Fine Games for Players & Collectors CATALOG of Games by PUBLISHER NAME then Game Title, Beginning G ALL Available Titles, by Publisher (Gs) then Title as of 09-22-23 14:23 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com URL: http://www.FineGames.com/text/im_pub_g.txt FINE GAMES' GOAL is your gaming satisfaction. Towards that end, you can get fast & knowledgable responses to your questions, reserve games you are sure you want, have us maintain a want-list for items you're searching for, and ship each & every order carefully & lightning FAST, with a shipment confirmation email with tracking info with each & every order. Promise! LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Disc/AmX). Domestic shipping rates begin at $11.00 for up to 4 flat, unboxed items, or $ 23.00 for most orders with boxed games. A $ 4.00 surcharge applies to each "LB" Lrg boxed items & those weighing 3#+ (marked with "*"). Add $ 4.50 if your zip code is one that UPS surcharges as "rural." See for further info on international & heavier APO shipping rates & other charges. Lighter orders & all international shipments sent via USPS Priority Mail; heavier shipments by UPS ground. Special handling by request, additional charges may apply; contact us with your needs. PUBLICATION STATUS reflects any known issues regarding item availability, and always reflects the best info available to us. Where NO notes exist, item is readily available. Where notes DO exist, it may take longer to special order a game or it *might* not be available. See . TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item permanently out of print & avail ONLY if in-stock (and so has a numeric Part #). GOING OoP = Supply of the item is limited & soon to be exhausted. RELS PENDING = Item NOT YET PUBLISHED (i.e. not yet in print); date reflects (in format DUE YY/MM) anticipated release date & is subject to change & delay. Contact the publisher directly if you want more exact or current info. Numeric PART# = (eg "123456") denotes a copy is in-stock & available for sale. stock = normally a stocked item; just momentarily out of stock. Specl Ordr = normally special ordered on your behalf & not stocked. It typically takes ~5-21 days to obtain a special order. n/a = Item is OUT OF PRINT & not immediately available. Can be Want Listed. BOX BC-Bookcased FT-SPI Flat Tray FB-Flat Box HB-Humungous Box (+$) TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg FBox+$ ZL,FO-huge folio, must HC-Half BC IT-SPI Illus Tray SB-Sml FBox ship boxed SC-Small Case Tb-Tubed fo-Folio HP-Plastic HC Bk-Book zl-normal ziplk n-(not boxed) CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair, Poor. Full details available at PUBLISHER contact info is found in . == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GAMERS (% MMP) URL: http://www.multimanpublishing.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- AFRIKA, NORTH AFRICAN CAMPAIGN PARTS (Gamers) n Out-of-Print 2 24510 EXCELL $3.00 Photocopy of exclusive rules, only. AUGUST FURY PARTS (Gamers) n Out-of-Print 1 76123 MINT $5.00 Original Map A printing, only. 1 of 120 copies made with solid black hex grid (rather than gray). Considered defective by Gamers. AUSTERLITZ, BATTLE OF... PARTS (Gamers) n Out-of-Print 1 6571 EXCELL $1.00 Single copy of Charts & Tables booklet ONLY. Name written on cover, slight wrinkling. BLACK WEDNESDAY PARTS (Gamers) n Out-of-Print 1 70770 MINT $3.00 Countersheet #3 only. 22 isolation & turn markers removed. Otherws complete & unpunched. BLACK WEDNESDAY: ERRATA COUNTERS (2) (Gamers) n Out-of-Print 2 errata counters from Gamers' 1995 REPL & VARIANT countersheet. No rules. 1 128900 MINT $1.00 COUNTER TRAY, GAMERS STYLE TRAY (Gamers) n 0.2 Out-of-Print Gamers style 2pc counter tray. Forms a relatively secure tray but is difficult to further secure with tape or paper clips. 20 compartment. 1 135371 GOOD $1.25 Couple of large cracks in tray btm repaired. Entirely serviceable. ENEMY AT THE GATES PARTS (Gamers) n Out-of-Print 1 10581 MINT $2.00 (1) copy of Charts & Tables, v2.0, for Op Combat Series. FORCE EAGLE'S WAR: ERRATA COUNTERS (3) (Gamers) n Out-of-Print 3 errata counters from Gamers' 1992 REPL & VARIANT countersheet. No rules. 1 128899 EXCELL $1.00 FROZEN HELL PARTS (Gamers) n Out-of-Print 1 122219 EXCELL $3.00 Photocopy of exclusive rules & scenarios, only. Includes 2 ops sheet. GAINES MILL PARTS (Gamers) BC Out-of-Print 1 119224 < NEW $4.00 Box Only. Large semi-circular crease at side of box cover. Otherws new. GAMERS 1996 VANITY COUNTERS (Gamers) n Out-of-Print 13 vanity counters from Gamers' 1996 REPL & VARIANT countersheet. These have no real value in games. No rules. 1 128905 MINT $0.50 GAMERS 1997 VANITY COUNTERS (Gamers) n Out-of-Print 35 vanity counters from Gamers' 1997 REPL & VARIANT countersheet. These have no real value in games. No rules. 1 128922 EXCELL $0.50 Includes 24 of what appears to be a total of 35 vanity counters. GAMERS 1998 VANITY COUNTERS (Gamers) n Out-of-Print Includes (first) 3 vanity counters 1 128923 MINT $0.50 Includes (first) 3 vanity counters GAMERS REPL COUNTERS 1992 (Gamers) n 0.2 Out-of-Print Repl counters (only) for ITQF 2nd (1), BRS (16), Bloody 110 (1), Obj Schmidt (1) FEW (2), Omaha (56) Stalingrad Pocket (18), Guderian's Blitz 1st (42), EAW (2), BV (1). Total 140. '92 1 42543 NEW $4.00 May have some label residue on face of some counters. GAMERS REPL COUNTERS 1994 (Gamers) n 0.2 Out-of-Print Repl counters & errata for GD'40 (8), Matanikau (3), Ardennes (8), Gud Blitz 1st (120), Total 140. '94 1 42561 NEW $6.00 May have some minor label residue on some counters. GAMERS REPL COUNTERS 1995 (Gamers) n 0.2 Out-of-Print Repl counters for Blk Wed (2), Hunters (1), Perryville (38), CivWar series (47), April's Harvest (2), GD'40 (26), Tunisia (4). Total 140. '95 1 64770 NEW $9.00 Last copy. GD'40 PARTS (Gamers) n Out-of-Print 1 122218 EXCELL $4.00 Photocopy of exclusive rules & scenarios, only. Includes 4 ops sheet. GD'41 PARTS (Gamers) n Out-of-Print 1 122217 EXCELL $3.00 Photocopy of exclusive rules & scenarios, only. Includes 2 ops sheet. GUDERIAN'S BLITZKRIEG 1ST: ERRATA COUNTR (Gamers n Out-of-Print 1 errata counter from Gamers' 1992 REPL & VARIANT countersheet. No rules. 1 128898 EXCELL $1.00 MARENGO: VARIANT LEADER COUNTER (1) (Gamers) n Out-of-Print 1 variant leader counter from Gamers' 1997 REPL & VARIANT countersheet. No rules. 1 128890 EXCELL $0.50 MATANIKAU PARTS (Gamers) n Out-of-Print 1 122215 EXCELL $3.00 Photocopy of exclusive rules & scenarios, only. Includes 4 ops sheets. OBJECTIVE SCHMIDT PARTS (Gamers) n Out-of-Print 1 21108 EXCELL $12.00 First (primary) counter sheet, only. Missing 2 units, list enclosed. RAGING STORM PARTS (Gamers) n Out-of-Print 1 122216 EXCELL $3.00 Photocopy of exclusive rules & scenarios, only. Includes 1 ops sheet. RAGING STORM: ERRATA COUNTERS (43) (Gamers) n Out-of-Print 43 errata counters from the Gamers' 1998 Repl & Variant countersheet. No rules. 1 128884 MINT $1.00 RAGING STORM: ERRATA COUNTERS (9) (Gamers) n Out-of-Print 9 errata counters from the Gamers' 1999 Repl & Variant countersheet. No rules. 1 128881 EXCELL $0.50 Believed to be missing 2 artillery fire markers of the 9 counters. STALINGRAD POCKET, 1ST: VARIANT CTRS(15) (Gamers n Out-of-Print 15 variant counters providing the units for the variant published in Operations Mag #6. From Gamers' 1992 REPL & VARIANT countersheet. No rules. 1 128895 MINT $1.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GAME TIME (HERITAGE) ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- GRAND IMPERIALISM 2ND PARTS (GameTm) FB Out-of-Print 1 92291 V.GOOD $4.00 Box, only. 2" puncture tear to cover largely repaired, other edge wear. Structurally intact. SPELLMAKER PARTS (GameTm) n Out-of-Print 1 70665 EXCELL $2.00 Rules, only. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GAMERS OPERATIONS MAG URL: http://www.multimanpublishing.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- OPERATIONS MAGAZINE # 1 (Gam_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: Allied armor-Inf coordination at Normandy, 1944; Barren Victory designers preview; Civil War Brig Series design theory; Bloody Lane scenario for In Their Quiet Fields; Omaha designer's preview; line entry command system ariant for the Tactical Combat System; Q&A for Civil War & Tac Combat series; errata for In Their Quiet Fields 2nd, Thunder at the crossroads, August Fury, Bloody 110th, Obj Schmidt, Force Eagles War. '91 1 Special Ordr NEW $5.00 OPERATIONS MAGAZINE # 2 (Gam_Op) n 0.3 2-6wks Turnarnd Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: Myth of the Blitzkrieg; The Status Rule, Fact or Fiction?; Use of Breastworks; Extended Movement; Technique of the Tank Platoon as the Point in an Exploitation; Umpired Bloody 110th Game Rules; Omaha Playtest; First Peek at Operational Combat Series; Background Colors & Contour Lines; Q&A/Errata for CWS & TCS. '91 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE # 4 (Gam_Op) n 0.3 Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: 101st Airborne Air Assault Operations during Desert Storm/Desert Shield pt.2; Abstraction Due to Lack of Design Focus on Scale; Limited Foretell; Bloody Roads South Preview; Defensive Orders for Barren Victory; Barren Victory Solitaire; Artillery in the CWB System; Tactical Combat System tables; German Strategy in Bloody 110; Stalingrad Pocket Preview; Q&A & Errata for Civil War Brigade & Tactical Combat series games. '92 1 115337 MINT $2.00 2 Special Ordr NEW $6.00 OPERATIONS MAGAZINE # 5 (Gam_Op) n 0.3 Out-of-Print Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: Cons & Pros of CWB's Forest Treatement; Civil War Infantry Tactics; Bloody 110 Update; Replay of Barren Victory; Soviet Set-up Strategy for Guderian's Blitzkrieg; CWB & Tactical series Errata & Q&A. '92 1 115338 MINT $2.00 OPERATIONS MAGAZINE # 7 (Gam_Op) n 0.3 2-6wks Turnarnd Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: Assaulting with Success in the ACW, pt.1; Manuever Warfare & the Wargamer pt.3, Combined Arms; Being Out of Command in ACW Rules; Proposed 3rd Ed TCS Changes; Visit to the Kall Trail used in the Hurtgen Forest; Putting Some Blitz in your Krieg; Dynamiting Bridges in the OCS games; Tank Recovery in WWII; Playtest Game of Guderian's Blitzkrieg; German Strategy in Stalingrad Pocket; Q&A & Errata for CWB, Standard, Tactical & Operational games; Making a Game Map. '92 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE # 8 (Gam_Op) n 0.3 2-6wks Turnarnd Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: Gamers's Hobby Game Assessment for 1992; Saving Origins from Infidels; Game Industry in 1992; Solitaire plays of Force Eagles War & Sands of War; Maneuver Warfare, pt.4, Bulldozerkrieg; Optional Rules for CWB & Operational games; Strategy in Omaha; Painful Birth Process for Guderian's Blitzkrieg; CRT Results in Stocket Pocket; Revised Stalingrad Pocket Victory Conditions; Status report on Afrika; Q&A & Errata for CWB, Tactical, Standard & operational games. '93 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #12 (Gam_Op) n 0.3 Out-of-Print Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: Review of Gamers' & Game Industry Performance in '93; Origins Awards; Siezing the Iniative; Changes to the OCS as of Enemy at the Gates; Extension to Scenarios 7 & 8 in Guderian's Blitzkrieg; Soviet Strategy in Guderian's Blitzkrieg; History of the Defeat of the Italian Army in 1940-1; Errata. '94 1 115345 MINT $2.00 OPERATIONS MAGAZINE #14 (Gam_Op) n 0.3 ARTICLES ON: Organize rather than bemound the death of the hobby; Thunder at the Crossroads after action report; the Soviet counter-offensive in Guderian's Blitzkrieg; Operational notes for Enemy at the Gates; Ardennes profile & after-action report; ERRATA for all games to date. '94 1 115347 MINT $2.00 2 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #26 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #27 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #34 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #37 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #38 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #39 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #41 (Gam_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: history of the German assault on the Netherlands, 1940; German & Soviet strategy in Hube's Pocket; tactics in Frozen Hell; errata for Frozen Hell, Napoleon series, Fallschirjaeger. '01 1 Special Ordr NEW $5.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GANDY DANCER GAMES ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- INSIDER TRADING PARTS (GDG) n Out-of-Print 1 83740 NEW $2.00 Rules & unlaminated paper map, only. Rules have one spot. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GAME DESIGNERS WORKSHOP ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 2300AD RPG: DEATHWATCH PROGRAM (GDW) Bk 0.4 Out-of-Print Adventure sourcebook for the 2300AD RPG. Players are offered $ to transfer a single passenger from Corpus Cristi TX to Monteray Mexico. Simple. But then people start shooting at you. And your support is caught up in the combat. You find yourself locked in a duel that goes across Earth & into space. '90 1 122907 EXCELL $2.50 AGINCOURT 1415, BATTLE OF... PARTS (GDW) n Out-of-Print 1 71145 EXCELL $6.00 Counter set, Complete or substantially complete, inlcuding 111 (of 120) counters, including 2 handmade replacements. AIR SUPERIORITY PARTS (GDW) n Out-of-Print 1 70846 EXCELL $2.00 Game Charts booklet, only. ASSAULT, BOOTS & SADDLES PARTS (GDW) n Out-of-Print 1 124364 MINT $2.00 Primary Soviet Organization Chart (showing 92nd Regt), only. BLOODY KASSERINE PARTS (GDW) n Out-of-Print 1 6886 MINT $1.00 Countersheet only, unpunhced but badly miscut. Unit size & ID cut off on most units. CASE WHITE, 1ST PARTS (GDW) n Out-of-Print 1 73551 V.GOOD $1.00 Set of 2 CRTs/Unit ID Charts. Coffee ring stains & annotations on both. DOUBLE STAR PARTS (GDW) n Out-of-Print 1 91386 EXCELL $2.50 one revised Chart Page, only. FALL OF FRANCE PARTS (GDW) n Out-of-Print 1 73571 EXCELL $0.75 Europa Corp Marker display, only. Some lite spots. 2 73570 V.GOOD $0.50 Europa Corp Marker display, only. Coffee splattered. HARPOON, 3RD PARTS (GDW) n Out-of-Print 1 61683 EXCELL $1.00 Nato base chart & base screen only, showing Nimitz, Bases Keflavik, Leuchars, Bodo. HOUSE DIVIDED, 1ST PARTS (GDW) n Out-of-Print 1 102675 EXCELL $4.00 Photocopy of an excellent GERMAN language rules translation. Looks much like original, except in German. 2 98689 EXCELL $1.00 Turn record chart, only. Unused. 3 101016 V.GOOD $3.00 Rules set a (2pcs), discolred & soiled thru use. 4 101017 V.GOOD $3.00 Optional/Advanced Rules page, only, marked in pencil on both sides. 5 61684 V.GOOD $1.00 Time Record Chart only. 6 101015 V.GOOD $1.00 Turn Record Chart only, 1 column written on in pencil & erased. 7 101014 V.GOOD $4.00 Substantially complete counterset; missing 4 units & 1 marker, ID included. 1 counter missing 1/3 of its backside. Wear to some counters; militia cav unit badly worn. MARITA-MERKUR PARTS (GDW) n Out-of-Print 1 109408 EXCELL $1.00 16 counter Greek Navy, plus 2 aircraft counters, only. Die-cut off center so that left most values very close to edge tho no info lost. 2 109407 EXCELL $1.00 9 counter Yugoslav Navy, only. Own a complete navy! NARVIK 2ND PARTS (GDW) n Out-of-Print 1 108887 EXCELL $4.00 Substantially complete counterset for play of the Narvik game (but missing all units used for Europa-scale play). Missing 12 (of 14) German control markers, all (128) Swedish units, All Norwegian air (2), naval (29) & Europa-scale land units (75); includes Norwegian units from first 6 blocks of Countersheet 11A only (less air units). Missing 1 JU52. Otherws EX. 2 108888 EXCELL $4.00 Photocopy of Collectors Series Draft 3rd ed rules set. Rules only, no charts. Photocopy of rules as published in Europa magazine. 3 108886 EXCELL $10.00 Rules, charts & errata set, only. Rules dated 2/80, charts 3/80. NARVIK 2ND [COLLAGE] PARTS (GDW) FB Out-of-Print 1 108885 EXCELL $9.00 Box, only. Collage cover. THEIR FINEST HOUR, 1ST PARTS (GDW) n Out-of-Print 1 73560 EXCELL $1.00 German Air Order of Battle (Europa scale). 1pg. 2 73567 EXCELL $1.00 Combat results table, only. 3 107203 MINT $12.00 Original 2-map set, only. This was the mis-cut maps w/o the 2 extra rows on the European side which included German bases & transit distances. Maps best used to enhance Narvik. THEIR FINEST HOUR, 2ND PARTS (GDW) n Out-of-Print 1 73562 V.GOOD $1.00 Sea Zone Display, only. Coffee splattered. 2 73565 V.GOOD $2.00 British & German Order of Battles (p.27-32). One tear to a page margin, many inked annotations on German page. TWILIGHT 2000 PARTS (GDW) n Out-of-Print 1 122950 EXCELL $1.00 Price List, only. 2 122949 EXCELL $1.00 Intelligence Estimate 142, only. 3 122948 MINT $6.00 North Germany Campaign map, only. 4 122947 V.GOOD $4.00 Poland Campaign Map, only. 3" long, narrow coffee stain on map. 5 122951 V.GOOD $4.00 Equipment List booklet, only. Some light discoloration on cover. TWILIGHT 2000 RPG RULES 1ST (GDW) n 1.0 Out-of-Print 1 122946 GOOD $7.50 No box or dice (missing 4d6, 1d10). Well worn, soiled & stained thru use. Otherws complete & servicable. WESTERN DESERT PARTS (GDW) n Out-of-Print 1 73555 EXCELL $1.00 Combat Results Table, Terrain Effects Chart. 2 73557 EXCELL $1.00 Unit ID Table, some stains. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GALE FORCE NINE LLC ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- DUNE 2ND: IXIANS & TLEILAXA HOUSES KIT (GF9) FB 0.8 New kit adding 2 more houses to the base game: the Tleilau, a sophisticated race of xenophobes that aim to dominate the world, and the Ixian a race of superb manufacturers of technologies only they know how to use. These two races are mortal enemies. Does NOT increase the number of players '20 1 Special Ordr NEW $18.00 DUNE 3RD: RISE OF IX KIT (GF9) FB Kit focused on the rise of the house of Ix. '22 1 Special Ordr NEW $33.00 DUNE BETRAYAL (GF9) FB Stand-alone, 4-8 player, fast-playing game set in the 2021 movie universe. Players are secret agents within the various Dune factions, each trying to learn the identities of opposing agents while protection your own nobles, forming alliances and gaining knowledge and thus power. '21 1 Special Ordr NEW $22.00 DUNE, CONQUEST DIPLOMACY & BETRAYAL 2ND (GF9) FB* 3.4 Update of this unique, classic, 2-6 player game set in the world of Frank Herbert's novels about war on a distant planet. The most valuable resource in the universe is melange, a spice found only on the planet Dune that enables hyperspace travel. Interesting game with great multiplayer interaction. '19 1 Special Ordr NEW $45.00 * DUNE, CONQUEST DIPLOMACY & BETRAYAL 3RD (GF9) FB* 3.0 Temp OoP/OoS Further update of this unique, classic, 2-4 player game set in the world of Frank Herbert's novels about war on a distant planet. Has a new board & an updated look all around that reflect the recent film, plus streamline rules plus a new deck of cards allowing players to purchase advantages in the game. Also includes a new 2-player version. The most valuable resource in the universe is melange, a spice found only on the planet Dune that enables hyperspace travel. Interesting game with great multiplayer interaction. Peter Olotka, Jack Kitteredge, Bill Eberle, Greg Olotka & Jack Reda'21 1 Special Ordr NEW $45.00 * == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GATE KEEPER GAMES ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- HALFSIES DWARF DICE SET (7), BEARD BROWN (GKG) SC 0.2 Out-of-Print Set of 7 dice for RPG game in Beard Brown & Mountain Stone coloration, packaged in a rook tower case. 1 140754 NEW $3.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GMT GAMES URL: http://www.gmtgames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 1846, THE RACE FOR THE MIDWEST 2ND (GMT) DC* 5.2 1-3wks Turnarnd 2021 update. 3-5 player railroading game in the 1830 (18xx) game system. Railroad boom in the midwest has gone bust, and 5 larger railroads based in the east take advantage of the vacuum. Players try to piece together a dominant railroad from the remnants of the busted railroads. This game has unique features including an opening draft, variable setup and relatively shorter game length. This game system focuses on stock market manipulation as equally or more important than actually operating the railroads owned. Includes 6 countersheets of tiles, 109 cards & stock certificates, mounted map. Tom Lehmann'21 1 Special Ordr NEW $52.50 * 1848, AUSTRALIA (GMT) DC* 5.0 1-3wks Turnarnd Semi-historical, 3-6 player game of developing & operating railroads in Australia, and even more about manipulating the stock market to make a bundle even while your RRs whither. Uses the 18xx game system. 6 private & 8 public RRs, plus the Bank of England as a source of loans. Player with the most shares of a company controls its actions. Player with the most loot at the end wins. Helmut Ohley'21 1 Special Ordr NEW $52.50 * 1862, RAILWAY MANIA IN EASTERN COUNTIES (GMT) DC* 6.2 1-3wks Turnarnd 18xx series game set in 1862 eastern England. Allows up to 8 players as well as solitaire play, and can be completed in a long evening. Company selection varies, and there are 2 ways to secure financing. Includes solitaire rules. Mounted map of East Anglia, 34 train cards, 10 other cards, 160 certificates, 12 countersheets of track tiles & tokens, paper money. '20 1 Special Ordr NEW $55.00 * 1863 PARTS (GMT) n Out-of-Print 1 70722 MINT $3.00 Countersheet #1 (200 counters for Brandy Station / Frederick II), missing 3 markers & 1 confed leader (ID included). Otherwise Mint. 1914, OFFENSIVE A OUTRANCE: COUNTERS KIT (GMT) n 0.3 1-3wks Turnarnd 140 counter countersheet that serves to provide errata counters as well as counters for the 2018 living rules sets for Offensive Outrance & Serbien Muss Sterbien. Includes an explanatory sheet. Mike Reisch'21 1 Special Ordr NEW $6.00 1918/1919, STORM IN THE WEST 2ND (GMT) BC 1.5 1-3wks Turnarnd Update of 1918, Storm in the West previously published in Command Magazine, and its 1919 variant. Strategic-level game of the of 1918 on the Western Front during World War I, with a second scenario depicting what the war would have looked like had it continued into 1919. High solitaire suitability. 2-side map, 1.5 countersheets, 2weeks/turn, 8mi/hex, div/corp level. Ted Racier'20 1 Special Ordr NEW $35.00 1989, DAWN OF FREEDOM 2ND (GMT) BC* 4.0 1-3wks Turnarnd 2-player game simulating the political, social & economic aspects of the period about 1989 when democratic change brought about the collapse of the Soviet Union. One player represents the USSR, and attempts to prop up the Warsaw Pact governments with things other than tanks in the streets as social pressures force change. The other player represents the western nations, the so called forces of democracy, who seek to create discontent & change which hurts the Soviet cause. 2 countersheets, 162 cards, 1 map, 2-8wks/turn. 2nd edition simply integrates errata into the rules. Ted Torgerson, Jason Matthews'20 1 Special Ordr NEW $44.00 * ABSOLUTE WAR! RUSSIAN FRONT PARTS (GMT) BC Out-of-Print 1 148579 < NEW $6.00 Box, only. Sml ding to one box btm corner. ALL BRIDGES BURNING, FINLAND 1917-18 (GMT) DC* 3.5 1-3wks Turnarnd Card-based game of the civil war in Finland, 1917-18, as it gains independence from Russia while not having a clear political future and with the intervention of multiple other European nations. 10th game in the COIN (counterinsurgency) game system with three factions, presenting a new twist to the system. The Reds seek to successfully revolt and to control the major cities, while the whites (loyalists) seek to restore control, and the moderates fight for survival of parlimentary democracy. Can be played solitaire (with solitaire rules) or with 2 or 3 players. Mounted map, 64 cards, 88 wooden playinng pieces, 2-6mo/turn, area move. VPJ Arponen'20 1 Stock NEW $50.00 * ALMORAVID, RECONQUISTA & RIPOSTE 1085-86 (GMT) DC* 5.2 The western jewel of Islam in Iberia had fractured by 1085, and the christian king Alfonso VI mustered a large army to recapture the lands from the Muslims. But the defenders sought help from north Africa, and the reconquest was anything but easy. Uses the Levy & Campaign game system from Nevsky. Shows lords' ability to muster forces, and their ability to command armies. Politics, the need for tribute will, Moor fortifications, African troops & bloodthirsty crusaders all will guide strategy. Mounted map, 177 wooden pieces, 112 cards, 3 countersheets. Volko Ruhnke'22 1 151026 NEW $63.00 * ALMORAVID, RECONQUISTA & RIPOSTE PARTS (GMT) DC Out-of-Print 1 149717 NEW $5.00 Box only. Minor ding to one box cover corner, otherws new. 2 149719 NEW $5.00 Box only. Minor ding to one box cover corner, otherws new. 3 149718 NEW $5.00 Box only. Minor ding to one box cover corner, otherws new. ANCIENT CIVILIZATIONS OF THE INNER SEA (GMT) DC* 4.8 1-3wks Turnarnd Abstract game of civilization development in the areas surrounding the Mediterranean. Can be played by up to six players, including solitaire, with each play possibly playing up to 3 civs. Tone of a game may be one of cooperation or of conflict & war. Natural disasters play a role, as does barbarian invasions. 2 mapboards, 412 wooden tiles, 110 cards. Excellent solitaire suitability with solitaire rules. Christopher Bruegge, Mark McLaughlin'19 1 Special Ordr NEW $50.00 * ANCIENT CIVILIZATIONS OF THE MIDDLE EAST (GMT) DC 1-3wks Turnarnd Abstract, stand-alone game of civilization development in the Middle East, using the system developed with prior Ancient Civs of the Inner Sea, but adding new features. Plays with up to 6 players, and has high solitaire suitability. Game can be played with varying strategies, from cooperative city building & trade, to one of combat. Game length can be varied as well. Mounted board, 416 wooden disks, 8 diety blocks, 110 cards. Christopher Bruegge, Mark McLaughlin'23 1 Special Ordr NEW $59.00 APOCALYPSE ROAD (GMT) DC* 6.0 1-3wks Turnarnd Game of Mad Max Car Wars-style demolition derbies among heavily armed & armored vehicles. Uses the Thunder Alley/Grand Prix game system. Carla & Jeff Horger'20 1 Special Ordr NEW $49.00 * ATLANTIC CHASE, KRIEGSMARINE V HMFLT 2ND (GMT) DC* 6.0 1-3wks Turnarnd 2023 reprint. Game of the surface naval campaigns in the Atlantic between British & German fleets, 1939-42. Uses a unique system in which a there are no turns as such; a player continues moving until loosing iniative. Can be played solitaire. Jeremy White'23 1 Stock NEW $59.50 * BARBAROSSA TO BERLIN 1ST PARTS (GMT) n Out-of-Print 1 68643 EXCELL $4.00 Rules photocopy, only. 2 68642 MINT $1.00 Tables & charts card, only. BARBAROSSA, ARMY GROUP CENTER 1941 2ND (GMT) DC* 4.3 1-3wks Turnarnd 2022 update of this large, complex 5-map, 1400 counter game of the German Army Group Center's push into the the central Ukraine (from Brest Litovsk in the south, Smolensk to the NE). Third in GMT's East Front Series (after Typhoon & AGS) using an excellent, detailed system by a yeoman designer. Division level, with lots of specialized units including NKVD, air, siege artillery, coastal def artillery. Excel graphics thruout. 8 scenarios including a simpler, intro one. Rules have been completely rewritten, and OoB updated. RECOMMENDED for E.Front fiends. 2days/turn, 5mi/hex, Regt/Div level. Vance von Borries'22 1 Stock NEW $62.00 * BATTLE LINE CARD GAME 11TH (GMT) SB 0.5 Avail Uncrtn 2021 reprint of this simple, fast playing, 2 player card game of ancient tactical combat during the time of Alexander the Great. Play is directed toward capture of opponents leader (flag) cards. Revised & enlarged from German Schotten-Totten game. R.Knizia'21 1 Special Ordr NEW $16.00 BATTLE LINE MEDIEVAL (GMT) SB 0.5 1-3wks Turnarnd Variation on the longstanding & highly popular Battle Line card game, here set in the Medieval world. Two opponents face off across a battle line, winning by taking control of 5 of 9 battlefields or 3 adjacent battlefields. 81 cards. Reiner Knizia'20 1 Special Ordr NEW $16.00 CAESAR, GREAT BATTLES OF JULIUS... 2ND (GMT) DC* 4.8 2022 deluxe update of 2 previously published games: Caesar the Civil Wars, and Caesar, Conquest of Gaul, plus all the 8 scenarios published as kits. Has a unified rulebook for all land battles (and another for the one naval battle included). Scenarios provided for 20 battles that trace the evolution of the Roman military system from Jugurtha 106BC to Wales 51AD. Battles range from 1/2 to 1-1/2 map sized and include sieges, an amphibious invasion & a naval battle. Maps updated to current graphic standards & a unified look. 2100 counters, 7 double-sided maps. All scenarios can be played with more complex original rules or the Simple GBOH rules. Mark Herman, Richard Berg'22 1 151029 NEW $69.00 * CATACLYSM: MOUNTED MAP W/ BOX (GMT) DC 2.6 Mounted map, plus a 3" doublecase box (to replace the original 2" bookcase box), for the base Cataclysm game. No other components included. '19 1 148474 NEW $27.50 CATAPHRACT, JUSTINIAN RECONQUEST ROME 2D (GMT) BC* 2.9 1-3wks Turnarnd Reprint of this 8th volume in the Great Battles of History. Covers the reconquest of Rome during the Justinian era of 528-558ad. Includes 6 battles (including 1 naval battle) plus a campaign game. Incorporates the 2 scenarios previously published in the Attila kit. R.Berg, M.Herman'19 1 Special Ordr NEW $49.00 * CDG SOLO SYSTEM KIT #2 (GMT) zl 1-3wks Turnarnd (2nd kit for the Card Driven Games published by GMT. '23) 1 Stock NEW -n/a- CDG SOLO SYSTEM KIT 2ND (GMT) zl 0.5 1-3wks Turnarnd Kit that provides solitaire rules systems & play aids for seven of GMT's previously published card driven board games including Paths of Glory, For the People, Washington's War, Caesar, C&C Ancients, Samurai Battles. Serves the goals of adding the narrative flow of the war, increasing the fog of war, and reducing the overhead of the game system. Provides 2 card displays, a custom die, 4 markers, a rules summary & a play sheet for each covered game. Stuka Joe, Ken Kuhn'22 1 Stock NEW $15.00 CHARIOTEER, RACE FOR GLORY IN ROME (GMT) DC* 4.3 Simpler, fast playing strategic game of chariot racing at Circus Maximus. Movement is based on achieving a set of cards, but those same cards offer special abilities or events if used for other purpuses. Players can attack others, or simply race, and the emperor can always intervene. A player's skills increase over multiple races, or with the emperor's pleasure. 2 mounted maps, 6 wooden chariots, 171 cards, various markers & tokens. Simpler game suitable to family play. Matt Calkins'22 1 150920 NEW $58.00 * CHURCHILL 3RD (GMT) DC* 4.2 1-3wks Turnarnd 2022 reprint. 3 player game the rivalry between the 3 major Allies in World War II to both conclude the war & shape the post-war world: Britain, US & USSR. Players must cooperate to defeat Germany, yet compete to further their individual agendas. Represents the 10 conferences among the Big 3 from 1943-45. Each of the 10 conferences is essentially a "turn," with issues being nominated for disccusion at each conference (such as directed offensive, production priorities, strategic warfare, etc). Cards influence how the conference proceeds & is resolved. Includes both 2-player & solitaire rules. 2 shorter scenarios included. M.Herman'22 1 Special Ordr NEW $66.00 * CLASH OF GIANTS, AMERICAN CIVIL WAR (GMT) BC 1.6 1-3wks Turnarnd Package of 2 games using a similiar system, covering the key battles of Second Bull Run (Aug 1862) and Gettysburg (July 1863) during the American Civil War. Uses game system developed in 2 earlier Clash of Giants games (both on WWI). Uses a chit activation system to select the Union corps or Confederate divisions that may move proving the uncertainty of command. Both battles were meeting engagements with units slowly arriving over time; system allows units to arrive late or along a different road. T.Raicer'17 1 Special Ordr NEW $38.00 CLASH OF MONARCHS, SEVEN YEARS WAR PARTS (GMT) n Out-of-Print 1 120048 V.GOOD $3.00 One-sided photocopy of rules, only, made onto recycled paper that has irrelavant material on backside of each page. P3 has an email superimposed on rules, making page somewhat difficult to read. P26 (with second half of designers notes not included). Otherws clean & EX. CLASH OF SOVEREIGNS, WAR AUSTRIAN SUCCES (GMT) BC* 2.9 1-3wks Turnarnd Game of the War of Austrian Succession, 1740-48 which begins with Prussia attempting to sieze Silesia in a surprise invasion, but instead begins a global war. The death of Charles VI and the appointment of Maria Theresa to the throne emboldens France, Prussia & Spain to target chunks of the Holy Roman Empire. 2-4 player, card-driven game with a free-wheeling & fast playing feel; streamlined from earlier Clash of Monarchs system. Campaign game covers entire war, with 3 scenarios covering 2-3 year periods of the war. Very different natures of the national armies & goals makes for some difficult choices & odd bedfellows. High replay value. 160 cards, 470 counters. Bob Kalinowski'23 1 Stock NEW $45.00 * COLONIAL TWILIGHT PARTS (GMT) DC Out-of-Print 1 145989 V.GOOD $5.00 Box only. Solid ding to one box cover corner & slight deformation along a separate edge. Otherws clean. COLONIAL TWILIGHT, FRENCH-ALGERIAN WAR (GMT) DC* 3.8 1-3wks Turnarnd 7th game in GMT's COIN (counterinsurgency) game series. Covers the exceptionally bitter battle for Algeria, 1954-62, as France resists to the bitter end the collapse of its colonial empire. Area move, with 71 cards, 110 blocks, countersheet. Designed for both solitaire & 2-player play, and also to be a good intro to the COIN game system. Includes corrected replacement cards. Brian Train'17 1 Stock NEW $53.00 * COMBAT COMMANDER: FALL OF WEST KIT 2ND (GMT) Fo 0.7 1-3wks Turnarnd Battle Pack #5. Reprint of this kit for the Combat Commander series adding 12 scenarios played on 10 battle maps depicting actions in the Spring of 1940 in France. Special AFV rules reflect the still-developing nature of doctrines among armored forces meeting infantry forces. Reqs CC Europe & Mediterranean to play. '20 1 Special Ordr NEW $21.00 COMBAT COMMANDER: MEDITERRANEAN 2D PARTS (GMT) DC Out-of-Print 1 118990 V.GOOD $4.00 Box, only. 1 box btm corner mashed (seriously dinged), with main damage extending 1/2" in each direction from corner. Box otherws new. COMBAT COMMANDER: NEW GUINEA KIT 2ND (GMT) Fo 0.5 1-3wks Turnarnd Battle Pack #4. Reprint of this kit adding 14 scenarios set in New Guinea, 1942-4, plus 6 battle maps depicting jungle terrain. '20 1 Stock NEW $18.00 COMBAT COMMANDER: NORMANDY KIT 2ND (GMT) Fo 1.0 Battle Pack #3. Reprint of this kit for the Combat Commander system & covering tactical combat in Normandy, 1944. Includes 176 counters, 8 maps, 17 scenarios including Pegasus Bridge, Pointe du Hoc, and other key battles from the Normandy landings. '20 1 150965 NEW $22.00 COMBAT COMMANDER: PARATROOPERS KIT 3RD (GMT) Fo 0.5 Out-of-Print Battle pack #1. 2nd Reprint of this kit providing 2 double-sided maps & six scenarios, plus addtl rules, adding paratroopers to the CC game system. '20 1 150252 NEW $10.00 COMBAT COMMANDER: SEA LION KIT 2ND (GMT) Fo 0.6 1-3wks Turnarnd Battle Pack #6. Reprint of this kit for the CC game ssystem adding units that may have been at the center of the battles had the Germans executed their planned invasion of England in 1940. '20 1 Special Ordr NEW $19.00 COMBAT COMMANDER: TOURNAMENT BATTLE PACK (GMT) Fo 0.5 1-3wks Turnarnd Kit for the Combat Commander series providing 12 scenarios well suited to tournament play (most previously published), plus 2 new maps & tournament guidelines. B.Collars'15 1 Special Ordr NEW $14.00 COMMANDS & COLORS, ANCIENTS 5TH PARTS (GMT) GB 1 107387 NEW $6.00 Box only. Sml ding to one box btm corner creating a creased deformity in box end panel & a 3/4" seam split on box btm. Otherws entirely clean. COMMANDS & COLORS, ANCIENTS 7TH (GMT) DC* 4.6 2021 reprint of base game with mounted boards, its 5 addtl scenarios, slightly changed dice stickers, some clarifications (but no rules changes) & a couple of mistaken rules changes (fixed online). Block-system game covering 15 battles between the Romans & Carthaginians at a tactical or grand tactical scale. Command card system drives movement & offers fog of war. Includes 345 wood blocks, 60 cards. Includes battles of Akragas 406BC, Crimssos River 341BC, Bagradas, Ticinus River 218BC, Lake Trasimenus 217BC, Cannae 216BC, Dertosa 215BC, Castulo 211BC, Baecula 208BC, Ilipa 206BC, Zama 202BC, Trebbia, Dertosa, & others. R.Borg'21 1 150534 NEW $42.00 * COMMANDS & COLORS, MEDIEVAL PARTS (GMT) DC 1 137953 V.GOOD $5.00 Box only. One corner dinged but structurally intact. Otherws new. COMMANDS & COLORS, NAPOLEONICS: EPIC KIT (GMT) DC* 6.0 1-3wks Turnarnd 6th expansion kit for the C&C Napoleonics series. Focuses on allowing play of larger battles involving many more units. Consists of 2 game systems: the Epic Battles and the La Grande Battle system. Includes 20 scenarios of Napoleonic Battles, 3 sheets of terrain tiles, 2-piece Epic map (mounted) & 2-piece La Grand Battle map (unmounted), 150 wooden playing pieces. Reqs C&C Napoleonics base game, Spanish, Russian, Austrian, Prussian & Generals kits to play all scenarios. R.Borg'17 1 Special Ordr NEW $52.00 * CONQUEST & CONSEQUENCE (GMT) DC* 5.3 Companion game to (and mateagble with) Triumph & Tragedy, covering the Pacific Theather from 1936-45 at a strategic level. Designed for 3 players giving it a unique dynamic. Begins with the militaristic government in power in Japan tho resource poor yet newly in control of Manchuria. Easier to learn, with cards included in play. Mounted map, 228 blocks, 2 countersheets, 110 cards. Craig Besinque'22 1 151034 NEW $69.00 * CONQUEST OF GAUL PARTS (GMT) n Out-of-Print 1 59604 MINT $4.00 Rules & Bay Biscay booklet photocopies only. CONQUEST OF GAUL: BTLS WARRIOR QUEEN KIT (GMT) zl 0.5 1-3wks Turnarnd Kit providing 3 battle scenarios for Conquest of Gaul game: Camulodunum, Mona Insuli and Bannaventa, all from 60AD. Her husband murdered by the Romans, the queen of the Iceni tribe, Boudicca, rallies Britain to general revolt against the Romans. After destroying one legion, Roman training & discipline defeat the Brits. Includes a double-sided map covering the 3 battles & 120 counters. Requires Conquest of Gaul rules set to play. Brendan Clark, Stephen Welch'18 1 Special Ordr NEW $14.00 CONQUEST OF GAUL: CARATACUS KIT PARTS (GMT) n Out-of-Print 1 115368 NEW $3.00 Countersheet, only. COUNTER SHEET, BLANK 1" WHITE (36) (GMT) n 0.1 1-3wks Turnarnd Blank, unprinted countersheet of 36 all-white 1" square counters. 1 Special Ordr NEW $2.50 COUNTER SHEET, BLANK 1/2" COLORED (140) (GMT) n 0.2 1-3wks Turnarnd 140 blank counters, 1/2" without any printing. In 5 colors, sky blue (20), gray (20), green (20), tan (20), white (60). '01 1 Special Ordr NEW $2.50 COUNTER SHEET, BLANK 1/2" WHITE (140) (GMT) n 0.2 1-3wks Turnarnd 140 blank white counters, 1/2" (w/o any printing). 1 Special Ordr NEW $2.50 COUNTER SHEET, BLANK 1/2" WHITE (280) (GMT) n 0.3 Full sheet (280) of 1/2" counters, all white with no printing. 1 150867 NEW $4.25 COUNTER SHEET, BLANK 9/16" WHITE (114) (GMT) n 0.2 1-3wks Turnarnd 114 blank counters, all white, 9/16". No printing at all. '13 1 Special Ordr NEW $2.50 COUNTER SHEETS, BLANK 1/2" WHT (140) 5PK (GMT) n 0.4 1-3wks Turnarnd 5 pack of GMT's all-white/no printing half-sized countersheets with 140 1/2" counters each. Glossy surface. 1 Special Ordr NEW $10.00 COUNTER SHEETS, BLANK 1/2" WHT (280) 5PK (GMT) n 0.6 Multi-pack containing FIVE full sheet 1/2" countersheets, each with 280 counters, all white with no printing. Total of 1400 counters. Sold as a bundle to reduce shipping costs. 1 151036 NEW $21.00 COUNTER SHEETS, BLANK 9/16"WHT (114) 5PK (GMT) n 0.3 Multi-pack containing FIVE copies of 9/16" countersheets, each with 114 blank counters, all white, for a total of 570 counters. No printing at all. '13 1 151038 NEW $12.50 CRISIS KOREA, 1995 PARTS (GMT) n Out-of-Print 1 71996 EXCELL $5.00 Advanced rule booklet only, originally miscollated & missing 4 pages; photocopies of missing pages included. CRISIS, SINAI 1973 PARTS (GMT) n Out-of-Print 1 22584 MINT $1.00 Israeli Reinf & Repl Schedule, only. 2 24534 MINT $1.00 Reinforcement & Replacement Schedule Chart, only. CUBA LIBRE, CASTRO'S INSURGENCY 4TH (GMT) DC* 3.3 2022 reprint. Game using the COIN (Counter Insurgency) game system covering the model of the late-20th century guerilla revolution, Castro's overthrow of the corrupt Batista regime in Cuba. Beginning with just 12 dedicated men, Castro build's political base & allies with rival guerilla factions to throw the bastard out. Playable solitair or with up to 4 players. Uses a deck of 48 cards to influence play. 52 cards, 106 wood pieces. V.Ruhnke, J.Grossman'22 1 150393 NEW $50.00 * DEATH VALLEY, BATTLES FOR THE SHENANDOAH (GMT) DC* 4.4 Seventh game in the Great Battles of the American Civil War (GBACW) series. Covers the 8 battles in the Shenandoah Valley during the American Civil War. Includes scenarios for Kernstown (3/62), Winchester (5/62), Cross Keys (6/62), New Market (5/64), 2nd Kernstown (7/64), 3rd Winchester, Fisher's Hill (both 9/64) and Cedar Creek (10/64). Scenarios include 1/2 - 2 map settings. Regt level, 1960 counters, 5 double-sided maps, 1hr/turn, 145yd/hex, 50men or 1 cannon per strength point. Richord Berg'19 1 150541 NEW $57.00 * DEATH VALLEY: BTLS FOR SHENANDOAH KIT (GMT) zl 1.0 1-3wks Turnarnd Kit for the base game which adds 4 battles to the base game: McDowell (May 1862), the first battle of the Shenandoah as Jackson's reconstituted army attempts to defeat two Union forces in detail); Second Winchester (June 1863, in which Jackson attempts to clear the lower valley to support supply lines for the Confederate invasion of the north later that month); Piedmont (June 1864, during which a larger Union force under Hunter aggressively moves up the valley defended by a much smaller, scratch force); and Cool Spring (July 1864, as Early's corp fresh an abortive drive on Washington, turns to attack pursuing Union forces). Includes 560 counters, 4 maps. '22 1 Stock NEW $24.00 DISTANT PLAIN 2ND PARTS (GMT) DC Out-of-Print 1 115929 V.GOOD $5.00 Box, only. Box cover corner suffered a sizeable ding, causing 1/2" of ripples on all 3 surfaces nearby. Otherws new. DOMINANT SPECIES 6TH (GMT) DC* 5.1 1-3wks Turnarnd 5th reprint of this 2-6 player game of survival of the fitest species, 90,000BC, as another ice age approaches. Each player represents a major animal group (eg mammal, reptile, bird etc) and seek to become dominant on as many terrain tiles as possible, receiving victory points for each. 3rd ed has new graphics on cards, map, terrain tiles & counters. C.Jensen'21 1 Special Ordr NEW $60.00 * DOMINANT SPECIES: MARINE SPECIES KIT 2ND (GMT) DC* 4.0 2023 reprint. Large kit adding ocean creatures to this game of survival of the fittest. Presents 4 aquatic classes of animals - dinosaur, fish, cephalopod & crustacean, and each must seek dominance in a changing environment on earth after an ice age 60 million years ago. Modest complexity. 54 cards, 7 sheets of tiles, 178 wooden cubes. Chad Jensen'23 1 150772 NEW $55.00 * DOWN IN FLAMES, WILD BLUE YONDER [2ND] (GMT) DC* 5.5 1-3wks Turnarnd Card game of World War II air combat, 1940-44. Represents a 2nd edition Down in Flames sans the title due to licensing issues. Fast playing & easy to learn. Artwork is very nice with aircraft depicted on one card deck and the game being driven by another, action deck. Covers air combat thru all of World War II between all major combatants. Variety of action deck has increased, new plane types introducted, and campaigns greatly expanded. Now includes 118 unique aircraft from Britain, Germany, USSR, Italy, US, Hungary & Romania. Also includes 182 named aces. Includes a solitaire campaign of defending Britain against V-1 attacks in 1944. 520 cards, 264 counters, individ aircraft scale. Verssen, Dan, Chris Janiec'17 1 Special Ordr NEW $62.00 * DOWN IN FLAMES, WILD BLUE YONDER2D PARTS (GMT) DC Out-of-Print 1 139719 V.GOOD $6.00 Box assembly only, including plastic tray insert. A sizeable ding to one box corner. Otherws new. DOWN IN FLAMES, ZERO! PARTS (GMT) n Going OoP Replacement card decks, only. 1 Special Ordr NEW $13.00 DOWN IN FLAMES: CORSAIRS & HELLCT PARTS (GMT) n 1-3wks Turnarnd Replacement deck of cards, only. 1 Special Ordr NEW $13.00 DOWN IN FLAMES: SQUADRON PACK 1, FIGHTRS (GMT) Fo 0.5 1-3wks Turnarnd Collection of 64 fighter aircraft cards for the Down in Flames series, many of them entirely new, some reprinted with revised ratings. All use the upgraded graphic style used in Corsairs & Hellcats. With additional rules. '05 1 Special Ordr NEW $8.00 DOWN IN FLAMES: SQUADRON PACK 2, BOMBERS (GMT) Fo 0.5 1-3wks Turnarnd Collection of 64 bomber aircraft & formation cards for the Down in Flames series, many of them entirely new, a few reprinted with revised ratings. All use the upgraded graphic style used in Corsairs & Hellcats. With additional rules plus rules from Corsairs & Hellcats needed. Req Rise of Luftwaffe, Eight AIr Force or Zero. '07 1 Special Ordr NEW $8.00 EMPIRE OF THE SUN 4TH (GMT) DC* 4.6 1-3wks Turnarnd 2022 reprint of this strategic level, card driven game of the Pacific thruout WW2. Unit scale is army land units, air flotillas, & individual capital ships. Includes the Burma-China theater, and all of that on one very nicely done map. 368 counters, 165 cards. Includes a mounted map, v2 of the solitaire system rules allowing you to play either side, and also includes the South Pacific scenario from C3i #30 with a small 11x17 unmounted map. 170 cards, 1.5 countersheets, 150mi/hex, Brig/div/corp/army level, 4mo/turn. Includes yearly ('42, '43 & '44) scenarios, plus South Pacific mini-scenarios & campaign. Mark Herman'22 1 Stock NEW $56.00 * EMPIRE OF THE SUN 4TH PARTS (GMT) DC 1 150432 < NEW $3.00 Box assembly w/ insert only. One box corner cover has a moest ding, otherws new. FALLING SKY: ARIOVISTUS KIT (GMT) zl 1.5 Expansion kit for Falling Sky focused on the Germanic threat to Roman dominance of Gaul posed by Ariovistus & his Germanic horde, 58BC (prior to the events of the base game). Allows 1-4 players to game Caesar's first entry into Gaul. Adds more agressive, non-player forces and sturdy player maps. Also adds a campaign that covers the entire time Caesar was in Gaul. Includes 25 wooden pieces, 52 new cards, upgraded non-player rules. Also includes rules updates. '18 1 148937 NEW $21.00 FIELDS OF FIRE 2, 5TH MARINES WW2-VIETNM (GMT) BC* 4.3 1-3wks Turnarnd Solitaire game following the US 5th Marine divisions exploits in World War II, the Korean War and in Vietnam. Designed as a solitaire game but has a 2-player option. Terrain is generated randomly via cards. Game puts the player in the position of company commander conducting a mission against a largely unknown enemy. Popular game, now with greatly revised (cleaned up) series rules. Includes terrain decks for Normandy, Korea, Vietnam; 55 card Action deck, 5 countersheets; 10-100m2 per terrain tile, squad/team level, 15-20mi/turn. Ben Hull'19 1 Special Ordr NEW $59.00 * FIELDS OF FIRE: BULGE KIT (GMT) zl 0.9 Kit adding details of the Battle of the Bulge to the base game. US 9th Reg of 2nd Inf Div faced nearly a month of intense combat; this kit models that. Requires any edition of the original Fields of Fire game. 55 cards, 176 counters. Ben Hull'22 1 150634 NEW $17.00 FIGHTING FORMATNS: BATTLE OF KHARKOV KIT (GMT) BC 1.9 1-3wks Turnarnd Expansion kit covering the German Grossdeutschland Division's actions as a mobile fire brigade during the difficult days in 1943-4. They have upgraded equipment including Tiger Is, but the Soviets also have upgraded equipment. Includes 5 double-side maps, 10 scenarios, Bryan VanNortwick'18 1 Special Ordr NEW $32.00 FIRE IN THE LAKE 3RD (GMT) DC* 4.8 1-3wks Turnarnd 2022 reprint. Game of the insurgency & counterinsurgency campaigns in America's Vietnamese War using the COIN (Counter Insurgengy) game system. 1-4 player game of this pivotal war, with emphasis on the elements behind the war for the hearts & minds of the southern Vietnamese, and the factionalism not often recognized in the US. Fourth game in the COIN games series. Includes 1 countersheet, 248 wooden blocks, mounted map, 130 cards. HIGHLY RECOMMENDED for those interested in this war. M.Herman, V.Ruhnke'22 1 Stock NEW $62.50 * FIRE IN THE LAKE: FALL OF SAIGON KIT (GMT) BC 2.5 Boxed kit for the base game. Covers the period between 1973 and the final collapse of southern Vietnam in 1975. Includes the Paris Peace Talks, US Antiwar Movement, NVA War Weariness, and new armor units. Adds 3 scenarios allowing solitaire to 4-players to extend the war thru the final 3 years (beginning as early as the Tet Offensive in 1968). Includes 104 cards, 21 wooden pieces, 1 countersheet. Mark Herman, Volka Ruhnke'22 1 150676 NEW $30.00 FIRE IN THE LAKE: TRU'NG BOT KIT (GMT) zl 0.5 1-3wks Turnarnd Kit for the base game that entirely replaces the rules, cards, player aids & charts for non-player forces. Includes a small rules set, a larger reference booklet and a deck of cards. '21 1 Stock NEW $18.00 FLASHPOINT SOUTH CHINA SEA (GMT) BC 2.4 Strategic level game of the complex geopolitical conflict between China & other nations led by the US in the South China Sea. Features a card-driven system with cards featuring events taken from recent headlines. Each side seeks to secure territorial claims and improve their political standing. Game does not cover overt military conflict, but focuses on the nuanced application of political, economic & military reources. The US side must assure freedom of navigation while the Chinese can develop atolls to assert control, while both sides must manage the tension level and seek support of the other nations in the area. 1 mounted map, 35 wood cubes, 63 cards. Includes full solitaire rules. Harold Buchanan'22 1 150261 NEW $31.00 FLYING COLORS DELUXE [3RD] (GMT) DC* 4.3 Deluxe 3rd ed Update. Integrates the Ship of the Line kit, previously sold separately, several additional scenarios, as well as a bigger box, and Trafalgar & battles of the 7 Years War previously published in C3i, with more counters so that each unique vessel is represented by its own counter. Simpler, fast playing game of ship-ship combat during the Age of Sail, and focusing on the fleet's overall performance. Includes hundreds of individually named ships, 840 counters,3 maps. Covers battles of Cape St. Vincent, The Nile, Copenhagen, Trafalgar, Virgina Capes & First of June. 5-10min/turn, 100m/hex. Mike Nagel'20 1 150885 NEW $50.00 * FLYING COLORS DELUXE [3RD] PARTS (GMT) DC Out-of-Print 1 143507 < NEW $6.00 Box only. Ding to box cover corner w/ a 1/2" seam split. Otherws new. FLYING COLORS DELUXE [3RD]: UPDATE KIT (GMT) zl 2.0 1-3wks Turnarnd Kit including all the components upgraded from prior editons of the game to make a Deluxe 3rd edition including rules & playbook, 1 map, 3 countersheets, and play aid. '20 1 Special Ordr NEW $23.00 FORT SUMTER, SECESSION CRISIS 1860-61 (GMT) BC 2.0 1-3wks Turnarnd Game of the US Secession Crisis of 1860-61, which ended with the namesake bombardment of Fort Sumter. Card-driven, fast-playing game using the key dynamic of Political Capital which can be used to manipulate the four dimensions of the crisis. 50 wood tokens, mouted board, 52 cards. Mark Herman'18 1 Special Ordr NEW $29.00 GALLIPOLI 1915, CHURCHILL'S GAMBLE (GMT) DC* 3.4 1-3wks Turnarnd Playable monster game of the first few days of the Allied invasion by a quarter-million men of the Gallipoli Penisula in what is now northern Turkey. Game suggests that an Allied victory was within reach. Includes 2 maps and 10 countersheets, with single map scenarios. '18 1 Special Ordr NEW $73.50 * GAME BOX, BLANK, 2" DEPTH (GMT) BC 0.5 1-3wks Turnarnd Blank, white 12x9x2" depth bookcase box. Has the same quality as other GMT games, but all-white. '18 1 Special Ordr NEW $5.00 GAME BOX, BLANK, 3" DEPTH (GMT) DC 0.9 1-3wks Turnarnd Blank, white 12x9x3" depth doublecase box. Has the same quality as other GMT game boxes, but all-white with no printing whatsoever. '19 1 Special Ordr NEW $7.00 GATHERING STORM, PREQUEL TO WORLD AT WAR (GMT) DC* 3.8 1-3wks Turnarnd Stand-alone game that can mate with World at War to model all the preparations for WWII and the war itself. This game focuses on the military, economic, technological & diplomatic drama that preceded and precipitated World War II, covering 1935-39. Allows each player major strategic options, such as expansion of the German Navy. '15 1 Special Ordr NEW $75.00 * GRAND PRIX (GMT) DC* 5.4 1-3wks Turnarnd 2-11 players compete in a Formula 1 Gran Prix auto race, each controlling one or multiple 2-car teams. Players score points by being among the top 10 finishers (1st being huge), and also by placement of all cars in the race. Includes 4 race traces (with more surely to come), each with many tight corners limiting the opportunity to pass. Uses game elements drawn from earlier Thunder Alley. Wear & tear on the cars is great, and the penalty for pitstops less in this game. Tracks compatible with earlier Thunder Alley. Includes 122 race, event & team cards. J & C Horger'16 1 Special Ordr NEW $49.00 * GRAND PRIX: NEW TRACK PACK (GMT) BC 1-3wks Turnarnd Kit adding 4 new tracks to the base of Grand Prix: Silverstone, Monza, Monaco & Spa-Francorchamps. Tracks can also be used for Thunder Alley. Includes 2 mounted, dbl-sided boards & 1 page of track rules. '23 1 Special Ordr NEW $26.00 GREAT BATTLES OF ALEXANDER, 1ST PARTS (GMT) n Out-of-Print 1 22574 MINT $4.00 Rules, only. Vertical crease. GREAT BATTLES OF ALEXANDER, 2ND PARTS (GMT) HC Out-of-Print 1 148580 V.GOOD $2.00 Box only. GREAT BATTLES OF ALEXANDER, 3RD PARTS (GMT) n Out-of-Print 1 59556 EXCELL $2.50 Rules photocopy only. 3 holed. GREAT BATTLES OF ALEXANDER: DIADOCHOI 2D (GMT) zl 0.6 1-3wks Turnarnd 2015 update of this kit adding 4 addtl btls between the Successors for this fine game system: Paraitacene, 317BC; Gabiene, 316BC; Gaza, 312BC, Ipsus, 301BC. Includes 280 counters. Note that this kit is included in the latest (5th) edition of GB of Alexander. 3rd edition distinguished by a 3-color title page. M.Herman, R.Berg'15 1 Special Ordr NEW $15.00 GREAT BATTLES OF ALEXANDER: PHALANX 2ND (GMT) zl 0.4 1-3wks Turnarnd 2015 update of this kit adding 2 addtional battles to GBoAlexender from late in the Successors Wars. Includes a double-sided, full sized map & 120 counters. Note that this kit is included in the lastest (5th) edition of GB of Alexander. M.Herman, R.Berg'15 1 Special Ordr NEW $15.00 HERE I STAND 2ND: MOUNTED MAP (GMT) n 1-3wks Turnarnd Mounted map, only. 1 Special Ordr NEW $15.00 HERE I STAND 3RD PARTS (GMT) DC 1 126173 NEW $6.00 Box only. Box has a minor ding to one box corner, otherws new. HEX MAP SHEET, BLANK, 16MM LONG GRAIN (GMT) n 0.2 22x34" non-coated, folded paper with 16mm hexes with grain running down long dimension, and each hex is numbered. '99 1 150515 NEW $3.50 HEX MAP SHEETS, 16MM LONG GRAIN 7PAK (GMT) n 1.2 1-3wks Turnarnd SEVEN 22x34" non-coated, folded paper maps with 16mm hexes with grain running along long dimension, and each hex is numbered. '99 1 Stock NEW $25.00 HEX MAP SHEETS, 16MM SHORT GRAIN 7PAK (GMT) n 0.7 1-3wks Turnarnd SEVEN 22x34" non-coated, folded paper with 16mm hexes with grain running along short dimension, and each hex is numbered. '99 1 Stock NEW $21.00 IMPERIAL STRUGGLE, 2D HUNDRED YEARSWAR2D (GMT) DC* 5.0 1-3wks Turnarnd 2nd printing. 2-player game of thw 2nd Hundred Years of War, the fierce competition between England & France, 1697-1789, beginning with the War of Spanish Succession and ending with the French Revolution, a period that encompassed 4 major wars. Simpler, fast playing game system loosely based on Twilight Struggle. Goal is to build the bases of colonial wealth & prestige across much of the globe. 2nd edition incorporates a few minor errata. 4 coiuntersheets, 67 cards, global scale, 4-17yrs/turn. Anada Gupta, Jason Matthew'21 1 Special Ordr NEW $40.00 * INTO THE WOODS, BATTLE OF SHILOH 1862 (GMT) DC* 3.2 1-3wks Turnarnd 8th installment of GMT's line of Great Battles of the American Civil War (GBACW) begun with SPI's Terrible Swift Swords. Shows the 1862 battle of Shiloh, as the Confederates under Johnson surprise Grant's forces along the Mississippi. Uses chits to activate higher units. Includes 10 scenarios, from single divisions on each side to the full 2-day campaign. Includes the effect of the Confederate surprise attack, the green quality of many of units, and the unique role the Confederate general Johnson played. High solitaire suitability. 1hr/turn, 110yd/hex, 50men/strength point, 1120 counters, 2 double-sided maps. Richard Berg, Dick Whitaker'22 1 Stock NEW $41.00 * IRON & OAK PARTS (GMT) BC Out-of-Print 1 134579 V.GOOD $3.00 Box, only. Box has a sizeable ding to one box btm corner. Structurally intact & otherws new. LABYRINTH, WAR ON TERROR 4TH PARTS (GMT) DC 1 143136 < NEW $6.00 Box assy including btm insert, only. Sml knick on box top upper edge, otherws new. LABYRINTH, WAR ON TERROR: MOUNTED MAP (GMT) n 1-3wks Turnarnd Mounted map, only. 1 Special Ordr NEW $15.00 LABYRINTH: FOREVER WAR 2015 - ? KIT (GMT) zl 0.9 2nd kit for Labyrinth. Continues where The Awakening Kit left off, adding new rules & event cards to cover the events from 2015-2020, including Trump becoming president with his own style of warfare. '20 1 150080 NEW $20.00 LAST HUNDRED YARDS 2ND (GMT) BC 2.1 2023 reprint. Innovative game of small unit, tactical combat in western Europe after the D-Day landings. The systmes for initiative & reaction try to model how units actually behaved, with events happening more simultaneously than sequentially, and opposing player given a reaction cycle during which defenders MIGHT be able to react if attackers are seen. Victory is determined by achieving objectives. Modest complexity & solitaire suitability. 6 dbl-sided geomorphic maps, 4 countersheets. Mike Denson'23 1 150912 NEW $42.00 LAST HUNDRED YARDS, AIRBORNE OVER EUROPE (GMT) BC* 3.3 1-3wks Turnarnd Complete game extending this game series of tactical combat in Europe during World War II to include airborne troops & drops. System focuses on modeling small unit behavior in combat in a brisk system. This game includes missions from two Allied airborne campaigns: the initial drops in Normandy and later at Market Garden, both by the 82nd & 101st airborne. Platoon/Company level with individual guns & AFVs, 50yds/hex, 2-5min/turn, 6 dbl-sided geomorphic maps, 4.5 countersheets, 10 missions. Mike Denson'21 1 Special Ordr NEW $42.00 * LAST HUNDRED YARDS, SOLOMON ISLANDS (GMT) BC* 3.0 Complete game extending this game series of tactical combat into the Pacific. Focuses on campaigns in the Solomon Islands of Guadalcanal, Bougainville & New Georgia, Fall 1942-43. Includes US 1st & 3rd Marines and 25th Inf divisions. Will be the base game for Pacific modules. Adds infiltration, nigh attacks, fanaticism & jungle rules. Platoon & company level, 4 dbl-sided geomorphic maps, 1.5 countersheets. Mike Denson'22 1 151045 NEW $38.00 * LAST HUNDRED YARDS: MISSION PACK #1 KIT (GMT) zl 0.4 Kit with 10 new missions set in France 1944 after D-Day, including Normandy, Hurtgen Forest & the Battle of the Bulge. Adds new weapons such as Rhino tanks, new terrain like Hedgerows. Reqs both Fields of Fire and Fields of Fire II to play all scenarios. Includes 2 dbl-sided maps, 10 missions. Mike Denson'22 1 151044 NEW $12.00 LEAPING LEMMINGS (GMT) BC 2.4 1-3wks Turnarnd Fun, fast playing card-driven family board game. Players represent genetic scientists seeking to manipulate their colony of lemmings to be best at throwing themselves off a cliff. But there are hazards: hungry eagles & lots of treachery. Has a depth of strategy that isn't obvious by the topic. R.Young, J.Poiniske'10 1 Special Ordr NEW $25.00 LEAPING LEMMINGS: MOUNTED MAP (GMT) n 1-3wks Turnarnd Mounted map for this game. '10 1 Special Ordr NEW $16.00 LIBERTY OR DEATH 3RD (GMT) DC* 5.2 1-3wks Turnarnd 2023 reprint of this popular game of the American Revolution using the popular COIN Counter-Insurgency game system. For 1-4 players, with multiple factions interacting (British, Rebels, French & Indians). Card-assisted play allows for brilliant actions, rabble-rousing, French entry, India raids, blockages, etc. The British initially have the initiative, strength & mobility, but can't be everywhere. The Americans must muster & preserve their strength and pick their battles carefully. Highly suitable to solitaire play. Includes 150 wooden pieces, 110 cards. 1yr/turn. H.Buchanan'23 1 Stock NEW $60.00 * MANOEUVRE: DISTANT LANDS KIT (GMT) zl 1.2 1-3wks Turnarnd Expanion to base game. Provides 4 decks of army cards for new nations of Sweden, India, China & Japan, each very different than each other as well as armies in the base game. Includes 8 small geomorphic map panels as well as a sheet of counters & rulebook. Fast-playing game of grand tactics battlefield command & combat in the general time frame of the Napoleonic Wars. '17 1 Stock NEW $17.00 MBT [MAIN BATTLE TANK] 2ND: 4CMBG KIT (GMT) BC 1.4 1-3wks Turnarnd Kit adding the Canadian forces (in the form of the 4th Mechanized Brigade) to the MBT game. Adds new countersheet, 2 dbl-sided maps & 5 new scenarios. Requires base MBT game to play. James Day'19 1 Special Ordr NEW $32.00 MBT [MAIN BATTLE TANK] 2ND: BAOR KIT (GMT) BC 1.8 1-3wks Turnarnd Kit adding the British Army of the Rhine (BAOR) to the base game. Includes British weapons: Chieftain, Challenger, Warrior, Scorpion, & more, as well as their TOE. Includes 4 double-sided geomorphic maps, 3 countersheets including 30 new leader counters, and 10 scenarios. James Day'18 1 Special Ordr NEW $45.00 MBT [MAIN BATTLE TANK] 2ND: FRG KIT (GMT) BC 1.9 1-3wks Turnarnd Kit adding the Federal German Republic (FRG) army as of 1987 to the base game. Includes several models of Leopard tank, Jaguar anti-tank guided missiles, aircraft, as well as an overall TOE. 10 scenarios covering actions all along the front. Adds 4 double-sided geomorphic maps, 3 countersheets, 11 data cards. James Day'18 1 Special Ordr NEW $45.00 MBT [MAIN BATTLE TANK] 3RD (GMT) BC* 4.3 1-3wks Turnarnd "Main Btl Tank." 2022 reprint of GMT's 2016 update of AH's detailed armored combat between Warsaw Pact & Nato forces, circa 1987. Highly detailed combat system, with each unit type has dozens of rated qualities. 5 double-sided geomorphic mounted maps, 6 countersheets, 28 tankcards. Individual AFVs & guns, half & full squad inf units, 15sec-15min/turn, 100m/hex. J.Day'22 1 Stock NEW $70.00 * MEN OF IRON, REBIRTH OF INFANTRY PARTS (GMT) n Out-of-Print 1 129008 MINT $5.00 Rules, only. MUSKET & PIKE DUAL PACK [2ND] (GMT) DC* 4.3 1-3wks Turnarnd 2022 update of two previously published games now in a single package: This Accursed Civil War and Sweden Fights On. Both depict 30 Years War-era combat in a faithful way, as armies integrate gunpowder in the mid-1600s, with an easy learning curve and well-regarded games. 1 Special Ordr NEW $52.00 * NEXT WAR, POLAND 2ND (GMT) BC 2.2 2023 update. 4th game in the Next War series. This game covers what might happen if war breaks out on the western Russian border with Poland (a NATO member). Key question is whether the qualitative superiority of NATO/US forces will buy sufficient time for reinforcements to arrive to save the day from massed Russian forces. 1 map, 4 countersheets, btln/brig level, 3-5days/turn, 7.5mi/hex. Mitchell Land'23 1 150545 NEW $60.00 NEXT WAR, VIETNAM (GMT) DC* 3.0 5th game in the Next War series depicting an attempt by China to crush Vietnam and their challenge in the South China Sea. Includes air, land & naval combat, including that in mountainous jungles of Vietnam. Simpler & advanced rules sets. Can mate with earlier Next War Taiwan & Korea for a monster World War 3 scenario. 7.5mi/hex, 4 countersheets, btln/brig/div level. Mitchell Land'20 1 150916 NEW $55.00 * NEXT WAR: SUPPLEMENT #2 KIT (GMT) zl 0.6 1-3wks Turnarnd Kit adding a number of new & advanced rules to the Next War game series including new weapons (including nukes) air system updates, refugees, Chinese OoB, and new counters. '20 1 Stock NEW $15.00 NEXT WAR: SUPPLEMENT #3 KIT (GMT) Fo 1.4 1-3wks Turnarnd Kit adding expansion material for the Next War series of games. Includes an expansion map for the balance of Kaliningrad & a portion of Lithuania; expansion hex map showing the islands of Bornholm & Gotland; 2 countersheets with new & revised counters; Cyber Warfare player aid cards; and some optional rules. Kit largely upgrades NW Poland but adds to other games in the series as well. Mitchell Land'23 1 Stock NEW $18.00 NO RETREAT! POLISH & FRENCH FRONTS (GMT) BC 2.5 1-3wks Turnarnd Fourth Game in the No Retreat! series. Covers the invasions of Poland in 1939, and France and the Low Countries in 1940. Games are independent, but can be linked to allow variable French intervention. Card-assisted game makes every battle unique & a little unpredictable. Easy to learn system makes it good for beginners. 2-4days/turn, div/corp level, 18mi/hex. Carl Paradis'18 1 Special Ordr NEW $42.00 NORMANDY '44: MOUNTED MAP (GMT) zl 1.6 1-3wks Turnarnd Kit containing a mounted map for this game of the Normandy campaign in 1944. '20 1 Special Ordr NEW $15.00 NORMANDY, BATTLE FOR...: EXPANSION KIT (GMT) zl 1.4 1-3wks Turnarnd Kit for this now out-of-print game which extends the game thru the end of August 1944, adds two full & 1 small map sections allowing play of Mortain & Falaise Pocket scenarios, and includes 560 counters of unit-specific breakdown counters for AT & mech inf. Also includes a full color reprint of the rules & scenario booklets (all original content plus 6 additional scenarios), and 2 maps. '13 1 Special Ordr NEW $25.00 NORTH AFRICA, BATTLES FOR... PARTS (GMT) n Out-of-Print 1 79343 MINT $4.00 Eastern map, only. 2 79344 MINT $5.00 Countersheet #2, only. Mint. 3 19029 MINT $5.00 Rules, only. PACIFIC WAR, STRUGGLE AGAINST JAPAN 2ND (GMT) HB*10.0 1-3wks Turnarnd MUST SHIP UPS DUE TO SIZE & WGT; SHIPPING WILL BE QUOTED. Major update of this complex game, but perhaps THE best game on Pacific theater of WWII. Includes 2 mounted maps covering the entire Pacific, 2340 counters, 27 scenarios of variing complexity & scope, from battles to campaigns to the entire war, a streamlined logistics system, & fully integrated air ground & naval operations. Land units vary from btln to army level, capital ships are 1/counter. 100mi/hex, monthly turns (daily movement). Highly recommended. Mark Herman'22 1 Special Ordr NEW $85.00 * PANZER 3RD: EXPANSION KIT #4 (GMT) BC* 4.3 1-3wks Turnarnd Expansion focused on the France 1940 campaign. Kit with two historical maps (and 8 maps total) of the area around Stonne, France, and scenarios with major forces from the campaign in France, 1940. Requires only the base game to play. Adds an emphasis to leadership w/ extra large counters. Includes distince solitaire game rules. 12 scenarios (2 of which are solitaire), 424 counters, 4 dbl-sided maps, 21 data cards for AFVs. James Day, Fernando Ramos'19 1 Stock NEW $46.00 * PANZER 5TH (GMT) BC* 3.4 1-3wks Turnarnd 2021 reworking of this detailed, colorful game of tactical armored combat on the Eastern Front, 1941-45, integrating elements from miniature & contemporary wargames, and evolved from the Yaquinto trio of tactical games (including 88 & Armor). Covers small unit actions (platoon to btln sized), with individual AFVs at 100m/hex, 30+sec/turn. Base game has 10 scenarios (including intros) plus all the TO&E to design your own, 296 counters (rather stunning ones). Oh, & don't miss the Panzerblitz-like box cover. James Day'21 1 Stock NEW $60.00 * PANZER 5TH: AFV DATA CARD REPL SET (GMT) n 0.4 Complete set of AFV data cards, reprinted so that each nationality is on separate cards to ease play. An optional but convenient fix to a minor problem. 1 148928 NEW $2.50 PANZER 5TH: EXPANSION KIT #1 2ND (GMT) BC* 3.8 1-3wks Turnarnd 2021 Update. Kit adding addition tank actions 1943-45. Adds 4 dbl-sided geomorphic mounted maps (1" hexes), 2 countersheets, 38 dbl-sided unit data sheets, TO&E booklets for 4 German Divs & a Soviet brigade at Kursk & the OoB for that battle, all the behemouth AFVs of the late war. A BIG kit. James Day'21 1 Stock NEW $47.00 * PANZER 5TH: EXPANSION KIT #2 2ND (GMT) BC 2.5 2021 update. Kit rounding out this series' coverage of the Eastern Front, with AFVs from 1941-45. Adds early-war AFVs, lend lease vehicles, urban warfare. Includes 7 historical scenarios from 1941 on, 2 dbl-sided geomorphic maps, 2 countersheets, 24 data cards. James Day'21 1 148166 NEW $26.00 PANZER 5TH: EXPANSION KIT #3 2ND (GMT) BC* 4.9 1-3wks Turnarnd 2021 Update. Drive to the Rhine, the 3rd expansion to GMT's Panzer. Adds the major US & British forces that saw the war thru till the end, plus some additional Germans as well. Adds 4 dbl-sided maps covering the bocage of Normany & other terrain closer to Germany. 176 5/8" & 352 7/8" counters. Data cards for 64 AFVs (include 12 versions of the Sherman), 36pg TO&E booklet, 10 scenarios, 4 geomorphic mounted maps. Reqs only base game to play. James Day'21 1 Stock NEW $55.00 * PATHS OF GLORY, FIRST WORLD WAR 7TH (GMT) BC* 4.0 1-3wks Turnarnd 2023 deluxe reprint (ie 7th edition) of the last revision of this extremely popular strategic level game of WW-1 in Europe and the Near East using the modestly simple board game utilizing cards for strategic events, ala Krieg. Corp/army level, w/ seasonal turns, 3 scenarios.Changes in this game included a double-sided map with traditional & tournament maps, 20 new optional cards, update rules & player aids, and new optional counters. MOST HIGHLY RECOMMENDED. '23 1 Stock NEW $50.00 * PATHS OF GLORY, FIRST WORLD WAR PARTS (GMT) BC Out-of-Print 1 36078 NEW $3.00 Box, only, w/ moderate corner crinkle on on corner & along an edge. PERICLES, THE PELOPONNESIAN WARS (GMT) BC* 4.5 1-3wks Turnarnd 4-player game (with 1-3 player rules) of the Greek Peloponnesian Wars using elements of the Churchill game system to depict the extention of politics thru other means. Two teams compete for dominance in 5th century BC Greece. Uses a unique issue preplanning system. Victory based on conquest & honor points. Includes 190 wood blocks, 88 cards, mounted map, 23 scenarios. Mark Herman'17 1 Special Ordr NEW $60.00 * PERICLES, THE PELOPONNESIAN WARS PARTS (GMT) BC Out-of-Print 1 123675 V.GOOD $5.00 Box & storage insert, only. Major ding to one corner wrinkled corner top & sides with some other creases. Seam split repaired. PLAINS INDIAN WARS (GMT) DC* 3.6 Out-of-Print 1-4 player (best as simple 2 player) game of the cultural & military conflict between the surge of white settlers across what is now the central United States, consuming & taking Indian resources, while being defended by US cavalry. Can be played solitaire with dedicated rules. Easy to learn & relatively fast playing; fun fast & exciting. Offers the Indians the opportunity to unite earlier than they did historically. 1 mounted map, 60 cards, 190 colored cubes. John Poniske'22 1 149426 NEW $45.00 * PQ-17: NORWAY 1940 KIT (GMT) zl 1.0 1-3wks Turnarnd Large kit adding all the British, French, Polish and German air & naval units allowing players to fight naval actions during the 1940 invasion of Norway. Includes a lot of secret what-ifs. Operational scenarios covering the periods of initial invasion, and also the British invasion & evacuation of Narvik in June, plus a campaign game. 281 counters. Chris Janiec'22 1 Special Ordr NEW $35.00 REBEL RAIDERS ON THE HIGH SEAS PARTS (GMT) BC Out-of-Print 1 145846 NEW $7.50 Box, only. Clean & shrinkwrapped. RED STORM, AIR WAR OVER GERMANY PARTS (GMT) BC Out-of-Print 1 141667 < NEW $4.00 Box only. Moderate ding to one box btm corner. Structurally sound & otherws clean. RED STORM: BALTIC APPROACHES KIT (GMT) BC 2.4 1-3wks Turnarnd Expansion kit covering the air war over the Baltic Sea in a hypothetical World War III set in the 1980s. Adds the air forces of Denmark, Sweden and Poland, plus additional units for NATO & Soviet forces, and adds naval units. Adds new mission types focused on raids agains ships, amphibious support, airborne drops & aerial mining. Adds solitaire scenarios. Includes 2 maps, 1 counter sheet. Lee Brimmicombe-Wood'22 1 Special Ordr NEW $31.00 RHODE ISLAND, BATTLE FOR... (GMT) BC* 3.6 1-3wks Turnarnd Game of two battles from Rhode Island in 1778. In the first, the British pursue the retreating Continentals as they abandon their siege of Newport. Small number of units, and action tends to follow along the roads. Includes 26 opportunity cards that influence events and combat. Also includes a hypothetical assault on the fortified city of Newport that assumes that the French fleet stuck around and participated. 176 counters, 68 cards, double-sided map. Mark Miklos'20 1 Special Ordr NEW $40.00 * SALERNO '43, ALLIED INVASION OF ITALY (GMT) BC 1.4 1-3wks Turnarnd Rgt/brigade level game of the initial Allied invasion of the Italian mainland at Salerno, Sept 1943. Three Allied division invade the area defended by a full strength panzer division, soon reinforced by 5 other German mechanized units. For 8 days the beachhead's survival was in doubt, causing the Allies to reinforce with the 82nd Airborne. Only the approach of Allied forces overland from the south ended the German threat. Invasion scenario plus campaign game. 1 map, 1 countersheet, moderate solitaire suitibility. Mark Simonitch'22 1 Special Ordr NEW $30.00 SALERNO '43: MOUNTED MAP KIT (GMT) n 1-3wks Turnarnd Mounted map (only) for Salerno '43 game. '23 1 Special Ordr NEW $12.50 SAMURAI PARTS (GMT) n Out-of-Print 1 59555 EXCELL $3.00 Rules photocopy, only. 3 holed. SARATOGA 2ND PARTS (GMT) BC Out-of-Print 1 110596 NEW $5.00 Box, only. SEKIGAHARA, THE UNIFICATION OF JAPAN 5TH (GMT) DC* 4.8 2023 Reprint. Simpler block-style game set in 1600 in Japan as each clan attempts to gain dominance over, and thus unify, all of Japan under one Shogun. A 7-week campaign including marshalling armies of dubious loyalty, fight key battles & secure defections from your enemies. 119 blocks, 110 cards, 5000men/block, 3.5days/turn, simpler mechanics. Combat is resolved via card play. M.Simonitch'23 1 151047 NEW $52.00 * SILVER BAYONETS 1ST (GMT) BC 1.4 Out-of-Print 12 scenario game of the conventional battle for the Ia Drang Valley early in the US's 2nd Vietnamese War, 1965. The NVA sends a full division against the lightly held area in the highlands of central southern Vietnam & the town of Pleiku. The newly arrived 1st Air Cav reinforced the desparate ARVN defenders & a tough, month-long battle ensued. Company level, with integrated movement & compbat, limited intelligence. 12 scenarios including what-ifs. 200 counters, 1day/turn, 1mi/hex. CSR Award for Best Post-WW2 Game in 1990. G Billingsley'90 1 1224 EXCELL $15.00 Punched & played, but clean & complete. SILVER BAYONETS 2ND (GMT) BC* 3.9 1-3wks Turnarnd 25th anniversary update of this 12 scenario game of the conventional battle for the Ia Drang Valley early in the US's 2nd Vietnamese War, 1965. The NVA sends a full division against the lightly held area in the highlands of central southern Vietnam & the town of Pleiku. The newly arrived 1st Air Cav reinforced the desparate ARVN defenders & a tough, month-long battle ensued. Company level, with integrated movement & compbat, limited intelligence. 12 scenarios including what-ifs. 1.5 countersheets, 1day/turn, 1mi/hex. 2nd edition streamlines the system with a combat system integrating maneuver combat, close assault, ranged fire & air power, plus tweaks better representing each sides advantages. G.Billingsley, M.Land'16 1 Special Ordr NEW $38.00 * SKIES ABOVE BRITAIN (GMT) DC* 5.4 1-3wks Turnarnd Solitaire game of plane-to-plane combat during the Battle of Britain. Player controls a squadron of Hurricane or Spitfire fighters trying to disrupt the German bombing raids, with their occasional escorts, over SE Britain. Uses a card-assisted system to provide the tactical decision making involved in dogfights. Scenarios include individual patrols, includes a patrol generator, and can combine missions into larger campaigns including the whole of the Battle of Britain. Each mission is quick -playing. Depicts need to deal with escorts while giving options for how to attack the lightly armored bombers. Gina Willis, Jerry White'22 1 Special Ordr NEW $65.00 * SPACE EMPIRES 4X: 4TH ED DC BOX (GMT) DC 0.9 1-3wks Turnarnd 3", doublecase box, only, for this game designed to hold the mounted map & all the "stuff." '20 1 Special Ordr NEW $12.00 SPACE EMPIRES 4X: CLOSE ENCNTRS 2D PARTS (GMT) BC Out-of-Print 1 136182 < NEW $4.00 Box only. Minor ding to one box corner. Otherws clean. SPACE EMPIRES 4X: MOUNTED MAP (GMT) n 1.4 1-3wks Turnarnd Mounted map for the Space Empires 4X game. 1 Special Ordr NEW $14.00 SPACECORP 2025-2300AD 2ND (GMT) DC* 5.3 1-3wks Turnarnd 2021 reprint of this fast playing 1-4 player game of capitalistic exploitation of space in 3 separate eras of the future. Played on 3 space maps printed on 2 mounted maps. Play options provide high replay value. Can be played solitaire. John Butterfield'21 1 Special Ordr NEW $60.00 * SPACECORP 2025-2300AD: VENTURES KIT (GMT) BC* 3.3 1-3wks Turnarnd Expansion kit bringing the number of competing corporations in space up to 14, and offering new ways to play & win. Also provides advanced AI for solitaire play by 10 of the 14 corporations. 14 dbl-sided HQ boards, 12 cards, 2 rule books; For 1-4 players. John Butterfield'21 1 Special Ordr NEW $32.50 * SPQR 3RD PARTS (GMT) n Out-of-Print 1 110393 NEW $5.00 3rd ed Scenario Book, only. Scenarios for 6 battles: Beneventum, Bagradas Plains, Cannae, Zama, Cynoscephalae. 2 110391 NEW $5.00 3rd ed Scenario Book, only. Scenarios for 6 battles: Beneventum, Bagradas Plains, Cannae, Zama, Cynoscephalae. SPQR, ART OF WARFARE IN ROMAN REP 4TH (GMT) DC* 3.2 2019 Reprint & expansion of this immensely popular game. Tactical game using the Great Btls of History system. Includes addtl battles from several out of print kits including Barbarian (Heraclea 280BC, Ausculum 279BC, Bagrada Plains 255BC, Trebbia 218BC, Cannae 216BC, Baecula 208BC, Metaurus 207BC, Ilipa 206BC, Great Plains 204BC, Zama 202BC, Cynoscephalae 197BC, Magnesia 190BC, Muthol River 109BC) plus original scenarios (Cannae 216BC, Zama 202BC, Cynoscephalae 197BC (Rome v Greek Phalanx), Beneventum 275BC, Begradas Plains 255BC). Emp leaders, unit purpose, morale. 6 countersheets (including Barbarian), 6 double-sided maps. Can be played with standard rules or streamline Simple Great Battles of History. 70yd/hex, 20min/turn, ~100-150men/strength point. M.Herman, R.Berg'19 1 150680 NEW $75.00 * SPQR, ART OF WARFARE... PARTS (GMT) n Out-of-Print 1 59575 EXCELL $2.50 Rules photocopy, only. 3 holed. STALIN'S WAR PARTS (GMT) n 1 128266 MINT $3.00 Tables & Charts aid, only. STALINGRAD '42: LITTLE SATURN KIT (GMT) zl 0.5 1-3wks Turnarnd Kit for Stalingrad '42 that adds a 5th scenario to the game including a half-sized countersheet of new counters. Covers the concurrent German Winter Storm offensive to relieve Stalingrad and the Soviet Little Saturn offensive on the Italian forces NW of Stalingrad. Covers Dec 42 - Feb 43. Mark Simonitch'22 1 Stock NEW $15.00 STORM ABOVE THE REICH (GMT) DC* 6.6 1-3wks Turnarnd Solitaire game in which the player manages a German Focke-Wolf FW-190 fighter squadron in the face of endless American B-24 bombers & their dangerous escorts, late 1942 - early 1945. Can be played by 2 players as well. Fast playing, with individual missions lasting 30min, and campaigns consisting of 6-60 missions. Player must decide upon what armaments to use, what style of attack to employ, and what to do in the face of escorts, all of which greatly influence the game. Uses wooden blocks to represent German aircraft. Includes mounted map. Individual fighter level, with turns representing seconds to minutes. Sister game to Skies Above the Reich, and can be mated to that game. 4 dbl-sided mounted maps of various sizes, 2 countersheets, 60 blocks, 96 cards.Jerry White & Mark Aasted'21 1 Special Ordr NEW $66.00 * STORM OVER ASIA PARTS (GMT) BC 1 143506 NEW $4.00 Box only. Minor ding to one corner, otherws new. STORM OVER ASIA, PREQUEL TO WORLD AT WAR (GMT) BC* 3.6 1-3wks Turnarnd Prequel to GMT's World at War game, and paralleling previously published Gathering Storm game. Covers the years prior to World War II in the Pacific that built up to war. 2-4 players each try to improve their nation's preparations for war in the military, economic, political, dipomatic & technological spheres. A complete game on it own, but can also be play in tandem with Gathering Storm and also sets the scene for a varied World at War game. Provides great flexibility in strategy, varying Japanese production focus on military or civilian goods, naval forces, diplomacy, new or better military units, activation of reserves, etc. 840 counters, 93 various cards. Modest complexity, 3mo/turn, 2-4 players, div/corp level, individ capital ships. Bruce Harper'20 1 Special Ordr NEW $72.00 * SWORD OF ROME: DELUXE MAP (GMT) Fo 0.4 Going OoP Deluxe, mounted map for this multiplayer game of Roman conquests. '08 1 Special Ordr NEW $14.00 TALON 2ND PARTS (GMT) DC Out-of-Print 1 139325 < NEW $5.00 Box, only. Box btm mildly concaved into a lip along 2 box edges. Otherws clean. TALON: TALON 1000 KIT (GMT) BC 1.5 1-3wks Turnarnd Kit adding a solitaire system to the game with hundreds of scenariors, plus a new AI empire with new weapons & ship capabilities & counters for the 2 player game. Kit adds 1,000 scenarios (thus the name). Jim Krohn'18 1 Special Ordr NEW $25.00 TANK DUEL: NORTH AFRICA KIT (GMT) BC 1-3wks Turnarnd Expansion kit for this card-based game of tank-tank combat during World War II. This kit switches the subject to combat in North Africa. '22 1 Special Ordr NEW $49.00 TANK DUEL: TANK PACK #1 KIT (GMT) zl 1-3wks Turnarnd Expansion kit for this card-based game of tank-tank combat during World War II. This kit adds more AFVs to the fray. '22 1 Special Ordr NEW $27.00 THUNDER ALLEY (GMT) BC* 5.4 1-3wks Turnarnd 2-7 player, fast playing & exciting game of stock car racing using a card-driven system. Each player controls a team of 3-6 cards. Play remains quite fluid, with several cards allowed to move with the play of a single card. Positioning is important to maintain draft & keep your team together. Wear & mechanical failures will force pit stocks. Game includes 4 tracks on 2 dbl-sided mounted boards. Includes 42 car counters & 110 Racing & Event cards. J & C.Horger'14 1 Special Ordr NEW $45.00 * TIME FOR TRUMPETS, THE BTL OF THE BULGE (GMT) DC* 5.8 Larger, battalion-level game of the Battle of the Bulge, Dec 1944, using ideas from earlier Bitter Woods & Wacht am Rhein games. Units activated thru HQs, formation & supply are key, as well as weather, defensive positions, infiltration, Kampfgruppe Peiper, exploitation movement. Includes historical campaign, plus 6th Panzer Army, 5th Panzer Army Relief of Bastogne, and the Race to the Meuse scenarios. Complex, with high solitaire suitability. 6hrs/turn, 1mi/hex5 maps, 12 countersheets. Playable game system despite size. Bruno Sinigaglio'20 1 150200 NEW $80.00 * TRIUMPH & GLORY PARTS (GMT) n Out-of-Print 1 73409 MINT $2.00 Downloaded copy of v2.0 rules set. TRIUMPH & TRAGEDY 3RD (GMT) DC* 4.9 2022 update. Geopolitical game for 2-3 players in the World War II era, 1935-45, between the advocates of Capitalism, Communism & Facism. Played on diplomatic, economic, technological and military spheres, with a map covering Eruope to India, and 208 wooden block units, 110 cards. Players can win economically, technologically or thru military conquest. Fast moving, interactive game. Area move, strategic level, armies/fleets, 1yr/turn. 1 countersheet, 110 cards. C.Besinque'22 1 150404 NEW $62.50 * TWILIGHT STRUGGLE 10TH & TURN ZERO BUNDL (GMT) BC* 3.6 1-3wks Turnarnd Bundle of 2 items: (1) Deluxe edition; 2019 reprint of this immensely popular, 2-player game of the Cold War thru the fall of the Soviet Union, 1945-1989. Covers the secret intrigue as well as the small hot wars in which the USSR & the western allies used hapless proxies to further their ends. 2 countersheets, 110 cards, mounted map. Ananda Gupta, Jason Matthews'19; and (2) Expansion kit that duplicates a promotional offer made in 2017, now with standard card backsides. Adds variable At-Start results that can widely vary the course of the game (and possibly imbalance it). Adds additional cards, plus revised Space Race track adding new avenues to victory. '19 1 Special Ordr NEW $55.00 * TWILIGHT STRUGGLE 4TH COUNTER SET (GMT) n 0.4 1-3wks Turnarnd Set of counters for the 4th edition. Counters themselves have not changed in number or content, but are now very thick with rounded corners. '09 1 Special Ordr NEW $9.00 TWILIGHT STRUGGLE 4TH: MOUNTED MAP (GMT) n 1-3wks Turnarnd Mounted map, only. 1 Special Ordr NEW $15.00 TWILIGHT STRUGGLE, COLD WAR 10TH PARTS (GMT) BC Out-of-Print 1 142359 < NEW $5.00 Box, only. Ding to one corner; otherws clean and new. 2 142358 < NEW $5.00 Box, only. Ding to one corner; otherws clean and new. TWILIGHT STRUGGLE, COLD WAR 1945-89 11TH (GMT) BC* 3.6 Deluxe edition; 2021 reprint of this immensely popular, 2-player game of the Cold War thru the fall of the Soviet Union, 1945-1989. Covers the secret intrigue as well as the small hot wars in which the USSR & the western allies used hapless proxies to further their ends. 2 countersheets, 110 cards, mounted map. Ananda Gupta, Jason Matthews'21 1 150917 NEW $40.00 * TWILIGHT STRUGGLE, RED SEA (GMT) BC 2.2 Standalone game using the extremely popular Twilight Struggle game system. Covers conflict around the Red Sea & Horn of Africa in 1974. Conflict breaks out as a key American ally in Ethiopia becomes dictatorial, provoking a coup that upset the balance of power in the entire region, prompting a Cold War competition for the area. Designed as a 2-player game, but includes a full solitaire game driven by a bot. Cards from Twilight Struggle can be used with this game to add additional cold war events & vice versa. Mounted map, 51 cards, 1 counterseheet. Jason Matthews'23 1 150878 NEW $25.00 U.S. CIVIL WAR 2ND (GMT) DC* 5.3 1-3wks Turnarnd 2022 reprint. Strategic level game of the American Civil War, 1861-65. Seasonal turns, each with several impulses. Units are leaders and generic strength point units representing about 5000 men per point, plus ships, forts, etc. Scenarios for each of the first 3 years of the war, and the grand campaign. Without the naval rules, rules length is 21pgs. RECOMMENDED GAME. 2 mounted maps, 3 countersheets, 30 special event cards. 5000men/strength pt, 24mi/hex, 3mo/turn. M.Simonitch'22 1 Stock NEW $72.00 * URBAN SPRAWL (GMT) DC* 4.9 1-3wks Turnarnd 2-4 player game modeling how a town grows into a sprawling metropolis. Players are entrepreneurs, tycoons & politicians seeking "growth" & thus wealth & prestige. Buildings are placed on an existing grid of streets, Building Permits can be converted to cash, and players can execute a limited number of actions each turn: gain new building permits, build, or acquire a favor. Something like SimCity, except the goal is ultimately personal - rather than social - advantage. C.Jensen'11 1 Special Ordr NEW $18.00 * VERSAILLES 1919 (GMT) DC* 4.2 1-3wks Turnarnd 1-4 player game of the big 4 Entente leaders deciding upon the future of the world in the aftermath of World War I. Each has national goals, and must field the growing nationalism around the globe. Uses a card bidding system to determine your influence in settling issues in a way aligned to your goals while maintaining domestic supporters, all while facing regional crises. Once you gain control of one of the 53 issues, you have choices of what course to take, which influences the world even today. And the world reacts to the choices made with long-term consequences. 120 cards, mounted map, 1 countersheet. Includes solitaire rules module. Mark Herman, Geoff Engelstein'20 1 Special Ordr NEW $65.00 * VERSAILLES 1919 PARTS (GMT) DC Out-of-Print 1 144943 < NEW $5.00 Box only. Minor ding to one box corner. Otherws very clean & new. 2 145129 < NEW $6.00 Box only. Trivial ding to one box corner. VICTORY IN THE WEST PARTS (GMT) n Out-of-Print 1 61069 MINT $3.00 Countersheet #3, only, back printed. VICTORY IN THE WEST, FRENCH CAMP PARTS (GMT) n Out-of-Print 1 108013 MINT $3.00 Countersheet 3 (Brits,Dutch, Belgians/Markers), reverse printed. 2 19895 MINT $3.00 Countersheet 3 (Brits, Dutch, Belgains/Markers), reverse printed. VIETNAM 1965-75 2ND (GMT) DC* 3.4 Update of this well-regarded, complex 3-map, 6 countersheets, Btln-lvl game of Vietnam war, clarifying past ambiguities, updating the graphics, and enlarging the counters & hexes to 9/16". 1965-75. Multiple scenarios & 2 campaign games. Awarded Best Graphics & Best 20th Cent game in '84. 6wks/turn, 6mi/hex, btln/regt level. NickKarp'22 1 150779 NEW $55.00 * WATERLOO, BATTLES OF... PARTS (GMT) n Out-of-Print 1 61096 MINT $3.00 Scenario book, only. WELCOME TO CENTERVILLE (GMT) BC 2.0 1-3wks Turnarnd Fast-playing 2-4 player game of building & running a small town. Players are movers & shakers seeking personal fortune "in the public benefit." Requires skillful play to win, but chance is a big element to keep you guessing. Chad Jensen'17 1 Special Ordr NEW $41.00 WHITE PLAINS, BATTLE OF... (GMT) DC* 5.0 10th game in the Battles of the American Revolution series. Covers a little-known battle that had tremendous potential to be decisive. Park of the New York campaign, two relatively huge armies met in Oct 1776. The Americans under Washington sat in well-fortified positions only 3 miles across awaiting a British frontal assault; the British under Howe prepared for such an assault but called it off due to heavy rains, and eventually Howe simply turned south towards other objectives with the Americans dividing their forces to screen the British. Includes 3 scenarios: the historical battle at Chatterton hill, a what-if had Howe pressed an assault as planned, and the full 4 day campaign, 28-31 Oct 1776. Uses event cards that add flavor and variability. 2 mounted boards, 245 counters, 52 cards, 1hr/turn, 200yds/hex, Btln/Regt level. Mark Miklos'23 1 150919 NEW $48.00 * WILDERNESS WAR 1ST PARTS (GMT) n Out-of-Print 1 103990 V.GOOD $4.00 Photocopy of rules bookly, only. Modestly highlighted in pink & yellow, with a few underlinings. WILDERNESS WAR, FRENCH & INDIAN WAR 3RD (GMT) BC* 3.6 1-3wks Turnarnd 2015 update & reprint of this card & board game of the French & Indian War, 1755-60, using the For the People/We the People/Paths of Glory system, including stand-up leaders and colorful card that shape play. Covers an area from Lake Erie to Quebec and all of New England. Contains 3 scenarios plus a campaign. Includes extensive examples of play & strategy notes. Btln/rgt level, semi-annual turns on a pt-pt map. 271 counters, 70 cards. V.Ruhnke'15 1 Stock NEW $42.00 * WILDERNESS WAR: DELUXE MAP (GMT) Fo 0.8 Going OoP Deluxe, mounted mapboard for this game, plus copy of rulebook. '06 1 Special Ordr NEW $16.00 WING LEADER, SUPREMACY 1943-45 2ND (GMT) DC* 4.8 2022 reprint. Second in an intended series of faster-playing games covering massed aerial combat in WWII in a unique & intuitively understandable way. This second game in the series covers theperiod in the last 2 years of the war in which the Allies gained dominance in the air. Presents squadron & flight-sized air battles using a unique side-view of the air space. Includes both European & Pacific theaters, with 48 aircraft from 7 nations' aircraft represented. Includes jet fighters & kamakaze attacks against picket defenses. Includes detailed air crew quality & special weapons like rockets. 4 countersheets, mounted map. L.Brimmicombe-Wood'22 1 148516 NEW $53.00 * WING LEADER, SUPREMACY 1943-45 2ND UPDT (GMT) DC 1-3wks Turnarnd Update kit for Supremacy bring this 1st edition up to current standards. '11 1 Special Ordr NEW $32.00 WING LEADER, SUPREMACY 1943-45 PARTS (GMT) DC Out-of-Print 1 120022 EXCELL $6.00 Box only. V.sml ding to on one box top corner, barely noticable. Otherws new. WING LEADER, SUPREMACY: EAGLES KIT (GMT) Fo 1.0 1-3wks Turnarnd Kit for Wing Leader Supremacy adding 23 new aircraft, 22 scenarios & a campaign system to the base game. Covers battles over Budapest, Leyte Gulf, Tali-Ilhantala, Rabaul, the Kuban, and Operation Bagration. Lee Brimmicombe-Wood'19 1 Special Ordr NEW $27.00 WING LEADER, VICTORIES 1940-42 2ND (GMT) BC* 3.3 1-3wks Turnarnd Reprint. First in an intended series of faster playing games covering massed aerial combat in WWII in a unique & intuitively understandable way. This first game covers air battles in the years 1940-42, including 23 scenarios for the Battle of Britain, Malta, Coral Sea, Midway, northern Africa and Stalingrad. Tactical map is essentially oriented in the vertical plane (rather than horizontal as is traditional), thus easily depicting altitude. Includes characteristics of 40 aircraft from all major combatants, 3 countersheets. Sqd level, L.Brimicombe-Wood'19 1 Special Ordr NEW $49.00 * WING LEADER, VICTORIES 2ND UPDATE KIT (GMT) zl 1.5 1-3wks Turnarnd Update kit containing all the material updated in the 2nd edition of the base game in 2019. Includes rules, 4 countersheets (with counters & aircraft tiles), scenario booklet, player aid cards, and a new battle display. '19 1 Special Ordr NEW $32.00 WING LEADER: BLITZ 1939-42 KIT (GMT) zl 0.9 1-3wks Turnarnd Kit adding more aircraft & scenarios, expanding the game into the USSR in 1941, Australia, Mongolia, France, the Mediterranean, and adds a Barbarossa campaign game (Drive on Kiev). Includes a map, 16 aircraft tiles, 140 counters. Reqs Wing Leader Victories to play. '18 1 Special Ordr NEW $25.00 WING LEADER: LEGENDS 1937-45 KIT (GMT) Fo 1.0 1-3wks Turnarnd Kit covering the lesser combatant nation's aircraft (Italy, Bulgaria, Yugoslavia) in the Wing Leader system, and provides scenarios in the Philippines, the South Pacific, and a Kursk campaign game. Lee Brimmicombe-Wood'21 1 Special Ordr NEW $29.00 WING LEADER: ORIGINS 1936-42 KIT (GMT) zl 1-3wks Turnarnd Kit adding 29 new aircraft & 26 scenarios for minor nations from before & early in World War II (including China, Spain, Poland, Netherlands, Czechoslovakia; and includes the Malta campaign. '20 1 Special Ordr NEW $31.50 WORLD AT WAR 3RD (GMT) DC* 6.2 2018 Reprint. Evolution & further development of AH's Advanced Third Reich & Emp of Rising Sun. Completes the game system, refining the rules with various enhancements. 12 scenarios & campaigns. Adds named capitol ships, naval construction, oil consumption, diplomacy rules, and additional terrain types. A massive game set with 10 countersheets, 4 maps. 3mo/turn, 60 or 100mi/hex, Div/corp level, individ cap ships. Complex. B.Harper'18 1 150527 NEW $110.00 * WORLD AT WAR 3RD PARTS (GMT) DC Out-of-Print 1 145476 < NEW $6.00 Box, only. Ding to one corner, otherws new. WORLD AT WAR PARTS (GMT) n Out-of-Print 1 72166 EXCELL $2.00 Research & Diplomacy Tables booklet photocopy, only. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GMT C3I MAGAZINE URL: http://www.gmtgames.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- C3I # 2 (GMTC3i) n n 0.5 Out-of-Print Note that counters mentioned as published in this issue were in fact published with C3i #4. ARTICLES ON: History of the Battle of Mine Run and GMT's 1863; Strategy for Persia in Battle of Issus 333BC; Gustavus Adophus & the Dawn of Modern Warfare; pt.1 of SPQR Module Hammer of God, Judea v Seleucids, 167-160BC; Arctic Storm Strategy & Replay & the Battle of Suomussalmi; Clarifications for Great Battles of Alexander, Juggernaut, 1863, Thuderbolt & Apache-Leader; Global Turmoil in the 1990s, Pax Americana Iran & the Future. '93 1 128913 MINT $25.00 Does NOT include 40-counter insert. Otherws cherry. Last copy. C3I # 5 (GMTC3i) n n 0.5 Out-of-Print 50pg color mag covering GMT's games. Includes Down in Flames Winter War inserts (4), GBoH tactics, SPQR Castulo 211BC scenario, Alex in Italy hypothetical scenarios. ARTICLES ON: SPQR tactics, Rise of Luftwaffe tutorial, Silver Bayonet strategy, Btls of Waterloo scenario, errata for Alex Deluxe, Btls Waterloo, Britain Stands Alone, Op Mercury variant (counters were in #4). '95 1 49688 NEW $24.00 Last copy. C3I # 6 (GMTC3i) n n 0.5 Out-of-Print w/SPQR modules for Btl of Telamon, 225BC, Mago in Celt-Iberia, 207BC, & Btl at the Po River, 203BC; ARTICLES ON: Schweinfort Raids scenario for 8th Air Force. Variants for Rise Luftwaffe, Britain Stands Alone, 3Days Gettysburg. Errata for Brit Stands Alone, 3Days Gettysburg, 8th AF, Diadochi. '96 1 51753 NEW $9.99 C3I # 8 (GMTC3i) n n 0.5 Out-of-Print Mag & inserts. Magazine supporting GMT's extensive line of boardgames. ARTICLES ON: Errata for Btl for N.Africa, Crisis:Sinai. Play aid inserts for Btl for N.Africa, Samurai, Norway. Simplified std rules for Great Btl of History. Scenarios for Btl N.Africa, SPQR, Typhoon. '97 1 53659 NEW $34.00 Last copy. C3I # 9 (GMTC3i) n n 0.5 Out-of-Print w/ 40 variant counters for Typhoon, Inv Norway & Alex Deluxe. Mag articles on new SPQR & Alex scenarios; Saratoga designers notes; Inv Sicily designers notes, strategy & errata; Typhoon strategy, plus retrofiting the game w/ Barbarossa rules; Waterloo variant, solitaire Glory. '99 1 53196 NEW $59.00 Last copy. C3I #12 (GMTC3i) n n 0.8 Out-of-Print w/ 140 counters (Btls N.Africa(12), June 6 (12), River Death (80), 3Days (12), DiF Zero (8), War Galley (6), & others). Also card inserts for DiF (3), War Galley scenarios (2) and AGN (2). ARTICLES ON: War Galley scenarios, DiF Israeli War of Indepence campaign, Tigers in the Mist analysis & replay, Justinian game v. history, multi-player War Galley rules, Barbarossa Army Group North alternative bombardment rules, Saratoga/Brandywine combat techniques, Companion units in Successor (AH), J.Caesar Thapsus strategy & Rubicon analysis. Mag increased in size to 50pgs, but price nearly doubled. '00 1 53244 NEW $79.00 Last copy. C3I #12 PARTS (GMTC3i) n Out-of-Print 1 87021 NEW $1.00 War Galley Multiplayer Sheet *1*, only. (Some copies of C3i #12 were missing this.) C3I #14 (GMTC3i) n n 1.0 Out-of-Print Excellent mag supporting GMT's games. Includes scenarios for SPQR, War Galley, Caesar, variants for Battle Line & Hornet Leader, a Triumph & Glory add-on kit including a map & 140 counters., ARTICLES ON: Zero campaign covering the Neatherlands East Indies 1942 (w/ 3 cards), 6 June Brit 1st airborne variant, 2 8th AF target cards, Barb AGS replay, Paths of Glory strategy, and errata for Zero, Wildneress War, Simple GBOH. 52pgs. '02 1 58533 NEW $54.99 C3I #15 (GMTC3i) n n 0.8 Out-of-Print w/140 err/variant counters (Kasserine (40), SQPR (74), Ukraine'43 (10), For the People (16). Excellent mag supporting GMT's games. ARTICLES ON: historical notes & addtl rules for Risorgimento, strategy for Paths of Glory, strategy & variants for Barbarossa to Berlin, strategy for Clash of Giants, Kasserine pass variant w/ 40 counters & map, 4 GBoH modules with counters, plus Daylight'45 campaign scenario for Down in Flames. RECOMMENDED. '04 1 65048 NEW $25.00 C3I #16 (GMTC3i) n n 0.8 Out-of-Print With Churubusco variant for Gringo! w/ new rules & 136 counters (+ 4 errata counters for World at War); also includes 4 sheets of cards & scenarios for Down in Flame Aleutian '42 campaign. 48pg mag with ARTICLES ON & scenarios for GMT games: SPQR sceanrio for Agrigentum & Adys; strategy for Reds!, Rise of Roman Republic, and Von Manstein's Backhand Blow; Down in Flames campsigns for Aleutians (w/ cards) & Bismarck Seas 1943 (both for Zero & Coarsiars/Hellcats); and Ruin of the Reich 1944 scenario for Europe Engulfed designed for 2 players (ala Btl for Germany); and June 6 strategy. '05 1 72157 NEW $59.00 C3I MAGAZINE #20 (GMTC3i) n n 0.7 Out-of-Print Includes professional version of DRIVE ON METZ intro game w/ 28 counters & map, suitable for beginners. Also inlcudes variant/errata counters for SPQR Herdonia & Syphax scenario2 (44); Pax Romana (30), Asia Engulfed (4), Combat Command (1), Empire of the Sun (6), 1914, Twilight in East (20). ARITCLES ON: Combat Commander Mediterranean scenario 14 playthru; SPQR battles of Herdonia, 212 & 210BC, and Syphax, 213 & 212BC; Empire of Sun optional rules; Great War in Europe events glossary; Command & Colors scenarios; Flying Colors Trafalgar campaign module; Japanese opening moves in Asia Engulfed; Greco-Persian War (570-300BC) scenario for Pax Romana; Down in Flames Zero early years dogfight scenarios; designer's notes for Stalin's War; GMT's top 20 games. '08 1 103730 NEW $69.00 C3I MAGAZINE #21 (GMTC3i) n n 0.7 Out-of-Print A meaty issue w/ variant counters for Pax Romana (14), Clash of Monarchs (6); SPQR (14); Caesar, Conquest of Gaul SPARTACUS scenario & counters (40); Barbarians (24); For the People II (6). Combat Commander map insert, 26 counters; Commands & Colors addtl scenario inserts (2); Twilight Struggle card inserts (2); pack of Empire of the Sun cards; Combat Commander Europe variant rules, new scenarios, etc. ARTICLES ON: Empire of the Sun strategy; SPQR Grumentum scenario; Manoeuvre strategy & design notes; Flying Colors Trafalgar scenarios; Pax Romana scenario; Successors strategy; Down in Flames Zero & Corsairs campaign; For the People variant rules; SPQR & War Galley 2nd Punic War campaign game rules. '09 1 88598 NEW $75.00 C3I MAGAZINE #23 (GMTC3i) n n 1.0 Out-of-Print Mag & Game. Inserts include 140 counters for Jena 20 game (40), Chandragupta (18), Barbarossa Kiev to Rostov (2), 1914 Twilight in the East (3), Ship of the Line (10), Elusive Victory (10), SPQR (4), Dead of Winter (18), PQ-17 (2), For the People II (18), Pursuit of Glory (2), 9 others.;Complete Jena 20 game; Chandragupta variant; PQ-9/10 scenario; SPQR Elephant Victory scenario; For the People Naval Card Variant Effects; FAB Bulge Set-up Aid & Asset Capabilities Mix; Combat Commander Scenario 103 & 110 scenarios; Commands & Colors Epic Ancients scenario card. ARTICLES ON: For the People 10th anniversary variant rules; Hellenes developer's notes & strategy; Pursuit of Glory analysis; SPQR Elephant Victory scenario, 277BC; PQ-17 strategy & tactics; Combat Commander Stalingrad scenario 35 analysis; Kutuzov survival strategy; Paths of Glory & the Low Countries; Coromandel Campaign 1758-9 for Flying Col 1 96982 NEW $69.00 Last copy. C3I MAGAZINE #24 (GMTC3i) n n 0.9 Out-of-Print W/ 140 counters (Btl Normandy (66), SPQR War Elephant (4), Chariots of Fire (3), SPQR Crotona (3), SPQR (6), Serpents of Sea (12), Hellenes (14), Ship of LIne (2), Elusive Victory (18), Washington's War (14)); 4 insert cards for Hellenes; Scheldt campaign insert for Combat Commander; C&C Camulodunum & Mona Insulis scenario insert; SPQR player aid card insert; 4 Btl for Normandy play aid inserts; 2 Washington's War inserts; Jena 20 play aid insert. ARTICLES ON: Asymmetrical strategy in Washington's War; Optional rules & scenario variants for Btl for Normandy; Hellenes campaign game strategy & play hints; Combat Commander index to C3i articles; 6 New aircraft for Elusive Victory w/ 3 scenarios; designers' notes for P500 games; Asia Engulfed analysis & strategy; SPQR Crotona scenario; Caucasus Campaign strategy. '10 1 95271 NEW $55.00 C3I MAGAZINE #27 (GMTC3i) n n 1.4 Out-of-Print Mag & game & inserts. Another very beefy issues, with game, lots of inserts, & more. w/ Variant/errata counters for: Rds to Moscow (4); Guilford (4); Bloody April (20); Rebel Raiders (20); No Retreat Africa (38); Mr Madisons War (1); Cuba Libre (5); Siege of Alesia (1); SPQR (10); Emp of Sun (4); Andean Abyss (12); GBOH various (18); Iron & Oak (20); Devil's Horseman (15); Chariots of Fire (6); Flying Colors (16). / Includes SOVIET DAWN, a small, fast-playing solitaire game of the Russian Civil War 1918-21, w/ 28 counters & 48 color cards. Player takes the role of the Soviet high command, field each threat the Whites throw your way. D.Leviloff'13 / w/ 2 Combat Commander scenario cards with 4 scenarios#117-120; SPQR Dertosa 215BC scenarios, Iron & Oak insert with 2 scenarios plus 2 map inserts. ARTICLES ON: Designer's & Players Notes for Rebel Raiders, with Optional Rules; Strategy in Combat Commander; Designer discussion of Fire in the Lake; Designer notes & variants for Cuba Libre; How to Put the Fog of War Back Into War; Streamlined Air Combat in Next War Korea; new scenario for Next War Korea; Interview with Jack Greene; Variants with counters for No Retreat North Africa; Japense Strategy in Empire of the Sun, with Supply Rule & Strategic Warfare variant; new scenario for Bloody April; History behind Soviet Dawn; Designer's Notes for Reds!; Dertosa, 215BC scenario for SPQR Deluxe. 1 112823 NEW $129.00 Last copy. C3I MAGAZINE #28 (GMTC3i) n n 1.4 Out-of-Print Mag & game & inserts & 200 counters. Includes variant/ERRATA counters for: 1914 Offense a Outrance Liege (60), Dark Valley (18), Enemy Coast (2), No Retreat Africa (2), Hoplite (10), Combat Commander (8), For the People (4), Unconditional Surrender (5), Serpents (2), Iron & Oak (13). CASE BLUE is a complete game using the Unconditional Surrender! system to depict the 1942 battles for & around Stalingrad. Includes a small map, 80 counters. S.Vasta'15 / ARTICLES ON: Interviews with Ted Raicer & Michael Resch; Liege variant for 1914; Enemy Coast Ahead variant; Newtown-Oriskany as an Example of Asymmetric Warfare; Campaign Combat Commander; Clio's Corner; Interviews with Ananda Gupta, Jason Matthews; Preview of Churchill game; The Am Civil War at Sea; Preview of Changes to Empire of the Sun 2nd; Interview sith S. Craig Taylor; Designer's notes for 1914 Glory's End/When Eagles 2nd; Deck Seeding in Card Driven Games; Mantinea 418BC Hoplite scenario. 1 113400 NEW $99.00 Last copy. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GAMES WORKSHOP URL: http://www.games-workshop.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- WARHAMMER UNDERWORLD, BEASTGRAVE (GmWork) DC* 3.3 Temp OoP/OoS Self-contained fantasy combat game using 11 included minis & various cards. Players construct a deck and then go at each other. 1 Special Ordr NEW $55.00 * == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GAME PUBLICATNS GAME FIX ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- AMONG NATIONS #9 (GPGGFx) n n 0.6 Out-of-Print Mag & game. Simpler, colorful 3-6 player game of horsetrading among nations. Players try to further their own agenda while hindering that of other players. Cards must be cut out prior to play. D.Verssen'95 / Articles on industry news; strategy in Among Nations; interview with Richard Dengel, designer; Van Dorn's Raid at Holly Springs, Dec 1862, scenario for Rebel Yell; optional rules for Ancients; state of the hobby by Jack Greene. 1 10815 MINT $3.00 2 22921 NEW $4.00 BIG ONE, WAR IN EUROPE #7 PARTS (GPGGFx) n n Out-of-Print 1 140344 EXCELL $2.00 Rules photocopy, only. CHICKEN OF THE SEA #3 (GPGGFx) n n 0.6 Out-of-Print Mag & Game. Small game of naval combat at Drepanum, 249BC, between oar-powered gallies in the 1st Punic War. 300m/hex, 5min/turn, 100 counters. R.Berg'94 / ARTICLES ON: US Marine Air Wing; the Bayonet; the Browning M2 Heavy Machine Gun; Battle of Trebia, 218BC; Naval Combat during the Punic Wars & the Battle of Ecnomus; the Zen of Wargaming; ERRATA for Thapsos & Alexandria #1; Wargaming Standards: counters & maps. 1 5895 MINT $5.00 Last copy. REDLINE KOREA #6 (GPGGFx) n n 0.6 Out-of-Print Mag & game. Strat, div/corp lvl gm of future war in Korea, c.2000. The North Koreans attack the South once again defended by quickly mobilized UN forces. Weekly turns, 33km/hex, 120 counters & smaller map. J.Miranda'95 / ARTICLES ON: changes in direction for Game Fix; Munda 46BC scenario for Ancients; the situation in Korea, mid-1990s; strategy in WWW Barbarians. 1 91256 MINT $9.00 Last copy. REDLINE KOREA #6 PARTS (GPGGFx) n Out-of-Print 1 140340 EXCELL $2.00 Photocopy of rules, only. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GAMES RESEARCH ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- DIPLOMACY PARTS (GR) n Out-of-Print 1 92449 MINT $1.00 Set of 10 photocopied conference maps. 2 92447 MINT $0.50 1 black naval piece, only. 3 92448 MINT $1.00 Set of 10 photocopied conference maps. == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GAMES RESEARCH & DESIGN URL: http://hmsgrd.com ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- DAMNED DIE HARD, PHILIPPINES '41 [WB] (GRD) FB 2.3 4-8wks Turnarnd Packaged in a generic white box. Second in the Glory series. Modest sized, detailed game of the Allied defense of the Philippines, 1941-2, at a regt/btln level. 2 smaller scenarios plus 3 campaign scenarios including the historical situation. 840 counters, 2 very nice map equivalents. AE Goodwin, E.Pierce'99 1 Stock NEW $45.00 EUROPA: CLASH OF TITANS SCENARIO (GRD) n Out-of-Print 1 10780 MINT $1.00 * FIRE IN THE EAST: URALS KIT (GRD) FB 1.5 4-8wks Turnarnd Europa XIII expansion kit to Fire in the East/Scorched Earth. Adds 4 maps covering the Urals, & an area map covering the balance of the USSR, an Apr'43 scenario & comprehensive errata for FitE/SE. Adds industrial capacity to Europa system. '89 1 Stock NEW $19.00 FIRST TO FIGHT, 1ST PARTS (GRD) n Out-of-Print 1 79414 EXCELL $4.00 Order of Battles booklet, photocopy only. 2 79412 EXCELL $4.00 Rules, photocopy only. Some highlighting in yellow. 3 79411 EXCELL $5.00 Rules, photocopy only. 4 79413 EXCELL $4.00 Order of Battles booklet, photocopy only. FIRST TO FIGHT, 1ST: PARTS (GRD) n Out-of-Print 1 97827 MINT $12.00 Order of Battle booklet only. FIRST TO FIGHT, 2ND: REFIT KIT (GRD) n 0.6 4-8wks Turnarnd Revised & reprinted set of counters & OoB set for this game. 1 Special Ordr NEW $34.00 FOR WHOM THE BELL TOLLS [WHITE BOX] (GRD) FB* 3.8 4-8wks Turnarnd Packaged in a generic white box. Includes additional 3 countersheets of play markers. Spanish Civil War & possible inv of Spain during WW2, using Europa system. 2wks/turn, Btln/Rgt/Div level, 1600 counters. Well regarded game. J.Gee, J.Millefoglie'95 1 Stock NEW $52.00 * OVER THERE (GRD) GB* 7.5 2-6wks Turnarnd Massive game covering the last 2 years of WW-1 on multiple fronts using the Great War game series. 9 scenarios include Capporetto, 1918 Peace offensive, Black Autumn, Askari, Boer Revolt & Pershings expeditin into Mexico. Mates w/ earlier March to Victory to cover the remainder of the war. Includes the Italian front, portions of Africa and the 2nd Mexican-American War. Box is crammed w/ paper including about 1.5" of rules/scenarios, counters, & 28pgs of errata (3640 counters, 9 map sections, 410pgs of OoB. Whew! '02 1 Stock NEW $110.00 * URALS KIT PARTS (GRD) n Out-of-Print 1 13128 MINT $2.00 Map #31 only == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GRD'S EUROPA MAG ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- EUROPA MAGAZINE # 1-4 REPRINT (GRD_Eu) n 4-8wks Turnarnd 1-4, compilation reprint. 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 5-REPRINT (GRD_Eu) n 0.4 4-8wks Turnarnd # 5-reprint 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 6 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Reprint (photocopy). 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 7 PHOTOCOPY (GRD_Eu) n 4-8wks Turnarnd Reprint (photocopy). 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 8 PHOTOCOPY (GRD_Eu) n 4-8wks Turnarnd Reprint (photocopy). 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 9 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Facts Behind the Europa Counters: the US Order of Battle; Revision of earlier War Plans & the 1941 Kremlin Wargame article (based on newly released Soviet documents); the Spanish Civil War; Rules Court for Europa, Scorched Earth, War in the Desert. First Divisions of the French Army. '89 1 Special Ordr NEW $4.00 EUROPA MAGAZINE # 10 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Europa tidbits including American air OoB; American replacement system in WWII Europe; Examiming the Europa coastline hexes for problems; the Italian Republican Air Force late in WWII; Soviet Guards armies & corps; March rates in Europa; Europa Exchange; Europa game component list (in form of order form). '89 1 Special Ordr NEW $4.00 EUROPA MAGAZINE # 11 (GRD_Eu) n 4-8wks Turnarnd ~~ 1 Special Ordr NEW $4.00 EUROPA MAGAZINE # 12 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Europa tidbits; Using engineer units; Second Front playtest; facts behind the counters in Second Front; Soviet Guards units, pt2: divisions & brigades; Strategy in the Europa system; the Swedish coastline w/ clarifications; Spanish Army at the end of the monarchy in 1931; Europa Exchange; Europa rules clarifications; Draft Second Front Unit ID Chart. '90 1 Special Ordr NEW $4.00 EUROPA MAGAZINE # 13 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopy. ARTICLES ON: Kasserine Crisis scenario for War in the Desert; Europa tidbits; Western Desert strategy & tactics; Facts behind the counters in in Fire in the East/Scorched Earth; Adding sites to the Western Desert map; Marita-Merkur strategy; Greek airforce; Scorched Earth play balance; Examining the Finnish shoreline on Maps 1b, 2a, 5b, 6a; Scorched Earth forward march rules variant; the Stalin peace initiative of 1941; Rules clarifications for Marita-Merkur, War in the Desert, Europa generally, off-map Soviet MDs (w/ 1pg chart); Europa Exchange. '90 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 14 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopy. ARTICLES ON: Origins Europa Sessions; Inside Europa; German Play in 1941, pt.1; satirical review of The Urals; Updating the War in Desert/Western Desert Options (TEN #8); Errata for the Europa Almanac; Franco's Armed Forces in Spanish Civil War; Discussion of Winter War; Rules Court; Exchange. '90 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 15 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopy. ARTICLES ON: German Play in 1941 in Fire in the East; Facts Behind the Counters: German 188th Reserve Mtn Div; Europafest II report; German Interwar Economic Policies in the East; Hungarian First Division; Secondary Road System for Western Desert; Enter Rommel Scenario for Western Desert, with Designer's Notes; Western Desert Strategy; More Missing Units: the Royal Marines; Swiss Fortifications; Rules Court; Test of the 100+ Unit Symbols Used in Europa Games. '90 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 16 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopy. ARTICLES ON: Report on Effects of New Desert Options for War in the Desert (TEN #14); Balkan Front designer's notes with Q&A & errata, plus a replay; Balkan Chronology 1939-41; Lexicon of Europa abbreviations; Answers to puzzle in prior issue about the 100s of unit symbols used; Errata, addenda & commentary on Narvik; Exchange; Victory Point scorecard for Balkan Front. '90 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 17 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Inside Europa; Facts behind the counters; Supermarina I replacement naval rules for Torch, Western Desert, Fall France, Balkan Front & Spain-Portugal (including multiple B&W map & counter images within the mag; later revised in TEM #20); German tactics in 1941; Exchange; Rules Court. '91 1 Special Ordr NEW $4.00 EUROPA MAGAZINE # 18 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Grand Europa counters published in Balkan Front; Italian 3rd 'Julia' Mtn Div; Facts Behind the Counters; Strategy in Kasserine Crisis scenario (TEM #13); Looking ahead to Grand Europa; Lessons from commanding Army Group Center; Grand Europa CRT & TEC charts; Origins 90 report; Pipelines thru the Near East; Plan Y, hypothetical Italian invasion of Yugoslavia; Errata to Supermarina rules (TEM #17); Rules Court; Exchange. '91 1 Special Ordr NEW $4.00 EUROPA MAGAZINE # 19 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopied issue. ARTICLES ON: Realities of Grand Europa; Railroad Engineer rules changes; Facts Behind the Counters; Greek Setup in Balkan Front; Flames of Baku mini-scenario covering a British & French air attack on Soviet oil fields in the Caucasuses in summer 1940 with history; Reworking the Arkhangelsk Military District; Italian Divisional Histories; Rules Court; Exchange. '91 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 20 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopied issue. ARTICLES ON: Origins & Europafest reports; Czech '38 playtest report; Spanish Torch (TEM #5) playthru; More Italian Divisional Histories; Supermarina II, completely revised naval system rules (TEM #17); computer Europa; Rules Court; Exchange; Allied Combined Chart for Narvik. '91 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 21 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopied issue. 50pg mag focused on GDW & GRD's Europa-system games. ARTICLES ON: Soviet deployment in Scorched Earth; Leningrad 1941 scenario for FITE/SE; analysis of the Stalin Line; strategies for 1943 scenario; rules errata & Q&A; Axis & Soviet replacement records for FITE/SE. '91 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 22 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopied issue. ARTICLES ON: 1991 in review; Winter War Update; First to Fight Designers Notes, pt.1 Maps & Rules; Poland 1939; Italian Airforce in the Balkans 1940-41; Europa Boot Camp Rules; Balkan Front Supplemental Boot Camp Rules; 6 Soviet Setups in Scorched Earth; Analysis of Second Fornt Air Combat System; Rules Court; Exchange. '91 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 23 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopied issue. ARTICLES ON: Rebutal to Realities of Grand Europa (TEM #19); Libya First option for War in the Desert; 4th Indian Inf Div; Norwegian SS Ski Btln; First to Fight Designers Notes pt.2a Germany; Operation Groza alternate history scenario, the USSR attacks Germany in 1941 with designers notes & playtest; Point Cities in northwestern Africa, pt.2 of analysis begun in TEM #12; rules court; Exchange; errata for TEM 21 scenario. '91 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 24 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopied issue. ARTICLES ON: Neutral Finland trick; Winter War Playtest; First to Fight designers notes pt.2b Germany; Great Western War, Germany Pursues England hypothetical scenario, May-Dec 1940; Point Cites in Middle East, pt.3 (begun in TEM #13); South Africans; Soviet Cavalry in Europa; French Navy in Europa; Fire in the East Strategy, pt.1 Soviet; Rules Court; Exchange; Definition of Bosnia-Hercegovina for Balkan Front (errata). '92 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 25 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopied issue. ARTICLES ON: Update on Second Front status; First to Fight Designers Notes pt.3, Poland; Tweaking the Europa Air System; Strengthen Italian Presence in War in the Desert; Defense in depth in First to Fight; Case for using sea zones in Europa naval system; Europa East Front, pt.2 Defense of Odessa; Rules Court; Exchange. '92 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 26 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopied issue. ARTICLES ON: First to Fight Designer's Notes pt.4 Slovakia, Bohemia-Moravia & the USSR; Swedish Air Force in WWII; British Army OoB 1939-40; Hypothetical German Invasion of Sweden 1943 scenario with designer's notes; Balkan Front Strategies & revised Victory Conditions; Soviet Pre-War Fortified Zones; East Front pt.3 Soviet Airforce; Rules Court; Exchange; B&W Winter War counter sheet front images & enlarged Viipuri map aid. '92 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 28 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopied issue. ARTICLES ON: Inside Europa; British Commandos & Special Forces draft OoB; Second Front progress; East Front pt.5 Soviet Other Forces; Secondary roads for northwest Africa; El Alamein scenario w/ B&W map; Rules Court; Exchange. '92 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 29 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopied issue. ARTICLES ON: French Army in 1939; Second Front OoB Teasers; Balkan Front Rematch (same players as TEM #16); Thoughts on Grand Europa Economic System; Victory points & strategy in Europa; Operation Saar Battle Scenario, the French Attack in 1939; Rules Court; Exchange. '93 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 30 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Revised French Ground Unit OoB 1939-40; Second Front report; Using Winter War map 35 in Scorched Earth; Weserubung scenario covering invasion of Norway & Denmark; Leningrad 1941 Battle scenario revised; Rules court; Exchange. '93 1 Special Ordr NEW $4.50 EUROPA MAGAZINE # 31 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Europa rules court & general discussions; Second Front report with air OoB; Operation Crusader, Nov 1941, battle scenario for Western Desert or War in the Desert; historical Soviet placement for Winter War; Analysis of the Axis first-turn attack in Fire in the East; Exchange. '93 1 Special Ordr NEW $4.50 EUROPA MAGAZINE # 32 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopied issue. ARTICLES ON: Special Units in Europe: 5th Ski Btln & Scots Guards; the Brandenburgers (German special forces) w/ OoB; Second Front report; Battle for Kiev, late 1943, as history & as a battle scenario; Soviet Tactical Doctrine in 1943; Origins '93 report; Greek forces in 1940-41; rules court; Exchange. '93 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 34 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopied issue. Originally published with Lunge to Stalingrad B&W map insert. ARTICLES ON: Inside Europa: German Field Command HQs; Rebuttal of numerous ideas; Lunge to Stalingrad Aug-Oct 1942 battle scenario with history; Casualties on eastern front; List of the 17 scenarios offered in issues 13-33; German RR artillery; Rules Court; Exchange. '94 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 35 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopied issue. ARTICLES ON: Soviet Mtn Divs; Soviet AR-2 dive bomber; More Italian First Divisions; Sudden Storm streamlined Barbarossa scenario, June 1941-March 1942 (32pg complete rules set & OoB); Rules court; Exchange. '94 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 36 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopied issue. ARTICLES ON: Overview of Africa Orientale #128; replay of Groza II scenario (TEM #23); replay of First to Fight; Desert Cauldron, Gazala Battles 1942, battle scenario with designers notes; Malta Play aid; Commonwealth Airborne Units; Sudden Storm scenario errata; Fire in the East course of play summary; Second Front errata; Exchange. '94 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 37 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Second Front Design Notes pt.1; Europafest 1994; Second Front First Report from Origins/Europafest 1994; Removing the Ants from Supermarina; Winter War & First to Fight Errata; Kasserine Crisis Battle Scenario #1; Naval Chrome for War in the Desert; Facts Behind the Counters: German 756 Mtn Reg in War in the Desert; Making Europa more realistic; Rules Court; Exchange; Non-Overrunnable Double Lines. '94 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 38/39 PHOTOCPY (GRD_Eu) n 4-8wks Turnarnd Photocopied dbl issue. 1 Special Ordr NEW $10.00 EUROPA MAGAZINE # 40 PHOTOCOPY (GRD_Eu) n 4-8wks Turnarnd Photocopied issue. ARTICLES ON: Inside Europa; German Ramcke Para Brigade; Historical SetUps for Balkan Front; Leningrad 1941 scenario battlefield report; Counterbattery rebuttals; Airdrop on Crete 1941 battle scenario, with a Naval OoB & history & tweaks; 3 German setups for Kiev 1943 scenario; Rules Court; Second Front amphibious rules errata; Exchange. '95 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 41 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: The impact of Collectable Card Games on the hobby distribution system, 1990-94; USA Draft OoB for Europa; 4 Optional Rules for Fire in the East; What if the Germans Won in Eygpt?; Critical look at the OoB system in Europa; Italian Reconnaisance force in North Africa; Arctic Thunderbolt: Operation Jupiter, the Allied invasion of Norway in 1943; Operation Infatuate, the Battle of Walchern Island, Nov 1944 (solitaire scenario for Second Front); Second Front rules clarifications; Near East errata; Europe roundtable discussion. '95 1 Special Ordr NEW $3.00 EUROPA MAGAZINE # 42 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Air-unit ratings of American-produced aircraft in Europa; Historical Finnish Deployment; Field testing Fire in the East with experimental rules; For Whom the Bell Tolls countersheet prototypes; German higher HQs; Varying topics in Europa; Swedish Armed Forces, 1935-45; Battle of Kiev Overrun contest results; Europa Exchange. '95 1 Special Ordr NEW $4.00 EUROPA MAGAZINE # 43/44 (GRD_Eu) n 0.8 4-8wks Turnarnd ARTICLES ON: Europafest report; Air Ratings of British-Produced Aircraft; Behind the Counters: 1ss SS Panzer Division; Sudden Storm Barbarossa variant at EuropaFest; Case for an Empire in Grand Europa; Aegean Route Option to Relieve Axis Logistics in War in the Desert; Europa Revisions; Friendly Fire; Rules Court; Exchange. '95 1 Special Ordr NEW $7.00 EUROPA MAGAZINE # 45 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Gamine industry & Magic the Gathering; Characatures of Player Types; PzrDiv Hermann Goering; Europa Fest '95; Operation Diadem, Battle for Rome May-June 1944, Second Front scenario, with playthru; Narvik Draft Rules; Clash of Titan errata; Europa Exchange. '96 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 46 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopied issue. ARTICLES ON: Defending Finland in Winter War; Winter War replay; Alternative Finnish OoB for Grand Europa; The Winter War in the Summer of 1940; Swedish Volunteer Corps in Finland; Soviet Offensive Against Finland, 1944, battle scenario; Chronology of War in Finland 1944; British Intervention in the Winter War; Adding revised Finnish OoB to Scorched Earth; Reducing significance of the Ant Units; Russian First Winter Rules Suggestion; Optimized Play Suggestions; Second Front Amphibious Assaults; Exchange. '96 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 49 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Defending the Med in Second Front; Second Front Look at Their Finest Hour; Soviet Destroyers for the Eastern Front; Stalin's Wartime Sub Fleet; Second Look at Second Front Naval System; Royal Navy OoB 1939-40; Soviet Naval Operations & Strategy; Reducing Die Rolls in Second Front Naval System; Second Front Naval Q&A. '96 1 Special Ordr NEW $4.90 EUROPA MAGAZINE # 50 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: German-Produced Aircraft Ratings; Luftwaffe in the East 1941-45; Royal Air Force in Europe; Raid on Ploesti 1943 Battle Scenario, with historical playthru; Czech & Bulgarian Avia B.534 Fighter; French Air Force; Changes to the Europa Air Replacement System; Reducting Die Rolls in Europa Air System; Air System Q&Z. '96 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 51 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Battle for Kiev 1943 2nd edition scenario w/ sml map; Europa tidbits; Quick guide to German military terminology; Pt2 of an article on 1-Week turns in Europa (1st part published in a now-defunct mag); Soviet defense of the Arctic & Karelia; Suggestions for a revision of Scorched Earth; Fire in the East/SE playthru summary; French aircraft designations, pt 2; Vichy French Airforce, 1940-44; Discussion of Rule 11, Support; an Attritional CRT; the Ju-87D & G Stukas; Fire in the East/Scorched Earth Q&A; Europa Exchange. '96 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 52 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: the P51 & ME-264; Canadian forces in Europe, 1943-45, w/ organization, vehicles & weapons & OoB; Long Left Flank scenario for Second Front; Logistical system for Second Front allies using Army HQ; Raid on Dieppe 1942 Second Front scenario, with history; Victoria Cross awards; Hawker Tyhpoon & Tempest; Discussion of Rule 5, Zones of Control; War in the Desert errata. '97 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 53 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Magnitogorsk Campaign scenario for FitE/SE/Urals; Mediterranean games Q&A; Europa logistics; British airborne units; Siege of Belgrade contest solution; Countering Soviet NODLs (Non-Overrunable Defense Line) Tactics in Fire in the East; a Point scenario system for Europa; the early Stukas, JU-87A & B; French military doctrines; discussion of Rule 8, Stacking; Attacking from an Overstacked Hex; Second Front Q&A; Europa Exchange. '97 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 54 (GRD_Eu) n 0.4 4-8wks Turnarnd Published with a color paper sheet of Scorched Earth Naval System counters. ARTICLES ON: Thoughts on Europa Naval System; Scorched Earth Naval System Rules, including Designer Notes; Second Front Q&A; Soviet IL-2 & IL-10 Attack Aircraft; Exchange. '97 1 Special Ordr NEW $4.00 EUROPA MAGAZINE # 55 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Graziani's Offensive & Op Crusader scenarios for War in the Desert; Italian produced aircraft; North Africa before Rommel; Italian Divisional histories; Index to prior articles about the Italian army; Italian Cavalry-Tank units; Italian Fiat G.50 Freccia aircraft; Italian infantry weapons; War in the Desert Q&A plus consolidated Errata; Europa Exchange. '97 1 Special Ordr NEW $4.00 EUROPA MAGAZINE # 56 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Origins/Europafest 1997; Anvil-Dragoon, Desert Options & War in the Desert Q&A; The Italian Human Torpedoes; Europa Discussion; 1943 Italy Campaign replay; Capture of Taranto 1943; Soft Underbelly Campaign Scenario for Second Front 1943-44; Errata for Crusader Scenario presented in TEM #55; Playthru of one turn of Operation Husky Scenario (TEM #48); Italian CR.32 & CR.42 fighters; Air Battle Over Sicily; British 18th Inf Div in northern Africa; Engineers; German Pocket Battleships; War in the Desert Q&As; Exchange. '97 1 Special Ordr NEW $4.00 EUROPA MAGAZINE # 57 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Turkey in the War in the Desert; Thoughts on Partisans; Yugoslavia 1941-45, pt 1, Collapse; neutral Yugoslavia at the time of the invasion of Greece; Can the Axis threaten Athens without German Aid?; replay of the Italian Plan Y invasion of Yugoslavia; examining Hungary; Dodecanese Campaign, an Europa battle scenario in the eastern Mediterranean, Sept-Nov 1943 with historical replay; Macedonian War, the Bulgarian invasion of Yugoslavia 1940, battle scenario; expanded sequence of play for Balkan Front; Crete battle scenario (from Europa #40) solitaire; German light cruisers; alternative naval replentishment; Bristol Blenheim I; Balkan Front Q&A & errata. '97 1 Special Ordr NEW $4.00 EUROPA MAGAZINE # 58 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Soviet Armaments Factories & Production; Proposed Fixes for Europa Ground Operations; Pre-War Soviet Armor Reorganization to Corp system; Yearly summary of a 4-year Scorched Earth Game; the Stalingrad Counteroffensive battle scenario; Historical Scorched Earth Axis Setup; Soviet infantry weapons; the MiG 1 & MiG 3; the Soviet T-34 tank; the Luftwaffe in Barbarossa (w/ OoB summaries); Fire in the East/Scorced Earth Q&A. '97 1 Special Ordr NEW $4.00 EUROPA MAGAZINE # 59/60 (GRD_Eu) n 0.7 4-8wks Turnarnd Special double issue. ARTICLES ON: Crating Air Units in Second Front; Second Front Expanded Off-Map Display; Second Front/War in the Desert House Rules; Analysis & Replay of Allied Invasion Options in Second Front in 1944; Simple Analysis of Allied Attack on One Channel Islantd; Southwest England Map Extension for Second Front; Operation Overlord, Simplified Campaign Scenario for Second Front; Axis Jun I 1944 Order of Battle; Victory in the West Campaign Scenaro for Second Front (beginning June II '44); Europa Magazine Index #1-60; US Produced Aircraft Data; Republic P-47 Thunderbolt; B&W Counter Images for CS 60-75; Second Front Q&A and official Errata (3/98). '98 1 Special Ordr NEW $7.00 EUROPA MAGAZINE # 61 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Origins '98; Wars Between the World Wars; Winter War Replacement & Rail Capacity Worksheet; Finnish Army 1939-44; A Winter War Setup; Danish Danforce; Winter War Reeplay; Winter War Initial Setup; Swedish Intervention in Winter War & Scorched Earth; Rule 13 Overruns; Proposed Variable Overrun; Operation Nordlicht, German Withdrawal From Lapland, Oct 1944-Jan 1945; Fokker D.XXI Fighter; Wartime Aircraft of the Finnish Air Force; Scorched Earth With Rule Modifications; Scorched Earth Without the northern maps (5B & 6A); Norwegian Army in 1940; German Battlecruisers; Winter War additions & Q&A; Exchange. '98 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 62 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: German Sturm Battalions; German Plans for Spain, 1940-44; Replay of For Whom the Bell Tolls; German Condor Legion (in Spanish Civil War); Assaulting Gibralter; French Breguet 19 Attack Aircraft; Origins 97 Second Front Replay; Second Front 1944 Scenario; Military Aircraft in 1939; For Whom the Bell Tolls Q&A. '98 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 63 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: German Army Mobilization Operations; New Zealand at War; 2nd New Zealand Division; Lockheed Ventura/Hudson Bomber; Operational Beginning to the Spanish Civil War; Third Battle of El Alamein, Oct 1942; New Zealand Expeditionary Force OoB; Exchange. '98 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 64 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: OoB; Operaton Taifun scenario for Drang Nach Osten; Commentary on Operation Felix Scenario; For Whom Bell Tolls Errata; Canary Island Spanish OoB; Preview of Torch; Revised reprint of Europa Newsletter #1; Adding the Soviets to War in the Desert; Polish Army in 1939 (reprinted from Grenadier #1); Social History of the Tank pt.1; Europa Nuts & Bolts #1 reprint. '98 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 66 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Hungarians in Barbarossa; Corrections & Bibliography for New Zealand OoB from TEM #63; Romanian forces 1939-45 w/ OoB; Rommel in the Caucasus campaign scenario; German Operation Tanne, the seizure of Finnish territory in 1944; Graziani's Offensive (TEM #55) Revisited; German Bs & CVs; replay of Storm Over Scandinavia; Allided Siege Guns at Dover; Special Ops Planning form; the Last Polish Fighter, PZL P24; Additions for Winter War; Q&A for Balkan Front, Second Front, Narvik, FITE; Exchange. '99 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 67 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Battle of the Bulge scenario for Second Front (w/ small map); Holding the Westwall German strategy; Second Front amphibious invasions at multiple times; Invasions in Second Front; Winterfest II report; Douglas A-26 Invader aircraft; SS PzrGren Brigades 49 & 51; Setting up an efficient attack in Europa games; NTO Scenario reply; Q&A for Second Front, War in the Desert, For Whom the Bell Tolls; Europa Exchange. '99 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 68 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: For Whom Bell Tolls replay pt.2; Puzzle to Capture Gijon in 1936 in For Whom Bell Tolls; First to Fight Replay; Polish PZL P.37 Bomber; B&W Countersheet Images for 4 Revised First to Fight Countersheets; Chinese in 1937; War of Resistance Errata & Q&Z; Exchange. '99 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 69 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Operation Dichtung, Invasion of Ireland, Their Finest Hour Scenario; Winston Churchill's style; British Bastions of Malta, Tobruk & Gibralter; Wavell's War Playthru & the East Africa project, with Axis strategy; Britain's Most Famous Traitor, Lord Haw-Haw, Wm Joyce; British infantry weapons; the Indian Army in Europa w/ OoB; 5 British aircraft powered by the Merlin liquid-cooled engine; British artillery in 1939; Great War series profile & Q&A; Europa Exchange. '99 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 70 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Battle for the Baltics 1944 scenario for FitE/Scorched Earth with playthru; Fite/SE Q&A; Total War pre-test report; Battle for Kiev 1943 playthru; Romanian IAR 80 & 81 fighters; NKVD units; Chinese navy in War of Resistance; Q&A for Hong Kong scenario of War of Resistance; b&w counter reporductions from Damned Die Hard. '99 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 71 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Enter Rommel II scenario for War in the Desert; map of potential future GRD games in Europa/Glory series; Rationales for War in the Desert, plus humor, plus extensive playthru; WitD strategy; Italian Caproni CA-309 Ghibli aircraft; Q&A for End of the Beginning scenario in an earlier issue; the problem of Malta in Europa; March to Victory at Europafest 98; Europa Q&A. '00 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 72 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Schlieffen Plan solitaire scenario for March to Victory; Anti-aircraft Q&A; Secondary uses of British AA w/ OoB '43 & '44, and facts behind the counters; Analyzing the AA table; d10 & d12 tables for AA & Bombing; percentile AA table; Development of AA guns; Discussion of Rule 22, Antiaircraft; Half-size air units; Axis experience in FitE at Europafest 99; Logistics for Second Front; Heinkel He-162 aircraft; US Marine Corp OoB 1939-45; Play notes for the British Fleet in March to Victory; Europa Exchange. '00 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 73 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Second Front Q&A; Brief replays of Second Front; Heinkel He280 jet fighter; Gothic Line battle scenario for Second Front, Aug-Oct 1944 with playtest notes; Second Front rules court & Strategies; Coast Defense as Artillery; Another Amphibious Example for Second Front. '00 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 74 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Sweden & its OoB in Grand Europa, with its war plans for various scenarios; Northern Theater of Ops play thru (winter war & invasion of Denmark & Norway); Blackburn Skua & Roc fighters; Storm Over Scandanavia place names; Continuation War scenario for Fire in the East; clarifications for Storm Over Scandinavia, Second Front, War of Resistance; lenthy history of events behind the War of Resistance. '00 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 75 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Wavell's War Q&A; the Balkan Front in Wavell's War; the Sudan Defence Force; Accuracy of Air Ratings for the Italian Airforce; the Invasion of British Somaliland, with 2 small scenarios; Allied & Axis OoBs in East Africa, Dec 1940-Apr 1942; Revised OoB for Balkan Front plus additional rules. '00 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 76 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Wizards of the Coast & Origins; War of the Outposts, pt2: Dakar scenario (w/ b&w map); Artillery, Ratings, Intelligence; French Infantry Weapons; Corsica, 1939-140 French OoB; Fall of France variant rules; Updating Fall of France; Strategy in Fall of France; the French Amiot 143; Allied ALSOS unit sniffing out German nuclear materials; Q&A & ERRATA for Battle fo the Bulge scenario, Second Front, War in the Desert, For Whom the Bell Tolls; play report of the 1916 scenario to March to Victory, with prepping the assault & the Need to Attack; Europa Exchange. '00 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 77 PHOTOCOPY (GRD_Eu) n 0.4 4-8wks Turnarnd Photocopied issue. w/ articles on First to Fight Q&A; Polish Free Army in Second Front; Historical Polish Deployment 1939; Polish Campaign at Europa series; naval forces in the Polish Campaign; Polish built AFVs. 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 78 (GRD_Eu) n 0.4 4-8wks Turnarnd w/ articles on the purchase of GRD by Mill Crk Ventures; Pt. I of a Second Front reply; Torch landing history; integrating War in the Desert & Second Front; supply in Second Front; Damned Die Hard notes & replay; US WW2 infantry weapons. 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 79 (GRD_Eu) n 0.4 4-8wks Turnarnd w/ articles on Balkan Front replay; Storm over Scandinavia replay; SoS tweaks; Taking Denmark in SoS; Ardennes 1940 scenario for Fall of France & Second Front; rules for Fall of France at 3days/turn; French RR artillery; tweaks to Graziani's Offensive scenario from TEM#55, and adapting it to Wavell's War. 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 80 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: trucks in Second Front; Kiwis in War in Desert/Second Front; linking War in Desert w/ Second Front; Salerno to Alps scenario for Second Front; Victory in the South scenario for Second Front; US siege artillery in Second Front. 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 81 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: Arab lands between wars; the Iraq army & air force in 1941; the Fawzi unit in Iraq; Iraq in WitD; Habforce in Iraq; Afghanistan in WW2; Syrian scenario for Wavell's War. 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 82 (GRD_Eu) n 0.4 4-8wks Turnarnd With Europa maps of the Azores, Canary & Cape Verde islands; ARTICLES ON Second Front victory levels errata; V2 launch sites in SF; Rules for Canary & Azore, Cape Verde Is; Analyzing CRT results; German Eng Pzr units & operations. 1 Special Ordr NEW $5.00 EUROPA MAGAZINE # 83 (GRD_Eu) n 0.4 4-8wks Turnarnd ARTICLES ON: GRD game production; Damned Die Hard map notes; War of Resistance replay, revised victory conditions, & rules index; gaming the invasion of Tarawa using the Damned Die Hard game system; historical of the recapture of the Gilbert Islands including Tarawa; using naval transports in Damned Die Hard; statistical analysis of dice unfairness; ground forces at Port Morseby during Coral Sea; history of Japanese opening moves in WW2. '02 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 84 (GRD_Eu) n 0.4 4-8wks Turnarnd Mag covering the Europa, Glory & Great War game series. ARTICLES ON: Australians in Europa w/ index to prior articles; Road to Jerusalem scenario for Great War series (using Over There rules, mid east map, & counters formats included in scenario; intro scenario for the Glory naval system; French AVFs in Europa; Balkan Front using prototype supply rules. '03 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 85 (GRD_Eu) n 0.4 4-8wks Turnarnd Mag covering the Europa, Glory & Great War game series. ARTICLES ON: Japan in the Great War; politics in Grand Europa thoughts; how to determine Spanish participation in WWII via FWtBT; Bombing London '44 in Second Front; Czechs in WW2; Nisei, Japanese-American US army units in WW2; War of Resistence preplay, part I. '03 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 86 (GRD_Eu) n 0.4 4-8wks Turnarnd Mag covering the Europa, Glory & Great War game series. ARTICLES ON: articles on sale of GRD to HMS; Total War in Spain; FiTE scenario assuming that no Balkans Campaign took place; extended replay of War of Resistence. '04 1 Special Ordr NEW $6.00 EUROPA MAGAZINE # 87 (GRD_Eu) n 0.4 4-8wks Turnarnd Mag covering the Europa, Glory & Great War game series. ARTICLES ON: rules & a map for a variant on the Madagascar campaign against the Vichy French, 1942, w/ an extended historical chronology. '04 1 Special Ordr NEW $6.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GREEN RONIN ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- FAMILY GAMES, THE 100 BEST (GreenR) Bk 1.1 4-8wks Turnarnd RECOMMENDED book looking back what the authors consider the 100 best family games of the last 100 yrs. Each is a short essay about a game, including board wargames, card games, iniatures, historical & fantasy RPGs & boardgames, & others. Some big names of the gaming industry's past & present chime in. '10 1 Special Ordr NEW $18.00 HOBBY GAMES, THE 100 BEST (GreenR) Bk 1.5 HIGHLY RECOMMENDED book looking back what the authors consider the 100 best games of the last 50yrs. Each is a short essay about a game, including board wargames, miniatures, historical & fantasy RPGs & boardgames, & others. Some big names of the gaming industry's past & present chime in: G.Gygax, R.Garfield, L.Harris, R.Knizia, J.Dunnigan, M.Miller, etc. Excellent reading, tho you always want to read MORE! Sftbnd, 380pg. J.Lowder, ed.'07 1 Special Ordr NEW $18.00 == Games by PUBLISHER ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GUT BUSTIN' GAMES ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- OH GNOME YOU DON'T (GutBus) SB 4-8wks Turnarnd Simpler multiplayer game of gnomes traveling & gathering treasure to trade with others. Set traps, get into brawls, but have the most gems at the end. '11 1 Special Ordr NEW $24.00 REDNECK LIFE (GutBus) BC 2.8 A humorous look at park of American culture, Redneck Amercian culture. 2 dice determines the grade you completed in school, and that sets you up for fabulous careers like salon operator or monster truck announcer. Go into debt to buy a home, get married, make babies, divorce, remarry. Thru it all, you have accidents & brawls, losing teeth in the process. Buy teeth back if you can afford it, but the player with the most teeth at the end wins! '06 1 Special Ordr NEW $22.00 REDNECK LIFE: BUSTIN' A GUT KIT (GutBus) zl 0.6 Add-on kit providing 20 more rigs, 10 more homes, 50 more Go Rednecks cards plus charts. '06 1 Special Ordr NEW $12.00 REDNECK LIFE: PURPLE FLAMINGOS KIT (GutBus) SC 4-8wks Turnarnd Pack of an 100 purple yard flamingos in bendable, rubbery plastic. No one needs 'em, everyone wants more. '13 1 Special Ordr NEW $10.00 REDNECK LIFE: TRAILER PARK WARS! KIT (GutBus) FB 4-8wks Turnarnd Add-on kit providing another interesting Redneck scenario: as the best darn Trailer Park Manager, you want the best tenants you can drag in for your TP. And you want to trash other TPs. Adds 178 cards, 18 tiles & 100 plastic pink flamingos. '08 1 Special Ordr NEW $24.00 REDNECK LIFE: YARD FLAMINGOS KIT (GutBus) SC Pack of an extra 100 yard flamingos in bendable, rubbery plastic. No one needs 'em, everyone wants more. '08 1 Special Ordr NEW $10.00 - - 424 Items & 225 Titles Listed Here for Your Shopping Pleasure! EMAIL M.Dean@FineGames.com anytime, or PHONE (541) 756-4711 10am-9pm PST (-8GMT) to reserve a game, complete a purchase, or ask for more info. Please remember... [IM_Publs:2023]