Fine Games for Players & Collectors 'K' TITLES (i.e. Alphabetic), IN-PRINT *and* IN-STOCK All Available Items Listed Alphabetically (0-A-Z) as of 04-16-21 20:02 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com URL: http://www.FineGames.com/text/im_k.txt FINE GAMES' GOAL is your gaming satisfaction. Towards that end, you can get fast & knowledgable responses to your questions, reserve games you are sure you want, have us maintain a want-list for items you're searching for, and ship each & every order carefully & lightning FAST, with a shipment confirmation email with tracking info with each & every order. Promise! LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Disc/AmX). Domestic shipping rates are $10.00 for up to 4 flat, unboxed items, or $ 22.00 for most orders with any number of boxed games. A $ sur- charge applies to each "LB" Lrg ( 3.00) or "HB" humungous ( 6.00) box items & those weighing 3lbs+ (marked with "*"). Add $ 4.50 if your zip code is one that UPS surcharges as "rural." See for info on international & APO shipping rates & other charges. Lighter US orders & all international shipments sent via USPS; heavier shipments by UPS ground. Special handling by request, additional charges may apply; contact us with your needs. PUBLICATION STATUS reflects any known issues regarding item availability, and always reflects the best info available to us. Where NO notes exist, item is readily available. Where notes DO exist, it may take longer to special order a game or it *might* not be available. See . TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item permanently out of print & avail ONLY if in-stock (and so has a numeric Part #). GOING OoP = Supply of the item is limited & soon to be exhausted. RELS PENDING = Item NOT YET PUBLISHED (i.e. not yet in print); date reflects (in format DUE YY/MM) anticipated release date & is subject to change & delay. Contact the publisher directly if you want more exact or current info. Numeric PART# = (eg "123456") denotes a copy is in-stock & available for sale. stock = normally a stocked item; just momentarily out of stock. Specl Ordr = normally special ordered on your behalf & not stocked. It typically takes ~5-21 days to obtain a special order. n/a = Item is OUT OF PRINT & not immediately available. Can be Want Listed. BOX BC-Bookcased FT-SPI Flat Tray HB-Huge Box+$ n-not boxed TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg Box+$ fo-unboxed folio HC-Half BC IT-SPI Illus Tray SB-Sml Box zl-unboxed ziplock SC-Small Case Tb-Tubed FO,ZL-HUGE (tho unboxed) folio or ZL HP-Plastic HC FB-Flat Boxed MUST ship as boxed game CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair, Poor. Full details available at PUBLISHER contact info is found in . == Games by TITLE ============= 541-756-4711 10-9 PST Prices TRIPLE after hours! "K" TITLED ITEMS (i.e. Titles beginning with "K") ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- KADESH #7 PARTS (XTRCmd) n n Out-of-Print 1 128871 MINT $6.00 Countersheet, only. KADESH, DAY OF THE CHARIOT #21 (Agains) n HP 1.4 2-6wks Turnarnd Mag & Game. Includes 20 variant counters for Imperial Sunset #17. Main game covers Ramses II's victory over the Hittites at Kadesh. 2 scenarios depict rival historical interpretations, plus another that follows the script the historical leaders had agree upon. 120m/hex, 100chariots/unit--and there are lots. 300 counters. G.Dickens'08 / Also a small intro game, Desert Duel, First Alamein, covering the battles around El Alaemin in July'42. 3days/turn, 4mi/hex, div level. 88 5/8" counters. G.Dickens'08 / Articles cover: battle of Kadesh & chariot combat; combat fighting "vehicles" starting with the horse; stacking in wargames; card driven games present false historical choices; studying conflict simulations; simulation games as learning tools; Rommel at Alamein, July'42. '08 1 Special Ordr NEW $28.00 KAIAPIT (Schutz) HC 0.5 2-6wks Turnarnd Tactical (sqd/pltn) level game of the Markham Valley Campaign, Sept.1943, as an Allied commando force attempts to capture the village at Kaiapit, near Lae, New Guinea, and renovate the nearby airbase. Includes full solitaire rules for the Japanese forces (optional; this is a 2 player game). 88 counters, 100m/hex, 1hr/turn. P.Schutz'12 1 Special Ordr NEW $25.00 KAISER'S BATTLE #83 (SPIS_T) n n 0.8 Out-of-Print Mag & Game. Good game of German Mar 1918 offensive, the first use of strosstruppen in the West. Div level, 12hrs/turn, 200 counters. J.Balkoski'80 / ARTICLES ON: Kaiser's Battle, German Offensive in March 1918; Laws of War; Soviet Tank Repair in WWII; Task Force, US & Soviet Naval Doctrine in 1980s. 1 98798 MINT $25.00 2 140173 MINT $15.00 Unpunched but rules separated, innermost mag page loose from staples. Mag shows more than normal wear. KAISER'S BATTLE #83 PARTS (SPIS_T) n n Out-of-Print 1 122141 EXCELL $5.00 Counterset, only. Complete. 2 93080 MINT $6.00 Countersheet only. 3 62266 MINT $5.00 Rules only. KAISER'S BATTLE PARTS (SPI) n Out-of-Print 1 62067 MINT $2.50 Counter sheet only; missing all 40 German HQ, divisional & supply markers. All other counters present & unpunched. KAISER'S WAR IN THE EAST 1914-18 #301 (DecS_T) n n 0.9 Out-of-Print Mag & Game. Strategic level game of World War I on the Eastern Front, 1914-17. Key to game are victory points which are awarded per scenario and geographic objectives, lost with each unit destroyed, and must be used to receive reinforcements & perform certain actions. Corp level, with some specialized units like armored trains. Scenarios beginning in 1914, 1915 and 1916, each extending till winter of a year of the players choosing. 176 counters, 70km/hex, 1-2mo/turn. J.Miranda'16 / ARTICLES ON: World War I on the Eastern Front, 1914-18; Gustavus Adolphus in the 30 Years War; Varangian Guard of the Byzantine Empire; Naval Small Vessel Roles in Contempoary era; Battle of Boyne, 1690; Sparta's Surrender at Sphacteriam 425BC; Soviet Pre-WWII Breakthru Tanks. 1 126703 NEW $30.00 KAISER'S WAR, 1918-19 #261 (DecS_T) n n 0.9 Mag & Game. Strategic level game of the situation in 1918 thruout Europe & the Near East as the Central Powers look for some way to decisively pursue the war on the Western & Italian Fronts. 62mi/hex, 2mo turn, corp/army level. J.Miranda'10 / ARTICLES ON: German Strategy in 1918; POWs in the Korean War; the B-36; China & US carrier strategy; Harald Hardrada, Viking's Greatest King; Btl of Albermarle Sound, North Carolina, Spt 1863. 1 91422 NEW $22.50 KAISERSCHLACHT 1918 2ND (Excal) zl 1.0 4-8wks Turnarnd Reprint of this simpler 1977 monster game of the final year of WW-1 in the west, Mar-Nov 1918. Div level and weekly turns, 1mi/hex, 504 counters, 3 shorter scenarios + campaign game. R.Spence'05 1 Special Ordr NEW $64.00 KAMAKURA (WEG) HC 0.5 Out-of-Print 2-6 player game of politics & war in fuedal Japan c. 1200 using a slight elaboration of the Diplomacy system. Includes special events, variable army size, and 5 scenarios w/ varying # of players. M.Mills'82 1 4012 V.GOOD $20.00 Rules wrinkled. Otherws punched & clean. KAMPFPANZER #41 PARTS (SPIS_T) n Out-of-Print 1 58996 EXCELL $3.00 Charts, only. Some tears. KAMPFPANZER, ARMORED COMBAT 1937-40 #41 (SPIS_T) Y n 0.4 Out-of-Print GameOnly. SiMove armored combat, 1937-40 in 8 scenarios covering SpanCiv War, Khalkin-Gol, Russo-Finnish war, & early WW2. JD'73 1 131325 MINT $25.00 Cherry. 2 140264 V.GOOD $12.00 Missing 2 units; ID included, otherws 20% punched. 1 unit mildly stained. KANDAHAR, SOUTHERN AFGHANISTAN 2008-10 (ONE) Fo 0.5 Out-of-Print Small 2-3 player game of the conflict in southern Afghanistan, 2008-10. Players represent the struggling Afghan factions contesting the resources of the area. Control of a resources garners victory points as well as further resources. 12 objective card, 140 counters. B.Train'15 1 130586 NEW $18.00 KANDAHAR, SPCL FORCES IN AFGHANISTAN #21 (Dec_MW n n 0.9 Out-of-Print Mag & game. Solitaire game in which the player controls a small Special Forces team in Afghanistan, 2003-13. System generates a variety of missions & enemy responses to your activities. Can be played cooperatively by 2+ players. 5men or 1 leader/unit, 176 counters, 200m/hex, variable time. E.Harvey'15 / ARTICLES ON: Struggle for Kandahar; Hill Battles for Khe Sanh, Vietnam; French Military Mutinies, Algeria & the Secret Army 1958-62; Nassar Strikes, Egypt in North Yemen 1962-67; the Nike Era, Air Defense Against Nuclear Attack; India's New Carrier, INS Vikramaditya; Cold War Culture, Era of Experimentation; Sweden's Unique Main Battle Tank, Stridsvagn 103. 1 131571 NEW $28.00 KANEV #115 PARTS (WWWS_T) n Out-of-Print 1 45198 MINT $4.00 Rules, only. KANEV PARTS (PWG) n Out-of-Print 1 69450 EXCELL $2.00 Photocopy of rules, only. KANEV, PARACHUTES ACROSS THE DNEPR #115 (WWWS_T) n n 0.8 Out-of-Print Mag & Game. Game of the Soviet Sept. 1943 offensive seeking to break the Dnepr River before the Germans could solidfy their defense. The offensive was backed by the largest Soviet airdrop of WW2. 200 counters, div/brig/rgt level, 1mi/hex, 8hrs/turn. J.Prados'87 / ARTICLES ON: Parachutes across the Dnepr; Tarleton's Quarter at the Waxhaws; German Naval Radar in WWII; France's dearth of draft-age males on the the eve of WWII; Kanev designers nots; extensive Abensberg & Echmuhl ERRATA; The 1862 Vicksburg Campaign. 1 105433 MINT $29.00 Rules separated. KASSERINE, BAPTISM OF FIRE 3RD (DecGms) Fo 0.4 1-3wks Turnarnd Update of SPI folio game. Rommel launches a strike with 2 Pzr divs against overextended & inexperienced Americans in Tunisi Feb 1943. '10 1 Special Ordr NEW $19.00 KAWAGUCHI'S GAMBLE, EDSON'S RIDGE (MMP) BC 1.1 Grand tactical game using MMP's area move system of the Japanese mass banzai attack at Bloody (Edson's) Ridge overlooking vital Henderson Field on Guadalcanal, Sept'42. 3000 (3 btlns) Japanese assault 800 marine defenders, but a valiant defense holds the line. Uses a variable activation game system, area movement, and is only 5 turns in length. 2 countersheets, platton level, 1-2hrs/turn, 1"/200yd. K.Dunn'15 1 142133 NEW $36.00 KEREN 1941, EAST AFRICA # 25 (DecWaW) n n 0.8 Out-of-Print Mag & game. Grand tactical game of the battle of Keren in Italian East Africa, Feb-Mar 1941, as the Italians & local allies put up their stiffest defense of the entire war, requiring 3 Allied assaults to break their defense. 220yd/hex. Includes factors unique to the difficult fighting in remote positions. 228 counters, 200m/hex, btln level, 2 scenarios. D.March, E.Harvy'12 / ARTICLES ON: the Battle of Keren, 1941 & designer's notes; Analysis of Juno Beach, D-Day 1944; Japanes v US strategic planning in the Pacific; German strategy in 1945; How WWII changed US currency. 1 118196 NEW $22.50 KERNSTOWN, 1ST & 2ND BTL OF KERNSTOWN (Revolu) BC 1.4 Boxed version. Game of the two battles of Kernstown, Virginia, March 1862 & July 1864. At the first battle, Stonewall Jackson attacks what turned out to be a superior Union force under Kimball. Tho the Confederates ran out of ammo and surrendered the field, it proved to be a strategic victory as the Union lost the opportunity to pursue and destroy Stonewall's forces. At the second battle, Union forces under Crook attacked what they thought were skirmishers & a small amount of cavalry. But Early & Breckinridge's forces were present & routed the Union forces who escaped capture only due to the failure of Confed cavalry to block retreat routs. Regt scale, with a chit-activation system. Fourth in the Blind Swords game system. 352 counters, 1 map. '19 1 144888 NEW $49.00 KERNSTOWN, 1ST & 2ND BTL OF KERNSTOWN ZL (Revolu zl 0.9 Out-of-Print Packaged in a ziplock. Game of the two battles of Kernstown, Virginia, March 1862 & July 1864. At the first battle, Stonewall Jackson attacks what turned out to be a superior Union force under Kimball. Tho the Confederates ran out of ammo and surrendered the field, it proved to be a strategic victory as the Union lost the opportunity to pursue and destroy Stonewall's forces. At the second battle, Union forces under Crook attacked what they thought were skirmisters & a small amount of cavalry. But Early & Breckinridge's forces were present & routed the Union forces who escaped capture only due to the failure of Confed cavalry to block retreat routs. Regt scale, with a chit-activation system. Fourth in the Blind Swords game system. 2 countersheets. '19 1 137790 NEW $42.00 KESSELRING 2ND (WWW) BC Out-of-Print Reprint in boxed format. Operational level game of the allied invasion of southern Italy (south of Rome) in the latter half of 1943. 1week/turn, div level. Players compete for geographic objectives, seeking to score a decisive advantage in points by game's end. Bob Latter'78 1 3039 MINT $20.00 Price tag on cover. Rules have isolated spot stains on most pages, esp. cover. Otherws mint & clean. KESSELSCHLACHT #3 (Agains) n HP 1.4 Out-of-Print Mag & Game. Operational level game of the escape of the German First Panzer Army from encirclement, Mar-Apr'44, by 9 Soviet armies. Moderately complex game w/ 320 counters, 1 map, rgt/div level, 1day/turn, 5.5km/hex. Includes effects of weather, air power, defensive positions, fuel limitations, etc. 2 scenarios. P.Moore'03 1 135852 NEW $29.00 Last copy. KESSELSCHLACHT #3 PARTS (Agains) n Out-of-Print 1 97585 MINT $5.00 Map, only. KESTENGA (PacRim) n 0.4 Small game of the 3 Axis attempts in '42 to cut the Murmansk RR near Kestenga. M.Bennighof'93 1 114810 NEW $14.00 KHAN, RISE OF THE MONGOL EMPIRE #229 (DecS_T) n n 1.0 Out-of-Print Mag & Game. Strategic level, 2-player game of the rapid rise of the Mongolian Empire, 1206-1295 from Japan to France and Egypt. Uses the game system of Charlemagne, Xenophon & Belisarius. Army level, 3 scenarios, 280 counters, 5yrs/turn. J.Miranda'05 / ARTICLES ON: Rise of the Mongol Empire in the 13th Century; Russian Navy in WWI w/ OoB; Lack of Moral Fibre in the RAF Bomber Command in WW2; Confederate Indian Units; Rise & Fall of Alexius Ducas 1204; Australian conquest of German land in WWI; WWII Electronic Warfare; Battle of the Lech, April 1632. 1 72416 NEW $34.00 KHARKOV #68 PARTS (SPIS_T) n Out-of-Print 1 91889 EXCELL $4.00 Rules only, plus errata. 2 91890 EXCELL $5.00 Map only. KHARTOUM, SUDAN 1883-85 (DecGms) Fo 0.3 Small folio of the Mahdist rebellion against the British & Egyptian forces in Sudan. Gen Gordon is sent to hold the capital city. Includes a small map, 40 coiunters, 18 cards. '19 1 145674 NEW $11.99 KHE SANH '68, MARINES UNDER SIEGE (DecGms) Fo 0.2 Out-of-Print Solitaire folio game of the marine corp's defense of Khe Sanh just prior & during the Tet Offensive of 1968. Game accepts the belief of the US high command that an attack on the base was intended to capture the base rather than a feint. Goal is to use scarce resources wisely & maximize NVA casualties. 40 counters, 18 cards, small point-point map. '15 1 145424 NEW $10.49 KHE SANH 1968 2ND #2 (Agains) n HP 1.2 Out-of-Print Mag & Game. Reprint of this operational level game of the campaign for Khe Sahn firebase and for Quang Tri province generally early in 1968, tho like many US-histories, tends to overrate the importance of Khe Sahn versus the Tet Offensive that immediatley followed. Co/btln/reg level w/ hidden movement, deployment modes, infiltration, air & artilliery, special units, etc. 3 scenarios. 200 counters. J.Prados'08 1 137552 NEW $29.00 KHYBER RIFLES #34 (WWWmag) n n 0.5 Out-of-Print Mag & Game. 7 scenario game tactical combat focused on British encounters w/ fierce frontier tribesman in Afghanistan, 1870-89. Includes 100 counters, 2 geomorphic boards E.Furey'84 / ARTICLES ON: Afghanistan, Britain's imperial migraine; discussion of the start of wargaming, design & graphics in 1984; review of WEG's South Mtn with example of play; brief reviews of Overwatch Mini Rules, VG's 1809; Moscow '41; Ace of Aces variant. 1 67906 MINT $20.00 Cherry. 2 98818 MINT $9.75 1" dogear to mag cover partially torn away & repaired. Unpunched & otherws clean. KHYBER RIFLES, BRITANNIA IN AFGHANISTAN (DecGms) Fo 0.2 Small game in the Mini game series. Covers the year 1842 as the British lose an entire army in Afghanistan, then launched two more offensives into the country that didn't stick. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards. J.Miranda'12 1 145664 NEW $9.99 KIEV 1943 (VaeV_G) Fo 0.6 French-produced, English & French-language, game of the Nov 1943 battle for Kiev and beyond, punctuated by a German counterattack in mid-November. 216 die cut counters. '19 1 143361 NEW $25.00 KILL DOCTOR LUCKY GAME 19.5 ANNIV ED (Cheapa) LB* Temp OoP/OoS What amounts to a 6th Ed of Kill Lucky. Simple, humorous card game for 2-15 players. Akin to Clue BEFORE the murder. Players find a weapon, hunt down Dr. Lucky (who is just that - very hard to kill), and take him out. Players use cards to locate a room, weapon & murder-intent character; other players are Dr. Lucky's luck. Anniversary edition overhauls the game mechanics to address some of the games weaknesses without changing the basic character of the game. '18 1 Special Ordr NEW $29.00 * KILL SHOT, COUNTER-TERRORIST PARTY GAME (Versse) SC 0.5 Very simple, very fast playing card game of "terrorist hunting." Played in real time, each side frantically puts down cards. Each round typically lasts 1-2 minutes, a game 20 min. Due process? - what a quaint idea! '11 1 Special Ordr NEW $18.00 KING PHILIP'S WAR (MMP) BC 0.9 Game of savage guerilla combat between frontier Indian tribes and colonials of America in 17th century that ultimately resulted in 2600 white & 6000 Indian deaths. King Philip, an Indian leader, leads a loose assortment of Indian tribes that might come to include the Mohawks seeking to capture either of the key settlements of Boston or Plymouth. '10 1 145334 NEW $34.00 New but not shrinkwrapped. KING UP! (DVG) FB 0.8 Simpler 3-6 player game in which players compete for succession as the king prepares to retire. Position your best character to become king. '10 1 Special Ordr NEW $19.00 KIPPOUR 73 # 39 (VaeVic) n n 1.0 Out-of-Print Mag + Game. w/68pg mag. Operational, brig level game of the 1973 Arab-Israeli War on both the Golan and Sinai fronts. Hex based, 2 or 3km/hex. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '01 1 93763 NEW $22.00 KNIGHTS OF JUSTICE, SIEGE OF MALTA #50 (WWWmag) n n 0.5 Out-of-Print Mag & Game. Game of the unsuccessful Muslim siege Malta in 1565 that was a close call. Grand tactical level battle for key defenses of the Grand Harbor. 1wk/turn, 50yd/hex, 30-525men/counter. Suitable for solitaire play. C.Bruce'86 / ARTICLES ON: the Siege of Malta 1565; Napoleon & the Archduke Charles, the battle of Aspern-Essling tactical guide; The Crunch, a new scenario for AH's Battle of the Bulge ['81]; review of JEDKO's Europe at War & others. 1 85115 MINT $47.00 KOMMANDEUR NEWSLETTER V15 #4 (AHIKS) n 0.3 Out-of-Print v15 #4. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '80 1 118342 EXCELL $2.00 KOMMANDEUR NEWSLETTER V15 #5 (AHIKS) n 0.3 Out-of-Print v15 #5. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '80 1 118343 EXCELL $2.00 KOMMANDEUR NEWSLETTER V16 #1 (AHIKS) n 0.3 Out-of-Print v16 #1. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '81 1 118345 EXCELL $2.00 KOMMANDEUR NEWSLETTER V17 #1 (AHIKS) n 0.3 Out-of-Print v17 #1. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '82 1 118346 EXCELL $2.00 KOMMANDEUR NEWSLETTER V17 #2 (AHIKS) n 0.3 Out-of-Print v17 #2. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '82Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '82 1 118347 EXCELL $2.00 KOMMANDEUR NEWSLETTER V22 #4 (AHIKS) n 0.3 Out-of-Print v22 #4. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '87 1 118348 EXCELL $2.00 KOMMANDEUR NEWSLETTER V48 #1 (AHIKS) n 0.4 Out-of-Print v48 #1. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '13 1 118349 EXCELL $5.00 Laser printed in B&W and 3-holed. KOMMANDEUR NEWSLETTER V48 #5 (AHIKS) n 0.4 Out-of-Print v48 #5. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '13 1 118352 EXCELL $5.00 Laser printed in B&W and 3-holed. KOMMANDEUR NEWSLETTER V48 #6 (AHIKS) n 0.4 Out-of-Print v48 #6. Originally the house 'zine of the AH Intl Kriegspieler's Society, it morphed into a general wargaming mazine in the early 70s. Mostly of historical interest now due to its limited size and thus limited articles. '13 1 118353 EXCELL $5.00 Laser printed in B&W and 3-holed. KONIGGRATZ, AUSTRIA V PRUSSIA 1866 #275 (DecS_T) n n 0.9 Mag & game. Game of a key battle between Prussian & Austrian forces near Konniggratz, 1866, that Bismarck used to enhance Prussian & German ascendency. Uses the Musket & Saber system from DG's folios. Superior Prussian flexibility defeats entrenched, Napoleonic-style Austrians. 0.2mi/hex, 90min/turn, brig level, 280 counters. C.Perello'12 / ARTICLES ON: Austria v Prussia, 1866; the first Jihad, Yarmuk to Tours, 636-732AD; Jozef Pilsudski, Political Portrait; the Hukbalahap Rebellion in the Philippines, 1946-54; Crossbows in 18th Century Appalachian Warfare; End of British Empire in the Middle East. 1 128822 NEW $22.50 KONIGSBERG, SOVIET ATTACK ON E PRUSSIA2D (Revolu zl 0.5 Game of the Soviet offensive into East Prussia in January-Feb 1945. Two Soviet Fronts launch a two sided offensive while the Germans put up a very stout defense, actually pushing the Soviets back at first. Uses a chit activation system. 2days/turn, 280 counters, brig/div/corp level. Stefan Elkstrom'18 1 145888 NEW $32.00 KOREA, FIRE & ICE (Compas) BC 1.9 Out-of-Print First game in an intended Operational Scal System series, a variation of the Road to the Rhine system, emphasizing the infrastructure of war. Operational scale game of the first year of the war in Korea, 1950-51. During this time, the northern Communists nearly overrun southern Korea and the Pusan perimeter, US forces invade at Inchon and rout the Communists, then as the US approaches the Chinese border, the Chinese intervene routing the US forces. 3 maps, 2 countersheets, 1wk/turn, 10mi/turn. Adam Starkweather'18 1 132687 NEW $62.00 KOREA, THE FORGOTTEN WAR 2ND (MMP) BC 2.3 Update & reprint of this 13 scenario game using the relatively simple & fast moving operational combat system to cover the first year of the war in Korea, 1950-51. 3 maps, 1120 counters, 3days/turn, 5mi/hex, btln/rgt level. 5 scenarios use 1 map, 2 use 2 maps. R.Miller'14 1 143905 NEW $61.50 KOREA, THE MOBILE WAR #111 (WWWS_T) n n 0.8 Out-of-Print Mag & Game. 1st 3W issue. Game covers the first 12 months of the Korean War 1950-1, in 4 scenarios. rgt/div level. Good Game. 200 counters, 1wk/turn, rgt level, 19km/hex. D.Ritchie'87 / ARTICLES ON: Naval Battle of Gallipoli 1915; American Armored Divisions, 1934-40; Charles XII; World's military forces stationed outside home nations; Korea, the Forgotten War; China's Fighting Hordes, the People's Liberation Army in 1950; Berg's Review of Games: VG 2nd Fleet, 3W Aspern-Essling #49; HOBJAP Malaya-Burma, WEG Chickamauga; Designer's notes for Target Libya #107 with ERRATA; Campaign Game variant for TSR Sniper! 2nd. 1 97437 MINT $30.00 Slight discoloration to 2 units; otherws cherry. Unpunched. KOREAN WAR BATTLES #296 (DecS_T) n n 0.9 Out-of-Print Mag & game. Includes 2 errata counters for Meuse-Argonne, 6 markers for Naktong Bulge. Game is an operational level treatment of 3 battles from the Korean War in 1950: holding action at the Pusan Perimeter (Sept); invasion at Inchon & the capture of Seoul (Sept); and the surprise attack at & withdrawal from Chosin (Dec). Can be mated with Naktong Bulge game to allow the full campaign of Aug-Sept. Uses the Fire & Movement game system. Btln/rgt/brig level, variable time & distance scales per game. 280 counters. E.Harvey'15 / ARTICLES ON: Armies of the Korean War; the Kieve Operation, 1920; Roman Army in the Era of Julius Caesar; Haitian Revolution, 1791-1803; Other Slave Revolts in the Carribbean, 1733-60; Heros & Poets in the Ancient World; Bicycles at War; Namibia, Apartheid Aborted. 1 115033 NEW $54.00 KOREAN WAR, JUNE 1950 - MAY 1951 PARTS (AH-VG) n Out-of-Print 1 20176 MINT $2.00 UN Player Aid Card, only KOURSK 1943 #51 (VaeVic) n n 1.0 Out-of-Print Mag + Game. w/68pg mag. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '02 1 100532 NEW $18.00 KRIEG! WORLD WAR II IN EUROPE 1ST (DecGms) BC 1.8 Out-of-Print 2-3 player, strat lvl, modestly simple gm of WW2 in Europe & N.Africa. Intended to be a players' game using special event cards to liven the action. 2 maps, 420 counters, corp/army lvl. S.Kosakowski'96 1 120050 MINT $25.00 Includes 20 errata counters but not errata text. 2 16116 MINT $28.00 1 panel dinged so as to crease box top & btm; 4 btm corners scuffed. Unpunched. KRIEGSMARINE PARTS (SimCan) n Out-of-Print 1 68242 V.GOOD $2.50 Rules photocopy, w/ charts. KRIEGSPIEL PARTS (AH) n Out-of-Print 1 65294 EXCELL $1.00 Battle table (chart) page only. 2 106950 MINT $1.00 Battle Table (CRT) & addtl rules sheet, only. 3 6649 V.GOOD $2.00 Rules (only). Battle manual, slightly soiled. KRIM #6 PARTS (XTRCmd) n n Out-of-Print 1 128870 MINT $6.00 Countersheet, only. KURSK 1943, EL FIN DE LA BLITZKRIEG # 31 (Alea) n n 0.5 4-8wks Turnarnd 52pg mag & game. Kursk is a rgt level game of the German's Summer 1943 offensive. Includes about 340 counters in mag that must be mounted & cut apart. Game is 1st half; 2nd half published in #33. Includes addtl scenarios for Nordkapp#29. Spanish magazine with ALL material in Spanish; includes English translated rules to Kursk, & translation avail at www.Grognard.com. '06 1 Special Ordr NEW $18.00 KURSK 1943, LA PINZA SUR PT 2 # 33 (Alea) n n 0.5 Mag + Game. w/52pg mag. Pt 2 of 2 parts of game; 1st half printed in #31. Kursk is a rgt level game of the German's Summer 1943 offensive. Includes about 340 counters in mag that must be mounted & cut apart. Also include LA SOMBRA DEL AGUILA, a game of 2 Napoleonic btls set in Spain, Somosierra, Nov 1808, & Madrid, Dec 1808. Spanish magazine with ALL material in Spanish; includes Englished translated rules to Kursk, & translation avail at www.Grognard.com. '09 1 109101 < NEW $25.00 Sml, 1/2" tear from edge of rear mag cover. Otherws new. 2 Special Ordr NEW $18.00 - - 73 Items & 64 Titles Listed Here for Your Shopping Pleasure! 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