Fine Games for Players & Collectors WORLD WAR TWO GAMES by Title, IN-PRINT *and* IN-STOCK Available WORLD WAR TWO ERA GAMES, by Title as of 02-24-21 13:27 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com URL: http://www.FineGames.com/text/im_p.txt FINE GAMES' GOAL is your gaming satisfaction. Towards that end, you can get fast & knowledgable responses to your questions, reserve games you are sure you want, have us maintain a want-list for items you're searching for, and ship each & every order carefully & lightning FAST, with a shipment confirmation email with tracking info with each & every order. Promise! LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Disc/AmX). Domestic shipping rates are $10.00 for up to 4 flat, unboxed items, or $ 22.00 for most orders with any number of boxed games. 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Full details available at PUBLISHER contact info is found in . = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! WORLD WAR II, 1935 -- 1945 ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- WORLD IN FLAMES 4TH PARTS (ADG) n Out-of-Print 1 43966 MINT $3.00 WiF 4th half sized countersheet #6, only. WORLD IN FLAMES 5TH PARTS (ADG) n Out-of-Print 1 6565 EXCELL $2.50 CRT & Tables chart page, one only, 5th edition. WORLD IN FLAMES 6TH PARTS (ADG) n Out-of-Print 1 129717 EXCELL $5.00 Charts & Tables page (including CRTs), only. 1997 copyright. WORLD IN FLAMES 7TH CLASSIC PARTS (ADG) GB Out-of-Print 1 132733 < NEW $12.00 Box, only. Box has a ding to one box corner that led to a split at same corner; Split repaired. Basically cosmetic. But if you need a good box for storage, this is it! WORLD IN FLAMES 7TH COLLCTRS CLASSCPARTS (ADG) GB Out-of-Print 1 142898 NEW $25.00 Box only. WORLD IN FLAMES 7TH: DIVISIONS IN FLAMES (ADG) n 0.3 Out-of-Print Kit containg 2 countersheets (#49 & 50) with 400 counters providing the independent division-level forces for all countries. '18 1 133280 NEW $17.00 WORLD IN FLAMES 7TH: TERRITORIES IN FLMS (ADG) n 0.3 Out-of-Print Kit containg 2 countersheets (#47 & 48) with 400 counters providing forces for the minior territories, militias, Siberians & Ukranians, of the world. Compatible with the Collectors/7th Edition. '18 1 133260 NEW $20.00 WORLD IN FLAMES, 3RD PARTS (ADG) n Out-of-Print 1 52322 V.GOOD $4.00 Rules, scenarios, 1 chart and production chart, only. Rules & scenarios are worn & well soiled. WORLD IN FLAMES, 6TH COUNTERS PARTS (ADG) n Out-of-Print Counter sheet # 24 (aka # 7). 1 61820 NEW $4.00 Counter sheet # 24 (aka # 7). '00 2 62607 NEW $4.00 Counter sheet # 14 (aka Africa in Flames) '00 3 62608 NEW $4.00 Counter sheet # 14 (aka Africa in Flames) '00 WORLD IN FLAMES, 6TH MAPS PARTS (ADG) zl Out-of-Print 1 61849 NEW $5.00 Asia map, only.'00 2 62595 NEW $5.00 AFRICA map, only. '00 WORLD IN FLAMES, 6TH [CLASSIC] PARTS (ADG) BC Out-of-Print 1 110498 V.GOOD $6.00 Box, only. Significant ding on end panel mildy distorts box end. Structurally intact. 2 117816 V.GOOD $5.00 Box only. Box had been damaged in shipment with large creases top & btm. Structurally intact, but damaged. WORLD IN FLAMES, 6TH [DELUXE] PARTS (ADG) BC Out-of-Print 1 111971 MINT $8.00 Box only. V.mild ding to one edge, and mild crease all along same edge. Short crease at opposite box corner. 2 117817 MINT $6.00 Box, only. Slight ding to center of box end panel creating sml semi-circular crease on cover. Otherws new. WORLD IN FLAMES, AMERICA IN FLAMES PARTS (ADG) BC Out-of-Print 1 118871 MINT $5.00 Box only. Box btm has 3 light indent lines of 1/2-1" long, 2 at top edge, 1 at btm. Otherws new. WORLD IN FLAMES: POLITICS IN FLAMS PARTS (ADG) n 0.2 Out-of-Print Politics in Flames countersheet (only) from 2000 annual. Includes 60 political markers, 140 additional military units for many nations. '01 1 49510 NEW $4.00 Politics in Flames countersheet (only) from 2000 annual. Includes 60 political markers, 140 additional military units for many nations. '01 ARCTIC DISASTER, DESTRUCTION OF PQ17 #47 (Agains n HP 1.3 Mag & game. Initial copies of this game had a poorly printed countersheet; a reprint is planned. Game of the disasterous destruction of PQ-17 in July 1942. When this arctic convoy was threated with focused German naval, surface & air attacks, the convoy dispersed making individual ships vulnerable. Each merchant & surface ship & U-Boat is represented by a counter, with ~10 aircraft per counter. 280 counters. Mark Stille'19 1 141722 NEW $35.99 BRADLEY'S D-DAY, CAMPAIGN STUDY #3 (Agains) n HP 1.4 Campaign Study #3. Booklet & game focused on the American portion of the D-Day landings at Utah & Omaha Beaches during those touch-&-go first 2 days. Uses Monty's D-Day game system. Co/Btln level, 800m/hex, 300 counters. Includes solitaire rules. Plus 64pg booklet focused on the same subject. J.Prados'11 1 144401 NEW $35.00 BUFFALO WINGS #29 2ND (Agains) n HP 1.0 2-6wks Turnarnd 2021 reprint. Mag & Game. Game of aerial combat during the Winter War & Continuation War, 1939-41, over Finland. Uses the Fighting Wings game system, and can mate with other games in the series. Includes solitaire, 2 & multiplayer rules. Covers various Brewster Buffalo fighters (which other nations panned but worked well for the Finns), plus other Finnish fighters & a range of Soviet adversaries. '21 1 Stock NEW $30.00 CHENNAULT'S FIRST FIGHT #12 (Agains) n HP 1.4 Mag & Game. Covers the Japanese invasion of Burma, 1941-2, and the Allied resistence led by the Flying Tigers, a well known group of mercenaries in the service of China. Includes the land campaign but focus is on the air campaign with units representing about 6 aircraft each. '05 1 137987 NEW $27.00 CIRCLE OF FIRE, SIEGE OF CHOLM 1942 #41 (Agains) n HP 1.2 Mag & game. Game is a 2-player, area move game of the first few days of the Soviet siege of Cholm, 1942, during their massive Soviet winter offensive. Besieged by a wave of Soviets, Kampfgrupe Scherer withstood the 100-day siege heroicly, mandated by Hitler's No-Retreat order. Uses a variation of the Storm Over Arnhem game series with its impulse driven activity. 176 counters. M.Rinella'14 1 128299 NEW $29.00 DEFEAT INTO VICTORY #36 (Agains) n HP 1.1 Mag & game. Covers the 1944 & 1945 campaigns in Burma. The Japanese preempt an Allied offensive in May 1944, attacking at Impphal & Kohima to cut the supply line to China despite inadequate supplies, but are defeated by July. Then in March 1945 the Allies launch a well prepared offensive that drives the Japanese out of Burma & crushes their forces there. Focuses on supply, morale & leadership, weather & special events. 300 counters. P.Rohrbaugh'12 1 137568 NEW $28.00 DIE ATOMBOMBE, THE REICH'S BOMB #50 (Agains) n HP 1.3 Mag & game. 2-5 player card game of Germany's attempt to develop the atom bomb during World War II. Each player represents a faction within German society. Secure permission to start, secure scarce resources & personnel to develop a program, and go for broke despite the many other pressing needs of a nation at war. Oh, and spy on & sabotage your competitors' efforts, this being the Reich. Designed to show how difficult it was to mount a nuclear program despite the appeal of the goal.Quick playing. 108 cards, 64 counters. Steven Cunliffe'19 1 139721 NEW $29.50 FORLORN HOPES, 2012 ANNUAL (Agains) HP 1.4 ATO 2012 Annual (published as usual a year late). Game & historical booklet focused on the two month campaign for the Dutch East Indies as the Japanese extend their control southwards to capture this area vital to their war effort. Game integrates air, land & sea operations using the Chennault's First Fight & Op Cartwheel game systems. Both sides must measure the costs to use (& maybe lose) hi cost & value assets to defend or capture their objectives, and not everything can be attended to. Includes 288 counters. P.Rohrbauh'13 / Also includes GRAF SPEE, a small game of the Commonwealths hunt for this lone raider in the first months of the war. '13 1 138946 NEW $35.00 FORTRESS BERLIN 2ND # 8 (Agains) n HP 1.5 Out-of-Print Mag + Game. v2 #4 reprint. Operational level game of the Third Reich's last 16 days & the ferocious battle for Berlin. Covers the bitter fight for the heart of Berlin at 500yd/hex, 1 day/turn, co-div level, 480 counters. Includes what-if such as the reinforcement by nearby forces that could have moved into Berlin (including 2 SS Panzer divs). Includes solitaire rules. Designed by a yeoman designer, J.Prados'09 1 137989 NEW $32.99 FOUR ROADS TO MOSCOW (Agains) HP 1.5 Avail Uncrtn 2010 Annual w/ 4 games. HITLER TURNS EAST is a hex-based game of the first 9 months of the war in the east at corp/army level. 160 counters, monthly turns. T.Racier / SLAUGHTERHOUSE is a point-point map game of the first 9 months of the war in the east at the army/army group level. 120 counters., bi-monthly turns. M. Rinella / STRIKE THE BEAR is a large hex map game of the war in the east in the first 9 months of the war in the east with key constraints of operational limits. 120 counters, 3-week turns. R.Nord / CODEWORD BARBAROSSA is an area move game of all of Europe prior to Barbarossa as Germany & the USSR gear for war. Players seek to maximize economic resources and end-game military forces. Includes sml number of event cards, and used Resource Points ala 3rd Reich. 120 counters. J.Prados '11 / ARTICLES ON: Barbarossa facts v myth; March to Magdala, Abyssinia 1868; fallacy of numbers being the dominant cause of Axis loss of WW2. '11 1 138749 NEW $35.00 FOUR ROADS TO PARIS (Agains) HP 1.5 2016 Annual (published at the end of 2017) w/ 4 games focused on the fall of France in May 1940: STRANGE VICTORY is a solitaire game depicting the smaller, nimbler Germans confounding the Allied command structure. SPRINGTIME FOR HITLER supposes that the Germans simply had the best army, airforce, doctrine, and used all to their advantage. SEEDS OF DISASTER explores the pre-conflict planning and projection of motivations onto the enemy that led to the disaster. BETRAYAL! is a unique game akin to many solitaire games in that the Germans are driven by the game system whle the two players represent Britain & France, erstwhile allies that are looking out first for their own national interests in the event that France falls. 4 maps, 300+ counters.'17 1 139722 NEW $39.00 GIVEN UP FOR DEAD / UTMOST SAVAGERY #43 (Agains) n HP 1.2 Out-of-Print Mag & 2 games. GIVEN UP FOR DEAD is a game of the hopeless yet stoic defense of Wake Island in light of overwhelming Japanese strength and no hope of rescue by the US navy. Defenders sank 2 destroyers & caused hundreds of Japanese casualties. / UTMOST SAVAGERY covers the US invasion of Peleliu in what the US navy leaders would be a simple 4 day operation. Instead, it lasted 2 months & caused the greatest percentage of causualties of any battle in the Pacific. '15 1 143082 NEW $40.00 HUNGARIAN NIGHTMARE, BUDAPEST 1945 #31 (Agains) n HP 1.2 2-6wks Turnarnd Mag & game. Game of the bitter battle for the Hungarian capital of Budapest, Dec'44-Feb'45, the 2nd bloodiest in history. The 79000 Germans & Hungarians have only a hodge podge of attack-capable units & logistical problems. But the Soviets have 177,000 - 2 fronts - & a tight timeline. Victory based on besting actual history. 420 counters, rgt level, 1-1/2 area move maps, 3days/turn. M.Stille'11 / ARTICLES ON: the emergency air resupply of Budapest, 1945, via glider; Soviet siege of Budapest 1945; WW2 urban sieges; TARLETON'S QUARTER! expansion rules; battle of Navarion, last btl in Age of Sail, 1827; US-China relations as a zero-sum game. 1 Stock NEW $28.00 KESSELSCHLACHT #3 (Agains) n HP 1.4 Out-of-Print Mag & Game. Operational level game of the escape of the German First Panzer Army from encirclement, Mar-Apr'44, by 9 Soviet armies. Moderately complex game w/ 320 counters, 1 map, rgt/div level, 1day/turn, 5.5km/hex. Includes effects of weather, air power, defensive positions, fuel limitations, etc. 2 scenarios. P.Moore'03 1 111144 NEW $39.00 Last copy. KESSELSCHLACHT #3 PARTS (Agains) n Out-of-Print 1 97585 MINT $5.00 Map, only. LASH OF THE TURK #30 (Agains) HP 1.1 1 127864 NEW $29.00 OPERATION ICHI-GO #52 (Agains) n HP 1.2 Mag & game. Game covers Japan's massive, 1944 offensive thruout China which sought to open a land route across China to Indochina to circumvent the US sub blockade of coastal shipping, eliminate B-29 bases in China, and maybe even knock China out of the war. It was the largest Japanese offensive, with 500,000 troops & 800 tanks involved, with the armor concentrated contrary to their norm. They largely succeeded, but American airpower and capture of other island bases largely negated the victory. Includes a hypothetical scenario in which US forces destined to invade the Philippines instead invade much of the Chinese mainland. 2-player game, but includes a full set of solitaire rules in which the player commands Japanese forces. 1mo/turn, div/army level, untried Chinese units, 252 counters. Ty Bomba'20 1 143308 NEW $29.50 PAUKENSCHLAG #22 (Agains) n HP 1.1 Mag & Game. Game covering the U-Boat campaign against the US's eastern seaboard & Carribean in 1942 (including the what-if of German strategic bombing). Strategic, operational & tactical, with units representing 1-2 warships or 6-12 aircraft. 1wk/turn. P.Moore'08 1 125322 NEW $28.00 POCKET AT FALAISE #27 (Agains) n HP 1.1 Mag & Game. Includes Guerra a Muerte Setup Aid Card & variant rules. Game of the Allied attack to close the Falaise Pocket at Normandy, thus destroying the bulk of the German mobile forces in France, and the German efforts to escape the trap. Playable solitaire & as 2-player. 220 counters. T.Raicer'09 / ARTICLES ON: Falaise Pocket, circle of fire; Figures Don't Lie, German losses at Falaise; Maczek's Tankers, rise of 1st Polish Armored Div; Tank buster aircraft at Mortain & Falaise; Fizzling Fish, failure of early US submarine warfare; 100 battles leading to an independent S.America; Canadian Maj. D. Currie & the Victoira Cross of Faliase; Neanderthals v Humans; Belgian Brigade in WWII. 1 136361 NEW $28.00 SET EUROPE ABLAZE (Agains) HP 1.4 2014 Annual (yeah, in mid-2015). Card-driven game of the battle in western occupied Europe in WWII as Britain creates & supplies civilian resistance forces across Europe. Played on an abstracted, area-move map representing France & the Low Countryies. J.Prados'15 / Also includes Depths of Courage, a small, solitaire game of the first true, successful submarine attack launched in 1864 during the American Civil War. 1 144900 NEW $34.00 STORM OVER TAIERZHUANG 2ND #25 (Agains) n HP 0.8 Mag & game. Upgrade of this recent game of the 1938 Chinese attempt to trap Japanese forces advancing along a key rail line to the provisional Chinese capital. Large chinese forces armed with a small number of AT guns & Soviet-made aircraft confront 25,000 Japanese with armed w/ 100 tanks & armored cars. 280 colorful, unmounted counters. Btln lvl, 1day/turn, 0.5km/hex. T.Co'09 / ARTICLES ON: Taierzhuang & the Chinese NW Army; Chinese airforce in WW2; What makes a game Epic?; Random events; Groping for the New Paradigm Revisited; the Nuremberg Defense; What makes a good game package? 1 133556 NEW $28.00 TOPPLING THE REICH, BATTLES FOR WESTWALL (Agains HP 1.6 ATO Annual 2006. Rgt/div level game of the various major pushes against Germany's Westwall in 1944-5 using a derivative of the Panzerkrieg game system. 5 scenarios that work along, and can be combined for a campaign game: Market-Garden, Patton in the Lorraine; Roer River & Lorraine; Bulge to Alsace; the Rhine. 480 counters, 1 map. J.Prados '06 1 137554 NEW $38.99 WINTERGEWITTER, CAMPAIGN STUDY # 1 (Agains) HP 1.5 Out-of-Print Rgt level game of the abortive German attempt to relieve the encirclement of Stalingrad late in 1942. Both sides have an opportunity for offense as well as desperate defense. 4 scenarios. Includes a magazine-style campaign study of the campaign, 560 counters. M.Stille'07 1 136362 NEW $39.00 STALINGRAD, VERDUN ON THE VOLGA [ZL] (AgaLSG) zl* 3.2 Packaged in a ziplock with no box or die. First of a new line of games under the Last Stand Games brand (by Against the Odds). Btln/Regt level, area-move game of the bitter, 2-month battle for control of Stalingrad in the Fall of 1942. Includes several scenarios depicting various timeframes of the battle. Uses an impulse game system akin to earlier Turning Point Stalingrad, with a more accurate Soviet OoB. 1 long map, 346 counters. Mike Rinella'18 1 138949 NEW $109.00 * Ziplocked version. MIDWAY, BATTLE OF... (AgaTPS) HP 1.0 Chosen as one of the 20 decisive battles of world, this game covers the June 1942 battle of Midway that broke the Japanese naval superiority in the Pacific. Includes all facets of this brief battle, including coverage of an actual land invasion of the two islands, as well as subs, seaplanes & many more details of the situation. Includes 176 counters & mounted map. P.Rohrbaugh'13 1 144901 NEW $28.00 STALINGRAD, BATTLE OF... (AgaTPS) HP 1.3 First in an intended line of 20 games, each corresponding to a chapter in Joseph Mitchell's book, Twenty Decisive Battles of the World. This game is a corp/army level look at the 1942 campaign in southern USSR with the German Fall Blau offensive followed by the Soviet Uranus counteroffensive, with Stalingrad in the middle of things. Mounted but bland map covers the area from Kharkove to Astrakhan. Political influences on the campaigns are key. 280 counters. H.Gerber'12 1 143315 NEW $23.00 AFRIKA KORP ['64] PARTS (AH) n Out-of-Print 1 91530 EXCELL $3.00 Battle Manual, only 2 91529 V.GOOD $2.00 Situation March 1941 setup card, only. 3 91531 V.GOOD $1.00 Turn Record Chart, only. All columns partially marked. 4 91532 V.GOOD $3.00 Rules, only. Several dark stains in upper margins. 5 91533 V.GOOD $8.00 Mapboard, only. Seams are loosening, & 2" tear at both seams. Otherws clean. AIR ASSAULT ON CRETE PARTS (AH) n Out-of-Print 1 70740 EXCELL $2.00 Set of 2 Order of Battle Charts & CRT. 2 70738 EXCELL $5.00 Set of 3 boards for Crete (no Malta map). 3 70741 V.GOOD $1.00 Set of 2 Order of Battle Charts & CRT. Annotations in ink on OoBs. AIR ASSAULT ON CRETE: CYPRUS VARIANTPART (AH) n Out-of-Print 1 121470 EXCELL $5.00 Original Cyprus map, only, from the General. Backed by Squad Leader Fast Heinz scenario. AIR ASSAULT ON CRETE: CYPRUS VARNT PARTS (AH) n Out-of-Print 1 145265 GOOD $2.00 Original map insert from General, only. Stained with multiple lite coffee spills. Also includes SL Fast Heinze scenario & WS&IM PBM play aid. AIR FORCE 3RD (AH) BC 2.6 Out-of-Print AH's total revision of this game, we call it 3rd ed. Biggest change is to the aircraft performance cards which use a new a partially graphic style. Detailed game of plane-plane aerial combat in Europe in WWII. Includes 15 double-sided cards, with each side depicting a specific model of a better known aircraft produced by the US, Britain & Germany, both fighters & bombers. Players manuever their aircraft in 3 dimensions based on each aircraft's specific abilities. 260 counters, 1aircraft/counter. C.Taylor'80 1 132475 MINT $25.00 Components clean & unpunched/unused, but game's name written onto both box end panels. Game came from a smoker's collection, with some remaining smell. Otherws mint. ANZIO PARTS (AH) n Out-of-Print 1 101010 EXCELL $3.00 Hand-made, hand colored Allied (only) counterset. Complete (given that its only half of the total counterset), & includes German forts. Apparently made to deal with the 'Pink Polish' & other very odd color choices in the 2nd-4th editions. ANZIO, 1ST PARTS (AH) n Out-of-Print 1 79387 EXCELL $1.00 Game I Initial Placement Chart. 2 79386 EXCELL $1.00 Game I Allied OoA Chart. 3 79384 MINT $1.00 Game I Time Record Card. 4 79383 V.GOOD $2.00 Game I (basic) rules, wrinkled thru use. 5 79385 V.GOOD $2.00 Game I German OoA/Game II German Organization chart. Some spots & soiling. 6 17481 V.GOOD $3.00 Battle Manual w/ errata, only. Some stains & spots. ANZIO: PLAY-BY-MAIL LOG PAD (AH) n Out-of-Print INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. 1 83825 MINT $1.00 INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. 2 83823 MINT $1.00 INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. 3 83826 MINT $1.00 INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. 4 83824 MINT $1.00 INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. ASL:CODE OF BUSHIDO (AH) BC* 3.2 Out-of-Print Module 8. Adds the entire Japanese army & naval land forces to the ASL system, plus boards 34-37. Scenarios include combat with the Soviets in Mongolia, against the Chinese, and of course against the US & Great Britain thruout the Pacific. 1 145245 < NEW $89.00 * Chapter G rules provided as a 1-sided color photocopy. Price tag remnant on box btm, some scuffing on box corners. Components otherws complete & clean. ASL:GUNG HO (AH) BC* 3.0 Out-of-Print ASL Module#9. Adds the US Marines (including 4 stages of the organizational evolution), rules for amphibious attacks & landing craft & cave defense, the early war US Army, and the entire Chinese OoB. Also includes 2 mapboards & 8 scenarios along with 1008 counters. Not a stand-alone game; other ASL modules including rules required to play. '91 1 145246 < NEW $139.00 * Chapter G rules provided as a 1-sided color photocopy. Crease & smal mar on box side panel. 3" crease on box cover. Components otherws mint & clean. ASL:HEDGEROW HELL (AH) FB* 3.8 Out-of-Print Deluxe ASL #2. w/4 mounted, large-hex boards, 117 card counters, 24 vehicle cards & 8 scenarios for fighting in the bocage country of Normandy. DASL scale was intended to speed play by making all units visible in a hex at all times. '87 1 145243 MINT $75.00 * Unpunched & unused. Some sml stains on box btm, and a sml dent on box corner. Otherws mint. ASL:STREETS OF FIRE (AH) FB* 3.8 Out-of-Print Deluxe ASL module #1. Large module providing urban terrain representing the Soviet city of Stalingrad, c. fall 1942, for play in the ASL Advanced Squad Leader game system. Uses large 2.2" hexes for those big, big battles. Includes 4 geomorphic mounted maps, 10 scenarios & 36 AFV cards. Requires the ASL rules & Beyond Valor to play. '85 1 145242 V.GOOD $79.99 * 2 scenarios provided as photocopies. Box edges scuffed Sml piece of masking tape on 1 box side & btm. Mild sun fading to 2 sides on box. Otherws EX & complete. BISMARCK ['62] PARTS (AH) n Out-of-Print 1 107598 MINT $4.00 Pad of about 12 Hit Record/Time Record/Search sheets. BISMARCK ['78], 1ST (AH) FB* 3.4 Out-of-Print Revision of classic game that is much more realistic & complete, but less exciting. Uses an evolution of the Jutland tactical system, with an elaborated Bismark '62 search system. Errata is essential for the 1st edition as the visibility table as printed unbalances the game; see General 16/2. J Greene'78 1 140518 V.GOOD $39.00 * Missing 1 counter; ID included. Rules cover sun faded. 1 box coern split repaired. Otherws generally EX. BISMARCK ['78], 2ND PARTS (AH) n Out-of-Print 1 39565 EXCELL $2.00 German Basic/Int Player Aid Card 2nd ed, one only. 2 79400 EXCELL $3.00 Search board, one only. 3 79381 EXCELL $1.00 Basic/Adv Games Tables & CRT, 2nd ed. 4 79401 EXCELL $4.00 Incomplete counterset, only. Includes most search board counters (but few aircraft) and about 50% of battleboard ships. 5 79380 EXCELL $2.00 German Basic/Int Player Aid Card 2nd ed, one only. 6 79397 MINT $1.00 Range Finder, 1 only. BITTER WOODS, THE BATTLE OF THE BULGE (AH) BC 1.2 Out-of-Print Rgt/brig lvl game of the Btl of the Bulge in a short scenario & longer campaign game. Intented for frequent replay with lots of unit abilities but modest complexity. 300 counters and a single unmounted map. Rgt lvl. R.Heller'98 1 128155 EXCELL $49.00 Missing 4 blanks, otherws complete & clean. BREAKOUT, NORMANDY (AH) BC 2.8 Out-of-Print 4th in Storm over Arnhem series. Rgt/btln lvl, area move btl for Normany during 1st week of Invasion. Can be extended 2 more weeks. System enhanced w/ bridges & changing weather. Good game. J Stahler & D Greenwood '93 1 140239 MINT $109.00 No counter tray. Cherry mint. BULGE, BATTLE OF THE... ['65] BULGE '40 (AH) n 0.3 Out-of-Print Photocopy of rules & color counters from General allowing play of the 1940 drive thru the Ardennes using AH's Battle of the Bulge '65. J.Angiolillo'74 1 88162 EXCELL $3.50 2 85550 MINT $4.00 BULGE, BATTLE OF THE... ['65] (AH) FB 2.5 Out-of-Print The first AH game on the German Dec. 1944 offensive in the west that aimed to break thru to Antwerp but instead exhausted the German's limited resources. Classic & often tense game but weak simulation of Bulge. 12hrs/turn, rgt/brig level. '65 1 140967 EXCELL $59.00 Complete & components very clean. 3 box corners split & repaired. 2" box edge abraision repaired. 2 145251 V.GOOD $50.00 Complete. A penciled address & a few lite spill stains on cover of basic rules. Some scuffs & lite abrasions on edges of box cover. Otherws EX. 3 140746 V.GOOD $55.00 Complete. Rules, CRT, TRC all lightly wrinkled thru use. Box corners reinforced w/ clear packing tape. Otherws EX. BULGE, BATTLE OF THE... ['65] PARTS (AH) n Out-of-Print 1 70765 EXCELL $1.00 German OoB card only. 2 169 V.GOOD $1.00 Basic rules (only) stained & wrinkled. BULGE, BATTLE OF THE... ['65] PBM PADS (AH) n 0.4 Out-of-Print PBM pads 1 70766 EXCELL $1.00 PBM CRT w/ Strat Air & Weather tables, only. BULGE, BATTLE OF THE... ['81], 1ST PARTS (AH) n Out-of-Print 1 48075 V.GOOD $5.00 1st ed rules only, w/ handful of paragraphs underlined in ink. BULGE, BATTLE OF THE... ['81], 2ND PARTS (AH) n Out-of-Print 1 124386 V.GOOD $9.00 2nd edition rulebook, only. Coffee spill stain discolors top margin of most pages, and several inches on one page. D-DAY ['65] PARTS (AH) n Out-of-Print 1 71118 EXCELL $1.00 Order of Battle charts. 2 85558 EXCELL $1.00 Photocopy of '65 rules, only. 3 71117 EXCELL $1.00 Order of Battle charts. 4 65645 EXCELL $2.00 Basic game rules. Couple of spots. 5 79393 EXCELL $2.00 Basic game rules, only. Couple of isolated spots plus wrinkling thru use. 6 79392 EXCELL $3.00 Battle Manual, only. Some lite stains. 7 71119 V.GOOD $0.75 Order of Battle charts. Writing in penci. 8 71127 V.GOOD $2.00 Battle manual, only. 9 71128 V.GOOD $1.00 Time Record Chart, only. 1965 version. 10 71120 V.GOOD $0.50 Order of Battle charts. Some staining. 11 246 V.GOOD $5.00 Map, only. Various lt stains. 12 71126 V.GOOD $2.00 Rules, only. 1965 version. Wrinkled. D-DAY, AMERICA INVADES [PC/MAC] PARTS (AH) BC Out-of-Print 1 64687 MINT $3.00 Complete & cherry except for software which is missing. Box, rules, 2 map sheets & install sheet. FLATTOP, 2ND PARTS (AH) n Out-of-Print 1 70706 EXCELL $5.00 Set of Playing Aid Charts (2x Card #1 (Hit Tables), 1x Card #2 (Misc Tables)). Staple rust on top margin of 2 cards. 2 70705 EXCELL $1.00 Allied Air Ops Chart "A", only. 3 70704 V.GOOD $1.00 Allied Air Ops Chart "A", only. One mark in ink; slight soiling. 4 70707 V.GOOD $5.00 Set of Playing Aid Charts (2x Card #1 (Hit Tables), 1x Card #2 (Misc Tables)). Some minor wrinkled & discolored. Petrified rubber band remnants on face of one Card #1. FRANCE 1940 2ND PARTS (AH) n Out-of-Print 1 116122 EXCELL $2.00 Set of 3 German scenario cards, only. GUADALCANAL ['66] PARTS (AH) n Out-of-Print 1 66006 V.GOOD $2.00 CRT Chart only. GUADALCANAL ['92] / MIDWAY ['92] PARTS (AH) n Out-of-Print 1 61689 MINT $4.00 Search screen, applies to both games. GUADALCANAL ['92] (AH) LB* 3.4 Out-of-Print Simpler, largely double-blind game of air & naval battles in the S.Pacific from Port Morseby to Espiruto Santo during the length campaign for Guadalcanal in the fall of 1942. 298 counters, 2 maps, operational & & tactical level. '93 1 134402 V.GOOD $35.00 * Missing 2 (of 15) hit markers; ID included. Some lite, isolated stains in rules. Box edges scuffed all around. HITLER'S WAR, 2ND PARTS (AH) n Out-of-Print 1 61055 EXCELL $2.00 Axis Unit Recort Chart only. LONGEST DAY PARTS (AH) n Out-of-Print Color photocopy of the Cherbourg map board, which was missing in the last few copies of this game sold. Comes in 2 sections. 1 42475 NEW $5.00 Countances (B) mapboard, only. 1/4" nick on seam hex in sea area. LUFTWAFFE 1ST (AH) BC* 3.0 Out-of-Print Stylized air war over Germany, 43-45. Allied player plots bomb attacks each monthly turn with the goal of bombing every target in occupied Europe to win. L.Zocchi'70 1 132452 V.GOOD $29.00 * Complete. Rules & historical booklet somewhat worn & soiled thru use. Main rules seam repaired/reinforced with tape. Box seams repaired/reinforced with tape; box cover lightly scuffed. LUFTWAFFE PARTS (AH) n Out-of-Print 1 106572 EXCELL $2.00 Pad of 11 Target/Planning Sheets. 2 132702 EXCELL $2.00 10 Targeting Sheets only. Clean. 3 132703 EXCELL $2.50 Pad of 16 Targeting Sheets only. Clean. 4 107810 EXCELL $3.00 American OoB chart only. Clean. 5 61053 V.GOOD $5.00 Map set. Some seam tearing at folds. 6 106570 V.GOOD $2.00 American OoB chart, only. 7 106571 V.GOOD $2.00 German OoB chart, only. 8 106569 V.GOOD $3.00 Rules only. Seams wearing with some repaired or repairable split seams. MIDWAY ['64] (AH) FB 2.5 Out-of-Print Classic cat & mouse naval game. Simplistic, but exciting.'64 1 140279 GOOD $59.00 Missing 1 aircraft unit and 1 search result marker; ID included. Box & rules show wear thru use & age. 4 box corners split & repaired. Tape & masking tape on box sides & cover. Entirely servicable. MIDWAY ['64] PARTS (AH) FB Out-of-Print 1 132642 GOOD $15.00 Incomplete game: Missing ALL US aircraft/search/ship counters; also missing 1 Japanese primary air unit & 1 blank; otherwise complete. Minor moisture stains on screen. Some moisture-induced staining/spotting of margin on search board. Box cover heavily sun faded, so much so game's name is written on one end panel. 2 box corners repaired. 1" mar on one side panel; other side panel btm ege roughed up & abraised. Rules screen, btl board & Japanese counters clean. MIDWAY ['64] PARTS (AH) n Out-of-Print 1 88046 MINT $3.00 Hit Record Chart pad, only. 2 105450 MINT $3.00 Hit record pad, only. 3 107880 MINT $2.50 Hit Record Pad w/ 11 sheets. 4 88047 MINT $3.00 Hit Record Chart pad, only. MIDWAY ['64]: LEYTE VAR COUNTERS (AH) n Out-of-Print ~~ 1 94257 V.GOOD $1.00 Set of handmade counters made from B&W photocopy of ships printed in the General. Most are now delaminated due to aging glue. No rules or maps. MIDWAY ['92] PARTS (AH) n Out-of-Print 1 3866 MINT $1.00 Jap Operations Card (only) PANZER ARMEE AFRIKA 3RD (AH) FT 1.8 Out-of-Print 1 124376 V.GOOD $40.00 Missing 2 unsupplied markers; otherws complete. Mapboard extensively but litely spotted. Box shows mild shelf wear. PANZER LEADER (AH) BC* 3.0 Out-of-Print Long a popular game of low level tactical armored combat on the western front late in World War II. Sequel & companion game to earlier Panzerblitz. 12 scenarios. D.Clark, N.Smith'74 1 145260 V.GOOD $69.00 * Missing 2 units, 1 marker, 7 blanks. Packaged in a Pzr Ldr box btm, but a Third Reich box top (w/ Pzr Leader written on it). Otherws complete. Signs of modest wear to all components. PANZER LEADER PARTS (AH) n Out-of-Print 1 70758 EXCELL $0.50 Incomplete set of scenario cards; contains two of scenarios 5-8, one of 13-19. Four cards total. 2 18212 EXCELL $3.00 Charts & scenarios set only. 3 70756 EXCELL $2.00 Scenario & CRT set. 4 38126 EXCELL $1.00 CRT/Situation Map card only. 5 70757 V.GOOD $2.00 Scenario & CRT set. Some writing in pencil on one card. PANZER LEADER: 1940 VARIANT COPY (AH) n 0.3 Out-of-Print Color photocopy of countersheet plus 17pg b&w photocopy of rules & scenarios from Gen 15/2. 10 scenarios, counters & historical commentary adding units from 1940 campaign to Panzer Leader. '81 1 100974 EXCELL $10.00 PANZER LEADER: PARALEADER VARIANT (AH) n 0.3 Out-of-Print Paperstock counters & copy of rules from General 20/2. Adds 130 German & Allied airborne units & airlanding aircraft. 1 145474 EXCELL $12.00 Complete. Original paper counters, mounted on thick cardstock & separated. Rules & scenarios provided as a photocopy. PANZERBLITZ 1ST (AH) BC 2.5 Out-of-Print The granddaddy of tactical level games of the World War II era. Covers platoon level combat on the East front, 1941-44 using geomorphic maps & counters that cover nearly all unit types in common use. 1st edition can be distinguished by the presence of German mines & forts in situation 6 as well as color backings to both sides; 2nd edition changed this & other situations to adjust play balance. An extremely popular game to this day. 12 scenarios, 352 counters, 250m/hex, 6min/turn. J.Dunnigan'71 1 145257 EXCELL $73.00 Complete. Some minor wear to rules folder thru use. Outer box sleeve suffed. PANZERBLITZ PARTS (AH) n Out-of-Print 1 107889 EXCELL $20.00 Counterset, only. Complete, but counterset was assembled from 3 intermingled sets, so counter hues & backings may vary slightly. Black & red backings. 2 85733 EXCELL $2.00 Scenario card set, only. 3 107890 EXCELL $17.00 Counterset, only. Missing 5 trucks & 1 wreck marker; counterset was assembled from 3 intermingled sets, so counter hues & backings may vary slightly, and unit ID#s not always sequential. Black & red backings. 4 106488 MINT $1.00 Scenario card 9/10, only. 5 88392 V.GOOD $2.00 Rules only. Some wear, sml stains, name written on cover. RUSSIAN CAMPAIGN 2ND (AH) FB 2.6 Out-of-Print 1st AH version. Classic gm of the war in the East, 1941-45. A step up from Stalingrad. J.Edwards'77 1 145249 V.GOOD $75.00 Complete. A few lite spots in rules. Box edges worn & abraised. Components otherws clean. RUSSIAN CAMPAIGN 3RD (AH) FB 2.6 Out-of-Print 2nd AH version. Classic gm of the war in the East, 1941-45. A step up from Stalingrad. J.Edwards'77 1 145248 GOOD $40.00 15 % of units are neatly made color replacement counters, but missing 2 units entirely. Rules soiled & wrinkled thru heavy use; staples lost & booklet taped to hold it together. Multiple reinforcements of box edges with packing tape. RUSSIAN CAMPAIGN PARTS (AH) FB Out-of-Print 1 66444 V.GOOD $2.00 Box only. 3 corners repaired, cover mildly scuffed. RUSSIAN CAMPAIGN, 2ND PARTS (AH) FB Out-of-Print 1 95095 V.GOOD $3.00 Box, only. Structurally intact but with some concaving, creases, wear, minor tears & ink scrawls to box cover. RUSSIAN CAMPAIGN, 2ND PARTS (AH) n Out-of-Print 1 95093 V.GOOD $2.50 Passable photocopy of 2nd ed rules + TEC + CRT, only. 2 5944 V.GOOD $5.00 2nd ed rules. Portion of cover folded over. RUSSIAN FRONT PARTS (AH) n Out-of-Print 1 113863 EXCELL $1.00 Photocopy on yellow paper of the Battle Location Chart, only. 2 39044 EXCELL $3.00 Basic game rules only. 3 52168 EXCELL $3.00 Photocopy of rules (basic & std). SL: SQUAD LEADER PARTS (AH) n Out-of-Print 1 40422 EXCELL $3.00 Reference Data Cards (charts), set of 2 2 91915 MINT $3.00 Single Cross of Iron/Crescendo of Doom CRT/Charts page, only. SL: CRESCENDO OF DOOM PARTS (AH) n Out-of-Print 1 88472 EXCELL $1.00 One Quick Ref Data Card, only. 2 88474 EXCELL $1.00 One Quick Ref Data Card, only. 3 88473 EXCELL $1.00 One Quick Ref Data Card, only. 4 88470 V.GOOD $1.00 One Quick Ref Data Card, only. 5 88471 V.GOOD $1.00 One Quick Ref Data Card, only. SL: CROSS OF IRON PARTS (AH) n Out-of-Print 1 71131 V.GOOD $2.00 Set of 3 (yes, 3) Quick Ref Data (charts) cards SL: GI, ANVIL OF VICTORY PARTS (AH) n Out-of-Print 1 88477 EXCELL $4.00 Scenario set (#33-47). 2 107899 EXCELL $2.00 Scenario card #40, with addenda for scen 34 & 39 on back, only. 3 132701 V.GOOD $5.00 Set of 2 charts & tables cards. Several sml stains including staple rust. Otherws EX. SL: SQUAD LEADER BOARD # 1 (AH) n 0.5 Out-of-Print # 1 Mounted board. 1 117527 V.GOOD $3.00 Mildly sun faded, otherws OK. SL: SQUAD LEADER BOARD # 1 UNMNTD (AH) n 0.1 Out-of-Print # 1 UNmounted map board. 1 132072 MINT $2.00 SL: SQUAD LEADER BOARD # 3 (AH) n 0.5 Out-of-Print # 3 Mounted board. 1 93000 V.GOOD $3.50 Minor mar in 2 hexes. SL: SQUAD LEADER BOARD # 3 UNMNTD (AH) n 0.1 Out-of-Print #3 Unmounted map board. 1 132074 MINT $2.50 SL: SQUAD LEADER BOARD # 4 (AH) n 0.5 Out-of-Print # 4 mounted board. 1 121290 EXCELL $5.00 SL: SQUAD LEADER BOARD # 4 UNMNTD (AH) n 0.1 Out-of-Print # 4 Unmounted map board. 1 142894 MINT $2.00 Slight evidence of an inventory tag located on edge of map, otherws clean. SL: SQUAD LEADER BOARD # 7 (AH) n 0.5 Out-of-Print # 7 Mounted board. 1 117533 EXCELL $5.00 SL: SQUAD LEADER PARTS (AH) n Out-of-Print 1 94263 EXCELL $3.00 SL scenario set (1-12), only. 2 69166 V.GOOD $1.00 Set of 2 Charts & Tables pages. 3 69167 V.GOOD $1.00 Set of 2 Charts & Tables pages. SL: SQUAD LEADER, SERIES 300 SCENARIOS (AH) n 0.4 Out-of-Print Kit of 10 scenarios focusing on the GI Anvil of Victory game & US engagements in Europe. 1 145254 EXCELL $19.00 Sml price tag with name on cover sheet. ST. LO PARTS (AH) n Out-of-Print 1 6875 EXCELL $0.50 German Artillery tracking chart only. STALINGRAD, 1ST PARTS (AH) n Out-of-Print 1 114202 V.GOOD $4.00 1970s-vintage photocopy of original 1963 rules & battle manual. Otherws EX. STORM OVER ARNHEM, 1ST PARTS (AH) n Out-of-Print 1 88412 V.GOOD $6.00 Rules only. Wrinkled w/ some minor stains thru use. THIRD REICH, 1ST PARTS (AH) n Out-of-Print 1 140974 EXCELL $6.00 Rules, only. 1st edition. Clean. 2 99686 EXCELL $3.00 Scenario card set, only. 3 145263 EXCELL $10.00 Complete counter set, only. Applies to all AH editions (1st - 4th). 4 145262 EXCELL $4.00 Set of 5 scenario cards, only. Applies to 1st or 2nd editions. 5 99683 EXCELL $5.00 Map set, only. 6 140975 EXCELL $3.00 Set of 5 Scenario setup cards, only. 1 card has a couple of folds. 7 140973 MINT $10.00 Map set, only. Clean. 8 91503 V.GOOD $1.50 Scenario (Nation) card set. Annotated with strategic deployment #. 9 70833 V.GOOD $1.50 Set of 5 scenario cards (equally applicable to 1st or 2nd ed.). Stain on one card. 10 87177 V.GOOD $2.00 Map set, only. Musty scent, some stains. THIRD REICH, 3RD GAMERS GUIDE TO... (AH) n 0.4 Out-of-Print 48g booklet containing the best analysis and strategy articles from the General. Updated to 3rd edition. '85 1 140976 V.GOOD $34.99 Cover rounded at spine due to storage in a too-small (AH) box. Large dog ear & price tag on cover. THIRD REICH, 3RD PARTS (AH) n Out-of-Print 1 70836 V.GOOD $2.00 Set of 5 scenario cards; Russian card is a photocopy. Also applies to 4th ed. THIRD REICH, 4TH (AH) BC 2.8 Out-of-Print Refined 4th edition of this great classic. Complex 2-6 player strategic level game of war in Europe & North Africa. Includes economics & diplomacy. 3 scenarios ('39, 42 & 44) + Campaign game, 550 counters. HIGHLY RECOMMENDED, 1974 Charlie Roberts Winner. J.Prados, D.Greenwood'84 1 145256 MINT $99.00 Minor discoloration on one naval unit. Minor box btm edge scuffing. Otherws mint & clean. THIRD REICH, 4TH PARTS (AH) n Out-of-Print 1 132646 EXCELL $5.00 Photocopy of rules, only. With a few penciled annotations. TOBRUK PARTS (AH) n Out-of-Print 1 91507 EXCELL $3.00 Allied Tables & CRT chart only. 2 91509 EXCELL $3.00 Infantry & Crew Roster pad, only. 3 91506 EXCELL $3.00 Axis Tables & CRT chart only. 4 91508 EXCELL $2.00 Gunfire Factor & Casualty Tables chart, only. U-BOAT PARTS (AH) n Out-of-Print 1 107875 MINT $4.00 Attack Record Pad, only. 2 107876 MINT $4.00 Attack Record Pad, only. VICTORY IN THE PACIFIC, 1ST PARTS (AH) n Out-of-Print 1 61661 GOOD $3.00 Rules only. Coffee spill stains & underlining in pencil. Wrinkling thru use. Servicable but well worn copy. WAR AT SEA 2 EXPANSION KIT PARTS (AH) n Out-of-Print 1 70734 EXCELL $9.00 Rules only. WAR AT SEA: VARIANT BUNDLE (AH) n Out-of-Print 1 101249 V.GOOD $4.00 Collection of various early variants & hodge-podge of components for them. Includes 5 variant articles published in General, all as a photocopy. (These predate the War at Sea II kit.) Includes the complete French navy counters, plus addtl counters for German, British, US & Italian fleets, all neatly made & mounted. Inlcudes neatly mounted Cape of Good Hope & Carribean map addons. WAR AT SEA: WAR AT SEA VARIANT COPY (AH) n 0.1 Out-of-Print Kit including color photocopy of 90-counter counterset & b&w rules set from Gen 13/3. Predecessor to War at Sea 2 kit. Adds Greek & French fleets, enlarges all other nations' fleets. Counters were announced as a separate product in General 15/3, and were based on variants from 13/3, 14/3, 14/4, 15/3. 1 100982 EXCELL $4.00 AIR FORCE 2ND: EXPANSION KIT 2ND PARTS (AH-BL) n Out-of-Print 1 134685 EXCELL $5.00 Rules, only. FLATTOP 2ND (AH-BL) GB* 5.6 Out-of-Print Rising sun box cover. Excell cat & mouse carrier battles game in S. Pacific. 1 111760 GOOD $25.00 * AH Battleline Reprint edition (basically straight reprint of BL components). Playable with some work, but not complete. Missing 132 neutral markers & 145 aggregate unit counters (eg DD flotillas, air group markers, base markers, etc); ID & color photocopies of countersheets included. Play will require making many of these missing counters. All individual air & ship counters present. 7-hex stain on map. Otherws EX. FLATTOP, 1ST PARTS (AH-BL) n Out-of-Print 1 70708 EXCELL $4.00 Set of 2 Air Formation Charts (Jap. & Allied). 2 33092 V.GOOD $1.00 One Tables (CRT, etc) card, only. Some penciled notes in margins erased. FRANCE 1944 (AH-VG) BC 0.8 Out-of-Print Simpler, fast playing game of campaign in France, July 44-Mar 45. Interactive turn seq, air, step losses, Bulge & Mrkt-Grdn rules. M.Herman'86 1 130337 V.GOOD $25.00 No countertray. Missing 1 (of 3) German Inititave chits. OoB & CRT charts separated from rest of mapboard & also into German & Allied sections. 1/2" puncture to box cover. Slight box edge scuffing. HELL'S HIGHWAY PARTS (AH-VG) n Out-of-Print 1 71111 EXCELL $2.00 Player Aid Card (one only). 2 78095 EXCELL $9.00 Rules only. Some minor signs of wear. 3 71112 EXCELL $2.00 Player Aid Card (one only). 4 88410 V.GOOD $1.50 Player Aid Card, some creases. Otherws EX. 5 88408 V.GOOD $10.00 Map set. 2 maps, with TEC cut apart & 2" border of south map cut apart to allow maps to mate. Tape on most map edges. 6 88411 V.GOOD $1.50 Player Aid Card, some creases. Otherws EX. OMAHA BEACHHEAD, BATTLE FOR THE BOCAGE (AH-VG) BC 1.2 Out-of-Print Btln level game of D-Day to D+10. Modest complexity. J.Balkoski'87 1 127338 NEW $15.00 PACIFIC WAR PARTS (AH-VG) n Out-of-Print 1 132153 EXCELL $5.00 Scenario booklet only. 2 71102 V.GOOD $4.00 Set of 4 Allied Force Display cards, only. AIR FORCE, 2ND: DAUNTLESS: VARIANT (AH_Gen) n Out-of-Print 1 90187 EXCELL $3.00 Original article & aircraft charts from General providing 3 addtl Japanese late war fighters. BULGE, BATTLE OF THE... ['81] ADDTL CNTR (AH_Gen n 0.1 Out-of-Print 6 additional bridge OK/Blown markers in an elaborated style, believed to be from General 30/6. 1 94265 MINT $0.25 6 additional bridge OK/Blown markers in an elaborated style, believed to be from General 30/6. GUADALAJARA 1937, ENTRE DOS BANDERAS# 14 (Alea) n n 1.0 Out-of-Print Mag + Game. w/64pg mag. Operational level game of the pivotal battle in the Spanish Civil War for Guadalajara, 1937. Includes 160 die cut counters. 1.5km/hex, btln level. ALL mag content in Spanish; English rules translation included & also avail at www.Grognard.com. 1 93458 NEW $15.00 GUADALAJARA 1937, ENTRE DOS BANDERAS# 14 (Alea) Y n 1.0 Out-of-Print GameOnly. Game only. Spanish-produced, Spanish-language historical wargame included. Operational level game of the pivotal battle in the Spanish Civil War, the battle for Guadalajara, 1937. Includes 160 die cut counters. 1.5km/hex, btln level. Content in Spanish; English rules translation included & also avail via download. 1 128091 NEW $14.00 KURSK 1943, EL FIN DE LA BLITZKRIEG # 31 (Alea) n n 0.5 4-8wks Turnarnd 52pg mag & game. Kursk is a rgt level game of the German's Summer 1943 offensive. Includes about 340 counters in mag that must be mounted & cut apart. Game is 1st half; 2nd half published in #33. Includes addtl scenarios for Nordkapp#29. Spanish magazine with ALL material in Spanish; includes English translated rules to Kursk, & translation avail at www.Grognard.com. '06 1 Special Ordr NEW $18.00 KURSK 1943, LA PINZA SUR PT 2 # 33 (Alea) n n 0.5 Mag + Game. w/52pg mag. Pt 2 of 2 parts of game; 1st half printed in #31. Kursk is a rgt level game of the German's Summer 1943 offensive. Includes about 340 counters in mag that must be mounted & cut apart. Also include LA SOMBRA DEL AGUILA, a game of 2 Napoleonic btls set in Spain, Somosierra, Nov 1808, & Madrid, Dec 1808. Spanish magazine with ALL material in Spanish; includes Englished translated rules to Kursk, & translation avail at www.Grognard.com. '09 1 109101 < NEW $25.00 Sml, 1/2" tear from edge of rear mag cover. Otherws new. 2 Special Ordr NEW $18.00 NO PASARAN, BIBERON & BALAGUER 1938 #27 (Alea) Y n 0.3 4-8wks Turnarnd GameOnly. Game uses the No Pasaran system (previously published with the battle for Madrid) covering two other battles of the Spanish Civil War, Biberon & Balaguer, 1938. All game text in Spanish. '99 1 Special Ordr NEW -n/a- NORDKAPP, LOS CONVOYES DEL ARTICO # 29 (Alea) n n 0.8 Mag + Game. w/44pg mag. Nordkapp is a 2-player game of the convoy battles in the Arctic, 1942-45. The Germans attempt to sink merchant ships, while the Allies try to get goods thru to the USSR or sink one of the German captial ships. Hex based, individ ship counters. ALL mag components printed in Spanish; English rules translation included. Color counters included in mag, and must be mounted & cut apart. Also includes Libertadores, a game of 2 tactical battles in Spain in 1818. Rules translations available at www.Grognard.com. '04 1 110558 NEW $18.00 QUARTERMASTER GENERAL WW2 2ND (AresGm) FB 2nd edition that enlarges & fine tunes much of the game. Strategic level game of World War II around the globe that emphasizes supply as necessary for your armies & navies to fight, and even to keeps them from surrendering. Military units are represented by wooden blocks, with illustrated cards to provide abilities. 220 cards, 56 blocks, 1 countersheet. Simpler & fast playing. Ian Brody'19 1 Special Ordr NEW $37.00 U-BOOT, THE BOARD GAME (AresGm) GB* 5.6 Temp OoP/OoS Cooperative board game for 1-4 players (can be played solitaire) in which players assume the roles of the primary officers manning a Type VIIc German World War II U-Boat. Visually appealing with a skeleton of a U-Boat in the center of the board. Game is played on both a strategic & tactical scale, and demands planning, effective teamwork and efficient crew managment. Game enhanced by a companion app that can make the game work in real time, and reflect very challenging enemy AI abilities. 97 cards, 219 tokens, various minis. '19 1 Special Ordr NEW $75.00 * ARNHEM BRIDGE PARTS (Attact) n Out-of-Print 1 98723 EXCELL $6.00 Photocopy of rules, Quick Reference Sheet (w/ all charts) & Hidden Movement Sheet, only. AVALANCHE, THE INVASION OF ITALY (Avalan) HC 1.2 Out-of-Print Mod complex, op lvl gm of the land btl for Leyte, Oct'44-45. Allied expectation of a cakewalk proved wrong as Jap. defended Leyte in strength, w/ largest paradrop in Pacific. 720 counters. B.Knipple'94 1 10819 MINT $35.00 CANNIBAL, BURMA 1942-3 PARTS (Avalan) n Out-of-Print 1 70692 MINT $4.00 Countersheet, only. Unpunched but missing 1 counter (either a generic breakdown unit or a superordinate marker, exact ID unknown). DEFIANT RUSSIA: RED VICTORY KIT (Avalan) n 0.4 Kit adding the last year of the war as a large scenario. Begins with the Soviet Bagration (summer 1944) offensive and ends in the final capture of Berlin. Also includes a Operation Zeppelin variant. 180 counters included. '18 1 Special Ordr NEW $25.00 GAZALA 1942 (Avalan) SC 0.6 Out-of-Print Modestly simple game of one of Rommel's greater victories where he out-manuevered & out-fought the numerically superior Allies in spring 1942 in N.Africa. Uses the America Triumphant system. '05 1 110942 NEW $16.00 PANZER GRENADIERS PARTS (Avalan) n Out-of-Print 1 97612 MINT $1.00 MANY AVAIL, price ea. Direct Fire/Bombardment Chart only. 2 140768 MINT $2.00 Clean, laser-printed, 1-sided 3rd edition rules set only. 3 97611 MINT $1.00 MANY AVAIL, price ea. TEC/Assault Combat CRT chart page, only. 4 97613 MINT $1.00 MANY AVAIL, price ea. Turn Record Chart only. Chart is generic to any game using 15min or hourly turns. PANZER GRENADIERS, 1940 FALL OF FRANCE2D (Avalan BC 2.4 Out-of-Print Reprint with a sleeved box & new box art. Game of tactical combat during the brief campaign in France, 1940, using the PG system. Includes 660 counters, 8 maps, 50 scenarios focused on the French. P.Leonard'14 1 134164 NEW $89.99 Last copy. PANZER GRENADIERS, AFRICA ORIENTALE ITAL (Avalan BC 2.2 Out-of-Print Complete game. Platoon level tactical combat using the Panzer Grenadier system, set in Italian East Africa (Ethiopia & Somaliland) as the British invade seeking to eliminate the Italian forces there. Complete game with 671 counters, 8 cardstock maps, 43 scenarios including 6 campaigns that link scenarios.'18 1 135382 NEW $60.00 PANZER GRENADIERS, AIRBORNE INTRO (Avalan) HC 1.5 Out-of-Print Introductory game for the Panzer Grenadier system. A complete game, with 20 scenarios, 165 large counters, 1 map, which covers American paratrooper actions during the D-Day landings. '06 1 140767 EXCELL $25.00 Complete. A few sml isolated spots & stains in rules thru use. PANZER GRENADIERS, ARMY AT DAWN (Avalan) BC 1.8 Temp OoP/OoS Complete game in the Panzer Grenadier game series covering Allied invasion of Moroccos, Algeria and Tunisia in 1942-3. Includes 40 scenarios, 517 counters, 4 mapboards. 200m/hex, platoon level. M.Perryman'15 1 Special Ordr NEW $56.00 PANZER GRENADIERS, BROKEN AXIS ROMANIA (Avalan) BC 2.0 Out-of-Print Complete game in the Panzer Grenadier series depicting actions between April & August of 1944 on the Romanian border. A series of epic armored battles occured during this time. Game provides 50 scenrios, each of which can be played independently, as well as 5 campaigns that combine scenarios and allow palyers to choose their victory conditions in light of the strategic situation. 200m/hex, platoon level, 517 counters, 4 maps. '16 1 136027 NEW $59.00 PANZER GRENADIERS, CONQUEST OF ETHIOPIA (Avalan) BC 2.0 Temp OoP/OoS Game in the Panzer Grenadier game series. This covers the Italian conquest of Ethiopia in 1935-36. Invading from the north & south, they greatly outnumbered the defending Ethiopians who nonetheless held out for 6 months. Complete game; no other components reqd to play. 200m/hex, platn level, 517 counters, 8 carstock maps, 40 scenarios. '19 1 Special Ordr NEW $75.00 PANZER GRENADIERS, FIRE IN THE STEPPE (Avalan) BC 2.0 Temp OoP/OoS Game in the Panzer Grenadier series. Covers the large, early battles in the Ukraine led by German Army Group South & Romanain Army Group Antonescu. Includes 42 scenarios, 562 counters, 8 maps. Includes the huge tank battles around Brody & Dubno, the Romanian assault on Kishinev, the siege of Odessa, and the encirlement of Kiev. Mike Bennighoff'18 1 Stock NEW $66.00 PANZER GRENADIERS, ROAD TO DUNKIRK (Avalan) BC 1.8 Out-of-Print Game of the epic battle for survival waged by the British Expeditionary Force against the advancing Germans late spring of 1940. Includes 47 scenarios, and several campaigns combining scenarios. '18 1 137872 NEW $69.00 PANZER GRENADIERS: ARMATA ROMANA KIT (Avalan) zl 0.4 Out-of-Print Scenario kit for Fire in the Steppe, adding 98 counters for the Romanian Army, 20 scenarios & 3 campaigns linking scenarios. '18 1 137893 NEW $19.00 PANZER GRENADIERS: FIRST AXIS KIT (Avalan) Bk 0.4 Out-of-Print Kit covering the Axis minor country of Slovakia, and providing 88 counters & 40 scenarios involving their forces from 1939 thru their change of sides in 1944. 64pgs. Reqs Road to Berlin. '08 1 121760 NEW $18.00 Last copy. PANZER GRENADIERS: FRONTE RUSSO KIT (Avalan) Bk 0.6 Out-of-Print Kit covering the history of the Italian army on the East Front 1941-2. 64pgs add elite Italian troops with 41 scenarios, background history, and 165 counters '07 1 80941 NEW $20.00 PANZER GRENADIERS: GROSSDEUTSCHLAND 1944 (Avalan zl Temp OoP/OoS Kit for the Panzer Grenadier series focused on battles of the elite German Grossdeutschland panzer division as it spearheaded counterattacks in the difficult year of 1944. Its actions during the spring of 1944 in Romania are still considered classic. '19 1 Stock NEW $17.49 PANZER GRENADIERS: HAMMER & SICKLE KIT (Avalan) Bk 0.5 Out-of-Print Third kit demonstrating the what-if World War III had begun in the immediate aftermath of World War II, the USSR v the Western Allies, using all those huge tanks the Soviets developed. 77 counters plus 39 scenarios & a campaign. J.Stafford'13 1 120886 NEW $17.00 PANZER GRENADIERS: HOPELESS NOT SERIOUS (Avalan) Bk 0.5 Out-of-Print Scenario kit for PG containing 16 scenarios taken from battles between Austrian forces & Nazi militias in 1934, or hypothetical battles had Austria resisted Germany in 1938. Req Eastern Front, Rd to Berlin, Bulge, Elsenborn, Cassino, Edelweiss & Sinister Forces. '10 1 105806 NEW $25.00 Last copy. PANZER GRENADIERS: IRON CURTAIN KIT (Avalan) Bk 0.4 Out-of-Print Kit adding 154 counters & 20 scenarios for combat between the US & USSR in the immediate post-WW2 environment. Features a bevy of superheavy tanks & potent infantry weapons developed at the end of the war and (fortunately) never used. Req Road to Berlin, Btl Bulge, Eastern Front, Airborne, Red Warriors & Edelweiss games to paly all scenarios. '07 1 83193 NEW $14.00 PANZER GRENADIERS: LA CAMPAGNE TUNISIE (Avalan) zl 0.4 Out-of-Print Scenario kit providing 12 scenarios of the French experience in northern Africa between the time of the Torch landings (Nov 1942) and the Axis surrender in Tunisia (May 1943). '17 1 137965 NEW $18.00 PANZER GRENADIERS: LAND CRUISERS KIT (Avalan) Fo 0.4 Out-of-Print Dieselpunk comes to the PG series. Assuming Wilson was able to negotiate a peace ending WWI, and that all nations survived that war, a Second Great War erupts in 1940 with the Allies attacking Germany in a naked land grab. German launches its most secret weapon, a huge tank called the land cruiser. This is an imaginative scenario kit set in an alt-history universe. Reqs 1940, Elsenborn Ridge to play all 10 scenarios. Includes 80 counters. '18 1 126639 NEW $16.00 PANZER GRENADIERS: MARIANAS 1944 (Avalan) Bk 0.5 Out-of-Print Scenario booklet with 30 scenarios, 24 counters & 2 maps covering the US invasion of the Marianas in 1944. Counters include new unit types (eg Japanese truck-mounted anti-tank guns, coastal artill, flame-throwing tanks, & the entire Guamanian OoB). Reqs Saipan 1944 to play. J.Townsend'14 1 120887 NEW $22.00 PANZER GRENADIERS: NORTH WIND KIT (Avalan) Fo 0.4 Out-of-Print Kit with scenarios covering a diversionary offensive near Strasburg during the Battle of the Bulge, w/ 10 scenarios based on battles between the US 7th Army and various German units. Req Road to Berlin, Btl of Bulge, Easter Front, Airborne, Red Warriors & Iron Curtain to play all scenarios. M.Bennighof'07 1 110255 NEW $10.00 PANZER GRENADIERS: ROMANIAN SOIL KIT (Avalan) Bk 0.2 Out-of-Print Kit covering the battles for Targu Frumos in 1944 as the Soviet 2nd Ukrainian Front attempts to outflank the Romanian Strunga fortification line. 10 scenarios. Reqs Eastern Front, Road to Berline, Btl Bulge, Elsenborn & Red Warriors to play all scenarios. 200m/hex, pltn level. '09 1 95506 NEW $7.50 PANZER GRENADIERS: SIEGFRIED LINE KIT (Avalan) Bk 0.2 Out-of-Print Scenario booklet focused on battles for the German Siegried Line late in the war. '09 1 94859 NEW $8.00 Last copy. PANZER GRENADIERS: SINISTER FORCES (Avalan) Bk 0.8 Out-of-Print Add-on kit focused on the elite forces of the German Waffen SS and Soviet NKVD. Includes 165 die-cut counters & 40 scenarios. '06 1 98093 NEW $22.00 PANZER GRENADIERS: SPEARHEAD DIVISIONKIT (Avalan zl 0.5 Out-of-Print Scenario kit for the Panzer Grenadier series. Provides 25 new scenarios requiring Elsenborn Ridge to play, all focused on the crack 3rd 'Spearhead' Armored division, with 4 campaigns that link scenarios together in a series. 88 counters.'17 1 126635 NEW $18.00 PANZER GRENADIERS: WINTER WONDERLND MAPS (Avalan n 0.3 Out-of-Print Winter Wonderland Kit consisting of 4 revised maps depicting the terrain in Elsenborn in snow covered winter white. '11 1 122385 NEW $17.00 RED PARACHUTES, ASSAULT ACROSS THE DNEPR (Avalan HC 1.4 Out-of-Print Operational btln lvl gm of the Soviet offensive that attempted to sieze the vital Dnepr river crossings before the Germans could retreat using a massed para assault, Spt'43. Uses Ring of Fire system. B.Knipple'95 1 112207 MINT $25.00 Sticker overlaid on another sticker on box btm, otherws cherry. RED VENGEANCE, DEFEAT OF NAZI GERMANY (Avalan) SC 0.6 Out-of-Print Stand-alone game that is also a mateable sequel to Defiant Russia. Large scale game of the war in the east during the last year of WW2. 40mi/hex, 140 counters. '06 1 108458 NEW $17.00 SECOND WW AT SEA, CRUEL SEA (Avalan) BC 1.6 Out-of-Print Large kit set for the Second Great War at Sea series in alternate history where World War I is settled by a treaty, but war returns in 1940. Focused on combat between Imperial Germany, France & Russia including airships, helicopters & aircraft. Includes 740 counters, 30 scenarios. Reqs Bismarck & Arctic Convoy to play all scenarios. '19 1 137964 NEW $69.99 SECOND WW AT SEA, EASTERN FLEET 4TH (Avalan) BC 1.5 Out-of-Print 4th ed in a new box; box says 2nd edition but there have been 4 distinct printings. Sequel to SOPAC using the 2WW variation of the Great War at Sea system. This game covers the May 1942 sortie of a Japanese carrier forces in search of the British fleet in the Indian Ocean. Operational & tactical, with 36nmi/hex. Now with 280 counters, 2 maps, 30 scenarios. '19 1 142008 NEW $45.00 SECOND WW AT SEA, STRIKE SOUTH 1941-2 (Avalan) HC 2.2 Out-of-Print Second WW series game of naval combat in the eastern Pacific early in WW2, as the Japanese quickly expand their empire, 1941-2. The Japanese face American, British, Australian & Dutch forces near Indonesia. 12 scenarios, 420 counters, 3 maps. '06 1 113630 MINT $40.00 1st edition. Exposure to moisture apparently caused a 1/2" wide, 3" long mar on west edge of one map (with 1/2 x 1" torn away entirely). Game otherws mint & very clean. SECOND WW AT SEA: ORANGE WATERS KIT (Avalan) Bk 0.3 Out-of-Print Scenario booklet with 10 scenarios focused on the Royal Netherlands Navy in WW2. '11 1 110349 NEW $9.00 Last copy. SECOND WW AT SEA: SHIPS OF PLAN Z KIT (Avalan) zl 0.4 Out-of-Print Second World War at Sea series scenario kit depicting hypothetical fleet actions had Germany's planned Plan Z navy been deployed. '17 1 135383 NEW $25.00 WINTER FURY, BATTLE OF TOLVAJARVI 1ST (Avalan) HC 1.0 Out-of-Print Stand-alone game using a system similar to, and allowing linking with, the earlier Blood on the Snow game. 3 Soviet divisions are stopped by far-outnumberd Finns, scoring their first victory of the Winter War, 1939. 2k/hex. 140 counters, 3 scenarios. '001 1 120053 MINT $15.00 CONFLICT OF HEROES, AWAKENING BEAR SOLO (AYG) GB Temp OoP/OoS Solitaire kit for this game of tactical combat early in the war in the Soviet Union, 1941-2, using an 'emergent behavior & agent-based' AI logic to manage the opposing side. Player must manage multiple limited resources to move & attack, bearing in mind the either side may be activated at any time. Scenarios taken from key moment of major battles. U.Eickert'15 1 Special Ordr NEW $35.00 CONFLICT OF HEROES, STORMS OF STEEL 3RD (AYG) GB 3rd edition update of this 2-4 player game using the CoH system to represent tactical combat at the battle of Kursk, 1943, on thru the end of the war in 1945. Includes new unit types (Tiger tanks, Soviet rockets, etc), new maps. 3rd edition includes update rules, maps, overlays & artwork, new firefight scenarios, new counters & new artwork on the counters, new box format with Game Trayz inserts. '19 1 Special Ordr NEW $69.00 TOBRUK, BATTLES FOR... (Balboa) zl 0.6 Out-of-Print 4 scenario gm of btls in area around Tobruk, Apr-May'41, at btln lvl. Well researched. B.Commido'75 1 10812 MINT $42.00 AIR FORCE, 1ST: EXPANSION KIT PARTS (BL) n Out-of-Print 1 88857 EXCELL $4.00 Photocopy of rules, only. 2 88856 EXCELL $6.00 Color photocopy of countersheet, only. 3 79533 MINT $6.00 Rules, only. 4 85356 V.GOOD $4.00 Box, only. Some rubber band residue across box & spotting on box btm. FLATTOP 1ST PARTS (BL) n Out-of-Print 1 135369 FAIR $3.00 Rules, only. All pages have a 1/2" tear on margin. Soiled thru extensive use. Cover torn away, wrinkled & multiple crease and sml tears, partially repaired & reattached. VIVA ESPANA! SPANISH CIVIL WAR 1936-9 (BL) FB 1.2 Out-of-Print Modest complexity, strategic-level game of Spanish Civil War, 1936-39. Uses generic units of multiple types, and well represent the various interventionist forces from other nations. Good game & still the best on subject. A.Eldridge'77 1 125126 EXCELL $39.00 Complete. Some lite penciled underlining in rules. Otherws EX. SEAS OF IRON: BATTLESHIP EXP KIT (BlackB) n 0.1 Out-of-Print Small kit includes tiles for the battleships IJN Yamato & Bismarck. '14 1 117033 NEW $4.00 Last copy. ASL:BLOOD & JUNGLE 2 [2ND] (Boundi) Fo 2.4 Update of this large scenario kit focused on ASL actions in the Pacific Theater. Includes a whooping 47 scenarios set in China, Burma, Borneo, the Philippines, Tarawa & other known & lessor venues. Includes 4 counter sheets, 3 16x22" geomorphic boards on heavy stock, mag w/ articles as well as rules, & a divider card. 2nd ed integrates errata & adds a new player aid & an enlarged map for one scenarios. Reqs US, Japanese, Brit, French, Soviet, Chinese & minor nations units plus boards 2,7,10-12,14-18,22,25,32-40,42,43,47-51, b,d,u, v, BRT & BRP board B for play of all scenarios. '17 1 143228 NEW $125.00 ASL:CORREGIDOR, THE ROCK (Boundi) Fo 1.3 Large ASL module focused on the 1942 and 1945 battles for Corregidor Island, the fortress guarding Manila harbor. 3 scenarios cover the Japanese assault on the Allies in early 1942, and 18 scenarios cover the US assault on the Japanese in 1945. Includes 2 campaign games that link scenarios, 180 1/2" and 64 5/8" counters (244 total), two historical ASL maps, and special rules. Req Beyond Valor, Yanks, Gung Ho & either Code of Bushido or Rising Sun to play all scenarios, including US, Japanese & partisan forces & boards 2,24,36,37,39,40,43,44,46,58,61. David Roth'19 1 143217 NEW $81.99 ASL:CRUCIBLE OF STEEL 2 [2ND] (Boundi) Fo 2.4 Reprint of this large, 32 scenario kit depicting tactical battles from the southern pincer of Kursk, Op Citadel, July 1943. Includes 3 boards, rules & magazine with historical articles plus analysis of slopes, dug-in tanks, forts etc. A major kit on a highly gameable subject. Req Blood & Jungle, Into the Rubble, High Ground 2, boards 16,17,33,38,43,44,56,57,62. Includes 2 countrsheets (less than included in first edition). C.Smith, S.Swann'17 1 140529 NEW $125.99 2107 2nd edition. ASL:INTO THE RUBBLE 2 [2ND] (Boundi) n 1.0 Update of this first ASL kit from this small ASL publisher since their 2008 revival. This updated scenario pack now includes 20 scenarios focused on intense firefights in urban rubble on all theatres of WW2 plus the Spanish Civil War. Includes 228 1/2 & 5/8" counters, and 2 geomorphic maps with city & rail yard terrain plus a rubbled city overlay. Reqs Beyond Valor, Yanks, Doomed Battalions, Armies of Oblivion, Red Barricades, Recon by Fire #4 to play all of scenarios. Errata has been incorporated into rules, maps & scenarios. C.Smith'16 1 143233 NEW $75.00 ASL:OBJECTIVE SCHMIDT (Boundi) FO 2.2 Large ASL kit focused on the bitter battles in the Hurtgen Forest, November 1944, as the US 28th Inf approached the German towns of Schmidt, Kommerscheidt & Vossenack. Includes 17 scenarios with a campaign game covering the battle for Kommerscheidt, 576 1/2" and 88 5/8" counters, a total of 6 full-sized maps (2 for Vossenack & 4 for Schmidt & Kommerscheidt), an article on Slopes in ASL. Reqs Beyond Valor, Yanks & of course the ASL rules to play. '17 1 143235 NEW $99.00 ASL:ONSLAUGHT TO ORSHA 2ND (Boundi) ZL 2.4 Update of this large kit now including 32 scenarios (2 solitaire) covering the reinforced Soviet 16th Guard Inf's attack on the German 78th Sturm inf in a heavily fortified area south of the Minsk-Moscow Hiway, during Operation Bagration, June-July 1944. Includes a focus on river & bridgeheads & very mobile actions. Includes three color maps, new rules, new player aid, 370 1/2" & 296 5/8" color counters. Chas Smith'20 1 144891 NEW $114.99 ASL:POLAND IN FLAMES (Boundi) FO* 2.9 Large ASL kit focused on many clashes during the German invasion of Poland, 1939. Includes 6 boards, 1280 countersheets, and 45 scenarios -- its a BIG game. Reqs components from many game to play all scenarios: boards 3,5,6,10,13,17,18,21,32,34,36,38,40,42,44,45,46,52,57,59,62,63,64,65, 1a,2a,3a,5a,6a,7a/b, Beyond Valor, Armies of Oblivion, Into the Rubble, High Ground 2, Blood & Jungle, Crucible of Steel. '16 1 143229 NEW $139.99 * BLACKSHIRT, ITALIAN INVASION OF EGYPT (BSO) Fo 0.3 Out-of-Print Simpler game using BSO's Bitter Victory system to cover Italy's abortive invasion of Egypt, 1940, and their disasterous rout from the frontier. Minimal rules, and a small deck of card for each player that provides special abilities or cancels opponent's abilities. 135 Counters must be mounted and cut apart. R.Berg'07 1 80143 NEW $14.00 GREEK TRAGEDY, ITALIAN INVASN OF GREECE (BSO) Fo 0.6 Out-of-Print Game of the disasterous Italian invasion of Greece in late Fall 1940. Div level, 7.5mi/hex, monthly turns. Historical game played as a solitaire game; what-if game provides lots of options the Italians passed up. Uses a version of the June 6 game system. DTP quality rules, scenarios, 2 unmounted countersheets, map. R.Berg'03 1 63709 MINT $17.00 LAST CRUSADE CARD GAME PARTS (CEE) n Out-of-Print 1 94727 EXCELL $2.50 Set of (1) v1.3 (4/96) rues with some lite spots on cover), (2) card list, (3) v0.2 (4/96) official tourney rules. GELA BEACHHEAD PARTS (CentG) n Out-of-Print 1 61522 EXCELL $2.00 Charts card only FRANCE & FLANDERS, WAR IN... (CGSGCo) zl 0.8 Out-of-Print Packaged in a large ziplock.Part of Crusade of Europe series. Operational-strategic level game of the France 1940 campaign. Map covers Spanish Border to Rome to Berlin, using offset squares rather than hexes. Includes the entire strategic situation on the western front, beginning in peace (and including Italian and Swiss involvement). War can be declared, invasions launched, new units produced. Fairly sophisticated design tho lacking in design notes. Goal is to have the most point based on timing of French surrender, army & air force losses. 1152 counters. Mark Dumdei'81 1 3962 MINT $39.00 BORODINO '41 (CofA) HC 1.2 2-6wks Turnarnd Grand tactical game of the Soviet 32nd Siberian Rifle's stand against the German 10th Panzer & Das Reich Divisions that bought time to defend Moscow, in Oct'41. Uses simplified Black Sea/Black Death system. J.Radey'95 1 Special Ordr NEW $28.00 COMMAND AT SEA, 4TH: RULES (CofA) Bk 0.8 4-8wks Turnarnd Updated 4th ed rules for the Command at Sea system that unifies all games (including Fear God & Dreadnought). This is the rules set included in Atlantic Navies. Also includes the (beginner) Jumpstart rules set. L.Bond, C.Carlson, E.Kettler'09 1 Special Ordr NEW $21.00 COMMAND AT SEA, ATLANTIC NAVIES (CofA) BC* 3.9 4-8wks Turnarnd Miniatures oriented rules & counter set to recreate WW2 in the N.Atlantic & Mediterranean, in the air & at sea 1939-45. Sister game to Rising Sun & Supermarina. The edition focuses in depth on the navies of Germany, France & Britain, emphasizing French capabilities. Includes 4th ed series rules (which make all games in the series, including Fear God & Harpoon, compatible). Includes 700 counters & booklets for each of three featured nations. L.Bond'09 1 Special Ordr NEW $99.00 * COMMAND AT SEA: AMERICAN FLEETS (CofA) Bk 0.6 Booklet compiling & revising data for all US navy ships, aircraft & weapons systems used in WWII, effectively replacing the data annexes in Rising Sun. Covers both Pacific & Atlantic theaters. 112pg. '11 1 142405 NEW $23.00 COMMAND AT SEA: BALTIC ARENA KIT (CofA) Bk 0.8 4-8wks Turnarnd Add-on rules & 13 scenarios covering the forgotten sea of WW2, the Baltic. Includes articles on the Finnish navy, Soviet subs, coastal artillery, plus updated mine rules. Includes 128pgs w/ 13 scenarios covering a variety of engagement types, and each with its own map. '06 1 Special Ordr NEW $15.00 COMMAND AT SEA: BYWATER'S WAR KIT (CofA) Bk 1.0 Scenario booklet with 2 countersheets allowing players to game any of 30 scenarios based on Hector Bywater's 1920s book of a naval war between Japan & the US set in 1931, plus 3 alternate scenarios set in 1926, 1932 & 1939. Its a mix of real world & the hypothetical, but all very astute & plausible. Reqs only the CAS 4th rules to play. B.Eldridge'12 1 143704 NEW $35.00 COMMAND AT SEA: EMPEROR'S FLEET (CofA) Bk 0.5 94pg booklet compiling & revising data for 200 ships & 130 aircraft types used by the Imperial Japanese in WWII, effectively replacing the data annexes in Rising Sun & serving as a data annex for Steel Typhoon. Mates with American Fleets & Atlantic Navies. '11 1 127875 NEW $21.00 COMMAND AT SEA: GRUPPE NORD (CofA) Bk 0.7 128pg Booklet compiling & revising data for all German ships, aircraft & weapons systems used in WWII, effectively replacing prior data annexes & bringing this in line with CAS 4th ed. L.Bond'12 1 144905 NEW $19.00 COMMAND AT SEA: HOME FLEET (CofA) Bk 0.6 Booklet compiling & revising data for all British ships, aircraft & weapons systems used in WWII, effectively replacing prior data annexes & bringing it in line with CAS 4th ed. 112pgs. L.Bond'12 1 144906 NEW $20.00 COMMAND AT SEA: LA GUERRE NAVALE (CofA) Bk 0.6 Booklet compiling & revising data for all French ships, aircraft & weapons systems used in WWII, effectively replacing prior data annexes & bringing it in line with CAS 4th ed. Equal emphasis on the fleet that was and the fleet that could have been. CAS v7; Atlantic Navies book 1. L.Bond'12 1 112240 NEW $20.00 COMMAND AT SEA: MEDITERRANEAN FLEETS (CofA) Bk 0.4 4-8wks Turnarnd Booklet containing all the details for ships, aircraft, weapons etc for the Italian, Greek, Turkish & Yugoslav navies during WWII (replacing the earlier Supermarina data, and making it compatible with CAS 4th). Includes 150+ ships & 90 aircraft, including updated Italian values & all from 1939-45 (plus some prototypes). L.Bond'13 1 Special Ordr NEW $19.00 COMMAND AT SEA: MIGHTY MIDGETS KIT (CofA) Bk 0.6 4-8wks Turnarnd Adds rules & counters for the many smaller craft used in coastal protection, raids & convoys. Focuses on PT boats and gunboats. Rules scales down game system to cover weapons as small as 30cal machineguns. D.Schueler, B.Madison'03 1 Special Ordr NEW $14.00 COMMAND AT SEA: NO SAILOR BUT A FOOL KIT (CofA) Bk 0.8 4-8wks Turnarnd Kit adding 7 detailed scenarios of naval coastal actions including Oslo 1940, St. Nazaire, the Channel Dash, Tarawa, etc. to this minatures-oriented gm system recreating air & naval combat. Slick system. Requires rules & data annex from either of earlier games. T.Sofian'96 1 Special Ordr NEW $24.00 COMMAND AT SEA: RISING SUN 3RD PARTS (CofA) Bk Out-of-Print 1 89794 MINT $4.00 Scenario & Stats booklet only. COMMAND AT SEA: RISING SUN 3RD [ZIPLOCK] (CofA) zl* 3.3 4-8wks Turnarnd Ziplocked. Huge minatures-oriented gm system recreating air & naval combat in the Pacific, '41-3, in 50 scenarios & excell scenario generator. Gorgeous, detailed counters provided for ships & aircraft. Slick system. Signicant revisions to all most components. L.Bond, C.Carlson, E.Kettler'94 1 Special Ordr NEW $42.00 * COMMAND AT SEA: SHATTERED ARMADA (CofA) Bk 0.8 4-8wks Turnarnd Kit adding naval battles that did or could have occured during the Spanish Civil War, 1936-9, using the Command at Sea system. Includes actual battles, possible battles between nearby combatants, and what-if battles based on contingency plans. 22 scenarios, 210 counters. '14 1 Special Ordr NEW $29.00 COMMAND AT SEA: STEEL TYPHOON KIT (CofA) Bk 1.3 4-8wks Turnarnd Booklet containing rules & OoB for the 2nd half of the War in the Pacific, with 36 scenarios covering the biggest naval battles in the Pacific during WW2, including Rabaul, Truk, the Marianas, Leyte Gulf & Okinawa. Includes both historical & what-if scenarios. Includes 3 counters sheets of ships & aircraft. Uses the 4th ed Command at Sea system. E.Kettler'12 1 Special Ordr NEW $32.00 COMMAND AT SEA: SUPERMARINA COUNTERS (CofA) n 2-6wks Turnarnd Counters for Supermarina, only. 1 Special Ordr NEW $11.90 COMMAND AT SEA: SUPERMARINA DATA ANNEXES (CofA) n 2-6wks Turnarnd Data Annexes for various vessels, planes & weapons for Supermarina. 1 Special Ordr NEW $11.20 COMMAND AT SEA: SUPERMARINA SCENARIOS (CofA) Bk 2-6wks Turnarnd Scenarios for Supermarina, only. 1 Special Ordr NEW $11.90 CONVOY, DEADLY WATERS (CofA) BK 0.7 First in a series of miniatures-oriented games of naval combat during World War II at the tactical & operational level. This initial game's focuses on the Gibralter convoy runs, Jan'41-Dec'42, during the critical period in North Africa. CD included with ship characteristic forms & damage cards. Designed for fast play, with minor contacts resolved with a few die rolls & others moving to tactical combat. 8hrs/turn. No counters included. M.Wright'10 1 144405 NEW $69.00 FIRES OF MIDWAY [ZIPLOCKED] (CofA) BC 2.0 2-6wks Turnarnd No box; packaged in a ziplock. Card game of War is Hell series. Depicts naval combat in the Pacific in 1942 from Coral Sea to Santa Cruz. Uses 4 decks to represent naval vessels, combat, and the elements of the islands of Midway or Guadalcanal. Can be played quickly or in a short evening as a multiplayer campaign game. '10 1 Special Ordr NEW $47.00 HELL OF STALINGRAD PARTS (CofA) BC Out-of-Print 1 107984 NEW $4.00 Box, only. Some lite scuggs on lower box edge, otherws new. MEDITERRANEAN, DESERT WAR 1940-45 (CofA) BC 2.0 Stand-alone game that also mates with War without Mercy & Brute Force to cover all of Word War II in Europe & northern Africa. Strategic level game of WWII in northern Africa using the Struggle for Europe system including the Near East, at Brigade & Div level. Also includes 1939-41 and 1943-4 scenarios covering all of Europe, and rules & scenario for the grand Campaign game of 1939-45 using all three games in the series. 30mi/hex, 2wks/turn. 560, 1 map (in 3 sections). '05 1 128935 MINT $39.00 Unpunched. Std (series) rules read & folded over. 2" crease on box cover. Otherws clean & mint. 2 Special Ordr NEW $45.00 MERCY, WAR WITHOUT... 2ND (CofA) BC 1.8 2-6wks Turnarnd Reprint with new (& nice) box art. Strategic, div/corp lvl gm of the war in the East 1941-4 using 2 maps, 8400 counters. Very nicely done graphics on counters & map. Game mates with Brute Force & the Mediterranean. R.Beyma'11 1 Special Ordr NEW $54.00 OPERATION SPARK PARTS (CofA) n Out-of-Print 1 69796 MINT $2.50 Original rules, missing cover page sheet; photocopy of pgs 1-2, 31-32 included so its complete. TOP COVER AIR COMBAT JOURNAL # 1 (CofA) Bk 0.6 w/ Spitfires Over Darwin kit for Whistling Death game adds a map of NW Australia (centered on Darwin) and a 140 counters depicting the situation in 1942-3 as the Japanese freely raided NW Australia until a full wing of Spitfires replaced the aged P-40s previously defending the area. Entire journal contains the history of the Japanese threat to & attacks on NW Australia from early 1942 thru late 1943, with a variety of defending fighters, some long obsolete, plus the Spitfires. History of the progression of the defense interspersed among 36 new scenarios. '13 1 141183 NEW $25.00 WINGS OF THE MOTHERLAND 3RD (CofA) DC* 3.2 Fourth volume in the Fighting Wings (Whistling Death) game series. Covers air combat on the Eastern Front during World War II from the German invasion to the fall of Berlin. This edition includes 48 mostly new aircraft, 2 double-sided maps, 630 counters. Includes more emphasis on air-ground combat than prior games in the series. 3rd edition rules have smoother, cleaner mechanics, 150 air combat & 60 ground & anti-shipping scenarios. 48 aircraft & 16 types of naval vessels. Received 4 Charlie Roberts award nominations in 2019. JD Webster'20 1 143092 NEW $115.00 * COMBAT INFANTRY, EASTFRONT (ColumG) BC 1-3wks Turnarnd Block system game of tactical, squad level combat on the Eastern Front during WWII; sequel to Combat Infantry WWII which covers the western front. Uses an interactive system for fire & close combat. Game includes German & Soviet battalion leverl forces in engagements from 1941-45 on the eastern front; expansion planned to include British, Italian & Japanese. Each block represents a squad within a larger platoon or company, with unit integrity being significant. Includes leaders, rifle squad, weapons (machine gun, mortor, anti-tank) units, plus armored vehicles. 100m/hex, wooden blocks, 2 geomorphic maps. '19 1 Special Ordr NEW $72.00 COMBAT INFANTRY, WESTFRONT (ColumG) BC 2.2 1-3wks Turnarnd Block system game of tactical, squad level combat. Uses an interactive system for fire & close combat. Base game includes US & German forces in engagements from 1944-45 on the western front; expansion planned to include Soviet, British, Italian & Japanese. Each block represents a squad within a larger platoon or company, with unit integrity being significant. Includes leaders, rifle squad, weapons (machine gun, mortor, anti-tank) units, plus armored vehicles. 100m/hex, 154 wooden blocks, 4 geomorphic maps. '17 1 Special Ordr NEW $72.00 EAST FRONT II / WEST FRONT II UPGRAD KIT (ColumG BC Avail Uncrtn Kit intended to upgrade sets of EF 2nd & WF 2nd manufactured 2000 or after (due to changes in block style to black Germans & a rounded style). Includes some addtl blocks, complete set of 4 newer maps, complete label set (which much be put over existing labels). New rules NOT included & must be downloaded. '06 1 Special Ordr NEW $90.00 EAST FRONT II [3RD] (ColumG) BC 2.8 1-3wks Turnarnd Redesign of earlier East Front game, now incorporating VolgaFront kit & adding northern Finland, the Caucauses, the Middle East & the Balkans to two enlarged maps (34x45" total). Blocks & labels are revised. Simple, fast playing, yet challenging game of the war in the east, '41-45, using Columbia's block system. Highly polished system is difficult only in that so many options are possible while resources in the form of supply constrains options. '06 1 Stock NEW $90.00 EAST FRONT, 1ST PARTS (ColumG) n Out-of-Print 1 61099 MINT $5.00 Rules. EURO FRONT II KIT (ColumG) BC* 3.2 1-3wks Turnarnd Revision of earlier kit now suited to East Front II/West Front II game set. Adds new diplomatic & alliance rules & revises exit zones. Adds the 1940 campaigns in France, the lowlands and Scandanavia. Includes 243 blocks, system rules & armies of all the neutrals. '06 1 Special Ordr NEW $90.00 * PACIFIC VICTORY 2ND (ColumG) BC 1.6 2nd printing. Strategic level, block-system game of the war in the Pacific during WW2. Uses an evolution of the Victory system with its lush graphics. Includes 3 discrete campaign starting points (1941,2 & 3). Allows what-if strategies such as the invasions of India or Australia. Includes 1 very nice map of the Pacific from the US west coast to India and 100 block counters. Army lvl, 600mi/hex, 3mo/turn. '18 1 145148 NEW $75.00 2018 2nd edition. VICTORY IN EUROPE (ColumG) BC 2.8 Strategic, area-move, block-style game of the second World War in Europe & northern Africa, for 2-3 players. The Axis, Western Allies and Soviet Union duke it out on land, at sea and in the air for control of Europe. Play utilizes 108 color illustrated cards for events, initiave & combat. Includes 180 wooden blocks. T.Dalgliesh, R.Draker'15 1 138993 NEW $81.00 WEST FRONT II (ColumG) BC 2.8 Redesign of this block system game of WW2 throughout France, Italy & the Balkans. This game covers the western front from Spain to Norway to northwestern Africa and the western Med (plus area boxes for other world regions) on two maps (34x45" total). Blocks & labels revised from prior version. Inlcudes multiple senarios from '43-45 with invasions, production and supply limitations. Simple yet extremely challenging. Mates w/ East Front II using Euro Front II kit. '06 1 141191 NEW $95.00 ABSOLUTE VICTORY, WORLD CONFLICT 1939-45 (Compas DC* 3.9 Large, highly strategic game of World War II around the globe (on all 7 continents), 1939-45. Comparable in scale to earlier Blitz! Covers WWII on all theaters, on land and at sea. Uses a variable scale map that better emphasizes Europe and eastern Asia and less the areas not actively involved. Includes 2500 random events that players may encounter depicting the swirling, wartime diplomacy and technological events. Combat system allows you to prioritize time, territory or casualties in each battle fought. Uses an interactive, pulse system that involves both players thruout. Includes production. 4 maps, 7 countersheets, 3 rulebooks; army/corp, air fleet, naval squadron level, 130-185mi/hex, 2mo/turn. BIG! Ben Madison, Wes Erni'17 1 143962 NEW $142.50 * BITTER WOODS, THE BATTLE OF THE BULGE 6T (Compas BC 2.0 Out-of-Print Reprint of Compass's Deluxe edition includes everything from prior editions including the expansion in one box, plus enlarged color counters, additional scenarios & an extended campaign covering the Allied counter-offensive. Rgt/brig lvl game of the Btl of the Bulge in short scenarios & longer campaign gm. Intended as a most historical simulation of this oft-gamed offensive. 2 maps, 480 5/8" counters. R.Heller'18 1 142011 NEW $66.00 BLITZ! A WORLD IN CONFLICT (Compas) BC 1.5 Stand-alone game adapting reenvsioning the World in Flames system to be played at the Army-level (rather than corp) while retaining the historical color of WIF. Covers the entire world on a large, area-move map. 394 5/8" & 3/4" counters include armies, air wings, fleets for all combatants. 6 short scenarios. Each major power has a unique set of goals, and the campaign game has no definite end point. Turns vary from 4-9mo/turn, map covers the entire world, army/fleet level, 2-5 players, hi solitaire suitabilty. D.LeLacheur, H.Rowland'15 1 Stock NEW $64.00 COMBAT! MAN-MAN COMBAT IN WWII (Compas) BC* 3.3 Solitaire game of man-to-man combat in World War II. Each soldier is represented by a large counter, with smaller markers placed on top to show morale, woulds, orders, etc. Player commands a 12-soldier squad fighting its way across Franch. German forces are managed by the game system which uses their morale and a random card draw to determine their actions. Includes 14 scenarios. 30-90sec/turn, 10yd/hex, 4 maps, 6 countersheets, 2 card decks. Ross Mortell'19 1 145161 NEW $141.48 * DECISION AT KASSERINE DESIGNER [3RD] ED (Compas) BC 1.8 Update of this HIGHLY RECOMMENDED, co/btln lvl game using the Battles for North Africa game series covering Rommel's Feb 1943 attack on the green American's just arriving in Tunisia. Tense & well balanced. Enlarged to include 2 maps, 477 counters. 2mi/hex, 12hrs/turn. A serious update of a favorite. Vance Von Borries'20 1 142553 NEW $70.00 DEVIL BOATS, PT BOATS IN THE SOLOMONS (Compas) BC Avail Uncrtn Solitaire, tactical level game of operating a squad of 4 US PT (patrol) boats in nighttime missions agains the Japanese during the summer of 1943. These fast, heavily armed boats developed their namesake reputation by showing up out of nowhere, doing great damage, then disappearing again into the night. Your team is assigned a mission, and you must navigate the enemy as well as rough seas, reefs and other random events. Each boat has 12 creweman who may be incapacitated at any time but become more skilled over time. Each boat also has various equipment systems including weapons & radios that may be disabled. Goal is to survive the summer while destroying as much Japanese shipping as possible. Be too aggressive and you may be court martialed. 1mission/day, 20missions/month. 1 countersheet. Joe Carter'21 1 Stock NEW $54.00 FALL BLAU PARTS (Compas) n Out-of-Print 1 128264 MINT $6.00 Countersheet 3, only. FALL BLAU, ARMY GROUP SOUTH 1942 (Compas) BC* 2.9 Out-of-Print Simpler, very large game of the German 1942 offensive by Army Group South in southern USSR, June-Dec 1942. Game uses classic mechanics with possible during-movement combat for mech units, and the chit-determined unit strength ala Victory in the West system. Axis has ongoing supply constraints which limits their ability to attack everywhere at once. 9 scenarios (6 use 1 or 2 maps) & 3 campaign games. 5 maps, 980 counters, 3days/turn, 6.5mi/hex, brig/div/corp level, well suited for solitaire play. G.Blanchett'16 1 137401 NEW $109.00 * FALL OF THE THIRD REICH (Compas) BC 1.4 2-6wks Turnarnd New design. Large, strategic level game of the final 2 years of the War in Europe as Allies close in on Germany. Emphasis is on mobility with multiple movement phases & limits to leaving ZOC. Can be played as a 2, 3 or 4 player game, and is well-adapted to solitaire play as well. By a yeoman designer. 2mo/turn, 30mi/hex, Div/corp/army level, 2 maps, 342 counters. Ted Racier'17 1 Special Ordr NEW $59.00 FESTUNG EUROPA, WESTERN EUROPE 1943-5 (Compas) BC 1.4 Out-of-Print Sequel to Shifting Sands. Covers the war in western Europe from the invasion of Italy in 1943 thru the defeat of Germany in 1945. Game system has been streamlined to eliminate all the many special cases. Includes Overlord scenario plus campaign game. Seasonal turns, 70mi/hex, corp/army level, 2wk/turn, 192 counters. M.Rinella'16 1 138332 NEW $56.00 FORGOTTEN LEGIONS [2ND] (Compas) BC 1.6 Designer Signature (2nd) edition of two games previously published in Wargamer Magazine, Drive on Damascus and Bloody Keren. Each shares the Battles of North Africa series rules, a lively system designed for grand tactical battles. Now in a remastered, 2 game package. Drive on Damascus covered the Commonwealth's invasion of Vichy French-held Middle East. Includes lots of color with a smallish OoB including: armor advantages, air, artillery, flotillas, commandos, garrisons & mountain units. Bloody Keren covered battles for Italian East Africa, 1941-2. 2-4days/turn, 3-7.75mi/hex, Co/btln/brig level, 4 maps, 2 countersheets. Vance Von Borries'18 1 131692 NEW $62.00 FORTRESS EUROPA 4TH (Compas) BC 2.0 Signature edition updates from earlier AH & Jedko editions. Covers D-Day to V-Day in Europe using an evolution of the Russian Campaign system. Div level. Allows allied invasion beach selection, and covers the campaign rather intelligently. 1.5maps, 3 countersheets, 25mi/hex. This edition enlarges the map & counters, and incorporates errata. John Edwards'19 1 144438 NEW $66.00 FRANCE 1944, ALLIED CRUSADE IN EUROPE 2D (Compas BC* 3.4 Updated, Signature edition of this game originally published by Victory Games. Simpler, fast playing game of the campaign in France, July 1944-May 1945. Interactive turn sequence, air power, step losses, special Bulge & Market-Garden rules. This edition remastered & updated and can be linked with a future eastern front companion game (East Front, Russia 1944). Adds new Falaise Gap intro & Market-Garden scenarios, and extends game to end of war. Mounted map, 2 countersheets, 20mi/hex, div/corp level. High solitaire suitability. Mark Herman'20 1 141096 NEW $57.00 * GUAM, RETURN TO GLORY (Compas) BC 2.8 Temp OoP/OoS Company-level game of the US invasion of Guam with the intent to recapture the island from 18,500 Japanese in July 1944. Second game in the Marianas Campaign series, and uses the Company Scale (CSS) game system. Lengthy & large game due to the low scale and huge number of forces involved. 1056 counters, 4 maps. Adam Starkweather'17 1 Special Ordr NEW $99.00 INTERCEPTOR ACE, AIR DEFENSE OVR GERMANY (Compas BC 2.6 Out-of-Print Solitaire, low level tactical game covering daylight air defense over Germany, 1943-44. Player is placed in any of 30 models of daylight fighters tasked with stopping the American bomber offensive and their fighter escorts over the course of days & weeks. Emphasis is on the pilot's (player's) experience & skill development over time. Uses the Hunters (Night Fighter Ace) game system. 1 countersheet, 60 cards, individual aircraft & crew members. Gregory Smith'19 1 144784 NEW $77.00 LA BATAILLE DE FRANCE, 1940 (Compas) BC 1.6 Out-of-Print 2nd game using the War Storm game system of company-level tactical combat early in World War II. This game covers actions during the German invasion of France & the Low Countries in May 1940. Game system emphasizes the role of officers in activating & coordinating units' actions4 geomorphic boards, 4 countersheets, 12 scenarios, 150-200m/hex, 12-15min/turn, 150-200m/hex. JC Cebrian, N.Eskubi'15 1 121881 NEW $57.00 LEBENSRAUM, WAR FOR EUROPE 1941-5 2ND (Compas) BC 1.6 Going OoP Massive update by original designer of TWO highly strategic, modest complexity games of the war in Europe during WWII: namesake Lebensraum and mating West Front. Game begins in June 1941 and continues to the end in 1945. Each major campaign scenario can be played in isolation, or the complete grand campaign. Army-level units, with an emphasis on leadership, production, air & naval support & partisans. 3mo/turn, 50mi/hex, 3 maps, 640 counters. Stephen Newberg'18 1 133123 NEW $71.00 LION OF JUDAH, WAR FOR ETHIOPIA 1935-41 (Compas) BC 1.4 Game of the two campaigns in Ethiopia before & during WWII: Italy conquers Ethiopia in 1935-6, then British forces conquer Italian forces in 1940-1. Rgt/Brig/Div level, with irregular unis, armor, air & HQ. Political events represented via random events. 352 counters, 1mo/turn, 75km/hex. Well suited to solitaire play. Javier Romero'18 1 139400 NEW $53.00 LITTLE LAND, BATTLE FOR NOVOROSSIYSK (Compas) BC 2.5 First in an intended Nemesis game system covering battles on the Eastern Front during WWII. This game covers the battle for Novorossiysk, a port east of the Kerch Straights, following a surprise Soviet invasion there, Feb 1943. In a sort of free-for-all, both sides scramble over much of the map to achieve their objectives. 2hrs/turn, 500yd/hex, co/pltn level, 2 maps, 8 counterhseets, 4 scenarios, 2hrs/turn, 500m/hex, company level. Adam Starkweather'19 1 139069 NEW $99.00 NIGHT FIGHTER ACE, AIR DEFENS OF GERMANY (Compas BC 2.5 Solitaire game of grand tactical plane-plane air combat over Germany during World War II. Based on The Hunters game system, this game creates a narrative around the pilot (player) seeking to increase his prestige, skills & rank - and live to fight another night. Each turn represents several days time, during which missions are flown to intercept British night bombers. Includes 32 nightfighter models representing Bf-109s, Ju-88s, Do-215/217, He-219 and Ta-154s. Players must cover 7 operational areas covering Germany & its approaches. Optional rules provide for a 2+ player game. 1 counterseet, 16 dbl-sdied aircraft display mats, 100 cards. Gregory Smith, Brien Miller'18 1 138355 NEW $77.00 OPERATION SKORPION (Compas) BC 1.3 The Allies' May 1941 Brevity offensive failed to relieve Tobruk but did leave them in control of the key Halfaya Pass, allowing them to harass the Germans from the south. Rommel quickly responded with a plan to send 3 panzer battalions to the rear of the pass to capture it. Enemy unit strengths are unknown until combat, and supply units can increase fighting strength. British Matildas as well as artillery are strengths. R.Heller'13 1 108050 NEW $37.50 OSTKRIEG, WWII ON THE EASTERN FRONT (Compas) BC 1.4 Out-of-Print Point-Point move, strategic level game of the war in the Soviet Union during World War II. Uses the Pacific Tide game system. Includes a solitaire game system. Combat & production are cardbased. 1yr/turn with multiple segments, army level, high solitaire suitability. Mitchell Ledford & Gregory Smith'20 1 141099 NEW $45.00 PATHS TO HELL, BARBAROSSA, JUNE-DEC 1941 (Compas BC 2.0 Game of tactical combat during the first year of the German invasion of the USSR, June - Dec 1941 using the War Storm game system previously used in Las Barricadas. Key dynamic is leadership, which allows unit activation (required to do most actions) & coordination. 4 maps & 8 overlays, 5 countersheets, 13 scenarios. 12-15min/turn, 150-200m/hex, sqd/company level, suitable for solitaire. J.C.Cebrian, N.Eskubi'16 1 134863 NEW $57.00 RUSSIA BESIEGED 3RD: PLAYERS' GUIDE (Compas) Bk 0.6 Out-of-Print 64pg booklet detailing the evolution of this game, plus strategy, variants & optional rules. Includes a half-countersheet with a Rudel counter, fortifications, a Spring 1941 invasion scenario, and an historical variant scenario. Also includes errata counters. Includes examples of play, analysis of mechanics & strategy. '20 1 143574 NEW $39.00 RUSSIA BESIEGED DELUXE [3RD] (Compas) BC* 2.9 Nicely produced corp/army level game of the war in the east, 1941-5. Includes production and step reduction. 528 counters, 2 maps, 2Mo/turn, 32mi/hex. This edition includes the prior expansion kit, refined scenarios, updated artwork, and 5/8" counter size. A.Lupinacci'18 1 145160 NEW $79.99 * TINIAN, THE FORGOTTEN BATTLE (Compas) BC 2.0 Game of this lesser-known battle overshadowed by the invasions of Saipan & Guam. Third game in the Company Scale series of games of island invasions in the Pacific during World War II. This covers the well-planned and executed US invasion that lasted a mere 9 days. Includes 3 scenarios (first day, 2 days of securing the north of the island, final 3 days, plus 3 campaign games. Includes 1 map, 4 countersheets. Ross Mortell'19 1 Special Ordr NEW $76.00 WAR, EUROPE 1939-45: EXPANSION KIT (Compas) BC 1.4 Expansion kit for The War, Europe 1939-45. Adds 12 new scenarios, including some hypotheticals such as had Germany not declared war on the US in 1941 & the invasion of Switzerland, plus others focused on specific areas of the war (such as Arctic Convoys, Kursk or Stalingard). Added rules provide for hidden buildups (allow The Bulge to occur), French & Soviet Surprise rules; solitaire diplomatic rules, and 49 variants. Includes 336 counters, new scenario & rules booklets. Ernie Copley'18 1 127656 NEW $69.00 WIND, WAR IN THE..., BTL FOR ATTU 1943 (Compas) BC 1.0 Out-of-Print Covers the American invasion of Attu Island in the the Aleutian Archipelago, Alaska, seeking to recover this barren island from the Japanese who captured it at the time of Midway. What was to be a simple, week-long mop up turned into a month-long, meat grinder under brutal weather conditions tho the Japanese were seriously outnumbered. Includes 3 scenarios focused on key parts of the battle, plus the campaign. 1day/turn, 400yd/hex, company/pltn level, 246 counters, with rules for solitaire play. M.Nagel'16 1 134861 NEW $45.00 WWII COMMANDER, BTL OF THE BULGE (Compas) BC* 3.0 First in an intended series of fast-playing, area move games of World War II in Europe. Covers the Battle of the Bulge offensive in Dec 1944. Fast playing, regt/div level game that is a good game for beginners. Uses an activation system. Includes mounted map, 2 countersheets. 1day/turn, ~15mi/area. John Butterfield'20 1 143094 NEW $50.00 * MACARTHUR, ROAD TO BATAAN 2ND #90 (Com_PW) n n 0.8 Out-of-Print Mag & Game. Includes errata/variant counters for: On to Paris (4), Absolute Victory (4), Storming the Reich (4), Proud Monster (1), Balance of Powers (1), Fall Third Reich (1), Empires & Alliances (2), War in Wind (9). Colorization & upscaled reprint of this game of the Japanese invasion of Luzon, Phillipines, in the Winter 1941. Small Japanese force must sieze control of a large island with its key facilities intact from an ill-equipped but much larger garrison. 3days/turn, div/regt level, 11km/hex, 300 counters. Units were previously smaller scale. Graphic quality is now up to snuff. J.Green'18 / ARTICLES ON: Preview of CPS Europe in Turmoil; Concentration in Warfare; Review of TPS Midway 1942; Forgotten Legion scenariowith significant German intervention in Iraq 1941; 9 Days of Hell, 2-map scenario for CPS Guam; Battle of Hondschoote, Sept 1793, during a siege of Dunkirk; Previews of CPS Lebensraum & TPS Stalingrad, Verdun on the Volga; Updated Errata for Burning Mountains 1916. 1 133602 NEW $43.00 RISING SUN OVER CHINA, SINO-JAP WAR # 83 (Com_PW n n 0.9 Mag & game. Game of the Japanese invasion of China beginning in July 1937 thru the beginning of WWII in the Pacific (Dec 1941). 50mi/hex, div/corp level, 1mo/turn, 234 counters. Simpler game system. 4 short scenarios plus campaign. J.Gorkowski'16 / ARTICLES ON: Review of DG Tobruk #278; Strategy in CPS On to Paris!; Reviews of A Bold Fight, DG Minsk '44 #22, GMT Bloody April, VPG In Magnificent Style, CPS Paths to Hell, GMT Mr Madison's War, ACG Strike of the Eagle; Japan in China, 1937; Analysis of CPS Lamps Are Going Out, WWI; 1 138359 NEW $44.00 FALL OF TOBRUK, 1ST (Confli) FB 1.5 Out-of-Print Tac/op lv gm of Gazala battles, May-June'42. Simple, colorful gm. F.Chadwick'75 1 1095 EXCELL $30.00 Unit abbreviations page of rules annotated in colored pencil w/ equiv numerical unit ID; otherws EX. BENEATH THE MED, REGIA MARINA AT SEA (Consim) BC 2.3 Solitaire game (with multi-player & tournament rules) of the Italian submarine fleet during World War II. Player commands one of many types of Italian submarines in missions on the Mediteranean Sea and elsewhere. Goal is to complete missions and survive until Italy surrenders in 1943. Uses The Hunters game system. Includes 480 named targe vessels. Gregory Smith'20 1 144462 NEW $37.00 HUNTED, THE..., TWILIGHT OF U-BOATS 43-5 (ConSim BC 2.4 Solitaire, tactical game of the U-Boat war after the point where the U-Boats became the hunted rather than the hunters due to allied technological & logistical advancements. Uses The Hunters game system, and can be melded into earlier The Hunters game to model actions over the entire war. Player commands a U-Boat, and still must attemp to destroy Allied shipping. But the player will find the going very difficult, and staying alive an iffy proposition over multiple missions thru the 1943-45 period. 11 major U-Boat designs are included, with their systems in great detail. Patrols may be assigned in the Arctic, Atlantic, S Atlantic, Indian Ocean, Caribbean and the Pacific. 2 countersheets. Gregory Smith'20 1 141328 NEW $35.00 HUNTERS, THE... 3RD (Consim) BC 1.6 2020 reprint. Detailed & popular solitaire game of tactical U-Boat combat in the first 5 years of WWII. Game represents 8 u-boat types engaging in 9 types of patrol assignments against hundreds of historical targets, with responses from escorts, convoys & aircraft deployed against them, night & day. Campaigns allow for crew advancement & promotion, and multi-player & tournament options are included. Akin the B-17 and B-29 in that the player must manage all aspects of the u-boat as it pursues its mission and absorbs damage. Includes 140 counters, 4 uboat display mats (dbl sided). Gregory Smith'20 1 143519 NEW $26.00 SILENT VICTORY, US SUBMARINES PACIFIC 2D (Consim BC 2.4 Reprint of this solitaire game of US submarine warfare against Japanese shipping & warships thruout WWII in the Pacific. Uses the highly popular Hunters game system to represent actions in the Pacific. On a submarine mission, you must destroy as many enemy ships as possible while advancing your crew quality and recognition; oh, and make it home alive. Mission type varies but each provide an imersive experience of commanding an American sub,complete with unreliable torpedos but skillful crews. 7 fleet commanders are represented, and several patrol zones as well including Midway, the Solomons, and the waters off Japan & China. All your actions must be a wise choice given your capabilities as well as those of your advesaries. 6 classes of submarine and 720 target vessels are represented. Includes sub-sub engagements, aircraft, multi-player & tournament rules, and more. 2 countersheets, 1 map. Gregory Smith'20 1 143239 NEW $42.00 2020 2nd Ed. ASL:AFRIKAKORPS, EL GUETTAR STAKES (CRI) zl 0.2 Out-of-Print 8 scenario kit covers actions between US & British troops v Germans at El Guettar & along the Gafsa-Gabes road outside Tunis. '10 1 98867 NEW $12.00 Last copy. ASL:ALL AMERICAN! 82ND AIRBORNE PARTS (CRI) n Out-of-Print 1 50325 NEW $1.00 TEC/Allied Fire chart, only ASL:BUSTING THE BOCAGE 3RD (CRI) Fo 0.4 Out-of-Print 3rd ed has remastered map & revised scenario pak. Scenario pack w/ a map from Normandy, Pointe du Hoc, plus 6 scenarios covering the US 2nd Rangers struggle to push thru the hedgerows of bocage country in Normandy shortly after D-Day, 1944. '07 1 145239 MINT $15.00 ASL:DZERHEZINSKY TRACTOR WORKS (Cri) n 0.6 Out-of-Print Platoon Ldr v2 campaign scenario pack covering the 37th Guard's defense against 14th & 24th Pzr & 305th Inf during mid-Oct. 1942 during the btl for Stalingrad. 4 campaign scenarios including a solitaire one, plus full sized color, professionally printed map. '98 1 31221 NEW $20.00 ASL:EURO-PACK II, BTL OF THE BULGE (Cri) n 0.2 Out-of-Print Set of 8 scenarios focusing on battles in Belgium during the Battle of the Bulge. '98 1 74327 NEW $15.00 Last copy. ASL:EURO-PACK V, EASTERN FRONT (Cri) n 0.3 Out-of-Print 8 scenarios covering action on the Eastern Front from 1941-3. '99 1 47752 NEW $12.00 ASL:LEATHERNECK CAMPAIGN PACK 3 (CRI) zl 0.4 Out-of-Print Scenario kit providing 8 scenarios involving US Army units together with US marines in the all the pacific theatre. '99 1 59789 NEW $16.00 Last copy. ASL:ORDEAL BEFORE SHURI, BTL OF OKINAWA (CRI) Fo 0.6 Out-of-Print Scenario pack focused on the fight for Okinawa, 1945. Includes 8 scenarios, & color map. '99 1 132298 < NEW $33.00 Slight 1" dog-ear on folio cover. Otherws new & shrinkwrapped, & right out of the time warp. Last copy. ASL:RETRO PAK III (Cri) Fo 0.3 Out-of-Print Third of a series of old & good scenario reprints plus some new ones, all focused on straight forward firefights. 8 scenarios. '12 1 101741 NEW $14.00 Last copy. ASL:ROUT PAK II (CRI) zl 0.2 Out-of-Print Add-on kit allowing play of 10 scenarios from a wide variety of theatres. '96 1 31844 NEW $15.00 Last copy. ASL:ROUT PAK III (CRI) zl 0.4 Out-of-Print Add-on kit providing 8 scenarios from a wide variety of theatres. including Marine Jaegers, Zionists in the Warsaw Ghetto, & the Spanish Blue Division. '98 1 75722 NEW $12.00 ASL:SCOTLAND THE BRAVE II (CRI) Fo 0.6 Out-of-Print 10 scenario campaign kit covering more of the battle of Epsom between an untested Scottish division & elements of 3 SS divisions. Links with prior StB I kit for a large battle of Normandy. 1 39377 NEW $29.00 Last copy. ATS: BERLIN, FUHRER'S BUNKER PARTS (Cri) n Out-of-Print 1 105946 NEW $1.00 Zoo Flak Tower map 2 105944 NEW $1.00 Unit counter key & variant symbology key 3 105940 NEW $2.00 Rear folio coversheet (with situation & product text). 4 105949 NEW $5.00 Anhalter RR Station map, only 5 105945 NEW $1.00 Burned out Reichstag postcard 6 105941 NEW $2.00 Tables & CRT sheet 3/4 (v3.7), only. ATS: BERLIN-RED VICTORY: FUHRER'S BUNKR (Cri) zl 1.0 Out-of-Print ATS kit with 2 new maps that links to B,RV and focuses on Hitler's bunker. Lots of intense, urban close quarters combat between well armed survivors. 15 scenarios, 280 marker counters. '09 1 91542 NEW $35.00 ATS: HILL OF BLOOD, MAMAYEV KURGAN (Cri) zl 0.8 Out-of-Print 15 scenario ATS module covering actions in Stalingrad as the Soviets fiercely defend Mamayev Kurgen, the high mound above the core of Stalingrad. Includes 508 unit & marker counters, historical map. '13 1 100645 NEW $49.00 ATS: OMAHA WEST [2ND] (Cri) Fo 2.1 Out-of-Print Update/reprint of this large Adv Tobruk system game of the struggle for Omaha beach on D-Day. Three maps (6') show the beachhead up to 1mi inland at 50yd/hex. Begins with initial beach landings. 3 maps, 1200 counters, 16 scenarios. A HUGE game. Req only rules & std play aids to play. '12 1 101735 NEW $59.00 ATS: POINTE DU HOC (Cri) zl 0.5 Out-of-Print ATS kit covering the 2nd Rangers assault against the cliffs at Pointe du Hoc in support of the Normandy landings. 6 scenarios, counters & map. Requires Bloody Omaha for play. '09 1 90694 NEW $22.00 ATS: SHOUT FOR PIATS (Cri) zl 0.6 Out-of-Print Port to ATS of the earlier ASL update of still earlier Scotland the Brave II kit, covering actions by the Scots units during Normandy. Historical map, 424 new counters & historical images in 12 scenarios. '13 1 105813 NEW $50.00 Last copy. ATS: TOBRUK TANK TACTICS GUIDE PARTS (Cri) n Out-of-Print 1 85342 EXCELL $2.50 Map BG-3 only. Some creasing at edge of map. RUDDER'S LINE PARTS (CRI) n Out-of-Print 1 90114 NEW $2.00 Map set (2pcs), only. 2 90117 NEW $2.00 Playing Aide Card, v1.5. (Shows Move costs, off & deff total determination, etc.) AACHEN, FIRST TO FALL (DecGms) Fo 0.4 Out-of-Print Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the fierce battle for the first German city to be assaulted by advancing Allied forces, Oct'44. Btln/rgt lvl. '10 1 139576 NEW $19.00 ADVANCED PACIFIC THEATRE OF OPERATNS (DecGms) LB* 3.3 Out-of-Print Thoroughly revised, reworked & enhanced game of WW2 thruout the Pacific theater at a strategic scale but now with extensive & researched detail. Covers from the Japanese invasion of China in 1937, the Soviet-Japanese clash in 1939, to all of the War in the Pacific thru 1945. Can be linked with Adv European Theatre of Operations. Includes 2 full sized maps of of Asia & the Pacific, 1680 counters including counters for every capital ship & most aircraft types, more detailed production model, and many scenarios. '09 1 127758 NEW $99.00 * AFRICA ORIENTALE ITALIANA (DecGms) zl 0.8 1-3wks Turnarnd Kit for both Adv Euro & Adv Pacific Theatre of Operations. Begins with Italian invasion of Ethiopia in 1935 and continues thru the Middle East into WW2. Includes a map of India & the India Ocean so as to mate with APTO, & a map of Spain & the Atlantic to mate with AETO. 280 counters (including an AETO upgrade to aircraft). '09 1 Special Ordr NEW $25.00 ATLANTIC WALL 2ND (DecGms) GB* 6.0 Substanative update & expansion of this detailed grand tactical game of the D-Day invasion & the two months of fighting for Normandy. Covers the whole period from the actual invasions to the Allied breakout in August (234 turns!). Now includes 7 (+2) maps, 4480 counters (+2480) from Normandy (D-Day to Falaise), June-Aug 1944. The beach invasions can be played solitaire. Includes many specialized unit types as well as the tough bocage in the area. 3 intro 1-map scenarios, 3 multi-map scenarios, plus campaign. The amphibious assault is played on a special map & can be played as a solitaire game of its own. Airborne assault also receives special treatment. Third game in DG's Grand Operational Sim series (following redesigns of Highway to the Reich & Hurtgen Forest). Original design by J.Balkoski'78; '14 1 144683 NEW $164.00 * BATTLE STATIONS, BATTLE STATIONS! (DecGms) zl 0.8 1-3wks Turnarnd Simpler miniatures-oriented game of fleet-level naval combat. Designed to play very quickly, allowing larger fleet actions among the 8 major combatants of WW2. Includes 120 counters. Scenarios include Platte River, Motevideo, Punta Stilo, Cape Spartivento, Sinking of the Hood, Sinking of the Bismarck, Java Sea, Cape Esperance, Komandorski Is, Surigao Strait. '06 1 Special Ordr NEW $22.00 BEYOND THE URALS (DecGms) zl 0.5 1-3wks Turnarnd Corp/army level game of a what-if from WW2: What if the Germans had captured Moscow in '41 but the USSR fights on from the Urals. Smaller gm w/ 176 counters, 20mi/hex, 1wk/turn. '02 1 Special Ordr NEW $18.00 CACTUS AIR FORCE, AIR WAR OVER SOLOMONS (DecGms) Fo 0.3 1-3wks Turnarnd Small, simpler game in the Mini game series. Game of the air campaign over the Solomon Island chain & for Guadalcanal, Sept-Nov 1942. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Play focuses on positioning bombers over key targets, and achieving air superiority with fighters. Each aircraft type individually depicted. Sml map, 40 counters, 18 cards. J.Miranda'13 1 Stock NEW $11.50 CAULDRON, BATTLE FOR GAZALA (DecGms) Fo 0.4 1-3wks Turnarnd Update of SPI folio game. Rommel does an end run around the Gazala defenses, culminating in a large armored battle at The Cauldron. '10 1 Special Ordr NEW $19.00 CHERKASSY POCKET, ENCIRCLEMENT AT KORSUN (DecGms HC 1.2 1-3wks Turnarnd Btln/brig level game of the bitter battle of Korsun Pocket, winter 1944. A fast moving slugfest covering 23 days using the Berlin '45/Wave of Terror game system by the same designer. 4 scenarios, 1.25mi/hex, 24hr/turn, 520 counters. J.Desch'01 1 Special Ordr NEW $37.00 COBRA, THE NORMANDY CAMPAIGN 4TH (DecGms) BC 1.3 Game of the Allied D-Day landings thur their Cobra offensive that led to the breakout from Normandy after the D-Day landings, 6 June - 26 August 1944. Boxed update of game last published in S&T #251, and previously published by SPI. Victory is based on whether an Allied breakout occurs, and on relative casualties. Includes 2 scenarios (D-Day & buildup, and Cobra) as well as campaign. Div level, 2mi/hex, 1day/turn, moderately complex, medium solitaire suitability. '19 1 137107 NEW $45.00 New but not shrinkwrapped. CRUSADER, BATTLE FOR TOBRUK (DecGms) Fo 0.4 Update of SPI folio game. Covers the surprise & quixotic Allied Nov'41 offensive aimed at relieving Tobruk. Btln/rgt/brig level. '10 1 138248 NEW $18.00 D-DAY AT IWO JIMA (DecGms) BC* 3.3 Solitaire game of the initial invasion at Iwo Jima. Fourth in the D-Day At game series. Player commands the US Marine 5th Amphibious Corp consisting of 3 divisions as it seeks to wrest one of the Japanese home islands from the Japanese defenders during a brutal 5-week campaign. The Japanese changed their tactics by defending the island in depth, prepared to fight to the last man. Includes 5 scenarios & campaign game. 528 counters, 55 event cards. Joe Youst, John Butterfield. '18 1 144689 NEW $67.00 * D-DAY AT OMAHA BEACH 2ND [PC CD-ROM] (DecGms) JC 0.3 CD-ROM, req Windows 2k+, DirX, 512mb RAM, min VGA. Computerized port of this popular solitaire game of the first day on Omaha Beach as the US 1st & 29th Inf Divs land under intense fire & struggle to form a viable beachhead. Combat system emphasizes using the right weapons & tactics. Also playable by two players cooperatively, each controling one of the two US divisions. Two scenarios cover the first 2 hours & the fight for the high ground; the campaign covers the entire day. 15-30min/turn, company level, 275yd/hex. J.Butterfield'15 1 136761 NEW $23.00 D-DAY AT OMAHA BEACH 3RD PARTS (DecGms) BC Out-of-Print 1 131979 EXCELL $5.00 Box, only. Has a minor crease along one long box btm edge. Otherws new & clean. D-DAY AT OMAHA BEACH 3RD UPDATE KIT (DecGms) zl 2.0 1-3wks Turnarnd Update kit containing 3rd edition (2017) map & rulebook intended to bring 1st or 2nd edition games up to current printing. '17 1 Special Ordr NEW $25.00 D-DAY AT OMAHA BEACH 4TH (DecGms) BC* 3.0 Avail Uncrtn 4th edition (2020) reprint of this solitaire (& cooperative 2-player) game of the first day on Omaha Beach as the US 1st & 29th Inf Divs land under intense fire & struggle to form a viable beachhead. A diceless combat system emphasizes using the right weapons & tactics. Event cards punctuate the action and control German strategy (in the solo version). Two scenarios cover the first 2 hours & the fight for the high ground; the campaign covers the entire day. 352 counters, 1 map, 55 event cards. 15-30min/turn, company level, 275yd/hex. 3rd edition added updated rules & a mounted mapboard. J.Butterfield'20 1 Stock NEW $62.00 * D-DAY AT PELELIU 2ND (DecGms) BC* 3.2 2018 2nd edition. Solitaire game of the US amphibious assault on Peleliu Island to secure a strategic airbase. Player commands a US marine division against 10,000 entrenched Japanese. Uses the same system as the popular & earlier D-Day at Omaha Beach & D-Day at Tarawa, with many enhancements. Can be played cooperatively by 2+ players. 352 counters, 55 cards, 3 scenarios. J.Butterfield'18 1 143781 < NEW $54.00 * Modest corner ding to one box cover corner, and a slight ding to another. Otherws new & shrinkwrapped. 2 144688 NEW $59.00 * D-DAY AT TARAWA 2ND (DecGms) BC* 3.0 2017 2nd edition. Solitaire game of the US 2nd Marine's amphibious assault on Tarawa, Nov. 1943, to secure a strategic airbase. Uses the same system as the popular D-Day at Omaha Beach. This game adds rules covering LVT landing craft, movement thru coral reefs, night infiltration, Japanese tanks & US combat engineers. 4 scenarios including the initial landing, establishing a beachhead, an attempt at a 2nd day caputre, and last 2 days of the invasion. Includes 352 counters, 55 cards. J.Butterfield'17 1 143415 < NEW $55.00 * Box btm has very minor, almost unnoticable abrasions & indentations as several places on box btm. Components new & unused. 2 145008 NEW $59.00 * D-DAY AT TARAWA 2ND PARTS (DecGms) BC Out-of-Print 1 140433 < NEW $6.00 Box btm has a mild crease extending from one box btm corner and along a long edge. Otherws new & entirely serviceable for storage. D-DAY AT TARAWA 2ND: UPDATE KIT (DecGms) zl 2.0 1-3wks Turnarnd 2017 2nd edition update kit, with revised map & rules, intended to bring 1st edition copies up to current standards. '17 1 Special Ordr NEW $25.00 D-DAY AT TARAWA [PC] (DecGms) JC 0.3 PC (Windows 2000+, 3GB RAM) port of this solitaire game of the US 2nd Marine's amphibious assault on Tarawa, Nov. 1943, to secure a strategic airbase. Uses the same system as the popular D-Day at Omaha Beach. This game adds rules covering LVT landing craft, movement thru coral reefs, night infiltration, Japanese tanks & US combat engineers. 4 scenarios including the initial landing, establishing a beachhead, an attempt at a 2nd day caputre, and last 2 days of the invasion. '17 1 144782 NEW $22.00 D-DAY QUAD DELUXE [2ND] (DecGms) BC 2.4 Deluxe update & reprint of four games previously published separately as folios, now packaged as a single quadragame with mounted board. Together, the games cover the whole of the D-Day landings using a simpler, folio-style game system. Includes Gold & Juno Beaches, Omaha Beach, Sword Beach, & Utah Beah. Includes scenarios for each of the separate beaches, then two for the American & the British beaches, and the full 4-game campaign. 400 counters, mounted map, btln/regt/brig level.'20 1 144152 < NEW $45.00 Has 2" creases extending from 2 box btm corners. Otherws new & shrinkwrapped. 2 144158 NEW $48.00 DAI SENSO! (DecGms) LB* 2.8 Going OoP Sister game to Totaler Krieg (mating with its 2nd ed), and covering the war in Asia during WW2 1941-5. Covers battles & campaigns from Mongolia to the South Pacific, and the final battle for Japan, using the Totaler Krieg system. Includes 2 maps, 560 counters, 200 cards. '11 1 120227 NEW $90.00 * DAI SENSO! PARTS (DecGms) LB* Out-of-Print 1 104020 NEW $10.00 * Box, only. Clean. DESERT FOX 1940-43 DELUXE [3RD] (DecGms) BC 2.4 Boxed update of this of this acclaimed btln level game of the war in northern Africa, 1940-43, from Libya to Egypt to Tunisia & now including Algeria. Uses large movement factors, allows multiple forms of combat plus defensive reaction, specialized units, and more detailed air system. Now integrated w/ Trail of Fox, adds a new Algerian map, & revises maps & OoB. 19 years in the making. 10mi/hex 1mo/turn, rgt/brig/div level, 6 maps of varying sizes, 560 counters. 48 event cards. R.Berg, D.Niles, S.Copley, C.Perello'19 1 142826 NEW $75.00 DRIVE ON MOSCOW 2ND (DecGms) zl 0.8 Update in ziplock format of game previously published in S&T 244, here with updated rules & graphics plus revised German OoB. Simpler, operational level game of the final German attempt to sieze Moscow in 1941. Covers the time from 1 Oct thru 7 Dec., from Kursk to Kalinin. 7.5mi/hex, div level, 1wk/turn. 2maps, 352 large counters. Joseph Miranda'17 1 144168 NEW $37.00 DRIVE ON STALINGRAD, 3RD (DecGms) BC 1.4 Out-of-Print Major rethinking and graphic upgrade of this previously flawed game of the German Summer 1942 drive on Stalingrad & Caucauses using the PzrGrp Guderian system. Redsigned with insight into the weaknesses of original design and the failure of games to follow history. 2 scenarios & campaign. 420 counters, 2 maps. 16mi/hex, 1wk/turn, rgt/div level, with untried units. Ty Bomba, Brad Hessl'02 1 127459 MINT $60.00 Mildly concaved crease on box cover paralleling 2 side edges. Sml seam tear repaired. Creases extending from 2 box btm corners. Otherws very clean. 2 109232 NEW $65.00 EAGLE DAY, THE BATTLE OF BRITAIN (DecGms) Fo 0.3 Small, simpler game in the Mini game series. Strategic level game of the key part of the Battle of Britain. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards, group/wing scale. J.Miranda'13 1 144705 NEW $10.49 EL ALAMEIN, ROMMEL AT ALAM EL HALFA (DecGms) Fo 0.4 Folio game of Rommel's attack at Alam El Halfa, immediately after his victory at Gazala, August 1942. Attempting another sweeping attack, Montgomery awaits with concentrated armored and antitank forces forewarned by Ultra intercepts. Uses the Fire & Movement game system, making support elements important. 100 counters, btln/regt/brig level, 1.5mi hex. '16 1 139831 NEW $19.00 EUROPE, WAR IN... V3.0 [PC CD-ROM] (DecGms) Fo 0.8 1-3wks Turnarnd CD-ROM & 68pg, well documented rules manual. Third, Windows XP/Vista/7 version of this PC version of the grand old SPI monster game of war thruout Europe. Has many qualities paralleling the original: simple yet functional systems & graphics, fun, with lots of potential for fun. Elaborates on various areas w/ 20 new options, and is a full game system including scenario editor. Requires 2-3 human players; no AI included. Can be played by email. K.Lean'09 1 Special Ordr NEW $49.00 GERMANY, BATTLE FOR... DELUXE 4TH (DecGms) BC 2.5 Deluxe update of this unique game of the last year of the 3rd Reich. One player takes Soviets & western Germans, the other the western Allies & eastern Germans. Great, simple, RECOMMENDED game for beginners & experts alike. 4th edition overhauled with mounted map that extends the playing area eastward; uses larger & thicker counters; includes both the original & revised countersets plus new supply counters; and the rules are in color. J.Dunnigan, Donald Johnson'21 1 145019 NEW $45.00 HEROES OF TELEMARK, COMMANDO RAID NORWAY (DecGms Fo 0.3 1-3wks Turnarnd Solitaire game of the British SOE (special forces) to sabotage the German heavy water (atomic) weapon program in Norway during World War II. You recruit SAS teams, then execute a sabotage mission. Sml map, 40 counters, 18 cards. '19 1 Stock NEW $11.50 HIGHWAY TO THE REICH 3RD (DecGms) LB* 3.4 Decision Games' colorized, updated & substantial revised 3rd Ed. of this classic & HIGHLY RECOMMENDED, tense, company-level game of Operation Market-Garden, Sept.1944. Very suitable for team play. Game system focuses on morale & firepower as key variables. This edition uses movement impulses by formation, redrawn & colorized maps w/ adjusted scale, procedures adj to speed play. 2520 counters, 4 maps. 600m/hex, 3hr/turn, 7 scenarios plus campaign. '08 1 124033 NEW $119.99 * 3rd edition. IWO, BLOODBATH IN THE BONINS (DecGms) Fo 0.4 Out-of-Print Solitaire folio game of the bitter battle for Iwo Jima, Feb-Mar 1945. The Japanese had prepared well for an expected invasion with a reinforced garrsion & miles of tunnels thruout the island. And they focused their efforts on inflicting casualties on US forces rather than wasting effort on large counter-attacks. Includes 2 player rules. 100 counters, 300m/hex, btln level. '13 1 141435 NEW $39.00 Last copy. KASSERINE, BAPTISM OF FIRE 3RD (DecGms) Fo 0.4 1-3wks Turnarnd Update of SPI folio game. Rommel launches a strike with 2 Pzr divs against overextended & inexperienced Americans in Tunisi Feb 1943. '10 1 Special Ordr NEW $19.00 KRIEG! WORLD WAR II IN EUROPE 1ST (DecGms) BC 1.8 Out-of-Print 2-3 player, strat lvl, modestly simple gm of WW2 in Europe & N.Africa. Intended to be a players' game using special event cards to liven the action. 2 maps, 420 counters, corp/army lvl. S.Kosakowski'96 1 120050 MINT $25.00 Includes 20 errata counters but not errata text. 2 16116 MINT $28.00 1 panel dinged so as to crease box top & btm; 4 btm corners scuffed. Unpunched. LAND WITHOUT END (DecGms) BC 1.0 Out-of-Print Simpler, strategic level game of Op Barbarossa, June-Dec 1941. The Germans must press their offensive to a decisive victory by early December by capturing key cities. The Soviets are definitely on the defensive, but have opportunities for stinging counterattaccks. Div/corp level, 700 counters. 20mi/hex This is a re-thinking of Proud Monster 1st. '08 1 128926 MINT $20.00 Box btm concaved along 1-1/2 sides, with some edge abrasions & minor repairs. Contents unpunched & unused. LAND WITHOUT END PARTS (DecGms) n Out-of-Print 1 128927 MINT $3.00 Rules, only. 2 128928 MINT $1.00 German TRC & Reinf Chart, only. LENINGRAD 2ND (DecGms) HC 0.6 Out-of-Print Graphic update of this smlr gm of Army Group N's drive on Leningrad from 22 June - 13 Spt '41. '93 1 89119 MINT $10.00 LENINGRAD 3RD (DecGms) HC 0.5 Further update & reprint of this smaller game of the German Army Group North's drive on Leningrad from the initial invasion of the USSR thru the summer, 22 June - 13 Sept 1941. Originally an SPI design, here reprinted, updated & colorized a second time. Uses a form of the popular Panzergruppe Guderian game system, with untried Soviet units. Div level, 20mi/hex, simpler & a good game for beginners. '14 1 142903 < NEW $19.00 Minor 1" crease extending from one box cover corner. Otherws new & shrinkwrapped. 2 144165 NEW $19.00 LENINGRAD 3RD PARTS (DecGms) HC Out-of-Print 1 144945 < NEW $4.00 Box only. MInor ding to one box corner, otherws new. 2 117433 NEW $4.00 Box, only. LIGHTNING WAR, D-DAY (DecGms) SC 0.6 1-3wks Turnarnd Simple, fast playing card game of the struggle for control of the 5 key beaches at Normandy. Cards represent division level units as well as special weapons & actions. '04 1 Special Ordr NEW $15.00 LIGHTNING WAR, NORTH AFRICA (DecGms) SC 0.8 Temp OoP/OoS Simple, fast playing card game of the struggle for North Africa & the sea supply lanes in the Med. Cards represent air, naval & land units as well as special weapons & actions. 110 cards. '06 1 Special Ordr NEW $15.00 LIGHTNING WAR, POLAND (DecGms) SC 0.5 1-3wks Turnarnd V.Simple, fast playing card game of the German invasion of Poland in 1939. '08 1 Special Ordr NEW $18.00 LUCKY FORWARD!, PATTON'S 3RD ARMY 1944 (DecGms) LB* 5.2 Fourth game in the Grand Operational game series. Covers Patton's fall 1944 campaign in the Lorraine area of France, Sept-Dec, that were abandoned once the Battle of the Bulge erupted to the north. Three scenarios for each of Sept, Nov & Dec, plus a campaign. Another hypothetical shows the situation had Patton, rather than Montgomery, been allocated the bulk of supplies & the three airborne divisions used for Market-Garden in Sept. Includes the major events & objectives in each, including battles for Metz fortifications, crossing of the Meuse, mud & flood. 5 maps, 3360 countersheets, 5 scenarios & campaign. '20 1 144690 NEW $159.00 * LUFTWAFFE 3RD (DecGms) BC 1.2 Reworking of AH's Luftwaffe game of the US strategic bombing campaign over Europe. Turns are now quarterly, production can be influenced, and there are many new rules for radar, aces, target complexes, diversion to support ground war, advanced fighter & bomber development, new targets, etc. '07 1 140824 NEW $35.00 LUFTWAFFE 3RD [ZIPLOCKED] (DecGms) zl 1-3wks Turnarnd Ziplocked without box or die. Reworking of AH's Luftwaffe game of the US strategic bombing campaign over Europe. Turns are now quarterly, production can be influenced, and there are many new rules for radar, aces, target complexes, diversion to support ground war, advanced fighter & bomber development, new targets, etc. '07 1 Special Ordr NEW $30.00 MERRILL'S MARAUDERS, COMMANDOS IN BURMA (DecGms) Fo 0.3 1-3wks Turnarnd Small solitaire game of Merrill's Marauders & British Chindits (special forces) operating behind Japanese lines in Burma late in WWII, 1943-4. Player must complete 1 of 4 missions, or all 4 missions in a campaign, to win. Co/btln level, 17mi/inch, fast playing, simpler. '16 1 Stock NEW $11.50 MORTAIN COUNTERATTACK, DRV TO AVRANCHES (DecGms) Fo 0.4 Folio game of the key German attack aimed at cutting of the thin supply line to the Allied breakout near Avranches south of Normandy. The Germans mass 4 panzer divisions near Mortain, attacking the US 30th Inf which is tasked with buying time. Emphasis on special units' abilities, and support by artillery & aircraft. 100 counters, small map, btln level, 0.5mi/hex. '16 1 141449 NEW $18.99 NUTS! BATTLE OF THE BULGE CARD GM: SET (DecGms) SC 1.6 1-3wks Turnarnd Set of NORTH & SOUTH decks of 150 cards ea. Game of the Bulge played using cards for terrain, combat units, leaders & special events. Something akin to Up Front, but at a larger scale. Both N & S decks are complete & playable separately, but can be combined for the complete campaign. '98 1 Special Ordr NEW $30.00 OPERATION KREMLIN (DecGms) HC 0.8 Corp/army level game of a BIG what-if from WW2: What if the Germans had gone after Moscow in 1942 (rather than Stalingrad)? Essentially an historical what-if based on the situation in late June 1942. 176 counters, 10mi/hex, 1wk/turn. T.Bomba'02 1 127766 NEW $29.00 OPERATION KREMLIN PARTS (DecGms) HC Out-of-Print 1 82373 MINT $2.00 Box, only. OPERATIONS OLYMPIC & CORONET 2ND (DecGms) zl 0.9 Reprint in stand-alone game format of this major update of the long-popular, and first, solitaire game, SPI's Operation Olympic, plus a second companion game (Coronet). OLYMPIC covers the what-if the US had elected to invade Japan in 1945 and is updated based on new info. CORONET is a new game showing what if the invasion had reached the open plain around Tokyo. 2 maps, 560 counters. Both games can be played as solitaire or 2 player. J.Dunnigan, J.Miranda'18 1 143656 NEW $39.00 PACIFIC BATTLES V1: THE RISING SUN (DecGms) HC 1.4 Out-of-Print A trilogy of games covering key battles in the first part of the war in the Pacific at a grand tactical level (Co/btln/rgt). Fall of Singapore (Dec'41-Feb'42) as 3 Japanese divisions chase the Brits down the Malay Peninsula & seize the prize, Singapore; Struggle on Bataan (Jan-Apr'42), in which ill supplied US-Filipino defense that disrupted the Japanese timetable; Turning Point Guadalcanal (Aug'42-Feb'43) covers the bitter land battle for the island. '02 1 105604 NEW $34.00 PACIFIC, WAR IN THE... 2ND: EXTENSION KT (DecGms zl 0.9 1-3wks Turnarnd Kit allowing the war to extend into late 1945 & 1946. Adds 5 countersheets with aircraft & ships appearing after Aug'45, 2 new tactical island maps, plus additional rules & charts to extend the war. K.Kiff'08 1 Special Ordr NEW $32.50 PATTON'S FIRST VICTORY, TUNISIA (DecGms) HC 0.6 1-3wks Turnarnd Folio-style PLUS matching PC game of the Allies' strangulation of Tunisia in 1943 while the Axis looks for opportunities to counterattack. Fast playing, division level game including support assets allowing shifting of power among a player's units. 114 counters. Good Beginner game with the understanding that it involves attritional combat. ALSO includes a full PC game that parallels the board game. PC game includes play via internet & many automation features; minimal system requirements aside from Win XP/Vista/+. '11 1 Special Ordr NEW $22.00 RAF, BATTLE OF BRITAIN 5TH PARTS (DecGms) DC Out-of-Print 1 138748 < NEW $6.00 Box, only. Minor ding to one corner. RAF, DELUXE 5TH: UPDATE KIT (DecGms) n 1-3wks Turnarnd Update kit bringing earlier editions up to 5th edition. Includes double-sided mounted mapboard, 3 rulebooks (in color), and 4 double-sided PACs. '20 1 Special Ordr NEW $38.00 RAF, EAGLE PC (DecGms) JC 0.2 PC-ROM, Windows XP or later. Partial PC game port of this popular solitaire boardgame of the Battle of Britain; Player controls the German Luftwaffe, the RAF is played by artificial intelligence (2 player version not included, also). Multiple scenarios ranging from a single one-day raid thru the full campaign game. Player determines the raids, objectives & forces, and the system provides the RAF response. '18 1 143505 NEW $17.00 RAF, LION PC (DecGms) JC 0.3 PC-ROM, Windows XP or later. Partial PC game port of this popular solitaire game of the Battle of Britain; Player controls the RAF, the Luftwaffe is played by artificial intelligence (2 player version not included, also). Multiple scenarios ranging from a single one-day raid thru the full campaign game. '16 1 139237 NEW $17.00 RAF, THE BATTLE OF BRITAIN DELUXE 5TH (DecGms) DC* 3.9 Deluxe update of this highly regarded solitaire game of the Battle of Britain during the summer of 1940. By same designer as SPI/TSR's detailed Battle Over Britain. This version allows solitaire control of the RAF (as in the original game) or Luftwaffe, plus adds full 2 player rules. 2hr/move, 1day/raid, sqd level, 1"/20mi. 176 counters, dbl-sided mounted map, 165 cards. John Butterfield'19 1 144682 NEW $89.00 * RED EAGLES, AIR WAR OVER KUBAN PENINSULA (DecGms Fo 0.3 Small folio 2-player games with 40 counters, 18 cards & four pages of rules. Covers the air campaign over the Crimea & Kuban Peninsula in the USSR in early 1943. Units represent air regiments or gruppen. Bombing missions are demanded to attack ground units, and fighters must escort or intercept bombers. Player wins who attacks the right enemy targets while protecting friendly assets. 40 counters, 18 cards. '19 1 138281 NEW $11.50 SAIPAN, CONQUEST OF THE MARIANNAS (DecGms) Fo 0.4 Going OoP Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the fierce battle for Saipan in the Marianas, with its 2 airfields suitable for B-29s, June 1944. 30,000 well entrenched Japanese defend against 3 US divisions. '10 1 132043 NEW $19.00 SCHELDT, BATTLE OF..., DEVIL'S MOAT (DecGms) Fo 0.4 Folio game of the battles between the Canadian 1st Army & German 15th Army in late 1944. The allies needed to clear the Scheldt Delta in order to utilize Antwerp's port facilities. The German's realized this and delayed the inevitable with pre-sited artillery, snipers & mines to break up Allied advances before they even met the main German lines. '14 1 144170 NEW $19.00 SHANGHAI INCIDENT, JAN - MARCH 1932 (DecGms) Fo 0.4 Folio game of an early attempt by Japan to sieze Shanghai in 1932. They won tactically, but lost in casualties, politically and in confidence. Uses the Fire & Movement game system that emphasizes motorized & specialist units. Rgt level, 1km/hex, 100 counters. '16 1 143429 NEW $19.99 TOTALER KRIEG! [KRIEG 2ND]: PARTS (DecGms) n Out-of-Print 1 77684 MINT $5.00 Hi-quality photocopy of rules booklet. Page numbers half cut off. TOTALER KRIEG! [KRIEG 3RD] 2ND (DecGms) LB* 3.0 Going OoP Further update & enhancement of this very popular, strategic WW2 gm at army/corp level w/ cards play for special events. This edition has 840 counters, 200 cards, scenario generator rules, and 2 maps, and explores the pre-war period of 1937-9. Can be linked with Dai Senso!, its sister game set in the Pacific. HIGHLY RECOMMENDED both for its graphics and its essential game play. HIGHLY RECOMMENDED. '11 1 145005 NEW $85.00 * TOTALER KRIEG! [KRIEG 3RD] 2ND PARTS (DecGms) LB* Out-of-Print 1 122661 EXCELL $8.00 * Box only. Box has 1/4" knick on one box edge, otherws new & clean. WACHT AM RHEIN 3RD PARTS (DecGms) LB* Out-of-Print 1 130099 V.GOOD $9.00 * Box, only. Ding to one box corner. Otherws new. WACHT AM RHEIN, BATTLE OF THE BULGE 3RD (DecGms) LB* 3.8 Update of this graphically updated & colorized & RECOMMENDED 4 map, 2380 counter game of the Battle of the Bulge. Uses an evolution of simpler & popular Panzer Gruppe Guderian system. Six 1-map scenarios, campaign game. 3rd edition includes extensive changes to combat, artillery & supply including exploitation mode, plus revised OoB. Btln level, 4 maps, 2240 counters. J.Dunnigan,J.Youst'12 1 145004 NEW $124.00 * WOLF PACK [PC] (DecGms) Fo 0.4 1-3wks Turnarnd Win9x/ME/NT/XP, on CD-R. Computerized version of the long-popular solitaire game of u-boat attacks on Allied convoys, Spring 1943. Faithful port to PC from of the SPI game in S&T 47. '02 1 Stock NEW $16.00 ARMIES OF THE WHITE SUN #305 (DecS_T) n n 0.9 Out-of-Print Mag & game. Includes 5 errata counters for Desert Fox Deluxe 2nd #300. Solitaire game covering the battle for China from the Marco Polo Bridge Incident to the planned Operation GO-GO aimed at ending Chinese resistance in 1943. Player commands Japanese forces. Includes random events, and uses untried units for Chinese. Victory is geographically based. 18-24months/turn, 37mi/hex, 280 counters, Div/Corp/Army level. Ty Bomba'17 / ARTICLES ON: The War in China, 1937-45; Belisarius & the Reconquest of Africa; Pyrrhic Victory, the Lava Beds War, 1872-73 [near Tule Lake CA]; Vicksburg, Grant's Masterpiece; Opportunities to Win World War I; First Medal of Honor; John Riley, US Traitor & Mexican Hero; U-Boats in the Far East. 1 131543 NEW $49.00 BALKAN GAMBIT, 1943-45 #298 (DecS_T) n n 0.9 Out-of-Print Mag & game. Game explores the hypothetical case had the western Allies followed Churchill's preference of invading the Balkans rather than Italy in 1943, his soft underbelly. 3 scenarios set in 1943 (the historical alternative), 1944 (the Bodyguard deception turned real), and 1945 (British forces attempt to cut off German forces in the Balkans & stop a Soviet advance towards Italy). 20mi/hex, 2-5 days/turn, brig/div level, 176 counters. B.Knight'16 / ARTICLES ON: Churchill's Balkan Gambit; Cyrus II of Persia; Operation Colorado, Vietnam 1966; Integration of Firearms into Sengoku Jidai Japan; Battle of Omdurman, 1898; Peloponnesian War; Lee-Enfield Bolt Action Rifle; Signals Intelligence, Past & Present. 1 114881 NEW $27.00 CHINA, BATTLE FOR... 4TH #259 (DecS_T) n n 0.8 Mag & Game. 4th edition of this game of Japan's attempt to conquer China, 1937-41, using an color area map of china & 280 die cut color counters. Third player can be added for Communist forces A decent, large scale treatment of this complex campaign. B.Train'09 / ARTICLES ON: Japan in China, 1937-41; Roman leader Crasus, 1st century BC; Dien Bien Phu, decisive btl of 1st Indochina War, 1954; & of course many ads. 1 90427 NEW $24.00 COBRA, THE NORMANDY CAMPAIGN 3RD #251 (DecS_T) n n 1.2 Out-of-Print Mag & Game. Variant counters for Vinegar Joes War #227 (7); Sealords #243 (10); Winged Horse #239 (180); Twilight of the Ottomons #241 (83). Double sized issue w/ articles on the battle for Normandy from D-Day thru the Falaise Gap; Israeli air force 1948-present; history of China since the bronze age. COBRA is a 2-map, rgt/brig level game of the battle for Normandy from D-Day to the Falaise Gap. Based on earlier SPI game of the name but heavily revised. Scenarios cover the build-up phase and Op Cobra; campaign game covers 6June-23Aug. 3day/turn, 2mi/hex, 280 counters (560 total). B.Hessel, J.Youst'08 / ARTICLES ON: Battle for Normandy, D-Day to Falaise Gap; Military History of China, bronze age to present; Braddock's Defeat, 1759; Ekranoplane, monster of the Caspian; History of the Israeli airforce. 1 85301 NEW $69.00 DAGGER THRUSTS, PATTON & MONTGOMERY #233 (DecS_T n n 1.0 Out-of-Print Mag & Game. Simpler XTR-style game of the possibilities open to the Allies in the early Fall 1944. Two maps cover the northern German/Dutch border area where the British may try a Market-Garden attack, and seperately a map of the central Ruhr/Rhine area where Patton's 3rd army could assault the Rhine directly. The Allies must shorten the war by a successful Market-Garden attack, opening Antwerp, or breaching the Westwall. 176 counters, rgt/div level, 7mi/hex, 3days/turn. T.Bomba'05 / ARTICLES ON: Dagger Thrus, Missed Opportunities for Victory Against Germany, Sept. 1944; George Henry Thomas, Rock of the Union; Battle of Nashville, Dec. 1864; German 78th Assault Inf. Division; Roadblock at Mortain; the AirLand Battle of the Bulge & Combat Units in the Bulge. / ARTICLES ON: Dagger Thrusts, Missed Opportunites to Defeat Germany, Sept. 1944; George Henry Thomas, Union General; Battle of Nashville, Dec 1864; Germany's 78th Assault Division in WW2; Huge US Army Reorganization Underway; Battle for Lake Tanganyika 1915; the AirLand Battle of the Bulge, with air & land OoBs. 1 73001 NEW $25.00 DOWNFALL, IF THE US INVADED JAPAN #230 (DecS_T) n n 1.0 Out-of-Print Mag & Game. Game of the prospective American invasion of Japan at the end of WW2, covering the beachhead area at the south end of the southern Japanese island of Kyushu. Division level, w/ only 88 counters. Done in the style of an XTR/Command issue game by non other than T.Bomba'05 / ARTICLES ON: Operation Downfall, the Planned Air Campaign Against Japan, Nov 1945-March 1946; Armies in the Pacific 1945; Next Generation Aircraft in the Pacific 1945; Plan Orient, the German Plans to Link Up with the Japanese in India; Marx on the American Civil War; Australia & Bougainville; Russian Midget Sub Development; Battle of Stones River, Murfreesboro, 1862. 1 71527 NEW $42.00 DRIVE ON KURSK, JULY 1943 #253 (DecS_T) n n 1.0 Out-of-Print Mag & Game. Div level game of the German armored offensive of July 1943 met by intense Soviet preparations. Game vaguely based on the Kursk'71 game published by SPI, and the Road to Ruin game system found in Drive on Stalingrad 3rd & Drive on Moscow #244. Utilizes recent Soviet archive materials for a better OoB. Includes the historical scenario plus Manstien's alternative to include all available units from the entire east front into the battle. Does NOT include a May or August scenario. 10km/hex, 2days/turn. T.Bomba'08 / ARTICLES ON: Kursk as an operation defeat for the Germans; Prochorovka revisited based on archive data; design notes for Drive on Kursk; Byzantine capture of Manzikert, Armenia, 1071; first use of northern Vietnamese tanks in 1968; the armies of Cobra, July 1944. 1 86301 NEW $60.00 DRIVE ON MOSCOW #244 (DecS_T) n n 0.7 Out-of-Print Mag & Game. Simpler, operational level game of the final German attempt to sieze Moscow in 1941. Covers the time from 1 Oct thru 7 Dec., from Kursk to Kalinin. 7.5mi/hex, div level, 1wk/turn. 2maps, 352 large counters. Feature ARTICLES ON: 1941 Moscow Campaign; Roman Army at Zama, 202BC; Next Naval War; Rocroi 1643 battle file. 62pg. J.Miranda'07 1 80902 NEW $62.00 DUEL ON THE STEPPE, OPERATION STAR #285 (DecS_T) n n 0.9 Mag & game. Game of the Soviet 1943 winter offensives, Operations Star & Gallop, as they use their numerical advantage against some of the best units the Germans fielded in the aftermath of Stalingrad. Focus on the area between the Donets & Dnepr Rivers. 2 scenarios: the Soviet attack, & the German Backhand Blow. Uses the Sedan 1940 & Tobruk game system. 228 counters, 6.5mi/hex, Div/corp level. P.Youde'13 / ARTICLES ON: Duel in the Steppe, Soviet Star & Gallop Offensives, Jan-Feb 1943; Alcohol, the Alamo & the Texas War for Independence, 1835-36; Battle of Dorostolon, Byzantium Confronts the Rus, July 971AD; M16 & M60 in Vietnam; Alexander's Successors, War in Iraq 311-309BC; Marlborough, Flanders, Fodder & Fame; Pedregal; Coastwatchers in the Pacific in WWII; Suez 1956. 1 128030 NEW $22.50 FORGOTTEN AXIS, FIGHT TO THE FINNISH#199 (DecS_T n n 0.8 Out-of-Print Mag & Game. 2nd game in this btln level game of the Axis attempt to drive thru the Soviet defenses in the Kuralian peninsula in 1941-2. Covers 2 battles on 2 maps (Loukhi, Aug '42, & Allakurtti, Aug-Spt '41). Uses an activation system based on division. 280 counters; 2k/hex. M.Bennighof'00 / ARTICLES ON: Finland's Continuation War against the USSR; Origins of Naval Aviation in WWI; the German StormTiger Tank; Moscow 1941, Strategic Possibilities; HMS Victoria & Camperdown Incident, 1893. 1 98236 MINT $20.00 Cherry; unpunched & very clean. 2 43205 NEW $25.00 FORGOTTEN AXIS, MURMANSK 1941 #194 (DecS_T) n n 0.8 Out-of-Print Mag & Game. Btln-level game of the Axis drive on Murmansk across the tundra of northern Findland from Pesamo in 1941. 140 counters, 2km/hex. M.Bennighof'99 / Also includes 2nd ed revision of Sea Devils rules & counters & map (on back of Murmansk map), making this previously underdeveloped game playable & a good game. 100 counters, 3mo/turn, 3 scenarios + campaign. T.Garland'99 / ARTICLES ON: Op Platinum Fox, Attack on Murmansk 1941; the German Air War Against Britain in WWII; South African Defence Force; Union Riverine Anti-Partisan Marine Unit in Am Civil War; U-Boat Camouflage in WWII; Luftwaffe in Poland; the Pentomic Division in the US Army, 1953-61; Stonewall in the Valley; Peninsual Campaign of 1862; Development of US Intelligence Agencies in the Wake of the Mexican Revolution. 1 98232 MINT $30.00 2 34675 NEW $35.00 FORGOTTEN AXIS, ROMANIAN CAMPAIGN #206 (DecS_T) n n 1.0 Out-of-Print Mag & Game. 3rd game in the Forgotten Axis btln level game series. This edition covers two campaigns focused on the Romanian cavalry corp. Jakimivka covers the Aug'41 Soviet counterattack against the Cav Corp near Rostov. Kuban Gateway covers the Aug'42 capture of the Taman Peninsula by the Cav Corp. Uses a formation activation system. 2km/hex, btln/rgt level, 240 counters. M.Bennighof'01 / ARTICLES ON: Romania on the Easter Front 1941-2; 1814, Napoleon's Fight for Survival; Failure of Air Alert Raider on 7 Dec 1941; Tank Reactive Armor; Peace Treaty between Eritrea & Ethiopia 2000; He-219 Owl; Australian Army Restrictions in WW2; Development of the Armored Car in US; Italian Special Naval Operations in WWI; The Sino-Japanese War 1894-5; US & Indian Deployments in Asia 2000. 1 51555 NEW $18.00 ITALIAN CAMPAIGN, ANZIO #155 (DecS_T) n n 0.8 Out-of-Print Mag & game. Best of the 3 game series, includes rules for the camp game & retrofits for 2 prior gms. Covers the battle for Rome & W central Italy where bulk of the fighting in Italy occurred. Later Med War Addendum #160 contains valuable errata. Includes errata counters for earlier Sicily, and requires counters from Salerno to play. Div level, 1day/turn, 200 counters, excell map akin to Anzio. J.Schettler'92 / ARTICLES ON: Anzio Campaign; Elihu Root & the Colonial Policy of the US; the Malayan Emergency 1948-50; Military Participation Ratio in America's Wars; Resources of the Rival Alliances in WWI; Mule Air Transport in WW2; Kosciusko & the Southern Campaign 1780-82. 1 104277 MINT $25.00 Cherry. ITALIAN CAMPAIGN, MED WAR #160 PARTS (DecS_T) n Out-of-Print 1 100252 EXCELL $4.00 Rules photocopy, only. ITALIAN CAMPAIGN, MED WAR ADDENDUM #160 (DecS_T) n n 0.4 Out-of-Print Mag & Game (kit). Final installment of the Italian Campaign series, including Sardinia & Corsica maps as well as a map of & add-on rules for the naval campaign around Italy. This is an addendum kit, not a complete game, but it provides essential errata for the prior 3-games of the series plus rules for the naval war, and ties the 3 games together into a campaign. 240 counters. J.Schettler'93 / ARTICLES ON: MedWar, Naval Operations in the Italian Campaign; Ayatollah Khomenini, Man Behind the Revolution in Iran; extensive errata for the earlier Italian Campaign series games (Salerno, Sicily & Anzio) with OoB addendums; Creation of a US Marine Force, 1933; Development of Infiltration Tactics. 1 100250 MINT $26.00 ITALIAN CAMPAIGN, SALERNO #150 PARTS (DecS_T) n Out-of-Print 1 108015 MINT $1.00 Unpunched countersheet only, very poorly die-cut such that initial combat value on front (& move factor on back) largely or complete offset onto adjacent unit. Unuseable without signif annotations. ITALIAN CAMPAIGN, SICILY #146 (DecS_T) n n 0.5 Out-of-Print Mag & Game. 1st game in a 3-game + Addendum series of moderately complex games covering all of Italian theater. This first game covers the invasion of Sicily & toe of Italy. Later games include revised rules that smooth the rough edges of this game with extensive errata. Uses the West War game system uses in Winter Storm, Last Victory & Edelweiss. 200 counters, nice map, 5mi/hex, btln/rgt scale, 1-2days/turn. Schettler'91 / ARTICLES ON: the Invasion of Sicily 1943; Pugache's Rebellion, Russia 1773-4; Am Civil War Navies, a summary; Increase in the firepower of a Russian Division, 1914-68; German Naval Mines in WWII; Science of War in the Early Roman Empire, 27BC-235AD; ERRATA for Red Beach One, Tarawa #142, Rio Grande #143. 1 62290 MINT $24.00 MANILA '45, STALINGRAD OF PACIFIC #246 (DecS_T) n n 0.9 Out-of-Print Mag & Game. w/30 variant countrers for Dagger Thrust. Simpler, grand tactical level game of the Japanese last stand in the Philippine capital in spring of 1945. The US must eliminate all Japanes defenders in 10 turns to win. Japanese has wide quality/size of units but the advantage of hidden status3days/turn, 0.5km/hex, co/btln level, with 22 different unit types. / ARTICLES ON the Philippines 1945; Memnon Challenges Alex the Great at sea, 33BC; Nigerian Civil War 1967-70; Final battle of the Gettysburg Campaign. J.Miranda'07 1 134615 NEW $21.00 MOLOTOV'S WAR #172 (DecS_T) n n 0.4 Out-of-Print Mag & Game. Rgt-div level game of the Russo-Finnish War of 1939-40 in Finland south of Lake Ladoga. 160 counters, 8mi/hex, rgt/div level, 10days/turn. Also includes Advanced Successors variant rules for Successors #161 w/ 40 counters. J.Desch'95 / ARTICLES ON: the Winter War 1939-40; the Dong Xuan Campaign in Vietnam 1965; the German Atomic Weapon Effort in WWII; Napoleon's 1815 Defense of France; Beginings of the Han Dynasty in China; Swiss Pikemen; Spad A2 design of WWI; German Yugoslave Units of late in WW2; Spanish Blue Div. in WW2; Arab Corp in Desert Storm; Carrier Pigeons in Vietnam; Marching to the Sounds of Guns; George Orwell & Modern Warfare. 1 130992 MINT $28.00 Cherry. 2 24988 NEW $33.00 MOSCOW, ADVANCE ARMY GROUP CENTER #317 (DecS_T) n n 0.9 Mag & game. Operational level game of the German drive on Moscow from October 1941 - Jan 1942 using the Leningrad 3rd game system, itself evolved from the popular PanzerGruppe Guderian system. Includes untried Soviet units, abstracted air power, weather, overrun, Soviet fortification. 30mi/hex, 1wk/turn, brig/div level, 176 counters. Eric Harvey'19 / ARTICLES ON: Moscow 1941, Turning the Tide of Barbarossa; First Sino-Japanese War, 1894; Bleeding Kansas, Kansas-Nebraska Act to Statehood; Battle of Malplaquet, 1709, during the War of Spanish Succession; Halifax Explosion of 1917; Farm Fences & the Battle of Gettysburg, 1863. 1 140370 NEW $29.50 NORTH CAPE, ARCTIC CONVOY BATTLES #292 (DecS_T) n n 0.9 Out-of-Print Mag & game. Solitaire game covers the naval convoy war in the Barents Sea north of Scandinavia between 1942-45 at an operational level. Played in scenarios, each covering one of the major battles such as the destruction of PQ-17. Player commands the German air & naval forces seeking to destroy as many ships as possible on their way to the USSR. 20-25 aircraft/counter, individ large ships or sml #s of DDs per counter. 3 scenarios. 280 counters. E.Harvey'15 / ARTICLES ON: Battles in the Arctic, 1941-5; Mercenary Warfare in the Congo, 1960s; the Battle of Waterloo, 1815; the First Punic War, Rome's Rise to Imperium; Clergymen Warriers of the Middle Ages; Maori Wars against the British in New Zealand; the Influenza Epidemic of 1918; the US Army' Howtars, a mortar in a howitzer cradle. 1 116906 NEW $36.00 OBJECTIVE, TUNIS #140 (DecS_T) n n 0.4 Out-of-Print Mag & Game. Game of the initial & confused brawl for control of Tunisia immediately after the Allied Torch landings to the distant west, Nov 1942. The Vichy French posture is a key variable; can be a wild game. Uses the exciting Battles of North Afrika system. 3 scenarios. co/btln lvl, 2mi/hex, 200 counters. V.Van Borries'91 / ARTICLES ON: the Battle for Tunisia 1942; 20th Centur Mercenarios, 1899-1914; Biochemical warfare in ancient times; Railroad movement of troops during the American Civil War; Battle of Lissa, 1866. 1 45126 MINT $7.00 2 45073 NEW $15.00 OBJECTIVE, TUNIS #140 PARTS (DecS_T) n Out-of-Print 1 96891 MINT $3.00 Rules, only OPERATION JUBILEE, DIEPPE 1942 #265 (DecS_T) n n 0.9 Out-of-Print Mag & Game. Grand tactical, solitaire game of the disasterous Canadian raid on Dieppe in 1942. Players control Canadian & British invaders against system-controlled, staunch defenses. J.Butterfield'10 / ARTICLES ON: Dieppe 1942; Operation Linebacker air campaign over northern Vietnam; Roman conquest of Britain; 1985 Badaber Uprising of captured Soviets held by Majahaideen; the Carronade as a weapon; Battle of Ball's Bluff, 1861. 1 93829 < NEW $89.00 Crease close to & paralleling spine on mag cover front & back due to poor storage. Otherws new & unused. RANGERS LEAD THE WAY! POINTE DU HOC #323 (DecS_T n n 0.9 Mag & game. Solitaire, tactical-level game of the US ranger assault on Pointe du Hoc area of Normany beachhead on D-Day thru the following day, 6-7 June 1944. Player must do better than the rangers did historically to win. Scenarios allow fighting with planned forces and landing areas rather than what happened historically. Includes the chaotic approach from the sea as well as the land battle. Area move, point-point map (1"=1/4mi), fire team & squad level, 280 counters. John Heim'20 / ARTICLES ON: Ranges at Ponte du Hoc at D-Day; Battle of Stony Point 1779; Battle of Chalons, 451AD; Battle of Tczew 1627; the Truly Great Killer, the Spanish Flu; Viking Raids; HMS Nancy in the War of 1812; Soviet Stormovik Tank Buster to Brawny Jet aircraft; UC-58 in Tagga Bay, Spy Sub 1917. 1 143450 NEW $29.50 RED SUN/RED STAR #158 PARTS (DecS_T) n Out-of-Print 1 100466 MINT $4.00 Rules only. RED SUN/RED STAR, NOMONHAN CAMPAIGN #158 (DecS_T n n 0.8 Out-of-Print Mag & Game. May-Aug 1939 border dispute between an aggressive Japan & initially undermanned Soviet force in Mongolia that ended in a sharp defeat for Japan, keeping them neutral with the USSR for the rest of WWII. 3 scenarios depicting the initial Japanese attack, the Soviet counterattack, and a Japanese dream option balancing the August scenario. 0.75mi/hex, 1+day/turn. 240 counters. M.Stille'93 / ARTICLES ON: the Nomonhan Campaign in Manchuria, 1939; Inside Desert Shield & Desert Storm; Da Vinci & the Renaissance Military; Operation Leonard, Axis Conques of Leros, Nov. 1943; errata for White Eagle Eastward #156 including counter corrections. 1 117307 MINT $38.00 Cherry. SAIPAN, JUNE 1944 / CLONTARF #162 (DecS_T) n n 0.4 Out-of-Print Mag & 2 Games. Includes errata counters for: 7 Days Btls #166 (1), Red Sun/Red Star (9), Russo-Turkish (2), Nap First Btls (10). 2nd gm, Clontorf, also. Saipan is solitaire game of the bitter 3-week battle for the Pacific island base, June-July '44. Player controls 2 Marine & 1 army div. 900m/hex, 2day/turn. E.Faust'93 / CLONTARF is a simple, 2 player, grand tactical game of the 11th century btl that broke the Norse hold on Ireland. A.McGrath'93. ARTICLES ON: Assault on Saipan; Decision at Clontarf, 1014; the Zulu War, 1879; Gen. von Eimannberger & the Panzer Division; Armies of Asia c1875; errata for Italian Campaign series (all 4), Zeppelin #159. 1 131879 MINT $39.00 Cherry. 2 104405 V.GOOD $35.00 Saipan unpunched; Clontorf punched & missing 1 unit (ID & copy of countersheet included). Includes 21 errata counters to other games; 3 of these have duct tape residue on them. SECOND KHARKOV, STRIKE & COUNTRSTRK #271 (DecS_T n n 0.9 Out-of-Print Mag & Game. Colorful update of this PzrGrpGuderian system game of the Soviet May'42 offensive that ended in disater. The 'strike & counterstrike' included the massive tank battles of mid-1942, just prior to Stalingrad, during the Second Btl of Kharkov. Designed as a fun, fast moving, see-saw slugfest. Historical & Soviet all-out scenarios. 5mi/hex, 2days/turn, brig/div level. Paul Youde'11 / ARTICLES ON: Second Kharkov campaign, failed planning; Second Kharkov designers notes; Battle of Itororo, the Paraguayan Thermopylae; battle of Arsuf, 1191AD; US Navy's cold war 'mobile bases' strategy for a possible nuclear war; military history of Easter Island; US 10th Fleet & cyber warfare; cluster 'bombs' in the War of 1812; Arab armies OoB in 2011; 2 odd warship wrecks. 1 96128 NEW $49.00 SPANISH CIVIL WAR BATTLES, V1 #213 (DECS_T) n n 1.2 Out-of-Print Mag & Game. First of an intended series of operational, btln/rgt/brig level games on various battles in the Spanish Civil War, 1936-9. This issue covers the battles of Brunete (July '37) in which the besieged Republicans attempt to lift the siege of Madrid, and Jarama (Feb '37) in which the Nationalist thrust for the vital Valencia road during the siege of Madrid. 1mi/hex, 1day/turn, btln/rgt/brig. P.Moore'03 / ARTICLES ON: US Third Army (Patton) from Normandy to Lorraine 1944; Patton, Master of War; Odd British Units of the Desert War 1940-3; Tirah Campaign in Afghanistan, 1897-8; German use of Soviet Naval facilities 1939-41; US Army's Interim Brigade Combat Team; Jarama River Campaign, Feb 1937, in Spain; the Last Massed British Cavalry Charge, Palestine 1917. 1 58656 NEW $39.00 SPANISH CIVIL WAR BATTLES, V2 #219 (DECS_T) n n 1.2 Out-of-Print Mag & Game. 2 more battles from the Spanish Civil War to complement those in the first set. Includes Guadalajara, March 1937, and the last Republican offensive at Penarroya, Jan.1939. 280 counters, 1mi/hex, 1day/turn, btln/rgt/brg/div level. P.Moore'03 / ARTICLES ON: the Spanish Civil War 1936-39; Stalingrad & the End of German Invincibility; Kaiser's Africa Airship; Sydney Reily, Ace of Spies; War Chariot in China; First Sih War, 1845-6. 1 63342 NEW $22.00 TARAWA, RED BEACH ONE #142 (DecS_T) n n 0.8 Out-of-Print Mag & Game. Solitaire game of the bloody Nov. 1943 invasion of Tarawa Island by the US 2nd Marine Div against 3500 Japanese. Includes rules for 2 players. Co lvl, 100yd/hex, 6hrs/turn. M.Joslyn'91 / ARTICLES ON: the Battle for Tarawa 1943; ERRATA for Objective Tunis #140; von Clausewitz & the Rise of Modern Warfare; German Merchant U-Boats in WWI; First Air Battle between Balloons 1808; Allied Campaign Against Danube River Traffice in WWII; Soviet (Russian) withdrawal from German in the early 1990s; The Two Key Factors in Wargame Design (Miranda). 1 116777 MINT $22.00 Label & remnant on ad on rear cover, otherws mint. TARAWA, RED BEACH ONE #142 PARTS (DecS_T) n Out-of-Print 1 930 EXCELL $3.00 Map only TOBRUK, OPERATION CRUSADER 1941 #278 (DecS_T) n n 0.9 Mag & game. Game using using the Sedan 1940 game system & covering the Allied Operation Crusader offensive late in 1941. Uses a chit-pull divisional activation system. AT guns have ranged ability. 2days/turn, 4mi/hex, btln/rgt lvl, 3 scenarios. 228 counters. P.Youde'12 / ARTICLES ON: Tobruk 1941 & Operation Crusader; Riverine logistics at Shiloh, Apr 1862; Btl of Fei River, China, Nov 383AD; Sino-Vietnamese War, 1979; ACH-47A Helicoptor gunships; how Japan won the First World War; Geo Washington: genius or bumpkin?; today's Irish Defense Force. 1 103514 NEW $24.00 Last copy. VINEGAR JOE'S WAR #227 (DecS_T) n n 1.0 Out-of-Print Mag & Game. Game of the struggle for SE Asia, Hanoi to Singapore to Calcutta, 1941-5, w/ land, air & sea units. Quarterly turns, brig/div level land units, 2 scenarios plus campaign. J.Miranda'05 / ARTICLES ON: the Flying Tigers in WW2; WW2 in Southeast Asia, 1941-45; War of Jenkins' Ear between Britain & Spain, 1739; Benedict Arnold; More on the Maginot Line; Famous 50 US Destroyers; Gulf War II OoB, March 2003; Armies of the Great East Asian War, 1942-45; Japanese Navy's Army, Special Naval Landing Forces & Construction Units. 1 69859 NEW $42.00 1940, WHAT IF GERMANY WENT EAST? #12 (DecWaW) n n 0.8 Out-of-Print Mag & Game. Game of the what-if in which a less than fully militarized Germany continues eastward, attacking the USSR after conquering Poland in Sept 1939. Map covers central & northern USSR, Poland, Belgium, Holland & northern France & Germany. Corp/army level, 25mi/hex, half-month/turn. T.Bomba'10 / ARTICLES ON: Germany's eastward strategic choice in 1940; Rearming the French (Vichy & Free French); British Funny Tanks of WW2; Battle for the Mediterranean, Cape Matapan, March 1941; Yelnia (Smolensk), first turning point in WW2 in the East. '10 1 116636 < NEW $32.00 Vertical wrinkle down the front cover; otherws new. 2 140197 MINT $35.00 3 92610 NEW $39.00 AFRIKAKORPS, DECISION IN THE DESERT #11 (DecWaW) n n 1.0 Out-of-Print Mag & Game. Includes 56 errata counters for Coral Sea & Players Aid Card w/key tables (missing from #10). New & rather luscious design using the They Died with Boots On system. Operational level game of the war in the N.African desert, 1941-2, from El Agheila to Suez. Monthly turns, 12.5mi/hex, moderate complexity, rgt/brig level. Includes attention to the intangibles that heavily influenced the campaign. 260 counters. J.Miranda'10 / ARTICLES ON: Campaign in the Desert, 1940-2; Afrikakorps designers notes; Romania in WW2; Savo Island; WW2 German Airborn Operations. 1 91777 NEW $38.00 ARRIBA ESPANA! 4TH # 8 (DecWaW) n n 0.9 Out-of-Print Mag & Game. Includes 16 variant counters for Barbarossa #1 (Command mag). 4th edition of this now-enlarged game of the Spanish Civil War, 1936-9, played on an area-move map of Spain, w/ 280 die cut color counters. A decent, playable game of this bitter civil war. Brig/div level, 3mo/turn. B.Train'09 ARTICLES ON: Strategic analysis of the Spanish Civil War; Patton's raid on Hammelburg; CCB, 10th Armor US, savior of Bastogne; T-34 tank crew & layout; CMD Barbarossa #1 variant; Longest Day & Patton movies as history; 4 chaplains 1943; Rubber in WWII US; Japan's oilers & tankers in WWII; Slovakia in WWII; Soviet army's organization at the start of WWII. 1 90270 NEW $25.00 BASTOGNE SOLITAIRE #56 (DecWAW) n n 0.9 Out-of-Print Mag & game. Solitaire game of the German siege of Bastogne & the surrounding area, 19-26 Dec 1944, defended by the US 101st Airborne. Player commands US forces trying to hold out until Patton's forces can breakthru from the south. Can be played cooperatively by two players, each taking parts of the US defense. 176 counters. Germans approach via 4 tracks (roads) around the town. Co/Btln level, 1"-500yds. US goal is to hold out till Patton relieves the town, or to collapse German morale. Joseph Miranda'17 / ARTICLES ON: Battle of Bastogne; Allied Military Intelligence in the Pacific in WWII; Polish 10th Motorized Cavalry Brigade in 1939; Beowulf, the German Invasion of the Baltic Islands, 1941; Mussilini's WMDs; 4th Nigerian Rifles; Rescue of the 807 MAETS from Albania; Invasion of Luxembourg, 1940. 1 137439 NEW $35.00 BLOODY RIDGE, GUADALCANAL SEPT 1942 # 37 (DecWaW n n 0.9 Out-of-Print Mag & game. Simpler, solitaire game of the determined Japanese night attack on US marines surrounding Henderson Field on Guadalcanal, 13 Sept. 1942. Player commands the Japanese troops seeking to move a unit thru American lines & off the north edge of the map. 2hrs/turn, 125yd/hex, pltn/co levl. T.Bomba'14 / ARTICLES ON: Battle of Bloody Ridge, 12-14 Sept 1942; Air Campaign in Norway 1940; Allied Visions of Victory after WWII; Scorched Earth, the Soviet Wartime Economy; Raid on the Japanese Los Banos POW camp, Feb 1945; the Focke Wulf TA-152 Fighter; the first German Heavy Tanks in WWII; the Free Dutch Princess Irene Brigade; the re-enactment area at the Nimitz Museum; PT-309 (restored & located at Nimitz Museum). 1 107853 NEW $39.00 BREAKOUT, FIRST PANZER ARMY #69 (DecWaW) n n 0.9 Mag & game. Game of the breakout of the German 1st Panzer Army in northwest Ukraine in the spring of 1944, after the Soviets enveloped it. Set in late winter, weather & ground conditions are major variables affecting movement & air support. Success often depends on each sides ability to concentrate forces including special units & artillery for key attacks, and the Soviets can be limited by their supply lines. Div/corp level, 176 counters. Ty Bomba'19 / ARTICLES ON: Breakout of the German 1st Panzer Army, March-April 1944; British Pacific Fleet, 1944-5; US Army Military Police in World War II; German Annihilation War, Planning & Implementation; German Super-Heavy Tank Projects, 1941-5; Rome 1943, America's First Italian Advance; Wermacht Special Forces in World War II. 1 138589 NEW $27.50 BULGE, THE BATTLE OF THE BULGE 2ND # 3 (DecWaW) n n 0.9 Out-of-Print Mag & Game. Graphic & mechanical update of the SPI game published both as The Bulge & Big Red One. Simpler, fast playing, division level game of the critical part of the Battle of the Bulge, 16-25 Dec 1944. 176 large counters. J.Dunnigan, E.Smith, T.Bomba'08 / ARTICLES ON: the Bulge'44; Chekassy (Korsun) Pocket, 1944; Dyhernfurth raid to destroy a nerve gas factory in Soviet hands, 1945; Lyndon Baines Johnson (LBJ)'s adventures in the South Pacific in WW2; Soviet army organization 1942-5. 1 140234 MINT $69.00 CENTRAL PACIFIC CAMPAIGN # 63 (DecWAW) n n 0.9 Out-of-Print Mag & Game. Solitaire game covering the struggle for control of the central Pacific Ocean during World War II, Oct 1943-July 1943. Player commands US forces seeking to make inroads into Japanese control areas of the Marshall, Marianas and Gilbert Island chains, and is judged according to the historical timeline. Japanese forces largely remain unidentified until an intelligence action is successfully executed. and another action may reveal ULTRA hints at their next move. Rgt/brig/div level, with groups of aircraft and individual or sml groups of ships. 300mi per grid square, 1mo/turn, 228 counters. Joseph Miranda'18 / ARTICLES ON: the Central Pacific Campaign 1943-4; Russian Liberation & Free Germany Movements of World War II; US 3rd Cav at Berg-Sur-Moselle, Nov 1944; U-852 & USS Wahoo, Massacres at Sea; Christmas Island Duty; Addolphus Andrews & the early US U-Boat response; Brownings .50 Calibre Maching Gun; Counterattack at Arras, May 1940. 1 143690 NEW $55.00 Last copy. CENTRIFUGAL OFFENSIVE # 75 (DecWAW) n n 0.9 Mag & game. Solitaire, strategic-level game of the period of expansion of the Japanese empire early in World War II, 1941 to Apr-1942. Player commands the Japanese forces seeking to do better than the Japanese did historically, but greater success further brings Victory Fever & increases the need for further victories. Player pursues victories along multiple tracks radiating outwards form Japan. Each turn the player may execute a wide variety of actions, limited by the Action Points available (always few). A wide variety of unit types are available. Rgt/Brig/Div level, air regts, hundreds of km per inch, 228 counters, 1mo/turn. Joseph Miranda'20 / ARTICLES ON: the Japanese Opening Offesnive in the Pacific; Operation Tidal Wave, the Raid on Ploesti, Romania, 1943; Breakthrough at Sedan, Blitzkrieg Comes of Age; Demyansk, Hitler & Goring Learn the Wrong Lessons; Hitler's 1942 Plans; Italian Air Raid on Bahrain, 1940; Hitler's Flakpanzers. 1 144757 NEW $44.00 CHANGSHA, SECOND BATTLE OF... #67 (DecWAW) n n 0.9 Mag & game. Operational level game of the Fall 1941 battle for Changsha, the capital of Hunan Province, China. The city changed hands a few time, then become important as a way to deny support to Hong Kong. Covers the 2nd (Sept 1941 and 3rd (Dec 1941) attempts by the Japanese to secure the city. 3 scenarios including an intro. Uses a chit activation system. Btlns/Rgts level, 3km/hex, 1-2days/turn, 280 counters. Bill Xuan'19 / ARTICLES ON: Second Battle of Changsha, China, 1941; Operation Foxley, plan to kill Hitler 1944; Battle of the Tannenberg Line, 1944; Weather at D-Day, June 6 1944; Australian Intelligence Services in 1942; Stalin's Turning a Blind Eye toward Barbarossa Preparations, 1941; the Axis in Afghanistan in WWII; The P38 Can Opener. 1 141849 NEW $29.50 COMMANDOS, EUROPE SOLITAIRE #55 (DecWAW) n n 0.9 Out-of-Print Mag & game. Solitaire game in which the player commands a team of commandos on missions in Europe & northern Africa during World War II. Missions are randomly generated; you choose the weapons & equipment to do the job, plan your approach & your escape, then go to it. 280 counters, low level tactical. 5 men/unit, 200m/hex, variable time frame. Eric Harvey'17 / ARTICLES ON: British Commandos in NW Europe, 1940-45; Defense of Java, 1942; Story of the 30th U-Boat Flotilla; LVTs in NW Europe in WWII; Washington-London Naval Treaties; the Japanese Oscar Fighter, Nakajima Ki-43; Kiwis at War; Poland's 10th Motorized Calvalry Brigade in France 1940. 1 130501 NEW $39.00 CORAL SEA SOLITAIRE #10 (DecWaW) n n 0.9 Out-of-Print Mag & Game. Solitaire game of the May 1942 Japanese attempt to capture the key Allied base at Pt. Moresby using the Solomons Campaign 2nd game system. The player controls the Allied forces. 75mi/hex, 12hrs/turn, 1-3ships/counter. '10 / ARTICLES ON: Coral Sea 1942; Crimean Campaign, 1941-2; Germany's Spitzbergen Raid 1943; Djibouti in WW2; the ZRCV Flying Aircraft Carrier; Dodecanese Campaign, Germany's Last Offensive in the Med 1943; Operations research in WW2. 1 140198 MINT $75.00 Include crucial errata (tables) printed in WaW #11 (but not the errata counters). COUNTERATTACK IN UKRAINE, DUBNO '41 # 31 (DecWaW n n 0.9 Out-of-Print Mag & game. Game covers the Soviet counterattack by several mechanized corps against the German 48th Panzer Corp which was spearheading the drive on Kiev. The appearance of T-34 & KV-1 tanks which were largely impervious to most of the German's weapons lead to several days of mobile battles tho in the end the Soviets were routed. But they delayed the Germans long enough that Kiev would not fall easily. Third in the East Front Battles game series. Operational level, btln/rgt level, 228 counters, 2mi/hex, 1day/turn. J.Miranda'13 / ARTICLES ON: Counterattack in the Ukraine, Dubno 1941 w/ designers' notes; Analysis of the Magino Line; Slim's Tanks, Crucial Weapons in an Unlikely Place [Burma]; For Honor & Glory, Maj. Gen. Stanislaw Sosabowki [Polish soldier in WWI, 1939-45]; Patton's Ever-Forward leadership Style; Makeshift weapons & tactics in Australia's Pacific War; C-87 Liberator Express [B-24s converted to cargo planes]; Chinese-Soviet Relations, 19 1 101444 NEW $28.00 CRUISE OF THE GRAF SPEE #66 (DecWAW) n n 0.9 Out-of-Print Mag & game. Solitaire game of the adventure of the German pocket battleship Graf Spee in the fall of 1939 in the southern Atlantic & Indian Ocean. Player controls the ship, must outfit it and maintain it, and achieve a specific, randomly-generated objective. During movement, the ship may encounter Allied merchantment, warships as well as unexpected events & opportunities. Several scenarios that can be linked into a campaign game. Can be played cooperatively as a 2 player game with 2nd player in commmand of the Graf Spee's sister ship, the Deutschland. 1 day/turn, point-point movement ~100 nautical miles per space, generally 1 warship/counter, 176 counters. Eric Harvey'19 / ARTICLES ON: Battle of the River Plate, 1939; Lvov 1939, Destruction of the Polish Karpathian Army; Elsenborn Ridge, V Corps Holds the Line During the Battle of the Bulge; ANZAC forces during the War in the Pacific; Female Snipers in the Soviet Army during WWII; Raiders, the Kriegsmarine Strategy; Bristol Blenheim, Strike Bomber. 1 139221 NEW $49.00 DESTRUCTION OF ARMY GROUP CENTER 3RD # 9 (DecWAW n n 0.8 Out-of-Print Mag & Game. Substantial redesign of this early SPI, multiscenario game of the Soviet Summer'44 offensive that destroyed a exposed German army group. This version changes the scale to army/corp level & expands the scope of the game to cover the baltic states & NW Ukraine, opening up new options. 16mi/hex, 1wk/turn, corp/army lvl, 176 counters. J.Dunnigan, T.Bomba'09 / ARTICLES ON: Field Marshal Busch & the Destruction of AG Center 1944; Orde Wingate, pioneer of Special Ops; Southern Bomber Command, 15th Air Force; Tarawa recollections' 09 1 90778 < NEW $35.00 Mag cover has a couple of lite creases parallel to & right beside the spine. Otherws new. 2 90779 NEW $35.00 DUEL IN THE NORTH #48 (DecWaW) n n 0.9 Mag & game. Includes one errata counter for Red Tide West. Game of Army Group North's drive on Leningrad during the summer of 1941, June-Sept. Uses the Sedan game also used in Tobruk & Duel on the Steppe, including a unit activation system. Single scenario, with both historical & free setups. 12.5mi/hex, Div level, 228 counters. Map is larger & covers a broader area than Leningrad game on same subject. P.Youde'16 / ARTICLES ON: Army Group North's Campaign in 1941; Development of Allied Close Air Support in the Europeon Theater of WWII; the Third Battle of Changsha, China, Dec 1941-Jan 142; Melvin Purvis, FBI Agent, in WWII: Origins of British WWII Commandos; German Flackpanzers in WWII; Orde Wingate, Lawrence of Ethiopia; Rangers at Pointe du Hoc. 1 115476 NEW $25.50 EISENHOWER'S WAR # 60 (DecWAW) n n 0.9 Out-of-Print Mag & game. Published with 40 variant/errata counters for Midway Solitaire #54, with 1pg of variant rules. Game is a two player contest covering the last 11 months of World War II in northwestern Europe. 40mi/hex, 1-2mo/turn, corp level. Victory is measured against historical performance. Well-suited to solitaire play. 144 counters. 2 scenarios: historical & alternate invasion locations. Ty Bomba, Doug Johnson'18 / ARTICLES ON: Midway Solo #54 variant that extends the game and adds a few added units; Eisenhower's War, Ike as Strategist; Aleutians Campaign in Alaska in WWII; Neutralizing the French Fleet in 1940; Debrecen, the Last Hungarian Victory; Shanghai Under Japanese Occupation 1937-45; USS Silversides (Sugmarine); Trophy Panzers, Soviet's Captured German Tanks; Battle of Midway. 1 131552 NEW $32.00 ESCAPE HELL'S GATE, KORSUN POCKET #57 (DecWAW) n n 0.9 Out-of-Print Mag & game. Game covering the final attempt of the German 3rd Panzer Corp to relieve the two corps of Germans encircled in the Korsun Pocket between 10-17 Feb 1944. Two battles are fought, with outside Germans attacking to break in, and the Soviets attempting to reduce the pocket. 280 counters, rgt/brig level, inspecific scale. Eric Harvey'17 / ARTICLES ON: Battle of Korsun-Cherkassy Pocket; Japan Surrenders, 1945; Serbian Collaborationist Forces, Auxiliaries or Clandestine Patriots?; Building the US Army in WWII; Curtis-Wright 21 Fighter; American Equipment & British Ingenuity in Northern Africa; Battle of Milne Bay, 1942. 1 125241 NEW $25.00 FINNISH FRONT, 1941-42 # 5 (DecWaW) n n 0.8 Out-of-Print Mag & Game. Div-level game using the They Died with Boots On game system covering what the Finns call their Continuation War from 1941-2 with the Soviets. Covers all of the Finnish front from Leningrad to Petsamo. 1mo/turn, 23mi/hex, brig/div level. J.Miranda'09 / ARTICLES ON: Finnish Front 1941-2; Disaster to Victory at Omaha Beach 1944; Ribbentrop, an SS Commander; Saburo Sakai, Japan's highest scoring surviving "ace" in WW2. 1 140329 EXCELL $27.00 Complete. Counter corners litely & neatly trimmed. Sml dog ear to mag cover page. 2 88095 NEW $38.00 FORGOTTEN PACIFIC BATTLES #71 (DecWaW) n n 0.9 Mag & game. Solitaire game using the Fire & Movement folio system covering 6 smaller island invasions in the Pacific: Engebi, Eniwetok, Parry, Guarm, Tinian & Angaur. Player directs US forces in each invasion and must beat the historical US performance for all the invasions together. Individual battles can be played as a part of a campaign. Includes 2-player rules. Co/regt level, 500m/hex (Guam at 1mi/hex), 1+ day/turn, 280 counters. Eric Harvey'20 / ARTICLES ON: Weapons, Tactics & Cohesion in Pacific Battles; Crimea 1944; The US's Undeclared Naval War; the Czech Maginot Line; Germany's Declaration of War on the US; the Luftwaffe's Rapid Rise; Axis Spies. 1 143692 NEW $29.50 FRANCE 1940 #68 (DecWAW) n n 0.9 Out-of-Print Mag & game. Game of the campaign in France, 1940. One scenario covers the historical battle, while a second scenario covers a hypothetical 1939 invasion of Germany by France after the invasion of Poland. Victory judged by achieving events such as defeating the Low Countries, capturing Paris, flanking the Maginot Line, etc. Includes a fair number of special rules covering para drops, Paris, special Panzer restrictions, Dynamo, etc. 2-3.5days/turn, div or corp level, 16mi/hex, 228 counters. Ty Bomba'19 / ARTICLES ON: France 1940, Strange Victory & Strange Defeat; Forlorn Battles, East Prussia 1944-45; Alam Halfa in northern Africa, Aug-Sept 1942; German Operational Indecision During Barbarossa, 1941; Naval Battle of Koh Chang, Thailand vs France in Indochina; Vichy France's Merchant Fleet in 1940; Military Metal Food Containers; Jeeps Fitted to Act as Locomotives on RR Tracks. 1 139904 NEW $29.50 FRANCE FIGHTS ON #39 (DecWaW) n n 0.9 Mag & game. Includes ERRATA & errata counters for: Norway 1940 (54), Ghost Division (60), Rhineland (24). Game of the hypothetical situation in June 1940 had the French government not capitulated but instead sought to evacuate itself and as much of the French army as possible to northern Africa to continue resistance. The Germans must seek to destroy as much of the French army as possible within a month's time lest events severely disrupt Germany's timetable for the next year of the war. 2days/turn, 8mi/hex, 288 counters. T.Bomba'14 / ARTICLES ON: The What if Had France Fought On in 1940; the Soviet Gulag Network & Penal Battalions; Kamikazes Over Okinawa; Hitler's Headquarters, the Wolf's Lair; the Alaskan-Canadian Highway in World War II; the Bombing of a US Ship Off Italy Carrying Poison Gas, 1943. 1 110362 NEW $22.50 GHOST DIVISION #38 (DecWaW) n n 0.9 Out-of-Print Mag & game. Solitaire game in which the player command's Rommel's 7th Panzer as it fights its way to the English Channel thru France, May-June 1940. Player controls the 7th Panzer in its entirety, plus rgts of the 5th Panzer, SS Totenkopf & corp troops. What you encounter on your blitzkrieg cross country is determined by the game system with face down formation counters. Game can also be played by 2 players, cooperatively. Co/btln level, 228 counters. J.Miranda'14 / ARTICLES ON: German Mobile Warfare in 1940; Rommel's Solution to the War with the Soviet Union, 1943; the 1943 Singapore Raid; Rise & Fall of Tankettes, 1925-40; Defeating German Mines in WW2; Italian Forces on the Eastern Front, 1941-3; Discovery of the Japanese I-400 sub's hulk in 2013; PT-309. 1 114899 NEW $22.50 GREAT PACIFIC WAR, PLAN ORANGE #70 (DecWAW) n n 0.9 Mag & game. Game of the hypothetical wars that may have occurred in the Pacific Ocean during the 1920s or 1930s including the US Plan Orange. Includes air, land & naval forces. Players conduct descrete actions such as combat, supply, intelligence, etc, largely on basis of control of island bases. Uses the Red Dragon Rising game system (from S&T250), also used in South Seas Campaign #18, Mare Nostrum #41. Includes historical & hypothetical forces. Victory is based on control of bases and elimination of enemy ships. Area move map of the entire Pacific Ocean. 176 counters, Joseph Miranda'19 / ARTICLES ON: War in the Pacific in the 1920-30s; Hurtgen Forest Campaign 1944; The Polish Southern Front 1939; Musilini's Military Diplomacy 1922-40; Bridging before AFV Bridging Equipment; Organization of the US Navy during the Era of the World Wars; Soviet Scorched Earth & Industrial Evacuation Policies. 1 143453 NEW $29.50 GREATER EAST ASIA WAR # 6 (DecWaW) n n 0.9 Out-of-Print Mag & Game. Strategic level game of Japan's war in China & SE Asia thruout WW2 (on land only). 120km/hex. , Brig/div/corp level, 3mo/turn. Uses Twilight of the Ottomans game system. J.Miranda'09 / ARTICLES ON: Japan's War in SE Asia in WW2; German Foreign Minister Ribbentrop in WW2; Naval Strategy in the Mediterranean 1939-45; Skorzeny's coup in Budapest, 1944. 1 88891 NEW $35.00 GREEN HELL, BURMA 1943-4 # 28 (DecWaW) n n 0.9 Out-of-Print Mag & game. Includes errata/variant counters for: DMZ (20); F&M series game (20); Saipan (40); Crusader (1); Musket & Saber series markers (26); Leipzig (9); Showdown (1). Simpler folio-style game showing two portions of the war in Burma 1943-4. Op Thursday depicts the British 6-brigade gliderborne assault in March 1944 to support the allied offensive toward Myitkyina. Battle of the Admin Box depicts the defense of the Indian 7th Inf HQs against the Japanese infiltration near Sinzweya in India. E.Harvey'13 / ARTICLES ON: Green Hell, Battle for Burma; the air & sea siege of Malta in WWII; the naval war on Lake Ladoga during the siege of Leningrad; Oil: strategic bombing panacea in WW2; Ugly, slow, low & lethal: the JU-87 Stuka; destroying the defense of the Italian island of Pantelleria by air, 1943; Skalski & the Polish Fighting team; first capitalship action of WW2. 1 100049 NEW $22.50 GROSSDEUTSCHLAND PANZER DIVISION #20 (DecWaW) n n 1.3 Out-of-Print Mag & Game. First game in an intended Famous Divisions series. Covers 4 battles from the eastern front 1943-4: Lutchessa Valley, Kursk, Akhtyrka & Mischurin Rog. Combat is heavily influenced by a event chit drawn for each battle, and game uses an activation chit system. 500m/hex, 6hrs/turn, 560 counters, 2 maps. J.Schettler'11 / ARTICLES ON: Grossdeutschland Panzer Div history & designer notes; battle sleds at Anzio intended to increase infantry mobility; 1932 Shanghai incident; analysis of warship losses in the Pacific in WW2; French port of Djibouti in WW2; tank & AT tactics in Burma; Allied railways in France after D-Day. 1 95810 NEW $69.99 GUARDS ARMOUR DIVISION # 34 (DecWaW) n zl 1.3 Out-of-Print Mag & game. Covers 4 grand tactical battles involving the British Guards armor division in 1944-5, including Operations Goodwood, Veritable, Boninghardt Ridge & Joe's Bridge. Uses the Famous Divisions system. Combat is now modified by the random element of a chit pull, and one player's chit can cancel the others. 500m/hex, 6hrs/game, 560 counters, 2 maps, chit-activated unit impulse system. J.Schttler, E.Harvey'13 / ARTICLES ON: Famous Divisions, British Guards Armour; the Fall of Hong Kong; the Waffen SS in Color [illustrations]; Vlasov's Counter-Soviet Army; US M2 4.2" Mortar; Patton's folly, the landing at Brolo; Salerno Airborne Assault; Camp X, British SOE Special Training School; Brazil in WWII. 1 103066 NEW $37.50 GUARDS TANK, BATTLE OF PROCHOROVKA #13 (DecWaW) n n 0.8 Out-of-Print Mag & Game. First of intended East Front Battles Series game covering larger battles on the Eastern Front at operational level. This game focuses on the southern portion of Kursk, 1943, as the SS Panzers break thru the 6th Guards' defenses and are attacked by the 5th Guards Tank Army. Btln/brig level, 1km/hex, 1day/turn. J.Miranda'10 / ARTICLES ON: the Soviets at Kursk; Bigger isn't always better in WW2 ship design; btl for Hurtgen Forest, 1944; Japanese last stand in Manchuria, 1945. 1 93342 NEW $84.00 HINGE OF FATE, POLAND & FRANCE 1939 # 30 (DecWaW n n 0.9 Out-of-Print Mag & game. Includes errata/variant counters for South Seas Campaign (40), Afrika Korps (29), Sedan 1940 (17), Partizans (30) & Patton's First Victory (8). Game is a simpler, 2-4 player contest based on the situation in Sept. 1939 as Germany invades Poland. One version covers just that historical conflict on one map. But the bigger game includes the western, Rhineland front and the possibilility that France would have lived up to its word to launch a major offensive upon the invasion of Poland. Allows for the Soviets to intervene on either side. 3days/turn, 8mi/hex in the west, 16mi/hex in the east, army/corp level. T.Bomba'13 / ARTICLES ON: Hinge of Fate: Poland 1939; Battle of Tarawa 1943; the P-38 Lightning fighter in Europe; Luftwaffe Field Divisions; first Allied bombers over Japan in WWII; HMS Furious-class carriers; Franz Oppenhof, Werewolf of Aachen. 1 103958 NEW $75.00 Last copy. KEREN 1941, EAST AFRICA # 25 (DecWaW) n n 0.8 Out-of-Print Mag & game. Grand tactical game of the battle of Keren in Italian East Africa, Feb-Mar 1941, as the Italians & local allies put up their stiffest defense of the entire war, requiring 3 Allied assaults to break their defense. 220yd/hex. Includes factors unique to the difficult fighting in remote positions. 228 counters, 200m/hex, btln level, 2 scenarios. D.March, E.Harvy'12 / ARTICLES ON: the Battle of Keren, 1941 & designer's notes; Analysis of Juno Beach, D-Day 1944; Japanes v US strategic planning in the Pacific; German strategy in 1945; How WWII changed US currency. 1 118196 NEW $22.50 LENINGRAD '41 #17 (DecWaW) n n 0.8 Out-of-Print Mag & Game. New game of AG North's drive on Leningrad from July-Aug 1941 uses the Manila'45 system. Assumes that von Manstein didn't pause before charging for the city. 3days/turn, 0.5km/hex, btln/rgt/brig level. Special rules for command control, leaders, naval & air support, & a possible German airborne assault. J.Miranda'11 / ARTICLES ON: Leningrad 1941, Manstein's Lost Victory; Operation Anvil-Dragoon, August 1944; US Navy's Yangtze River Patrol, 1937-41; Britain's Special Operations Executive; Karl May, Hitler's Favorite Author; Liberation of Vichy Madagascar; US v Japanese Pilot Selection in WW2; Chinese Collaborationist Forces in WW2. 1 94808 NEW $22.00 LUZON CAMPAIGN, 1945 #59 (DecWAW) n n 0.9 Out-of-Print Mag & game. Solitaire game covering the American conquest of the main island of the Philippines against determined Japanese defenders, the largest campaign involving US forces in the Pacific. Player controls the US forces, and must sieze key geography in a time-limited campaign (to allow for later invasions of Iwo Jima & Okinawa). Key dynamic is Operational Points which reflect a US unit's ability to do things including move & fight & sustain casualties. 258 counters, div level, 1wk/turn, 11km/hex. Ty Bomba'18 / ARTICLES ON: Luzon Campaign 1945; Fight for Hill 112 in Normandy, west of Caen; the battle for the Approaches West of Stalingrad, 1942; Chemical Weapons & Operation Sealion, 1940; the Sinking of the Leopoldville; the Lone KV-2 of Katauskaiai. 1 130519 NEW $30.00 MINSK, BATTLE OF...1944 # 22 (DecWaW) n n 0.9 Out-of-Print Mag & Game. Second in the East Front Battles game system. Covers the Soviet attack on Army Group Center that begin the Wermacht's collapse & retreat from the USSR. Two Soviet Tank armies drive on Minsk after cracking thru German lines. Germans must delay the Soviets & limit their gains. Rgt/brig level, 1 day/turn. J.Miranda'11 / ARTICLES ON: 1944 Battle for Minsk & the destruction of Army Group Center; Operational Analysis of the US Army in Tunisia 1943; Battle of Savo Island Reconsidered; Hitler's Military Conferences; Nazis in Hollywood movies; Utah & Omaha Beaches on D-Day; Soviet Mechanized Corps in 1941; US Gen. Geo Kenney; British WW2 research on creating a tsunami as a weapon. '12 1 96463 NEW $38.00 MUNICH WAR #74 (DecWAW) n n 0.9 Mag & game. Game of the possibility of war thruout Europe in 1938, had the British & French not backed off at the Munich conference concerning the Sudetenland & Czechoslovakia. Basically, World War II begins in 1938. Diplomatic alliances are determined prior to the game, and then the game covers the first two months of war. Objective is to sieze a dominant position from which to continue the war. 176 counters, 40mi/hex, 1wk/turn, corp/army level. Joseph Miranda'20 / ARTICLES ON: World War II Beginning in 1938; Indian Army in WWII; Air Battle at Kursk; Hungarian Disaster on the Don River, 1942; Dunkirk Disaster; the Luftwaffe's Kamikaze; USN PC-461 class Patrol Craft. 1 144752 NEW $29.50 NIGHT FIGHT SOLITAIRE #44 (DecWaW) n n 0.9 Out-of-Print Mag & game. Solitaire game in which the player commands a German kampfgruppe infiltrating & attacking Soviet forces in a nighttime battle during the battle of Kursk, July 1943. Based on actual actions involving the 6th Panzer, plus other actions. Vehicle/Sqd level, 30m/hex, 2-15min/turn. Multiple scenarios including the 6th Panzer at Kursk & SS attacks on Kharkov. 228 counters. R.Mason, E.Harvey'15 / ARTICLES ON: Nigh Combat on the East Frong in World War II; On Patrol in Luzon, 1945; Tale of Two Corps: US II Corps & II SS Panzer Corps, 1944; Battle of Buq Buq, 1940; Mahan's influence on US Pacific Strategy 1941-5; Joseph Goebbels; Hitler's other East Frong Headquarters; Balloon Bomb Warfare; Coastwatcher Ruby Boye. 1 115612 NEW $45.00 NORWAY 1940 # 29 (DecWaW) n n 0.9 Out-of-Print Mag & game. Game covers the German invasion of Norway in 1940, a well-planned & rather daring affair. Covers both naval & land campaigns using the Red Dragon Rising game system. Rgt/Brig, 1-12ships/counter & aircraft squadron level. 0.5wks/turn, area move. J.Miranda'13 / ARTICLES ON: Norway 1940, Hitler Turns North; Reinhard Gehlen, Hitler's Shadow General; Fire Land: Soviet Kerch-Eltigen Amphibious Operation, Nov. 1943; Wuhan Campaign, June-Oct. 1938; book reviews; Flying Boats at War; Gerald Ford in WWII; German MG34 Machinegun; Pre-War US Intelligence Efforts in Japan; 1st Fallschirmjaeger v 1st Airborne at Primosole Bridge. 1 102012 NEW $25.00 OPERATION GERTRUD #49 (DecWaW) n n 0.9 Out-of-Print Mag & game. Includes variant counters for Patton's Third Army #43 (9) and Crete 1941 #47 (7). Game of the hypothetical German invasion of Turkey in 1942. Turkish resistence is an issue, but the bigger concern is Allied involvement in Turkey. 176 counters, 58km/hex, 1wk/turn, 5 scenarios spanning early 1941 to early 1943. E.Harvey'16 / ARTICLES ON: Turkey in WWII; Luftwaffe's Airlift Capacity 1939-45; Campaign in southern Philippines in WWII; the Siege of Leningrad, 1941-2; Animals of Leningrad; the Travels & Travails of Fey von Hassel in the last year of WWII; Excercise Tiger, Prelude to D-Day; Small Vessels for Transport in the Pacific early in WWII; Italian Manned Torpedos. 1 117405 NEW $25.50 OPERATION JUPITER, NORWAY 1942 #76 (DecWAW) n n 0.9 1-3wks Turnarnd Mag & game. With 63 errata & variant counters for Great Pacific War #70 (53), Munich War #74 (8), Cruise of Graf Spee (2). Game of the first 30 days of Churchill's Operation Jupiter plan to invade far northern Norway & Finland in the fall of 1942, an alternative to the Torch invasion of Africa. The allies seek to deny the air & naval bases being used to interdict convoy routes to the USSR or to defeat the German 20th Mtn Army. Regt/Div level. 176 counters, 10mi/hex, 3days/turn. Ty Bomba'21 / ARTICLES ON: Variant rules for Great Pacific War #70 & Munich War #74; Operation Jupiter, Invasion of Norway 1942; Fort Drum in Manila Bay; Batle of the Kiev Salient 1943; Hollandia, New Guinea, April 1944; Anzio & Cassino 1944; Sinking the Japanese carrier Shinano; Royal Navy's 2-pounder AA Gun; General der Panzertruppen Ludwig Cruwell. 1 Stock NEW $29.50 OPERATION TYPHOON # 65 (DecWAW) n n 0.9 Mag & Game. Solitaire game of Army Group Center's final advance toward Moscow late in 1941, beginning in October. Player commands German forces. Soviet forces randomly materialize in a strength set by the terrain. Player must capture key geographic objectives. Includes dynamics for pocketing Soviet forces, and breakouts from those pockets. Game can be adapted to cooperative team play. 1-2wks/turn, Div level, 7.5mi/hex. 280 counters. Ty Bomba'19 / ARTICLES ON: Operation Typhoon, Germans at the Gates of Moscow; Objective Metz, 1944; Bougainville, Nov1943-July 1944; Resistance in Norway, 1940-45; Lost Eagles, Air Disaster over Morlaix France, 1942; the Decision to Attack the Soviet Union; Germany's Estonian Contingent in WWII; Schnell Zerstorer (German Ju-88 as fighters. 1 135654 NEW $29.50 PACIFIC BATTLES, GUADALCANAL # 23 (DecWaW) n n 0.9 Out-of-Print Mag & Game. Operational level game of the lengthy & bitter land & air battle for (on) Guadalcanal, Aug 1942-March'43. Reflects many elements of the conflict including supply, air & naval power, forts & engineers, artillery, etc. 2mi/hex (covering the entire island), bttln level. J.Miranda'12 / ARTICLES ON: Guadalcanal, the battles & the material disparity; Pacific Battles Design notes; D-Day on Sword Beach, a British command failure; the Stalin Line, forts on the Soviet western border; Prisoner #7, the mystery of Rudolph Hess & his flight to England; German heavy AA; Italian partisan attach near Rome & the Ardeatine Caves reprisal, 1944; Indochina during WW2; 17th SS Panzer Grenadier Division. 1 97233 NEW $35.00 PACIFIC BATTLES, MALAYA #51 (DecWaW) n n 0.9 Mag & game. Fourth game in the Pacific Battles games series. Game covers the Japanese drive down the Malayan Peninsula to Singapore in Dec 1941-early 1942. Players must expend supply to enable offensive actions, which gives an extra movement phase. Better HQs also extend activation range & other benefits. Special events handled via event chits. 280 counters, Btln/Rgt/Div level. J.Miranda'16 / ARTICLES ON: Salvaging Battleship Row at Pearl Harbor; the Malaya Campaign 1941-2; Warsaw Uprising 1944; Hitler's War for Oil; Japanese Armed Forces Dec 1941; George Orwell; Grumman FM-2 WIldcat. 1 124052 NEW $25.50 PACIFIC BATTLES, NOMONHAN, 1939 # 32 (DecWaW) n n 0.9 Out-of-Print Mag & game. Game uses the Pacific Battles system to cover the 1939 border clash in Mongolia between Japan & the USSR that made Japan keenly respectful of its otherwise vulnerable neighbor. Covers the entire campaign from May to Sept. 1939. 228 counters, rgt level, 2mi/hex. '13 / ARTICLES ON: the Battle of Nomonhan 1939; Analysis of Lend Lease to the USSR; Army Group Courland & the Breakout Strategy, 1944; Command in the Desert: Auchinleck v Montgomery; Op Whiteshot & the Churchill NA75 Tank; Death of the French Fleet, Toulon 1942. 1 103070 NEW $22.50 PACIFIC BATTLES, SHANGHAI #42 (DecWaW) n n 0.9 Mag & game. Game is third in the Pacific Battle series, and covers the Japanese conquest of the strategic Chinese city of Shanghai between Aug-Nov 1937. Success depends on effective management of land & air forces as well as logistics between two large armies. 228 counters, rgt/brig/div level, 1wk/turn. J.Miranda'15 / ARTICLES ON: Battle for Shanghai, 1937; Rundstedt in Normandy, 1944; the German Anti-Partisan War in the Ukraine; Food as Strategy [& weapon]; What if Japan Hadn't Surrendered?; German Exploitation of Antarctica & New Swabia; Darwin 1942, Australia's Pearl Harbor; SS Normandie Fire. 1 111272 NEW $25.50 PANZERS EAST SOLITAIRE #45 (DecWaW) n n 0.9 Out-of-Print Mag & game. Solitaire game of the German Army Group Center's attack on the USSR early in Operation Barbarossa, June-Aug 1941. You must seize key cities per a schedule to win (or lose if you fail). Do especially well, and Hitler may allow an immediate assault on Moscow instead of detouring into the Ukraine. 10days/turn, Div level, 16mi/hex, 280 counters. T.Bomba'15 / ARTICLES ON: US M26 Pershing Tank in WWII; Pappy Boyington & the Marine's Black Sheep Fighter Squadron; CVEs, Workhorses of US Naval Aviation; Blockade Running to Supply Bataan, 1942; Finnish Lapland Front, 1944-5; Polish Pilots in the Battle of Britain; Axis Platoon Mortar Weapons; Norwegian Telemark Commando Team that partially destroyed the German Heavy Water research facility in Norway, 1943. 1 131554 NEW $65.00 PARATROOPER, PALEMBANG & PRIMSOLE #72 (DecWaW) n n 0.9 Mag & game. Second in a game series descended from SPI's Paratrooper in S&T 77. Covers key airborne assaults of the 20th-21st century. Games in this edition cover tha Japanese paradrop at Palembang, Sumatra, Feb 1942, and the British airdrop in Sicily, July 1943. 176 counters, platoon/company level, 8hrs/turn. Joseph Miranda'20 / ARTICLES ON: Palembang, Japanese Air Assault on Sumatra, Feb 1942; Primosole Bridge, Clash of Airbone on Sicily, July 1943; Soviet Naval Operations on the Black Sea during World War II; Operation Crusaer, 1941; Battle at Busa River, New Guinea, 1943; ALSIB, the Alaska-Siberian Lend-Lease Route; Axis Intervention in the Balkans, 1940; SPAM, Unlikely American Hero. 1 142463 NEW $29.50 PARTIZAN! WAR IN YUGOSLAVIA 1941-44 #16 (DecWaW) n n 0.9 Out-of-Print Mag & Game. Minor printing mar along map's center fold line affecting all copies. Game of the lengthy & bitter battle between Axis occupying forces & guerilla resistence fighters in the Balkans from 1941-4. The Yugoslavs must harrass the Axis, destroying resources such as warehouses, depots, railroads, etc, while the Axis attempts to prevent this & whittle away at the resistence. Brig/div level, 3mo/turn. J.Romero'11 / ARTICLES ON: The war in Yugoslavia 1941-4; myths & realities of carrier warfare in the Pacific 1941-2; Invasion of Malta 1942; the German raid on Poltava 1944 tha destroyed or damaged 68 B-17s in the USSR; de Gaulle's invasion of Miquelon, 1941; Canadian Army deficiencies in 1944-5. '11 1 135913 NEW $39.00 Last copy. PATTON'S THIRD ARMY #43 (DecWaW) n n 0.9 Out-of-Print Mag & Game. Solitaire game in which the play is Gen. George Patton during the wild ride across France in the summer of 1944, beginning immediately after the Falaise Pocket battle until the Bulge. Following 3 linear tracks, elements of the Third Army seek to charge into Germany. Goal is to surpass Patton's historical record. Includes basic (quick) game rules plus lots of optional rules. 176 counters, point-point map, 1wk/turn, rgt/brig/div level. J.Miranda'15 / ARTICLES ON: Patton's Third Army in NW Europe, 1944-5; the Battle of Manila, 1945; Kiev Encirclement, Hitler's Great Gamble 1941; Germany's Jewish Soldiers in WWII; Escape from Corregidor; Battle of Moulin des Rondelles, France, 13 June 1944, as evidence of the quality of US troops in Europe; Foreign Language Skils & Cultural Awareness in the US Military. 1 111280 NEW $64.00 PEAKS OF THE CAUCASUS # 61 (DecWAW) n n 0.9 Out-of-Print Mag & Game. Game covers the 1942 German offensive in southern USSR, and the Soviet Uranus counteroffensive, with Stalingrad being only 1 hex on a mapboard. Offensive is divided between Stalingrad & the Caucasus front; command activation will allow operations on either front or sometimes both. Victory is based on geographical objectives (for Germans) and destroying enemy forces (for both). Corp/army level, 1mo/turn, 100km/hex, 2-6div/unit, 176 counters. Joseph Miranda'18 / ARTICLES ON: Axis 1942 Offensive in Southern Russia; the Royal Navy in the Pacific in WWII; Italian Army of WWII; Special Agent Leon Turrou; Germany's Coal Industry; the British Short Sterling; Soviet Economic Aid to Germany, 1939-41; the Typhoon, Flawed Fighter. 1 131559 NEW $29.50 RACE TO THE REICHSTAG, 1945 # 26 (DecWaW) n n 0.8 Out-of-Print Mag & Game. Game focused on the battle for Berlin, April 1945, and akin to Battle for Germany where each player commands one of two Soviet Fronts (army groups) and German forces facing the other player. Each area competes for reinforcements & to be the first to capture the Reichstag in the center of Berlin. 0.5mi/hex, btln/rgt/div level, 1day/turn, 228 counters. J.Miranda'12 / ARTICLES ON: the Battle of Berlin 1945; the Heinkel HE_177 & the Fate of the Luftwaffe; Turning Point in China: Battle of Kunlun Pass, Dec. 1939; German Surface Raider Strategy in WWII; Tech Sgt. Richard Grange; SS destruction of French village Oradour Sur Glane in June 1944; the Weasel AFV; Italian Disasters of 1940; Iraq in 1941. 1 98970 NEW $99.00 Last copy. RAMPAGE / STALINGRAD CAULDRON #40 (DecWaW) n n 0.9 Out-of-Print Mag & 2 games. STALINGRAD CAULDRON is a solitaire game covering a large area around Stalingrad from the time of the German 6th Army's encirclement to its surrender in Jan. 1943. The player commands attacking Soviet forces, with victory hinging on destruction of the 6th Army & capture of geographic objectives. System is similar to but not identical to companion game. 10days/turn, 55mi/hex, div/corp level. T.Bomba'14 / RAMPAGE is also a solitaire game covering the Allied sweep across the heart of France, Aug-Sept 1944, beginning with the destruction of the Argentan-Falaise pocket. Player commands attacking Allied forces, with victory hinging on seizing geographical objectives. 10days/turn, 16mi/hex, div level. T.Bomba'14 / ARTICLES ON: Rampage: the Building & Breaking of the West Wall 1944-5; Operation Uranus & the Destruction of the German Sixth Army 1942-3; Woman in the Wartime Workforce of the US & in Uniforms of many nations; Tanks in the New Guinea Campaign 1942; Japanese Atrocities in Nanking; Imponderables of Omaha Beachhead; Unrestricted Air & Submarine Warfare; review of the movie Fury. 1 140172 MINT $69.00 Rules separated. RATS OF TOBRUK # 64 (DecWaW) n n 0.9 Mag & Game. Game of Rommel's Easter attack on Tobruk, April 1941, and with a second offensive in early May 191. Primarily involves the Australian 9th Inf in defense of the western half to the Tobruk perimeter. Uses a formation activation system intended to reflect the chaos of warfare. Company level, 6hrs/turn, 500m/hex. 280 counters. Eric Harvey'18 / ARTICLES ON: Attempt to Capture Tobruk Spring 1941; Allen's US 104th Infantry Timberwolf Division; Operation Toenails, New Georgia June-Aug 1943; Soviet War Plans in 1941; Q-Ship Ranen, 1940; Germany v Finland in Lapland 1944; Operation Brevity 1941 and Desert Tactics. 1 134351 NEW $29.50 SEALION, GERMAN INVASION OF ENGLAND #52 (DecWAW) n n 0.9 Out-of-Print Mag & game. Game of the hypothetical German invasion of Britain in the Fall of 1940. Includes detailed air, land & naval components, tho assumes that the RAF lost the Battle of Britain. With a beautiful map of SE England from the Isle of Wight to the Thames Estuary, and coverage of many of the possible facets of the battle including Brandenburgers, paratroopers, naval combat, radar, coastal batteries and of course supply. 280 counters. E.Harvey, C.Webber '16 / ARTICLES ON: Sealion, the Invasion of Britain; First Battle of Tomaszo Lubelski, Poland's Lost Victory, 1939; Vella Lavella, Last Act in the SOlomons; Battle of the River Plate, 1939; Italian Marshal Rodolfo Graziani; John McKinney, Pacific's Audie Murphy; Not Too Old to Fight, USS Arkansas. 1 131852 NEW $84.00 SEDAN 1940, DECISIVE BTL FOR FRANCE #24 (DecWaW) n n 0.9 Out-of-Print Mag & game. Game of the key portion of the campaign on the west front, 10-17 May 1940, focused in the area around Sedan & just beyond the northern end of the Maginot Line where the German breakthrough occurred. Victory is determined by the number of German units across the Meuse River. Btln level, with air & artillery. 228 counters, 2mi/hex, 1day/turn. P.Youde'12 / ARTICLES ON: Sedan, 10-15 May 1940 + designer's notes; Airpower in the Spanish Civil War; Japanese armor doctrine; Op Carnivore, destruction of Second Shock Army Spring 1942; Vichy Dakar, 1940; cocodiles defeat Japanese on Ramree Island, 1945; 6th Pzr's attack at Kursk; unlucky USS Wm Porter; review of TSWW Balkan Fury. 1 97922 NEW $45.00 SHINGLE, THE ANZIO BEACHHEAD # 33 (DecWaW) n n 0.9 Out-of-Print Mag & game. Covers the Allied amphibious invasion at Anzio, Italy, and the difficult fight to breakout of that "self-supporting POW camp," Jan-Mar 1944. The Allies intended to outflank the Gustav Line, and quickly capture Rome. Game is designed as an elaborate folio game, with more counters, rules & chrome than usual but still fast playing. Includes 4 possible goals for each side, with heavy emphasis on off-map action along the Gustav Line. Includes 1km/hex, 1day/turn, 280 counters. E.Harvey, C.Perello'13 / ARTICLES ON: Operation Shingle, the Anzio Gamble 1944; Japanese Military Intelligence & Counterintelligence; KIA US Generals; Siege of Hanko, Finland, 1941; the Vaagso, Norway, Raid, 1941; Mexico in World War II; What If? Austria 1938; Last Raid From Rabaul. 1 102467 NEW $39.00 SOFT UNDERBELLY, SOUTHERN ITALY 1943 #15 (DecWaW n n 0.9 Out-of-Print Mag & Game. w/48 variant counters for Great East Asian War. Game of the battle for the southern half of Italy in 1943. Modest complexity, 11mi/hex, 2-15days/turn, div level. Includes many what-if possibilities, as well as key elements of the campaign such as secondary invasions, paratroops, airpower, etc. T.Bomba'10 / ARTICLES ON: Allied & German strategy in Italy, 1943 including designers notes; double cross, the war between British MI-5 & German Abwher Intelligence Services; btl of Sangshak (near Imphal), India, 1944; Analysis of the Polish Military in 1939; US Advance to Linz, Austria, May 1945; Radar bombing in WW2; Golden Age of WW2 Humor on TV. '10 1 94116 NEW $24.00 SOUTH SEAS CAMPAIGN 1942-3 #18 (DecWaW) n n 0.9 Out-of-Print Mag & Game. Operational-strategic level game for control of the south seas & sthe shipping channels approach Australia. Includes the campaign for Port Moresby & Guadalcanal. 2-8wks/turn, rgt/div level, 90mi inch. Includes many special features including random events, reinf & withdrawals, invading Australia & the Tokyo Express w/ area move map & 231 counters. Uses the Red Dragon Rising system. J.Miranda'11 / ARTICLES ON: the South Seas Campaign 1942-3 w/ design notes; Battle of Changkufeng Hill, China, July-Aug 1938; Hell in a Cold, Sml Place, Btl of Hatten-Rittershoffen, 1945; Soviet Air Force in WW2; Myths of Singapore's guns; Germany's Titanic; German evacuation of the Baltic 1945; Nazi art theft in WW2; Charlie Bell's War. 1 95117 NEW $49.00 SPANISH CIVIL WAR, BELCHITE & TERUEL #62 (DecWAW n n 0.9 Mag & Game. Game covers the battles around Belchite, Aug-Sept 1937, as well as Teruel (Dec 1937) and Alfambra (Dec 1937 - Feb 1938) during the Spanish Civil War. Uses the Fire & Movement game system common to many of DG's folios games. 1km/hex, brigade level. 180 counters. Eric Harvey'18 / ARTICLE ON: Battles of Belchite & Teruel, Tipping Point of the Spanish Civil War; Allied Lend-Lease to the Soviet Union during WWII; Operation C3, Italian Plans to Invade Malta; Operation Causeway, US Formosa-Amoy Invasion Plans During WWII; Planned Swedish Invasion of Denmark by Den Danske Brigade in 1945; Could the US have Won the Battle of Wake Island, Dec 1941?; the USSR Polikarpov I-16 fighter. 1 133335 NEW $27.50 SPRING AWAKENING #73 (DecWaW) n n 0.9 Mag & game. W/ 17 errata/variant counters for Peaks of the Cacauses #61. 2-player game of the last German offensive in WWII in northern Hungary, Slovakia & Austria, March-April 1945 as they attempt to protect the Lake Balaton oilfields. German prospects are poor, but to win Germans must simply best their historical performance to win. Emphasizes control of geo geography, and activation of Soviet forces. 1 scenario with a couple of what-if additons. Uses the They Died With Their Boots on game system. 1wk/turn, 18km/hex, corp level, 176 counters total. Joseph Miranda'20 / ARTICLES: Spring Awakening, the Third Reich's Last Offensive; Cost of French Pride, Destruction of Vichy Forces; Second Stumbling at Schmidt, Germany; Operation Obe, Borneo 1945; German Scharnhorst; War & Factions in the Imperial Japanese Armed Forces; Code Talkers; German Motorized Company in Ethiopia 1940-41. 1 142781 NEW $29.50 STALIN MOVES WEST #58 (DecWAW) n n 0.9 Out-of-Print Mag & game. Game covering the hypothetical situation had Germany not invaded the USSR, but instead the USSR invaded greater Germany about 1941. Soviet units have an untried side. Multiple scenarios depicting various what-ifs including Germans focus on the west, a preemptive strike and no Soviet purge in the 1930s. 176 counters. 70km/hex, 1mo/turn, corp/army level. Joseph Miranda'17 / ARTICLES ON: Stalin Moves West; Juno Beach, Black Sand, Red Beach, Battle of Iwo Jima; Nazi Suicide Squadron; Reggimento Volontari Tunisini; Success & Failure of Germany's Blitzkrieg; Heinkel He-277 Bomber. 1 128816 NEW $29.50 STRIKE & COUNTERSTRIKE #53 (DecWAW) n n 0.9 Mag & game. Includes variant counters for Night Fight #44 (14), plus a 2pg scenario. Solitaire game of the Soviet counteroffensive against the German Army Group Center between Dec 1941 (with the Germans at the gates of Moscow) thru Apr 1942. Player controls the Soviet forces. Uses the Rampage (Stalingrad Cauldron, Panzers East) game system. Goals are basically geographic, and based on historical performance.20mi/hex, 2wks-2mo/turn, 208 counters, rgt/div/army level. Ty Bomba'17 / ARTICLES ON: Battle for Moscow, Dec 1941 - Apr 1942; Missed Opportunity, a Polish-Czech Alliance in 1938; 1st Marine Raider Battalion; Naval Battle of the Komandorskis, March 1943; Max Schmeling, Boxing Legend & Fallschirmjager; Battle for Attu in the Aleutians; Fw-190 Shrike. 1 137779 NEW $25.50 STRIKE NORTH #35 (DecWaW) n n 0.9 Mag & game. Game covers the hypothetical situation in mid-1941 had Japan elected to attack the USSR rather than the US & the Commonwealth in December. This would be a delicate move leaving Japan with but a 6month supply of oil to fuel its war effort, but potentially a rich reward in Asian territory.. Large scale operational map depicts eastern USSR at 37mi/hex; 1mo/turn; brig/div/corp level. Scenarios allow the war to start in June or July 1941, or May 1939. 228 counters, 37mi/hex, 1mo/turn. J.Miranda'14 / ARTICLES ON: Japan Attacks the Soviet Union, 1941; Stalin's Red Orchestra, Soviet Spies in Germany & Occupied Europe; Hube's Great Escape, the Kamenets-Podolsky Pocket, 1944; the Long Range Desert Group & Special AIr Service, 1941-43; Helen D. Longstree & the B-29; the M1 Garand Rifle; German U-Boats in the Far East; the M-2 105mm Howitzer; CDL tanks: light projectors as weapons in WWII. 1 135350 NEW $22.50 USAAF, US STRATEGIC BOMBING 1944 # 4 (DecWaW) n n 0.9 Out-of-Print Mag & Game. Game of the US strategic bombing campaign over Germany in WW2. US player must shorten the war thru successful bombing actions to win. Germans can manage their production; US can target specific industries. Grp/wing, 1mo/turn, 54km/hex. Based loosely on SPI's Flying Fortress. C.Cummins, T.Bomba, J.Miranda'09 / ARTICLES ON: History of Strategic airpower; SAS commando missions in N.Afrika & Germany; the Thai-French War of 1941; Moselle River crossing, Nov 1944; intelligence failures prior to Munich Crisis of 1938; battle for Wake Island, 1941; final battle of the Polish campaign, 1939. 1 87882 NEW $99.00 Last new copy. WHAT IF, INVASION PEARL HARBOR #14 (DecWaW) n n 0.8 Out-of-Print Mag & Game. Game of the what-if had the Japanese made good their initial raid on Pearl Harbor with a focused invasion of Oahu in Dec'41. Co lvl with air & naval units; 1mi/hex, 4hrs/turn. A.McGrath, C.Smith'10 / ARTICLES ON: Invasion Pearl Harbor history & designer notes; Greek Civil War 1943-49; Bura 1939, Polish counteroffensive; Economic Strengths & Weaknesses of Japan in WWII; Spanish Blue Div in Russia 1941-4; Indian Army in WW2; Liberty Ships; Wiseman's Cove anchorage at Okinawa; Op Dovetail, Guadalcanal rehersal. 1 130054 NEW $32.00 WINTERSTORM, RELIEF OF STALINGRAD'42 #36 (DecWaW n n 0.9 Out-of-Print Mag & game. Game covers the Dec. 1942 effort by a scratch German corp (the 57th Pzr led by von Manstein) to break thru the Soviet forcess encircling Stalingrad to rescue the beleagured 6th Army. German forces must cross the entire map to break into the Stalingrad pocket. Uses the East Front Battles game system which emphasizes command control. Btln/rgt/brig level, with combined arms assets included. 228 counters. J.Miranda'14 / ARTICLES ON: Winterstorm, the German Offensive to Relieve Stalingrad, Dec. 1942; the British during the Battle of the Bulge; the Axis Visions of the World after Victory; Operation Thursday, Allied airborne landings behind Japanese lines in northern Burma, March 1944; Japanese Nakajima Ki-115 Saber Kamakaze design; US Medics & Evacuations; Yang Kyoungjong, Korean drafted into 3 armies during WWII; Rifle Grenades; Operations Catherine, a British plan to blockade the Baltic early in WWII. 1 121951 NEW $26.00 YAMATO UNLEASHED, BATTLE OFF SAMAR #46 (DecWaW) n n 0.9 Out-of-Print Mag & Game. Game covers the pivotal moment of the battle at Leyte Gulf as the main Japanese surface fleet encounters two task forces of American escort carriers defending the transports behind them. The US carriers & light craft must delay & prevent the Japanese surface fleet from exiting the map (and thus destroying the transports). Historically, the Japanese refused battle, but here they can dive thru the carriers to attack the transports. 1 ship or a air squadron/counter, 1nm/hex, 12min/turn, 228 counters. Fast moving 2-person game system. C.Perello'15 / ARTICLES ON: Battle off Samar, 25 Oct 1944; Biological Warfare & the Battle of Stalingrad, 1942; Hitler's Alpine Redoubt, Myth or Reality?; Chasing Shadows, a Reassessment of the Royal Navy in the Mediterranean Sea 1940-43; the French Dewoitine 520 Fighter; Japanese Carriers of the Pearl Harbor Strike; German Heinkel 280 Jet Fighter Prototype; the Soviet Massacre of Polish Soldiers at Katyn Forest, 1940. 1 134355 NEW $79.00 Last copy. ZHUKOV'S WAR #50 (DecWaW) n n 1.3 Out-of-Print Mag & game, special issue. Large game of the decisive period of the War in the East during WWII, July 1942-July 1943. Played at the division/army level and covering nearly all of European USSR, the game covers several key offensives that decided the war. Activation chits determine which side is active, and they can then either move & fight or fight then move. Game can end at any of three times (at the end of each of the three major offensives that occured). 2 maps, 352 counters, 20mi/hex, 1mo/turn. T.Bomba'16 / ARTICLES ON: Zhukov's War, from Stalingrad to Kursk on the Eastern Front; Japanese Zeros versus American Heavy Bombers; Slovak Uprising against Germany, 1944; the U-Boat War in 1943; Airpower Theories, Proven & Disproven; Japanese AA in the Pacific War; German Early War Enegineer & Amphibious vehicles; US 34th Nation Guard Div in WWII. 1 117406 NEW $45.00 BULGE, BTL OF THE... ['81] UPDATE CNTRS (Duerr) n 0.1 Out-of-Print Set of 11 neatly made, semi-pro counters reflecting unit value changes made in the 2nd edition of this game. Intended as an update kit for the 1st edition, per details in General 19/2. 1 124382 MINT $4.00 CAEN (Excal) zl 0.2 4-8wks Turnarnd British face stout German resistance from several Pzr & SS divs shortly after D-Day. Simple gm & system. '77 1 Special Ordr NEW $15.00 CASSINO (Excal) zl 0.2 4-8wks Turnarnd Simple, div level game of the battle for central Italy, 1944. R.Hlavnicka'77 1 Special Ordr NEW $15.00 PANZER, 2ND (Excal) BC 2.4 4-8wks Turnarnd Reprint of this detailed, colorful game of tactical armored combat in the east, 41-45. Sister game to Yaquinto's 88 & Armor. Includes 3 map sections, 2 countersheets. '93 1 Special Ordr NEW $38.00 SIDI REZEGH (Excal) zl 4-8wks Turnarnd Rommel attempts a quick grap for Tobruk on the eve of Op Crusader, Nov'41. Simple rgt/brig lvl gm. R.Hlaunickna, D.O'Leary'77 1 Special Ordr NEW $15.00 STALINGRAD, BATTLE FOR... 2ND (Excal) BC 1.9 Revision & graphic update of this popular, Co-Btln level game of the bitter battle for & around Stalingrad in Fall 1942. 7 weekly turns w/ variable impulses.System reflects the different armies involved, with German air & artillery, command structure, and Soviet numbers & determination to fight for every building. Designed by the man who brought us Squad Leader. 2nd edition enhanced with an additional 200 counters, plus a booklet of optional rules. 600m/hex, 1wk/turn, 600 counters. John Hill'11 1 145352 NEW $54.99 TOTAL WAR (Excal) zl 0.4 4-8wks Turnarnd Simple tho sizable gm of German invasion of Poland, 1939. '78 1 Special Ordr NEW $15.00 DEFIANT HOLLAND PARTS (FGA) n Out-of-Print 1 61462 EXCELL $2.00 Photocopy of rules, taped to facilitate further copying. FISCHFANG, SMASHING THE ANZIO BEACHHEAD (FireFi) n 0.3 Out-of-Print Game depicting the German attack beginning 16 Feb 1944 intended to drive the Allies into the sea at Anzio. Pltn/Co/Btln level, 400yd/hex, 8hrs/turn. 280 colorful, unmounted counters. P.Moore'07 1 83578 NEW $16.00 Our last copy. AFRIKA, NORTH AFRICAN CAMPAIGN PARTS (Gamers) n Out-of-Print 1 24510 EXCELL $3.00 Photocopy of exclusive rules, only. ARDENNES: ERRATA COUNTERS (5) (Gamers) n Out-of-Print 5 errata counter from Gamers' 1994 REPL & VARIANT countersheet. No rules. 1 128893 MINT $2.00 BLACK WEDNESDAY (Gamers) BC 1.5 Out-of-Print Large gm of the defense of the elite Spanish Blue division against a Soviet combined arms offensive to intended to enlarge the narrow supply line to Leningrad in early 1943. Massive bombardments preceed wave attacks against entrenched Spanish forces. 7th game in the detailed TCS Tactical Combat System. Includes 3rd ed series rules, 2 maps, 1040 counters, 8 scenarios. D.Friedrichs'95 1 108558 NEW $30.00 BLACK WEDNESDAY PARTS (Gamers) n Out-of-Print 1 70770 MINT $3.00 Countersheet #3 only. 22 isolation & turn markers removed. Otherws complete & unpunched. BLACK WEDNESDAY: ERRATA COUNTERS (2) (Gamers) n Out-of-Print 2 errata counters from Gamers' 1995 REPL & VARIANT countersheet. No rules. 1 128900 MINT $1.00 ENEMY AT THE GATES PARTS (Gamers) n Out-of-Print 1 10581 MINT $2.00 (1) copy of Charts & Tables, v2.0, for Op Combat Series. FROZEN HELL PARTS (Gamers) n Out-of-Print 1 122219 EXCELL $3.00 Photocopy of exclusive rules & scenarios, only. Includes 2 ops sheet. FROZEN HELL, BATTLE OF TOLVAJARI 1939 (Gamers) n 1.0 Out-of-Print No box. 12th in the Tac Combat Series. Sml scale battles from the heart of the Winter War of 1939-40 in 5 scenarios covering platoons & individual AFVs on 2 maps, w/ 840 counters. A.Wombold'00 1 95491 MINT $29.00 Packaged in a ziplock. Unpunched, unused, clean. GD'40 PARTS (Gamers) n Out-of-Print 1 122218 EXCELL $4.00 Photocopy of exclusive rules & scenarios, only. Includes 4 ops sheet. GD'40, BATTLE FOR STONNE, FRANCE, 1940 (Gamers) BC 1.4 Out-of-Print 5th gm in Tac Combat series, w/3rd ed rules. 1st in intended series covering Gross Deutschland unit thruout war. Fast, continuous action as GD rgt goes for the high ground near Stonne, France, to protect 19th Pzr Corp's flank while French counter w/ 3 div attack. Wig Graves'93 1 122065 EXCELL $50.00 ADDTL SHIPPING. Map professionally laminated & must ship separately (or be folded). Counter corners litely & v.neatly clipped. Minor scuffing of box. 2 132456 MINT $65.00 GD'40: ERRATA COUNTERS (26) (Gamers) n Out-of-Print 26 errata counters from Gamers' 1995 REPL & VARIANT countersheet. No rules. 1 128902 MINT $2.00 GD'40: ERRATA COUNTERS (8) (Gamers) n Out-of-Print 8 errata couinters from Gamers' 1994 REPL & VARIANT countersheet. No rules. 1 128892 MINT $2.00 GD'41 (Gamers) BC 1.6 Out-of-Print 9th in the tactical series. Covers the Gross Deutchland Division's difficult combat on the road to Moscow at the Zushu River in late Fall 1941. 5 scenarios, 2 maps, 840 counters. W.Graves'97 1 109058 MINT $55.00 V.Clean. Unpunched. GD'41 PARTS (Gamers) n Out-of-Print 1 122217 EXCELL $3.00 Photocopy of exclusive rules & scenarios, only. Includes 2 ops sheet. GD'41: ERRATA COUNTERS (67) (Gamers) n Out-of-Print 67 errat counters from the Gamers' 1999 Repl & Variant countersheet. '99 1 128880 MINT $3.00 GUDERIAN'S BLITZKRIEG 1ST (Gamers) BC 2.0 Out-of-Print Detailed op lvl gm of Germans' right wing's advance on Moscow, Sept-Dec'41, using the Operational Combat game system. Very colorful game that rewards careful, detailed planning. 1260 counters, 2 maps, 8 scenarios. D.Essig'92 1 1021 MINT $35.00 Some slight creasing of cover. Components cherry & unpunched. GUDERIAN'S BLITZKRIEG 1ST: ERRATA COUNTR (Gamers n Out-of-Print 1 errata counter from Gamers' 1992 REPL & VARIANT countersheet. No rules. 1 128898 EXCELL $2.00 HUNTERS FROM THE SKY PARTS (Gamers) n Out-of-Print 1 122222 EXCELL $3.00 Photocopy of exclusive rules & scenarios, only. Includes 2 ops sheet. 2 122221 EXCELL $3.00 Photocopy of exclusive rules & scenarios, only. Includes 2 ops sheet. HUNTERS FROM THE SKY: ERRATA COUNTER (Gamers) n Out-of-Print 1 errata counter from Gamers' 1995 REPL & VARIANT countersheet. No rules. 1 128901 MINT $2.00 LEROS, THE ISLAND PRIZE (Gamers) BC 1.5 Out-of-Print Platoon/single AFV scale game of the German invasion of Leros in the Eastern Med, Nov'43, that deterred Turkish involvement in WW2. Allows the German player to plan invasion, site & reinf schedule. Includes v3.1 ed of Tactical Combat Series system rules, 3 maps, 560 counters, 5 scenarios. D.Friedrichs'95 1 132471 MINT $22.00 2 price tags on box btm. Several very heavy creases on box btm that mildly damage box. Light creases on box cover. Components unused, clean, cherry. 2 109071 MINT $32.00 V.clean & unpunched. 3 123371 NEW $39.00 LEROS, THE ISLAND PRIZE PARTS (Gamers) n Out-of-Print 1 122220 EXCELL $4.00 Photocopy of exclusive rules & scenarios, only. Includes 1 ops sheet. MATANIKAU PARTS (Gamers) n Out-of-Print 1 122215 EXCELL $3.00 Photocopy of exclusive rules & scenarios, only. Includes 4 ops sheets. MATANIKAU: ERRATA COUNTERS (3) (Gamers) n Out-of-Print 3 errata counters from Gamers' 1994 REPL & VARIANT countersheet. No rules. 1 128894 MINT $1.00 OBJECTIVE SCHMIDT PARTS (Gamers) n Out-of-Print 1 21108 EXCELL $12.00 First (primary) counter sheet, only. Missing 2 units, list enclosed. 2 83227 EXCELL $6.00 Photocopy of TCS Series Rules, 2nd ed, & Obj Schmidt rules, only. OMAHA: ERRATA COUNTERS (56) (Gamers) n Out-of-Print 56 errata counters from Gamers' 1992 REPL & VARIANT countersheet. No rules. 1 128897 MINT $3.00 RAGING STORM PARTS (Gamers) n Out-of-Print 1 122216 EXCELL $3.00 Photocopy of exclusive rules & scenarios, only. Includes 1 ops sheet. RAGING STORM: ERRATA COUNTERS (43) (Gamers) n Out-of-Print 43 errata counters from the Gamers' 1998 Repl & Variant countersheet. No rules. 1 128884 MINT $3.00 RAGING STORM: ERRATA COUNTERS (9) (Gamers) n Out-of-Print 9 errata counters from the Gamers' 1999 Repl & Variant countersheet. No rules. 1 128881 EXCELL $2.00 Believed to be missing 2 artillery fire markers of the 9 counters. STALINGRAD POCKET, 1ST: ERRATA CTRS(3) (Gamers) n Out-of-Print 3 errata counters from Gamers' 1992 REPL & VARIANT countersheet. No rules. 1 128896 MINT $1.00 STALINGRAD POCKET, 1ST: VARIANT CTRS(15) (Gamers n Out-of-Print 15 variant counters providing the units for the variant published in Operations Mag #6. From Gamers' 1992 REPL & VARIANT countersheet. No rules. 1 128895 MINT $2.00 STALINGRAD POCKET, 2ND: ERRATA CNTRS (3) (Gamers n Out-of-Print 3 errata counter from Gamers' 1996 REPL & VARIANT countersheet. No rules. 1 128903 EXCELL $1.00 STALINGRAD POCKET, 2ND: ERRATA CNTRS (5) (Gamers n Out-of-Print 5 errata counter from Gamers' 1998 REPL & VARIANT countersheet. No rules. 1 128885 EXCELL $1.00 STALINGRAD POCKET, 2ND: ERRATA CNTRS(5B) (Gamers n Out-of-Print 5 errata counter from Gamers' 1997 REPL & VARIANT countersheet. No rules. 1 128888 MINT $1.00 STALINGRAD POCKET, 2ND: ERRATA COUNTER (Gamers) n Out-of-Print 1 errata counter from Gamers' 1999 REPL & VARIANT countersheet. No rules. 1 128882 EXCELL $2.00 STALINGRAD POCKET, 2ND: VARIANT CNTRS (Gamers) n Out-of-Print 15 variant counter from Gamers' 1997 REPL & VARIANT countersheet. Updates the variant from Operations Mag #6 to SP II standards. 1 128889 EXCELL $4.00 STANDARD COMBAT SYSTEM PARTS (Gamers) n Out-of-Print 1 24511 EXCELL $2.00 SCS Series Rules v1.6, only TACTICAL COMBAT SERIES ADDTL AIRCRAFT (Gamers) n Out-of-Print 1 122223 EXCELL $5.00 24 addtl aircraft counters originally printed in various Replacement Countersheets. Punched & neatly clipped. Includes (6) P-47, (3) P-400, (3) A-20, (2) MS-406, (1) B-691, (4) Stuka white background, (4) IL-2 white background. TCS AIRCRAFT VARIANT COUNTERS (14) (Gamers) n Out-of-Print 14 additional counters intended for any TCS game so that the full complement of aircraft are available fromt he start. From the Gamers' REPL & VAR countersheet. '98 1 128883 MINT $1.00 TCS AIRSTRIKE VARIANT COUNTERS (16) (Gamers) n Out-of-Print 16 aircraft airstrike markers from Gamers' 1997 REPL & VARIANT countersheet. No rules. '96 1 128891 MINT $1.00 TCS BARRAGE MARKERS (Gamers) n Out-of-Print 120 new-style barrage markers for first 5 TCS games (Bloody 110, GD'40, Matanakua, Obj Schmidt, Omaha, + 3 for Hunters). '96 1 128904 MINT $1.00 TUNISIA, NOV 1942 - MAY 1943 1ST (Gamers) BC 1.6 Out-of-Print Detailed, btln lvl gm of the Tunisian campaign, start to finish, Nov'42 - May '43. Includes rules allowing much strategic flexibility to Axis in reinforcing or withdrawing from N.Africa. Accessible due to low number of units, yet Wild & wooly! Includes 2 maps, 780 counters, 6 scenarios plus optional rules for Enemy at the Gates that reflect the decisions the Axis could have made regarding Tunisia. Btln/regt level, 3.5days/turn, 5mi/hex. HIGHLY RECOMMENDED. D.Essig'95 1 134674 EXCELL $39.00 50% punched, complete & clean. 1942 (GDW) n 0.2 Out-of-Print Ziplock version. Simple, smaller, strategic level game of the simultaneous Japanese advance on Singapore, E.Indies & Phillipines during the pivotal year of 1942. Fast action w/ good play values for both beginners & old hands. Uses the Series 120 games system (with 120 counters playable in under 2 hours). M.Miller'78 1 120774 V.GOOD $20.00 Packaged in a ziplock; no box or die. Missing 2 white blanks; all units present & otherws complete. Large 5" area of map moisture stained. 1942 PARTS (GDW) n Out-of-Print 1 61036 EXCELL $5.00 Rules only, Green cover. Folded over. ATTACK IN THE ARDENNES PARTS (GDW) n Out-of-Print 1 114229 MINT $19.00 Complete counterset, only. 28 counters loose from trees in strips. CASE WHITE, 1ST PARTS (GDW) n Out-of-Print 1 73551 V.GOOD $1.00 Set of 2 CRTs/Unit ID Charts. Coffee ring stains & annotations on both. CORAL SEA 1ST (GDW) zl 0.5 Out-of-Print Detailed, strateguc-operational level, 4-scenario game of carrier batttles in Coral Sea area of the southern Pacific Ocean, Spring 1942, including the namesake battle. Complete air & surface combat. 1st of 3 games using this system. Later 2nd edition corrected some rules oddities. M Miller'74 1 107551 MINT $39.00 Cherry. 1st edition. FALL OF FRANCE PARTS (GDW) n Out-of-Print 1 73571 EXCELL $0.75 Europa Corp Marker display, only. Some lite spots. 2 73570 V.GOOD $0.50 Europa Corp Marker display, only. Coffee splattered. MARITA-MERKUR PARTS (GDW) n Out-of-Print 1 109407 EXCELL $1.00 9 counter Yugoslave Navy, only. Own a complete navy! 2 109408 EXCELL $1.00 16 counter Greek Navy, plus 2 aircraft counters, only. Die-cut off center so that left most values very close to edge tho no info lost. NARVIK 2ND PARTS (GDW) n Out-of-Print 1 108887 EXCELL $9.00 Substantially complete counterset for play of the Narvik game (but missing all units used for Europa-scale play). Missing 12 (of 14) German control markers, all (128) Swedish units, All Norwegian air (2), naval (29) & Europa-scale land units (75); includes Norwegian units from first 6 blocks of Countersheet 11A only (less air units). Missing 1 JU52. Otherws EX. 2 108886 EXCELL $10.00 Rules, charts & errata set, only. Rules dated 2/80, charts 3/80. 3 108888 EXCELL $4.00 Photocopy of Collectors Series Draft 3rd ed rules set. Rules only, no charts. Photocopy of rules as published in Europa magazine. NARVIK 2ND [COLLAGE] PARTS (GDW) FB Out-of-Print 1 108885 EXCELL $9.00 Box, only. Collage cover. NORMANDY CAMPAIGN, BEACHHEAD TO BREAKOUT (GDW) HC 0.8 Out-of-Print Double-blind game of the campaign in Normandy thru mid-August, D+1 to +75. Div level. 2 sml maps, 240 counters, 10km/hex, 2 scenarios (Normandy & Beach to Breakout). B.Knight'83 1 79426 MINT $29.00 Box creased & concaved top & btm. Edges of Reinf Charts yellowed thru sun exposure. Otherws clean & mint/unused. OPERATION MARKET-GARDEN (GDW) n 0.8 Out-of-Print 1 70723 EXCELL $2.50 One map, only. 2 70724 EXCELL $2.50 One map, only. THEIR FINEST HOUR, 1ST PARTS (GDW) n Out-of-Print 1 73567 EXCELL $1.00 Combat results table, only. 2 73560 EXCELL $1.00 German Air Order of Battle (Europa scale). 1pg. 3 107203 MINT $12.00 Original 2-map set, only. This was the mis-cut maps w/o the 2 extra rows on the European side which included German bases & transit distances. Maps best used to enhance Narvik. THEIR FINEST HOUR, 2ND PARTS (GDW) n Out-of-Print 1 73562 V.GOOD $1.00 Sea Zone Display, only. Coffee splattered. 2 73565 V.GOOD $2.00 British & German Order of Battles (p.27-32). One tear to a page margin, many inked annotations on German page. WESTERN DESERT PARTS (GDW) n Out-of-Print 1 73557 EXCELL $1.00 Unit ID Table, some stains. 2 73555 EXCELL $1.00 Combat Results Table, Terrain Effects Chart. FIGHTER PILOT MINI RULES DELUXE [2ND] (GmSci) SB 0.5 Out-of-Print Repackaging of this miniatures rules set designed for used with micro-mini aircraft on a tabletop, each aircraft being controlled by one player (and 6-8 aircraft recommended for a dogfight). Presents 13 historical, dominant aircraft from World War II in both Europe & the Pacific by Germany, Britain, the US, and Japan. 100ft/square, 1sec/turn. Deluxe version includes original 1976 rules, plus a doublesided mapboard with squares & offset squares, 26 laminated 3/4" counters & sml coversheet. Gary Sipes'81 1 121468 MINT $9.00 Packaged in a sml, makeshift box. Includes manifest adding 12 new fighters' characteristics. AIR BRIDGE TO VICTORY (GMT) BC 1.0 Out-of-Print Btln-lvl gm of all of Market-Garden using nice tactical system. Modest complexity & relatively short playing time. G.Billingsley'90 1 120044 MINT $33.00 Cherry. ARDENNES '44, THE BATTLE OF THE BULGE 3D (GMT) BC* 3.3 2019 update of this game on the Battle of the Bulge at btln/rgt level and half-day turns. 2nd ed adds a new map, additional counters & a 2 map, 19-26 Dec scenario. 2 maps, 2 countersheets. 12hrs/turn, 1.6mi/hex, btln/rgt level. Uses the Ukraine '43 game system. M.Simonovich'19 1 144069 NEW $35.00 * 2019 reprint. BARBAROSSA TO BERLIN 1ST PARTS (GMT) n Out-of-Print 1 68643 EXCELL $4.00 Rules photocopy, only. 2 68642 MINT $1.00 Tables & charts card, only. CATACLYSM: MOUNTED MAP W/ BOX (GMT) DC 2.6 Mounted map, plus a 3" doublecase box (to replace the original 2" bookcase box), for the base Cataclysm game. No other components included. '19 1 144118 NEW $28.00 COMBAT COMMANDER, EUROPE 3RD (GMT) DC* 3.4 Out-of-Print 2019 Reprint of this card-driven game of tactical combat in Europe. This first game in the CC series covers the Germans, Americans & Soviets, each with its own 72 card Fate deck. Game is akin to an elaborated Up Front game. 6 double-sided mapsheets, 492 counters. 220 cards. 30m/hex, squad/fire team level with individual leaders, minutes/turn. C.Jensen'19 1 143820 NEW $79.00 * COMBAT COMMANDER, PACIFIC 2ND (GMT) DC* 3.5 Reprint/update of this game in the CC series depicting tactical combat in the Pacific in WW2. '20 1 144075 NEW $55.00 * COMBAT COMMANDER: FALL OF WEST KIT 2ND (GMT) Fo 0.7 Battle Pack #5. Reprint of this kit for the Combat Commander series adding 12 scenarios played on 10 battle maps depicting actions in the Spring of 1940 in France. Special AFV rules reflect the still-developing nature of doctrines among armored forces meeting infantry forces. Reqs CC Europe & Mediterranean to play. '20 1 143003 NEW $21.00 COMBAT COMMANDER: MEDITERRANEAN 2D PARTS (GMT) DC Out-of-Print 1 118990 V.GOOD $4.00 Box, only. 1 box btm corner mashed (seriously dinged), with main damage extending 1/2" in each direction from corner. Box otherws new. COMBAT COMMANDER: NEW GUINEA KIT 2ND (GMT) Fo 0.5 Battle Pack #4. Reprint of this kit adding 14 scenarios set in New Guinea, 1942-4, plus 6 battle maps depicting jungle terrain. '20 1 145205 NEW $17.00 COMBAT COMMANDER: NORMANDY KIT 2ND (GMT) Fo 1.0 Battle Pack #3. Reprint of this kit for the Combat Commander system & covering tactical combat in Normandy, 1944. Includes 176 counters, 8 maps, 17 scenarios including Pegasus Bridge, Pointe du Hoc, and other key battles from the Normandy landings. '20 1 145076 NEW $25.00 COMBAT COMMANDER: PARATROOPERS KIT 3RD (GMT) Fo 0.5 Battle pack #1. 2nd Reprint of this kit providing 2 double-sided maps & six scenarios, plus addtl rules, adding paratroopers to the CC game system. '20 1 145364 NEW $10.00 COMBAT COMMANDER: SEA LION KIT 2ND (GMT) Fo 0.6 Battle Pack #6. Reprint of this kit for the CC game ssystem adding units that may have been at the center of the battles had the Germans executed their planned invasion of England in 1940. '20 1 141502 NEW $15.50 COMBAT COMMANDER: SEA LION KIT (GMT) Fo 0.7 Out-of-Print Kit for the CC game ssystem adding units that may have been at the center of the battles had the Germans executed their planned invasion of England in 1940. '14 1 121481 NEW $18.00 1st edition COMBAT COMMANDER: STALINGRAD KIT 2ND (GMT) Fo 0.8 Out-of-Print Reprint of this kit for the Combat Commander system & covering tactical combat in late 1942 in & around Stalingrad. W/ 11 scnearios including a campaign game, plus 4 double sided maps, new rules & 88 counters. '14 1 127710 NEW $35.00 2nd edition; NEW, Unused. COMBAT COMMANDER: STALINGRAD KIT 3RD (GMT) Fo 0.6 Battle Pack #2. 2nd Reprint of this kit for the Combat Commander system & covering tactical combat in late 1942 in & around Stalingrad. W/ 11 scnearios including a campaign game, plus 4 double sided maps, new rules & 88 counters. '20 1 140554 NEW $25.00 COMBAT COMMANDER: TOURNAMENT BATTLE PACK (GMT) Fo 0.5 Kit for the Combat Commander series providing 12 scenarios well suited to tournament play (most previously published), plus 2 new maps & tournament guidelines. B.Collars'15 1 143004 NEW $14.00 DARK VALLEY, EAST FRONT CAMPAIGN 2ND (GMT) DC* 5.8 Out-of-Print Deluxe Update of this large, 2 now-mounted maps, 3.5 countersheet game of the War in the East during WWII, designed by a yeoman designer. Core dynamic is chit activation including move, combat, Stavka reserve relocation, or Panzer movement & combat. Map covers Berlin to the Urals, Black Sea to Leningrad. 20mi/hex, div/corp/army level, 1-2mo/turn, 2 maps. 2nd edition has mounted maps, with the Barbarossa to Berlin on the back of one, plus thicker counters for Barbarossa to Berlin, and thicker counters for this game as well. T.Racier'19 1 144425 NEW $99.00 * DOOLITTLE RAID, TOKYO 1942 (GMT) BC 2.8 Game using the Enemy Coast Ahead system to depict the morale-raising US raid on Tokyo early in 1942. Using B-25 bombers launched from carriers, the US strikes the capital of Japan. Playable both as a 2-player game and solitaire. '17 1 143625 < NEW $40.00 Minor damage in the form of a 1/2" flat ding on btm box cover edge, and 2 sml abraisions on top box cover edge. Otherwise new & shrinkwrapped. 2 143626 NEW $59.00 DOWN IN FLAMES, WILD BLUE YONDER [2ND] (GMT) DC* 5.5 Card game of World War II air combat, 1940-44. Represents a 2nd edition Down in Flames sans the title due to licensing issues. Fast playing & easy to learn. Artwork is very nice with aircraft depicted on one card deck and the game being driven by another, action deck. Covers air combat thru all of World War II between all major combatants. Variety of action deck has increased, new plane types introducted, and campaigns greatly expanded. Now includes 118 unique aircraft from Britain, Germany, USSR, Italy, US, Hungary & Romania. Also includes 182 named aces. Includes a solitaire campaign of defending Britain against V-1 attacks in 1944. 520 cards, 264 counters, individ aircraft scale. Verssen, Dan, Chris Janiec'17 1 139587 NEW $69.00 * DOWN IN FLAMES, WILD BLUE YONDER2D PARTS (GMT) DC Out-of-Print 1 139719 V.GOOD $6.00 Box assembly only, including plastic tray insert. A sizeable ding to one box corner. Otherws new. DOWN IN FLAMES, ZERO! PARTS (GMT) n Going OoP Replacement card decks, only. 1 Special Ordr NEW $13.00 DOWN IN FLAMES: CORSAIRS & HELLCT PARTS (GMT) n 1-3wks Turnarnd Replacement deck of cards, only. 1 Special Ordr NEW $13.00 DOWN IN FLAMES: SQUADRON PACK 1, FIGHTRS (GMT) Fo 0.5 1-3wks Turnarnd Collection of 64 fighter aircraft cards for the Down in Flames series, many of them entirely new, some reprinted with revised ratings. All use the upgraded graphic style used in Corsairs & Hellcats. With additional rules. '05 1 Special Ordr NEW $8.00 DOWN IN FLAMES: SQUADRON PACK 2, BOMBERS (GMT) Fo 0.5 1-3wks Turnarnd Collection of 64 bomber aircraft & formation cards for the Down in Flames series, many of them entirely new, a few reprinted with revised ratings. All use the upgraded graphic style used in Corsairs & Hellcats. With additional rules plus rules from Corsairs & Hellcats needed. Req Rise of Luftwaffe, Eight AIr Force or Zero. '07 1 Special Ordr NEW $8.00 FIGHTING FORMATNS, GROSSDEUTCHLD INF 2ND (GMT) BC* 3.3 Reprint. Low level tactical combat focused on key actions of the German Grossdeutschland division. 10 scenarios depicting actions on the Eastern Front, 1942-3. Impulse driven system using activation chits & focused on iniative. 5 countersheets, 4 dbl sided maps, 55 cards. C.Jensen'12 1 141509 NEW $32.00 * FIGHTING FORMATNS: BATTLE OF KHARKOV KIT (GMT) BC 1.9 Expansion kit covering the German Grossdeutschland Division's actions as a mobile fire brigade during the difficult days in 1943-4. They have upgraded equipment including Tiger Is, but the Soviets also have upgraded equipment. Includes 5 double-side maps, 10 scenarios, Bryan VanNortwick'18 1 143398 NEW $32.00 GATHERING STORM, PREQUEL TO WORLD AT WAR (GMT) DC* 3.8 Stand-alone game that can mate with World at War to model all the preparations for WWII and the war itself. This game focuses on the military, economic, technological & diplomatic drama that preceded and precipitated World War II, covering 1935-39. Allows each player major strategic options, such as expansion of the German Navy. '15 1 145095 NEW $69.00 * HITLER'S REICH, WW2 IN EUROPE (GMT) BC 2.6 Fast-playing, area-move game of World War II in Europe, northern Africa, the north Atlantic & Mediterranean. First in the Card Conquest game system. Uses a simple card game system & wooden pieces, where cards determine combat strength for involved pieces. Includes competition on the battlefield as well as politically & economically. Designed as a game first & foremost, with lots of action as well as historical flavor. Includes rules for solitaire as well as 3-4 person play. Mark McLaughlin'18 1 132531 NEW $40.00 HOLLAND '44, OP MARKET-GARDEN SEPT 1944 (GMT) BC 1.4 Game of the Sept 1944 Allied attempt to capture an intact bridge across the Rhine and flood into the northern German plain, Operation Market-Garden. Covers both the overland & airborne offensives. Uses the Ardennes '44 (and Ukraine 43) game system. Includes key rules for supply, troop & armor quality, artiller, command control. 2 scenarios, 2 countersheets, 8hrs/turn, 2km/hex, company/btln level. Mark Simonitch'17 1 145217 NEW $38.50 NO RETREAT! POLISH & FRENCH FRONTS (GMT) BC 2.5 Fourth Game in the No Retreat! series. Covers the invasions of Poland in 1939, and France and the Low Countries in 1940. Games are independent, but can be linked to allow variable French intervention. Card-assisted game makes every battle unique & a little unpredictable. Easy to learn system makes it good for beginners. 2-4days/turn, div/corp level, 18mi/hex. Carl Paradis'18 1 132581 NEW $39.00 NORMANDY '44: MOUNTED MAP (GMT) zl 1.6 Kit containing a mounted map for this game of the Normandy campaign in 1944. '20 1 144368 NEW $15.00 NORMANDY, BATTLE FOR...: EXPANSION KIT (GMT) zl 1.4 Kit for this now out-of-print game which extends the game thru the end of August 1944, adds two full & 1 small map sections allowing play of Mortain & Falaise Pocket scenarios, and includes 560 counters of unit-specific breakdown counters for AT & mech inf. Also includes a full color reprint of the rules & scenario booklets (all original content plus 6 additional scenarios), and 2 maps. '13 1 141375 NEW $25.00 NORTH AFRICA, BATTLES FOR... PARTS (GMT) n Out-of-Print 1 79344 MINT $5.00 Countersheet #2, only. Mint. 2 19029 MINT $5.00 Rules, only. 3 79343 MINT $4.00 Eastern map, only. PANZER 3RD: EXPANSION KIT #4 (GMT) BC* 4.3 Expansion focused on the France 1940 campaign. Kit with two historical maps (and 8 maps total) of the area around Stonne, France, and scenarios with major forces from the campaign in France, 1940. Requires only the base game to play. Adds an emphasis to leadership w/ extra large counters. Includes distince solitaire game rules. 12 scenarios (2 of which are solitaire), 424 counters, 4 dbl-sided maps, 21 data cards for AFVs. James Day, Fernando Ramos'19 1 143747 NEW $46.00 * STALIN'S WAR PARTS (GMT) n 1 128266 MINT $3.00 Tables & Charts aid, only. STALINGRAD '42 (GMT) BC 2.6 Game of the Axis Fall Blau offensive across the breadth of southern Ukraine & the Caucasus Mountains, June-Dec 1942. 3 detailed & colorful maps, 3 countersheets, 5 scenarios, 4-7days/turn, 10mi/hex, Reg/Brig/Div level. Mark Simonitch'19 1 145107 NEW $45.50 STORM OVER ASIA, PREQUEL TO WORLD AT WAR (GMT) BC* 3.6 Prequel to GMT's World at War game, and paralleling previously published Gathering Storm game. Covers the years prior to World War II in the Pacific that built up to war. 2-4 players each try to improve their nation's preparations for war in the military, economic, political, dipomatic & technological spheres. A complete game on it own, but can also be play in tandem with Gathering Storm and also sets the scene for a varied World at War game. Provides great flexibility in strategy, varying Japanese production focus on military or civilian goods, naval forces, diplomacy, new or better military units, activation of reserves, etc. 840 counters, 93 various cards. Modest complexity, 3mo/turn, 2-4 players, div/corp level, individ capital ships. Bruce Harper'20 1 144518 NEW $72.00 * 2 143506 NEW $4.00 * Box only. Minor ding to one corner, otherws new. TANK DUEL, ENEMY IN THE CROSSHAIRS (GMT) DC* 5.4 Card-based game for 1-8 players depicting tank-tank combat on the Eastern Front during World War II. Uses a simple, fast-paced action system. Multi-deck card-driven system with full solitaire rules. Displays reflect status of each tank & its crew. Fast playing. Many scenarios from basic engagements to elaborate, historical duels. 220 cards, 16 double-sided boards, 2.5 countersheets. Mike Bertucelli'19 1 145382 NEW $55.00 * TIME FOR TRUMPETS, THE BTL OF THE BULGE (GMT) DC* 5.8 Larger, battalion-level game of the Battle of the Bulge, Dec 1944, using ideas from earlier Bitter Woods & Wacht am Rhein games. Units activated thru HQs, formation & supply are key, as well as weather, defensive positions, infiltration, Kampfgruppe Peiper, exploitation movement. Includes historical campaign, plus 6th Panzer Army, 5th Panzer Army Relief of Bastogne, and the Race to the Meuse scenarios. Complex, with high solitaire suitability. 6hrs/turn, 1mi/hex5 maps, 12 countersheets. Playable game system despite size. Bruno Sinigaglio'20 1 144676 NEW $94.00 * VICTORY IN THE WEST PARTS (GMT) n Out-of-Print 1 61069 MINT $3.00 Countersheet #3, only, back printed. VICTORY IN THE WEST, FRENCH CAMP PARTS (GMT) n Out-of-Print 1 108013 MINT $3.00 Countersheet 3 (Brits,Dutch, Belgians/Markers), reverse printed. 2 19895 MINT $3.00 Countersheet 3 (Brits, Dutch, Belgains/Markers), reverse printed. WING LEADER, SUPREMACY 1943-45 PARTS (GMT) DC Out-of-Print 1 120022 EXCELL $6.00 Box only. V.sml ding to on one box top corner, barely noticable. Otherws new. WING LEADER, SUPREMACY: EAGLES KIT (GMT) Fo 1.0 Kit for Wing Leader Supremacy adding 23 new aircraft, 22 scenarios & a campaign system to the base game. Covers battles over Budapest, Leyte Gulf, Tali-Ilhantala, Rabaul, the Kuban, and Operation Bagration. Lee Brimmicombe-Wood'19 1 141395 NEW $24.50 WING LEADER, VICTORIES 1940-42 2ND (GMT) BC* 3.3 Reprint. First in an intended series of faster playing games covering massed aerial combat in WWII in a unique & intuitively understandable way. This first game covers air battles in the years 1940-42, including 23 scenarios for the Battle of Britain, Malta, Coral Sea, Midway, northern Africa and Stalingrad. Tactical map is essentially oriented in the vertical plane (rather than horizontal as is traditional), thus easily depicting altitude. Includes characteristics of 40 aircraft from all major combatants, 3 countersheets. Sqd level, L.Brimicombe-Wood'19 1 143277 NEW $40.00 * WING LEADER, VICTORIES 2ND UPDATE KIT (GMT) zl 1.5 1-3wks Turnarnd Update kit containing all the material updated in the 2nd edition of the base game in 2019. Includes rules, 4 countersheets (with counters & aircraft tiles), scenario booklet, player aid cards, and a new battle display. '19 1 Special Ordr NEW $32.00 WING LEADER: BLITZ 1939-42 KIT (GMT) zl 0.9 Kit adding more aircraft & scenarios, expanding the game into the USSR in 1941, Australia, Mongolia, France, the Mediterranean, and adds a Barbarossa campaign game (Drive on Kiev). Includes a map, 16 aircraft tiles, 140 counters. Reqs Wing Leader Victories to play. '18 1 142885 NEW $25.00 WORLD AT WAR 3RD (GMT) DC* 6.2 2018 Reprint. Evolution & further development of AH's Advanced Third Reich & Emp of Rising Sun. Completes the game system, refining the rules with various enhancements. 12 scenarios & campaigns. Adds named capitol ships, naval construction, oil consumption, diplomacy rules, and additional terrain types. A massive game set with 10 countersheets, 4 maps. 3mo/turn, 60 or 100mi/hex, Div/corp level, individ cap ships. Complex. B.Harper'18 1 144554 NEW $114.00 * WORLD AT WAR 3RD PARTS (GMT) DC Out-of-Print 1 145476 < NEW $6.00 Box, only. Ding to one corner, otherws new. WORLD AT WAR PARTS (GMT) n Out-of-Print 1 72166 EXCELL $2.00 Research & Diplomacy Tables booklet photocopy, only. BIG ONE, WAR IN EUROPE #7 PARTS (GPGGFx) n n Out-of-Print 1 140344 EXCELL $2.00 Rules photocopy, only. BIG ONE, WAR IN EUROPE 1939-45 #7 (GPGGFx) n n 0.6 Out-of-Print Mag & Game. V.lrg scale, strat lvl gm of all of World War II in Europe, Africa & the Middle East. Army level, with naval forces & production. 100 counters. Good BEGINNER's game. B.Banks, P.Cooper'95 / ARTICLES ON: Game Marketing 101; World's Worst Terrorists; Panzerfaust 3; Cheyenne & Sioux War of 1868; Chronology of WWII in Europe; Military Reality in Wargaming; Reviews Reviewd; Review of DG On to Moscow; Interview with Richard Berg. 1 140343 EXCELL $19.00 Complete & EX. 2 116451 MINT $25.00 Cover scuffed. BOMBS AWAY! AIR WAR OVER EUROPE #4 (GPGGFx) n n 0.6 Out-of-Print Mag & game. Small card game of the strategic air war over Germany late in WW2. The allies strive to reduce Germany's ability to continue the war, while German defenses try to parry attacks. Also includes new map for Ancients. M.Anderson'95 / ARTICLES ON: US light division; the German air attack on Soviet railway system, 1944, Op Zaunkonig; the air war over Germany; battles during Desert Storm, 1991; reviews of XTR's Gettysburg & Fateful Lightning, with errata for the latter. 1 22915 NEW $12.00 Inventory label on cover of mag, otherws new. DAMNED DIE HARD, PHILIPPINES '41 [WB] (GRD) FB 2.3 Packaged in a generic white box. Second in the Glory series. Modest sized, detailed game of the Allied defense of the Philippines, 1941-2, at a regt/btln level. 2 smaller scenarios plus 3 campaign scenarios including the historical situation. 840 counters, 2 very nice map equivalents. AE Goodwin, E.Pierce'99 1 145292 NEW $45.00 EUROPA MAGAZINE MAP PACK 6-MAP SET (GRD) n 0.3 Out-of-Print Set of 6 8.5x11 color maps for the Europa game series, previouly published only in direct subscriber copies of the mag. Includes maps of Iceland, Dakar, Azores, Canary Is, Cape Verde & Madagascar. No rules. 1 145301 NEW $9.99 FIRE IN THE EAST: URALS KIT (GRD) FB 1.5 Europa XIII expansion kit to Fire in the East/Scorched Earth. Adds 4 maps covering the Urals, & an area map covering the balance of the USSR, an Apr'43 scenario & comprehensive errata for FitE/SE. Adds industrial capacity to Europa system. '89 1 145296 NEW $24.99 FIRST TO FIGHT, 1ST PARTS (GRD) n Out-of-Print 1 79411 EXCELL $5.00 Rules, photocopy only. 2 79413 EXCELL $4.00 Order of Battles booklet, photocopy only. 3 79412 EXCELL $4.00 Rules, photocopy only. Some highlighting in yellow. 4 79414 EXCELL $4.00 Order of Battles booklet, photocopy only. FIRST TO FIGHT, 1ST: PARTS (GRD) n Out-of-Print 1 97827 MINT $12.00 Order of Battle booklet only. 2 97828 MINT $29.00 Complete 3-tree counter set (CS 18a, 19a & 57). FIRST TO FIGHT, 2ND SE [WHITE BOX] (GRD) FB 1.8 Out-of-Print 'Special Edition' packaged in a generic white box: includes counter refit upgrade; includes bonus marker sheet; map 37 is a color photocopy (said to be as good if not better than original), and Map 13B (which is not used to play this game) is NOT included. Revision of earlier Case White & later FtF; main change is to a more generic white box & cleaner counters. 7th in Europa system. Div lvl gm of German inv of Poland, Spt 39. Includes Boot Camp intro rules set & counters for entire German army. F.Chadwick, J.Astell'98 1 140116 NEW $39.00 FIRST TO FIGHT, 2ND SE [ZIPLOCK] (GRD) ZL 1.8 Out-of-Print Must ship as a boxed item due to size. 'Special Edition' packaged in a ziplock (no box): includes counter refit upgrade; includes bonus marker sheet; map 37 is a color photocopy (said to be as good if not better than original), and Map 13B (which is not used to play this game) is NOT included. Revision of earlier Case White & later FtF; main change is to a more generic white box & cleaner counters. 7th in Europa system. Div lvl gm of German inv of Poland, Spt 39. Includes Boot Camp intro rules set & counters for entire German army. F.Chadwick, J.Astell'98 1 140112 NEW $25.00 Packaged in a ziplock. FIRST TO FIGHT, 2ND: REFIT KIT (GRD) n 0.6 4-8wks Turnarnd Revised & reprinted set of counters & OoB set for this game. 1 Special Ordr NEW $34.00 FOR WHOM THE BELL TOLLS [WHITE BOX] (GRD) FB* 3.8 Packaged in a generic white box. Includes additional 3 countersheets of play markers. Spanish Civil War & possible inv of Spain during WW2, using Europa system. 2wks/turn, Btln/Rgt/Div level, 1600 counters. Well regarded game. J.Gee, J.Millefoglie'95 1 145293 NEW $59.99 * URALS KIT PARTS (GRD) n Out-of-Print 1 13128 MINT $2.00 Map #31 only WINTER WAR PARTS (GRD) n Out-of-Print 1 105951 MINT $9.00 Rules bookelt, only. AXIS & ALLIES 1941 (HB-AH) LB* 2.9 Temp OoP/OoS A smaller, fast playing, 2-5 player version of Axis & Allies designed so that a full game lasts only 90-120min. Includes 18 new mini types that can be used in other games. Includes 160 plastic minis. L.Harris'12 1 Special Ordr NEW $24.00 * AXIS & ALLIES 1942 2ND (HB-AH) LB* 4.3 Temp OoP/OoS Update of the 1942 flavor of A&A beginning in the pivotal year of 1942. 2nd ed expands the board, adds 5 new plastic minis types (UK & German artil, UK & USSR subs & UK DDs) plus AA. Includes 410 plastic pieces. Oh, did we mention the new expanded price too? For 2-5 players. '12 1 Special Ordr NEW $49.00 * AXIS & ALLIES PACIFIC 1940 2ND (HB-AH) GB* 5.5 Deluxe 2nd edition of a new version of A&A set in the Pacific & covering the entire war beginning in 1940. Adds New Zealand/Australia as a player, adds tac bombers & Mech Inf as units, rules for neutral nations, kamikazees & much more. Includes 450 detailed minis. Can be mated with future A&A Europe 1940. '12 1 Special Ordr NEW $69.00 * LIBERTY ROADS: ROUNDHAMMER 1943 KIT 2ND (Hexasi) zl 0.5 Reprint of this kit providing counters & rules for the big, big what-if of an Allied invasion of France in Sept. 1943 when German defenses were weak & ill-prepared - as were the Allies. Includes 128 counters, rules & play aids. Rules in English & French Y.le Quellec'16 1 144555 NEW $18.99 VICTORY ROADS, BAGRATN TO FALL OF BERLIN (Hexasi BC 2.2 Game of the last year of the War in the East, June 1944-May 1945. Begins with the Soviet Bagration Offensive which destroyed the German Army Group Center. Uses the Libery Roads game system. Div/corp level, reflecting the different organization of the two armies. 4 scenarios covering Bagration, Bessarabia, Budapest & Vienna, Downfall of Germany, and the campaign game. 900 counters, 3 maps. N.Rident'15 1 143942 NEW $65.00 ASL: PARTS (HOB) n 0.1 Out-of-Print 1 98070 NEW $8.00 Properly printed. Unpunched countersheet of 176 5/8" counters depicting captured Soviet AFVs in German service, taken from Recon by Fire #4. 2 98074 NEW $4.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 3 114392 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 4 90682 NEW $4.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws mint. 5 126976 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 6 136903 NEW $5.00 Reverse printed, unpunched countersheet of 176 5/8" counters depicting captured Soviet AFVs in German service, taken from Recon by Fire #4. 7 102957 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 8 98072 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 9 114394 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 10 114393 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 11 90683 NEW $4.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws mint. 12 98071 NEW $4.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 13 98073 NEW $4.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 14 98075 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 15 102958 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 16 83309 NEW $4.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws mint. 17 114395 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 18 126977 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. ASL:BERLIN, RED VENGENCE (REMNANT) (HOB) n 0.4 Out-of-Print W/revised (large hex) map. Rules & scenario cards are b&w photocopies. Does NOT include counters which much be downloaded from HOB web site (but are not necessary for play). Set of 10 scenarios, large map of Berlin & 56 counters focusing on the fight for the Reichstag, Apr 28 - May 1'45. Reqs Beyond Valor, Yanks, KGP II. '97 1 114328 NEW $30.00 Rules & chapter dividers are photocopies. ASL:BEYOND THE BEACHHEAD PARTS (HOB) Fo Out-of-Print 1 66545 NEW $1.00 Folio jacket only. Small tears on spine. 2 66547 NEW $1.00 Folio jacket only. Small tears on spine. 3 66548 NEW $1.00 Folio jacket only. Small tears on spine. 4 66546 NEW $1.00 Folio jacket only. Small tears on spine. 5 66543 NEW $3.00 Folio jacket only. ASL:BUCKEYES (HOB) Fo 0.4 Out-of-Print Kit providing 10 scenarios covering the US 37th Inf 'Buckeye' Div in its campaigns in New Georgia and Bougainville in 1943-4. '03 1 114334 NEW $45.00 ASL:FIREFIGHTS KIT #2 (HOB) Fo 0.5 Going OoP Kit providing 6 small, intensive firefight scenarios from France 1940, east Africa & west front '44-5, plus 6 half-map overlays designed for maps #1,14,19,26-31,33. '05 1 126962 NEW $35.00 ASL:HEAT OF BATTLE WAFFEN SS UPDATE KIT (HOB) Fo 0.4 Out-of-Print 14 revised scenarios culled from the Waffen SS 1 & 2 kits, No Quarter No Glory & Fuhrer's Fireman. No counters, just scenarios for your gaming pleasure. '07 1 136840 NEW $45.00 ASL:KING OF THE HILL/BERLIN RED VENG ERR (HOB) n 0.1 Out-of-Print 1 page of errata to HOB King of the Hill and Berlin Red Vengence. 1 87019 NEW $1.00 ASL:KRETA, OPERATION MERKUR: REVISED MAP (HOB) n 0.2 2-6wks Turnarnd Reprinted map printed on thicker paper & folded to a smaller size. '08 1 Special Ordr NEW $13.00 ASL:ONSLAUGHT TO ORSHA PARTS (HOB) Fo Out-of-Print 1 66534 NEW $2.00 Chapter divider only. 2 66530 NEW $3.00 Folio jacket w/ chapter divider. Sml tears on jacket & divider tap bent. 3 66541 NEW $2.00 Chapter divider only. 4 66532 NEW $3.00 Folio jacket & chapter divider. Sml tears on spine of folio, and divider tab bent. Inventory tag residue on cover. ASL:SPECIAL FORCES II (HOB) Fo 0.3 Second in a series on special forces of all nations during WW2. This kit focuses on Gernam Kustenjagers & their raids against the British & Greeks in the Mediterranean in WW2. Includes 6 tournament style scenarios printed in 2 colors, counters representing the Kustenjager SMCs, MMC, crews & special MGBs, 1 overlay, 6pgs of special rules. Reqs many prior ASL modules, and boards 2, 7, 10, 15,34, HOB I & II (or BFP H & I) & Gavutu Is overlay to play all scenarios. '12 1 127044 NEW $35.00 ASL:WAFFEN SS III, NEITHER FEAR NOR HOPE (HoB) Fo 0.4 Out-of-Print Kit containing 14 scenarios covering the actios of the 2nd SS Pzr Div (Das Reich) from Poland thru the end in April '45. '02 1 133869 NEW $55.00 BITTER END (HobJap) BC* 3.0 Out-of-Print Includes English rules & chart translations. German attempt to relieve 45,000 Axis troops trapped in Budapest, Jan 1945. Historical scenario plus 6 hypothetical scenarios. 400 counters, btln/regt/brig level, 1day turn, 32km/hex. Rick Spence'78 1 132472 MINT $79.00 * Includes counter tray, original Japanese language rules & charts, plus English translated rules & chart translations. English rules annotated w/ errata & game scale. Orig Japanese OoB charts annotated with English translations. English charts show a minimal amount of errata annotations. Some yellowing of box btm & scuffs on box edges. Unpunched & otherws unused. SPANISH CIVIL WAR 1936-39, 2ND (Jagd) zl 0.4 Out-of-Print Simple, strategic level game of the entire Spanish Civil War, 1936-9, using basic mechanics at more-or-less a div level. Later revised as Battleline's Viva Espana. A.Eldridge'75 1 22695 MINT $25.00 Paper counters uncut. Each map panel numbered in ink on margin; back of one map has game's name scrawled across it; edges of all maps sections & 2 paper counters sheets have minor liquid stains on margin, extending into a single counter. Unpunched. NORTH KURSK, BATTLE OF... (KuroNk) BC 1.4 1-3wks Turnarnd Chinese-produced game published with Chinese & (broken) English rules. Area-move game of the battles near Oryol at the northern German pincer at Kursk, July-Aug 1943. Btln/rgt/brig/div level, 196 counters, 40 cards, 4days/turn. (Again, publisher's use of the English language is broken and odd phrases & misspellings abound.) '19 1 Special Ordr NEW $42.00 B-29 SUPERFORTRESS, BOMBERS OVR JAPAN 3D (Legion HC 1.5 3rd edition reprint of this solitaire game similar to B-17 in scope; player operates a crew of an American B-29 of the 20th Air Force in bombing runs agains Japan. Goal is to live thru 35 missions. Missions vary by elevation & day or night, and face opposition in the form of flak, fighters, searchlights, etc. Your goal is to shepard your crew thru 35 missions to earn your return home. 172 counters, 48pgs charts, map. S.Dixon'16 1 144322 NEW $44.00 DEMYANSK SHIELD PARTS (Legion) BC Out-of-Print 1 140970 < NEW $3.00 Box only. Very sml ding to one box cover corner. Otherws new. 2 140969 < NEW $4.00 Box only. Light 1" scratch on cover. Otherws new. DEMYANSK SHIELD, FROZEN FORTRESS 1942 (Legion) BC 1.3 Game covers the campaign near the Valday Hills area near Leningrad in the first five months of 1942. Soviet winter offensive had broken the German lines, threatening to isolate 70,000 Germans around Demyansk and later the entire German 16th Army and open a supply line to Leningrad. Designed by a yeoman designer. Btln/rgt/brig level, 2mi/hex, 6days/turn, 352 counters. Vance von Borries'17 1 134919 NEW $45.00 DEMYANSK SHIELD, FROZEN FORTRESS PARTS (Legion) BC Out-of-Print 1 140314 EXCELL $3.00 Box only. Some minor scuffs, but cover crossed out (twice in each of 2 directions) with black marker. Entirely servicable as a storage box. No other damage. NEMESIS, BURMA 1944 (Legion) HC 1.3 Game of Burma in 1944. Th largely unsupplied & undermanned Japanese launch an offensive against India. At the same time, the Allies press into southeastern Asia from multiple directions, with a host of big-name leaders including Stillwell, Slim, Mountbatten and Chiang Kai-Shek, each with their own goals. Ultimately, the Japanese were soundly defeated. Btln/reg/brig level, 10mi/hex, 15days/turn, 202 counters, 1 map. Kim Kanger'18 1 145152 NEW $40.38 PICKET DUTY 2ND PARTS (Legion) HC Out-of-Print 1 131916 EXCELL $4.00 Box only. Box undamaged other than having a large X drawn on cover. PICKET DUTY, KAMIKAZE ATTACKS OKINAWA 2D (Legion HC 1.8 Reprint of this solitaire game of the US defense of the core of its naval fleet using 16 radar picket stations surrounding the fleet near Okinawa, March-June 1945, in the form of destroyers. Your goal as the destroyers is to simply survive. Player manages many of the gunnery & damage control systems of a Fletcher-class DD. Basic & advanced rules, 6 scenarios plus 2 hypothetical scenarios, a mini campaign & full campaign. 27 types of Japanese planes depicted. 8hrs/turn, 400 counters. S.Dixon'18 1 144335 NEW $50.00 SAIPAN & TINIAN (Legion) BC 1.4 Co/Btln lvl game of the US invasions of 2 key islands in the Pacific in 1944. Eventual US victory is a certainty; the Japanese must due better than they did historically to win. 2 maps, 450 counters, 0.5mi/hex, 12hrs/turn. R.Lein'10 1 133886 NEW $41.00 SLOUCH HATS & EGGSHELLS (Legion) BC 1.3 Game covering the de Gaulle-inspired, Allied invasion of Vichy Palestine in 1941. The Allies expected a bloodless cakewalk but the Vichy forces resisted fiercely. Designed to facilitate mating with L2D's Rommel's War 2nd. 200 counters. V.von Borries'12 1 116741 NEW $32.75 TARGET FOR TODAY PARTS (Legion) BC Out-of-Print 1 140315 EXCELL $3.00 Box only. Ding to one box corner with some minor deformation. Structurally intact & entirely servicable as a box. Otherws new. 2 143195 NEW $5.00 Box only TARGET FOR TODAY, BOMBERS OVER THE REICH (Legion BC* 3.0 Update of a game previously publsihed as a print-it-yourself game. Solitaire game of the US daylight strategic bombing campaign in Europe late in World War II. Update & enlargement of earlier B-17, Queen of the Sky game, with revisions to make it as historical as possible. Player manages the crew of a B-17F or G, or a B-24D or J, bomber thru individual missions & over the course of a 30-mission tour of duty. Multiple manuals, 232 counters of varying sizes. Steve Dixon'17 1 144051 NEW $59.00 * TARGET FOR TODAY: AXIS FIGHTER AIRCRAFT (Legion) n 0.2 Out-of-Print Small Kit that adds fighters from Italy, Romania & Hungary to the Target for Today game of daylight strategic bombing of Germany, and its air defenses. Includes 56 1" counters. Steve Dixon, Bob Best'20 1 140916 NEW $15.00 TARGET FOR TONIGHT (Legion) BC* 3.2 Sequel to very popular Target for Today game. Solitaire game covering Britain's nighttime strategic bombing campaign over Europe, 1942-45. Player commands individual RAF bombers on night missions in any of 12 campaigns each with individual missions. Goal is to survive your tour of duty. Mounted map, 204 counters. Steve Dixon, Bob Best'20 1 144351 NEW $67.00 * TARGET FOR TONIGHT PARTS (Legion) BC Out-of-Print 1 143362 < NEW $4.00 Box only. Modest ding to one box cover corner. BAND OF HEROES: DARK JULY KIT 2ND (LocknL) zl 0.4 Out-of-Print Slimmed down, 2nd ed kit for Band of Heroes using the Lock 'n Load system. Depicts tactical combat on the Eastern front during the battle of Kursk (Prochorovak). Includes a single piece paper historical map, 85 counters, 6 scenarios. Reqs Band of Heroes & Not One Step Back to play. '12 1 99995 NEW $27.00 NORMANDY 1944, BLOODY SUMMER [2ND] (Ludofo) zl 0.5 1-3wks Turnarnd Revision of earlier Normandie 1944 game from Vae Victis #27, with new mechanics & revised OoB (with twice as many units), plus air support units, and a second map extending the game to Paris and covering the D-Day landings thru August 1944. Regt/div level, 1week/turn, 6km/hex, complex, 2 scenarios (Cherbourg & Goodwood/Cobra) plus campaign. E.Teng'13 1 Special Ordr NEW $32.50 COMMAND AT SEA (Meta) SC 0.7 Out-of-Print Ship-ship combat using a Jutland-like, miniatures-oriented system at 1/4800 scale. Ships & scenarios for the 3 battles of Savo Island around Guadalcanal, 1942-43. Includes 24 ship counters, 20 ship data sheets. Counters printed on thin cardstock & must be cut apart to play. G.Preston & J.Gibson'81 1 16091 MINT $25.00 Cherry. HITLER'S WAR, 1ST PARTS (Meta) n Out-of-Print 1 101236 EXCELL $4.00 Substantially complete set of German counters (only; no Soviet or Allied, missing 2 army units) PLUS a superset of numerica counters. ALL counters mounted on small magnets for PBM use. 2 101235 EXCELL $5.00 Substantially complete counter superset. Missing Soviet morale marker. Includes many extra numeric markers. HITLER'S WAR, 1ST PARTS (Meta) SC Out-of-Print 1 101065 V.GOOD $2.00 Box, only. Various minor creases, a little tape on one side panel. Structurally sound & otherws clean. ROMMEL'S PANZERS (Meta) SC 0.2 Simple gm of tank-tank combat in N.Africa. Same system as Stalin's Tanks. R.Damon'80 1 143212 NEW $10.00 STALIN'S TANKS (Meta) SC 0.2 Out-of-Print Intro lvl gm of tac combat between German & Soviet AFVs thruout war. R.Damon'81 1 143209 NEW $10.00 D-DAY, THE GREAT CRUSADE PARTS (MIH) BC Out-of-Print 1 87201 NEW $2.00 Box only. Creases & minor box edge splits at 3 btm corners. PIERCING THE REICH, BATTLE FOR AACHEN (MiH) BC 1.5 Out-of-Print Operational, btln level game of the 5 week battle for Aachen, the first German city to fall, Sept-Oct 1944. Uses Triumphant Fox system & its focus on command control. 360 counters. Moderate complexity. D.Blenheim'95 1 132867 MINT $39.00 Includes cassette tape tutorial. Vertical crease on one end panel & minor ding at same box btm corner. Some box btm corner wear to all 4 corners. Slight yellowing to rules cover. Otherws very clean, unpunched, unused. TUNISIA 43 (MIH) HC 1.0 Out-of-Print New design on the Axis Kasserine offensive using the highly interactive but complex Triumphant Fox/Piercing Riech system. 300 counters, daily turns, 2mi/hex, 4 scenarios. Includes Piercing the Reich errata. In MiH's new Flimsy style box. Dirk Blennemann'00 1 127343 MINT $20.00 Flimsy-style box is concaved top & btm, with a crease along 1 btm side edge. AXIS & ALLIES, 2ND (Milton) HB* 4.0 Out-of-Print HUMUNGOUS BOX requires shipping to be quoted. 2-5 player, fast moving, fun game of World War II around the globe with economics, diplomacy and using a variety of plastic minis to represent unit or weapon types (such as inf, armor, naval, bombers, fighters, etc). Game begins in the Spring of 1942. This version was ubiquitous for a couple decades after its release, and is a well balanced game. Recommended and good for beginners. L.Harris'86 1 145360 V.GOOD $29.00 * Substantially complete; missing only 1 mini & 1 control marker from those required for play. 2 minis broken but repairable w/ glue & care. Rules mildly wrinkled thru use. Entirely servicable. AXIS & ALLIES, 2ND PARTS (Milton) GB Out-of-Print 1 94754 EXCELL $8.00 Board only. REQs Giant Box shipping. 2 94744 EXCELL $5.00 Board, only. REQ Giant Box shipping. AXIS & ALLIES, 2ND PARTS (Milton) HB Out-of-Print 1 94755 EXCELL $8.00 REQ GIANT BOX SHIPPING. Box + 6 stryo storage trays only. 2 94745 V.GOOD $5.00 Box & set of 6 stryo storage trays. REQ Giant Box shipping. AXIS & ALLIES, 2ND PARTS (Milton) n Out-of-Print 1 94739 EXCELL $1.00 Markers set, only. 2 94748 EXCELL $1.00 Money only. 3 94741 EXCELL $3.00 Set of 5 Reference cards only. 4 94752 EXCELL $1.00 Battle Mat only. 5 94743 EXCELL $1.00 Battle mat, only. 6 94740 EXCELL $3.00 1st ed Rules only. 7 94742 EXCELL $2.00 Weapons Development/Ntl Production Chart only. 8 94749 EXCELL $1.00 Markers set only. 9 94751 EXCELL $4.00 Set of 5 reference cards, only. 10 94753 EXCELL $1.00 Weapons Development/Ntl Production Chart only. 11 94747 EXCELL $1.00 Chips, only. 12 94750 MINT $5.00 2nd ed rules, only. DAMAGE MARKERS PARTS (Misc) n Out-of-Print 1 92532 MINT $2.00 Thin countersheet from an unidentified game with 165 white numerical damage markers, 3/8" size, # 1-8 w/ "X" on back of 7 & 8s. UNKNOWN NAVAL COUNTERSET PARTS (Misc) n Out-of-Print 1 112977 EXCELL $1.00 Partial counterset of DDs and number air flotillas from an unknown game. Printed in medium green, and not a complete counterset. SL: SQUAD LEADER, SCENARIO BUNDLE (MiscMg) n 0.2 Out-of-Print 1 95751 EXCELL $2.00 8 SL & 2 ASL scenarios from the General & Wargamer & F&M: Scen E,F,G,H,I, WG1, WG2; ASL scen G6, 2000 (Stalingrad mega scenario), 1 other. ARIETE, BATTLE OF BIR EL GUBI (MMP) zl 0.9 Packaged in a ziplock. The British attack Italian defenders including the Ariete armored division near Bir el Gubi, Libya, during Operation Crusader. Uses the Tactical Combat game series. A green but well-equipped British 22nd Armoured Brigade expected to rout the Italians as they did a year before, but instead a swirling battle between evenly matched forces ensued. 30min/turn, 150m/hex, sections/pltn level, 8 scenarios, 280 counters. Dean Essig'20 1 144799 NEW $25.00 ASL: BOARDS PARTS CARDSTOCK (MMP) n 0.5 4-8wks Turnarnd #16,17,18,19,40 1 Special Ordr NEW $4.50 ASL: INSTRUCTIONS/RULES BOOK 4TH PARTS (MMP) NB Out-of-Print 1 128438 < NEW $12.00 Binder, only. V.Sml ding at btm of one fold at spine. Sml gap between 2 of 3 binder rings when closed. Otherws new. ASL: INSTRUCTIONS/RULES BOOK 5TH (MMP) NB* 4.4 4th MMP edition Reprinted system rules book in a 3-ring binder. Only change to this edition is a redesigned notebook cover & the addition of errata thru Journal #12 and the replacement pages in AP#4, Armies of Oblivion & Hakkaa Paalle incorporated. Necessary to play any of the ASL modules. This edition includes plentiful examples of play, chapter E (night, weather, boats, planes, skis, convoys, etc), chapter K (training manual), expanded index, off-board artillery & vehicle overrun charts from Action Paks 1 & 2, plus night fighting aids from Pegasus Bridge. '20 1 142218 NEW $77.00 * 2020 reprint. ASL:ACTION PACK #10 (MMP) Fo 0.4 Scenario kit including 2 new maps (#69 & 70) & 8 scenarios focused on combat between German & either Soviet or American forces (plus one with Japanese v Chinese). '14 1 134185 NEW $17.00 ASL:ACTION PACK #11, 29 LET'S GO! (MMP) Fo 0.4 Scenario kit focused on the the US 29th inf division's experiences in Europe. Includes 10 scenarios, 2 new maps, plus overlays. '15 1 144801 NEW $25.93 ASL:ACTION PACK #12, OKTOBERFEST XXX (MMP) Fo 0.3 Scenario kit that celebrates the 30th ASL Octoberfest in Cleveland. Includes new board #73, plus 10 scenarios spanning 13 years surrounding World War II from all fronts & including one in the Korean War. '15 1 134703 NEW $13.00 ASL:ACTION PACK #13, OKTOBERFEST XXX II (MMP) Fo 0.4 Scenario kit that celebrates the 32th ASL Octoberfest in Cleveland. Includes new boards #78 & 79, plus 11 scenarios. Involves US, Soviet, German, Polish, British, Japanese, Chinese, Free French & SS forces. Bill Sisler, Pete Shelling'17 1 135667 NEW $20.00 ASL:ACTION PACK #14, OKTOBERFEST XXXIV (MMP) Fo 0.5 Scenario kit including a double-sided board (12a/b) and a new board (#84), plus 12 scenarios from the summer of 1944 in France, and involving most of the forces then fighting in France. Rules and key ASL modules required to play. '19 1 144201 NEW $26.00 ASL:ARMIES OF OBLIVION 2ND (MMP) DC* 3.2 2018 update with 32 scenarios, many of which were revised, and new First Fire counters. The last of the core ASL modules, this one showcases the armor & weapons of Axis Minors (Finland, Croatia, Slovakia, Hungary, Rumania and Bulgaria) in now in 32 scenarios (including those from 1st edition and Partisan!). Includes 6 countersheets (including infantry previously printed in Partisan!), Chp H rules, and boards 48-51, 3 overlays. '18 1 143895 NEW $125.00 * ASL:ARMIES OF OBLIVION 2ND PARTS (MMP) DC Out-of-Print 1 134255 EXCELL $6.00 Box only. Couple of very small (largest is 1/8") discolored linear marks on box btm, otherws new & shrink wrapped. ASL:ARMIES OF OBLIVION PARTS (MMP) DC Out-of-Print 1 132774 NEW $9.00 Box, only. Clean. ASL:BEST OF FRIENDS 2 SCENARIO KIT (MMP) Fo 0.4 New scenario pack with new map #85, plus 12 scenarios, all of which were used in the Swedish Friendly Fire Tournament. Includes a variety of actions thruout WWII in Europe (with one in the Pacific between Russian & Japanese forces). '10 1 144806 NEW $20.00 ASL:BEST OF FRIENDS SCENARIO PACK (MMP) n 0.3 12 scenarios drawn from the Swedish Friendly Fire ASL tourny including some tweaks by their original designers. Scenarios cover many fronts in both Europe & Pacific, including a scenario between the Soviets & Japanese at the very end of the war. Sequel to Out of the Bunker. '13 1 133029 NEW $12.00 ASL:BEYOND VALOR 4TH PARTS (MMP) DC Out-of-Print 1 120337 EXCELL $9.00 Box, only. Has a v.minor ding near box btm corner along edge, but structurally intact & otherws new. 2 126319 EXCELL $8.00 Box only. Box has minor wripples to two upper corners. Not so much a ding as raise or narrow ripples. Otherws new. 3 123225 MINT $9.00 2016 4th edition. Box, only. Box cover has a light crease parallelling box btm edge all the way across. Otherws new. ASL:BLOOD REEF TARAWA GAMERS GUIDE (MMP) Bk 0.6 Out-of-Print Gamers guide to this kit covering the invasion of Tarawa in the Pacific, w/ strategy & tactics, historical chronology, etc. Many well illustrated examples of play & strategy tips, fortress placement strategy; player aids, etc '10 1 144241 NEW $15.00 ASL:CROIX DE GUERRE 2ND (MMP) DC* 4.0 Large update of ASL Module 10, which includes the complete 1939-40 French OoB, as well as equipment the Free French used later in the war. Includes maps 42 & 43, Chp A rules & Chp H historical notes, 41 scenarios total involving the French both in France and North Africa and the middle east, and also adds counters & scenarios involving the Vichy French in French African colonies. Now includes 11 countersheets. Also includes Dinant, Rommel at the Meuse historical ASL campaign game with 11 scenarios. A top-to-bottom revision. '20 1 142765 NEW $144.00 * ASL:DELUXE ASL 2ND (MMP) BC 2.5 Scenario kit including all 8 ASL Deluxe maps (A-H) from previous Streets of Fire & Hedgerow Hell kits, plus 4 maps from Winter Offensive #9 (I-L); includes all overlays published in the 1995 ASL Annual, plus 2 sheets of new overlays; four new sheets of wood & stone rubble overlays; the original 18 scenarios, play-balanced plus 20 other scenarios previously published but out of print. ASL Deluxe is standard ASL that uses 2" hexes so that stacking is not necessary. '20 1 144812 NEW $79.00 ASL:FOR KING AND COUNTRY 3RD (MMP) DC* 3.0 3rd edition incorporates errata. Modules is a consolidation of earlier West of Alamein & FK&C modules into an revised ASL package. Includes entire British OoB in 8 countersheets, 8 mapbboards (6,7,10,12,13,14,15,32), 20 updated scenarios, and incorporates all existing errata - and a much bigger price! '21 1 145050 NEW $96.00 * ASL:HAKKAA PAALLE (MMP) BC 2.2 Out-of-Print ASL module #14 containing the complete Finnish order of battle w/ 4 countersheets, board 52, Chp H rules for the Finnish vehicles & guns & early war Soviet vehicles, plus 4 chapter dividers, overlays & 16 scenarios. Includes a bunch of early war Soviet vehicles such as the T26 & T28, the aerosan (fan-driven sleds), and various other weapons. 2min/turn, 40m/hex, sqd level with indiv AFVs & guns. '15 1 145244 MINT $149.00 Cherry mint. ASL:HATTEN IN FLAMES (MMP) BC 1.3 Historical ASL module covering the January 1945 German Nordwind offensive aimed to recapture parts of the province of Alsace and destroy elements of a US infantry division. This was the last German offensive in the west. After some unsuccessful attempts, the Germans committed elements of two mechanized divisions to attack the inexperience US 42nd infantry division later reinforced with elements of the experienced 79th inf division. The Germans succeeded in surrounding a US force. What followed was five days of head-on-head engagements as US 14th armor attempts to break the siege. Includes 8 scenarios & 2 campaign games, 2 countersheets, 1 map. 2min/turn, 40m/hex, 5-10men/unit. '18 1 143897 NEW $49.00 ASL:HATTEN IN FLAMES PARTS (MMP) BC Out-of-Print 1 131991 < NEW $4.00 Box only. 2" crease extending from one box cover corner. Otherws new. ASL:RED FACTORIES (MMP) DC* 3.4 HASL (historical ASL) module that combines an update of Red Barricades with a newly created parallel kit, Red October. Red Barricades' maps were recreated, and separately published materials including a 4th campaign game are incorporated. Includes 4 maps, 8 countersheets, 4 chapter dividers, Chapter O, and 7 campaign games and a total of 21 scenarios. 2min/turn, 40m/hex, complex due to unit density & urban terrain '19 1 144818 NEW $133.43 * ASL:RIVERS TO THE REICH SCENARIO PACK (MMP) n 0.4 15 scenarios adapted from official Squad Leader scenarios, completing the effort begun with Turning the Tide to convert all SL scenarios to ASL. Covers actions on the West Front after August 1944. Includes 2 overlay sheets (taken from GI Anvil of Victory). '13 1 132970 NEW $16.00 ASL:ROMA 2020 (MMP) Fo 0.3 Scenario pack created in association with an Italian ASL group. Includes new, #86 map and 4 scenarios including Italian, Greek, German, French partisans, New Zeland & US forces. Scenarios occur in Greece & Italy, 1940-44. '20 1 144213 NEW $11.00 ASL:STARTER KIT #1 4TH PARTS (MMP) BC Out-of-Print 1 134253 EXCELL $4.00 Box only. Solid ding to one box cover corner creating lite wripples on 1/2" of 3 surfaces. Also a very minor ding to anothr corner. Otherws new & shrinkwrapped. 2 134252 EXCELL $4.00 Box only. Minor ding to one box corner causing just an irregularity. Otherws new & shrinkwrapped. 3 134367 V.GOOD $3.00 Box only. One box cover corner dinged causing a sml seam split and ripples & crease on cover & on box end panel; largely cosmetic but substantial. Otherws new. ASL:STARTER KIT #4, PACIFIC THEATER (MMP) BC 1.6 Complete game designed as intro package for Pacific Theater warfare. Focuses on warfare in the jungles & atolls, as well as the tactics, of the Pacific - all of which were vastly different than in Europe. Includes step-reducing Japanese infantry, new terrain rules, and simplified rules for Banzai, concealment & close combat. Everything needed for play is included. Includes 3 maps (M,N,O), 2 countersheets, 8 scenarios. 2min/turn, 40m/hex. '19 1 144222 NEW $52.00 ASL:STARTER KIT EXPANSION PACK #1 3RD (MMP) Fo 1.2 Updated reprint of this scenario kit adding 2 sheets of new counters, 3 maps (Q,R,S) & rules; requires Starter Kits #1, 2 & 3 to play all scenarios. Also designed to supplement each of the first 3 starter kits. 8 scenarios set in Poland'39, Finland'42, Sicily'43, France'44, Germany'44, and includes the Poles, Slovaks, Soviets, US, Italians, Free French. Labeled "2nd edition" but is actually 3rd printing. '21 1 145052 NEW $34.00 ASL:STARTER KIT EXPANSION PACK #2 (MMP) Fo 0.7 Expansion kit with additional rules, counters, maps & scenarios for the Starter Kit series of games (#1-4).Includes 8 scenarios & 2 maps covering actions between Japanese army & naval forces and Australian, Indian, Filipino, Dutch & Chinese opponents on mainland Asia & on Pacific Islands, 1937-45. Rules introduce the use of regular & fanatical Chinese squads, overlays, vehicles & ordinance. Includes additional Dutch vehicles & other nationalities previously available in only token amounts. Includes mapbs k & l. Requires ownership of all 4 Starter Sets to play all scenarios. '20 1 144822 NEW $32.00 ASL:WINTER OFFENSIVE # 1 2010 BONUS PACK (MMP) Fo 0.2 2010 Winter Offensive kit. Scenario pack with 2 scenarios & 1 board #59. Scenarios cover the scratch defense of Our River crossings at the beginning of the Bulge, and an action involving Rommel's 7th Pzr during the 1940 campaign in France. '10 1 138103 NEW $15.00 ASL:WINTER OFFENSIVE # 4 2013 BONUS PACK (MMP) Fo 0.2 Out-of-Print 2013 Winter Offensive kit. Scenario pack with 3 scenarios, 1 causeway overlay & 1 map (66). '13 1 125061 NEW $20.00 ASL:WINTER OFFENSIVE # 5 2014 BONUS PACK (MMP) Fo 0.2 Out-of-Print 2014 Winter Offensive kit. Includes a new map & 3 scenarios involving the Soviets & Germans or Japanese & Americans. '14 1 125053 NEW $18.00 ASL:WINTER OFFENSIVE # 6 2015 BONUS PACK (MMP) Fo 0.2 Out-of-Print 2015 Winter Offensive kit. Includes 3 scenarios set in various places in 1944: Oredezh, USSR, Angaur Island, and Poteau Belgium. Includes 2 geomorphic boards that update earlier boards 10 & 17. '15 1 125050 NEW $18.00 ASL:WINTER OFFENSIVE # 7 2016 BONUS PACK (MMP) Fo 0.2 Out-of-Print 2016 Winter Offensive kit. Includes 3 new scenarios plus two new geomorphic maps (74, 75). Scenarios cover actions in Poland, 1945 and two in New Georgia 1943. '16 1 133037 NEW $19.00 ASL:WINTER OFFENSIVE # 8 2017 BONUS PACK (MMP) Fo 0.2 Out-of-Print ASL scenario kit containing 3 new scenarios (WO21-23) with geomorphic board #76. Scenarios cover the Ukraine 1941 (2) and Aachen 1944. '17 1 125038 NEW $18.00 ASL:WINTER OFFENSIVE # 9 2018 BONUS PACK (MMP) Fo 0.8 Out-of-Print ASL scenario kit containing 4 deluxe ASL maps (I,J,K,L) and five scenarios set in Russia 1942, Germany 1944, China 1938 & 1944, and a Korean War scenario set in July 1950. With its 4 maps, this is the largest of any WO kit todate. '18 1 129855 NEW $39.00 ASL:WINTER OFFENSIVE #10 2019 BONUS PACK (MMP) Fo 0.4 Tournament scenario pack including 2 new maps (10 & 11), 4 scenarios covering actions in Greece 1940, two in France 1944, and Korea 1950. Reqs core modules to play. '19 1 137581 NEW $30.00 ASL:WINTER OFFENSIVE #11 2020 BONUS PACK (MMP) Fo 0.2 Tournament scenario pack including 3 new scenarios & one map (13). Scenarios span World War II on both the European & Pacific fronts. '20 1 143290 NEW $20.00 ASL:WINTER OFFENSIVE #12 2021 BONUS PACK (MMP) Fo Avail Uncrtn Tournament scenario pack including one new map (13a/b) and 3 scenarios. Scenarios cover actions in France 1940, Italy 1943, and Indonesia 1945. '21 1 Stock NEW $26.00 BEYOND THE RHINE (MMP) DC* 3.8 2-6wks Turnarnd Large game in the Operation Combat system (OCS). Covers the Allied drive to & into Germany, from Sept. 1944 to the end in April 1945. Playing either side is demanding, with Allied material superiority countered by German tenacity, terrain & weather. 3.5mi/hex, 3.5day/turn, bttln-regt-div level. Includes special rules for random events, the difficulty in crossing the Rhine, Allied air superiority, Allied supply restrictions, the Bulge, etc. Includes 3 campaigns & 7 scenarios (including a 9-turn Bulge using a special map), 5 maps, 2240 counters. R.LeBlanc'15 1 Stock NEW $104.00 * BLOODY RIDGE (MMP) BC 1.2 Out-of-Print Low density game of the battle for Guadalcanal using the Tactical Combat System. 280 counters and one historical map depicting the climactic battle for a key geographic feature on Guadalcanal, 12-14 Sept.'1942. Designed by an authority on the battle for the island. M.Smith'05 1 123386 NEW $45.00 Last copy. BRAZEN CHARIOTS PARTS (MMP) BC Out-of-Print 1 138129 EXCELL $4.00 Box only. Crease along length of one box btm end. Otherws new & clean. BRAZEN CHARIOTS, BATTLES FOR TOBRUK 1941 (MMP) BC 2.3 Third game in the Battalion Combat (BCS) series. Covers the battles around and for Tobruk as well as further east in Libya in 1941, including the Brevity, Battleaxe, Skorpion & Crusader offensives. Offers a good introduction to the system due to the wide-open terrain, small numbers of formations in use, and many short scenarios. Includes 3 maps, 1120 counters, 12 scenarios (using 1-3 maps). Jim Daniels'19 1 144828 NEW $68.00 DAY OF DAYS PARTS (MMP) DC Out-of-Print 1 116261 MINT $8.00 Box only. Extremely slight ding to 3 box top corners. DAY OF DAYS, INVASION OF NORMANDY 1944 (MMP) DC* 3.3 Highly detailed, company-level game of the first 10 days of the Normandy invasions, June 1944. Allies strive to move away from the beach & develop a secure beachhead; Germans try to try throw them back into the sea. Using a playable system, this huge game includes all the action of those furious & chaotic days: para drops, ranger assaults, & more. Uses the Standard Combat System. Includes 4 maps, 8 countersheets, v1.7 series rules, 15 scenarios (many using only 1 or 2 maps). D.Essig'15 1 144242 NEW $90.00 * DAY OF DAYS, INVASION OF NORMANDY PARTS (MMP) DC Out-of-Print 1 128770 MINT $8.00 Box only. Ding to center of box cover upper edge creating small crease & indent. Otherws new. GD'42 (MMP) BC 1.6 Out-of-Print Tac Combat Series (v4) game of the Nov'42 battle in which the German Gross Deutschland div is commited as a reserve to stem an offensive by the Soviet 238th Rifle backed by the 3rd Mech Corp in the Luchessa Valley. A bitter battle ensued that threated the GD's existence. Includes 3 maps, 840 counters. W.Graves'09 1 123394 < NEW $55.00 One box corner has a minor ding to one box btm corner with a little rippling on btm, plus minor concaving of box btm along end panel. Otherws new & shrinkwrapped. GD'42 PARTS (MMP) n Out-of-Print 1 132455 MINT $2.00 German morale chart, only. GREATEST DAY PARTS (MMP) GB Out-of-Print 1 116899 MINT $6.00 Box, only. Box edge dinged, creating a 2" circular crease around ding on cover and a vertical crease on side panel. Otherws new. 2 119304 NEW $12.00 Box, only. Clean. GREATEST DAY, BATTLE FOR NORMANDY V.1 (MMP) GB* 6.2 First of a planned 3 game set to cover all of the Normandy landings. Large game using the Grand Tactical Game series (ala Devil's Cauldron & Where Eagles Dare) to cover the D-Day landings at Sword, Juno & Gold beaches. Includes 17 scenarios, 16 countersheets, 4 maps (3 dbl-sided) plus 8 map extensions. Big, did we say BIG?, and bulky. A.Starkweather'15 1 144251 NEW $209.00 * GUADALAJARA (MMP) BC 1.0 Standard Combat Series system game of the pivotal battle of the Spanish Civil War. The Italian motorized Corpo Truppe Volontaire (CTV) unit let the second Fascist attack on Madrid in the Spanish Civil War. They were repulsed in a hard-fought campaign. Comp/Btln level, 280 counters, 1 map. E.Sassot'06 1 138109 < NEW $21.00 Very mild crease along box cover upper edge. Otherws New but not shrinkwrapped. 2 Special Ordr NEW $23.00 GUADALAJARA PARTS (MMP) BC 1 138601 V.GOOD $3.00 Box, only. Light creases along box cover btm & right edge. Otherws very clean. HUNGARIAN RHAPSODY (MMP) BC* 3.0 Game of the 1944 Soviet drive into Hungary (including the battle of Debrecen), and the German's desparate 1945 Konrad offensive to relieve the siege of Budapest and save 50,000 troops there. Soviet forces are powerful: 3 tank armies, 5 mech corps & 3 cavalry corps, but are operating at the limits of their logistical trail. German forces include 13 panzer divisions. Uses the OCS Operational Combat game series. Regt/Div level, 3.5days/turn, 5mi/hex. Includes 2 maps, 6 countersheets, 13 scenarios using 1 or 2 maps plus grand campaign. Stephane Acquaviva, Dean Essig'20 1 145325 NEW $124.00 * IT NEVER SNOWS (MMP) BC 2.1 Standard Combat System game covering the Market-Garden offensive, Sept 1944. 600m/hex, co level, 12hr/turn, making for a very playable game, & on a similar scale to Highway to the Reich. Covers both the para drops & the ground offensive in a 17 turn campaign game. Detailed OoB depicts the wide-ranging assortment of units the Germans scratched together to deal with this offensive. 5 maps, 840 counters. D.Essig'13 1 142131 NEW $65.00 KAWAGUCHI'S GAMBLE, EDSON'S RIDGE (MMP) BC 1.1 Grand tactical game using MMP's area move system of the Japanese mass banzai attack at Bloody (Edson's) Ridge overlooking vital Henderson Field on Guadalcanal, Sept'42. 3000 (3 btlns) Japanese assault 800 marine defenders, but a valiant defense holds the line. Uses a variable activation game system, area movement, and is only 5 turns in length. 2 countersheets, platton level, 1-2hrs/turn, 1"/200yd. K.Dunn'15 1 142132 NEW $33.00 LAST BLITZKRIEG, WACHT AM RHEIN (MMP) DC* 2.9 First in the MMP (Gamers) Battalion Combat System series. Large, detailed & colorful game of the Battle of the Bulge, December 1944, at the battalion level. Designed with the twin aims of detail on the battle and playability. Includes unit differentiation, artillery, activation by formation, traffic issues, fatigue, bridges, Tiger tank maintenance issues and more. 1 day/turn, 4 maps, 6 countershsheets. Includes 2 4-map, 3 2-map, and 5 1-map scenarios. D.Essig'16 1 145335 NEW $99.00 * LAST BLITZKRIEG, WACHT AM RHEIN PARTS (MMP) DC Out-of-Print 1 116262 NEW $8.00 Box, only. V.minor ding to one box btm corner; otherws very clean. 2 115758 V.GOOD $6.00 Box only. Box suffered a signif ding to one box btm corner deforming about 1/2" of a box btm corner in all directions. Box intact & otherwise unused. LAST STAND, BATTLE FOR MOSCOW 1941-2 (MMP) BC 1.2 3 scenario game of the climatic part of the 1941 invasion of the USSR, beginning in October, as German struggles to sustain its initiative & capture Moscow during a severe winter. Features untried Soviet units, variable victory conditions, Soviet morale, German supply, and winter! Most of all, both sides have variable victory conditions that are uncertain for part of the game. 560 counters, 1 map, 3 scenarios. M.Yamazaki'17 1 144837 NEW $39.00 MIGHTY ENDEAVOR 1ST (MMP) BC 0.8 Out-of-Print Box cover deformed with major concaved creases along right edge & part way along top; 1" incomplete tear where creases meet. Components cherry. Simpler, div level game of the campaign in France from D-Day to the end of the war, using the Standard Combat System. Allows Allies choice of invasion site, runs thru the fall of Germany, and is fast moving. 1 map, 280 counters, 24pgs of rules. D.Essig'05 1 140773 EXCELL $30.00 1st edition. Complete. Several sml creases on box. Otherwise clean. MIGHTY ENDEAVOR 2ND (MMP) BC 1.4 Update & expansion of this simpler, div level game of the campaign in France from D-Day to the end of the war, using the Standard Combat System. Allows Allies choice of invasion site, runs thru the fall of Germany, and is fast moving. 1 map, 280 counters, 24pgs of rules. 2nd ed expands the game to include the eastern front just east of Berlin, uses the unique system first used in Battle for Germany where one player controls the Western Allies & eastern Germans, the other the western Germans & Soviets. D.Essig'14 1 133022 NEW $43.00 MONTY'S GAMBLE, MARKET-GARDEN 2ND (MMP) BC 1.6 Update of this game of battle for "Hell's Hiway" during Market Garden, from Eindhoven to Arnhem, based on the Storm Over Arnhem game system. Btln/rgt level, daily turns. Each turn brings tough choices to both sides. 2 countersheets. 1.5mi/inch, btln/rgt/brig level. High solitaire suitability. 2nd ed is graphically updated, and includes a Fortress Holland 1940 variant with 100 counters (reprinted from Ops Special Mag #2). 469 counters, 1 map. M.Rinella'19 1 139016 NEW $46.00 NO QUESTION OF SURRENDER (MMP) BC 1.6 Grand Tactical Series game (based on Panzer Command system), similar to Devil's Cauldron, covering the Axis assault on 2 Free French battalions holding the southern end of the Gazala line in an old fort at Bir Hacheim, May-June 1942. 3 countersheets, 3 scenarios + full campaign. N.Richardson'12 1 133027 NEW $56.00 NO QUESTION OF SURRENDER PARTS (MMP) BC Out-of-Print 1 131988 V.GOOD $3.00 Box only. Box side pressed in by our friends at UPS, creating a large deep crease extending from & connecting two box cover corners, with some minor deformity of box side. Otherws new & shrinkrwapped; components clean. OPERATION MERCURY (MMP) DC* 3.9 2-6wks Turnarnd Game of the German airborne invasion of Crete, May 1941. Uses the Grand Tactical game series (Where Eagles Dare, etc), version 2. German parachute and air landing troops, and later army units, assault Crete which was held by 30,000 Allied forces. Over a dramatic, 9-day battle, the Germans wrestled the critical airfields from the Allies, forcing an Allied evacuation of the island. Covers all the major airdrops from Heraklion to Rethymnon to Maleme & Suda Bay. Includes a total of 9 maps, 8 countersheets, 9 countersheets ranging from small engagements to the entire campaign. Co/platoon level, 500m/hex, 2hrs/turn. Joe Chacon'18 1 Special Ordr NEW $145.00 * OPERATION MERCURY PARTS (MMP) DC Out-of-Print 1 134254 < NEW $6.00 Box only. Minor ding to one box corner. Otherws new & shrinkwrapped. PANZER BATTLES, 11TH PANZER ON THE CHIR (MMP) BC 1.2 Game of the fire brigade-style battles fought by the German 11th Panzer along the Chir River to stem the tide of the Soviet Uranus Offensive, Nov-Dec 1942. Uses the Standard Combat System (SCS) at 2days/turn, 500m/hex, co/btln level. Play is interactive using a formation activation system. 4 scenarios including 2 short 1-map scenarios. 280 counters, 2 maps. D.Essig'17 1 144237 NEW $34.99 RELUCTANT ENEMIES PARTS (MMP) BC Out-of-Print 1 118423 EXCELL $5.00 Box, only. Creases extending from 2 box btm corners, with a small seam tear at one corner. Also, crease parallels one box edge. Otherws new. 2 126808 MINT $5.00 Box, only. Box btm has a mild crease along btm edge & partway up side edge. Both are just light creases. ROSTOV '41, RACE TO THE DON (MMP) BC 0.9 Game of the daring dash by Army Group South to capture Rostov in the fall of 1941, using the Standard Combat System (SCS) game series. While the Germans succeeded, it set the stage for the Soviet's first coordinated counterattack. The Germans have limited forces stretched thin, and must move fast. The Soviets must conserve their forces for the right time to counterstrike. Low unit density & open plains can make for some wild swings in the action. Includes 4 scenarios, 280 counters, 1 map. 2.5mi/hex, 3-6days/turn. Dean Essig, Lee Forester, Ray Weiss'20 1 145337 NEW $30.00 SALERNO, THE 1943 INVASION OF ITALY (MMP) BC 1.3 Out-of-Print First of the Variable Combat Series, this covering the Allied invasion of southern Italy, 1943, including the main landings at Salerno & also at Taranto & the toe of Italy. Map divided into 3 separate areas (Salerno, Foggia & Taronto) of 1-3mi/hex linked by logistical tracks that are key to the game. Historical scenario + 3 what-ifs. 2 countersheets, 2 maps. N.Kilgore'15 1 132982 NEW $35.00 SCREAMING EAGLES IN HOLLAND (MMP) BC 1.4 Out-of-Print Tactical Combat System game system coverage of the defense of the bridges over the Zuid Willems Canal at the town of Veghel by the US 101st airborne, 22-3 Sept. Determined combined arms attacks by the Germans attempted to recapture the key bridges. 840 counters, 4 scenarios, pltn/individual vehicles, 20min/turn, 125yds/hex. N.Roberts, B.Runnicles'02 1 123376 NEW $75.00 SMOLENSK, BARBAROSSA DERAILED (MMP) BC 2.0 Game of the battle for Smolensk, July-Sept 1941, using the Operational Combat Series (OCS). Hitler diverts the panzers north & south during August, and Soviet counterattacks presses the Germans thin before their return. Includes 7 scenarios, 4 countersheets. Said to be a good entry into the system as the game is smaller & simpler with limited special rules. '18 1 144250 NEW $66.99 SMOLENSK, BARBAROSSA DERAILED PARTS (MMP) BC Out-of-Print 1 132299 < NEW $4.00 Box, only. Slight ding to one box corner. Otherws new. TCS CHARTS V4.0 PARTS (MMP) n Out-of-Print 1 132454 MINT $5.00 v4 of TCS Charts & Tables folder. TUNISIA II [2ND] PARTS (MMP) BC 1 118425 EXCELL $5.00 Box, only. Concaved lip along 2 box sides. Otherws new. 2 118424 EXCELL $5.00 Box, only. Minor dings at 2 corners plus a several spots along box btm edge. Sml seam split & crease at one btm corner. Otherws new. WHERE EAGLES DARE PARTS (MMP) LB* Out-of-Print 1 109894 EXCELL $8.00 * Box, only. One dinged corner repaired & reinforced with magic tape, plus a horizontal crease along one end panel and a crease extending from a far box corner on cover. Structurally sound & other otherwise new. ASL: JOURNAL #11 (MMP_J) n 1.0 Out-of-Print 48pgs of the best of MMP's ASL. Includes ASL scenarios printed on carstock inserts, a revised & enlarged Slaughter at Ponyri map & scenarios. '16 1 134981 NEW $39.00 ASL: JOURNAL #12 (MMP_J) n 0.6 40pg magazine including 12 new ASL scenarios (on cardstock), corrected scenario 181 from Yanks, and many strategy & analyses articles. A must for ASL fanatics. '17 1 136648 NEW $22.00 2WW, THE WAR IN EUROPE 3RD (One) BC 1.6 Out-of-Print Apparently an evolution of 3W's small, introductory level game of all of World War II in Europe and northern Africa. Played with 140 counters and a 17x22" mounted map. Army group level, with air & naval fleets. Suitable for beginners. B.Banks, P.Cooper, J.Compton'15 1 130584 NEW $42.00 GUDERIAN'S WAR, ADVANCE ON MOSCOW 1941 (ONE) BC 2.8 Out-of-Print Simpler, 2-player game of the German Barbarossa offensive into the USSR during the summer of 1941, June-Sept. German goal is to capture more territory more quickly than was done historically. 16mi/hex, div level, 1wk/turn. Uses untried unit dynamic for most Soviet units. Ty Bomba'17 1 130616 NEW $50.00 EDSON'S RIDGE, GUADALCANAL SEPT 1942 #10 (OneCE) n n 0.6 Out-of-Print Mag & game. Simpler game of the first Japanese offensive on Guadalcanal, Spt 1942. south of Henderson Field. Co lvl, 200yd/hex, 4hrs/turn. Counters printed on heavy card stock & must be cut apart. M.Smith'96 / Also includes South Mills, Apr 1862 map & scenario for Rebel Yell; industry news; the battle for Edson's Ridge. 1 140200 MINT $25.00 Cherry. 1936, WHAT IF? THE RHINELANDS CRISIS # 4 (OneCFC n n 0.5 Out-of-Print Mag & Game. Game of the situation in 1936 as Hitler announces the remilitariliterization of the Rhineland area bordering France. What if the French had intervened at that juncture? Game posits that Germany would fall into civil war, that the Soviets would use the opportunity to invade, and so the French must fight their way to Berlin to install the government of their choosing. 88 counters, 1wk/turn, 40mi/hex. Ty Bombo'17 / ARTICLES ON: The Rhineland Crisis of 1936; What Would Machiavelli Tell the Ukrainians?; Britain, China and Japan's New Aircraft Carriers; Russia's Next-Gen Super-Tank Armada; Terrorism as a Strategy; Accidental Superpower Book Review; SitRep: Russia's New APC, China has wone the Battle of the Nine-Dash Line, US Camouflage Uniforms, Lockheed-Martin SR-72, Boeing X-51A Waverider, Growing Israel Dolphi-2 Sub Flotilla, US Army Cheetah Robot, Growing role of Special Forces Around the World. 1 130628 NEW $20.00 DARK DECEMBER (OSG) BC 1.2 Out-of-Print Well-regarded, medium complexity, 1-map game of the Battle of Bulge, Dec 1944. Includes 3 scenarios, a campaign game focused on the German offensive, and an extended campaign covering the Allied counteroffensive to reduce the bulge. 1 map, 400 counters. A map supplement was made available to owners of this game separately (it was not included in the game tho listed in the parts inventory). D.Parker '79 1 120914 V.GOOD $50.00 Missing 2 markers, ID included; all units present & otherws complete & clean. 2 pieces of masking tape on box btm & 1 on box cover end panel. Otherws EX. ROMMEL & TUNISIA (OSG) BC 1.5 Out-of-Print Detailed rgt lvl simulation of entire campaign for Tunisia, Nov 42-May 43. Played in 3 scenarios & camp game. Detailed air, command & logistics. J Nelson'78 1 132457 MINT $49.00 Game scale info penciled onto rules cover. Otherws mint/unpunched/unplayed. UNDAUNTED, NORMANDY (Osprey) BC Deck building card game of the battles for Normandy, summer 1944. Players play US or German forces fighting a series of missings in the Normandy area of Franc. Use cards at proper times to gain initiative, improve moral, or control troops' actions. Casualties remove cards from your deck. 108 cards, 18 map tiles. Fast playing. '19 1 Special Ordr NEW $29.00 ACROSS THE PACIFIC 2ND (PacRim) LB* 2.2 4-8wks Turnarnd 2nd edition simply has the name printed on the box cover itself. Large game of the entire war in the Pacific. Japanese select strategic goals before the game, then juggle very limited resources to secure a defensible perimeter & hold back the inevitable onslaught. 5 months/turn, map covers from Hawaii to India. 960 5/8 counters, rgt to army level, with air fleets, individual capital ships, etc. 4 scenarios + campaign. M.Myers'11 1 Stock NEW $70.00 * ACROSS THE PACIFIC 2ND PARTS (PacRim) LB* Out-of-Print 1 115757 NEW $8.00 * 2nd edition box only. New but not shrinkwrapped. BASTOGNE, CROSSROADS OF DEATH (PacRim) n 0.4 Sml gm of German drive on Bastogne & Patton's counterstroke. 2 scenarios & campaign. J Meldrum '91 1 129080 NEW $15.00 DEMYANSK POCKET (PacRim) n 0.4 Sml gm of Soviet Dec 41-Jan 42 offensive that failed to destroy pocketed Germans S of Leningrad. J Meldrum '91 1 137543 NEW $15.00 HONOUR ALONE, FALL OF HONG KONG (PacRim) n 0.4 4-8wks Turnarnd Modest sized game of the stubborn but obviously hopeless defense of Hong Kong against the Japanese, Dec'41. B.Knipple'92 1 Stock NEW $20.00 HONOUR ALONE, FALL OF HONG KONG PARTS (PacRim) n Out-of-Print 1 83311 NEW $5.00 Unpunched Countersheet, but 10 counters loose in strips. Color photocopy included. IRON TIDE, PANZERS IN THE ARDENNES (PacRim) BC 4-8wks Turnarnd Game of the Battle of the Bulge, using a variant of the Op Typhoon game system (with chits being picked for unit combat values). Colorful, pleasing components. 1 map, 700 counters. N.Kilgore'03 1 Special Ordr NEW $44.00 IRON TIDE, PANZERS IN THE ARDENNES [ZL] (PacRim) zl 1.0 Ziplocked version. Game of the Battle of the Bulge, using a variant of the Op Typhoon game system (with chits being picked for unit combat values). Colorful, pleasing components. 1 map, 700 counters, 12pgs of rules, 2 scenarios plus campaign game. N.Kilgore'03 1 139980 NEW $35.00 Ziplocked. KESTENGA (PacRim) n 0.4 Small game of the 3 Axis attempts in '42 to cut the Murmansk RR near Kestenga. M.Bennighof'93 1 114810 NEW $15.00 LAST ELEPHANT OFFENSIVE, SANGSHAK, '44 (PacRim) n 0.4 Initial btl of Jap.'s Mar'44 U-GO offensive into India. 50th Indian Para delays large Jap. force as it crosses the map. Co lvl. B.Knipple'91 1 129081 NEW $13.00 SALLA 1941, FIGHT TO THE FINNISH (PacRim) n 0.4 3 div Axis offensive at neck of Kuralia Penisula attempting to isolate Murmansk. Btln lvl. Unique move system & subject matter. Good game. M Bennighof'91 1 110415 NEW $13.00 TAMAN '42 (PacRim) n 0.4 Aug 1942 drive by the Rumanian Cav Corp to clear the Taman peninsula, the Axis right flank of AG South at the east end of Kerch Straits. Btln lvl, using the Salla system of alternating divisional activation. M.Bennighof'93 1 121048 NEW $13.00 TAMAN '42 PARTS (PacRim) n Out-of-Print 1 61071 EXCELL $2.50 Rules only. TROINA '43 (PacRim) n 0.4 Reinforced US 1st Inf attempts to boot German 15th PG in NE Sicily, Aug'43, in one of the bloodiest btls in Sicily. A plain game w/ a good simple engine. B.Knipple'93 1 114812 NEW $15.00 LAST FRONT, STRATEGY CARD GAME (PLW) SB 0.6 Out-of-Print Card game of a battle between Allied & German forces in the middle of World War II. The object is to attack, capture territory & shift the balance of power using cards representing weapons & abilities. 162 cards, for 3-6 players aged 10+, and fast playing. '16 1 129371 NEW $15.00 BRITAIN, BATTLE OF... 2ND (PSC) LB* 4.5 Temp OoP/OoS Covers the Battle of Britain in the summer and fall of 1940. Update of the 1968 version of a game by this title (the predecessor to Luftwaffe), published by Zocchi & Renwal. Elaborates with new & streamlined rules, shorter scenarios, a full campaign, mission cards - and the use of 22 1/300 minatures. Suitable for play by 2-4 players. Lou Zocchi, Richard Borg'18 1 Special Ordr NEW $59.00 * GAZALA 1942, THE CLASH OF ARMOR (PWG) FB 1.5 Out-of-Print Comprehensive, operational level game of the Gazala battles of May-June 1942 before Tobruk. Uses an alternating unit activation system that allows all units with one activated formation to move at a time, with less than certain activation. Includes a focus on unit integrity, logistics & intelligence. 1day/turn, btln/regt level, 5 scenarios including an intro. D.Bolt'83 1 1588 MINT $49.00 Cherry. KANEV PARTS (PWG) n Out-of-Print 1 69450 EXCELL $2.00 Photocopy of rules, only. INCREDIBLE VICTORY, BTL OF MIDWAY PARTS (QtrDck) n Out-of-Print 1 19031 EXCELL $1.00 Game reference card only. Writing on back of card. WAR FOR THE MOTHERLAND PARTS (Rampar) n Out-of-Print 1 4357 MINT $2.00 Map C only. HITLER'S LAST GAMBLE PARTS (Rand) n Out-of-Print 1 97588 MINT $5.00 TEC/CRT chart only. ROMMEL, WAR FOR NORTH AFRICA PARTS (Rand) n Out-of-Print 1 97581 EXCELL $5.00 CRT/Historical notes insert, only. ACROSS THE NARVA, ESTONIA FEB 1944 2ND (Revolu) zl 0.4 Game of the Soviet assault on the Estonia area of German-occupied USSR early in 1944, a continuation of the Leningrad-Novogorod Offensive of Jan 1944. The Soviets sought air and naval bases for later attacks on both Finland and East Prussia. The Germans offered a stout defense of the Narva Isthmus; while the Soviets established many brigeheads, they failed to expand them before the Germans eliminated them north of Narva, stablizing the front until the summer. Covers the three-month campaign in 1 week turns using a chit activation system. Uses same system as earlier Konigsberg game. Game previously published by 3 Crown Ent. 300 counters, 1wk/turn, btln/rgt level. Stefan Ekstrom '19 1 135317 NEW $34.00 CELLES, THE ARDENNES, 23-27 DEC 1944 2ND (Revolu zl 0.3 Reprint of this first game in the Battle of the Bulge series using a chit activation system, and set at the high water mark of the German Bulge offensive, 23-26 Dec 1944. The Germans must make a desperate lunge for the Meuse while the Allies both try to blunt those moves & prepare for their own counteroffensive aimed at destroying the overextended panzers. Each sides' units are activated by chit draws which makes every game different & exciting. 1mi/hex, 12hrs/turn, 88 counters. Errata & French translated rules avail online. R.Miller'17 1 144318 NEW $25.00 COUNTER-ATTACK, THE BATTLE OF ARRAS 1940 (Revolu zl 0.4 2-player, area-move game of the 21 May 1940 attack by British forces that gave the Germans their greatest fear of the French campaign as the offensive threatened to cut off the panzer divisions from the German infantry lagging behind. Includes one modest sized map, 1 countersheet, rgt/div level. Michael Rinella'19 1 135711 NEW $24.00 FURY AT MIDWAY [2ND] (Revolu) zl 0.4 Updated and enlarged from the Japanese game, Midway Turning the Tide in the Pacific. Primarily a game of air operations during the battle of Midway, June 1942. Players struggle with the key questions of what & when to strike, and how to defend your fleet (and for the Americans, the island of Midway). Game system adds variability to strike navigation & coordination and escort forces, which may undercut a good plan. Surface naval forces are not depicted directly. 2 maps, 72 counters, 12 cards. Yasushi Nakaguor'20 1 143128 NEW $28.00 GAZALA, THE CAULDRON (Revolu) zl 0.4 2-6wks Turnarnd Game of the battle of Gazala around Tobruk in May-June 1942 that ended in a telling Axis victory. Units are activated by a chit pull, making each game unique; number of chit pulls are influenced by supply situation. Units are reduced in strength after movement, making counter-attacks a key tactic. 168 counters. R.Miller'14 1 Stock NEW $28.00 KONIGSBERG, SOVIET ATTACK ON E PRUSSIA2D (Revolu zl 0.5 Game of the Soviet offensive into East Prussia in January-Feb 1945. Two Soviet Fronts launch a two sided offensive while the Germans put up a very stout defense, actually pushing the Soviets back at first. Uses a chit activation system. 2days/turn, 280 counters, brig/div/corp level. Stefan Elkstrom'18 1 139254 NEW $32.00 LAST BATTLE, IE SHIMA 1945 (Revolu) zl 0.4 Game of Operation Indispensable, the American invasion of the Japanese home island of Ie Shima in April 1945. Rgt/brig level, Area move, 88 counters. M.Rinella'15 1 136569 NEW $25.00 PACIFIC FURY, GUADALCANAL 1942 2ND (Revolu) zl 0.4 Smaller, simpler game of the many naval & air battles surrounding the key & contested island of Guadalcanal in the Solomon between Aug-Nov 1942. The Japanese must deploy a strategy that allows an amphibious counter-invasion of Guadalcanal given their superiority in surface ships but equality in carrier strength. Fast playing & tense game. Small map & 50 laser-cut counters that fall easily from the counter tree. Previously published in by a Japanese company, bonsai games. Y.Nakagura'16 1 144310 NEW $24.00 PATTON'S VANGUARD, ARRACOURT 1944 (Revolu) zl 0.5 Game of the battles surrounding Arracourt, France, in late summer 1944 as Patton's 4th Armored Div approached the German frontier. Played in 2 scenarios. In the first, 2 raw panzer brigades attacks the experienced & well-supported Americans. In the second, the 11th Panzer attacks Combat Command A & B. 176 counters. Publisher made a setup correction in black ink to all copies. Mike Rinella'17 1 131998 NEW $25.00 POLAND DEFIANT, GERMAN INVASION 1939 2ND (Revolu zl 0.5 Updated from earlier Crown Games version. Covers the first 10 days of the German invasion of Poland, Sept 1939, as the Polish armies met the Germans in the open terrain of Poland allowing superior German mobility & firepower to do its work. The Germans have a rapid schedule, while the Poles must hold its key cities, so the game is balanced. Uses the chit activation system used in Konigsberg. 1day/turn, 280 counters, brig/div level. Stefan Ekstrom'19 1 138158 NEW $32.00 RED TYPHOON, SOVIET COUNTEROFFENSIVE 2ND (Revolu zl 0.4 Reworking of game originally appearing in the Japanese edition of Command Magazine. Covers the early 1942 Soviet winter counteroffensive in front of Moscow that pushed Army Group Center away from Moscow. Game starts with the Soviets having made several breakthrus in the German line. Uses a traditional Ugo-Igo game system with a chit activation system superimposed; that system allows formations to either move, attack, or both, and not all units will be able to act at all. Units are retreated by the attacker and disrupted; this affects the course of the game. This edition alters allocation of Soviet activation, adds surprise, historical deployment. 200 counters. 4th game in the PanzerKorps game series. Shigeru Hirano'17 1 135951 NEW $26.00 RETURN TO THE ROCK, CORREGIDOR 1945 (Revolu) zl* 4.0 Game of Operation Topside, Feb 1945, the American assault on Corregidor in 1945 as a largely symbolic act of recapturing the Philippines. A combined amphibious & airborne assault against a planned 600 defenders when in fact there were 6000. 96 counters, smallish map. Charles Kibler'20 1 143130 NEW $23.00 * ROAD TO CHEREN, 1941 EAST AFRICAN CAMPGN (Revolu zl 0.3 Game of the campaign in Italian-held Eritrea, East Africa, 1941. The British & Free French attack the isolated & mountainous Italian colony. A unique rule allows the non-phasing player to react (move) to the phasing players movements to a limited degree. 113 counters. K.Kanger'14 1 132839 NEW $21.00 ALEUTIANS CAMPAIGN (Schutz) Fo 0.4 Out-of-Print Interesting, operational level game on a sideshow of the war in the Pacific: the Japanese capture of portions of the Aluetian Islands, and the US response, June'42-Aug-43. Covers a massive expansive of frigid ocean in 2 area maps, w/ air-land-naval combat included. Includes several what-if options, and the uncertainty over the outcome of the Midway battle impacts first turn. 240 counters that must be mouned & cut apart. 1mo/turn. B.Costello'07 1 82594 NEW $24.00 Last copy. BLOOD & STEEL 1ST EXPANSION (Schutz) n 0.4 Out-of-Print Stand-alone game that can be mated with original B&S. This game covers two additional battles from the Kursk offensive, the battles for Oboyan Hills & Rzhavets Bridgehead, July 12 1943. 0.5mi/hex, 1.5hrs/turn, btln/rgt/brig scale, 192 color counters that must be mounted & cut apart. P.Rohrbaugh'01 1 127341 MINT $20.00 BREAKING INTO VALHALLA (Schutz) n 0.3 Out-of-Print Simpler game of Operations Veritable & Grenade, allied offensives that attempted to break the Westwall defenses Feb-Mar 1945. Btln/rgt level, 1.5mi/hex, 2days/turn, w/ medium sized color map & 266 color counters that must be mounted & cut apart. '01 1 68587 NEW $16.00 CZECHOSLOVAKIA DEFIANT (Schutz) HC 1.2 2-6wks Turnarnd Operational/strategic level game of the what-if had Czechoslovakia resisted German annexation militarily rather than accept the Munich Agreement in 1938. Uses the Fall of France game system. Political rules allow a broader, regional war developing as other nations are dragged into the conflict. 1 sml map, 176 counters, brig/div level, 1day/turn, 15mi/hex. P.Schutze'12 1 Special Ordr NEW $25.00 FALL OF FRANCE 2ND (Schutz) HC 1.1 Professionally produced games w/ die cut counters. Covers the campaign for France, 1940, in which both the Germans & Allies are treated as competent armies. Corp level, 216 die cut counters. 2nd ed includes addition variants & counters. P.Schultz'11 1 107995 NEW $25.00 FOX'S GAMBIT, BATTLE OF GAZALA (Schutz) Fo 0.3 Out-of-Print Simpler grand tactical game of the Gazala campaign before Tobruk, May 1942. Btln/rgt/div level, 1day/turn. P.Rohrbaugh'03 1 86174 NEW $15.00 Last copy. ILLUSIONARY FORTRESS, SINGAPORE 1942 2ND (Schutz HC 1.2 Boxed version of this game of the Japanese assault on the fortress island of Singapore early in 1942. 3 highly motivated but exhausted Japanese divisions at the end of a long logistical trail assault the island fortress defended by battered UK forces. Covers Singapore exclusively. 264 die cut counters, 1km/hex, Btln level, 1day/turn. Schutze'12 1 117170 NEW $25.00 ILLUSIONARY FORTRESS, SINGAPORE 1942 (Schutz) Fo 0.2 Out-of-Print DTP game of the Japanese assault on the fortress island of Singapore early in 1942. 3 exhausted Japanese divisions assault the island defended by battered UK forces. Covers Singapore exclusively. 308 counters that must be mounted & cut apart. P.Schutze'08 1 86189 NEW $12.00 Last 1st ed copy. KAIAPIT (Schutz) HC 0.5 2-6wks Turnarnd Tactical (sqd/pltn) level game of the Markham Valley Campaign, Sept.1943, as an Allied commando force attempts to capture the village at Kaiapit, near Lae, New Guinea, and renovate the nearby airbase. Includes full solitaire rules for the Japanese forces (optional; this is a 2 player game). 88 counters, 100m/hex, 1hr/turn. P.Schutz'12 1 Special Ordr NEW $25.00 MILNE BAY (Schutz) HC 0.5 2-6wks Turnarnd Simpler game of the battle between Australian & Japanese forces on the east end of New Guinea during late 1942 which resulted in the first clear defeat of Japanese forces on land. A scratch force of Japanese naval forces invades at what is a lightly held area (Gili Gili or Milne Bay), only to discover it defended by 2 brigades. Fast playing with only 88 counters. Multiple scenarios, Company level, 2mi/hex, 1day/turn. P.Schutze'13 1 Special Ordr NEW $22.00 POLAND CRUSHED (Schutz) HC 1.1 Operation level game of the German invasion of Poland. The Germans must move quickly & decisively to defeat Poland, while the Poles seek to delay their defeat. Includes historical scnarios & many variants (including the Southern Stronghold where the army tries to hold out near its ally, Romania). 2 small maps, 264 die cut counters. P.Schutze'12 1 117172 NEW $27.00 REVANCHE! BTL OF DOMPAIRE, SEPT 1944 (Schutz) n 0.3 Out-of-Print Grand tactical level game of the German counterattack against the 2nd Free French armored div, Sept.1944 near the town of Dompaire. 0.3mi/hex, 90min/turn, co/pltn level, w/ a small map and 180 color counters that must be mounted & cut apart. '01 1 68581 NEW $10.00 Last copy. SANDS OF IWO JIMA 2ND (Schutz) HC 1.0 Boxed version of this operational level game of the fierce battle for Iwo Jima, Feb-March 1945. Co-btln level, 3days/turn. Fairly simple rules. US goal is to eliminate all Japanese units while the Japanese seek to hold out as long as possible and cause maximum casualties. Includes 176 counters, 431m/hex, btln level, 3days/turn. B.Costello'12 1 127698 NEW $24.00 SWITZERLAND MUST BE SWALLOWED 2ND (Schutz) HC 1.2 4-8wks Turnarnd Boxed update of this game of a possible German invasion of Switzerland sometime after the summer of 1940, as well as a possible Allied invasion in 1944. The southern portion of the country was well protected by the Alps, but the Swiss themseles realized the northern half may be swiftly overrun. 264 dbl sided div level counters. 15k/hex, 3days/turn. 2nd ed adds several new scenarios plus rules tweaks. P.Schutze'07 1 Special Ordr NEW $25.00 YELNYA, CRUSHING THE SALIENT (Schutz) HC 0.6 4-8wks Turnarnd Smaller, simpler game of Zhukov's first counterattack against the Germans, Sept. 1941. Zhukov, commanding the Soviet's reserve army, finds an opportunity to attack Army Group Center after it has been stripped of it's panzers (off encircling a half-million Soviets in the Ukraine), and push the Germans back from the approaches to Moscow. 88 counters, small map. P.Schutze'12 1 Special Ordr NEW $25.00 DIVINE WIND PARTS (SimCan) n Out-of-Print 1 61102 V.GOOD $4.00 Mapboard, only. Seam tears repaired. KRIEGSMARINE PARTS (SimCan) n Out-of-Print 1 68242 V.GOOD $2.50 Rules photocopy, w/ charts. SIMULATIONS CANADA COMPUTER GAMES [PC] (SimCan) Fo Going OoP Moscow Campaign 1 Special Ordr NEW $10.00 WEST FRONT (SimCan) n 0.6 Out-of-Print Med complexity, strategic, army level game of the war in western Europe & Italy, '43-5. Emphasizes leadership abilities. 3mo/turn, 50mi/hex. Mates w/ Lebensraum. S.Newberg'85 1 91737 NEW $12.00 ONE-PAGE BULGE PARTS (SJG) n Out-of-Print 1 101067 V.GOOD $4.00 INCOMPLETE GAME. Rules, complete counter set, CRT & TRC (mounted); NO MAP. Includes a photocopy of the players' notes. ASL: MELEE PACK I (SoCASL) n * 3.0 Out-of-Print 6 scenario kit covering actions in the Balkans (1, 1940) and in Germany (5). '03 1 145238 MINT $9.00 * BODYGUARD-OVERLORD (Spearh) BC 1.4 Out-of-Print Game of the Allied attempt to deceive the Germans as to D-Day timing & location, Jan-Dec'44. Simple game focused on use & manipulation of ULTRA intelligene, propaganda, & actual military maneuvers seeking a successful D-Day. J.Prados'94 1 10825 MINT $20.00 ATLANTIC WALL (SPI) DC 2.8 Out-of-Print Detailed 5 map, 2000 counter game of the D-Day invasion thru the Allied breakout from from Normandy, 6 Jun-1 July'44. 6 scenarios + campaign game. Btln lvl. J.Balkoski'78 1 135813 V.GOOD $99.00 No counter trays, otherws complete. A few counters have minor separation damage. Rules show models wear thru use; spine tear repaired and isolated stains on rear cover. Minor box scuffs. ATLANTIC WALL PARTS (SPI) n Out-of-Print 1 107991 V.GOOD $7.00 British counterset (only). Missing 1 unit, ID included & similar to other units. ALL counters have their front side (only) unit values about 30-40% cut off due to poor die cutting; values apparent in all cases. Counters otherws EX. BULGE, BATTLE FOR THE ARDENNES DEC 1944 (SPI) HC 0.5 Out-of-Print Simple, small game of the Btl of the Bulge at div lvl. Later reprinted as Big Red One. Good beginner's game with low unit density & simpler mechanics. J.Dunnigan'79 1 132639 V.GOOD $15.00 Complete. Rules extensively hilited in yellow. Rear rules cover (with charts) separate for use. Box edges scuffed. 1 box corner repaired w/ clear packing tape. CA, TACTICAL NAVAL WARFARE 2ND PARTS (SPI) n Out-of-Print 1 108534 EXCELL $5.00 Coversheet, only. COMBAT COMMAND 2ND (SPI) FT 1.0 Out-of-Print Tactical combat in France,'44, in 6 scenarios. Attempt to improve upon PzrBltz system by including command control influences. JD'72 1 128362 V.GOOD $35.00 Packaged in a flat tray. Complete. Rules had 1" tear in middle of cover page, repaired. Rules also have 4 sml punctures that go thru all pages. Otherws EX. DESCENT ON CRETE PARTS (SPI) n Out-of-Print 1 40158 MINT $4.00 One chart page, only, containing fire & close assault tables, TEC, air landing & bombardment tables, etc. 2 141613 V.GOOD $3.00 1-sided photocopy of rules, only. 3 141614 V.GOOD $4.00 1-sided photocopy of rules, only. Some highlighted in orange with annotations. DESCENT ON CRETE, MAY 1941 (SPI) FT 2.2 Out-of-Print Large game of the Battle for Maleme airfied & Suda Bay as the Germans execute their largest airborne assault of World War II on Crete, May 1941. Uses the Highway to Reich system with company-level units. Players seek to accomplish their various objectives including capture of villages & the critical airfield, scoring points for each; most points ultimately wins. Includes rules for the air drop, air support, supply, leadership, morale & more. Colorful game, tho never as popular as its predecessor due to the contraints of terrain and allied command paralysis. 1200 counters, company level, 600m/hex, 2hrs/turn. 5 scenarios focused on specific episodes of the campaign, plus the grand campaign. E.Goldberg'78. 1 141615 V.GOOD $119.00 Complete. Packaged in 1 flat tray. Several sml tape removal mars on margins of maps & charts. Rules cover separated at spine & restored; spine partially torn & repaired; inner-most page loose & reattached. Rules cover & inside page litely stained thru use. Few rules annotated. Some cracks on flat tray corner margins on flat tray cover. Overall, a good copy in good order. DESERT WAR (SPI) FT 1.0 Out-of-Print Game of tactical combat in northern Africa in multiple scenarios, 1940-3. Scenarios depict various types of engagements between German, British & Italian forces. Uses the SiMove system (first to do so). Has a DIY scenario builder based on engagement type & year. 100m/hex, 3.5min/turn, 400 countersJim Dunnigan'73 1 127447 MINT $52.00 2 tray corners cracked. Label residue on tray cover. Components cherry. DRIVE ON STALINGRAD, 1ST PARTS (SPI) n Out-of-Print 1 128593 EXCELL $4.00 Rules photocopy only. Couple of unit ID annotations/corrections in historical OoB. 2 107467 EXCELL $3.00 Photocopy of rules, only, annotated with errata and with some rules highliting. FAST CARRIERS (SPI) FT 1.2 Out-of-Print Lrg game of Air-Sea carrier operations between 1941-1877 in various areas of the world. Includes 800 units, 9 scenarios, hidden move. Played at both strategic & tactical levels w/ telesoping time scale. J.Dunnigan'75 1 131906 EXCELL $65.00 Complete & clean. Strip-punched. FAST CARRIERS PARTS (SPI) n Out-of-Print 1 98348 EXCELL $5.00 Coversheet, only. Used with some wrinkles but in EX condition overall. GLOBAL WAR PARTS (SPI) n Out-of-Print 1 128603 EXCELL $3.00 Charts & Tables photocopy, only. Shows original Land CRT from errata, neatly done. 2 98354 EXCELL $5.00 Coversheet, only. Used with some wrinkles but in EX condition overall. 3 128604 EXCELL $5.00 Coversheet, only. Some minor wear & tape remnants but EX overall. 4 128601 EXCELL $3.00 Charts & Tables photocopy, only. Shows extended Land CRT from errata, neatly done. 5 128596 EXCELL $15.00 Set of 2 maps, only. 6 128597 EXCELL $8.00 TRC & Production Chart, only. 7 128602 EXCELL $3.00 Charts & Tables photocopy, only. Shows extended Land CRT from errata, neatly done. 8 128598 GOOD $7.00 Rules, only. Rules have been read & soiled with many light stains. Entirely servicable. 9 128599 V.GOOD $3.00 Charts & table page, only. Extended Land CRT from Errata taped over original chart. Otherws EX. 10 128600 V.GOOD $3.00 TRC & Production Chart photocopy only. Folded into thirds. Must be shipped vai first class or boxed due to size. GRENADIER PARTS (SPI) n Out-of-Print 1 98352 EXCELL $5.00 Coversheet, only. Used with some wrinkles but in EX condition overall. ISLAND WAR QUAD PARTS (SPI) n Out-of-Print 1 97594 EXCELL $4.00 Std rules, only. 2 89388 MINT $2.00 Std rules for the quad, only. 3 89386 MINT $2.00 Std rules for the quad, only. 4 89387 MINT $2.00 Std rules for the quad, only. 5 70856 V.GOOD $1.00 Standard rules booklet only. Moisture warped w/ some stains. ISLAND WAR QUAD: LEYTE PARTS (SPI) n Out-of-Print 1 97595 EXCELL $4.00 Exclusive rules (only). 2 1967 V.GOOD $3.00 Exclusive rules (only). ISLAND WAR: BLOODY RIDGE PARTS (SPI) n Out-of-Print 1 97596 EXCELL $5.00 Exclusive rules only. 2 70857 MINT $4.00 Exclusive rules only. 3 89382 MINT $4.00 Exclusive rules only. ISLAND WAR: LEYTE PARTS (SPI) n Out-of-Print 1 57269 EXCELL $3.00 Exclusive rules only. Some yellowing to upper margin of rules. 2 89381 EXCELL $3.00 Exclusive rules only. 3 70858 NEW $4.00 Exclusive rules only. ISLAND WAR: OKINAWA PARTS (SPI) n Out-of-Print 1 89385 EXCELL $5.00 Rules, only. Annotated with 2 errata changes. 2 97597 EXCELL $5.00 Exclusive rules only. ISLAND WAR: SAIPAN PARTS (SPI) n Out-of-Print 1 97598 V.GOOD $4.00 Exclusive rules only. One lite stain. LENINGRAD 1ST (SPI) HC 0.4 Out-of-Print Smaller game of the German Army Group North's drive on Leningrad from 22 June - 13 Spt '41. A fun,simpler tournament style game. D.Rustin'79 1 132480 MINT $20.00 Unpunched. Rules highlighted in yellow. Some box yellowing. Otherws clean. NORMANDY, 2ND PARTS (SPI) n Out-of-Print 1 79379 V.GOOD $3.00 Rules only. Some lt stains. NORTH AFRICA QD: KASSERINE PARTS (SPI) n Out-of-Print 1 70851 EXCELL $3.00 Exclusive rules only. 2 70850 EXCELL $3.00 Exclusive rules only. 1/2" tear on bottom margin. NORTH AFRICA QD: SUPERCHARGE PARTS (SPI) n Out-of-Print 1 70853 EXCELL $3.00 Exclusive rules only. 2 70852 EXCELL $3.00 Exclusive rules only. NORTH AFRICA QUAD PARTS (SPI) n Out-of-Print 1 122703 MINT $5.00 Std rules, only. OPERATION OLYMPIC 2ND (SPI) FT 0.6 Out-of-Print 1-2player game of invasion of Japan, 45. 2nd ed is a straight reprint of the game in boxed format. J.Dunnigan'74 1 122688 MINT $69.99 Very clean; unpunched & unused. OPERATION OLYMPIC PARTS (SPI) n Out-of-Print 1 98664 EXCELL $5.00 Rules photocopy, only. 2 98663 EXCELL $5.00 Rules photocopy, only. OPERATION TYPHOON PARTS (SPI) n Out-of-Print 1 107580 EXCELL $5.00 Rules, only. A few case #s circled in ink, otherws clean. 2 89936 MINT $6.00 Rules, only. 3 135809 MINT $8.00 Promotional rules set, only. Cherry. 4 101262 MINT $5.00 Promotional mailing copy of the Op Typhoon rules, only. Most pages have a sml (1/2") dog-ear. 5 100446 MINT $6.00 Rules, only. PACIFIC, WAR IN THE... (SPI) FT* 4.4 Out-of-Print 3200 counters, 7 map sim of war in pacific using monthly turns. 5 localized scenarios & campaign game. Still perhaps the best sim on the subject. E.Curran, J.Dunnigan, I.Hardy T.Walczyk'78. 1 131821 MINT $274.99 * 3FTs, with only main coversheet. 2 corners of 1 tray cracked & partially repaired. Otherws cherry. PANZER '44 PARTS (SPI) n Out-of-Print 1 61076 EXCELL $5.00 Rules only 2 123536 MINT $3.00 Single charts (CRT & TEC) page, only. PATROL, MAN-MAN COMBAT IN 20TH CENTURY (SPI) FT 1.4 Out-of-Print Man-man combat in the countryside during 20th century. 1974 sequel to Sniper! emphasizing combat in the great wide open. J.Dunnigan'74 1 122696 MINT $39.00 Missing 10 blanks, otherws mint. 2 114194 MINT $39.00 18 counters loose from tree in strips. V.sml separation mar to face of one counter. Otherws complete & unpunched, very clean. PRESTAGS: SPARTAN (SPI) n 1.0 Out-of-Print 1 98351 EXCELL $5.00 Coversheet, only. Used with some wrinkles but in EX condition overall. SNIPER! PARTS (SPI) n Out-of-Print 1 109118 GOOD $2.00 Charts & Tables page, only. Single copy. Soiled & worn thru use, but whole & functional. 2 109116 GOOD $3.00 Rules, only. Well used, with lots of evidence of use: wear & repairs on seams, smudges, soiling, but fully functional. 3 109117 GOOD $2.00 Charts & Tables page, only. Single copy. Soiled & worn thru use, but whole & functional. 4 109119 V.GOOD $5.00 Map, only. Some lite stains on surface but VGd overall. 5 107568 V.GOOD $5.00 Counterset & AFV cutouts, only. Complete or substantially so. Some soiling thru use. Some counters written on on blank backsides. SNIPER!, 1ST (SPI) n * 3.0 Out-of-Print 1 107444 V.GOOD $3.00 * Coversheet, only. Moisture warped, w/ creases on box end panels. SNIPER!, 1ST PARTS (SPI) n Out-of-Print 1 91906 FAIR $2.00 Rules only. Well worn & soiled, with several tears w/ some missing text resulting. Servicable for a players' copy. 2 97069 MINT $5.00 Map, only. SOLOMONS CAMPAIGN (SPI) FT 1.2 Out-of-Print Simple, hi excitement game of air-land-sea combat for Guadalcanal including very workable si-move. J.Dunnigan'73 1 131326 MINT $79.00 Cherry. SOLOMONS CAMPAIGN PARTS (SPI) n Out-of-Print 1 40445 EXCELL $4.00 Starting Forces & Reinforcement (TRC) chart, only. 2 114196 MINT $8.00 Rules, only. 3 114197 MINT $6.00 Starting Forces/Reinf/TRC Chart, only. SPITFIRE (SPI) FT 1.2 Out-of-Print Air-air combat between 16 types of planes early in World War II in Europe, 1939-42. Uses a simultaneous movement system. 46m/hex, 3.3sec/turn. J.Dunnigan'73 1 128554 EXCELL $25.00 Complete. SPITFIRE PARTS (SPI) FT Out-of-Print 1 108874 V.GOOD $10.00 INCOMPLETE GAME: Missing map; otherws substantially complete. Missing 1 marker; 6 aircraft counters have a propeller litely penned in. Game tray btm mildly deformed & repaired. Rules stained in multiple places. Some stains on aircraft charts. Can be played on any hex map, simply ignore all terrain. SPITFIRE PARTS (SPI) n Out-of-Print 1 108875 V.GOOD $5.00 Rules, only. Soiled & wrinkled thru use, with extra horizontal fold. A few sml stains. 2 108876 V.GOOD $4.00 Counterset, only. Substantially complete; missing 13 counters plus all blanks; ID included. TANK! (W/ EXPANSION KIT) 2ND (SPI) FT 0.8 Out-of-Print 2nd edition is a boxed reprint of the game originally appearing in S&T#44. Game of individual tank-tank combat w/ AT guns & infantry, during WW2. Box game includes the Expansion Kit that greatly elaborates on the base game (with 200 additional counters & additional rules & scenarios). 300 counters total. Simove. J.Dunnigan'74 1 122692 MINT $50.00 Base game with expansion kit in a flat tray. Expansion rules have several penciled notes written on cover, otherws unpunched & mint. TANK! PARTS (SPI) n Out-of-Print 1 98347 EXCELL $5.00 Coversheet, only. Used with some wrinkles but in EX condition overall. 2 107527 MINT $4.00 Coversheet, only. TITO & HIS PARTISAN ARMY, YUGOSLAVIA 2ND (SPI) HC 0.6 Out-of-Print Models the guerilla war waged thruout World War II, 1941-45, in Yugoslavia by forces led by Tito. Uses area move (or allocation) map putting units in specific cities, regions or roles. Never a popular game, innovative & accurate system nonetheless. D.Rustin'80 1 132466 < NEW $20.00 Some concaving to box. Unpunched & shrinkwrapped. TURNING POINT, BATTLE OF STALINGRAD (SPI) FT 0.8 Out-of-Print Reprint of this game after SPI was forced by AH to change the original name (from Battle of Stalinggrad) due to copyright issues. 16 scenario game w/ many what-ifs of the Soviet Uranus offensive & the encirclement of Stalingrad. Div level. J.Dunnigan'74 1 140766 EXCELL $49.00 Complete. FT cracked at several places w/ 1" section missing at one corner; partially repaired. Otherws clean & EX. TURNING POINT, BATTLE OF STALINGRD PARTS (SPI) n Out-of-Print 1 89376 V.GOOD $2.00 Setup Map/Scenario Sheet, only, mildly sun faded. UP SCOPE! (SPI) FT 1.5 Out-of-Print Comprehensive study of sub/anti-sub warefare from 1914-1980s. J Balkoski '77 1 114193 MINT $70.00 1 tray corner starting to crack. Coversheet folded horizontally once, otherws cherry & unpunched, unused. UP SCOPE! PARTS (SPI) n Out-of-Print 1 121471 MINT $9.00 Single mapboard, only. (Game published with two identical maps.) 2 121455 MINT $9.00 Single mapboard, only. (Game published with two identical maps.) WAR IN EUROPE / WAR IN THE WORLD ADDENDM (SPI) n 0.4 Out-of-Print Photocopy of WiE 2nd ed. Errata & 4 articles tinkering w/ WinEurope. Allows mating W-Europe w/ W-Pacific [for true masochists] for a War in the World game. 1 77273 EXCELL $3.00 Copies are imperfect, obscuring a line at top or side of a couple of pages; reflected in price. WAR IN EUROPE PARTS (SPI) n Out-of-Print 1 109696 EXCELL $7.50 War in East 2nd/Europe CRT, only. (Buff colored paper.) Some minor erosion of paper on upper margin of chart. 2 109698 GOOD $5.00 War in the East 2nd/Europe Soviet Game Turn Cycle Record Track. Apparent insect damage creates a string of sml holes & obscures text along fold. Handwritten replacement info included where text obscured. 3 109694 MINT $12.00 War in West Exclusive Rules booklet, only. 4 109697 MINT $10.00 War in the West/Europe CRT. (Green paper) 5 109695 MINT $10.00 War in East 2nd/Europe CRT, only. (Buff colored paper.) 6 109699 V.GOOD $9.00 War in West/Europe Allied Game Turn Record Track. 2 turn boxes' text obscured by abrasions. Handwritten replacement info provided. WAR IN THE EAST 2ND PARTS (SPI) n Out-of-Print 1 135361 EXCELL $6.00 War in the East CRT chart, only. 2 135360 EXCELL $6.00 War in the East CRT chart, only. 3 135359 V.GOOD $12.00 Soviet Production Spiral Chart, only. Basically clean. WAR IN THE EAST, 1ST PARTS (SPI) n Out-of-Print 1 9771 MINT $3.00 Main cover sheet only. WAR IN THE EAST, 2ND PARTS (SPI) n Out-of-Print 1 110095 MINT $10.00 WitE CRT chart (buff colored), one only. WAR IN THE WEST (SPI) DC* 4.0 Out-of-Print Large but simple game of World War II excluding the Soviet Union. Includes economics & production, as well as diplmacy, air & naval strategic warfare & more. 5 yearly scenarios & campaign game. A game dying to be played! EXCEL, RECOMMENDED large yet simple game of all theatres of WW2 in Europe except in the East (all that's missing from War in Europe is 3 Soviet counter sheets, War in East exclusive rules, & Soviet production spiral). James Dunnigan'76 1 135358 GOOD $149.00 * Substantially complete: missing 10 units & markers & nearly all blanks. Packaged in a War in Europe 2nd box & includes War in Europe exclusive rules but does NOT include Soviet units, War/East exclusive rules or CRTs. (Does included heavily annotated & highlighted photocopy of all 4 rules booklets including War/East.) Includes all 9 maps. Includes '76 and '82 errata. All components have some wear from general light use, soiling & lite spotting. Maps have tape remnants on margins. Box quite worn & corners repaired w/ packaing tape; structurally intact. Quite serviceable. WESTWALL QUAD PARTS (SPI) n Out-of-Print 1 6881 V.GOOD $2.00 Std rules to Westwall qd, stained & wrinkled WESTWALL QUAD: ARNHEM PARTS (SPI) n Out-of-Print 1 98179 EXCELL $9.00 Map, only. 2 98180 MINT $6.00 Exclusive rules, only. 3 121467 MINT $15.00 Mapboard, only. WWII, EUROPEAN THEATER OF OPS 1ST PARTS (SPI) n Out-of-Print 1 108762 V.GOOD $4.00 Rules only. Wrinkled & soiled thru use, but seams & edges fine. 2 108763 V.GOOD $4.00 Scenario card. WWII, EUROPEAN THEATRE OF OPS, 1ST PARTS (SPI) n Out-of-Print 1 97604 EXCELL $7.00 Rules only. 2 97603 V.GOOD $4.00 Rules only. Wear & soiling thru use. CA, TACTICAL NAVAL WARFR IN PACIFIC #38 (SPIS_T) n 1.0 Out-of-Print 1 140978 EXCELL $6.00 Counterset, only. Missing 1 speed marker; otherws complete & clean. 2 140979 EXCELL $4.00 Rules, only. Folded once horizontally. CA, TACTICAL NAVAL WARFR IN PACIFIC #38 (SPIS_T) n n 1.0 Out-of-Print Mag & Game. Ship-ship naval combat in Solomons during the Guadalcanal campaign, Fall 1942-Spring 1943. Good, quick game with decent insights into the advantages of each side and the tactical situations encountered. 10 scenarios, 6min/turn, .9km/hex. J.Dunnigan'73 / ARTICLES ON: Tactical Naval Warfare in the Pacific 1941-3; Gettysburg Campaign, June-July 1863. 1 130973 MINT $49.00 Rules folded horizontally once. Countersheet cut into 4 parts but unpunched. Otherws mint. CASSINO, BATTLE FOR... #71 PARTS (SPIS_T) n Out-of-Print 1 92877 MINT $4.00 Rules only. COBRA #65 (SPIS_T) n n 0.8 Out-of-Print Mag & game. Game of Patton's attempts to breakout of the Normandy bocage country and encircle the German army, mid-July-Aug 44. Rgt/div level, 200 counters, 3.2km/hex, 3days/turn. Popular game, later enhanced & republished by TSR. B Hessel '79 / ARTICLES ON: Cobra, Patton's Summer 1944 Offensive; War Against Japan 1941-5; Raid errata. 1 131333 EXCELL $32.00 Complete & clean. DESERT FOX #87 (SPIS_T) n 0.8 Out-of-Print 1 141666 GOOD $1.00 1-sided photocopy of rules, only. Several creases, and 1st page soiled. Good photocopy. DESERT FOX #87 (SPIS_T) n n 0.8 Out-of-Print Mag & game. Acclaimed, RECOMMENDED battln level gm of N Africa, '41-42. Mates w/ later Trail of Fox to carry the game into Tunisia & 1943. R Berg'81 / ARTICLES ON: Rommel's Campaign for North Africa, Apr'1941-Dec'1942; the Swiss & the Age of Renaissance; Battles of Cross Keys & Port Republic, ACW. 1 131169 MINT $40.00 Cherry. DESERT FOX #87 PARTS (SPIS_T) n Out-of-Print 1 79111 MINT $3.00 Photocopy of rules, only. GERMANY, BATTLE FOR... #50 (SPIS_T) n n 0.4 Out-of-Print Mag & Game. Unique game of the last year of the 3rd Reich. One player takes the Soviets & western Germans, the other the western Allies & eastern Germans. Each tries to capture Berlin first & prevent that from happening for the other side. Great, simple yet elegant game, good for beginners or experts alike. 100 counters, 67km/hex, 2wks/turn. J.Dunnigan'74 / ARTICLES ON: Battle for Germany, Destruction of the Reich, Dec '44 - May '45; the Battleship Era, 1905-71. 1 131192 MINT $65.00 Cherry. GERMANY, BATTLE FOR... #50 (SPIS_T) Y n 0.4 Out-of-Print GameOnly. Unique gm of the last year of the 3rd Reich. One player takes Soviets & western Germans, the other the western Allies & eastern Germans. Great, v.simple game, good for beginners or experts alike. 100 counters, 67km/hex, 2wks/turn. J.Dunnigan'74 1 116116 MINT $42.00 3 sml pinholes in map margins, rules provided as photocopy. 10 counters loose from tree, otherws unpunched & complete. GERMANY, BATTLE FOR... #50 PARTS (SPIS_T) n Out-of-Print 1 114211 MINT $9.00 Rules only. 2 68128 MINT $5.00 Rules only. 3 92832 MINT $5.00 Rules only. KAMPFPANZER #41 PARTS (SPIS_T) n Out-of-Print 1 58996 EXCELL $3.00 Charts, only. Some tears. KAMPFPANZER, ARMORED COMBAT 1937-40 #41 (SPIS_T) n n 0.4 Out-of-Print Mag & Game. Si-Move game of armored combat, 1937-40, in 9 scenarios covering SpanCiv War, Khalkin-Gol, Russo-Finnish war, & early WW2. 3.75min/turn, 100m/hex. JDunnigan'73 / ARTICLES ON: Development of Mechanized Warfare, 1935-40; the War in the East, 1941-5. 1 140264 V.GOOD $12.00 Missing 2 units; ID included, otherws 20% punched. 1 unit mildly stained. KAMPFPANZER, ARMORED COMBAT 1937-40 #41 (SPIS_T) Y n 0.4 Out-of-Print GameOnly. SiMove armored combat, 1937-40 in 8 scenarios covering SpanCiv War, Khalkin-Gol, Russo-Finnish war, & early WW2. JD'73 1 131325 MINT $25.00 Cherry. KHARKOV #68 PARTS (SPIS_T) n Out-of-Print 1 91889 EXCELL $4.00 Rules only, plus errata. 2 91890 EXCELL $5.00 Map only. LOST BATTLES #28 (SPIS_T) n n 0.8 Out-of-Print Mag & Game. 4 scenario game of btln/regt scale battles on the Eastern Front in WWII intended to characterizes the war in the east. Emphasizes logistics of movement esp along roads, and that inconveniences gamers who don't like that form of realism. JDunnigan'71 / ARTICLES ON: The War in the East; Dark Ages 500-1200AD. 1 131908 MINT $70.00 10 units loose from tree, otherws unpunched. Sml discoloration or marr on one unit. Both map & rules have an extra horizontal fold. Otherws clean. OPERATION GRENADE #84 (SPIS_T) n n 0.4 Out-of-Print Mag & Game. 2nd gm in Victory in the West series. US 9th Army's offensive into Rhineland, Feb-Mar '45. J.Balkoski'81 / ARTICLES ON: Operation Grenade, Battle for the Rhineland, Feb-Mar 1945; Railroads & Military Operations; Nelson's Last Victory, Trafalgar, Oct. 1805. 1 98788 MINT $19.00 Mag cover mildly scuffed (far less so than most copies of this issue). OPERATION GRENADE #84 (SPIS_T) Y n 0.4 Out-of-Print GameOnly. Victory in the West series. US 9th Army's offensive into Rhineland, Feb-Mar '45. J.Balkoski'81 1 140423 EXCELL $15.00 Complete. OPERATION GRENADE #84 PARTS (SPIS_T) n Out-of-Print 1 13122 EXCELL $3.00 Std & Excl rules only. 2 140432 EXCELL $2.00 Photocopy of std & exclusive rules, only. 3 96906 MINT $4.00 Rules only 4 79369 V.GOOD $2.50 Rules only; some edge soiling thru use. 5 17882 V.GOOD $2.50 Map only w/ tape reinforcements. OPERATION OLYMPIC #45 (SPIS_T) n n 0.8 Out-of-Print Mag & game. SOLITAIRE game (with 2-player rules) of the planned invasion of the southern-most Japanese home island, Kyushu, in Nov'45. Long a popular solitaire game. It depicts the orthodox understanding of the bitter nature of a possible invasion of Japan. 200 counters, 1wk/turn, 6.5km/hex. J.Dunnigan'74 / ARTICLES ON: Operation Olympic, Invasion of Japan; Footnote Observations on the Transiberian RR, Simove system, Tank, Napoleon at Waterloo, the Long March, Kampfpanzer; Science Fiction Futures; Seelowe Player Notes. 1 131332 V.GOOD $44.00 Complete. Rules & map folded once horizontally. Japanese counters have location coding on blank backside (per rules). Sml cigarette burn hole on unused margin of map. OPERATION OLYMPIC #45 (SPIS_T) Y n 0.8 Out-of-Print GameOnly. 1-2player game of invasion of Japan, '45. Good solitaire game. 1wk/turn, 6.5km/hex. J.Dunnigan'74 1 122687 MINT $25.00 Sml price tag remnant on rules cover, otherwsi mint & clean. PANZER BATTLES #73 (SPIS_T) n n 0.4 Out-of-Print Mag & Game. Tactical armor combat at Aracourt,44; Gazala,42; Berlin,45. 200m/hex, 5min/turn, sqd/pltn level. T.Walczyk'79 / ARTICLES ON: Evoltuion of Mechanized Warfare 1939-71; British Army 1979; Armada 1st Errata; Cassino Errata; Small Arms in Modern Service; Mongols & the Impact on the Medieval West. 1 131179 MINT $34.00 Cherry mint. PANZERGRUPPE GUDERIAN #57 (SPIS_T) n 0.8 Out-of-Print 1 114222 V.GOOD $3.00 Rules, only. Wrinkled thru use. 2" circular spot on rules cover where text somewhat abraided & partially obscured by moisture; no text lost. Otherws clean. PARATROOP #77 (SPIS_T) n n 0.8 Out-of-Print Mag & Game. 3 games covering key airborne assaults during WWII: Eben Emeal (Belgium 1940), Crete (1941), Red Devil (Arnhem 1944). / ARTICLES ON: Paratroop, History of Airborne Operations; Cityfight, Combat in the Urban Environment; Great Medieval Battles, 1001-1500AD. 1 140181 MINT $25.00 Rules separated. Rules cover has 2 creases from being misfolded. Mag cover & 2pgs dogeared. 2 131177 MINT $32.00 Cherry. PARATROOP #77 PARTS (SPIS_T) n Out-of-Print 1 61666 V.GOOD $1.00 Red Devil portion of map, only (other parts cut away & not included). PARATROOP #77 PARTS (SPIS_T) n n Out-of-Print 1 122140 EXCELL $4.00 Counterset, only. Missing all (62) counters for Red Devils. Otherws complete (Eben Emael & Crete) & clean. PATTON'S 3RD ARMY #78 (SPIS_T) n n 0.4 Out-of-Print Mag & Game. Patton's Nov'44 campaign in the Lorraine area around Metz, just prior to the Bulge. Rgt/btln level, using the Victory in the West system. Allies must attack quickly but carefully to keep the Germans off balance. Rgt level, 200 counters, 1day/turn. J.Balkoski'80 / ARTICLES ON: Patton's 3rd Army, Lorraine Campaign, Nov-Dec 1944; Soviet Artilery in Contemporary Era; Battle of Lepanto, Spain's Defense of Mediterranean Christiandom in 16th Century. 1 140209 MINT $25.00 Unpunched. Mag cover shows slight wear. 2 107488 MINT $30.00 PATTON'S 3RD ARMY #78 PARTS (SPIS_T) n Out-of-Print 1 52630 MINT $4.00 Rules, only. PLOT TO ASSASSINATE HITLER #59 PARTS (SPIS_T) n Out-of-Print 1 79370 MINT $3.00 Rules, only. 2 24029 MINT $5.00 Map, only. 3 2576 POOR $1.00 Rules only. RAID #64 PARTS (SPIS_T) n Out-of-Print 1 98324 MINT $5.00 Countersheet only, unpunched & complete. One light spot on 1 unit. SICILY, RACE FOR MESSINA #89 (SPIS_T) n n 0.8 Out-of-Print Mag & game. Last SPI issue. Battle for Sicily, July-Aug 1943, using the Victory in West system. 2days/turn, 3mi/hex, btln/rgt level, 300 counters. D.rustin'81 / ARTICLES ON: Sicily, the Race for Messina; Lee v McClellan, the Maryland Campaign, Sept. 1862; Brief reviews of: Hitler's War 1st, Command at Sea 1st, Trenchfoot. 1 24094 < NEW $20.00 Remnant copy. 2nd half-sized countersheet replaced by color copy, front & back. SICILY, RACE FOR MESSINA #89 PARTS (SPIS_T) n Out-of-Print Color copy, front & back, of countersheet 2 (missing in some copies). 1 42686 MINT $3.00 Color copy, front & back, of countersheet 2 (missing in some copies). 2 42687 MINT $3.00 Color copy, front & back, of countersheet 2 (missing in some copies). 3 42688 MINT $3.00 Color copy, front & back, of countersheet 2 (missing in some copies). TANK! #44 (SPIS_T) Y FT 0.8 Out-of-Print GameOnly, packaged in a flat tray with cover sheet. Base Tank! game focusing on the basics of combat between individual AFVs, tanks and infantry fire teams. Includes specs for a good crossection of AFVs from World War II. Base game includes 100 counters & rather basic rules. J.Dunnigan'74 1 122691 MINT $25.00 GameOnly, packaged in a flat tray with cover sheet. Includes base game only. Very clean. TANK! #44 (SPIS_T) n n 0.7 Out-of-Print Mag & game. Base Tank! game focusing on the basics of combat between individual AFVs, tanks and infantry fire teams. Includes specs for a good crossection of AFVs from World War II. Base game includes 100 counters & rather basic rules. J.Dunnigan'74 / ARTICLES ON: Tank, a Weapon Systems Survey; Sea War in the Age of Sail, 1650-1830. 1 130951 MINT $39.00 Unpunched, clean. TANK! #44 PARTS (SPIS_T) n Out-of-Print 1 116193 EXCELL $2.00 Counterset, only. Substantially complete, missing 8 counters (of 100), ID included. 2 116194 V.GOOD $3.00 Rules, only. Wrinkled with a large dogear crease thru use. 3 97600 V.GOOD $3.00 Rules only. Some modest soiling thru use. 4 116195 V.GOOD $2.00 Std Game Scenarios & Charts page, only. Weapon Characteristics Chart annotted in blue ink. Otherws EX. TITO #81 PARTS (SPIS_T) n Out-of-Print 1 68232 EXCELL $2.00 Rules photocopy, only. 2 79371 MINT $3.00 Rules, only. TITO & HIS PARTISAN ARMY, YUGOSLAVIA #81 (SPIS_T n n 0.8 Out-of-Print Mag & Game. Guerilla war in Yugo thruout war using area move. Never a popular game, but an innovative & accurate system nonetheless. D.Rustin'80 / ARTICLES ON: Tito & His Partisan Army in Yugoslavia, 1941-5; Chemical Warfare, Prospectives & Potential; Israeli Air Force & Order of Battle. 1 131175 MINT $13.00 Cherry. TITO & HIS PARTISAN ARMY, YUGOSLAVIA #81 (SPIS_T Y n 0.8 Out-of-Print GameOnly. Guerilla war in Yugo thruout war using area move. Never a popular game, an innovative & accurate system nonetheless. D.Rustin'80 1 35944 MINT $13.00 USN PARTS (SPIS_T) n Out-of-Print 1 107895 EXCELL $2.00 Japanese Naval Air Unit Chart, only. 2 107896 EXCELL $2.00 Allied Naval Air Unit Chart, only. 3 107892 EXCELL $6.00 CRT & Reinforcement Chart, only. 4 107893 V.GOOD $3.00 CRT & Reinforcement Chart, only. Has a narrow line of many pin holes extending about 7" in center of one CRT; Reinf chart check marked in pencil for all turns. 5 107897 V.GOOD $2.00 Air Mission Allocation Chart. A few boxes lightly used in pencil. 6 107898 V.GOOD $2.00 Air Mission Allocation Chart. A few boxes lightly used in pencil. 7 107894 V.GOOD $9.00 Rules, only. Some soiling thru use. USN, WAR IN THE PACIFIC 1941-3 #29 (SPIS_T) n n 0.5 Out-of-Print Mag & Game. Still one of the best Pacific games. Strategic level game of the war in the Pacific (sans China), 12/41-6/43. Units represent naval squadrons, air flotillas, and land units are div/corp/army sized. Game system is fluid, and offers many strategic approaches to the game. HIGHLY RECOMMENDED. J.Dunnigan, J.Young, R.Champen'71 / ARTICLES ON: The blitzkrieg, an analysis including German armor & AT production; the War in the Pacific, 1941-43; review of Origins of WWII, War at Sea; Diplomacy strategy. 1 107439 FAIR $20.00 Complete but: a very used, worn, soiled, poorly cared-for copy. Map, rules & all charts soiled & significantly stained over the entirety of each. All counters marked with an X on blank backsides, but basically clean. All 10 rules panels separated, w/ Scotch tape remanents & some tearing on edges (& a few words missing). CRT/OoB charts seam fold repaired; some penciled writing on one chart. Mag has stains on mage cover front & back & a couple inside. Again, a very soiled, worn copy that is yet complete & still servicable. WOLF PACK #47 (SPIS_T) n n 0.8 Out-of-Print Mag & Game. Popular SOLITAIRE game of U-Boat campaign in N. Atlantic during the critical period in early 1943. 200 counters, 4 monthly scenarios. J.Dunnigan'74 / ARTICLES ON: German Submarine Warfare in the Atlantic, 1939-43; World War III, the Potential for conflict in the 1970s; Main Article Index for S&Ts 19-47. 1 130956 MINT $65.00 Very clean & unpunched/unused. KAMPFGRUPPE [PC] PARTS (SSI) HC Out-of-Print 1 112857 EXCELL $1.00 Box, only. BLACK CAVALRY, BATTLES OF..., HILL 262 (StraGm) HC 0.8 Polish-produced game with English-language components. Covers the Polish 1 Armored Div's fight at Hill 262 near Chambois, Aug 1944 during their effort to seal off the Falaise Pocket & trap 25 German divisions. 6 scenarios, 4 of which are short learning scenarios. The Germans are struggling to escape the looming trap while the Allies are trying to prevent that. Each game is different in that the Germans select a battle group to appear and fight its way off the board. Based on the Battles of Small Units game system, with a page of game-specific rules. 2 maps, 308 counters. Requires a standard deck of playing cards to play. Adam Niechwiej'20 1 144794 NEW $45.00 2 144429 V.GOOD $35.00 Components new & unblemished, but box has a large tear in the upper left quarter of the box btm, plus a indented crease horizontally across btm near end panel. Repaired as much as possible, but tear is still plainly evident. Short crease on box cover. Otherws new. FESTUNG BRESLAU, 1945 (StraGm) HC 0.5 Polish-produced, English-language game. Game of the bitter Soviet siege of the German town of Breslau from Feb-May, 1945. Victory basically hinges on doing better than your side did historically. 308 counters, btln/regt level. '20 1 144793 NEW $40.00 PRIMOSOLE BRIDGE, 14-17 JULY 1943 (StraGm) zl Temp OoP/OoS Polish-produced, English-language game of the defense of Primosole Bridge in Sicily by British paratroopers against a German attack. Includes variable unit available, including the hypothetical of a successful Allied air drop. In a second scenario, the British are attack and must capture both the bridge and the road to Catania against prepared German defenders. 108 counters. Req a deck of standard playing cards to play. 20 1 Special Ordr NEW $17.50 BASTOGNE OR BUST!, 2ND (Terran) BC 1.2 2-6wks Turnarnd Another moderate complexity, rgt lvl gm of the entire Btl of the Bulge. Nice components, w/ rules for many of the unique features of the campaign such as von der Heydte, fuel, traffic, air power, etc. 2nd ed cleans up a small # of rules questions. C.Hendrix'96 1 Special Ordr NEW $25.00 LEGEND BEGINS, N.AFRICA 1940-2 3RD PARTS (Terran HC Out-of-Print 1 137532 < NEW $4.00 Box, only. Straight, slight indents next to 2 box btm edges. Otherws new. 2 123013 MINT $3.00 Box only. Slight concave creasing to two areas on box btm. Otherws new. 3 123012 MINT $3.00 Box only. Slight fading (or less bright printing) on all 4 side panels. NORWAY 1940 [NORUEGA 1940] (Trafal) BC* 3.8 Spanish-produced, Spanish-language game of the German invasion of Norway in April 1940. Colorful, A1 sized map, 580 counter. Point-point movement, including critical air & naval support for this campaign. English rules available via download. '18 1 128063 NEW $88.00 * ARDENNES, BATTLES FOR THE..., 2ND PARTS (TSR) BC Out-of-Print 1 100323 V.GOOD $15.00 Incomplete game: w/counter tray. MISSING all maps (only); includes box, die, rules, counterset, campaign & historical booklet, charts plus a TSR counter tray. Minimal highlighting in 2 rules booklets; rules & charts soiled thru use. Box concaved with edge wear & several creases. If you have a map set, these are the parts to make it a complete game. BRITAIN, BATTLE OVER... (TSR) BC 1.8 Out-of-Print 2 player, complex simulation of B of B, Aug-Spt '40. 3 gm lvls: 6 historic air btls; strat gm played in 5 day turns; & adv gm combining both & more. J Butterfield'83. 1 123534 MINT $59.00 Counter tray removed; otherws complete & cherry mint. 2 140991 V.GOOD $35.00 Missing 3 markers, ID included; all units present. Counter tray not included. Otherws complete. 1 map's seams reinforced w/ magic tape; folds with minor difficulty. Rules cover page separated from staples & repaired. 2 box cover corners worn, and a crease along box cover side edge. BRITAIN, BATTLE OVER... PARTS (TSR) n Out-of-Print 1 112137 EXCELL $12.00 Map, only. Some dirt & sun fading on blank backside of map. 2 112136 MINT $12.00 Rules, only. COBRA, THE NORMANDY BREAKOUT, 2ND PARTS (TSR) n Out-of-Print 1 70701 EXCELL $4.00 Rules only. A few errata annotations. EUROPE AFLAME PARTS (TSR) n Out-of-Print 1 61098 EXCELL $3.00 Rules. SNIPER!, 2ND, HETZER (TSR) BC 0.8 Out-of-Print Stand-alone add-on to Sniper system. Covers close qtr fighting on West Front in WW2 from France'40, Italy, Normandy. Adds common AFVs to game system. S.Winter'87 1 114013 MINT $50.00 No counter tray. Label on box btm. Otherws cherry. 2 127336 NEW $55.00 TWILIGHT WAR (TSR) BC 1.2 Out-of-Print Simple 2-4 player game of French Resistance, 1944. 1984. 1 140737 V.GOOD $20.00 Substantially complete: missing 6 counters, ID included; No counter tray. Otherws clean. WWII, EUROPEAN THEATRE OF OPERATNSPARTS (TSR) n Out-of-Print 1 79538 EXCELL $2.00 Rules photocopy, only. 2 79542 EXCELL $3.00 Scenario booklet photocopy, only. 3 79539 EXCELL $2.00 Rules photocopy, only. WWII, EUROPEAN THEATRE OF OPS 2ND PARTS (TSR) n Out-of-Print 1 56373 V.GOOD $5.00 '85 edition counters only, intermixed with some wear. WWII, PACIFIC THEATER OF OPERATS PARTS (TSR) n Out-of-Print 1 6876 EXCELL $3.00 Scenarios booklet only for PTO. IWO JIMA #92 (TSRS_T) n n 0.5 Out-of-Print Mag & Game. Well-regarded solitaire game of the US invasion by 3 Marine divs of this fortress island defended by 21,000 fortified Japanese, Feb-Mar '45. Company level. Players takes US side. Goal is to clear the island a quickly as possible with minimum casualties. 200 counters, 250m/hex, 1day/turn, 2 short scenarios plus full campaign. D.Rohde, G.Gillete'83 / ARTICLES ON: German Panzer Div mobilization in WWII; Berg's Review of Games: Trenchfoot, Carrier Strike #16, Richard the Lionhearted; Iwo Jima, Feb-Mar 1945; Rise & Fall of the British Empire, 1583-1983; Afghan Wars; Sepoy Rebellion; Boer War; Opium & Boxer War. 1 116786 MINT $70.00 IWO JIMA #92 PARTS (TSRS_T) n Out-of-Print 1 96902 MINT $7.00 Rules only MONTY'S D-DAY #102 (TSRS_T) n n 0.4 Out-of-Print Mag & Game. Co/Btln level game of the battles on the first day along the British sector of the D-Day invasion. Emphasizes deployment formation as the key variable for movement or combat. 200 counters, 2 scenarios. Popular game. J.Prados'85 / ARTICLES ON: the British at D-Day; Heavenly Kingdom of Great Peace - Rebellion in China 1850-64; the French Rapid Action Force; Variant for Napoleon's Last Battles; Napoleon's Available Forces in 1815; Abbreviated index to S&T games & lead articles published thru #102; Reviews of: SIMCAN Schnellboote and Power & Resolution, AH Hitler's War 2nd, 3W China Incident #37, Moscow '41; Reflections on the Decline of Wargaming; Replay with ERRATA of Thunder at Luetzen #99 and Superpowers at War #100. 1 105727 MINT $45.00 Rules separated. MONTY'S D-DAY #102 (TSRS_T) Y n 0.4 Out-of-Print GameOnly. Co/Btln level game of the battles on the first day along the British sector of the D-Day invasion. Emphasizes deployment formation as the key variable for movement or combat. 200 counters, 2 scenarios. Popular game. J.Prados'85 1 91168 MINT $15.00 GameOnly. Stain on rear rules cover (charts). Unpunched. RUWEISAT RIDGE #105 (TSRS_T) n n 0.8 Out-of-Print Mag & Game. Grand tactical game of btls near El Alamein, July 1942. Rgt/brig/div level, 100 counters, Includes an activation system, with constraints on German forces. 1.5mi/hex, 1day/turn. D.Niles'85 / ARTICLES ON: US Invasion of Abemama 1943; Punishment in the Roman Legions; NATO v Warsaw Pact Force Balance; Limits of Mongol Accomplishments; Ruweisat Ridge, the first battle of El Alamein, July 1942; US M3 Grant Tank; Siege of Alesia 52BC; Gettysburg Revisited; Berg reviews: SGP Gates of Moscow, Behind Enemy Lines, WWW End of the Iron Dream #42, VG Sixth Fleet; Summer 1942 East Front scenario for WWII ETO 2nd; strategy in Road to Vicksburg #103, with new scenario & ERRATA; problems of modern wargaming: OoBs, maps & theory; ratings of ~100 games. 1 97461 MINT $25.00 Cherry. SINGAPORE, FALL OF MALAYA #96 (TSRS_T) n n 0.5 Out-of-Print Mag & Game. Game of the Japanese blitzkrieg down the Malayan Penisula to Singapore and the latter's capture, Dec 1941-May 1942. Colorful map, 100 counters, yet a fairly wild game. 16mi/hex (3.4mi on Singapore map), 1wk/turn (56hrs on Singapore), rgt/brig level. C.Kamps'84 / ARTICLES ON: First Anglo-Argentine war, 1806; Return of the Battleship; Planning the Pacific War, to the Malay Barrier; Honing Gleam of Havoc, Analysis & Strategy w/ Commitment optional rules; Berg's Review of games: Operation Konrad, Lawrence of Arabia #24, PWG Gazala, Barbarian Kingdom Empire; errata for Nordkapp #94, Red Sun Rising; Creative porcess in game design; Nordkapp #94 variants, strategy, new rules & counter images. 1 101463 MINT $35.00 Cherry aside from a couple of sml spots on an inner mag pg. SINGAPORE, FALL OF MALAYA #96 PARTS (TSRS_T) n Out-of-Print 1 96899 MINT $5.00 Rules only TRAIL OF THE FOX #97 (TSRS_T) n n 0.8 Out-of-Print Mag & Game. Btln-regt level game of the Tunisian campaign, Nov'42-May43, using the Desert Fox system (and mating with that game to cover all of the War in N.Africa (when including Fox Killed article from S&T Special #1). RECOMMENDED game system. Btln/Rgt/Brig/Div level, 16km/hex, 1mo/turn 200 counters, 16km/hex, 1mo/turn. D.Niles'84. / ARTICLES ON: Fight for Tunisia; Small Unit Combats in 1980s; Berg's Review of Games: Never Call Retreat, One World, 14 Ottobre Hastings, Port Stanley, Hannibal & Mohawk, Soldiers of the Queen Replay. 1 105733 MINT $29.00 Rules separated. Very clean & unpunched. 2 134300 NEW $39.00 WARSAW RISING #107 (TSRS_T) n n 0.4 Out-of-Print Mag & Game. Uprising by the Polish Home Army in Warsaw 1944, the largest guerilla action in WWII, which the Germans reacted to swiftly & viciously over a 9 week battle of house-house fighting. 200 counters, btln/regt level, 150yd/hex, 1week/turn. J.Prados'86 / ARTICLES ON: Horses in the German Army of WWII; Fort Watson, 1781; Custer & Little Bighorn; German Military Planning 1871-1914; Soviet Air Defense Forces in the Middle East Client States; Warsaw Rising 1944; Political Situation in Warsaw on the Eve of Revolt; Nicaraguan Insurrection 1979; Berg's review of: WEG Imperium Romanum II, HOBJAP Pacfic Fleet, 3W MacArthur #44, CLOSE Grenada, PWG Duel for Kharkov; Designer's notes & ERRATA for Ruweisat Ridge #105; Burnside's attack on Confed Right Wing at Antietam scenario for TSR Gleam of Bayonet. 1 11934 NEW $39.00 Last copy. BLITZKRIEG GENERAL 2ND (UGG) BC 1.8 Out-of-Print 2nd ed has revised rules. Simpler, 1-8 player grand strategic level game of all of WW2. 2 maps, 560 counters, & a deck of cards. Area movement, w/ 2 scenarios for 1939 & 1941. U.Grebe'01 1 132872 < NEW $42.50 Mild box corner ding at upper cover. Otherw new & shrinkwrapped. EMPIRES OF APOCALYPSE: DESERT FOX (UGG) zl 0.8 Out-of-Print Second of a planned series of mating Op-Strategic lvl WW2 games. This one covers the war in Africa from the Italian declaration of War thru the fall of Tunis, plus Italian East Africa, all at a 'corp' level. 5 scenario + campaign game. Plus, "the number one reason to buy the game: the most beautiful swamp hex in wargaming today!!" That's what it says... U.Grebe'99 1 108553 NEW $18.00 EMPIRES OF APOCALYPSE: MORSECODE 2ND (UGG) DC 2.8 Out-of-Print 2nd ed rulebook included w/ a lower price. First of a planned series of mating Op-Strategic lvl WW2 games. This one covers the Western Fronts including France, England & Italy thruout WW2 at corp level with single, colorful but stylized map. Monthly turns, 25mi/hex. 7 theatre scenarios plus the grand campaign. U.Grebe'99 1 132868 MINT $55.00 Includes both 1st & 2nd ed rules booklets. Scenario boolekt has 2 sml tears on cover page, repaired. Corners of outer sleave abraised. PASARAN PARTS (UGG) BC Out-of-Print 1 87199 NEW $3.00 Box only. Creases extend from 3 corners. BLITZKRIEG 1940 2ND # 7 (UGG_CS) n HC 1.4 1-3wks Turnarnd Mag & game. Update printed entirely in English. Game of two grand tactical battles that occurred as the Germans attempted to breakout thru French lines, May 1940: Hannut, 12-13 May, and Stonne 16-18 May. 500m/hex. Company level. w/ 432 color cardstock counters that must be mounted & cut apart. Originally announced as an English language version of Vae Victis; now a special edition of C&S. Also includes final installment of Pearl Harbor including 1 countersheet. '10 1 Special Ordr NEW $35.00 FORTRESS SEVASTOPOL #8 (UGG_CS) n BC 2.5 Mag & game. Game of the German attempt to capture the Crimea during 1941, and the determined Soviet resistance the delayed the fall of Sevastopol until July 1942. Area move, using a variation of the Storm Over Arnhem system. 2mo/turn, div level, 1 countersheet. Christian Diedler'18 1 129522 NEW $38.00 CASSINO 44 (VaeVGm) Fo 0.5 Out-of-Print Game using the WWII system from Vae Victis mag (Arnhem 44, Ardennes 44 & others). Covers the bitter nighttime assault in the area surrounding Monte Cassino that finally broke that line in May 1944. Polish, Brit & German paratroopers fight hand to hand, & Canadian & British armor sieze the opportunity to break thru. 216 counters, Btln/regt level, 12hrs/turn. '12 1 135845 NEW $27.00 DEBRECEN 1944 (VaeVGm) Fo 0.6 French-produced game with English rules. Game of the Soviet offensive near Debrecen, Hungary, October 1944, and the German counterattack by the isolated 8th army that threatens to isolate the Soviet mobile spearhead. 216 counters, btln/reg/div level, 5km/hex, 2days/turn. 1 141587 NEW $27.00 FROM OVERLORD TO BERLIN (VaeVGm) Fo 0.4 Strategic level game of WW2 on all European fronts from June 1944 to the end of the war. Includes the eastern, western & Italian fronts. Includes the epic campigns of the destruction of Army Group Center (Bagration), D-Day, the German offensives in Hungary, Poland & at the Bulge. Corp/army level, area move, 2mo/turn. '11 1 124954 NEW $23.00 ORAGES A L'EST [STORMS IN THE EAST] (VaeVGm) Fo 0.5 French-produced game with both French & English rules. Covers the Soviet offensives against two German Allied nations in 1944. In 1944, the Soviet 30th Guard Army attempted to knock out Finland via assault in the Tali-Ihantala area, including against the VKT fortified line. They made progress to the point of breaking thru, but were turned back by the last of the Axis reserves and armored forces. In Romania, the Soviets and the now-Soviet-allied Romanians attacked the Hungarian 2nd Army in Translyvania attempting to cross the Mures River & force the Turda Pass. Backed by the German 23 Pzr, the Soviets eventually ceased their offensive. Rgt/div level, 4.5km/hex, 2days/turn, 216 counters, 7 scenarios. F.Coupeau'15 1 134247 NEW $27.00 ALSACE 1944 # 59 (VaeVic) n n 1.0 Out-of-Print Mag + Game. w/68pg mag. Operational, btln level game of the 1944 Alsace campaign between the 1st French Army and the Germans. 2km/hex. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '04 1 108362 NEW $25.00 Last copy. ARDENNES 1944 # 48 (VaeVic) n n 1.0 Out-of-Print Mag + Game. w/68pg mag. Operational, div level game of the Battle of the Bulge, 1944 using the Arnhem 1944 game system. 4.5km/hex. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '03 1 100529 NEW $24.00 COLMAR 1945 #120 (VaeVic) n n 0.6 Out-of-Print Mag & game. French-produced 68pg mag, and all content in French. English rules translation may be available online. Game of the stubborn German defense of central Alsace, which included Operation Nordwind, as US forces attempt to force the defenders out. Covers the period of mid-Jan to early Feb 1945. '15 1 111640 NEW $27.00 KOURSK 1943 #51 (VaeVic) n n 1.0 Out-of-Print Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02 1 100533 NEW $25.00 LA MIOUS 1943 #85 (VaeVic) n n 0.8 Out-of-Print Mag + Game. w/68pg mag. Game of a 1943 battle on the eastern front. Game format now smaller. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '09 1 116771 MINT $19.00 2 100545 NEW $24.00 LOUPS GRIS EN ATLANTIQUE #90 (VaeVic) n n 0.8 Out-of-Print Mag + Game. w/68pg mag. Somewhat abstracted solitaire game of tour of individual U-Boats in 1941 in the mid-Atlantic. Multiple sub types with gunnery, AA, torpedoes, special weaponry, & sepcial events. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '10 1 93814 NEW $23.00 OPERATION FORTITUDE #93 (VaeVic) n n 0.8 Out-of-Print Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history, scenarios, etc. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. Game covers the espionage & deception campaign prior to D-Day in France. Includes sml map & sml number of cards & counters. '10 1 93816 NEW $25.00 Last copy. SICILE 43, OPERATION HUSKY #101 (VaeVic) Y n 0.2 Out-of-Print Game Only. Covers the Allied invasion of Sicily, July 1943. Division level & area move. Includes 108 die cut counters. French mag; all components in French; English rules translation available online. '11 1 128093 NEW $19.00 Last copy. TOBROUK 1941-42 # 34 (VaeVic) n n 1.0 Out-of-Print Mag + Game. w/84pg mag. Operation level, btln/rgt/brig level game of the various battles for Tobruk in N.Africa, 1941-2, including Battleaxe, Gazala & Crusader offensives. Hex based map. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '00 1 108375 NEW $25.00 BAUTZEN 1945 #135 (VaeV_C) n n 0.8 Out-of-Print Mag & game. Game covers a sharp battle between German & Soviet forces late in the war, April 1945 near Bautzen, on the road to Berlin. German armored forces give a sharp counterattack. French-produced, French-language magazine of military history of all eras but with a special fondness for Europe & French history. English-language rules must be found & downloaded from publisher's web site. 1 125656 NEW $29.99 OPERATION CAULDRON, DIEPPE 1942 #131 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & game. Operation level game of the 1942 Canadian invasion (raid) at Dieppe, France, that proved disasterous. French-produced, French-language magazine of military history of all eras but with a special fondness for Europe & French history. English-language rules must be found & downloaded from publisher's web site. 1 Special Ordr NEW $29.99 KIEV 1943 (VaeV_G) Fo 0.6 French-produced, English & French-language, game of the Nov 1943 battle for Kiev and beyond, punctuated by a German counterattack in mid-November. 216 die cut counters. '19 1 143361 NEW $28.00 BLOCKS IN THE WEST, THE WESTERN CAMPAIGN (VenNuo GB* 3.9 Out-of-Print Italian-produced block-style game of World War II on the western fronts, 1940-5, using 900 wood & plastic blocks played on a laminated 87x124cm board with 3 levels of complexity. Akin to a souped-up version of COL's West Front II. 1mo/turn, 53mi/hex, Corp level. multiple scenarios of up to 6 turns, plus grand campaign. Mates with (& is even bigger than) the earlier Blocks in the East. '13 1 103815 < NEW $85.00 * New but box not shrinkwrapped, with 2 isolated sml nicks on box edge & 3" crease on another edge, otherwise new & unused. Direct from distributor. B-17 FLYING FORTRESS LEADER 2ND (Versse) DC* 5.2 2nd edition fixes errors on a couple of cards, revised some rules, and provides examples of play in a separate booklet now. Solitaire game of daylight strategic bombing raids over Europe by the US 8th Air Force during World War II, 1942-45. Player must plan how best to damage the German war machine while also managing a flight of B-17s executing each planned mission, along with their fighter escorts. Includes 11 historical campaigns, a mini-campaign focused on one bomber surviving a 25-mission tour, a solo bombing mission focused on one bomber in one mission, and Down in Flames solitaire rules so that that game system of air-air combat can be used to resolve air-air combat (if desired; ownership of DIF required). Includes 336 cards, 6 countersheets, 1 mounted board. Fast playing, 30min/mission. Dean Brown'19 1 144862 NEW $63.00 * B-17 FLYING FORTRESS LEADER MINIATURES (Versse) HC 1.0 Temp OoP/OoS Set of 21 metal aircraft miniatures to completement DVG's B-17 Flying Fortress Leader game. Also includes a mounted Europe map display. '17 1 Special Ordr NEW $42.50 BY STEALTH & SEA (Versse) DC* 5.2 Out-of-Print Solitaire or cooperative game of the pioneering Italian commando frogmen unit, Decima Flottiglia MAS, seeking to destroy elements of the Royal Navy in the heavily guarded harbors of Gibralter, Algiers & Alexandria. Includes 9 historic attack scenarios, plus campaigns during which you can develop your technology, train your frogmen while the Royal Navy also improves its defenses. 3 mounted mapboards, 116 counters, 141 cards. Fast playing. '20 1 144787 NEW $45.00 * BY STEALTH & SEA: COMPANION BOOK (Versse) Bk 0.5 58pg Companion book for this game providing history, background & context to the actions represented in the game. Describes the 9 missions covered in the game, how these weapons were created & utilized, the results of the missions including ships sunk or damaged. Does not deal with game strategy or analysis '20 1 144788 NEW $15.00 CORSAIR LEADER (Versse) DC* 6.5 Solitaire game based on the Hornet Leader game system, focused on engagements including the US F4U Corsair & other naval aircraft in the Pacific Theater during World War II. Provides 2 campaigns covering the Solomons from Fall 1942-Spring 1944. Player decides upon the aircraft to use for a mission, including the Corsair but also possibly B-17, B-25, Dauntlesses, and others, each with unique advantages & disadvantages. This game enhances the tactical options available while over the target. Basically a solitaire game but can be played cooperatively with others. 400 well-illustrated cards, 9 countersheets. Relatively simple. '18 1 Stock NEW $70.00 * CORSAIR LEADER: ACES KIT (Versse) SC 0.3 Expansion kit including 56 cards depicted real US navy & marine ace pilots to the game. Just add them to your game at the start of a game. '20 1 144867 NEW $19.00 DOWN IN FLAMES, GUNS BLAZING (Versse) BC* 2.9 Temp OoP/OoS Stand-alone game in the DiF game system. This game provides 126 aircraft from the US, Germany, UK, Japan, USSR, France & Italy, & 6 campaigns spanning the time from France 1940 to Japan 1945. Air maneuvers are executed by card play, and each manuever can be countered by specific other cards. D.Verssen'10 1 Special Ordr NEW $45.00 * DOWN IN FLAMES, GUNS BLAZING EXTRACARDS (Versse) n 1.0 Out-of-Print 1 142902 NEW $5.00 Deck of 63 aircraft cards. DOWN IN FLAMES, LOCKED ON (Versse) BC* 2.9 Stand-alone game in the DiF game system which moves the system ahead to the 1970s to today, covering jet aircraft & combat. Includes many aircraft & several campaigns. The deadly nature of modern air-air weapons changes the nature of the game considerably. Includes the best-known aircraft from major nations (US, Germany, England, USSR, northern Korea, Pakistan, northern Vietnam, etc). In each dogfight, you combine the unique abilities of your aircraft with the action cards available to you to maneuver, evade attacks, and attack. Introduces the idea of range as well as heat seeking, radar & active homing. Missions come from wars of the jet age: Korean War, Vietnam War, Yom Kippur War, Desert Storm & more. Includes rules for both solitaire & multi-player play. 224 cards, 3 countersheets, 6 historical campaigns. '18 1 141914 NEW $42.50 * DOWN IN FLAMES, WWII ACES HIGH (Versse) BC 1.9 2-6wks Turnarnd Update of GMT's card game including 110 aircraft from 6 nations & 6 historical campaigns (Btl of Britain, Daylight Bombing 1944, Guadalcanal, Poland 1939, Midway, Stalingrad). Excellent graphics on the cards. For 2-6 players. D.Verssen'09 1 Special Ordr NEW $45.00 DOWN IN FLAMES, WWII ACES HIGH: CARD SET (Versse SC Set of the 110 cards for this game. '09 1 Special Ordr NEW $15.00 DOWN IN FLAMES: WINGMEN KIT (Versse) SC 0.7 Out-of-Print Kit adding wingmen to the DIF game system. Includes 2 wingmen cards for each aircraft type appearing in Aces High & Guns Blazing, plus cards for 3 new fighters (160 total). D.Verssen'12 1 144415 NEW $24.00 FIELD COMMANDER ROMMEL, DELUXE [2ND] (Versse) BC 2.4 Avail Uncrtn Deluxe reprint of this solitaire game of each of 3 campaigns of Rommel, the Desert Fox. The player commands the German during the France 1940, North African campaign 1941-2, and France 1944 campaigns. Includes options which increase difficulty, and also tracking of unit performance over time. Success in one campaign impacts later campaigns. Deluxe edition has a mounted board. D.Verssen'11 1 145165 NEW $49.99 FLEET COMMANDER NIMITZ (Versse) GB* 4.0 Solitaire game of the US-led defense against the seemingly unstoppable Japanese naval expansion in the Pacific during World War II. Player takes the role of Adm. Nimitz, first defending against Japanese thrusts then bringing the war ever closer to the Japanese home islands. Covers nearly the entire war, from Jan. 1942 thru as late as Sept. 1945 at an operational & strategic level in 4 historical campaigns for each year. The player commands a combination of land, air & sea forces which engage in detailed battles as they pursue the goals of each campaign. Includes mounted map, 8 counter sheets. Its a heavy & big sucker. '14 1 Special Ordr NEW $72.00 * GATO LEADER, BTL FOR PACIFIC (Versse) DC* 3.2 Sequel to U-Boat Leader. Operational & tactical level, solitaire game of the US submarine campaign against Japanese shipping in the Pacific, 1942-45. Depicts each of the 4+ major classes of subs produced by the US, each with individualized ratings. Subs are positioned to detect convoys & other targets; when sighted, they attempt to attack while evading escorts. Includes 4 campaign scenarios, modest complexity. 165 color cards, 352 counters, 2 mounted boards. D.Schueler'16 1 143096 NEW $53.00 * PAVLOV'S HOUSE: COMPANION BOOK (Versse) Bk 0.4 Temp OoP/OoS Primer for the Pavlov's House board game about the German assault of the Soviet 62nd Army in Stalingrad in the Fall of 1942. Provides history, biography of key leaders, and notes on key units involved in this epic struggle. Includes the air & artillery defenses, and an OoB of the units & leaders defending Pavlov's House itself. Doesn't not include strategy or analysis of the game. '20 1 Stock NEW $15.00 SHERMAN LEADER / TIGER LEADER UPG BUNDLE (Versse DC* 6.8 Game & Upgrade Kit bundle. Solitaire game of tactical combat in northern Africa & western Europe between 1942 and 1945. Player commands US army forces in engagements with German forces, trying to achieve objectives while minimizing casualties. '17 / Tiger Leader Upgrade Kit upgrades Tiger Leader to Sherman Leader game standards with 4pgs of revised rules, new unit cards with armor projectile values (AP & HE), new enemy battalion cards, revised campaign cards, plus complete set of revised unit counters, and revised tactical display sheet. '17 1 144869 NEW $64.00 * RMA SHERMAN LEADER (Versse) DC Solitaire game of tactical combat in northern Africa & western Europe between 1942 and 1945. Player commands US army forces in engagements with German forces, trying to achieve objectives while minimizing casualties. '17 1 Special Ordr NEW $64.00 STALINGRAD, BATTLE FOR... (Versse) BC 1.8 2-player card game of the bitter battle for Stalingrad, July 1942-Feb 1943. German forces attempt to capture the city by fighting for one rubble-strewn city block after another in the face of mounting resistance & casualties. A key dynamic is that as the city is destroyed, your supplies dwindle reducing your ability to move & fight. Includes 168 cards. Fast playing, simple. D.Verssen'14 1 Special Ordr NEW $29.00 TIGER LEADER (Versse) DC* 4.4 Solitaire game putting the player in command of a German kampgruppe of armored forces with the mission to acheive your objectives while preserving your forces over a campaign of multiple battles. Uses a system similar to Hornet Leader & Thunderbolt Apache Leader. Includes 9 campaigns: Poland 1939, France 1940, North Africa 1941 & 42, Russia 1941 & 43, Italy 1943m France 1944 and Berlin 1945. Forces include the full range of German forces from Panzer Is to Tigers, armored cars, artillery assault guns, infantry & AT, mortors & machine guns. D.Verssen'15 1 Special Ordr NEW $65.00 * TIGER LEADER: UPGRADE KIT (Versse) HC 1.5 Upgrade kit for Tiger Leader bringing it to the standards of Sherman Leader, and fixing many problems. Includes 4pgs of updated rules, additional cards (projectiles, enemy battalions, campaigns), updated unit counters, revised enemy orders. '17 1 Special Ordr NEW $20.00 U-BOAT LEADER, BTL FOR NORTH ATLANTIC 2D (Versse DC* 3.2 Enlargement of this operational & tactical level, solitaire game of the U-Boat portion of the Battle of the Atlantic, 1939-43, including every type of U-Boat produced (including the late war Type XXI Walter boats), each with individualized ratings. U-boats are positioned to detect convoys; when sighted, they attempt to attack while evading escorts. 264 counters, 165 cards, 4 campaign scenarios, modest complexity. 2nd ed adds detailed rules for U-Boat damage. 352 counters, 165 color cards representing the ships of all types. D.Schueler'16 1 Stock NEW $52.50 * WARFIGHTER, WWII PACIFIC THEATER (Versse) DC* 5.3 Base game in a very extened, intended set of game & kits allowing coverage of WWII combat in the Pacific to parallel earlier game on the European theater as well as kits for the various combatants in WWII and in the Korean War. This is the base (core) game. Card game for 1-6 players (including solitaire); you play cooperatively against the game system on squad-level missions. Given a mission objective, you select your soldiers, equip them with weapons & skills within a resource limit. Then fight your way thru enemy territory to complete your mission. Each eliminated enemy increases your experience and offers opportunities to up-gun & receive support cards. '19 1 Stock NEW $42.00 * WARFIGHTER, WWII TACTICAL COMBAT GAME 2D (Versse BC* 4.5 2nd edition. Card game of tactical combat on the Western Front during the last year of World War II. Can be played solitaire or with cooperatively with up to 6 players. You select your team and equip them with skills, weapons & gear within the mission's resource limit. Then fight your way thru the enemy to complete the mission. Uses a streamlined system where a single die roll can determine multiple events & outcomes. Includes nicely illustrated cards for US, British & German forces. 280 cards, 2 countersheets. Expansion packs available separately. '19 1 Stock NEW $42.50 * WARFIGHTER, WWII: EXP 1 USA #1 KIT (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, the US. '17 1 143119 NEW $15.00 WARFIGHTER, WWII: EXP 2 UK #1 KIT (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, the UK. '17 1 143475 NEW $15.00 WARFIGHTER, WWII: EXP 3 GERMANY #1 KIT (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, Germany. '17 1 Stock NEW $15.00 WARFIGHTER, WWII: EXP 4 GEAR KIT (Versse) SC 0.3 2-6wks Turnarnd Expansion set consisting of 56 cards of various sorts of gear (weapons, equipment & hostiles) added directly into the base games deck. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 5 AMMO BOX (Versse) GB Temp OoP/OoS (Expansion set; detailed info not avail. '17) 1 Special Ordr NEW $35.00 WARFIGHTER, WWII: EXP 6 USA #2 (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, the US; second set for this country. '17 1 Stock NEW $15.00 WARFIGHTER, WWII: EXP 7 UK #2 KIT (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, the UK. Second set for this nation. '17 1 143473 NEW $15.00 WARFIGHTER, WWII: EXP 8 GERMANY #2 KIT (Versse) SC 0.3 2-6wks Turnarnd Expansion set consisting of 56 cards for one nation's force, the Germany. Second set for this key player. '17 1 Stock NEW $15.00 WARFIGHTER, WWII: EXP 9 USSR #1 KIT (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, the USSR. '17 1 143471 NEW $15.00 WARFIGHTER, WWII: EXP 10 USSR #2 KIT (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, the USSR. Second set for this nation. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 11 POLAND #1 (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, Poland. '17 1 127662 NEW $15.00 WARFIGHTER, WWII: EXP 14 JAPAN #1 (Versse) SC 0.3 56-card expansion set for one nation's force, first of 2 kits for Japan in this case. This is the 1st of 2 for Japan. '20 1 145170 NEW $17.99 WARFIGHTER, WWII: EXP 15 JAPAN #2 (Versse) SC 0.3 56-card expansion set for one nation's force, Japan in this case. This is the 2nd of 2 for Japan. '20 1 Special Ordr NEW $16.00 WARFIGHTER, WWII: EXP 16 US MARINES #1 (Versse) SC 0.3 Adds 56 cars focused on the US Marine corp during WWII. Just add these to your Warfighter decks. '20 1 Stock NEW $15.00 WARFIGHTER, WWII: EXP 17 US MARINES #2 (Versse) SC 0.3 Adds 56 cars focused on the US Marine corp during WWII. Just add these to your Warfighter decks. '20 1 Stock NEW $15.00 WARFIGHTER, WWII: EXP 24 US AIRBORNE KIT (Versse SC 0.3 56 card deck adding cards specific to the US airborne forces in World War II to the game. Just mix them into your Warfighter decks. '20 1 Stock NEW $15.00 WARFIGHTER, WWII: EXP 25 GERMAN AIRBORNE (Versse SC 0.3 56 card deck adding cards specific to the German airborne forces in World War II to the game. Just mix them into your Warfighter decks. '20 1 Stock NEW $15.00 WARFIGHTER, WWII: EXP 40 UK AIRBORNE KIT (Versse SC 0.3 56-card deck adding cards specific to Britain's airborne forces in World War II to the game. Just mix them into your Warfighter decks. '20 1 Stock NEW $16.00 WARFIGHTER, WWII: EXP 43 INVASIONS KIT (Versse) SC 0.3 2-6wks Turnarnd 56-card deck adding cards specific to adding beach invasions to the game. '20 1 Stock NEW $16.00 WARFIGHTER, WWII: EXP 50 BASTOGNE (Versse) SC 0.3 56-card deck adding cards specific to the battle around Bastogne during the Battle of the Bulge, Dec 1944. Just mix them into your Warfighter decks. '20 1 144459 NEW $16.00 WARFIGHTER, WWII: EXP 52 DIEPPE (Versse) SC 0.3 56-card deck adding cards specific to the raid on Dieppe, France, by Canadian forces in 1942. Just mix them into your Warfighter decks. '20 1 143954 NEW $17.00 WARFIGHTER, WWII: EXP 53 IWO JIMA (Versse) SC 0.3 56-card deck adding cards specific to the US invasion of Iwo Jima, 1945. Just mix them into your Warfighter decks. '20 1 144444 NEW $16.00 WARFIGHTER, WWII: EXP 56 TARAWA (Versse) SC 0.3 56-card deck adding cards specific to the US invasion of Tarawa, 1943. Just mix them into your Warfighter decks. '20~~ 1 144457 NEW $16.00 WARFIGHTER, WWII: EXP 57 NARVIK (Versse) SC 0.3 56-card deck adding cards specific to the battle around Narvik during the German invasion of Norway, 1940. Just mix them into your Warfighter decks. '20~~ 1 144865 NEW $16.00 WARFIGHTER, WWII: VEHICLE EXP # 1 (Versse) SC 0.3 Expansion deck providing additional vehicles for this game plus anti-vehicle hostile cards to stop them, plus some Driving Event cards. Included vehicles for the US, France & Japan. '20 1 Special Ordr NEW $29.00 WARFIGHTER, WWII: VEHICLE EXP # 2 (Versse) SC 0.3 Expansion deck providing additional vehicles for this game plus anti-vehicle hostile cards to stop them, plus some Driving Event cards. Included vehicles for the Germany, Finland & Pland. '20 1 Special Ordr NEW $29.00 WARFIGHTER, WWII: VEHICLE EXP # 3 (Versse) SC 0.3 Expansion deck providing additional vehicles for this game plus anti-vehicle hostile cards to stop them, plus some Driving Event cards. Included vehicles for the USSR, Britain, Australia & Canada. '20 1 143479 NEW $29.00 WWII TANK LEADER COMMANDER CARDS KIT (Versse) SC 0.3 Kit that expands both Tiger Leader & Sherman Leader with 56 historical enemy commanders to influence your campaigns. Includes leaders from US, Great Britain, Germany, France, Poland, USSR & Japan. '17 1 144885 NEW $16.00 WWII TANK LEADER TERRAIN TILE KIT #1 (Versse) ZL* 3.0 Kit with 32 extra multi-hex terrain tiles, half of which are standard terrain and half are new terrain (such as jungle). Also includes brief rules on how to use the new terrain types. '17 1 143955 NEW $25.99 * WWII TANK LEADER TERRAIN TILE KIT #2 (Versse) ZL 1.0 2nd Terrain Tile kit (#2) that adds 10 new terrain types to the Tank Leader game series. Kit includes a sheet of rules and 5 die cut sheets containing new terrain tiles. Dan Verssen'20 1 143970 NEW $16.00 THUNDER IN THE EAST (VPG) GB* 6.6 Out-of-Print Strategic level game of the War in the East during World War II, 1941-44, designed by Frank Chadwick. Game represents a (huge) expansion of GDW's Battle for Moscow into a full-sized game covering most of the War in the East. Emphasis is on fun & playability. Includes 6 seasonal scenarios, plus a full campaign game. Corp/army level, 30mi/hex 1-2wks/turn. Likely a good game for beginners. Huge, 4-section map, 1050 counters, 84 cards, custome dice. First of an intended ETO series of games covering all of WWII in Europe. Frank Chadwick'19 1 144942 NEW $135.00 * AGAINST THE REICH (WEG) BC 1.5 Out-of-Print Mod complex gm of the invasion of France & Germany. Lots of color & options including choice of 1st & 2nd invasion sites, German strategic reserves, terrain impacts on armor strength, etc. A good game now overlooked due to the decline of WEG. J Southard '86 1 125119 MINT $39.00 No counter tray. 5 counters fallen from tree. Sml, lite stain on blank rules back cover. Some box scuffing. Otherws very clean & unpunched. DESERT STEEL (WEG) BC 1.8 Out-of-Print Third game in the Tank Leader game series. 1990 Charles Roberts award for Best WWII Board Game. This game covers platoon-level actions in northern Africa, with some elaboration on the game system. Emphasis is on command & control via command cards that represent the higher unit formations, and are used to determine the order of movement, combat & recovery. 150m/hex, pltn level, 1-3hrs/scenario, 15 scenarios. Peter Corless'89 1 128606 V.GOOD $40.00 Includes counter tray. Includes a second complete (or substantially complete), punched counter set; primary counterset unpunched but with ~3 dozen counters fallen from tree. Considerable rules & bibliography annotations & underlining in pencil. Otherws clean & EX. DESERT STEEL PARTS (WEG) n Out-of-Print 1 39119 MINT $5.00 Countersheet #2 (Axis, 160 counters), Only. 2 37760 NEW $5.00 Counter sheet 2 (only), reverse printed but otherwise mint. Multiple copies available. 3 39120 MINT $7.00 Countersheet #1 (Allied & markers, 320 counters), Only. Counters may be loose from tree. ROMMEL IN NORTH AFRICA PARTS (WEG) n Out-of-Print 1 65659 V.GOOD $2.00 Photocopy of rules & errata. SOLDIERS, MAN-MAN COMBAT IN WORLD WAR II (WEG) BC 1.4 Out-of-Print Detailed game of low scale, man-man combat in Europe during World War II. Emphasis on command & control, which includes players' choice of risk acceptable risk levels. Includes 8 scenarios with a variety of missions, and players can spend resources to learn about the enemy forces before scenario begins. Includes most acpects of infantry combat such as airdrops, demolition, called artillery, flamethrowers, explosives, smoke, minefields, satchels, wire & more. 4 geomorphic maps, 300 counters. J.Butterfield'87 1 132487 MINT $40.00 No countertray. Game comes from a tobacco smoker's collection. Rules have sml annotation about game scale on cover. One box corner dinged & deformed; that end panel has horizontal crease; box remains structurally intact. Components otherws clean, unused, unpunched. TANK LEADER: EASTERN FRONT PARTS (WEG) n Out-of-Print 1 39124 NEW $1.00 Charts/tables card, sold invidually. Several available. 2 39122 NEW $5.00 Rules, only. New. 3 39123 NEW $5.00 Mapboard, only. New. 4 39125 NEW $10.00 Complete Unit card set, three unused card sheets of Soviet & German unit cards (beginning 200, 203 & 206). 5 37722 EXCELL $2.00 Player cards, 2 avail; price EA. 6 132706 EXCELL $1.00 Incomplete set of Formation & Reinforcement Cards. Missing 16 cards (idenified by number); duplicate cards from sheet beginning 203 included. FIELD COMMAND, SINGAPORE 1942 (WFG) GB* 4.4 Large game including cards, plastic minis & 3 players to recreate the battle for Singapore island in multiple scenarios including an Allied reconquest. Board is an area-move coverage of the fortified island including coastal defenses. Players play Brit, Aussie & Japanese forces. Minis are historically accurate depictions. '10 1 Special Ordr NEW $89.00 * FIELD COMMAND, SINGAPORE 1942: CARD KIT (WFG) SB 0.5 Kit including 72 additional action cards for this game. Adds one new 36-card deck for each side, and enhances 2 campaign scenarios. Cards emphasizing specific incidents during the campaign such as Japanese disguising themselves as Indian soldiers. '10 1 Special Ordr NEW $27.00 AXIS & ALLIES EUROPE 1940 2ND (Wizard) GB* 5.8 Temp OoP/OoS Deluxe reprint of this 2-5 player version of A&A set in the Europe & covering the entire war beginning in 1940. Adds Italian minis plus mech inf, AA & tac bombers. Can mate with A&A Pacific 1940 for a 6 player game on a huge 32x70" map. Grand strategic scale, 610 plastic minis. '12 1 Special Ordr NEW $72.00 * AXIS & ALLIES PACIFIC 1940 2ND (Wizard) GB* 5.5 Deluxe update of this 2-5 player version of A&A set in the Pacific & covering the war beginning in 1940. Adds New Zealand/Australia as a player, adds tac bombers, AA & Mech Inf as units, rules for neutral nations, kamikazees & much more. Includes over 500 detailed minis. Can be mated with A&A Europe 1940 2nd for a global game with 6 players. '12 1 Special Ordr NEW $72.00 * 1944 BATTLE OF THE BULGE (Worthi) BC* 3.6 Game of the Battle of the Bulge, 1944, using WOG's Holdfast game system. Fast playing, with 50 counters per side and only 8 pages of rules. Key constraint is a limited number of resource points that enable both movement & combat. But combat can be intermixed with movement to enable breakthrus. Mounted map, 3 countersheets. Dan Fournie'21 1 145179 NEW $45.00 * BAND OF BROTHERS, SCREAMING EAGLES 2ND (Worthi) BC 2.4 Temp OoP/OoS Enhanced update of this colorful, simpler game of squad-level tactical combat by the US 101st Airborne Div from D-Day till VE Day in WW2. 18 scenarios with geomorphic boards using the Band of Brothers game system. 3 countersheets. '16 1 Stock NEW $54.00 DUNKIRK, FRANCE 1940 (Worthi) FB 2.8 Out-of-Print Block-series game of the German invasion of France, May 1940, that culminated in the humiliating British evacuation of their army at Dunkirk. Before the game, each player selects a strategy card with varying goals. In addition, additional cards provide events that add reinforcements, alter battles etc. Game is chit-driven, with various army commands activated for movement separately. '18 1 138353 NEW $55.00 GHOST PANZER 2ND (Worthi) BC* 3.0 Enhanced update of this fast-playing game of squad-level tactical combat using the Band of Brothers system. Covers various actions involving the German 11th Panzer (Ghost) division on the eastern front, 1941-4. All its major battles are represented including Typhoon (where they were within 12mi of the Kremlin), The Bloody Triangle, and the attempted relief of Stalingrad, the Backhand Blow & Korsun Pocket. System rewards historically accurate play. 7 dbl-sided geomorphic maps, 3 countersheets, fast playing. J.Krohn'16 1 139647 NEW $52.00 * 2016 2nd edition. HOLDFAST, ATLANTIC (Worthi) FB 2.8 Out-of-Print Strategic level, block system game of the naval battle for control of the Atlantic Ocean during World War II. German & Italian U-boat & surface fleets threaten the convoy routes that the Allies depend upon. Surface & sub forces contest control of sea areas surround Europe during WWII. Fast playing & relatively accessible game system. '17 1 144436 NEW $50.00 HOLDFAST, PACIFIC 1941-45 (Worthi) FB* 3.4 Out-of-Print Strategic level, block system game of the entire war in the Pacific during World War II, 1941-45. Fast playing, relatively simple & accessable game that encompasses naval & air power, land unit control of islands & all-important airbases. '17 1 144435 NEW $50.00 * STALINGRAD BESIEGED (Worthi) FB 2.4 Out-of-Print Area-level game of the battle for Stalingrad, Fall 1942. Game includes sets of counters, blocks or cards that are redundant and provide the players the choice of medium. Also includes event cards. Goal is to gain control of two ferry landings and the tank factory. Can be played solitaire. Fast playing. Wooden blocks, coiuntersheets, card deck, simple. Lew Pulsipher'20 1 141148 NEW $40.00 STRUGGLE FOR EUROPE 1939-45 (Worthi) FB* 3.4 Out-of-Print Lighter, 2-player, card-driven game of WOrld War II in Europe that plays quickly. Point-point movement with hidden army strengths, and cars that provide command choices available in this diceless system. Goal is to accumulate points for capturing geographic locations. Card deck quality changes over time, as better cards are added to the Allied decks during reshuffles. 120 cards, countersheet, mounted map. Fast playing. '20 1 141147 NEW $56.00 * 1944, SECOND FRONT (WWW) BC 1.6 Out-of-Print Rgt/div level game of campaign in France, focusing on role of elite units. Designed by Ty Bomba. 1 132644 MINT $25.00 No countertray, otherws unpunched & complete. Sml amount of yellow highlighting on 2pgs of rules; 2 penciled annotations on table of contents on cover of rules. 2 113795 MINT $30.00 No countertray. Otherws cherry. AACHEN, STORMING THE SIEGFRIED LINE, 2ND (WWW) BC 1.0 4-8wks Turnarnd Initial Allied assault against Siegfried Line around Aachen followed by German counterattack and methodical allied repost, Sep-Oct 44. Reprint from PWG. J.Radey, W.Hamilton'95 1 Special Ordr NEW $29.00 BLITZKRIEG IN THE SOUTH (WWW) HC 1.4 Out-of-Print Army Grp S's 1941 campaign, Jun-Aug. 3 scenarios & campaign. V.Von Borries'92 1 3933 EXCELL $20.00 BLITZKRIEG IN THE SOUTH PARTS (WWW) n Out-of-Print 1 24648 MINT $4.00 Rules, only. CAMPAIGN FOR GUADALCANAL PARTS (WWW) n Out-of-Print 1 62065 EXCELL $2.00 Combat Results Table Chart card, only. CRIMEAN SHIELD (WWW) HC 1.4 4-8wks Turnarnd Detailed 1-2 player gm of the see-saw btls for the Crimea thruout WW2. 8 scenarios, btln-div lvl, w/ emphasis on command & supply. 8 scenarios. M.Yamazaki'94 1 Special Ordr NEW $32.00 DARK CRUSADE, 1ST (WWW) BC 1.0 Out-of-Print Simple corp/army level treatment of War in East, 1941-45, using a point-point move system & a few special rules that reflects the USSR's growing strength. L.Coatney'84 1 91192 MINT $15.00 DESERT RATS (WWW) BC 0.5 Out-of-Print Operational level, btln/rgt/brig/div level game of all of the war in Libya & Egypt, Dec 1940 thru Dec 1942. Allows players to select any of several start & stop days, allowing widely varying game length & also varying victory conditions. One of the most sophisticated early 3W games produced. 1mo/turn, 8mi/hex, 2 maps, 182 counters. Jim Hind'78 1 3028 MINT $25.00 Cherry aside from some box scuffs & price tag on cover. HITLER'S LAST GAMBLE ERRATA [3/90] (WWW) n 0.2 Out-of-Print 3/90 version. 20pgs of extensive rules revisions & clarification by dedicated designer. Intended as draft for 2nd ed rules that 3W never bothered to publish. This version is very similar to earlier 3/90 version. '90 1 88556 EXCELL $2.00 3/90 version. HITLER'S LAST GAMBLE ERRATA [6/90] (WWW) n 0.2 Out-of-Print 6/90 version. 20pgs of extensive rules revisions & clarification by dedicated designer. Intended as draft for 2nd ed rules that 3W never bothered to publish. This version is very similar to earlier 3/90 version. '90 1 77323 EXCELL $5.00 6/90 version. 20pgs of extensive rules revisions & clarification by dedicated designer. Intended as draft for 2nd ed rules that 3W never bothered to publish. This version is very similar to earlier 3/90 version. '90 KESSELRING 2ND (WWW) BC Out-of-Print Reprint in boxed format. Operational level game of the allied invasion of southern Italy (south of Rome) in the latter half of 1943. 1week/turn, div level. Players compete for geographic objectives, seeking to score a decisive advantage in points by game's end. Bob Latter'78 1 3039 MINT $25.00 Price tag on cover. Rules have isolated spot stains on most pages, esp. cover. Otherws mint & clean. OPERATION CONDOR, LIBERATION OF SPAIN 2D (WWW) HC Out-of-Print Reprinted in boxed format. 2 scenario, div-level game of 1942-3 invasions of Spain, either by Germany to gain control of Gibralter or by Allies to secure penisula. 1wk/turn, 30km/hex. K.Broadhurst'78 1 3021 MINT $20.00 Unpunched. Rules neatly highlighted in yellow, w/ a few light spots on cover. Box cover edges worn, all corners repaired; 2/3" price tag removal mar, plus 2 sml mars, on cover. Otherws unpunched & unused. PANZERKRIEG, 3RD (WWW) BC 1.4 Graphic update to this venerable 9 scenario gm of campaigns across all of S.Ukraine '41-44 (Kiev south) at div/corp lvl. System & some units have been tweaked by orig designer. J.Prados'94 1 142588 NEW $32.00 ROMMEL AT BAY (WWW) BC 1.4 Out-of-Print Operational level game with a tactical feel using the Battles of North Africa game series (Decision at Kasserine, Hellfire Pass, etc). Stubborn Axis defense of the Mareth Line, Tunisia, in the face of the allied March 1943 offensive. 300 counters 2 scenarios. V.VanBories'85 1 127355 MINT $33.00 Generic box btm yellowed by age. SALVO! BATTLESHIP COMBAT, 1939-45 (WWW) HC 0.8 Out-of-Print Simple, tactical naval combat between battleships in WW2 in actions around the world. 10 scenarios including actions at Mers El Kebir, 1940 (destruction of the Vichy French fleet); Calabria 1940 (Italy & Britain in the Med); Cape Matapan 1941; Denmark Strait 1941 (end of the Hood & Bismrack); Gulf of Siam 1941; Second Guadalacanal 1942; North Cape 1943; Surigao Strait 1944. M.Smith '92 1 3057 MINT $25.00 Unpunched, unplayed, mint. SINK THE BISMARCK!, 1ST (WWW) HC 0.8 Out-of-Print Op lvl gm of the Bismarck's attempt to break out into the Atlantic, & subsequent hunt for it. Air & surface combat, convoys, optional forces, etc. Fairly simple. M.Smith'92 1 132463 NEW $29.00 SL: SQUAD LEADER, SCENARIOS 81-90 (WWW) n 0.3 Out-of-Print 10 additional scenarios for Squad Leader games spanning the years 1940-43 in western Europe & the USSR. '82 1 142363 NEW $6.00 2 145253 V.GOOD $2.50 Photocopy. Sml amount of text truncated on 3 of 10 scenarios. TIDE OF FORTUNE (WWW) HC 1.2 Out-of-Print Covers Allied dilemma as they approach Dutch-German border, Spt'44. 2 scenarios: Btl for Antwerp (4 Spt) & Market-Garden (17 Spt). Uses WestWar system from Italian Campaign & Pas de Calais. J.Schettler'93 1 114820 NEW $20.00 ZITADELLE, DUEL FOR KURSK PARTS (WWW) n Out-of-Print 1 83232 EXCELL $6.00 Photocopy of rules, CRT, deployment charts & map, only. ANVIL-DRAGOON, SOUTHWALL 1944 #60 (WWWmag) n n 0.5 Out-of-Print Mag & Game. Unique game design covers the Allied invasion of S France & the month-long drive north, Aug-Spt'44, as the Germans attempt to both stay alive while delaying Allies. 100 counters, rgt lvl, 2days/turn. L.Cochran'86 / ARTICLES ON: Anvil-Dragoon, assault on the Southwall of France, Aug-Spt 1944; a second look at VG's Vietnam; review of Hobby Japan's Yamamoto & others. 1 12893 NEW $29.00 Last copy. CHINA INCIDENT #37 (WWWmag) n n 0.5 Out-of-Print Mag & Game. Div/corp/army lvl gm of the war in China before Allied entry in war, 1937-41. Japanese fight the Nationalist Chinese, while the Nationalists must limit the growth of Communist Chinese as well. One of just a very few games on the war in China in WW2, plus its a decent game! 200 counters. L.Cochran'85 / ARTICLES ON: the Generalissimo's War in China; review of WEG's Killer Angels; Clash of Steel #31 replay; review of WEG's Druid; errata for Lutzen #32; brief reviews of The Royal Navy, TSR's The Adventurses of Indian Jones. Keith Poulter interviews Wallace Poulter, his son. 1 46347 NEW $25.00 CLASH OF STEEL #31 (WWWmag) n n 0.5 Out-of-Print Mag & Game. Corp/army-lvl game of the entire War in the East during WWII. Uses a double-blind game system played on 2 identical maps. Includes solitaire rules. A well-designed game by an East Frong guru, but the dbl-blind idea never took off. 200 counter, 1mo/turn. K.Poulter, L.Coatney'84 / ARTICLES ON: Clash of Steel analysis of the limit intelligence system w/ examples of play; Clash of Steel Strategic Options & variant scenarios; review of GDW's Assault 1st; review of TSR Gleam of Bayonets; brief reviews of SIMCAN Ortona, TSR Air War 2nd RPG Recon, Johnny Reb, Alert Force, MMM Charge to Glory. 1 12336 NEW $12.00 DECISION AT KASSERINE #23 (WWWmag) n n 0.5 Out-of-Print Mag & Game. HIGHLY RECOMMENDED, co/btln lvl game of Rommel's Feb 43 attack on the green American's in Tunisia. Tense & well balanced. V.Von Borries'83 1 120868 GOOD $29.00 Missing 29 units & markers; ID included and also color photocopy of main countersheet front & back. Playable once repl counters made. 1/4" hole in Terrain Effects Table on map, obscuring 1 value (value annotated). Otherws clean. DUEL IN THE DESERT #51 (WWWmag) n n 0.5 Out-of-Print Mag & Game. Btln/rgt/div level, dbl blind game of the war in N.Africa May'41-Nov'42. Emphasizes limited intelligence as each side has their own map & doesn't see their other's units, and is fairly simple. 30km/hex, 1mo/turn. E.Faust'86 / ARTICLES ON: Duel in the Desert & other N.Africa games; review of HOBJAP's Pacific Fleet; Hell Hath No Fury #38 replay. 1 98810 MINT $10.00 Cherry. 2 12624 NEW $17.00 DUEL IN THE DESERT #51 PARTS (WWWmag) n Out-of-Print 1 112141 MINT $2.00 Single mapboard, only. (Two needed for play.) 2 112140 MINT $2.00 Single mapboard, only. (Two needed for play.) 3 112142 MINT $6.00 Countersheet, only. DYNAMO, DUNKIRK 1940 #53 (WWWmag) n n 0.5 Out-of-Print Mag & Game. Div lvl German drive accross northern France & Belgium to the French coast, May 1940, the middle phase of the invasion of France. The Germans seek to turn every new defensive line the Allies attempt to create, while the Allies need to stabilize the situation and maintain a supplied beachhead in Flanders or smash the thinly spread German panzers. Beautiful map of France & low countries, 6.5km/hex, 1day/turn, 200 counters. Special rules for blitzkrieg, airpower, sea evacuation. 2 scenarios. T.Bomba'86 / ARTICLES ON: Dynamo & the near miss of Allied responses to the German breakout in May 1940; reviews of PWG Duel for Kharkov, OMEGA Main Battle Area & TSR 13 Colonies in Revolt; strategy in China Incident; errat for War to End Wars, Rommel at Bay, GDW Op Market-Garden. 1 98801 MINT $20.00 Cherry. Our last copy. DYNAMO, DUNKIRK 1940 #53 PARTS (WWWmag) n Out-of-Print 1 17881 V.GOOD $2.00 Map only. FIGHT ON THE BEACHES #40 (WWWmag) n n 0.5 Out-of-Print Mag & Game. Game of the possible German invasion of SE Britain in the fall of 1940 (Op Sealion). Operational, Btln/rgt lvl. Variable German victory objectives and variable invasion sites. 5mi/hex, 12hrs/turn, 200 counters. T.Sundell, J.Lambshead'85 / ARTICLES ON: Fight on the Beaches Designer's & Historical Notes; review of Boots & Saddles; Advanced CINCPAC variant rules for East Wind Rain 1st; extensive errata for China Incident #37, plus errata for Hell Hath No Fury #38; option rules for Unconditional Surrender #36; replay of the Holy Roman Empire #33 plus errata; brief reviews of Central Command, Overlord & Empire Builder. 1 98803 MINT $14.50 Cherry. 2 12530 NEW $19.00 MACARTHUR, ROAD TO BATAAN #44 (WWWmag) n n 0.4 Out-of-Print Mag & Game. Btln/rgt lvl gm of Jap. invasion of Luzon, Phillipines, Winter 1941. Sml Jap. force must sieze control of a large island with its key facilities intact from an ill-equipped but larger garrison. Garish map! 300 counters, 4days/turn, co/btln/regt level. J.Green'85 / ARTICLES ON: A Tale of Two War Plans: The US & Japan in the Philippines; strategy in Port Stanley #28; review of VG Pax Britannica; strategy for End of the Iron Dream #42; brief reviews of: GDW Arctic Front, VG Sixth Fleet; Origins '85. 1 13820 NEW $15.00 O'CONNOR'S OFFENSIVE #41 (WWWmag) n n 0.3 Out-of-Print Mag & Game. Decisive British attack that routed the Italians from their positions in Egypt & the Egyptian froniter, Dec.1940, using Btl of NAfrica system begun with Decision at Kasserine. 200 counters, 4 scenarios, 2mi/hex, co/btln/rgt level. V.von Borries'85 / ARTICLES ON: the Italian Army in N.Africa in 1940 including leadership & terrain; brief bio of Gen. Richard O'Connor; review of HOBJAP's Bitter End 1st; double-blind wargames; designing when a game ends; brief reviews of VG's Panzer Command, the War in Virginia 1862-5; Hell Hath No Fury & China Incident errata. 1 98807 MINT $21.00 Upper spine mildly dinged creating some ripples at corner of spine; otherws cherry & unused. 2 12465 NEW $23.00 O'CONNOR'S OFFENSIVE #41 PARTS (WWWmag) n Out-of-Print 1 61079 MINT $2.00 rules, only. OKINAWA #55 (WWWmag) Y n 0.5 Out-of-Print GameOnly. Large game of the invasion of Okinawa and the difficult fight for every foot of the island which made this the bloodiest battle in the Pacific. Includes the air battle as well as land, with aircraft assigned from the many hundreds available on both sides, including kamikaze waves & the picket defenses of the USN. Co/btln lvl, 880yd/hex, 3days/turn, 300 counters. Includes 3 shorter scenarios plus the full campaign. R.Nord'86 1 98322 EXCELL $35.00 GameOnly. Complete. RACE FOR TUNIS #57 (WWWmag) n n 0.5 Out-of-Print Mag & game. Axis & Allied forces first meet in Tunisia, Nov-Dec'42, in a wild & uncertain environment. Co/btln level, 1day/turn, using the Btls for N.Africa system. 3 scenarios & campaign. D.Bolt, G.Helmer'86 / ARTICLES ON: Operation Torch, the final act; review of WEG's RAF 1st; various short reviews. 1 98799 MINT $15.00 Cherry mint. 2 12727 NEW $16.00 RACE TO THE MEUSE #26 (WWWmag) n n 0.5 Out-of-Print Mag & Game. Operational level game of the height of the Battle of the Bulge, 22-27 Dec 1944, as Pz Lehr, 116 Pzr & 2nd Panzer strive to breach the Meuse River near Dinant. Integrates movement & combat, and emphasizes German supply. 6hrs/turn, 1.25km/hex, btln level, 3 scenarios. B.McWilliams'83. / ARTICLES ON: Historical notes on the race to the Meuse; errata for Never Call Retreat; J.Dunnigan talks of the future of the industry & the collapse of SPI; review of AH's Up Front & VG's Ambush!; replay of Decision at Kasserine #23; brief reviews of VG's Gulf Strike, National Liberation Front, SIMCAN's Scourge of God, YAQ's Close Assault, VG's Hell's Hiway & Civil War. 1 98805 MINT $12.50 Cherry. 2 12844 NEW $20.00 Last new copy. RACE TO THE MEUSE #26 PARTS (WWWmag) n Out-of-Print 1 89961 MINT $5.00 Countersheet, only. STRUGGLE FOR STALINGRAD #47 (WWWmag) n n 0.5 Out-of-Print Mag & Game. Sml, div lvl, area move game of the German attempt to capture Stalingrad, Spt-Nov'42, while the Soviets cling to the rubble until the tide turns with their Uranus offensive. 6days/turn. C.Baslund'85 / ARTICLES ON: Struggle for Stalingrad designer's notes; review of Aces Hi; review of TSR's Cobra; Turn One of GDW's House Divided; replay of TFG's Battlewagon, TSR's Monty's D-Day, WEG's Air Cav. 1 13949 NEW $20.00 STRUGGLE FOR STALINGRAD #47 PARTS (WWWmag) n Out-of-Print 1 79402 MINT $3.00 Rules, only. 2 79403 MINT $3.00 Map, only. WEST WALL #35 (WWWmag) n n 0.4 Out-of-Print Mag & Game. Small, double-blind game of the Allied drive into Germany until its defeat, Spt'44 - Apr'45. Covers the entire German frontier and central Germany. Corp level. Map is functional but drab. 1/2mo/turn. T Bomba'84 / ARTICLES ON: Breaching the Westwall historical article plus designer's notes; review of games on the battle of The Wilderness, 1864; new scenarios for QTRDCK's Royal Navy; Lutzen 1813 #32; strategy in Lawrence of Arabia #24; review of two GDW double blind games: Normandy Campaign & 8th Army; brief reviews of Rolling Thunder, Killer Angels; errata for Nap at Lutzen #32, Khyber Rifles #34 & critical errata for Lesnaja variant for Peter the Great #27. 1 12365 NEW $15.00 AFRIKA ORIENTALE #128 (WWWS_T) n n 0.4 Out-of-Print Mag & Game. Rgt/Brig/div level, Europa system game of the Allied invasion of Italian East Africa (Somoliland, Sudan, Kenya), Dec'40-41. 32mi/hex, 2wks/turn, 200 counters. J.Brown'89 / ARTICLES ON: the End of Italian East Africa; the First Golden Era of Gaming (by Balkoski, Isby & Nofi; Rush to Glory errata. 1 130981 MINT $50.00 ANZIO BEACHHEAD 2ND ['90] #134 (WWWS_T) n n 0.8 Out-of-Print Mag & Game. Operational, btln/rgt game of Allied invasion at Anzio, & the German attempt to first drive them back into the sea & then simply to contain them. Fast playing, simpler system adapted from the '70 game, and now a tense game. 0.9mi/hex, 2days/turn. V.von Borries'90 / ARTICLES ON: NCOs in the Armies of 1914; Firearms & the Unification of Japan; the Spanish Foreign Legion in the Rif Wars (1919-27); the US 6th Corp at Anzio Beach 1944; American 'Next War' Literature, 1900-35; Hitler's Last Gamble, the Ardennes Campaign in WWII (D Parker). '90 1 97429 MINT $30.00 Cherry. IRON CROSS #132 (WWWS_T) n n 0.4 Out-of-Print Mag & Game. Detailed, 6 scenario game of man-man combat in the USSR 1941-2 w/ a few tanks & AT guns too. 10m/hex, 2min/turn, 200 counters. M.Sprock'90 / ARTICLES ON: Generals in the Waterloo Campaign; the 39th New York Rgt in the Am Civil War; Intro of Firearms into Japan; the Proliferation of WMDs in the Third World; Infantry Battle at Khristische, USSR, Jan 1942; Gladiators in Rome; New & Variant Rules for Beirut '82 #126. 1 131019 MINT $29.00 Cherry. KANEV #115 PARTS (WWWS_T) n Out-of-Print 1 45198 MINT $4.00 Rules, only. KANEV, PARACHUTES ACROSS THE DNEPR #115 (WWWS_T) n n 0.8 Out-of-Print Mag & Game. Game of the Soviet Sept. 1943 offensive seeking to break the Dnepr River before the Germans could solidfy their defense. The offensive was backed by the largest Soviet airdrop of WW2. 200 counters, div/brig/rgt level, 1mi/hex, 8hrs/turn. J.Prados'87 / ARTICLES ON: Parachutes across the Dnepr; Tarleton's Quarter at the Waxhaws; German Naval Radar in WWII; France's dearth of draft-age males on the the eve of WWII; Kanev designers nots; extensive Abensberg & Echmuhl ERRATA; The 1862 Vicksburg Campaign. 1 105433 MINT $29.00 Rules separated. PATTON GOES TO WAR #112 (WWWS_T) n n 0.8 Out-of-Print Mag & Game. US offensive in s. Tunisia, Mar-Apr 43, led by Patton using the Btls of NAfrica game system. Co/btln/rgt level, 2mi/hex, 12hrs/turn, 200 counters. V.von Borries'87 / ARTICLES ON: Interview with Rodger MacGowan, Keith Poulter & Alan Emrich; German Occupation Forces in WW2; Chinese Revolution 1945-9; Breakthru to the Coast, US II Corp at El Guettar & Maknassy, Tunisia, 1943; Austro-Hungarian Army in the 7 Years War; Berg reviews: VG Aegean Strike, Mare Nostrom, OMEGA AirLand Battle, MB Fortress America 1st; Additions & addtl scenario for Target Libya #107; ERRATA for Terrible Swift Swords 2nd (3pgs). '87 1 92766 EXCELL $18.00 2 117317 MINT $25.00 TIGERS ARE BURNING #118 ERRATA COUNTER (WWWS_T) n 0.1 Out-of-Print 1 errata counter published in Command #4. 1 76731 MINT $1.00 2 128921 MINT $1.00 TIGERS ARE BURNING #118 (WWWS_T) n n 0.8 Out-of-Print Mag & Game. Smaller, strategic level, nicely balanced, game of the Soviet offensive in the Ukraine following Kursk, Aug'43-May'44. 100 counters, Corp/Army level, 1mo/turn, 40mi/hex. RECOMMENDED. T.Bomba'88 / ARTICLES ON: French Planning 1871-1914; Syrian War Machine; ERRATA for Kanev #115; A Year on the Verge of Ruin, A Year on the Verge of Victory: Army Group South; Cavalry Between the Rapidan & Rappahannock 1862. 1 97452 MINT $27.00 Couple of spot stains on map margins. BLITZKRIEG '41 #1 ERRATA COUNTERS (XTRCmd) n 0.1 Out-of-Print 2 errata counters & 11 addtl supply counters from issue #4. No rules. 1 128877 MINT $5.00 Strippunched. BLITZKRIEG '41, BARBAROSSA CAMPAIGN # 1 (XTRCmd) n n 0.8 Out-of-Print Mag & Game. Strategic level game of the first 9 months of the war in the USSR in World War II. Uses same game system as Tigers Are Burning & Sunrise of Victory. Good game: simpler, fast playing yet with a reasonable amount of nuances. 45mi/hex, monthly turns, corp/army level, 200 counters. T.Bomba'89 / ARTICLES ON: the Cost of the Iran-Iraq War; Barbarossa: Misconceptions, Half-Truths, Lies & Savagery, the Big Issues; Eagle & the Bear, the Russo-Polish War of 1920; The Luftwaffe in Spain; Soviet Defensive Techniques for Blitzkrieg '41. 1 76703 MINT $35.00 2 87208 MINT $30.00 Rules separated. BLITZKRIEG 1940 #42 PARTS (XTRCmd) n Out-of-Print 1 80406 EXCELL $1.00 CRT/TRC Chart, only. BUDAPEST '45 #31 PARTS (XTRCmd) n Out-of-Print 1 84947 EXCELL $4.00 Rules, only. 2 84949 MINT $1.00 Charts & Tables page, 1 only. 3 84950 MINT $1.00 Charts & Tables page, 1 only. CZECHOSLAVAKIA 1938 #24 (XTRCmd) n n 0.4 Out-of-Print Mag & Game. W/ Smithereens errata & variant counters (10), Shogun (1), Antietam (23). What if Germany invaded the Czech Rep in 1938? Good Game of this what-if the Czech's had resisted. 142 units, 7.5mi/hex, brig/div level. P.Gryner'93 / ARTICLES ON Czech'38; the Czech Legion in the the Russian Civil War; the Growth of Rome; Fire & Shock tactics in age of musket & cannon. 1 77029 NEW $19.00 CZECHOSLAVAKIA 1938 #24 (XTRCmd) Y n 0.4 Out-of-Print GameOnly. What if Germany invaded Czech. in 1938? Good Game. 1 53041 NEW $15.00 DEATH & DESTRUCTION#34 (XTRCmd) n n 1.6 Out-of-Print Mag + Game. Mag & single game (Rommel at Gazala NOT included). W/ errata counters for Proud Monstr (2). Includes Rommel @ Gazala rules but no other components. D&D is a kit adding 1080 counters, 1 map & rules to extend the earlier Proud Monster #27 game to cover the War in the East thru Apr 1944 - a total of 407 turns! T.Bomba'95 / ARTICLES ON: 1942-4 on the Russian Front; German Attack & Defense tactics in WW2; Evolution of Soviet Offensive Doctrine in WW2; the Luftwaffe's field divisions in WW2; Soviet artillery divisions in WW2; German Assault Gun AFVs; Demyansk Pocket 1942; Rommel at Gazala, June 1942; Disease in military history; battle of Manzikert, 1701. 1 102577 MINT $35.00 Rommel at Gazala components NOT included . 1 countersheet (#3 Soviet armor) printed off-center causing left-most digit of 2-digit attack factor to be obscured or cut off (eg 12 shows as 2). Correct AF apparent in all cases. Otherwise mint. W/ errata counters for Proud Monstr (2). Includes Rommel @ Gazala rules but no other components. IRON DREAM, WAR IN RUSSIA 1941-2 #53 (XTRCmd) Y n 1.0 Out-of-Print GameOnly. Corp/army level game of bulk of the first 2 years the east, Oct'41 thru Nov'42, from Leningrad to Stalingrad/Rostov. A good, simipler game of tug of war, complete w/ a reasonable number of special rules for flavor. Players fight for possession of key terrain. T.Bomba'00 / Also includes Warmaster Chess 2000, which adds yet more variants for the game no one plays (tho it isn't a bad diversion). T.Bomba'00 1 55105 NEW $7.99 KRIM #6 PARTS (XTRCmd) n n Out-of-Print 1 128870 MINT $6.00 Countersheet, only. LION OF ETHIOPIA #4 ERRATA COUNTERS (31) (XTRCmd n 0.1 Out-of-Print 31 variant counters from Command #7, only. No rules. 1 128874 MINT $4.00 Strippunched. LION OF ETHIOPIA #4 (XTRCmd) n n 0.8 Out-of-Print Mag & Game. W/ errata counters for Sam Sunset (16), Blitz'41 (13), Sunrise Victory (1), Tigers Burning (1), TTW 1st (5). Italians attempt assert the Roman might by conquering Ethopia in 1935-6, marking the first signs of the coming world war & the largest colonial war in Africa. The Italian army has the weapons of modern war while the Ethiopians are poorly armed & trained but numerous & highly mobile. Surprisingly great game! RECOMMENDED. 200 counters total. M.Duffield'90 / ARTICLES ON: the Ox & the Army; Ethiopia, the Unconquered Lion of Africa; Panama 1989; Blitzkrieg '41 variant rules; Samurai Sunset variant rules (& counters) & errata; Tigers Are Burning variant (with counters). 1 105444 MINT $59.00 Very clean. LION OF ETHIOPIA #4 PARTS (XTRCmd) n Out-of-Print 1 79378 MINT $6.00 Rules only. CRT & counter manifest are photocopies due to placement in mag. 2 28134 MINT $9.00 Map, only. LION OF ETHIOPIA #4 PARTS (XTRCmd) n n Out-of-Print 1 128869 MINT $6.00 Countersheet, only. ROMMEL @ GAZALA #34 PARTS (XTRCmd) n Out-of-Print 1 102578 MINT $3.00 Charts & Tables page, only. ROMMEL @ GAZALA / DEATH & DESTRUCTION#34 (XTRCmd n n 1.6 Out-of-Print Mag & 2 games. W/ errata counters for Proud Monstr (2) & Budapest'45 (1). ROMMEL AT GAZALA is a sml brg/div lvl gm of Rommel's May-Jun'42 offensive that drove Allies back to El Alamein but didn't destroy them. T.Bomba'95. D&D adds 1080 counters, 1 map & rules to extend the earlier Proud Monster game to cover the War in the East thru Apr 1944 - a total of 407 turns! T.Bomba'95 / ARTICLES ON: 1942-4 on the Russian Front; German Attack & Defense tactics in WW2; Evolution of Soviet Offensive Doctrine in WW2; the Luftwaffe's field divisions in WW2; Soviet artillery divisions in WW2; German Assault Gun AFVs; Demyansk Pocket 1942; Rommel at Gazala, June 1942; Disease in military history; battle of Manzikert, 1701. 1 113626 MINT $39.00 Mag cover, esp rear, has several vertical accordian creases due to poor storage. Interior of mag & all game components, very clean. Last copy. SECOND FRONT NOW #44 ERRATA COUNTERS (XTRCmd) n 0.1 Out-of-Print 8 errata counters, only. 1 92299 MINT $2.00 SECOND FRONT NOW #44 PARTS (XTRCmd) n Out-of-Print 1 98330 MINT $5.00 Countersheet set of 2 trees. SUNRISE OF VICTORY #2 PARTS (XTRCmd) n Out-of-Print 1 79377 MINT $7.00 Map, only. 2 28132 MINT $5.00 Rules, only. SUNRISE OF VICTORY ERRATA COUNTERS #2 (XTRCmd) n 0.1 Out-of-Print 1 Errata counter published in Cmd #4. 1 128878 EXCELL $2.00 SUNRISE OF VICTORY, 1942-3 # 2 PARTS (XTRCmd) n n Out-of-Print 1 128867 MINT $7.00 Countersheet, only. WAVE OF TERROR, BATTLE OF THE BULGE #41 (XTRCmd) n n 1.4 Out-of-Print Mag & Game. Large, simpler (in the XTR style), btln-lvl game of the first two weeks of the Battle of the Bulge, Dec 1944. No ZOCs in this game! And maps cover a larger territory than most, giving a strategic perspective. 2 maps, 840 counters, 1.5mi/hex. J.Desch'97 / ARTICLES ON: Naval Battle of Penobscot Bay, An American Disgrace; Constantine's Reorganization of the Roman Empire; Current Iranian OoB; the Battle of the Bulge 1944; Jacky Fisher, Dreadnought & the Naval Revolution; the Falchion, Short Sword the Made Good; the Seminole Wars of the mid-1800s; Battle of Grunwald 1410; Last Voyage of the Italian Sub Cappellina 1943. 1 22269 NEW $29.00 WAVE OF TERROR, BATTLE OF THE BULGE #41 (XTRCmd) Y n 1.4 Out-of-Print GameOnly. Large, simpler (in the XTR style), btln-lvl game of the first two weeks of the Battle of the Bulge, Dec 1944. No ZOCs in this game! Maps cover a larger territory than most giving a strategic perspective. 2 maps, 840 counters, 1.5mi/hex. J.Desch'97 1 129712 MINT $25.00 Unpunched. Rules have several diagonal creases. WHEN TIGERS FIGHT #26 (XTRCmd) n n 0.5 Out-of-Print Mag & Game. Includes variant counters for Czech'38 (11), Back to Iraq 1st (6), When Eagles Fight Schlieffen East (18), Tiger of China variant (37). Larger but playable game of offensives in central China & the Burma-Indian front in 1944 as both side launch all-out offensives. 1mo/turn, 60km/hex, brig/div level, 352 counters. D.Webb'94 / ARTICLES ON: When Tigers Fight, War in Asia 1944; Fighting Nature, Insects, Disease & Japanese, the Chindit War in Burma; Killer Bs (Bombers) in China; Japan is Burning; Mysteries of Waterloo; Siege of Sevastopol 1854-5; Return to Teutoburger; Island of Death; What you Don't Know About WWII in Africa. 1 20711 NEW $17.00 BEACHHEAD, IS INVASIONS IN S.PACIFIC (Yaq) AL 1.0 Out-of-Print Tactical lvl & amphibious combat in Pacific, '42-4. Jap. plans defenses then tries to contain beachhead. American must anticipate & outwit island's defenses & breakout from beachhead. 25yd/hex, 10men/unit, 10min/turn. M.Matheny'80 1 3520 MINT $20.00 BOMBER PARTS (Yaq) n Out-of-Print 1 106085 V.GOOD $5.00 Decent photocopy of rules booklet, only. Text on right side of page fades out at margin on some pages; content still evident. COMMANDO ACTIONS PARTS (Yaq) n Out-of-Print 1 132710 EXCELL $6.00 Complete counterset, only. CV PARTS (Yaq) n Out-of-Print 1 6770 EXCELL $3.00 Jap & US holding charts, only. As a set. PANZER, 1ST (Yaq) FB 2.0 Out-of-Print Detailed, colorful game of tactical armored combat on the Eastern Front, 1941-45. Tanks & other unit's characteristics detailed on dozens of weapon cards. Covers details of weapon fire including line of sight, angles, armor, etc. Multiple scenarios & 3 geomorphic maps. Sister game to 88 & Armor. Day, James'79 1 3550 EXCELL $49.00 Circular price tag discoloration mar on box cover. Counters punched but AFV cards not separated & clean. PANZER, 1ST PARTS (Yaq) n Out-of-Print 1 65487 MINT $2.00 Command Sheet pad, only. MOSCOW 1941, BATTLE FOR... (Zvezda) LB* 4.5 Temp OoP/OoS Russian-made game with English components using the Art of Tactic game system to depict tactical actions around Moscow in the late fall & winter of 1941 as the Germans desperately attempted one final push in the face of the coldest winter in many decades and stiffening Soviet resistence. Tactical level, using sculpted, realistic minis including infantry in winter uniforms, T-35 tanks, barbed wire, motorcycles, etc. '14 1 Special Ordr NEW $58.00 * WORLD WAR II, BARBAROSSA 1941 (Zvezda) LB* 4.0 Out-of-Print Game akin to Conflict of Heroes & Memoir '44, covering tactical combat early in the War in the East in WWII. Uses terrain tiles, with multiple scenarios. '11 1 137899 NEW $40.00 * WORLD WAR II, BARBAROSSA: DANUBE KIT (Zvezda) LB* 2.4 Kit for WWII Barbarossa providing scenarios & minis for battles on the Eastern Front in the early months of 1941. Includes 8 scenarios, 21 plastic minis, 6 dbl sided boards, & misc components. '12 1 Special Ordr NEW $37.00 * WORLD WAR II, BLITZKRIEG 1940 (Zvezda) LB* 4.0 Temp OoP/OoS Game akin to Conflict of Heroes & Memoir '44, covering tactical combat between German & British forces during the blitz thru France. (Why the French are missing from a game set on French soil is a mystery.) Includes 21 plastic minis, fortifications, 6 dbl-sided boards, 36 terrain hexes, cards, dice, markers & scenarios. '12 1 Special Ordr NEW $55.00 * NORMANDY, BATTLE FOR... [PC] PARTS (_Sftwr) HC Out-of-Print 1 21123 V.GOOD $0.50 Rules & box only; no software. PANZER GENERAL II [PC CD-ROM] PARTS (_Sftwr) Bk Out-of-Print 1 100347 EXCELL $2.50 User manual, only. No software. - - 1384 Items & 1452 Titles Listed Here for Your Shopping Pleasure! EMAIL M.Dean@FineGames.com anytime, or PHONE (541) 756-4711 10am-9pm PST (-8GMT) to reserve a game, complete a purchase, or ask for more info. Please remember... [IM__Era1:2021]