00 Minor 1" crease extending from one box cover corner. Otherws new & shrinkwrapped. 2 144165 NEW $19.00 MERRILL'S MARAUDERS, COMMANDOS IN BURMA (DecGms) Fo 0.3 1-3wks Turnarnd Small solitaire game of Merrill's Marauders & British Chindits (special forces) operating behind Japanese lines in Burma late in WWII, 1943-4. Player must complete 1 of 4 missions, or all 4 missions in a campaign, to win. Co/btln level, 17mi/inch, fast playing, simpler. '16 1 Stock NEW $11.50 MORTAIN COUNTERATTACK, DRV TO AVRANCHES (DecGms) Fo 0.4 Folio game of the key German attack aimed at cutting of the thin supply line to the Allied breakout near Avranches south of Normandy. The Germans mass 4 panzer divisions near Mortain, attacking the US 30th Inf which is tasked with buying time. Emphasis on special units' abilities, and support by artillery & aircraft. 100 counters, small map, btln level, 0.5mi/hex. '16 1 141449 NEW $18.99 PATTON'S FIRST VICTORY, TUNISIA (DecGms) HC 0.6 1-3wks Turnarnd Folio-style PLUS matching PC game of the Allies' strangulation of Tunisia in 1943 while the Axis looks for opportunities to counterattack. Fast playing, division level game including support assets allowing shifting of power among a player's units. 114 counters. Good Beginner game with the understanding that it involves attritional combat. ALSO includes a full PC game that parallels the board game. PC game includes play via internet & many automation features; minimal system requirements aside from Win XP/Vista/+. '11 1 Special Ordr NEW $22.00 RED EAGLES, AIR WAR OVER KUBAN PENINSULA (DecGms Fo 0.3 Small folio 2-player games with 40 counters, 18 cards & four pages of rules. Covers the air campaign over the Crimea & Kuban Peninsula in the USSR in early 1943. Units represent air regiments or gruppen. Bombing missions are demanded to attack ground units, and fighters must escort or intercept bombers. Player wins who attacks the right enemy targets while protecting friendly assets. 40 counters, 18 cards. '19 1 138281 NEW $11.50 SAIPAN, CONQUEST OF THE MARIANNAS (DecGms) Fo 0.4 Going OoP Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the fierce battle for Saipan in the Marianas, with its 2 airfields suitable for B-29s, June 1944. 30,000 well entrenched Japanese defend against 3 US divisions. '10 1 132043 NEW $19.00 SCHELDT, BATTLE OF..., DEVIL'S MOAT (DecGms) Fo 0.4 Folio game of the battles between the Canadian 1st Army & German 15th Army in late 1944. The allies needed to clear the Scheldt Delta in order to utilize Antwerp's port facilities. The German's realized this and delayed the inevitable with pre-sited artillery, snipers & mines to break up Allied advances before they even met the main German lines. '14 1 144170 NEW $19.00 SHANGHAI INCIDENT, JAN - MARCH 1932 (DecGms) Fo 0.4 Folio game of an early attempt by Japan to sieze Shanghai in 1932. They won tactically, but lost in casualties, politically and in confidence. Uses the Fire & Movement game system that emphasizes motorized & specialist units. Rgt level, 1km/hex, 100 counters. '16 1 143429 NEW $19.99 1942 (GDW) n 0.2 Out-of-Print Ziplock version. Simple, smaller, strategic level game of the simultaneous Japanese advance on Singapore, E.Indies & Phillipines during the pivotal year of 1942. Fast action w/ good play values for both beginners & old hands. Uses the Series 120 games system (with 120 counters playable in under 2 hours). M.Miller'78 1 120774 V.GOOD $20.00 Packaged in a ziplock; no box or die. Missing 2 white blanks; all units present & otherws complete. Large 5" area of map moisture stained. COMBAT COMMANDER, EUROPE 3RD (GMT) DC* 3.4 Out-of-Print 2019 Reprint of this card-driven game of tactical combat in Europe. This first game in the CC series covers the Germans, Americans & Soviets, each with its own 72 card Fate deck. Game is akin to an elaborated Up Front game. 6 double-sided mapsheets, 492 counters. 220 cards. 30m/hex, squad/fire team level with individual leaders, minutes/turn. C.Jensen'19 1 143820 NEW $79.00 * DOWN IN FLAMES: SQUADRON PACK 1, FIGHTRS (GMT) Fo 0.5 1-3wks Turnarnd Collection of 64 fighter aircraft cards for the Down in Flames series, many of them entirely new, some reprinted with revised ratings. All use the upgraded graphic style used in Corsairs & Hellcats. With additional rules. '05 1 Special Ordr NEW $8.00 DOWN IN FLAMES: SQUADRON PACK 2, BOMBERS (GMT) Fo 0.5 1-3wks Turnarnd Collection of 64 bomber aircraft & formation cards for the Down in Flames series, many of them entirely new, a few reprinted with revised ratings. All use the upgraded graphic style used in Corsairs & Hellcats. With additional rules plus rules from Corsairs & Hellcats needed. Req Rise of Luftwaffe, Eight AIr Force or Zero. '07 1 Special Ordr NEW $8.00 NO RETREAT! POLISH & FRENCH FRONTS (GMT) BC 2.5 Fourth Game in the No Retreat! series. Covers the invasions of Poland in 1939, and France and the Low Countries in 1940. Games are independent, but can be linked to allow variable French intervention. Card-assisted game makes every battle unique & a little unpredictable. Easy to learn system makes it good for beginners. 2-4days/turn, div/corp level, 18mi/hex. Carl Paradis'18 1 132581 NEW $39.00 BIG ONE, WAR IN EUROPE 1939-45 #7 (GPGGFx) n n 0.6 Out-of-Print Mag & Game. V.lrg scale, strat lvl gm of all of World War II in Europe, Africa & the Middle East. Army level, with naval forces & production. 100 counters. Good BEGINNER's game. B.Banks, P.Cooper'95 / ARTICLES ON: Game Marketing 101; World's Worst Terrorists; Panzerfaust 3; Cheyenne & Sioux War of 1868; Chronology of WWII in Europe; Military Reality in Wargaming; Reviews Reviewd; Review of DG On to Moscow; Interview with Richard Berg. 1 140343 EXCELL $19.00 Complete & EX. 2 116451 MINT $25.00 Cover scuffed. AXIS & ALLIES 1942 2ND (HB-AH) LB* 4.3 Temp OoP/OoS Update of the 1942 flavor of A&A beginning in the pivotal year of 1942. 2nd ed expands the board, adds 5 new plastic minis types (UK & German artil, UK & USSR subs & UK DDs) plus AA. Includes 410 plastic pieces. Oh, did we mention the new expanded price too? For 2-5 players. '12 1 Special Ordr NEW $49.00 * AXIS & ALLIES, 2ND (Milton) HB* 4.0 Out-of-Print HUMUNGOUS BOX requires shipping to be quoted. 2-5 player, fast moving, fun game of World War II around the globe with economics, diplomacy and using a variety of plastic minis to represent unit or weapon types (such as inf, armor, naval, bombers, fighters, etc). Game begins in the Spring of 1942. This version was ubiquitous for a couple decades after its release, and is a well balanced game. Recommended and good for beginners. L.Harris'86 1 145360 V.GOOD $29.00 * Substantially complete; missing only 1 mini & 1 control marker from those required for play. 2 minis broken but repairable w/ glue & care. Rules mildly wrinkled thru use. Entirely servicable. ASL:STARTER KIT #4, PACIFIC THEATER (MMP) BC 1.6 Complete game designed as intro package for Pacific Theater warfare. Focuses on warfare in the jungles & atolls, as well as the tactics, of the Pacific - all of which were vastly different than in Europe. Includes step-reducing Japanese infantry, new terrain rules, and simplified rules for Banzai, concealment & close combat. Everything needed for play is included. Includes 3 maps (M,N,O), 2 countersheets, 8 scenarios. 2min/turn, 40m/hex. '19 1 144222 NEW $52.00 ASL:STARTER KIT EXPANSION PACK #1 3RD (MMP) Fo 1.2 Updated reprint of this scenario kit adding 2 sheets of new counters, 3 maps (Q,R,S) & rules; requires Starter Kits #1, 2 & 3 to play all scenarios. Also designed to supplement each of the first 3 starter kits. 8 scenarios set in Poland'39, Finland'42, Sicily'43, France'44, Germany'44, and includes the Poles, Slovaks, Soviets, US, Italians, Free French. Labeled "2nd edition" but is actually 3rd printing. '21 1 145052 NEW $34.00 2WW, THE WAR IN EUROPE 3RD (One) BC 1.6 Out-of-Print Apparently an evolution of 3W's small, introductory level game of all of World War II in Europe and northern Africa. Played with 140 counters and a 17x22" mounted map. Army group level, with air & naval fleets. Suitable for beginners. B.Banks, P.Cooper, J.Compton'15 1 130584 NEW $42.00 LAST FRONT, STRATEGY CARD GAME (PLW) SB 0.6 Out-of-Print Card game of a battle between Allied & German forces in the middle of World War II. The object is to attack, capture territory & shift the balance of power using cards representing weapons & abilities. 162 cards, for 3-6 players aged 10+, and fast playing. '16 1 129371 NEW $15.00 BULGE, BATTLE FOR THE ARDENNES DEC 1944 (SPI) HC 0.5 Out-of-Print Simple, small game of the Btl of the Bulge at div lvl. Later reprinted as Big Red One. Good beginner's game with low unit density & simpler mechanics. J.Dunnigan'79 1 132639 V.GOOD $15.00 Complete. Rules extensively hilited in yellow. Rear rules cover (with charts) separate for use. Box edges scuffed. 1 box corner repaired w/ clear packing tape. GERMANY, BATTLE FOR... #50 (SPIS_T) n n 0.4 Out-of-Print Mag & Game. Unique game of the last year of the 3rd Reich. One player takes the Soviets & western Germans, the other the western Allies & eastern Germans. Each tries to capture Berlin first & prevent that from happening for the other side. Great, simple yet elegant game, good for beginners or experts alike. 100 counters, 67km/hex, 2wks/turn. J.Dunnigan'74 / ARTICLES ON: Battle for Germany, Destruction of the Reich, Dec '44 - May '45; the Battleship Era, 1905-71. 1 131192 MINT $65.00 Cherry. GERMANY, BATTLE FOR... #50 (SPIS_T) Y n 0.4 Out-of-Print GameOnly. Unique gm of the last year of the 3rd Reich. One player takes Soviets & western Germans, the other the western Allies & eastern Germans. Great, v.simple game, good for beginners or experts alike. 100 counters, 67km/hex, 2wks/turn. J.Dunnigan'74 1 116116 MINT $42.00 3 sml pinholes in map margins, rules provided as photocopy. 10 counters loose from tree, otherws unpunched & complete. DOWN IN FLAMES, GUNS BLAZING (Versse) BC* 2.9 Temp OoP/OoS Stand-alone game in the DiF game system. This game provides 126 aircraft from the US, Germany, UK, Japan, USSR, France & Italy, & 6 campaigns spanning the time from France 1940 to Japan 1945. Air maneuvers are executed by card play, and each manuever can be countered by specific other cards. D.Verssen'10 1 Special Ordr NEW $45.00 * DOWN IN FLAMES, WWII ACES HIGH (Versse) BC 1.9 2-6wks Turnarnd Update of GMT's card game including 110 aircraft from 6 nations & 6 historical campaigns (Btl of Britain, Daylight Bombing 1944, Guadalcanal, Poland 1939, Midway, Stalingrad). Excellent graphics on the cards. For 2-6 players. D.Verssen'09 1 Special Ordr NEW $45.00 THUNDER IN THE EAST (VPG) GB* 6.6 Out-of-Print Strategic level game of the War in the East during World War II, 1941-44, designed by Frank Chadwick. Game represents a (huge) expansion of GDW's Battle for Moscow into a full-sized game covering most of the War in the East. Emphasis is on fun & playability. Includes 6 seasonal scenarios, plus a full campaign game. Corp/army level, 30mi/hex 1-2wks/turn. Likely a good game for beginners. Huge, 4-section map, 1050 counters, 84 cards, custome dice. First of an intended ETO series of games covering all of WWII in Europe. Frank Chadwick'19 1 144942 NEW $135.00 * = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- SIX DAYS OF WAR, 2017 ANNUAL (Agains) HP 1.4 2017 annual (published way late in 2020, as usual). Game of the Six Day War of 1967, as Israel makes a preemptive strike on its several neighboring Arab states for a decisive military victory against all. Includes card play that accounts for the political backdrop to the situation. 245 counters, map divided into 3 fronts (Golan, West Bank & Sinai), reg/brig level, 1day/turn. 10 turns but game can end at anytime when the UN calls a ceasefire. Historical & nightmare scenarios. Good beginners' game (without pre-game cardplay) and excellent solitaire suitability. '20 1 142402 NEW $39.99 BORDER WAR, ANGOLA RAIDERS (DecGms) Fo 0.2 Small game in the Mini game series. Solitaire game in which you guide South African battlegroups as they chase insurgent groups across its borders into Angola. Missions drawn from historic cross-border raids the South Africans conducted. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards, Pltn/Co level. J.Miranda'12 1 145024 NEW $9.99 CONGO MERC, THE CONGO, 1964 (DecGms) Fo 0.2 Small game in the Mini game series. Solitaire game in which you guide a sml elite unit to intervene to your benefit in the newly independent nation of Congo. Organize the unit, enter the country, then try to make your way to the objective & secure it, and leave safely. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards. pltn/co level. J.Miranda'12 1 144708 NEW $11.50 GOLAN, THE SYRIAN OFFENSIVE (DecGms) Fo 0.4 Update of SPI folio game. Uses a step reduction system with support assets like airpower & artillery. 5 Syrian divs launch a surprise assault against the Golan Heights at the start of the 1973 Yom Kippor War, defended by 2 Israeli brigades. Airpower - and Surface-to-Air missles - play a major role. Btln/brig level. '10 1 141431 NEW $18.50 KHE SANH '68, MARINES UNDER SIEGE (DecGms) Fo 0.2 Out-of-Print Solitaire folio game of the marine corp's defense of Khe Sanh just prior & during the Tet Offensive of 1968. Game accepts the belief of the US high command that an attack on the base was intended to capture the base rather than a feint. Goal is to use scarce resources wisely & maximize NVA casualties. 40 counters, 18 cards, small point-point map. '15 1 144720 NEW $15.00 LEBANON '82, OPERATION PEACE FOR GALILEE (DecGms Fo 0.4 Folio game using the Fire & Movement game system. Covers the Israeli invasion of Lebanon in 1982 to establish a puppet govt of its liking, but became engaged in vicious urban battles. Situation is one of attrition and thus focusing resources. Includes 1982, 1975 & 2006 scenarios showing the progression of Israeli tactics & opponents over time. 100 counters. '12 1 143428 NEW $19.00 MIG ALLEY, AIR WAR OVER KOREA 1951 (DecGms) Fo 0.2 Small folio game covering the air battles over Korea in 1951. Communist MiG-15 jet fighters (piloted by Russian pilots) take on B-29s & other bombers over northern Korea, seeking to maximize US aircraft losses. Uses Air Wars game system. 40 countrs, 18 cards, air group level, 23.5mi/square. '15 1 140357 NEW $10.49 NAKTONG BULGE, BREAKING THE PERIMETER (DecGms) Fo 0.4 1-3wks Turnarnd New design using the DG folio system. Covers the desparate defense late in 1950 as all available US units in the Pusan perimeter defend against 3 NK inf divs attempting to force the Naktong Bulge. Co/Btln/Brig lvl. '10 1 Special Ordr NEW $19.00 SUEZ '56, ANGLO-FRENCH INTERVENTION (DecGms) Fo 0.2 Out-of-Print Solitaire folio game of the British, French & Israeli attempt to regain control of the Suez Canal from Egypt. Goal is to seize the canal or depose Nassar while avoiding the political disaster of the original event. Uses the Cold War Blitz game system. Player controls the allies' actions, while a card deck controls the Egyptians. You control the length of the game with judicious card play. '15 1 144714 NEW $14.99 BASRA, BATTLE OF... (GDW) Fo 0.4 Out-of-Print 50 unit intro game of 24th Mech v Rep Gds. Colorful & detailed. Intended to use the then-current war to introduce beginners to gaming. '91 1 113932 MINT $7.00 TWILIGHT STRUGGLE 10TH & TURN ZERO BUNDL (GMT) BC* 3.6 1-3wks Turnarnd Bundle of 2 items: (1) Deluxe edition; 2019 reprint of this immensely popular, 2-player game of the Cold War thru the fall of the Soviet Union, 1945-1989. Covers the secret intrigue as well as the small hot wars in which the USSR & the western allies used hapless proxies to further their ends. 2 countersheets, 110 cards, mounted map. Ananda Gupta, Jason Matthews'19; and (2) Expansion kit that duplicates a promotional offer made in 2017, now with standard card backsides. Adds variable At-Start results that can widely vary the course of the game (and possibly imbalance it). Adds additional cards, plus revised Space Race track adding new avenues to victory. '19 1 Special Ordr NEW $55.00 * TWILIGHT STRUGGLE, COLD WAR 1945-89 10TH (GMT) BC* 3.6 Deluxe edition; 2019 reprint of this immensely popular, 2-player game of the Cold War thru the fall of the Soviet Union, 1945-1989. Covers the secret intrigue as well as the small hot wars in which the USSR & the western allies used hapless proxies to further their ends. 2 countersheets, 110 cards, mounted map. Ananda Gupta, Jason Matthews'19 1 144540 NEW $37.50 * LINE OF FIRE MAGAZINE #12 (LNLLoF) n Bk 0.6 Out-of-Print Mag + Game. Mag & RAID & RIPOSTE, a complete fast-playing game of the defense of a small German town by Soviet paratroopers attacked by US & German troops during WWIII. Co/Pltn level, 1"=1km. Good game for beginners. / Includes counters adding the Nicaraguans to LNL America Conquered. Professionally printed edition of this mag supporting the World At War, Forgotten Heroes, White Star Rising, Band of Heros, Lock 'n Load & other game series. Lots of stuff on Forgotten Heroes 2nd. 60pgs '12 1 114232 NEW $22.00 OIL WAR #52 (SPIS_T) n n 0.8 Out-of-Print Mag & Game. Hypothetical situations where the US intervenes in Persian Gulf in late 70s with its more mobile ground forces designed for just this purpose. Simpler game good for beginners. 100 counters, brig level, 2days/turn, 30km/hex. J.Dunnigan'75 / ARTICLES ON: Oil War, American Intervention in the Persian Gulf; Island War, US Amphibious Offensive against Imperial Japan 1942-45. 1 140337 EXCELL $30.00 Complete. Rules & a few pgs of mag litely dog-eared. Otherws EX. REVOLT IN THE EAST #56 (SPIS_T) n n 0.8 Out-of-Print Mag & Game. Corp/army lvl game of a possible revolt of the various Warsaw Pact allied nations against Soviet control, w/ 3 scenarios. Relatively sml game w/ 100 counters, making it good for beginners interested in the subject matter. J.Dunnigan'76 / ARTICLES ON: Warsaw Pact Rebellion in the 1970s; Firefight, US & SOviet Small Unit Tactics; Design Notes for Angola, Portugal in Africa (never published). 1 131472 EXCELL $21.00 Complete. 2 105452 MINT $25.00 Very clean. REVOLT IN THE EAST #56 (SPIS_T) Y n 0.8 Out-of-Print GameOnly. Corp/army lvl game of a possible revolt of the various Warsaw Pact allied nations against Soviet control, w/ 3 scenarios. Relatively sml game w/ 100 counters, making it good for beginners interested in the subject matter. J.Dunnigan'76 1 116184 FAIR $8.00 Incomplete; missing 31 units & markers; ID included. Rules provided as photocopy. Map wrinkled by poor storage. Otherws VGd. HUNT FOR RED OCTOBER (TSR) GB* 4.6 Out-of-Print First in a series w/ similar stand-up counters & hidden movement, but diverse subject matter. This game covers the flight of a new generation Soviet sub to defect to the West while the Soviets hunt the sub & Nato forces try to defend it, both with all the naval & air assets available (as with the name-sake T.Clancy novel). Modestly simple game, and a good beginners game. D.Niles'88 1 145475 V.GOOD $25.00 * Sold as substantially complete as there is no manifest to verify completeness; likely is complete based on source. Rules & display cards mildly wrinkled thru use. Box edges worn & suffed, partially repaired. Entirely serviceable copy that shows clear wear thru use (but not abuse). = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! OTHER 20th CENTURY CONFLICTS, 1900 -- Present ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BLITZKRIEG, 1ST (AH) FB* 3.4 Out-of-Print One of the early classics of wargaming. Red & Blue go at each other & intervining neutrals in a quasi-WW2 era game. Names of terrain features taken from salient gaming personalities in mid-sixties. Large but very playable game with step reduction. '65 1 145261 V.GOOD $49.00 * Complete, in a thick box. Stain on Q&A on back cover of Battle Manual. 2 box corners repaired, box edges scuffed. RUSSO-JAPANESE WAR, DAWN OF RISING SUN (CofA) BC 2.6 4-8wks Turnarnd Game of the Russo-Japanese War using the Fear God & Dreadnought (Admiralty Triology) rules system. Includes 20 scenarios, 350 counters, series rules & data annex booklet, plus a simplified jump-start rules set for teaching beginners. B.Madison'04 1 Special Ordr NEW $64.00 ATTACK! (EGL) FB* 4.2 Out-of-Print Large 2-6 player, area-move game of WW2-era combat w/ 600+ of plastic minis of tanks, planes, artillery & infantry, plus colorful cards for naval & economic resources. Map covers the Americas, Africa & Europe - basically the whole world. The pleniful colorful minis, beautiful world map & simple game system makes for a great game for beginners. Expansion kit available seperately. '03 1 134678 EXCELL $25.00 * Complete & ~25% punched. STRIKE FORCE ONE (SPI) n 0.3 Out-of-Print Abstract, v.sml beginners game with 10 pieces. Intended to show the basics of wargame mechanics. 1 105439 MINT $12.00 = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! SPORTS Games, All Eras ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- GRAND PRIX (GMT) DC* 5.4 2-11 players compete in a Formula 1 Gran Prix auto race, each controlling one or multiple 2-car teams. Players score points by being among the top 10 finishers (1st being huge), and also by placement of all cars in the race. Includes 4 race traces (with more surely to come), each with many tight corners limiting the opportunity to pass. Uses game elements drawn from earlier Thunder Alley. Wear & tear on the cars is great, and the penalty for pitstops less in this game. Tracks compatible with earlier Thunder Alley. Includes 122 race, event & team cards. J & C Horger'16 1 145096 NEW $49.00 * THUNDER ALLEY (GMT) BC* 5.4 2-7 player, fast playing & exciting game of stock car racing using a card-driven system. Each player controls a team of 3-6 cards. Play remains quite fluid, with several cards allowed to move with the play of a single card. Positioning is important to maintain draft & keep your team together. Wear & mechanical failures will force pit stocks. Game includes 4 tracks on 2 dbl-sided mounted boards. Includes 42 car counters & 110 Racing & Event cards. J & C.Horger'14 1 143275 NEW $39.75 * = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! RAILROAD Games, All Eras ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- LAST SPIKE, THE... (ColumG) BC 1.5 1-3wks Turnarnd Simpler game in which 2-6 players cooperate to build a railway from St. Louis to Sacramento in the 1800s. Players compete to accumulate cash from land speculation along the way. Fast playing, suitable for beginners. Board is largely abstract but colorful land. T.Dalgliesh'15 1 Special Ordr NEW $36.00 = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! SCIENCE FICTION and FANTASY Games ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BATTLES FOR THE GALACTIC EMPIRE (DecGms) Fo 0.3 2-player folio game set in the Struggle for Galactic Empire universe in which players are space empires competing for a control of a region of space. Players deploy secretly, then alternate actions. Resources provide production and political advantaces, as well as the ability to convert enemy forces to friendly. Fast playing. '16 1 143659 NEW $13.49 CERES, OPERATION STOLEN BASE (DecGms) Fo 0.2 Small, solitaire folio game depicting a battle for the Solar System after the residents of Mars revolts. Player commands rebel force thru four increasingly difficult missions to win the campaign. Your goal is to seize the largest source of water, and defeating Federation ships & seizing the primary surface base. 40 counters, 18 cards. '16 1 144589 NEW $11.50 PHOBOS RISING! INSURGENCY ON MARS (DecGms) Fo 0.2 1-3wks Turnarnd Small, solitaire folio game of a mass uprising or revolt on Mars & thruout the Solar System against the Earth Federation. Player begins the game with a handful of scattered team members & resources. Your goal is to recruit additional agents & skills, obtain specialized gear, and acquire shuttles to speed movment. 40 counters, 18 cards. '16 1 Stock NEW $11.50 IMPERIUM, 1ST (GDW) FB 0.8 Out-of-Print Clash of two space empires, with economics & production. Players choose their fleets to construct based on the resources of the worlds controlled. Expansion occurs along fixed trade routes. Game can encompass multiple wars & periods of peace. RECOMMENDED on its own sake and for introducing beginners (tho it isn't a simple game). M.Miller'77 1 134404 GOOD $25.00 Missing 10 units & markers; ID included, and neatly-made color photocopy repl counters included for 6 of these. Some isolated signs of wear such as stains in rules. Box edges worn & reinforced with clear packing tape. Entirely servicable. TALON: TALON 1000 KIT (GMT) BC 1.5 Kit adding a solitaire system to the game with hundreds of scenariors, plus a new AI empire with new weapons & ship capabilities & counters for the 2 player game. Kit adds 1,000 scenarios (thus the name). Jim Krohn'18 1 145224 NEW $24.00 I HATE ZOMBIES 2ND (SJG) SC 0.0 Upgraded retail version of game previously published as a microgame by BoardGameGeek. Fast playing, easy to learn, allows up to 12 players. '16 1 Special Ordr NEW $10.50 STARSHIP CAPTAIN (Standa) LB* 2.5 Out-of-Print V.simple gm of tactical space combat between sml fleets composed of 4 types of multi-hex ship types. Sort of a Wooden Ships in Space. Simple rules and colorful ships & components make it suitable for beginners 1 114227 EXCELL $25.00 * 2 ships & 1 marker punched. 1 side panel split repaired. Box concaved top & btm due to box size. 1/2" mar on box cover. Otherws clean & mint. STARFORCE TERRA, CONTACT (WWW) HC 1.4 4-8wks Turnarnd Simple 2-6 player card gm of space warfare using system similar to Modern Naval Btls. Good w/ lots of beer & pretzels, and a good beginners game. '91 1 Special Ordr NEW $25.00 = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! FAMILY-ORIENTED, Simpler Games ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- MYSTIC VALE, CARD CRAFT OF NATURES POWER (AEG) DC* 3.2 2-4 player card crafting game in which players are druid clans trying the clense a curse on the land. Play cards to gain powers & more useful cards. Player with most points wins. 234 cards, 100 card sleeves, 58 tokens. Fast playing. John Clair'16 1 Special Ordr NEW $32.00 * DOMINANT SPECIES 5TH (GMT) DC* 5.1 Out-of-Print 4th reprint of this 2-6 player game of survival of the fitest species, 90,000BC, as another ice age approaches. Each player represents a major animal group (eg mammal, reptile, bird etc) and seek to become dominant on as many terrain tiles as possible, receiving victory points for each. 3rd ed has new graphics on cards, map, terrain tiles & counters. C.Jensen'18 1 142866 NEW $55.00 * 2018 5th edition. LEAPING LEMMINGS (GMT) BC 2.4 Fun, fast playing card-driven family board game. Players represent genetic scientists seeking to manipulate their colony of lemmings to be best at throwing themselves off a cliff. But there are hazards: hungry eagles & lots of treachery. Has a depth of strategy that isn't obvious by the topic. R.Young, J.Poiniske'10 1 141048 NEW $25.00 LEAPING LEMMINGS: MOUNTED MAP (GMT) n 0.0 1-3wks Turnarnd Mounted map for this game. '10 1 Special Ordr NEW $16.00 URBAN SPRAWL (GMT) DC* 4.9 1-3wks Turnarnd 2-4 player game modeling how a town grows into a sprawling metropolis. Players are entrepreneurs, tycoons & politicians seeking "growth" & thus wealth & prestige. Buildings are placed on an existing grid of streets, Building Permits can be converted to cash, and players can execute a limited number of actions each turn: gain new building permits, build, or acquire a favor. Something like SimCity, except the goal is ultimately personal - rather than social - advantage. C.Jensen'11 1 Special Ordr NEW $18.00 * IMPERIAL SETTLERS ROLL & WRITE (PLG) SC 1.4 Simple dice-based game set in the Imperial Settlers universe. Players gain resources thru dice rolls as well as building special structures & harvesting food. Largely played on sheets to track resources. Can be played solitaire or with 2-4 players. '19 1 Special Ordr NEW $21.00 ILLUMINATI 2ND: ALTERNATIVE TRUTHS KIT (SJG) SC 0.0 Kit designed to expand Illumaniti 2nd. Adds 122 cards plus 3 blands. Includes the New World Order cards plus Artifacts. '20 1 Special Ordr NEW $26.00 ILLUMINATI, THE GAME OF CONSPIRACY 3RD (SJG) SB 1.0 Temp OoP/OoS Box says 2nd edition but is actually 3rd edition. 2018 substantive revision of the highly popular 2-6 player card game from the '80s in which all sorts of secret sects & govt agencies try to rule the world. This edition uses more current events & contemporary references in the game material. Best Sci Fi game of '82. Includes 110 cards. '18 1 Special Ordr NEW $26.00 MUNCHKIN: CHRISTMAS LITE BOOKMARK (SJG) n 0.4 Out-of-Print 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. CHRISTMAS LITE bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 1 120071 NEW $1.00 MUNCHKIN: MARVEL HYDRA BOOKMARK (SJG) n 0.1 Out-of-Print 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. MARVEL HYDRA bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 1 120074 NEW $1.00 MUNCHKIN: MONSTROUS UNFAIRNESS BOOKMARK (SJG) n 0.1 Out-of-Print 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. PATHFINDER MONSTROUS UNFAIRNESS bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 1 120072 NEW $1.00 MUNCHKIN: MOOP'S MONSTER MASHUP BOOKMARK (SJG) n 0.1 Out-of-Print 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. MOOP'S MONSTER MASHUP bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 1 120075 NEW $1.00 MUNCHKIN: NIGHTMARE BEFORE XMAS BOOKMARK (SJG) n 0.1 Out-of-Print 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. Nightmare Before Christmas bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 1 120069 NEW $1.00 MUNCHKIN: OZ BAUM SQUAD BOOKMARK (SJG) n 0.1 Out-of-Print 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. OZ BAUM SQUAD bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 1 120073 NEW $1.00 MUNCHKIN: PLAY MUNCHKIN BOOKMARK (SJG) n 0.1 Out-of-Print 3 Munchkin promo items FREE with purchase of any Munchkin game or kit. Produced as a promo item. PLAY MUNCHKIN bookmark adds special rule/ability that can be used with ANY Munchkin game. '16 1 120070 NEW $1.00 MODERN NAVAL BATTLES, GLOBAL WARFARE 3RD (Versse BC 1.5 Overhaul of the popular 2-6 player card game of ahistorical ship-ship combat in the modern age. 2-6 players, fast playing, includes 110 ship & aircraft cards now featuring photos of the craft in question. '08 1 143967 NEW $49.99 - - 152 Items & 179 Titles Listed Here for Your Shopping Pleasure! EMAIL M.Dean@FineGames.com anytime, or PHONE (541) 756-4711 10am-9pm PST (-8GMT) to reserve a game, complete a purchase, or ask for more info. Please remember... [IM__Era1:2021]