Fine Games for Players & Collectors 'O' TITLES (i.e. Alphabetic), IN-PRINT *and* IN-STOCK All Available Items Listed Alphabetically (0-A-Z) as of 09-22-23 14:24 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com URL: http://www.FineGames.com/text/im_o.txt FINE GAMES' GOAL is your gaming satisfaction. Towards that end, you can get fast & knowledgable responses to your questions, reserve games you are sure you want, have us maintain a want-list for items you're searching for, and ship each & every order carefully & lightning FAST, with a shipment confirmation email with tracking info with each & every order. Promise! LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Disc/AmX). Domestic shipping rates are $11.00 for up to 4 flat, unboxed items, or $ 23.00 for most orders with any number of boxed games. A $ sur- charge applies to each "LB" Lrg ( 4.00) or "HB" humungous ( 7.50) box items & those weighing 3lbs+ (marked with "*"). Add $ 4.50 if your zip code is one that UPS surcharges as "rural." See for info on international & APO shipping rates & other charges. Lighter US orders & all international shipments sent via USPS; heavier shipments by UPS ground. Special handling by request, additional charges may apply; contact us with your needs. PUBLICATION STATUS reflects any known issues regarding item availability, and always reflects the best info available to us. Where NO notes exist, item is readily available. Where notes DO exist, it may take longer to special order a game or it *might* not be available. See . TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item permanently out of print & avail ONLY if in-stock (and so has a numeric Part #). GOING OoP = Supply of the item is limited & soon to be exhausted. RELS PENDING = Item NOT YET PUBLISHED (i.e. not yet in print); date reflects (in format DUE YY/MM) anticipated release date & is subject to change & delay. Contact the publisher directly if you want more exact or current info. Numeric PART# = (eg "123456") denotes a copy is in-stock & available for sale. stock = normally a stocked item; just momentarily out of stock. Specl Ordr = normally special ordered on your behalf & not stocked. It typically takes ~5-21 days to obtain a special order. n/a = Item is OUT OF PRINT & not immediately available. Can be Want Listed. BOX BC-Bookcased FT-SPI Flat Tray HB-Huge Box+$ n-not boxed TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg Box+$ fo-unboxed folio HC-Half BC IT-SPI Illus Tray SB-Sml Box zl-unboxed ziplock SC-Small Case Tb-Tubed FO,ZL-HUGE (tho unboxed) folio or ZL HP-Plastic HC FB-Flat Boxed MUST ship as boxed game CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair, Poor. Full details available at PUBLISHER contact info is found in . == Games by TITLE ============= 541-756-4711 10-9 PST Prices TRIPLE after hours! "O" TITLED ITEMS (i.e. Titles beginning with "O") ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- O'CONNOR'S OFFENSIVE #41 PARTS (WWWmag) n Out-of-Print 1 61079 MINT $2.00 rules, only. OBJECTIVE HAMBURG #55 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Final issue of Modern War Magazine. 5th & final installment of this series of games on WWIII in Europe in the mid-80s. Covers the first 4 days of a Soviet attack thru the northern German plain around Hamburg & Breman. Soviet chooses one of 3 set of victory conditions, 2 of which are geographicsl & the other is exiting off the west edge. 2.5mi/hex, 360 counters, Btln/Regt level, 8hrs/turn. Ty Bomba'21 / ARTICLES ON: War in Europe in the 1980s, the North; Operation Game Warden, the Mekong Delta, 1965-8; Indonesian Malasian Confrontation, 1963-6; the Second Chechen War, 1999; US Army in the Artic; Chad Repels an Invasion; Syrain Exports; USS Newport News, Last Big Gun Heavy Cruiser; the 1974 Turkish Invasion of Cyprus; The Argentine San Luis submarine patrol during the 1982 Falklands War; Missles & Geese. 1 147432 NEW $110.00 OBJECTIVE KASSEL #53 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Fourth game in a planned series 5 games called 7 Days to the Rhine, each of which is stand-alone but also mateable to form a large game of World War III in central Europe in the 1980s. This game covers Germany between the cities of Kassel & Hannover. Considers electronic warfare, refugees, air power. Victory is by geographic control. 280 counters, 4km/hex, btln/regt level, 8hrs/turn. Ty Bomba'21 / ARTICLES ON: Objective Kassel & the War in Europe in the 1980s, pt.4; Guinea-Bissau War of Independence, 1963-74; Tanks in the Central Highlands of Laos, 1971; Iran's Seizure & Occupation of Abu Musa & Tunb Islands off the UAE; War in Tigray; DOD Tests Hi-Powered Microwave Weapons; Chinese Navy Now the Largest; Arms for the Emirates; Fiscal Parthian Shot; Coalition Suppression of Iraqi Air Defenses during Desert Storm, 1991; Is the Concept of Total War Dead?; Pacific Flashpoint, South China Sea. 1 145874 NEW $119.00 Last copy. OBJECTIVE MUNICH #49 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Second game in a planned series 5 games called 7 Days to the Rhine, each of which is stand-alone but also mateable to form a large game of World War III in central Europe. This game covers southern Germany from the Czech border to Munish in the SW corner of the map. Considers electronic warfare, refugees, air power. Victory is by geographic control. 280 counters, 4km/hex, btln/regt level, 8hrs/turn. Ty Bomba'20 / ARTICLE ON: War in Europe in the 1980s; Strategic Air Command European Operations, 1946-65; Israeli Navy from 1949-67; The US Marines & Helicopter Warfare; Mercenary Diplomacy in Mozambique; Will the US Pull Troops from Germany?; Singapore, a Poisonous Shrimp; Lessons Learned in Syria; Bob Denard, Warrior King & Pirate of the Republic [of Congo]; Airpower Evolution; Vietnam Winner, the Bicycle!; Israel's Dilemma: Begin Doctrine v Nuclear Proliferation. 1 144016 NEW $119.00 Last copy. OBJECTIVE SCHMIDT PARTS (Gamers) n Out-of-Print 1 21108 EXCELL $12.00 First (primary) counter sheet, only. Missing 2 units, list enclosed. OBJECTIVE TUNIS #140 PARTS (DecS_T) n Out-of-Print 1 96891 MINT $3.00 Rules, only OCTOBER WAR #61 PARTS (SPIS_T) n Out-of-Print 1 114213 MINT $3.00 Rules, only. OCTOBER WAR, ARAB-ISRAELI WAR 1973 # 25 (Dec_MW) n n 1.3 2-6wks Turnarnd Mag & game, special edition. Game is a new design (not a remake of earlier game by this name), a point-point movement game of the 1973 Yom Kippur War on both Sinai & Golan fronts. Emphasizes event markers that represent major events (often political) that shaped the outcome of the war. 2 maps, 352 counters, btln/brig/div level. J.Miranda'16 / ARTICLES ON: The Yom Kippur War on the Sinai Front; Syria's Blunder, the Battle of the Golan Heights 1973; US 10th Mtn Division in SOmalia 1993; Falklands War, 1982; Puntland (Somalia), a Significant Victory?; The J-20 (v F-35 & F-22); Iran's Quagmire; China & Vietnam, 1979; Biafra's Fatal First Strike, 1967; the Russian Flanker Fighter; US Army's Long Endurance Multi-Sensor Vehicle. 1 Special Ordr NEW $52.00 OGRE 7TH: MINIATURES SET 1 (SJG) DC 2-6wks Turnarnd First of an intended series of add-on kits including miniatures compatible with Ogre 6th (7th by our count) and Designers Edition. Includes 2 Combine Ogres (Mark III & IV), and Paneuro forces (8 heavy tanks, 6 missile tanks, 8 GEVs, 4 howitzers, 42 infantry & command post). Also includes Ogre Minis Lite rules. '17 1 Special Ordr NEW $30.00 OH GNOME YOU DON'T (GutBus) SB 4-8wks Turnarnd Simpler multiplayer game of gnomes traveling & gathering treasure to trade with others. Set traps, get into brawls, but have the most gems at the end. '11 1 Special Ordr NEW $24.00 OIL WAR #52 PARTS (SPIS_T) n Out-of-Print 1 92828 MINT $3.00 Rules only. 2 114219 MINT $3.00 Rules, only. OIL WAR, IRAN STRIKES 2ND # 2 (Dec_MW) n n 0.9 Out-of-Print Mag & game. 2014 reprint. Game is a reworking of the theme of an earlier game by this title with a Neocon twist. Focused on Iranian strategic alternatives in the time frame of 2013-7 presuming an Iranian nuclear capability, with a simpler design. What would happen if this current boogeyman launched a conventional war in one direction or another when they have The Bomb? 228 counters, 18mi/hex, 3days/turn, Brig/div/corp level. T.Bomba'12 / ARTICLES ON: Oil War, Iran & the Military Balance in the Persian Gulf (lengthy); Israeli OoB at Chinese Farm, Oct. 1973; Fire Support Base Mary Ann, Vietnam, anatomy of a disaster 1971; American drones at war; the Hashim Portable Greande Launcher RPG-32; US F4 Phantom II Fighter-Bomber; Today's Sci-Fi Military Technologies. 1 137530 NEW $30.00 2014 reprint. OIL, BATTLE FOR... (Zvezda) LB* 4.6 Large, simple game of tactical combat set in the Middle East using plastic minis and geomorphic terrain tiles. The Cold War never ended, and a hot war has begun. Additional minis available separately. '13 1 Special Ordr NEW $50.00 * OLD CONTEMPTIBLES, BATTLE OF MONS #228 (DecS_T) n n 1.0 Out-of-Print Mag & Game. w/ variant counters for Back to Iraq 3 (33) & markers for Ottomans (20). Coverage of the small but expert British Expeditionary Force in northern France, at the first meeting between the Germans & Brits at Mons, 1914. 1mi/hex, 2hr/turn, btln/rgt level. Has the look & feel of a Command/XTR game. R.Bell'05 / ARTICLES ON: The British Expeditionary Force in WWI, & its Evolution; the Conflict in Angola; New info on PQ-17; German upward firing cannons on Night Fighters; Coup d'etat Attempt in Republic of Texas 1836; Asustralia in Somalia 1992-94; Iranian OoB 2004; Battle of Eylau 1807, w/ OoB. 1 70490 NEW $15.00 ON TO BAGHDAD, 1914-18 #331 (DecS_T) n n 0.9 2-6wks Turnarnd Mag & game. Strategic level game of the allied invasion of Mesopotamia & Persia during World War I, 1914-18. The allies are seeking to gain control of the area's cities & oil resources while the Central Powers attempt to threaten British interests in the Middle East. Players must accumulate & use resource points to build the infastructure to conduct a sustained war in the area. Includes 2 scenarios: one covers the campaign from 1914-17 when Baghdad fell historically; the other covers the entire war thru 1918. Div/Brig levl176 counters, 35km/hex, 6mo/turn, div level. Joseph Miranda'21 / ARTICLES ON: Mesopotamia & Pesia in World War I, 1914-18; Hell on Hiway 19, Destruction of French Mobile Forces in Vietnam 1954; Fall of the Portuguese Empire in India, 1961; Phormio, Ancient Greece's Greatest Admiral; Forgotten Early French Tanks; Battle of Laupen, 1339; Model 1873 Trapdoor Springfield Rifle; Evolution of Stand Off Weapons; Gen Hunter Liggett in the Meuse-Argonne Offensive. 1 Special Ordr NEW $37.50 ON TO MOSCOW, SWEDN V RUSSIA 1700-21#171 (DecS_T n n 0.4 Out-of-Print Mag & Game. w/ 20 variant/errata counters for: Clontarf (3); Op Shock Troop (5); Trajan (1); Caesar in Gallia (1); Russo-Turkish War (1); Austro-Prussian War (1); Seven Years War (8). Strategic level game of Sweden's Charles XII invasion of Russia, 1708-9, using the Seven Years War/Age of Reason game system. The invasion ended in a Swedish disaster at Poltava. Control determined by possession of fortress-cities spread around Russia. 240 counters, seasonal turns, 50km/hex, relatively complex. J.Miranda'94 / ARTICLES ON: Sweden v Russia in the Great Northern War, 1700-21; Machiavelli, Founder of Modern Military Thought; Variant/errata rules for Seven Years War; errata for Wars of the Imperial Age, Austro-Prussian War, Russo-Turkish War, Op Shock Troop; Somalia, Roots of Today's Conflict; the White Rose Student Resistence in Nazi Germany; Tracked v Wheeled Armored Vehicles; Austro-Hungarian & Italian Navies in WWI; and many, many ads. 1 117310 MINT $29.00 Cherry. Last copy. ONCE UPON A TIME, 3RD (Atlas) SC 0.8 Neatly little card game for all ages, esp. good w/ children. Players tell stories to match each card played. Object is to play out all cards, the last being a Happy Ending card. Cards nicely illustrated. R.Lambert, A.Rilstone, J.Wallis'95 1 Special Ordr NEW $20.00 ONCE UPON A TIME: ENCHANTING TALES KIT (Atlas) SC Kit adding 38 story cards & 17 ending cards that can be shuffled into the base game's deck to add new themes & variety to this story-telling game. '13 1 Special Ordr NEW $10.00 ONCE UPON A TIME: KNIGHTLY TALES KIT (Atlas) SC 0.4 Kit adding 38 story cards & 17 ending cards that are shuffled into the storytelling deck to add chivalrous themes & variety to this game of storytelling. '14 1 Special Ordr NEW $9.50 ONCE UPON A TIME: SEAFARING TALES (Atlas) SC 0.4 Kit adding cards that suggest a seafaring theme including pirates & oceanic artifacts. 38 story cars & 17 ending cars. '13 1 Special Ordr NEW $10.00 ONCE WE MOVED LIKE THE WIND, APACHE WARS (Compas BC 2.5 Simpler block system game covering the key 25yr period after the American Civil War in which the various Apache tribes made life difficult for the whites trying to appropriate their land in the American Southwest. Each turn a provocation determines the forces available that turn and placement. Movement & combat occur sequentially, but the side with the most points for the turn increases their victory total by one, with the high side at the end being the winner. Use of wooden blocks provides excellent fog of war, with the Apache especially benefiting from decoy units. 22mi/inch, 3-4yrs/turn, 80 blocks. Fast playing. Stephen Newberg'19 1 Special Ordr NEW $54.00 OPERATION ANACONDA, AFGHANISTN 2002 #276 (DecS_T n n 0.9 Out-of-Print Mag & game. Grand tactical game of a key battle between US-led forces & those of the Taliban & Al Qaeda in the Shahi-Kot Valley & mountains of eastern Afghanistan, mid-March 2002. Allied forces attempt to surround & destroy Taliban forces and capture bases & Bin Laden, but poor command control stopped that. Uses the They Died With Boots On game system, with each sub command operating independently based on chit pull. Platoon level, 248 counters. Curiously, the one side is consistently called Al Qaeda tho most fighters were Afghani Taliban, and the two are not the same thing. J.Miranda'12 / ARTICLES ON: Operation Anaconda, battle in Afghanistan 2002 & designer's notes; analysis of the US M4 Sherman Tank; massacre at Teutoburg 9AD; settlement dark & bloody, a history of the Cherokee Wars 1654-1865; Model 1895 Mannlicher Rifle; lifting the blockade at the end of the American Civil War; origin of the modern combat helmet; trooper Billy Sing, Gallipoli sniper. 1 136132 NEW $27.50 OPERATION BATTLEAXE, WAVELL VS. ROMMEL (Revolu) zl 0.4 2-6wks Turnarnd Game of the June 1941 Allied offensive aimed at relieving Tobruk & destroying Rommel's Afrika Korp. German forces are in well-prepared defensive positions, with the panzers to the rear. Uses an area-move map, and variable impulses. Each side has distinct advantages that must be fully exploited to win. 88 counters. M.Rinella'14 1 Special Ordr NEW $25.00 OPERATION CAULDRON, DIEPPE 1942 #131 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & game. Operation level game of the 1942 Canadian invasion (raid) at Dieppe, France, that proved disasterous. French-produced, French-language magazine of military history of all eras but with a special fondness for Europe & French history. English-language rules must be found & downloaded from publisher's web site. 1 Special Ordr NEW $29.99 OPERATION CAUSEWAY, FORMOSA #83 (DecWAW) n n 0.9 Mag & game. Game of the planned but never executed 1944 invasion of Japanese-held Formosa (now Taiwan). This would have been the largest amphibious invasion in the Pacific. In fact, the US elected to recapture the Philippines instead. Key dynamic is the logistic point, which enables operations. Includes hidden movement. Victory based on control of ports, airfields & cities on the island. Two scenarios: the original, planned invasion and a later, 1945 invasion that assumes portions of the Philippines were captured to better enable Causeway. Includes abstracted air & naval support, choice of invasion locations, ranger & airborne landings. 176 counters, Regt/brig level, 10mi/hex, 1wk/turn. Joseph Miranda'22 / ARTICLES ON: Operation Causeway, Formosa 1944; Greenland in World War II; Polish 1st Armored Division 1944-5; Fatal Flaws of the ME-262 Jet Fighter; Soviet Naval Ops during the Winter War 1939-40; Spanish Invasion of Portugal; the Japense Breakout from Australian Cowra POW camp, 1944; Italian Submarines in WWII. 1 150365 NEW $37.50 OPERATION CONDOR, LIBERATION OF SPAIN 2D (WWW) HC Out-of-Print Reprinted in boxed format. 2 scenario, div-level game of 1942-3 invasions of Spain, either by Germany to gain control of Gibralter or by Allies to secure penisula. 1wk/turn, 30km/hex. K.Broadhurst'78 1 3021 MINT $15.00 Unpunched. Rules neatly highlighted in yellow, w/ a few light spots on cover. Box cover edges worn, all corners repaired; 2/3" price tag removal mar, plus 2 sml mars, on cover. Otherws unpunched & unused. OPERATION ELOPE #211 (DecS_T) n n 1.3 Out-of-Print Mag & Game. Operation level game of the Allied intervention in the Russian Civil War,1918-1919, in the northern Urals near Archangel. Obstensibly to prevent massive supplies from being captured, the intervention grew to attempting to defeat the Bolsheviks. 260 counters, 6mi/hex, 1mo/turn, co/pltn/rgt level. P.Moore'02 / ARTICLES ON: Allied Intervention in the Russian Civil War, 1917-20; Rise of the Soviet Army; the B-2 Bomber; the Indo-Pakistani power balance; the first Jacobite Wars in Britain, 1670-1701; Military History of Colonial Brazil. '01 1 57604 NEW $20.00 2 72068 NEW $14.00 Mag & game. Contents folded vertically at 2 places; no actual creases but slight folds evident on mag, map & countersheets. Otherws new. OPERATION GRENADE #84 (SPIS_T) n n 0.4 Out-of-Print Mag & Game. 2nd gm in Victory in the West series. US 9th Army's offensive into Rhineland, Feb-Mar '45. J.Balkoski'81 / ARTICLES ON: Operation Grenade, Battle for the Rhineland, Feb-Mar 1945; Railroads & Military Operations; Nelson's Last Victory, Trafalgar, Oct. 1805. 1 131172 MINT $10.00 Mag cover v.mildly scuffed, otherws cherry. Last copy. OPERATION GRENADE #84 PARTS (SPIS_T) n Out-of-Print 1 13122 EXCELL $3.00 Std & Excl rules only. 2 140432 EXCELL $2.00 Photocopy of std & exclusive rules, only. 3 96906 MINT $4.00 Rules only 4 17882 V.GOOD $2.50 Map only w/ tape reinforcements. 5 79369 V.GOOD $2.50 Rules only; some edge soiling thru use. OPERATION ICHI-GO #52 (Agains) n HP 1.2 2-6wks Turnarnd Mag & game. Game covers Japan's massive, 1944 offensive thruout China which sought to open a land route across China to Indochina to circumvent the US sub blockade of coastal shipping, eliminate B-29 bases in China, and maybe even knock China out of the war. It was the largest Japanese offensive, with 500,000 troops & 800 tanks involved, with the armor concentrated contrary to their norm. They largely succeeded, but American airpower and capture of other island bases largely negated the victory. Includes a hypothetical scenario in which US forces destined to invade the Philippines instead invade much of the Chinese mainland. 2-player game, but includes a full set of solitaire rules in which the player commands Japanese forces. 1mo/turn, div/army level, untried Chinese units, 252 counters. Ty Bomba'20 1 Stock NEW $29.50 OPERATION JUPITER, NORWAY 1942 #76 (DecWAW) n n 0.9 Mag & game. With 63 errata & variant counters for Great Pacific War #70 (53), Munich War #74 (8), Cruise of Graf Spee (2). Game of the first 30 days of Churchill's Operation Jupiter plan to invade far northern Norway & Finland in the fall of 1942, an alternative to the Torch invasion of Africa. The allies seek to deny the air & naval bases being used to interdict convoy routes to the USSR or to defeat the German 20th Mtn Army. Regt/Div level. 176 counters, 10mi/hex, 3days/turn. Ty Bomba'21 / ARTICLES ON: Variant rules for Great Pacific War #70 & Munich War #74; Operation Jupiter, Invasion of Norway 1942; Fort Drum in Manila Bay; Batle of the Kiev Salient 1943; Hollandia, New Guinea, April 1944; Anzio & Cassino 1944; Sinking the Japanese carrier Shinano; Royal Navy's 2-pounder AA Gun; General der Panzertruppen Ludwig Cruwell. 1 148652 NEW $39.00 OPERATION KREMLIN (DecGms) HC 0.8 4-8wks Turnarnd Corp/army level game of a BIG what-if from WW2: What if the Germans had gone after Moscow in 1942 (rather than Stalingrad)? Essentially an historical what-if based on the situation in late June 1942. 176 counters, 10mi/hex, 1wk/turn. T.Bomba'02 1 Special Ordr NEW $29.00 OPERATION KREMLIN PARTS (DecGms) HC Out-of-Print 1 82373 MINT $2.00 Box, only. OPERATION MERCURY (MMP) DC* 3.9 2-6wks Turnarnd Game of the German airborne invasion of Crete, May 1941. Uses the Grand Tactical game series (Where Eagles Dare, etc), version 2. German parachute and air landing troops, and later army units, assault Crete which was held by 30,000 Allied forces. Over a dramatic, 9-day battle, the Germans wrestled the critical airfields from the Allies, forcing an Allied evacuation of the island. Covers all the major airdrops from Heraklion to Rethymnon to Maleme & Suda Bay. Includes a total of 9 maps, 8 countersheets, 9 countersheets ranging from small engagements to the entire campaign. Co/platoon level, 500m/hex, 2hrs/turn. Joe Chacon'18 1 Special Ordr NEW $145.00 * OPERATION MERCURY PARTS (MMP) DC Out-of-Print 1 134254 < NEW $6.00 Box only. Minor ding to one box corner. Otherws new & shrinkwrapped. OPERATION MUSKETEER #32 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Published with 52 additional units & markers for Combat Veteran #31. Game of the Israeli, French & English capture of the Suez Canal in 1956 & their attempt to impose a more favorable Egyptian government (to replace the popular, nationalist Nassar). Historical operations are depicted, with the eventual hypothetical of the USSR & US being drawn in militarily, and developing into a hot war confrontation with the possibility of nuclear exchanges. Emphasis is on command control modeled thru the use of independent activation of various national contingents. Includes air forces. 228 counters, 15km/hex, 1+days/turn. rgt/brig level. Joseph Miranda'17 / ARTICLES ON: Operation Musketeer, Invasion of Egypt 1956; Battle of Mogadishu, Somalia 1993; US effort to build Kajaki Dam in Afghanistan; Possibilities of a US-Russian Alliance in the 21st Century; Colombia's Peace Process; Australia's Defense; Logistics of Terrorism; Russia's Tu-16 Blackjack Bomber Today; Indian Artillery Saga; Reemergence of the Taliban; Houti Missiles & Saudi Arabia. 1 125266 NEW $20.00 OPERATION OLYMPIC PARTS (SPI) n Out-of-Print 1 98663 EXCELL $5.00 Rules photocopy, only. 2 98664 EXCELL $5.00 Rules photocopy, only. OPERATION SEALION #45 PARTS (XTRCmd) n Out-of-Print 1 91919 EXCELL $0.50 Photocopy of Turn Record/Reinf sheet only. OPERATION SPARK PARTS (CofA) n Out-of-Print 1 69796 MINT $2.50 Original rules, missing cover page sheet; photocopy of pgs 1-2, 31-32 included so its complete. OPERATION TYPHOON # 65 (DecWAW) n n 0.9 Mag & Game. Solitaire game of Army Group Center's final advance toward Moscow late in 1941, beginning in October. Player commands German forces. Soviet forces randomly materialize in a strength set by the terrain. Player must capture key geographic objectives. Includes dynamics for pocketing Soviet forces, and breakouts from those pockets. Game can be adapted to cooperative team play. 1-2wks/turn, Div level, 7.5mi/hex. 280 counters. Ty Bomba'19 / ARTICLES ON: Operation Typhoon, Germans at the Gates of Moscow; Objective Metz, 1944; Bougainville, Nov1943-July 1944; Resistance in Norway, 1940-45; Lost Eagles, Air Disaster over Morlaix France, 1942; the Decision to Attack the Soviet Union; Germany's Estonian Contingent in WWII; Schnell Zerstorer (German Ju-88 as fighters. 1 137205 NEW $32.50 OPERATION TYPHOON PARTS (SPI) n Out-of-Print 1 107580 EXCELL $5.00 Rules, only. A few case #s circled in ink, otherws clean. 2 101262 MINT $5.00 Promotional mailing copy of the Op Typhoon rules, only. Most pages have a sml (1/2") dog-ear. OPERATION UNTHINKABLE, ELBE TO ODER #333 (DecS_T n n 0.9 Mag & game. Operational level of the hypothetical situation had the western Allies & the Soviets gone to war in the environs surrounding Berlin a couple months after the end of World War II. Victory is determined by the western Allies' progress toward the east (attempting to secure Poland for the western camp). Game reflects that both sides were at the end of a taxing war with few replacement or reinforcements available. Soviets have numbers & artillery; the allies have bombers. Div/corp level, 228 counters, 5mi/hex, 3.5days/turn. Ty Bomba'22 / ARTICLES ON: Unthinkable, Churchill's Plan for World War III in 1945; Union Disaster, Battle of Crater July 1864; First Battle of Monte Grappa, 1917-18; Subutai, Mongol Master of War; German Use of Mines in WWI; Ethiopia Update; Turkey's Syrian Gambit; Icebreaker Wars; US Carriers at Risk; Battle of Plataea, 499BC; Buffalo War 1873; Communications Revolution; Combat Air Support in WWI. 1 150127 NEW $36.00 OPERATIONS MAGAZINE # 1 (Gam_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: Allied armor-Inf coordination at Normandy, 1944; Barren Victory designers preview; Civil War Brig Series design theory; Bloody Lane scenario for In Their Quiet Fields; Omaha designer's preview; line entry command system ariant for the Tactical Combat System; Q&A for Civil War & Tac Combat series; errata for In Their Quiet Fields 2nd, Thunder at the crossroads, August Fury, Bloody 110th, Obj Schmidt, Force Eagles War. '91 1 Special Ordr NEW $5.00 OPERATIONS MAGAZINE # 2 (Gam_Op) n 0.3 2-6wks Turnarnd Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: Myth of the Blitzkrieg; The Status Rule, Fact or Fiction?; Use of Breastworks; Extended Movement; Technique of the Tank Platoon as the Point in an Exploitation; Umpired Bloody 110th Game Rules; Omaha Playtest; First Peek at Operational Combat Series; Background Colors & Contour Lines; Q&A/Errata for CWS & TCS. '91 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE # 4 (Gam_Op) n 0.3 Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: 101st Airborne Air Assault Operations during Desert Storm/Desert Shield pt.2; Abstraction Due to Lack of Design Focus on Scale; Limited Foretell; Bloody Roads South Preview; Defensive Orders for Barren Victory; Barren Victory Solitaire; Artillery in the CWB System; Tactical Combat System tables; German Strategy in Bloody 110; Stalingrad Pocket Preview; Q&A & Errata for Civil War Brigade & Tactical Combat series games. '92 1 115337 MINT $2.00 2 Special Ordr NEW $6.00 OPERATIONS MAGAZINE # 5 (Gam_Op) n 0.3 Out-of-Print Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: Cons & Pros of CWB's Forest Treatement; Civil War Infantry Tactics; Bloody 110 Update; Replay of Barren Victory; Soviet Set-up Strategy for Guderian's Blitzkrieg; CWB & Tactical series Errata & Q&A. '92 1 115338 MINT $2.00 OPERATIONS MAGAZINE # 7 (Gam_Op) n 0.3 2-6wks Turnarnd Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: Assaulting with Success in the ACW, pt.1; Manuever Warfare & the Wargamer pt.3, Combined Arms; Being Out of Command in ACW Rules; Proposed 3rd Ed TCS Changes; Visit to the Kall Trail used in the Hurtgen Forest; Putting Some Blitz in your Krieg; Dynamiting Bridges in the OCS games; Tank Recovery in WWII; Playtest Game of Guderian's Blitzkrieg; German Strategy in Stalingrad Pocket; Q&A & Errata for CWB, Standard, Tactical & Operational games; Making a Game Map. '92 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE # 8 (Gam_Op) n 0.3 2-6wks Turnarnd Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: Gamers's Hobby Game Assessment for 1992; Saving Origins from Infidels; Game Industry in 1992; Solitaire plays of Force Eagles War & Sands of War; Maneuver Warfare, pt.4, Bulldozerkrieg; Optional Rules for CWB & Operational games; Strategy in Omaha; Painful Birth Process for Guderian's Blitzkrieg; CRT Results in Stocket Pocket; Revised Stalingrad Pocket Victory Conditions; Status report on Afrika; Q&A & Errata for CWB, Tactical, Standard & operational games. '93 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #12 (Gam_Op) n 0.3 Out-of-Print Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: Review of Gamers' & Game Industry Performance in '93; Origins Awards; Siezing the Iniative; Changes to the OCS as of Enemy at the Gates; Extension to Scenarios 7 & 8 in Guderian's Blitzkrieg; Soviet Strategy in Guderian's Blitzkrieg; History of the Defeat of the Italian Army in 1940-1; Errata. '94 1 115345 MINT $2.00 OPERATIONS MAGAZINE #14 (Gam_Op) n 0.3 ARTICLES ON: Organize rather than bemound the death of the hobby; Thunder at the Crossroads after action report; the Soviet counter-offensive in Guderian's Blitzkrieg; Operational notes for Enemy at the Gates; Ardennes profile & after-action report; ERRATA for all games to date. '94 1 115347 MINT $2.00 2 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #26 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #27 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #34 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #37 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #38 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #39 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #41 (Gam_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: history of the German assault on the Netherlands, 1940; German & Soviet strategy in Hube's Pocket; tactics in Frozen Hell; errata for Frozen Hell, Napoleon series, Fallschirjaeger. '01 1 Special Ordr NEW $5.00 OPERATIONS MAGAZINE #43 (MMP_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: Use of fast & weak units in various Std Combat System games; History in Sicily, w/ setups for both sides; Homercon 2001; Btl of Belgium scenario for Drive on Paris; OCS Series errata; Guderian's Blitzkrieg II errata. '02 1 Special Ordr NEW $5.00 OPERATIONS MAGAZINE #44 (MMP_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: Repair & Resurrection rules in TCS; conquering Fortress Holland in Fallschirmjaeger scenario 5.3 & notes on 5.1; postcards from Homercon 2002; Op Michael variants; variable German intervention in DAK; opening moves in Korea; errata for Screaming Eagles in Holland, OCS series v3.0, Guderian's Blitzkrieg II, Op Michael; sneak peak at Monty's Gamble. '02 1 Special Ordr NEW $5.00 OPERATIONS MAGAZINE #45 (MMP_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: Civ Rgt series rules v3 prototype rules; Sicily Gela scenario replay; German strategy in Screaming Eagles; history of the Vichy French La Phalange Africaine unit in 1943; strategy in Monty's Gamble; Chinese intervention options in Korea; odds in OCS combat; Soviet losses during Operation Typhoon. '04 1 Special Ordr NEW $5.00 OPERATIONS MAGAZINE SPECIAL ISSUE #2 (MMP_Op) n n 1.1 2-6wks Turnarnd Mag + Game. Special issue containing 2 games: a Panzerblitz Carentan game w/ 80 counters & a map; Bravery in the Sand, a btln/rgt level game of Operation Crusader, Nov-Dec 1941, as the Axis & Allies battle for Tobruk in N.Africa. 134 counters & map. Also includes a Fortress Holland 1940 variant for Monty's Gamble w/ 130 counters; and 8 ASL counters for Starter Kit 2. ARTICLES ON: Baltic Gap (1944) design; Scenario 4.4 (Op Mars) in GD'42; Evolution of Panzerblitz; Panzerblitz II errata; new ASL scenarios 33 & 34, replay of 33; 9th Panzer in the Netherlands 1940 & 1944; Most Dangerous Time review & replay; Campaign Scenario 5 for Devil's Cauldron. '09 1 Special Ordr NEW $25.00 OPERATIONS OLYMPIC & CORONET 2ND (DecGms) zl 0.9 Out-of-Print Reprint in stand-alone game format of this major update of the long-popular, and first, solitaire game, SPI's Operation Olympic, plus a second companion game (Coronet). OLYMPIC covers the what-if the US had elected to invade Japan in 1945 and is updated based on new info. CORONET is a new game showing what if the invasion had reached the open plain around Tokyo. 2 maps, 560 counters. Both games can be played as solitaire or 2 player. J.Dunnigan, J.Miranda'18 1 150984 NEW $40.00 ORAGES A L'EST [STORMS IN THE EAST] (VaeVGm) Fo 0.5 1-3wks Turnarnd French-produced game with both French & English rules. Covers the Soviet offensives against two German Allied nations in 1944. In 1944, the Soviet 30th Guard Army attempted to knock out Finland via assault in the Tali-Ihantala area, including against the VKT fortified line. They made progress to the point of breaking thru, but were turned back by the last of the Axis reserves and armored forces. In Romania, the Soviets and the now-Soviet-allied Romanians attacked the Hungarian 2nd Army in Translyvania attempting to cross the Mures River & force the Turda Pass. Backed by the German 23 Pzr, the Soviets eventually ceased their offensive. Rgt/div level, 4.5km/hex, 2days/turn, 216 counters, 7 scenarios. F.Coupeau'15 1 Special Ordr NEW $25.00 OSPREY BOOKS: CATALOG (Osprey) Bk 0.4 FREE with any order, while supplies last. Most recent edition of Osprey catalog of their entire military history book line. 1 Special Ordr NEW -n/a- OTTOMANS, RISE OF THE TURKISH EMPIRE#222 (DecS_T n n 1.0 Out-of-Print Mag & Game. Strategic level, 2-4 player game of the rise of the Turkish empire, 1453-1571, thruout the eastern Mediterranean and Black Sea areas. Game emphasizes chaotic & changing nature of alliances of the period. Game has a bit of everything (including classic DG proofing errors): diplomacy w/ alliances &backstabbing; land & naval movement; colonization; pillaging; mercenaries. 2 scenarios & campaign game. J.Miranda'04 / ARTICLES ON: Ottomans v Hapsburg in Europe; Intelligence Operations Prior to WWI; Australia & the Solomons; German Assassination Plans for the Big 3 Leaders in Tehran; Frigates; German Radars of WWII; Misunderstandings of Ancient Naval Warfare; Warplan Dropshot & US Planning for WWIII; Organization of the US Air Force in the 1950s. 1 65972 NEW $18.00 OVER THE TOP: MONS & THE MARNE 1914 #186 (DecS_T n n 0.8 Out-of-Print Mag & Game. All copies of this game have countersheet back printed. Pair of brigade lvl games of the opening campaign in the west, WWI. 2 scenarios: Mons, Aug. 1914, and the Marne, Spt 1914. Brig level, 12hrs/turn, 280 counters. J.Miranda'97 / ARTICLES ON: Battles of Mons & the Marne, 1914; the Eastern Operation, the Japanese Plan to Conquer Hawaii; Cooperation between Germany & the USSR 1920-33; the German Scharnhorst & Gneisenau; Italian Tanks of WWII; Byzantium #183 & First Arab-Israeli #185 Errata; 1848, Europe in Revolution; Evolution of the British Inf Battalion during the World Wars. 1 22767 NEW $20.00 OVER THERE (GRD) GB* 7.5 2-6wks Turnarnd Massive game covering the last 2 years of WW-1 on multiple fronts using the Great War game series. 9 scenarios include Capporetto, 1918 Peace offensive, Black Autumn, Askari, Boer Revolt & Pershings expeditin into Mexico. Mates w/ earlier March to Victory to cover the remainder of the war. Includes the Italian front, portions of Africa and the 2nd Mexican-American War. Box is crammed w/ paper including about 1.5" of rules/scenarios, counters, & 28pgs of errata (3640 counters, 9 map sections, 410pgs of OoB. Whew! '02 1 Stock NEW $110.00 * OZ FLUXX (Loo) SB A new, stand-alone version of Fluxx, set in the world of Oz - Dorothy, Toto, the Tin Man, etc. '12 1 Special Ordr NEW $13.00 - - 78 Items & 42 Titles Listed Here for Your Shopping Pleasure! EMAIL M.Dean@FineGames.com anytime, or PHONE (541) 756-4711 10am-9pm PST (-8GMT) to reserve a game, complete a purchase, or ask for more info. Please remember... [IM_Title:2023]