Fine Games for Players & Collectors 'S' TITLES (i.e. Alphabetic), IN-PRINT *and* IN-STOCK All Available Items Listed Alphabetically (0-A-Z) as of 02-24-21 13:28 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com URL: http://www.FineGames.com/text/im_s.txt FINE GAMES' GOAL is your gaming satisfaction. Towards that end, you can get fast & knowledgable responses to your questions, reserve games you are sure you want, have us maintain a want-list for items you're searching for, and ship each & every order carefully & lightning FAST, with a shipment confirmation email with tracking info with each & every order. Promise! LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Disc/AmX). Domestic shipping rates are $10.00 for up to 4 flat, unboxed items, or $ 22.00 for most orders with any number of boxed games. A $ sur- charge applies to each "LB" Lrg ( 3.00) or "HB" humungous ( 6.00) box items & those weighing 3lbs+ (marked with "*"). Add $ 4.50 if your zip code is one that UPS surcharges as "rural." See for info on international & APO shipping rates & other charges. Lighter US orders & all international shipments sent via USPS; heavier shipments by UPS ground. Special handling by request, additional charges may apply; contact us with your needs. PUBLICATION STATUS reflects any known issues regarding item availability, and always reflects the best info available to us. Where NO notes exist, item is readily available. Where notes DO exist, it may take longer to special order a game or it *might* not be available. See . TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item permanently out of print & avail ONLY if in-stock (and so has a numeric Part #). GOING OoP = Supply of the item is limited & soon to be exhausted. RELS PENDING = Item NOT YET PUBLISHED (i.e. not yet in print); date reflects (in format DUE YY/MM) anticipated release date & is subject to change & delay. Contact the publisher directly if you want more exact or current info. Numeric PART# = (eg "123456") denotes a copy is in-stock & available for sale. stock = normally a stocked item; just momentarily out of stock. Specl Ordr = normally special ordered on your behalf & not stocked. It typically takes ~5-21 days to obtain a special order. n/a = Item is OUT OF PRINT & not immediately available. Can be Want Listed. BOX BC-Bookcased FT-SPI Flat Tray HB-Huge Box+$ n-not boxed TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg Box+$ fo-unboxed folio HC-Half BC IT-SPI Illus Tray SB-Sml Box zl-unboxed ziplock SC-Small Case Tb-Tubed FO,ZL-HUGE (tho unboxed) folio or ZL HP-Plastic HC FB-Flat Boxed MUST ship as boxed game CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair, Poor. Full details available at PUBLISHER contact info is found in . == Games by TITLE ============= 541-756-4711 10-9 PST Prices TRIPLE after hours! "S" TITLED ITEMS (i.e. Titles beginning with "S") ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- SAALFELD, PRELUDE TO JENA (DecGms) Fo 0.2 Folio game of the 10 October 1806 meeting of the advanced guards of the French & Prussian armies. A victory for either will open possibilities to defeat the larger enemy army shortly after, and time is short. 40 counters, rgt level, 352yd/hex. '13 1 144709 NEW $7.49 SADOWA CAMPAIGN, 1866 (AgaTPS) HP 1.1 One of the 20 decisive campaigns of history. This unheard of campaign from the obscure Austro-Prussian War of 1866 furthered Bismarck's trajectory of making Germany a modern nation - and likely formed the basis for two world wars. An outnumbered but aggressive, more progressive Prussian army faces a slow moving Austrian army that largely failed to exploit its advantages. But France could have entered the war, and other possibilities were present. J.Werbaneth'17 1 141726 NEW $28.00 SAILS OF GLORY STARTER SET (AGS) FB Temp OoP/OoS Starter set for this expandable game of ship-ship naval combat during the Age of Sail, using detailed, 1:1000 scale, pre-painted & assembled miniatures (ala Wings of War). Game system includes the full range of detail, but it is handled elegantly so play is streamlined, and game system can be learned quickly. Designed for 2-4 players. This set provides everything needed to play smaller scenarios between the British & French during the Napoleonic era (including 4 ships). MANY additional ships available & sold separately. '13 1 Special Ordr NEW $65.00 SAIPAN & TINIAN (Legion) BC 1.4 Co/Btln lvl game of the US invasions of 2 key islands in the Pacific in 1944. Eventual US victory is a certainty; the Japanese must due better than they did historically to win. 2 maps, 450 counters, 0.5mi/hex, 12hrs/turn. R.Lein'10 1 133886 NEW $41.00 SAIPAN, CONQUEST OF THE MARIANNAS (DecGms) Fo 0.4 Going OoP Update of SPI folio on the subject. Uses an attritional combat system, with support assets like air power & artillery. Covers the fierce battle for Saipan in the Marianas, with its 2 airfields suitable for B-29s, June 1944. 30,000 well entrenched Japanese defend against 3 US divisions. '10 1 132043 NEW $19.00 SAIPAN, JUNE 1944 / CLONTARF #162 (DecS_T) n n 0.4 Out-of-Print Mag & 2 Games. Includes errata counters for: 7 Days Btls #166 (1), Red Sun/Red Star (9), Russo-Turkish (2), Nap First Btls (10). 2nd gm, Clontorf, also. Saipan is solitaire game of the bitter 3-week battle for the Pacific island base, June-July '44. Player controls 2 Marine & 1 army div. 900m/hex, 2day/turn. E.Faust'93 / CLONTARF is a simple, 2 player, grand tactical game of the 11th century btl that broke the Norse hold on Ireland. A.McGrath'93. ARTICLES ON: Assault on Saipan; Decision at Clontarf, 1014; the Zulu War, 1879; Gen. von Eimannberger & the Panzer Division; Armies of Asia c1875; errata for Italian Campaign series (all 4), Zeppelin #159. 1 131879 MINT $39.00 Cherry. 2 104405 V.GOOD $35.00 Saipan unpunched; Clontorf punched & missing 1 unit (ID & copy of countersheet included). Includes 21 errata counters to other games; 3 of these have duct tape residue on them. SALEM CHURCH, EAST OF CHANCELLORSVILLE (DecGms) Fo 0.3 Folio game of the Union attempt at Chancellorsville, May 1863, to slip a full corp behind the Confederates. The attempt had to cross a single key bridge at Salem Church, and a see-saw battle developed and the Confederates eventually flanked the Union force, forcing them to retreat. 40 counters, bridgade level, 352yd/hex. '14 1 144710 NEW $9.00 SALERNO, THE 1943 INVASION OF ITALY (MMP) BC 1.3 Out-of-Print First of the Variable Combat Series, this covering the Allied invasion of southern Italy, 1943, including the main landings at Salerno & also at Taranto & the toe of Italy. Map divided into 3 separate areas (Salerno, Foggia & Taronto) of 1-3mi/hex linked by logistical tracks that are key to the game. Historical scenario + 3 what-ifs. 2 countersheets, 2 maps. N.Kilgore'15 1 132982 NEW $35.00 SALLA 1941, FIGHT TO THE FINNISH (PacRim) n 0.4 3 div Axis offensive at neck of Kuralia Penisula attempting to isolate Murmansk. Btln lvl. Unique move system & subject matter. Good game. M Bennighof'91 1 110415 NEW $13.00 SALVO! BATTLESHIP COMBAT, 1939-45 (WWW) HC 0.8 Out-of-Print Simple, tactical naval combat between battleships in WW2 in actions around the world. 10 scenarios including actions at Mers El Kebir, 1940 (destruction of the Vichy French fleet); Calabria 1940 (Italy & Britain in the Med); Cape Matapan 1941; Denmark Strait 1941 (end of the Hood & Bismrack); Gulf of Siam 1941; Second Guadalacanal 1942; North Cape 1943; Surigao Strait 1944. M.Smith '92 1 3057 MINT $25.00 Unpunched, unplayed, mint. SAM GRANT, CIVIL WAR IN THE WEST 1862-4 (ColumG) BC 1.5 1-3wks Turnarnd Brother game to Bobby Lee, uses Columbia's block system and a beautiful map to cover the western campaigns between St. Louis & Atlanta, 1962-4. 3 yearly & mateable scenarios plus campaign linking with Bobby Lee. Simpler game, fun. T.Dalgliesh, G.Selkirk'97 1 Special Ordr NEW $63.00 SAM GRANT, CIVIL WAR IN THE WEST PARTS (ColumG) n Out-of-Print 1 36423 V.GOOD $3.00 Counter sheet labels, only. Missing Confed inf counters #2 & 3, label residue marring Union inf #9 & 10, and partially marring 6 other units. Labels otherws still on sheet & mint. SAMURAI 2ND (AH-BL) BC 2.2 Out-of-Print 2-8 player board game of power politics in feudal Japan. Players each seek to become the dominant power on the Japanese islands between the 12-17th century using military might, alliances, deception & treachery. Modeled after Kingmaker but not as successful. This is the AH reprint of the Battleline edition with no substantive changes. D.Campagna'80 1 106495 EXCELL $25.00 Large, oblong 5" stain on box cover. Game otherws clean & EX. 2 502 EXCELL $30.00 Rules highlighted in yellow. Otherws EX. SAMURAI PARTS (GMT) n Out-of-Print 1 59555 EXCELL $3.00 Rules photocopy, only. 3 holed. 2 70699 V.GOOD $2.00 Set of 4 Clan Strength Charts. Somewhat soiled. 3 22971 V.GOOD $2.00 Photocopy of rules copy, only. 4 70700 V.GOOD $1.00 Partial set of counters, perhaps 50%. Includes all black & 9 of 10 green samurai leaders (none of other 2 colors), plus assortment of non-warrior counters. All worn. SAMURAI SWORD CARD GAME (DVG) FB Temp OoP/OoS Card game following the Bang! system but set in the 'wild west' of fuedal Japan. A lone Ronin is plotting revenge; you must protect the Shogun & follow the warrior code. '12 1 Special Ordr NEW $17.00 SANDS OF IWO JIMA 2ND (Schutz) HC 1.0 Boxed version of this operational level game of the fierce battle for Iwo Jima, Feb-March 1945. Co-btln level, 3days/turn. Fairly simple rules. US goal is to eliminate all Japanese units while the Japanese seek to hold out as long as possible and cause maximum casualties. Includes 176 counters, 431m/hex, btln level, 3days/turn. B.Costello'12 1 127698 NEW $24.00 SANTIAGO CAMPAIGN, 1898 #258 (DecS_T) n n 0.9 Out-of-Print Mag & Game. w/ variant counters for Hannibal's War (14) & Red Dragon Rising (90). Grand tactical game of the Rough Rider's campaign to capture Santiago in Cuba during the Spanish-American War, 1898. 3days/turn, 0.5mi/hex, btln/rgt level. R.Bell'09 / ARTICLES ON: Santiago Campaign 1898; Btl of Tewkesbury, 1471, during the War of the Roses; the Cassino Line & the battle for Cassino, 1944; media review & lots of ads. '09 1 89887 NEW $25.00 SARATOGA 1777 (Worthi) BC 2.5 Out-of-Print Block system game of Burgoyne's ill-fated Saratoga campaign during the American Revolutionary War, 1777. The British attempt to split the colonies by advancing on New York from Canada as part of an overly complex & uncoordinated British strategy. Includes mounted map, 70 blocks. Relatively fast playing. '18 1 129384 NEW $43.00 SARATOGA 1777, BATTLE OF... (AgaTPS) HP 1.0 2-6wks Turnarnd Chosen as one of the 20 decisive battles of world, this game covers the 1777 battle of the American Revolution that destroyed a small British army in what is now up-state New York, and gave the Americans standing in the world & hope of winning over the Brits. Covers both Bemis Heights & Freeman's Farm, and includes command control & fog of war issues. Includes 200 counters & mounted map. R.Markham'13 1 Special Ordr NEW $28.00 SARATOGA 2ND PARTS (GMT) BC Out-of-Print 1 110596 NEW $5.00 Box, only. SAVAGE STATION / OLUSTEE #166 (DecS_T) n n 0.8 Out-of-Print Mag & 2Games. 2 gms with a total of 120 counters using Seven Days (Blue & Gray) Battles system. SS covers the battle before Richmond, June '62, during the Peninsular Campaign. Game can be linked with the Seven Days Battles game for a campaign game. R.Markham'94 / Olustee covers the decisive battle for control of Florida, Feb'64, and dashed hopes of a quick Union victory there. C.Diamond'94 / ARTICLES ON: Seven Days Battles; ERRATA for Balkan Wars #164, Seven Years War #163, Saipan #162 (extensive), Successors #161, Zeppelin #159, Red Sun Red Star #158, White Eagle Eastward #156; Urban Guerrilla Warfare in the 1960s & 70s. 1 130990 MINT $35.00 Cherry. SCATTERGORIES, THE CARD GAME (WMI) SB Temp OoP/OoS 2-12 player party card game in a very portable format. '08 1 Special Ordr NEW $9.00 SCHELDT, BATTLE OF..., DEVIL'S MOAT (DecGms) Fo 0.4 Folio game of the battles between the Canadian 1st Army & German 15th Army in late 1944. The allies needed to clear the Scheldt Delta in order to utilize Antwerp's port facilities. The German's realized this and delayed the inevitable with pre-sited artillery, snipers & mines to break up Allied advances before they even met the main German lines. '14 1 144170 NEW $19.00 SCHLIEFFEN'S WAR #319 (DecS_T) n n 0.9 Mag & game. Strategic level game of the opening months of World War I on the western front, depicting the German Schlieffen Plan which emphasized a swing thru the plains of Belgium to outflank the Allies along the main border. Sudden death victory conditions based on control of a Paris or any German city hex as well as attritional victory at game's end. HQs are critical for movement & combat. 16mi/hex, 4days/turn, corp level, 176 counters. Ty Bomba and Doug Johnson'19 / ARTICLES ON: Schlieffen's War, War Plans of 1914; Battle of New Orleans 1815; Battle of Tannenberg, 1410; England's Pirate Wars, 1568-1725; American Civil War Rocket Warfare; Britain's First Incursion Into Afghanistan; German Artillery in the 1918 Offensives. 1 140966 MINT $24.00 Game complete & unpunched. Rules separated from mag. Mag has been read with sml dog ear on cover. 2 139213 NEW $24.00 SCOURGE OF GOD (SimCan) HC 0.8 Out-of-Print Strategic level game of the rise of the Mongol empire thruout Asia & to the borders of Europe in 12th Century. Multiple empires in their way put up what resistance they can, with the hope that the total resistance will stop the Mongols. S.Newberg'82 1 1736 MINT $25.00 Box btm seam split repaired. SCOURGE OF GOD 2ND #88 (Com_PW) n n 0.8 Out-of-Print Mag & game. Update & colorization of this strategic level game of the rise of the Mongol Empire thruout Asia in 12th Century. Primarily a solitaire game now, tho rules suggest each player play each side & total victory points. 5yrs/turn, 275km/hex. S.Newberg'18 / ARTICLES ON: Reviews of Brezhnev's War, Festung Europa, Prelude to Rebellion, BTL MAG Wagram 1809, Red Star White Eagle 2nd, Dien Bien Phu, Raiders of the Deep; Designer's Notes for Empires & Alliances; China 1937-9 Scenario for Absolute Victory; History of the battle of Wilson's Creek, 1861; Confederate commanders at Gettysburg, 1863. 1 130088 NEW $42.00 SCREAMING EAGLES IN HOLLAND (MMP) BC 1.4 Out-of-Print Tactical Combat System game system coverage of the defense of the bridges over the Zuid Willems Canal at the town of Veghel by the US 101st airborne, 22-3 Sept. Determined combined arms attacks by the Germans attempted to recapture the key bridges. 840 counters, 4 scenarios, pltn/individual vehicles, 20min/turn, 125yds/hex. N.Roberts, B.Runnicles'02 1 123376 NEW $75.00 SCRIMMAGE #37 (SPIS_T) n n 0.8 Out-of-Print Mag & Game. Workable, but never popular, gm of American football on a hex grid, essentially conceptualized as a tactical wargame as only this designer could do. 100 counters. J.Dunnigan'73 / ARTICLES ON: Ardennes Offensive, Battle of the Bulge Dec. 1944; Caporetto, Austro-German Offensive in Italy, Oct-Nov 1917. 1 92481 EXCELL $22.00 2 101054 MINT $32.00 1 mag center pg litely discolored by exposure to counters. Some yellowing to rules ege & map seam; otherws cherry. SCRIMMAGE #37 PARTS (SPIS_T) n Out-of-Print 1 2605 GOOD $1.00 Rules only. Litely marked & annotated w/ errata. Several seams worn or tearing. 2 93083 MINT $7.00 Counters only. Upper margin of tree has side (eg Allies) written in. 3 115768 MINT $5.00 Countersheet, only. 4 48750 V.GOOD $3.00 Map only. 1 1" spot on map, map margin cut off along hex grid. SCRIMMAGE 2ND (SPI) FT 0.8 Out-of-Print 2nd edt is a reprint in boxed format of the game originally appearing in S&T37. Workable, but never popular, game of American football on a hex grid, essentially conceptualized as a tactical wargame as only this designer could do. 100 counters. J.Dunnigan'73 1 131340 EXCELL $29.00 Complete. Packaged in a flat tray. 2 107383 MINT $30.00 Packaged in a flat tray. SEA DEVILS, ACW ON THE HIGH SEAS #191 (DecS_T) n n 1.0 Out-of-Print Mag & Game. Strategic level, 100 counter game of Confederate merchant raiding around the world during the American Civil War, 1861-5. 4 scenarios & entire campaign. Confeds attempt to disrupt & sink Union shipping; Union attempts to locate & sink Confed raiders. [Original game (here) was underdeveloped; revised rules, map & counter set & included in issue S&T#194 (w/ Forgotten War) making it a good game.] T.Garland'98 / ARTICLES ON: First Indochina War 1946-54; the American Civil War on the High Seas; Cardinal Mazarin as Grand Strategist during the 30 Years War; Anglo-French Invasion of China 1860; Canadian Armed Forces Today w/ OoB; the Light Carrier Alternative; Resistance to Roman Invasion of Britain 46BC; Trench Mining in WWI; British ant-mine Fire Ant device; Death of the German Airborne force due to lack of transport. 1 98229 MINT $55.00 Cherry. Last copy. SEALION, GERMAN INVASION OF ENGLAND #52 (DecWAW) n n 0.9 Out-of-Print Mag & game. Game of the hypothetical German invasion of Britain in the Fall of 1940. Includes detailed air, land & naval components, tho assumes that the RAF lost the Battle of Britain. With a beautiful map of SE England from the Isle of Wight to the Thames Estuary, and coverage of many of the possible facets of the battle including Brandenburgers, paratroopers, naval combat, radar, coastal batteries and of course supply. 280 counters. E.Harvey, C.Webber '16 / ARTICLES ON: Sealion, the Invasion of Britain; First Battle of Tomaszo Lubelski, Poland's Lost Victory, 1939; Vella Lavella, Last Act in the SOlomons; Battle of the River Plate, 1939; Italian Marshal Rodolfo Graziani; John McKinney, Pacific's Audie Murphy; Not Too Old to Fight, USS Arkansas. 1 131852 NEW $84.00 SEALORDS, VIETNAM WAR IN THE MEKONG#243 (DecS_T) n n 1.0 Out-of-Print Mag & Game. Game of the American effort to control & pacify the Mekong Delta during the Vietnam War. Takes a standard, asset-oriented look at the US attempt to block movement of NVA units and attack their bases. 280 counters, square grid map covering Vietnam south of Saigon. Units co to div level; 6.2mi/hex; 7-30days/turn, 3 scenarios. J.Miranda'07 / ARTICLES ON: Sealords, joint warfare in the Mekong Delta; Scipio Aemilianus, Rome's Master of Unconventional Warfare; Spanish in Vietnam 1859-62; George Thomas, Union General from the South; Soldiering & Marriage thru History; Battle of Schellenberg 1704 during the War of Spanish Succession; Caesar's Counterinsurgency in Gaul 58-51BC; HBO's Rome series. 1 80324 NEW $49.00 SEAS OF IRON: BATTLESHIP EXP KIT (BlackB) n 0.1 Out-of-Print Small kit includes tiles for the battleships IJN Yamato & Bismarck. '14 1 117033 NEW $4.00 Last copy. SECOND BULL RUN 1862 #148 (VaeV_C) n n 0.8 Mag & Game. French-language game of militiary history with a complete game in each issue. Covers the Second Battle of Bull Run, 1862. Uses system previously used for Cedar Creek (#94) and Stones River (#121). 1.5hrs/turn, brig level, on a small map. '19 1 139164 NEW $33.00 SECOND FRONT NOW #44 ERRATA COUNTERS (XTRCmd) n 0.1 Out-of-Print 8 errata counters, only. 1 92299 MINT $2.00 SECOND FRONT NOW #44 PARTS (XTRCmd) n Out-of-Print 1 98330 MINT $5.00 Countersheet set of 2 trees. SECOND KHARKOV, STRIKE & COUNTRSTRK #271 (DecS_T n n 0.9 Out-of-Print Mag & Game. Colorful update of this PzrGrpGuderian system game of the Soviet May'42 offensive that ended in disater. The 'strike & counterstrike' included the massive tank battles of mid-1942, just prior to Stalingrad, during the Second Btl of Kharkov. Designed as a fun, fast moving, see-saw slugfest. Historical & Soviet all-out scenarios. 5mi/hex, 2days/turn, brig/div level. Paul Youde'11 / ARTICLES ON: Second Kharkov campaign, failed planning; Second Kharkov designers notes; Battle of Itororo, the Paraguayan Thermopylae; battle of Arsuf, 1191AD; US Navy's cold war 'mobile bases' strategy for a possible nuclear war; military history of Easter Island; US 10th Fleet & cyber warfare; cluster 'bombs' in the War of 1812; Arab armies OoB in 2011; 2 odd warship wrecks. 1 96128 NEW $49.00 SECOND WW AT SEA, CRUEL SEA (Avalan) BC 1.6 Out-of-Print Large kit set for the Second Great War at Sea series in alternate history where World War I is settled by a treaty, but war returns in 1940. Focused on combat between Imperial Germany, France & Russia including airships, helicopters & aircraft. Includes 740 counters, 30 scenarios. Reqs Bismarck & Arctic Convoy to play all scenarios. '19 1 137964 NEW $69.99 SECOND WW AT SEA, EASTERN FLEET 4TH (Avalan) BC 1.5 Out-of-Print 4th ed in a new box; box says 2nd edition but there have been 4 distinct printings. Sequel to SOPAC using the 2WW variation of the Great War at Sea system. This game covers the May 1942 sortie of a Japanese carrier forces in search of the British fleet in the Indian Ocean. Operational & tactical, with 36nmi/hex. Now with 280 counters, 2 maps, 30 scenarios. '19 1 142008 NEW $45.00 SECOND WW AT SEA, STRIKE SOUTH 1941-2 (Avalan) HC 2.2 Out-of-Print Second WW series game of naval combat in the eastern Pacific early in WW2, as the Japanese quickly expand their empire, 1941-2. The Japanese face American, British, Australian & Dutch forces near Indonesia. 12 scenarios, 420 counters, 3 maps. '06 1 113630 MINT $40.00 1st edition. Exposure to moisture apparently caused a 1/2" wide, 3" long mar on west edge of one map (with 1/2 x 1" torn away entirely). Game otherws mint & very clean. SECOND WW AT SEA: ORANGE WATERS KIT (Avalan) Bk 0.3 Out-of-Print Scenario booklet with 10 scenarios focused on the Royal Netherlands Navy in WW2. '11 1 110349 NEW $9.00 Last copy. SECOND WW AT SEA: SHIPS OF PLAN Z KIT (Avalan) zl 0.4 Out-of-Print Second World War at Sea series scenario kit depicting hypothetical fleet actions had Germany's planned Plan Z navy been deployed. '17 1 135383 NEW $25.00 SEDAN 1940, DECISIVE BTL FOR FRANCE #24 (DecWaW) n n 0.9 Out-of-Print Mag & game. Game of the key portion of the campaign on the west front, 10-17 May 1940, focused in the area around Sedan & just beyond the northern end of the Maginot Line where the German breakthrough occurred. Victory is determined by the number of German units across the Meuse River. Btln level, with air & artillery. 228 counters, 2mi/hex, 1day/turn. P.Youde'12 / ARTICLES ON: Sedan, 10-15 May 1940 + designer's notes; Airpower in the Spanish Civil War; Japanese armor doctrine; Op Carnivore, destruction of Second Shock Army Spring 1942; Vichy Dakar, 1940; cocodiles defeat Japanese on Ramree Island, 1945; 6th Pzr's attack at Kursk; unlucky USS Wm Porter; review of TSWW Balkan Fury. 1 97922 NEW $45.00 SEDAN CAMPAIGN, 1870 #224 (DecS_T) n n 1.0 Out-of-Print Mag & Game. Includes variant counters for Indochina (11), Belisarius (29), 1918 (9), Grp Soviet Forces (1), Ottomons (3), Boer War (10), Inv Taipai (10), Indo-Pakistani (48), Asia Crossroads (11), First Afghan (7), Xenophon (3), Chancellorsville/Plevna (8). Simpler, operational level game of the decisive campaign of the Franco-Prussian War, 1870. 4.4mi/hex, 3days/turn, div level. T.Bomba'04 / ARTICLES ON: Sedan Campaign 1870; Second Afghan War 1879-1881; the P-39 Aircobra & Buffalo Fighters; Italo-Turkish War of 1911-12; Ascendancy of Athens 500-400BC; USN 5/25 AA Gun; Sixth SS Panzer Army in Hungary 1945; Armies of the Eastern Front 1944-5. 1 68212 NEW $26.00 SEMPER FI! PARTS (Gamers) n Out-of-Print 1 121612 V.GOOD $3.00 Photocopy of exclusive rules, only. First 4 pages highlited in yellow. SEMPER FI!: ERRATA COUNTER (1) (Gamers) n Out-of-Print 1 errata counter from the Gamer's 1998 REPL & VAR countersheet. '98 1 128886 MINT $1.00 SEMPER VICTOR, IMPERATOR II # 56 (VaeVic) n n 1.0 Out-of-Print Mag + Game. w/68pg mag. Sequel to earlier Imperator, this game also covers Rome's battle against all of Europe's & N.Africa's barbarians. Area move, 6 scenarios. w/ 432 color cardstock counters that must be mounted & cut apart. French all color, glossy mag including minis coverage, history & a game in each issue. ALL material in French; translated game material for most games available at grognard.com/vaevict.html. '04 1 100534 NEW $27.00 SEPOY MUTINY, 1857-8 #320 (DecS_T) n n 0.9 Mag & game. 2-player game of the Sepoy Rebellion in India against the British, 1857-8. Uses the They Died With Boots On game system with random command activation, rebellions & events. Each side aims to secure control of the Indian subcontinent. 2mo/turn, 40mi/hex, 2-10,000men/unit, 176 counters. Joseph Miranda'19 / ARTICLES ON: Sepoy Mutiny, Great Indian Rebellion of 1857-59; Spain's Expeditions in SE North America, 1526-68; Triumph & Failure of Strategy, 1776-78; Original WIndtalkers, Choctaws of Company E in World War I; Dogger Bank Incident of 1904; Centurions of Rome; Miscount in the Gulf of Bomba, 1940. 1 144740 NEW $29.50 SERENISSIMA (EuroG) LB* 4.4 Out-of-Print 2-4 player, modestly simple game of international trade & warfare thruout the Mediterranean prior to Columbus. Emphasis is on trade & player interaction. Excell component quality thruout. 1 129241 V.GOOD $19.00 * Substantially complete: missing 1 (of 28) galley, 2 (of 28) flag bases, 26 flag masts, 1 coin, 1 sailor. 4" piece of masking tape on box btm, 1" tape removal mar on 1 box side. Otherws complete & clean. SET EUROPE ABLAZE (Agains) HP 1.4 2014 Annual (yeah, in mid-2015). Card-driven game of the battle in western occupied Europe in WWII as Britain creates & supplies civilian resistance forces across Europe. Played on an abstracted, area-move map representing France & the Low Countryies. J.Prados'15 / Also includes Depths of Courage, a small, solitaire game of the first true, successful submarine attack launched in 1864 during the American Civil War. 1 144900 NEW $34.00 SEVEN YEARS WORLD WAR #221 (DecS_T) n n 1.0 Out-of-Print Mag & Game. The 7 Years War covered as a global war of empire. 8 European powers plus India & China compete for dominance. Can be played by 2-4 players thru military, economic & diplomatic means. Yearly turns, army/fleet level. J.Miranda'04 / ARTICLES ON: Seven Years World War, the First Global Conflict, 1756-1763; Frederick the Great & the art of battle management during the Seven Years War; the Alamo; first actions of Britain during WWII; Australians in Iraq 2003; Frederick War & the Taiping Rebellion; Philippines Insurection 1899-1902; Destruction of French Mobile Group 100 in Vietnam, 1954. '04 1 64922 NEW $29.00 SEVEN YEARS WORLD WAR #221 PARTS (DecS_T) n n Out-of-Print 1 140335 EXCELL $3.00 Photocopy of rules, only. SGS REGION 9 PLAY AIDS KIT (StratG) n Out-of-Print Charts & color maps created for 3 games previous published as intro games in books or mags: Waterloo 20 from Strategist v30 Issue 10 #339 (June 2000); Kassala from Complete Book of Wargames (1980); Drive on Metz from Complete Wargames Handbook. 1 69358 MINT $5.00 SHADOW OF THE EAGLE: MEDELLIN 1809 #16 (Alea) n n 0.5 Mag & Game. Includes English rules translation. Gm in the SotE series of battles in Iberia during the Napoleonic Wars. Tac lvl. All original components in Spanish. J.A.V. Zuniga'93 1 94589 NEW $14.00 SHADOWLORDS! STRUGGLE FOR ULTIMATE PRIZE (Parker LB* 2.5 Out-of-Print 2-4 players compete for master of the universe after the death of the great Starlord, with a Shadowlord played by each player against all of them. Players use force (by way of numbers) and very simple forms of diplomacy & bribary, to build their power. '83 1 140956 V.GOOD $10.00 * Substantially complete: missing several of 3 character counters plus parts all provided in abundance, most ID'd. Moderate wear & used. Quite servicable. SHANGHAI INCIDENT, JAN - MARCH 1932 (DecGms) Fo 0.4 Folio game of an early attempt by Japan to sieze Shanghai in 1932. They won tactically, but lost in casualties, politically and in confidence. Uses the Fire & Movement game system that emphasizes motorized & specialist units. Rgt level, 1km/hex, 100 counters. '16 1 143429 NEW $19.99 SHENANDOAH, JACKSON'S 1862 CAMPAIGN #284 (DecS_T n n 0.9 Mag & game. Detailed game of the Port Royal & Cross Keys battles during the 1862 Shenandoah Valley Campaign Uses a variation of the Twilight's Last Gleaming #225 game system. 3 scenarios (Cross Keys, Port Republic). Regt level, 300m/hex, 250men/str pt, 1hr/turn, 280 counters. C.Diamond, E.Harvey'13 / ARTICLES ON: Jackson's 1862 Shenandoah Campaign; Lost Opportunities in German Naval Superiority in 1914; Libya's Qadafi's Military Misadventures; China's Grea Walls, 1000BC-1644AD; Warriors of the Reconquista; Conquest of Cochin China; Awa Maru, Greatest Submarine Error of WWII; Military Space Pioneers. 1 136136 NEW $22.50 SHENANDOAH, JACKSON'S VALLEY CAMPAIGN (ColumG) BC 1.4 4-8wks Turnarnd Block system game of Stonewall Jackson's May-June 1862 cmapaign in the Shenandoah Valley. Using boldness & agility, his smaller force first paralyzed then defeat 3 enveloping Union armies. Brigade level, using an activation system. Block system provides fog of war. T.Dagliesch, G.Selkirk'12 1 Special Ordr NEW $63.00 SHERMAN LEADER (Versse) DC Solitaire game of tactical combat in northern Africa & western Europe between 1942 and 1945. Player commands US army forces in engagements with German forces, trying to achieve objectives while minimizing casualties. '17 1 Special Ordr NEW $64.00 SHERMAN LEADER / TIGER LEADER UPG BUNDLE (Versse DC* 6.8 Game & Upgrade Kit bundle. Solitaire game of tactical combat in northern Africa & western Europe between 1942 and 1945. Player commands US army forces in engagements with German forces, trying to achieve objectives while minimizing casualties. '17 / Tiger Leader Upgrade Kit upgrades Tiger Leader to Sherman Leader game standards with 4pgs of revised rules, new unit cards with armor projectile values (AP & HE), new enemy battalion cards, revised campaign cards, plus complete set of revised unit counters, and revised tactical display sheet. '17 1 144869 NEW $64.00 * RMA SHILOH, APRIL 1862 (ColumG) BC 1.4 4-8wks Turnarnd Block system game of this key battle of the Am Civil War, April 1862. Confeds under Johnson launch a surprise but largely uncoordinated attack on the Union, which eventually rally & drive the Confeds back. 100 blocks. '10 1 Special Ordr NEW $63.00 SHILOH, BLOODY APRIL 1862 #264 (DecS_T) n n 0.8 Out-of-Print Mag & Game. Game of the Confed Apr 1862 surprise attack that held hope of catching the Union sleeping but was beaten back by Union resolve & simple confusion. Uses an evolution of AH's Gettysburg '77 system. 1hr/turn, 100yd/hex, brig level. 3 scenarios plus 3-day campaign, 176 counters. P.Koenig'10 / ARTICLES ON: Btl of Shiloh; J.Miranda on Game Design; Fulani Jihad, 1804-9; Hitler's Ardennes Offensive; Russo-Georgian War of 2008; others. 1 93486 NEW $22.50 SHILOH, GRANT SURPRISED (DecGms) Fo 0.4 Update of SPI folio game. Confeds launch a surprise attack at the Union encampment near Shiloh, but are beaten back in a confused battle. '10 1 142484 NEW $18.99 SHINGLE, THE ANZIO BEACHHEAD # 33 (DecWaW) n n 0.9 Out-of-Print Mag & game. Covers the Allied amphibious invasion at Anzio, Italy, and the difficult fight to breakout of that "self-supporting POW camp," Jan-Mar 1944. The Allies intended to outflank the Gustav Line, and quickly capture Rome. Game is designed as an elaborate folio game, with more counters, rules & chrome than usual but still fast playing. Includes 4 possible goals for each side, with heavy emphasis on off-map action along the Gustav Line. Includes 1km/hex, 1day/turn, 280 counters. E.Harvey, C.Perello'13 / ARTICLES ON: Operation Shingle, the Anzio Gamble 1944; Japanese Military Intelligence & Counterintelligence; KIA US Generals; Siege of Hanko, Finland, 1941; the Vaagso, Norway, Raid, 1941; Mexico in World War II; What If? Austria 1938; Last Raid From Rabaul. 1 102467 NEW $39.00 SHOGUN PARTS (Milton) LB* Out-of-Print 1 91381 EXCELL $9.00 * Map only. MUST SHIP as a Giant Box item. 2 91384 EXCELL $6.00 Army Cards, set of 5, only. 3 91383 EXCELL $7.00 Reference screens set of 5, only. 4 91385 EXCELL $9.00 Rules, only, sml amt of underlining in red. Minor wear thru use. SHOGUN TRIUMPHANT, BTL OF SEKIGAHARA #23 (XTRCmd n n 0.5 Out-of-Print Mag & Game. Includes errata counters for Smithereens (1) and 1918 (1). Tac btl of Sekigahara in Japan, 1600, which established the sole Shogunate & unified the country. 2-800men/unit, 180yd/hex, 45min/hex. L.Ty, M.Chris'93 / ARTICLES ON: Shogun Triumphant; Military aspects of the wars in Yugoslavia 1991-3; War casualties & history; Combat history of the 1st SS Panzer Div; Serbia in World War I; Baltic Assault, Op Albion, 1917; the Baltic States 1939-52; Battleship engagements of World War II; Rememberances of Vietnam. 1 87575 MINT $33.00 SHOWDOWN, THE COMING INDO-PAKISTANI WAR (DecGms) Fo 0.4 Out-of-Print New design using the DG folio system. Uses a step reduction system with support assets like airpower & artillery - and possibly nuclear weapons. Depicts what might happen should India & Pakistan once again go to war, and do so without reservation. Div level. '10 1 127587 NEW $27.00 Last copy SHOWTIME HANOI (Agains) n 0.0 Out-of-Print FREE with any order. Intro game printed on a post cart. Tiny, simpler game of air-air & air-ground combat between US & northern Vietnamese forces. '08 1 86462 NEW $0.00 SI-MOVE PLOTTING CHARTS (SPI) n Out-of-Print Pad of Si-Move charts 1 19030 EXCELL $1.00 PRICE EACH. Pads of si-move charts, large & smaller sizes available. 2 70675 EXCELL $1.00 Pad of SPI Si-Move charts. 3 70674 EXCELL $1.00 Pad of SPI Si-Move charts. 4 70673 EXCELL $1.00 Pad of SPI Si-Move charts. 5 89951 MINT $1.00 Pad of Si-Move charts 6 89950 MINT $1.00 Pad of Si-Move charts 7 87153 MINT $1.00 Pad of Si-Move charts 8 87154 MINT $1.00 Pad of Si-Move charts 9 89248 MINT $1.00 Pad of Si-Move charts 10 110099 MINT $1.00 Pad of Si-Move charts 11 110100 MINT $1.00 Pad of Si-Move charts 12 89952 MINT $1.00 Pad of Si-Move charts 13 89953 MINT $1.00 Pad of Si-Move charts 14 89954 MINT $1.00 Pad of Si-Move charts 15 89955 MINT $1.00 Pad of Si-Move charts 16 89956 MINT $1.00 Pad of Si-Move charts 17 110098 MINT $1.00 Pad of Si-Move charts 18 43939 MINT $1.00 Pad of Si-Move charts 19 44389 MINT $1.00 Pad of Si-Move charts SICILE 43, OPERATION HUSKY #101 (VaeVic) Y n 0.2 Out-of-Print Game Only. Covers the Allied invasion of Sicily, July 1943. Division level & area move. Includes 108 die cut counters. French mag; all components in French; English rules translation available online. '11 1 128093 NEW $19.00 Last copy. SICILY, RACE FOR MESSINA #89 (SPIS_T) n n 0.8 Out-of-Print Mag & game. Last SPI issue. Battle for Sicily, July-Aug 1943, using the Victory in West system. 2days/turn, 3mi/hex, btln/rgt level, 300 counters. D.rustin'81 / ARTICLES ON: Sicily, the Race for Messina; Lee v McClellan, the Maryland Campaign, Sept. 1862; Brief reviews of: Hitler's War 1st, Command at Sea 1st, Trenchfoot. 1 24094 < NEW $20.00 Remnant copy. 2nd half-sized countersheet replaced by color copy, front & back. SICILY, RACE FOR MESSINA #89 PARTS (SPIS_T) n Out-of-Print Color copy, front & back, of countersheet 2 (missing in some copies). 1 42686 MINT $3.00 Color copy, front & back, of countersheet 2 (missing in some copies). 2 42687 MINT $3.00 Color copy, front & back, of countersheet 2 (missing in some copies). 3 42688 MINT $3.00 Color copy, front & back, of countersheet 2 (missing in some copies). SIDESHOW, GERMAN EAST AFRICA 1914-8 #135 (WWWS_T n n 0.3 Out-of-Print Mag & Game. Operational level game of Allied attempt to subdue German forces in German East Africa thruout WWI. Germans use both conventional and guerilla tactics to remain a force-in-being in the face of massive but lumbering Allied forces. A good game with some rules flaws. 16mi/hex, co/btln level, 1mo/turn, 200 counters. R.Berg'90 / ARTICLES ON: Georgia & the Defense of Colonial America 1733-47; Abner Doublday, Hero & Myth; Assault at Odessa 1941; World War I in East Africa; Quality Factors at Arracourt 1944; Artillery & the 20th Century Wargame; Doing Right by Ancient Armies in Games. 1 92659 EXCELL $30.00 Classified ads inside back cover of mag marked in ink. Otherws Ex. 2 131016 MINT $39.00 Cherry. SIDI REZEGH (Excal) zl 4-8wks Turnarnd Rommel attempts a quick grap for Tobruk on the eve of Op Crusader, Nov'41. Simple rgt/brig lvl gm. R.Hlaunickna, D.O'Leary'77 1 Special Ordr NEW $15.00 SIEGE OF ALESIA, GAUL 52BC PARTS (GMT) BC Out-of-Print 1 70503 MINT $3.00 Box only. Noticable creasing extending from each corner, sml marr on cover. SIEGE OF CONSTANTINOPLE #66 (SPIS_T) n n 0.8 Out-of-Print Mag + Game. Operational lvl game of the Ottoman assault on the heavily fortified city of Constantinople, 1453. Ottomans must use vastly superior numbers, their siege cannon & mining to undermine & overwhelm the fortified walls of the city and swarm over the outnumbered defenders. Good game. 200yd/hex, about 2days/turn. R.Berg'78 / ARTICLES ON: the Siege of Constantinople 1453AD; Descent on Crete, May 1941. 1 107492 MINT $35.00 Minor scuffs & 1 sml dog ear on mag cover. 2 140215 MINT $40.00 SIEGE OF CONSTANTINOPLE #66 PARTS (SPIS_T) n Out-of-Print 1 92841 MINT $8.00 Rules only. SIEGE OF CONSTANTINOPLE NAVAL RULES #66 (SPIS_T) n 0.4 Out-of-Print Photocopy of 6 pages of addendum rules, charts & B&W outline counters from Moves 37 adding a naval aspect to this game by the original designer, R.Berg. 1 77257 EXCELL $3.00 SIEGE OF ORGUN, AFGHANISTAN 1983 (Revolu) zl 0.4 Operation level game of the Afghani Mujahideen's assault on fortified positions in the eastern province of Paktika held by an Afghan regiment with some Soviet forces as well. Area-move, impulse driven game with interactive play. Includes 36 event cards, 88 counters, pltn/company level. P.Ruestchmann'15 1 137799 NEW $29.00 SIEGE OF SYRACUSE, 415-413BC (AgaTPS) HP 1.1 Game of the Athenian campaign against Syracuse in Sicily during the Peloponesian War. Regarded by this series as one of the truly decisive battles in history. Athens has the option of how to attack: assault or siege, and Syracuse has many enemies of Athens coming to its aid. 176 counters, area move. P.Rohrbaugh'13 1 141177 NEW $28.00 SIIG USB-TO-PARALLEL PRINTER ADAPTER (_Sftwr) FB Out-of-Print 1 95069 EXCELL $10.00 1.5m USB1.1 adapter cable connecting std USB ports to a male parallel Centronics port for older, parallel printers. Includes drivers for Win98SE,ME,2000,XP,Vista. SILENT VICTORY, US SUBMARINES PACIFIC 2D (Consim BC 2.4 Reprint of this solitaire game of US submarine warfare against Japanese shipping & warships thruout WWII in the Pacific. Uses the highly popular Hunters game system to represent actions in the Pacific. On a submarine mission, you must destroy as many enemy ships as possible while advancing your crew quality and recognition; oh, and make it home alive. Mission type varies but each provide an imersive experience of commanding an American sub,complete with unreliable torpedos but skillful crews. 7 fleet commanders are represented, and several patrol zones as well including Midway, the Solomons, and the waters off Japan & China. All your actions must be a wise choice given your capabilities as well as those of your advesaries. 6 classes of submarine and 720 target vessels are represented. Includes sub-sub engagements, aircraft, multi-player & tournament rules, and more. 2 countersheets, 1 map. Gregory Smith'20 1 143239 NEW $42.00 2020 2nd Ed. SILO 14 (Centur) HC 0.5 Out-of-Print Man-man combat for a US nuclear missile silo command center as the the base's commander has gone rogue. Special forces have 100 seconds from the initial breach of a barrier door to disable the computer in the command center to prevent a 1st strike nuclear launch. Ala Dr. Strangelove. Neil Rosenberg'83 1 124360 MINT $25.00 Unpunched, components clean. Some creases on generic box btm, otherws like new. SILVER & GOLD, 100SX, 1000 TREASURES (PAN) SB 0.5 2-4 player fast playing card game. 1 Special Ordr NEW $10.00 SILVER BAYONETS 1ST (GMT) BC 1.4 Out-of-Print 12 scenario game of the conventional battle for the Ia Drang Valley early in the US's 2nd Vietnamese War, 1965. The NVA sends a full division against the lightly held area in the highlands of central southern Vietnam & the town of Pleiku. The newly arrived 1st Air Cav reinforced the desparate ARVN defenders & a tough, month-long battle ensued. Company level, with integrated movement & compbat, limited intelligence. 12 scenarios including what-ifs. 200 counters, 1day/turn, 1mi/hex. CSR Award for Best Post-WW2 Game in 1990. G Billingsley'90 1 1224 EXCELL $19.00 Punched & played, but clean & complete. SILVER BAYONETS 2ND (GMT) BC* 3.9 25th anniversary update of this 12 scenario game of the conventional battle for the Ia Drang Valley early in the US's 2nd Vietnamese War, 1965. The NVA sends a full division against the lightly held area in the highlands of central southern Vietnam & the town of Pleiku. The newly arrived 1st Air Cav reinforced the desparate ARVN defenders & a tough, month-long battle ensued. Company level, with integrated movement & compbat, limited intelligence. 12 scenarios including what-ifs. 1.5 countersheets, 1day/turn, 1mi/hex. 2nd edition streamlines the system with a combat system integrating maneuver combat, close assault, ranged fire & air power, plus tweaks better representing each sides advantages. G.Billingsley, M.Land'16 1 140011 NEW $34.50 * SIMON'S CAT: MOUSE PROMO CARD (SJG) n 0.1 Out-of-Print Promotional card for this simple card game. FREE with *any* purchase upon request. 1 120088 NEW $0.25 SIMPLE GRT BTLS OF HISTORY PLAYBOOK 3RD (GMT) zl 0.5 2017 3rd ed reprint. Kit providing streamlined, fast playing series rules for the Great Battles of History system including a book w/ all scenarios from Delux Alex, SPQR, Caesar, Conquest of Gaul, Cataphract & their modules, now with other games published since the 2nd edition.. Allows simpler, faster play of existing scenarios in this game series, and requires original games to play. R.Berg, M.Herman'17 1 145220 NEW $14.00 SIMULACRUM, JRNL WARGAME COLLECTING V1#2 (MiscMg n 0.3 Out-of-Print V.1 #2. Quarterly Journal of Board Game Collecting. ARTICLES ON: Ace of Aces Reference Guide listing all variations of AofA including Wingleader & Jet Leader, with errata; How to Run a Successful Wargame Auction; More on Auctions; How to Determine What Games Are Available, Collectable and Worth; Review of SPI's Demon game; Analysis of SPI Campaign for North Africa as a collector's item; Civil Wargames, games on civil unrest, riots & rebellion. '98 1 128919 MINT $1.00 SIMULATIONS CANADA COMPUTER GAMES [PC] (SimCan) Fo Going OoP Moscow Campaign 1 Special Ordr NEW $10.00 SINGAPORE, FALL OF MALAYA #96 (TSRS_T) n n 0.5 Out-of-Print Mag & Game. Game of the Japanese blitzkrieg down the Malayan Penisula to Singapore and the latter's capture, Dec 1941-May 1942. Colorful map, 100 counters, yet a fairly wild game. 16mi/hex (3.4mi on Singapore map), 1wk/turn (56hrs on Singapore), rgt/brig level. C.Kamps'84 / ARTICLES ON: First Anglo-Argentine war, 1806; Return of the Battleship; Planning the Pacific War, to the Malay Barrier; Honing Gleam of Havoc, Analysis & Strategy w/ Commitment optional rules; Berg's Review of games: Operation Konrad, Lawrence of Arabia #24, PWG Gazala, Barbarian Kingdom Empire; errata for Nordkapp #94, Red Sun Rising; Creative porcess in game design; Nordkapp #94 variants, strategy, new rules & counter images. 1 101463 MINT $35.00 Cherry aside from a couple of sml spots on an inner mag pg. SINGAPORE, FALL OF MALAYA #96 PARTS (TSRS_T) n Out-of-Print 1 96899 MINT $5.00 Rules only SINK THE BISMARCK!, 1ST (WWW) HC 0.8 Out-of-Print Op lvl gm of the Bismarck's attempt to break out into the Atlantic, & subsequent hunt for it. Air & surface combat, convoys, optional forces, etc. Fairly simple. M.Smith'92 1 132463 NEW $29.00 SIROCCO PARTS (TSR) n Out-of-Print 1 61458 EXCELL $2.00 Basic rules, only. 2 61459 EXCELL $1.00 Basic rules, only. SIX DAY WAR, 1967 # 4 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Game covers the Six Day War, the Arab-Israeli conflict of June 1967. Using the Btl for Germany model, one player commands the Syrians & the Israelis on the Egyptian Front, the other player is the Egyptian player & northern Israelis, all seeking victory points to win. 5mi/hex, 1day/turn 228 5/8" counters. J.Miranda'13 / ARTICLES ON: the Six Day War, 1967; the Egyptian Army, 1956-73; Operation Savannah: Task Force Zulu in Angola, 1975; Crash Course in Littoral Warfare (US Navy's emphasis on near-shore combat); the Terrorist Attack on Mumbai 2008; Corona, America's first spy satellite, 1956; USMC Electronic Warfare planes of the Cold War; USAF's nex gen long-range strike bomber. 1 131586 NEW $22.50 SIX DAYS OF GLORY (CofA) HC 1.0 2-6wks Turnarnd Small, colorful game of Napoleon's short-lived comeback in 1814. After an initial defeat, the French come back strong, severely mauling the overconfident Prussians on the road to Paris. Operational level game by the Master of Napoleonics, 280 counters, 1 map, 3 scenarios & campaign game. K.Zucker'97 1 Special Ordr NEW $29.00 SIX DAYS OF GLORY PARTS (CofA) n Out-of-Print 1 61503 MINT $7.00 Counter sheet only. SIX DAYS OF WAR, 2017 ANNUAL (Agains) HP 1.4 2017 annual (published way late in 2020, as usual). Game of the Six Day War of 1967, as Israel makes a preemptive strike on its several neighboring Arab states for a decisive military victory against all. Includes card play that accounts for the political backdrop to the situation. 245 counters, map divided into 3 fronts (Golan, West Bank & Sinai), reg/brig level, 1day/turn. 10 turns but game can end at anytime when the UN calls a ceasefire. Historical & nightmare scenarios. Good beginners' game (without pre-game cardplay) and excellent solitaire suitability. '20 1 142402 NEW $39.99 SIXTH FLEET #41 (Dec_MW) n n 0.9 Going OoP Mag & game. 2-player, strategic-level game of a hypothetical war between NATO & Warsaw Pact forces in the Mediterranean in the 1970s-80s. A new design bearing no relation to prior games by this name. Based on the Red Dragon Rising game series. Uses area movement, with adjoining key land areas & bases. 1-6 squadrons per air counter, 1 capital ship or small units for ships, 1"=20mi, 1-7days/turn. 228 counters. 2 basic scenarios: 1970s or 1980s. Based on the Red Dragon Rising system. Joseph Miranda'19 / ARTICLES ON: Sixth Fleet, Naval Confrontation in the Cold War; Rwandan Genocide; A Rare Success, Omani Insurgency 1965-75; Nanotechnology & Combat Sustainabililty; Russia's New T-34s; Terrorism in the Uighur area of China; Iran's Missiles; Air Power Over the Falklands; Combat Air Support Debate; Las Vegas & the Nuclear Test Site. 1 137035 NEW $29.50 SIXTH FLEET #48 (SPIS_T) n n 0.4 Out-of-Print Mag & game. Simpler game of naval & air combat in the Mediterranean Sea in the '70s. 100 counters. J.Dunnigan'75 / ARTICLES ON: Sixth Fleet, US-Soviet Naval Operations in the the Mediterranean in the 1970s; Global War, the War Against Germany & Japan, 1939-45; SPI Annual Report. 1 140346 V.GOOD $35.00 Complete. Couple of very sml mars on map margin. Mag cover has a spot plus a large dog-ear fold. Otherws EX. SIXTH FLEET #48 PARTS (SPIS_T) n Out-of-Print 1 44158 EXCELL $3.00 Rules only. 2 70761 V.GOOD $2.50 Rules only. SKETCH PAPER (AAA) n 1 6893 EXCELL $2.00 35 sheets of sketching paper for copying components. SL: SQUAD LEADER PARTS (AH) n Out-of-Print 1 40422 EXCELL $3.00 Reference Data Cards (charts), set of 2 2 91915 MINT $3.00 Single Cross of Iron/Crescendo of Doom CRT/Charts page, only. SL: CRESCENDO OF DOOM PARTS (AH) n Out-of-Print 1 88473 EXCELL $1.00 One Quick Ref Data Card, only. 2 88472 EXCELL $1.00 One Quick Ref Data Card, only. 3 88474 EXCELL $1.00 One Quick Ref Data Card, only. 4 88471 V.GOOD $1.00 One Quick Ref Data Card, only. 5 88470 V.GOOD $1.00 One Quick Ref Data Card, only. SL: CROSS OF IRON PARTS (AH) n Out-of-Print 1 71131 V.GOOD $2.00 Set of 3 (yes, 3) Quick Ref Data (charts) cards SL: GI, ANVIL OF VICTORY PARTS (AH) n Out-of-Print 1 107899 EXCELL $2.00 Scenario card #40, with addenda for scen 34 & 39 on back, only. 2 88477 EXCELL $4.00 Scenario set (#33-47). 3 132701 V.GOOD $5.00 Set of 2 charts & tables cards. Several sml stains including staple rust. Otherws EX. SL: SQUAD LEADER BOARD # 1 (AH) n 0.5 Out-of-Print # 1 Mounted board. 1 117527 V.GOOD $3.00 Mildly sun faded, otherws OK. SL: SQUAD LEADER BOARD # 1 UNMNTD (AH) n 0.1 Out-of-Print # 1 UNmounted map board. 1 132072 MINT $2.00 SL: SQUAD LEADER BOARD # 3 (AH) n 0.5 Out-of-Print # 3 Mounted board. 1 93000 V.GOOD $3.50 Minor mar in 2 hexes. SL: SQUAD LEADER BOARD # 3 UNMNTD (AH) n 0.1 Out-of-Print #3 Unmounted map board. 1 132074 MINT $2.50 SL: SQUAD LEADER BOARD # 4 (AH) n 0.5 Out-of-Print # 4 mounted board. 1 121290 EXCELL $5.00 SL: SQUAD LEADER BOARD # 4 UNMNTD (AH) n 0.1 Out-of-Print # 4 Unmounted map board. 1 142894 MINT $2.00 Slight evidence of an inventory tag located on edge of map, otherws clean. SL: SQUAD LEADER BOARD # 7 (AH) n 0.5 Out-of-Print # 7 Mounted board. 1 117533 EXCELL $5.00 SL: SQUAD LEADER PARTS (AH) n Out-of-Print 1 94263 EXCELL $3.00 SL scenario set (1-12), only. 2 69167 V.GOOD $1.00 Set of 2 Charts & Tables pages. 3 69166 V.GOOD $1.00 Set of 2 Charts & Tables pages. SL: SQUAD LEADER, SCENARIO BUNDLE (MiscMg) n 0.2 Out-of-Print 1 95751 EXCELL $2.00 8 SL & 2 ASL scenarios from the General & Wargamer & F&M: Scen E,F,G,H,I, WG1, WG2; ASL scen G6, 2000 (Stalingrad mega scenario), 1 other. SL: SQUAD LEADER, SCENARIOS 81-90 (WWW) n 0.3 Out-of-Print 10 additional scenarios for Squad Leader games spanning the years 1940-43 in western Europe & the USSR. '82 1 142363 NEW $6.00 2 145253 V.GOOD $2.50 Photocopy. Sml amount of text truncated on 3 of 10 scenarios. SL: SQUAD LEADER, SERIES 300 SCENARIOS (AH) n 0.4 Out-of-Print Kit of 10 scenarios focusing on the GI Anvil of Victory game & US engagements in Europe. 1 145254 EXCELL $19.00 Sml price tag with name on cover sheet. SLAPSHOT 3RD (ColumG) SC 0.8 1-3wks Turnarnd Reprint of this v.simple, fun & humorous game of managing a comical hockey team thru the normal season & into the playoffs, for 2-6 players. Players assemble a team, wheel & deal with players thru the normal season, then compete in playoffs with a fixed team roster, injuries not withstanding. T.Dalgleisch, L.Gutteridge, R.Gibson, J.Gordon'11 1 Special Ordr NEW $22.50 SLOUCH HATS & EGGSHELLS (Legion) BC 1.3 Game covering the de Gaulle-inspired, Allied invasion of Vichy Palestine in 1941. The Allies expected a bloodless cakewalk but the Vichy forces resisted fiercely. Designed to facilitate mating with L2D's Rommel's War 2nd. 200 counters. V.von Borries'12 1 116741 NEW $32.75 SMASH UP (AEG) FB Temp OoP/OoS 2-4 player "shufflebuilding" card game in which players form decks composed of pirates, ninjas, robots, zombies, aliens, wizards, tricksters & dinosaurs (all trying to take over the world). Each card type has a special ability (pirates move cards, zombies come back from the discard pile, etc). Intended to be total awesome fun. P.Peterson'12 1 Special Ordr NEW $25.00 SMASH UP, AWESOME LEVEL 90000 (AEG) FB Can be played as stand-alone game, or mixed in with Smash up for all kinds of weirdness. Adds all sorts of new tricks to the deck for this game. Killer plants, steampunks, ghosts, bear cavalry, & more. '13 1 Special Ordr NEW $17.50 SMOLENSK, BARBAROSSA DERAILED (MMP) BC 2.0 Game of the battle for Smolensk, July-Sept 1941, using the Operational Combat Series (OCS). Hitler diverts the panzers north & south during August, and Soviet counterattacks presses the Germans thin before their return. Includes 7 scenarios, 4 countersheets. Said to be a good entry into the system as the game is smaller & simpler with limited special rules. '18 1 144250 NEW $66.99 SMOLENSK, BARBAROSSA DERAILED PARTS (MMP) BC Out-of-Print 1 132299 < NEW $4.00 Box, only. Slight ding to one box corner. Otherws new. SNIPER! PARTS (SPI) n Out-of-Print 1 109116 GOOD $3.00 Rules, only. Well used, with lots of evidence of use: wear & repairs on seams, smudges, soiling, but fully functional. 2 109117 GOOD $2.00 Charts & Tables page, only. Single copy. Soiled & worn thru use, but whole & functional. 3 109118 GOOD $2.00 Charts & Tables page, only. Single copy. Soiled & worn thru use, but whole & functional. 4 107568 V.GOOD $5.00 Counterset & AFV cutouts, only. Complete or substantially so. Some soiling thru use. Some counters written on on blank backsides. 5 109119 V.GOOD $5.00 Map, only. Some lite stains on surface but VGd overall. SNIPER!, 1ST (SPI) n * 3.0 Out-of-Print 1 107444 V.GOOD $3.00 * Coversheet, only. Moisture warped, w/ creases on box end panels. SNIPER!, 1ST PARTS (SPI) n Out-of-Print 1 91906 FAIR $2.00 Rules only. Well worn & soiled, with several tears w/ some missing text resulting. Servicable for a players' copy. 2 97069 MINT $5.00 Map, only. SNIPER!, 2ND, HETZER (TSR) BC 0.8 Out-of-Print Stand-alone add-on to Sniper system. Covers close qtr fighting on West Front in WW2 from France'40, Italy, Normandy. Adds common AFVs to game system. S.Winter'87 1 114013 MINT $50.00 No counter tray. Label on box btm. Otherws cherry. 2 127336 NEW $55.00 SOFT UNDERBELLY, SOUTHERN ITALY 1943 #15 (DecWaW n n 0.9 Out-of-Print Mag & Game. w/48 variant counters for Great East Asian War. Game of the battle for the southern half of Italy in 1943. Modest complexity, 11mi/hex, 2-15days/turn, div level. Includes many what-if possibilities, as well as key elements of the campaign such as secondary invasions, paratroops, airpower, etc. T.Bomba'10 / ARTICLES ON: Allied & German strategy in Italy, 1943 including designers notes; double cross, the war between British MI-5 & German Abwher Intelligence Services; btl of Sangshak (near Imphal), India, 1944; Analysis of the Polish Military in 1939; US Advance to Linz, Austria, May 1945; Radar bombing in WW2; Golden Age of WW2 Humor on TV. '10 1 94116 NEW $24.00 SOLDIER KINGS: THE POTATO WAR KIT (Avalan) n 0.4 Kit for Soldier Kings that depicts the War of Bavarian Succession, 1778. Austria seeks to secure Bavaria, while Prussia seeks to prevent that. The result was a short war in which the armies scoured the land for food, esp potatoes. Also depicts the American Revolution during 1778, and the Russo-Ottoman War of 1768. Includs a map addition plus 69 new counters. '18 1 130558 NEW $22.00 Last copy. SOLDIERS OF THE QUEEN #95 (TSRS_T) n n 0.4 Out-of-Print Mag & Game. 2 gms: btls of Isandhlwana & Omdurman. R Berg '84 / ARTICLES ON: Grenada 1983; Contemporary Wars thru Fall of 1983; Berg's Review of Games: Mr. Lincoln's War, Last Panzer Victory, Simcan's Wilderness, AH Frederick the Great 2nd, Simcan's Hannibal; Soldiers of the Queen, the battles of Isandhlwana & Omdurman; Age of Imperialism, Europe's Race for Empire, Berg's Advice to Game Designers: Conviction, Perserverance & Capital; American Civil War #93 variant rules. 1 105735 MINT $24.99 Rules separated. Very clean SOLDIERS OF THE QUEEN #95 PARTS (TSRS_T) n Out-of-Print 1 96900 MINT $5.00 Rules only SOLDIERS, DECISION IN THE TRENCHES #280 (DecS_T) n n 0.9 Mag & game. Simpler game of the US 1st Inf attacks into thinly-held German-held lines toward the end of World War I (1918) in multiple scenarios. Not truly historical, rather representative of actions during this time. 5-10min/turn, 25yd/hex, pltn or single machine gun level; fast playing. 124 counters. T.Bomba'13 / ARTICLES ON: Soldiers, the American offensive in France, 1918; US military's attack helicopter doctrinal controversy; the Jewish Revolt, 66-73AD; America's Gibralter: West Point in the American Revolution, 1775-83; media review; Nung Tri Cao & rebellion agaisnt the Chinesse in the 11th Century; US 8" Howizter; Encirclement & Threat Perception in Asia; Sherman at Shiloh; Huaihai Campaign that concluded the Chinese Revolution, 1948-9. 1 105610 NEW $22.50 SOLDIERS, MAN-MAN COMBAT IN WORLD WAR II (WEG) BC 1.4 Out-of-Print Detailed game of low scale, man-man combat in Europe during World War II. Emphasis on command & control, which includes players' choice of risk acceptable risk levels. Includes 8 scenarios with a variety of missions, and players can spend resources to learn about the enemy forces before scenario begins. Includes most acpects of infantry combat such as airdrops, demolition, called artillery, flamethrowers, explosives, smoke, minefields, satchels, wire & more. 4 geomorphic maps, 300 counters. J.Butterfield'87 1 132487 MINT $40.00 No countertray. Game comes from a tobacco smoker's collection. Rules have sml annotation about game scale on cover. One box corner dinged & deformed; that end panel has horizontal crease; box remains structurally intact. Components otherws clean, unused, unpunched. SOLOMONS CAMPAIGN (SPI) FT 1.2 Out-of-Print Simple, hi excitement game of air-land-sea combat for Guadalcanal including very workable si-move. J.Dunnigan'73 1 131326 MINT $79.00 Cherry. SOLOMONS CAMPAIGN PARTS (SPI) n Out-of-Print 1 40445 EXCELL $4.00 Starting Forces & Reinforcement (TRC) chart, only. 2 114197 MINT $6.00 Starting Forces/Reinf/TRC Chart, only. 3 114196 MINT $8.00 Rules, only. SOMALI PIRATES # 3 (Dec_MW) n n 0.8 Mag & game. Hypothetical, near-future Allied Coalition seeks to destroy the bases used by Somali pirates to raid shipping in the vital shipping lanes of the Arabian Sea and elsewhere - and of course control Somalia itself. Players seek to maximize their public support affected by mobilizing reserves, securing areas, destroying enemy forces, etc. Map covers Somalia & a portion of Ethiopia; includes 176 counters representing pirates, warlords, Al Qaeda, militias & Coalition forces. Presumes the pirate forces grew stronger recently in recent months (they haven't). Brig/Task Force level,J.Miranda'12 / ARTICLES ON: Somali Pirates; What if the US invaded northern Vietnam in April 1967?; the US Marines at Nasiriyah, Iraq, March 2003; the War in Space & the X-15; Steal aircraft technology from WWII on; the Piranha, unmanned surface vessel. 1 105818 NEW $22.50 SOME POLES APART (Agains) n 0.0 Out-of-Print FREE with any order. Game on a postcard of a simple, impulse driven game of combat between Germans & Poles, presumably for Warsaw tho the subject is never explained. P.Rohrbaugh'07 1 86475 NEW $0.00 SOUTH AFRICA #62 PARTS (SPIS_T) n Out-of-Print 1 92848 MINT $4.00 Rules only. 2 70669 V.GOOD $2.00 3-holed; some text lost. # written in upper corner. SOUTH AFRICA, VESTIGE OF COLONIALISM #62 (SPIS_T n n 0.8 Out-of-Print Mag & game. Guerilla & conventional revolt in S.Afrika thru the '70s. I.Hardy'77 / ARTICLES ON: South Africa, Vestige of Colonialism; Fulda Gap, the First Battle of the Next War; October War errata. 1 131184 MINT $30.00 Mag cover scuffed. Complete & otherws clean. 2 115765 MINT $19.00 Cherry mint; game-only. 3 107485 MINT $35.00 4 97599 V.GOOD $3.00 Rules only. Some minor stains. SOUTH SEAS CAMPAIGN 1942-3 #18 (DecWaW) n n 0.9 Out-of-Print Mag & Game. Operational-strategic level game for control of the south seas & sthe shipping channels approach Australia. Includes the campaign for Port Moresby & Guadalcanal. 2-8wks/turn, rgt/div level, 90mi inch. Includes many special features including random events, reinf & withdrawals, invading Australia & the Tokyo Express w/ area move map & 231 counters. Uses the Red Dragon Rising system. J.Miranda'11 / ARTICLES ON: the South Seas Campaign 1942-3 w/ design notes; Battle of Changkufeng Hill, China, July-Aug 1938; Hell in a Cold, Sml Place, Btl of Hatten-Rittershoffen, 1945; Soviet Air Force in WW2; Myths of Singapore's guns; Germany's Titanic; German evacuation of the Baltic 1945; Nazi art theft in WW2; Charlie Bell's War. 1 95117 NEW $49.00 SOVEREIGN OF THE SEAS (Excal) FB 1.8 Simple, strategic level 2-6 player game of international trading in the 17th-18th Centuries via merchant ships. Like a mix of Rail Baron & Empire Builder, goods available appear in a port by card play, and can be transported for $ to another port in the world. Pirates, storms & other players may make things tricky. Orig published by LCRL Ent. '79 1 41677 MINT $15.00 Minor box scuffs, price tage on end panel. Slight spotting of rules, isolated spots on map & couple of cards. Unpunched. 2 140493 NEW $80.00 SOVIET DAWN PARTS (GMTC3i) n Out-of-Print 1 122967 MINT $6.00 Rules, only. Very clean. SOYUZ '81 # 38 (Dec_MW) n n 0.9 Mag & games. Simpler, 2-player game covering the possibilities of a hypothetical Soviet attack on Poland in 1981 as Poland began to distance itself from Soviet orbit. Soviet forces including those of eastern Germany & Czecholsovakia attack from all sides. Soviet success depends on getting Poland to toe the line without expending inordiante amount of military & political capital in doing so. Such capital is measured in activated Warsaw Pact units, destroyed units, captured & recaptured cities, and Soviet control of the rail network supplying Soviet forces in eastern Germany detering a NATO response. 16m/hex, 3days/turn, div level, 176 counters. Ty Bomba'18 / ARTICLES ON: Soviet Plans to Invade Poland; Liberation of Kuwait, 1991; 1982 Hama Uprising in Syria; Russian Naval Renaissance; Peru's Shining Path Today; NATO's Deterance of Russian Aggression; China in the Arctic; Isis & Hamas; Rescyung the Yazidis of Iraq; Khasham Turkey Shoot, Russian-Syrian Force Beaten by a Kurdish-US force in Syria; Red Air Force 1945-53, 1 133341 NEW $29.50 SPACE ALERT (RIO) FB 2-6wks Turnarnd Interesting, fast playing 2-5 player game of cooperation to protect a single space ship exploring a dangerous part of the galaxy. Uses a CD-ROM (or printed scenario card) to generate a series of threats that players must deal with cooperatively in 10 minutes of real time to defend the ship. Several difficulty levels. A 3-mission game lasts 30min. '09 1 Special Ordr NEW $45.00 SPACE EMPIRES 4X 4TH (GMT) DC* 3.8 2020 reprint in a larger box. 1-4 player game of galactic space eXploration, eXpansion, eXploitation & eXtermination! Players explore a largely empty map of space, discovering 12 types of space terrain including asteroids, planets, nebulae. Players can form colones for long term growth, or mining operations for quick income. And build ships from 10 classes and 50 levels of tech. And of course when empires meet, there is conflict... Multiple scenarios and very high solitaire suitability. 4 countersheets, mounted map. J.Krohn'20 1 145105 NEW $52.50 * SPACE EMPIRES 4X: 4TH ED DC BOX (GMT) DC 0.9 3", doublecase box, only, for this game designed to hold the mounted map & all the "stuff." '20 1 143027 NEW $12.00 SPACE EMPIRES 4X: CLOSE ENCNTRS 2D PARTS (GMT) BC Out-of-Print 1 136182 < NEW $4.00 Box only. Minor ding to one box corner. Otherws clean. SPACE EMPIRES 4X: CLOSE ENCOUNTERS KIT2D (GMT) BC* 3.5 Reprint. Kit useable with either edition of Space Empires 4X. Adds more technology & sci-fi in simple ways; modular design allows using any combination of rules components. Also includes rules for unit skill development, more counters of each ship type, & ground troops. Sole difference in 2nd edition is that replacement counter for base game are not included. J.Krohn'19 1 144140 NEW $42.00 * SPACE EMPIRES 4X: MOUNTED MAP (GMT) n 1.4 Mounted map for the Space Empires 4X game. 1 144668 NEW $14.00 SPACE EMPIRES 4X: REPLICATORS KIT (GMT) BC* 3.3 Large kit adding another race, and allows a 5th player in the game. Also adds 6 new countersheets with 120 terrain tiles, new ships & tech; and a resource deck which can be used as events or turned in for resources. Reqs base game; use of Close Encounters kit recommended. Jim Krohn'18 1 143631 NEW $35.49 * SPACE NAZIS FROM HELL (PacRim) n 0.4 4-8wks Turnarnd Ship-ship combat in space in a fantasy world of ramjet Mustangs & rocket-powered Stukas. The US & German contest access to the moon. 100 counters. Yeah, as wild as it sounds. Paul LIdberg'93 1 Special Ordr NEW $15.00 SPANC, SPACE PIRATE AMAZON NINJA CATGL2D (SJG) SC Reprint of this fast paced card game of space pirates, ninjas, amazons & cat girls -- all at once. Defeat all the challenges the galaxy throws at you (while throwing more at other players), to grab more fame than other players. F.Manley'08 1 Special Ordr NEW $22.00 SPANISH CIVIL WAR 1936-39, 2ND (Jagd) zl 0.4 Out-of-Print Simple, strategic level game of the entire Spanish Civil War, 1936-9, using basic mechanics at more-or-less a div level. Later revised as Battleline's Viva Espana. A.Eldridge'75 1 22695 MINT $25.00 Paper counters uncut. Each map panel numbered in ink on margin; back of one map has game's name scrawled across it; edges of all maps sections & 2 paper counters sheets have minor liquid stains on margin, extending into a single counter. Unpunched. SPANISH CIVIL WAR BATTLES, V1 #213 (DECS_T) n n 1.2 Out-of-Print Mag & Game. First of an intended series of operational, btln/rgt/brig level games on various battles in the Spanish Civil War, 1936-9. This issue covers the battles of Brunete (July '37) in which the besieged Republicans attempt to lift the siege of Madrid, and Jarama (Feb '37) in which the Nationalist thrust for the vital Valencia road during the siege of Madrid. 1mi/hex, 1day/turn, btln/rgt/brig. P.Moore'03 / ARTICLES ON: US Third Army (Patton) from Normandy to Lorraine 1944; Patton, Master of War; Odd British Units of the Desert War 1940-3; Tirah Campaign in Afghanistan, 1897-8; German use of Soviet Naval facilities 1939-41; US Army's Interim Brigade Combat Team; Jarama River Campaign, Feb 1937, in Spain; the Last Massed British Cavalry Charge, Palestine 1917. 1 58656 NEW $39.00 SPANISH CIVIL WAR BATTLES, V2 #219 (DECS_T) n n 1.2 Out-of-Print Mag & Game. 2 more battles from the Spanish Civil War to complement those in the first set. Includes Guadalajara, March 1937, and the last Republican offensive at Penarroya, Jan.1939. 280 counters, 1mi/hex, 1day/turn, btln/rgt/brg/div level. P.Moore'03 / ARTICLES ON: the Spanish Civil War 1936-39; Stalingrad & the End of German Invincibility; Kaiser's Africa Airship; Sydney Reily, Ace of Spies; War Chariot in China; First Sih War, 1845-6. 1 63342 NEW $22.00 SPANISH CIVIL WAR, BELCHITE & TERUEL #62 (DecWAW n n 0.9 Mag & Game. Game covers the battles around Belchite, Aug-Sept 1937, as well as Teruel (Dec 1937) and Alfambra (Dec 1937 - Feb 1938) during the Spanish Civil War. Uses the Fire & Movement game system common to many of DG's folios games. 1km/hex, brigade level. 180 counters. Eric Harvey'18 / ARTICLE ON: Battles of Belchite & Teruel, Tipping Point of the Spanish Civil War; Allied Lend-Lease to the Soviet Union during WWII; Operation C3, Italian Plans to Invade Malta; Operation Causeway, US Formosa-Amoy Invasion Plans During WWII; Planned Swedish Invasion of Denmark by Den Danske Brigade in 1945; Could the US have Won the Battle of Wake Island, Dec 1941?; the USSR Polikarpov I-16 fighter. 1 133335 NEW $27.50 SPARTA VS. ATHENS #286 (DecS_T) n n 0.9 Mag & game. Game is a strategic-level study of the Peloponnesian War, 431-400BC, using a point-point style map. Emphasis is on leadership. Both land & naval strength is important, as is the ability to mount sieges and the unique, coalition-style city-state structure of Greece at the time. 1 scenario for the Archidamian War, plus the full campaign game. 1yr/turn (with 4 seasonal phases); 1"/18mi, 280 counters, 300-3000men/counter. T.Garland'14 / ARTICLES ON: the Peloponnesian War; Napoleon's Naval Strategy; Doughboys on the Marne, 1918; Pakistan's War Against the Taliban; the Siege of Saucy Castle, 1204; the battle of Fraustadt, 1706; Charge of the Royal Savoia [Italian Cavalry in the USSR]; the war on Mindanao, Indonesia 1972-75. 1 119025 NEW $25.50 SPARTACUS IMPERATOR (Hexasi) BC 1.4 1-3wks Turnarnd Game of each of the 3 Servile (slave) Wars of ancient Rome: Spartacus (73-71BC), Tryphon (104-101BC) & Eunus (139-132BC). In each, the slaves must fan the rebellion quickly & solict all the enslaved area's help before Rome can assemble its powerful forces. Players can take a very limited number of actions that vary with the season, and balance risks & rewards in exposing their leaders & forces to battle. Victory conditions continually change. Map covers Italy plus Sicily. A rousing game. '11 1 Special Ordr NEW $37.00 SPARTAN SIMULATION GAMING JOURNAL # 3 (Sparta) n 0.4 Out-of-Print Features a Panzerblitz variant: Suribachi, Battle of Iwo Jima. Published with a map. ARTICLES ON: Suribachi, Battle of Iwo Jima variant for Panzerblitz with rules, order of battle and the full TO&E for both Japanese & US higher echelongs, with designer's notes; Review of Combat Command #30; fictional Germans v Boy Scouts Panzerblitz scenarios; AH Waterloo strategy, when to delay and when to stand; critique of Flying Circus #31; Aerial Miniatures Rules set, including the full basic game and module 1 of the advanced game (gunnery); Carriers v. Battleships, the roles they fulfill; Discussion of Naval Simulation Concepts & Techniques; Evolution of the Phalanx; Napoleon's Use of Treaties. '72 1 128917 MINT $15.00 Mag is mint, but does NOT include the 2pc variant map of Iwo Jima or any counters originally included in the issue. DOES include a picture of the map (taken an an oblique angle) allowing recreation of the map. SPARTAN SIMULATION GAMING JOURNAL # 4 (Sparta) n 0.4 Out-of-Print Features an elaborate (& huge), 6 scenario Omaha Beach variant for Panzerblitz (originally published with additional B&W maps). ARTICLES ON: Armor Penetration & Protection in AFVs & ships; Montgomery's Maulers: aggressive Allied play in Afrika Korps; Rules for an extended Omaha Beach variant for Panzerblitz including uncertain invasion & airdrop landing zones & scatter, cliffs, hedgerows, forts, swimming tanks, and includes a platoon level OoB and landing chart for Allied forces as well a German defenders, plus a higher sacle TO&E; History of the English Longbow; Outline of a 1918 Game's parameters. '72 1 128918 MINT $15.00 Mag is mint, but does not include either counters or maps originally included. SPECIAL OPS WARGAMING JOURNAL # 1 (MMP_Op) n n 0.5 Mag + Game. Includes RAPHIA, a Std Combat Series game of this key ancients battle w/ 130 counters & small map; SAVAGE STREETS, a small area-move game of the battle for central Stalingrad w/ 96 counters & sml map; plus 4 ASL/ASLSK scenarios plus ARTICLES ON: Pursuing an automatic victory in Shifting Sands; using Fire in the Sky in the classroom; taking Singling in an ASL scenario; Gamers' SCS Gazala; adding ace Tiger tanker Michael Wittmann to OCS games; MMP at Origins '11; seaborne assault in Baltic Gap. Premier issue of a rethinking of Operations Mag. 1 125022 NEW $17.00 SPECIAL OPS WARGAMING JOURNAL # 3 (MMP_Op) n n 0.5 Out-of-Print Mag + Game. 36 page mag with A VICTORY COMPLETE game covering the 1914 Tannenberg campaign with 270 counters. Also includes ASL Scenarios O5,6; ASLSK scenarios S52,53. '12 1 145313 NEW $59.00 Last new copy. SPECIAL OPS WARGAMING JOURNAL # 8 (MMP_Op) n n 1.0 MMP's magazine supporting its extensive line of games, including ASL products. Includes complete game Avenge Pearl Harbor (previously published as Storm Over the Japanese Homeland, Avenge Pearl Harbor) which depicts a US invasion & attempted conquest of the Japanese home islands between Nov 1945-June 1946. Uses the game system first used in What Price Glory. 205 counters, 1 map, 32 event cards, div level, 1mo/turn. Tetsuya Nakamura'18 / ARTICLES ON: Learning to Play Operation Mercury; the Thinking Behind the Gamers' Game Series; Variable German Response Rules for It Never Snows; Designer's Notes for Autumn for Barbarossa; Card Combination Synergy in Avenge Pearl Harbor; Day 1 in the Barrikady in Red Barricades; ASL scenarios S62-63, O15-16; Clearing the Runway in Fallschirmjaeger; Tips for Plalying the BCS Battalion Combat Series Games Well, with Guide to Armor Values. 1 133174 NEW $25.00 SPECIAL OPS WARGAMING JOURNAL # 9 (MMP_Op) n n 0.6 MMP's magazine supporting its extensive line of games, including ASL products. Includes complete game Greater East Asia Co-Prospertity Sphere. Also includes 2 ASL + 2 ASLSK scenarios. 50 counters. Yasushi Nakaguroa '19 / ARTICLES ON: review of Front Toward the Enemy, scenario chronology for Great Campaigns of the American Civil War (GCACW) game series; preview of ASL Starter Kit #4; and Conscripts in Red Factories. 1 138128 NEW $25.00 SPEED OF HEAT (CofA) FB 2.8 Simulation of tactical air-air combat during the air wars over Korea & Vietnam. Intended to be the most accurate air game yet. Represents both air-air & air-ground combat. Evolved from the Air Superiority game, and remains compatible with that earlier game system. Each aircraft is rated on many dimensions for maneuver and firepower, and the gmae rates 40 diefferent aircraft. 240 counters, 6 geomorphic map sections. JD Webster'92 1 135264 NEW $47.00 SPEED OF HEAT PARTS (CofA) FB Out-of-Print 1 124759 MINT $5.00 Box, only. Couple of minor creases along one box edge. Otherws new & very clean. SPELLMAKER PARTS (GameTm) n Out-of-Print 1 70665 EXCELL $2.00 Rules, only. SPI MASTER INDEX (SPI) n 0.3 Out-of-Print Originally w/ Napoleon at Waterloo 3rd; game & staples removed. Contains an intro to wargaming terms, and a basic library, together w/ an index to S&T 19-75, Moves 1-41, Errata in Moves thru '78. '79 1 141610 V.GOOD $5.00 Originally published w/ Napoleon at Waterloo 3rd; game components removed & not included. Various spots & stains thru use. SPI RANDOMIZER CHITS (SPI) n 0.1 Out-of-Print Set includes 2 sets of chits 0-9, one white, one black. Used as a non-die alternative. 1 103426 MINT $1.00 Set includes 2 sets of chits 0-9, one white, one black. Used as a non-die alternative. SPITFIRE (SPI) FT 1.2 Out-of-Print Air-air combat between 16 types of planes early in World War II in Europe, 1939-42. Uses a simultaneous movement system. 46m/hex, 3.3sec/turn. J.Dunnigan'73 1 128554 EXCELL $25.00 Complete. SPITFIRE PARTS (SPI) n Out-of-Print 1 108875 V.GOOD $5.00 Rules, only. Soiled & wrinkled thru use, with extra horizontal fold. A few sml stains. 2 108874 V.GOOD $10.00 INCOMPLETE GAME: Missing map; otherws substantially complete. Missing 1 marker; 6 aircraft counters have a propeller litely penned in. Game tray btm mildly deformed & repaired. Rules stained in multiple places. Some stains on aircraft charts. Can be played on any hex map, simply ignore all terrain. 3 108876 V.GOOD $4.00 Counterset, only. Substantially complete; missing 13 counters plus all blanks; ID included. SPLENDID LITTLE WAR, SANTIAGO 1898 2ND (Legion) BC 1.3 2nd edition update of this grand tactical game of the Battle of Santiago, the key battle in the American conquest of Cuba, July 1898. Scenarios include the btl for El Caney, Rough Riders at San Juan Hill, a combination of the two, plus the 14 day campaign. Btln/Reg level, 350yd/hex, 6hrs/turn. 352 counters. Med-High solitaire suitability. A.Nunez'20 1 144348 NEW $42.00 SPOT IT! PARTY GAME (Asmode) SB 0.5 Simple, 2-8 player, very quick playing party game of matching colored illustrations on two cards to score. Each card has exactly one illustration in common with each other card. Players are constantly involved. '19 1 Special Ordr NEW $9.00 SPQR 3RD PARTS (GMT) n Out-of-Print 1 110392 NEW $5.00 3rd ed Scenario Book, only. Scenarios for 6 battles: Beneventum, Bagradas Plains, Cannae, Zama, Cynoscephalae. 2 110391 NEW $5.00 3rd ed Scenario Book, only. Scenarios for 6 battles: Beneventum, Bagradas Plains, Cannae, Zama, Cynoscephalae. 3 110393 NEW $5.00 3rd ed Scenario Book, only. Scenarios for 6 battles: Beneventum, Bagradas Plains, Cannae, Zama, Cynoscephalae. SPQR, ART OF WARFARE IN ROMAN REP 4TH (GMT) DC* 3.2 2019 Reprint & expansion of this immensely popular game. Tactical game using the Great Btls of History system. Includes addtl battles from several out of print kits including Barbarian (Heraclea 280BC, Ausculum 279BC, Bagrada Plains 255BC, Trebbia 218BC, Cannae 216BC, Baecula 208BC, Metaurus 207BC, Ilipa 206BC, Great Plains 204BC, Zama 202BC, Cynoscephalae 197BC, Magnesia 190BC, Muthol River 109BC) plus original scenarios (Cannae 216BC, Zama 202BC, Cynoscephalae 197BC (Rome v Greek Phalanx), Beneventum 275BC, Begradas Plains 255BC). Emp leaders, unit purpose, morale. 6 countersheets (including Barbarian), 6 double-sided maps. Can be played with standard rules or streamline Simple Great Battles of History. 70yd/hex, 20min/turn, ~100-150men/strength point. M.Herman, R.Berg'19 1 144994 NEW $70.00 * SPQR, ART OF WARFARE... PARTS (GMT) n Out-of-Print 1 59575 EXCELL $2.50 Rules photocopy, only. 3 holed. SPRING AWAKENING #73 (DecWaW) n n 0.9 Mag & game. W/ 17 errata/variant counters for Peaks of the Cacauses #61. 2-player game of the last German offensive in WWII in northern Hungary, Slovakia & Austria, March-April 1945 as they attempt to protect the Lake Balaton oilfields. German prospects are poor, but to win Germans must simply best their historical performance to win. Emphasizes control of geo geography, and activation of Soviet forces. 1 scenario with a couple of what-if additons. Uses the They Died With Their Boots on game system. 1wk/turn, 18km/hex, corp level, 176 counters total. Joseph Miranda'20 / ARTICLES: Spring Awakening, the Third Reich's Last Offensive; Cost of French Pride, Destruction of Vichy Forces; Second Stumbling at Schmidt, Germany; Operation Obe, Borneo 1945; German Scharnhorst; War & Factions in the Imperial Japanese Armed Forces; Code Talkers; German Motorized Company in Ethiopia 1940-41. 1 142781 NEW $29.50 ST. LO PARTS (AH) n Out-of-Print 1 6875 EXCELL $0.50 German Artillery tracking chart only. STALIN MOVES WEST #58 (DecWAW) n n 0.9 Out-of-Print Mag & game. Game covering the hypothetical situation had Germany not invaded the USSR, but instead the USSR invaded greater Germany about 1941. Soviet units have an untried side. Multiple scenarios depicting various what-ifs including Germans focus on the west, a preemptive strike and no Soviet purge in the 1930s. 176 counters. 70km/hex, 1mo/turn, corp/army level. Joseph Miranda'17 / ARTICLES ON: Stalin Moves West; Juno Beach, Black Sand, Red Beach, Battle of Iwo Jima; Nazi Suicide Squadron; Reggimento Volontari Tunisini; Success & Failure of Germany's Blitzkrieg; Heinkel He-277 Bomber. 1 128816 NEW $29.50 STALIN'S TANKS (Meta) SC 0.2 Out-of-Print Intro lvl gm of tac combat between German & Soviet AFVs thruout war. R.Damon'81 1 143209 NEW $10.00 STALIN'S WAR PARTS (GMT) n 1 128266 MINT $3.00 Tables & Charts aid, only. STALIN'S WORLD WAR III (Compas) BC 2.2 2-6wks Turnarnd Large, simpler game of two hypothetical Soviet offensives in the 1950s. Operation Pincher presents a Soviet attack into central Europe. Operation Sundown depicts a Soviet offensive into the Middle East & Iran. Each game uses two maps, and the two campaigns can be mated. Both games can be played by 1-4 players. 20mi/hex, div/corp level, 1wk/turn, 4 countersheets. Includes the use of nukes, which are limited in number on the Soviet side and limited by political considerations on the Allied side. Ty Bomba'19 1 Special Ordr NEW $69.00 STALINGRAD '42 (GMT) BC 2.6 Game of the Axis Fall Blau offensive across the breadth of southern Ukraine & the Caucasus Mountains, June-Dec 1942. 3 detailed & colorful maps, 3 countersheets, 5 scenarios, 4-7days/turn, 10mi/hex, Reg/Brig/Div level. Mark Simonitch'19 1 145107 NEW $45.50 STALINGRAD BESIEGED (Worthi) FB 2.4 Out-of-Print Area-level game of the battle for Stalingrad, Fall 1942. Game includes sets of counters, blocks or cards that are redundant and provide the players the choice of medium. Also includes event cards. Goal is to gain control of two ferry landings and the tank factory. Can be played solitaire. Fast playing. Wooden blocks, coiuntersheets, card deck, simple. Lew Pulsipher'20 1 141148 NEW $40.00 STALINGRAD POCKET, 1ST: ERRATA CTRS(3) (Gamers) n Out-of-Print 3 errata counters from Gamers' 1992 REPL & VARIANT countersheet. No rules. 1 128896 MINT $1.00 STALINGRAD POCKET, 1ST: VARIANT CTRS(15) (Gamers n Out-of-Print 15 variant counters providing the units for the variant published in Operations Mag #6. From Gamers' 1992 REPL & VARIANT countersheet. No rules. 1 128895 MINT $2.00 STALINGRAD POCKET, 2ND: ERRATA CNTRS (3) (Gamers n Out-of-Print 3 errata counter from Gamers' 1996 REPL & VARIANT countersheet. No rules. 1 128903 EXCELL $1.00 STALINGRAD POCKET, 2ND: ERRATA CNTRS (5) (Gamers n Out-of-Print 5 errata counter from Gamers' 1998 REPL & VARIANT countersheet. No rules. 1 128885 EXCELL $1.00 STALINGRAD POCKET, 2ND: ERRATA CNTRS(5B) (Gamers n Out-of-Print 5 errata counter from Gamers' 1997 REPL & VARIANT countersheet. No rules. 1 128888 MINT $1.00 STALINGRAD POCKET, 2ND: ERRATA COUNTER (Gamers) n Out-of-Print 1 errata counter from Gamers' 1999 REPL & VARIANT countersheet. No rules. 1 128882 EXCELL $2.00 STALINGRAD POCKET, 2ND: VARIANT CNTRS (Gamers) n Out-of-Print 15 variant counter from Gamers' 1997 REPL & VARIANT countersheet. Updates the variant from Operations Mag #6 to SP II standards. 1 128889 EXCELL $4.00 STALINGRAD, 1ST PARTS (AH) n Out-of-Print 1 114202 V.GOOD $4.00 1970s-vintage photocopy of original 1963 rules & battle manual. Otherws EX. STALINGRAD, BATTLE FOR... (Versse) BC 1.8 2-player card game of the bitter battle for Stalingrad, July 1942-Feb 1943. German forces attempt to capture the city by fighting for one rubble-strewn city block after another in the face of mounting resistance & casualties. A key dynamic is that as the city is destroyed, your supplies dwindle reducing your ability to move & fight. Includes 168 cards. Fast playing, simple. D.Verssen'14 1 Special Ordr NEW $29.00 STALINGRAD, BATTLE FOR... 2ND (Excal) BC 1.9 Revision & graphic update of this popular, Co-Btln level game of the bitter battle for & around Stalingrad in Fall 1942. 7 weekly turns w/ variable impulses.System reflects the different armies involved, with German air & artillery, command structure, and Soviet numbers & determination to fight for every building. Designed by the man who brought us Squad Leader. 2nd edition enhanced with an additional 200 counters, plus a booklet of optional rules. 600m/hex, 1wk/turn, 600 counters. John Hill'11 1 145352 NEW $54.99 STALINGRAD, BATTLE OF... (AgaTPS) HP 1.3 First in an intended line of 20 games, each corresponding to a chapter in Joseph Mitchell's book, Twenty Decisive Battles of the World. This game is a corp/army level look at the 1942 campaign in southern USSR with the German Fall Blau offensive followed by the Soviet Uranus counteroffensive, with Stalingrad in the middle of things. Mounted but bland map covers the area from Kharkove to Astrakhan. Political influences on the campaigns are key. 280 counters. H.Gerber'12 1 143315 NEW $23.00 STALINGRAD, VERDUN ON THE VOLGA [ZL] (AgaLSG) zl* 3.2 Packaged in a ziplock with no box or die. First of a new line of games under the Last Stand Games brand (by Against the Odds). Btln/Regt level, area-move game of the bitter, 2-month battle for control of Stalingrad in the Fall of 1942. Includes several scenarios depicting various timeframes of the battle. Uses an impulse game system akin to earlier Turning Point Stalingrad, with a more accurate Soviet OoB. 1 long map, 346 counters. Mike Rinella'18 1 138949 NEW $109.00 * Ziplocked version. STANDARD COMBAT SYSTEM PARTS (Gamers) n Out-of-Print 1 24511 EXCELL $2.00 SCS Series Rules v1.6, only STAR FIST (SJG) BC 0.8 Out-of-Print Simpler game of tactical space combat as a Terran space fleet attempts to destroy a rebel base embedded in a large asteroid & destined to destroy a key starbase. Uses simple vector movement system akin to Triplanitary. S.Jackson'91 1 83194 MINT $25.00 Sml # of useful annotations on rules; otherws mint. STAR FLEET BATTLES BASIC SET 1ST PARTS (TFG) n Out-of-Print 1 76916 MINT $1.00 Chart page, only. STAR FLEET BATTLES CAPTAINS ED PARTS (TFG) BC Out-of-Print 1 135566 V.GOOD $4.00 Basic Set ('90) SSD Book. 48pg booklet of ship SSDs, missing pgs 21-22,27-28 (Romulan KR, KF5R, Klingon C8,C9). Couple of tears on cover repaired. 2pgs neatly separated. Otherws complete & clean. Includes a wad of stray SSDs from other sources. 2 135567 V.GOOD $2.00 Basic Set ('90) 4pg Charts Booklet only: Damage Alloc, 2 Energy Alloc, Impulse Move Sequence. STAR FLEET BATTLES CAPTAINS EDITIONPARTS (TFG) FB Out-of-Print 1 135559 V.GOOD $9.00 SHIPS AS BOXED ITEM. 1.0 lbs of counters, with each color sorted into a separate bag. Includes 4 largely unpunched countersheets from Basic set & Advanced Missions (w/ mars to 12 counters on BS CS#2). Represents a collector's complete SFB set, but no claim as to completeness of the bundle. Writing on blank backside of most counters. 2 135561 V.GOOD $2.00 Mapboard, only. White hexes on entirely black background, 6-panel mapboard, only. Scuffed. 3 135562 V.GOOD $2.00 Mapboard, only. White hexes on entirely black background, 6-panel mapboard, only. Scuffed. STAR FLEET BATTLES CAPTNS BASIC 3RDPARTS (ADB) n Out-of-Print 1 135564 EXCELL $4.00 Later edition mapboard, only. 6-panel map with blue-purple galaxy display (not the solid black of earlier editions). STAR FLEET BATTLES PARTS (ADB) n Out-of-Print 1 135565 MINT $3.00 Double-side color map from an unknown game or module. One side is a galaxy display w/ some specks of stars in various colors on a mostly black background with numbered white hexes. Other side shows map of both an Assault Scout ship & portions of a large Space Station. STAR FLEET BATTLES: ADVANCED MISSNSPARTS (TFG) Bk Out-of-Print 1 135568 V.GOOD $4.00 Advanced Missions SSD book, only. Cover mildly stained & worn, contents clean. 2 135569 V.GOOD $4.00 Advanced Missions ('91) rulebook, only. Cover mildly stained & soiled, and some moisture staining & warping to a few dozen pages. Quite servicable & generally clearn STAR FLEET BATTLES: CAPTAIN'S LOG # 1 (TFG) Bk 0.4 Out-of-Print First issue of this longstanding journal supporting and enhancing TFGs/ADBs line of Star Fleet Battles, Federation & Empire, Starfire & more. Provides 3 additional ship SSDs, 20 new scenarios, and fiction. '83 1 134988 GOOD $8.00 3 SSD inserts removed; provided here as clean photocopies. Cover shows use & wear. STAR FLUXX (Loo) SB 0.5 A new, stand-alone version of Fluxx, set in space & depicting many strains of popular sci-fi TV, movie & fiction characters & settings. Visit this wormhole of hilarity...! '11 1 Special Ordr NEW $13.00 STAR MUNCHKIN (SJG) SC 0.8 Temp OoP/OoS Simple, stand-alone, 2-6 player, 168-card game of munchkin warfare in space using the Munchkin game system rules. Origins Award for best traditional card game in '02. S.Jackson'02 1 Special Ordr NEW $17.50 STAR MUNCHKIN: CLOWN WARS 2ND [REVISED] (SJG) Fo 0.6 Update of this add-on kit for this simple, fun 2-6 player game of munchkin warfare in space. Brings the Clown Wars to life. '10 1 Special Ordr NEW $15.00 STAR SOLDIER PARTS (SPI) n Out-of-Print 1 107443 EXCELL $5.00 Coversheet, only. 2 128159 EXCELL $0.50 2 counters only: (1) Lt Blue Nr15 Task Allow marker, (2) Gray base. STAR TREK FRONTIERS: CARDS (2) (Wizard) n Out-of-Print Two copies of the Seven of Nines card. 1 128907 MINT $0.25 two copies of the Seven of Nines card. STAR TREK NEXT GENERATION FLUXX (Loo) SB Card game using the Fluxx system in which the rules of the game constantly change based on the cards played. Set in the Next Generation Star Trek universe with Picard, Riker, Data, etc. Face enemies & weird events. '18 1 Special Ordr NEW $14.00 STAR TREK RPG: ROMULANS (Fasa) Fo 0.5 Out-of-Print Expansion kit proving details of the Romulan civiliztion, their history & culture, government and their navy. Contains 2 booklets in a folio: 32pg Intelligence Sourcebook & a 48pg Operations manual. '84 1 140168 EXCELL $10.00 STAR TREK RPG: SHIP RECOGNITION KLINGON (Fasa) Bk 0.3 Out-of-Print Supplement including full details on 14 Klingon ships ranging from gunboat & drydock to battleship and including the D-7, allowing players to add these ships to their Star Trek role playing games. '83 1 140167 V.GOOD $10.00 Price tag on cover. Rear cover torn halfway & repaired with tape. STAR TREK RPG: TRICORDER/SENSOR KIT (Fasa) Fo 0.3 Out-of-Print Clever device simulationg a tricorder in the Star Trek Role Playing universe. Allows players to take readings to learn things the otherwise could not know. '84 1 140221 EXCELL $11.00 Assembled. STAR WARS EPISODE III CCG SAMPLE PACK (Misc) n 0.1 Out-of-Print Sample pack containing about 8 cards from the Revenge of the Sith set. '05 1 71980 NEW $0.25 Sample pack containing about 8 cards from the Revenge of the Sith set. '05 STARDATE MAGAZINE # 2 (AssInt) n 0.4 Out-of-Print Magazine of science fiction games, reviews & fiction. Star Trek RPG is a favored topic. 1 140155 EXCELL $3.00 STARDATE MAGAZINE # 3/4 (AssInt) n 0.4 Out-of-Print Magazine of science fiction games, reviews & fiction. Star Trek RPG is a favored topic. 1 140156 V.GOOD $4.00 Mag cover spine torn for 4" at upper end & repaired. STARDATE MAGAZINE # 8 (AssInt) n 0.4 Out-of-Print Magazine of science fiction games, reviews & fiction. Star Trek RPG is a favored topic. 1 140159 EXCELL $3.00 STARDATE MAGAZINE # 9 (AssInt) n 0.4 Out-of-Print Magazine of science fiction games, reviews & fiction. Star Trek RPG is a favored topic. 1 140160 EXCELL $3.00 STARFALL (Yaq) FB 2.0 Out-of-Print Strategic level, 2-4 player game of space exploration & warfare in the usual Yaq style. Players build their fleet of ships, discover inhabitable worlds, colonize some of them, and deal with the natives already there. Uses a task force hidden movement system. Michael Matheny, Stephn Peek'79 1 130291 GOOD $28.00 Substantially complete; missing 19 units & markers, ID included; color photocopied replacement counters included. Spill stains discoloring sml portions of 2 of 4 opertions charts. Box worn & repaired; all corners & many edges reinforced with clear packing tape. Rules, map & tables chart clean. STARFINDER RPG, BEGINNER BOX (Paizo) BC* 3.6 2-7 player, fast playing RPG including a heroes handbood, game guide & stand-up countersheets of characters. 1 Special Ordr NEW $25.00 * STARFIRE 2ND: ALKELDA DAWN KIT (TFG) Bk 0.5 Out-of-Print Campaign module for Starfire with a small map, rules & charts for a campaign predating Starfire setting by centuries. The Vestrii resist 2 alien races, the Kess & J'Rill, intent on eliminating them. Mark Costello, Bryant Wu'94 1 134991 V.GOOD $5.00 Multiple dog ear creases on booklet cover STARFIRE 2ND: CRUSADE KIT (TFG) Bk 0.6 Out-of-Print Scenario kit for Starfire covering engagements in the Theban War, 2298-2302, between Terran forces and a race of religious fanactics bent on liberating Earth from heathans. David Weber'94 1 134992 V.GOOD $5.00 Stains on margins of a few pages. Creases from use on cover front & back. STARFIRE 3RD PARTS (TFG) Bk Out-of-Print 1 134990 EXCELL $19.00 1998 3rd edition rules booklet, only. STARFIRE PARTS (TFG) n Out-of-Print 1 135447 EXCELL $3.00 Set of White-on-Green counters. Unknown what module they are from or if complete. 53 counters + 1 repl counter. STARFIRE: FIRST CONTACT KIT PARTS (TFG) n Out-of-Print 1 135413 EXCELL $12.00 Complete counterset, only. 2 135414 EXCELL $12.00 Complete counterset, only. 3 135415 EXCELL $6.00 Counterset, only. Missing 16 units, replacement counters provided for 13, IDs for other 3. 4 135412 EXCELL $12.00 Complete counterset, only. STARFORCE ALPHA CENTURI PARTS (SPI) n Out-of-Print 1 108894 EXCELL $1.00 Incomplete counterset: 28 misc ship & space randomizer counters, plus 10 decimal randomizer chits. 2 71397 EXCELL $5.00 Counterset, only. Complete. 3 61645 V.GOOD $2.00 Coversheet only. Moisure warped. 4 61511 V.GOOD $3.00 Rules only. Bulk of rules reattached to cover. Soiling thruout. STARFORCE TERRA, CONTACT (WWW) HC 1.4 4-8wks Turnarnd Simple 2-6 player card gm of space warfare using system similar to Modern Naval Btls. Good w/ lots of beer & pretzels, and a good beginners game. '91 1 Special Ordr NEW $25.00 STARFORCE TERRA, CONTACT PARTS (WWW) HC Out-of-Print 1 47382 NEW $6.00 INCOMPLETE GAME: missing all weapons/action cards. Contains all other components including Starship cards, rules, dice set, box. 2 74303 EXCELL $1.00 Box, only. 3 74304 EXCELL $1.00 Rules, only. STARS & BARS #30 PARTS (WWWmag) n Out-of-Print 1 88397 EXCELL $1.00 Odds determination table, only. STARSHIP CAPTAIN (Standa) LB* 2.5 Out-of-Print V.simple gm of tactical space combat between sml fleets composed of 4 types of multi-hex ship types. Sort of a Wooden Ships in Space. Simple rules and colorful ships & components make it suitable for beginners 1 114227 EXCELL $25.00 * 2 ships & 1 marker punched. 1 side panel split repaired. Box concaved top & btm due to box size. 1/2" mar on box cover. Otherws clean & mint. STARSHIP TROOPERS ['76] (AH) n 2.6 Out-of-Print 1 134293 V.GOOD $19.00 No box or die. Rules cover page wrinkled & starting to tear from staples. Charts page is a photocopy. Counterset complete or substantially so. STARSHIP TROOPERS ['76] PARTS (AH) n Out-of-Print 1 61507 EXCELL $1.00 Terran/Alien Control Pad with about 12 sheets. 2 61505 EXCELL $6.00 Rules, only. 3 70829 MINT $3.00 Alien Control Pad / Terran hit record pad. STARSOLDIER, TAC WARFARE IN 25TH CENTURY (SPI) BC 1.0 Out-of-Print Game of tactical combat in the 25th century between infantry forces in a sci-fi future in a terristrial environment. Optional links w/ StarForce. T.Walczyk'77 1 131234 MINT $45.00 No counter tray, otherws complete, unpunched & cherry. 2 128160 V.GOOD $20.00 From a smoker's collection; has distinct smell. Missing 2 counters, ID included. Packaged in a bookcase box. May counters (only) spotted or discolored in brown. Rules have staples rules plus some soiling thru use. Box mildly scuffed with some sun fading on one end panel. STELLAR CONQUEST, 4TH PARTS (AH) n Out-of-Print 1 61478 EXCELL $1.00 Task Force Card, only. 2 61480 EXCELL $1.00 Task Force Card, only. 3 61479 EXCELL $1.00 Task Force Card, only. STELLAR HORIZON (Compas) HB*11.4 HUMUNGOUS 1-7 player game in which players lead human multi-national factions into the solar system to explore & exploit resources. You develop your own space program, then claim your turf in space. Win by developing the first Interstellar Colonizer, by terra-forming a world, or dominating all other players. 1yr/turn, 1-7 players. Has several scenarios that can be played quickly, either cooperatively or competitively. Andrew Rader'19 1 145163 NEW $124.00 * STICKS & STONES PARTS (Meta) n Out-of-Print 1 92284 MINT $4.00 Countersheet, only. 2 97583 MINT $4.00 Map, only. STOCK MARKET PARTS (AH) n Out-of-Print 1 21237 EXCELL $1.00 Basic rules card only. STONER FLUXX (Loo) SB 0.4 A new, stand-alone version of Fluxx, that celebrates the Weed, Freedom and the Pursuit of Happiness while allowing you to change the rules in mid-game. The goal of the game is to end marijuana prohibition, cards contain lots of stoner humor (e.g. "Uh...what were we just doing?") A likely winner encouraging those who sympathize with pot use to say "enough is enough." Like Canada, our progressive neighbor to the north already has. $1 donated by publisher to end marijuana prohibition for each deck sold. '03 1 Special Ordr NEW $15.00 STONER LOONACY CARD GAME (Loo) SC 0.3 Simple card matching game with a very mildly adult theme. Players must match their cards with either of 2 cards in the draw piles, discarding if first to match. First player to empty their hand wins. Card illustrations taken from Stoner Fluxx. '17 1 Special Ordr NEW $10.00 STONES RIVER, TURNING POINT IN TENNESSEE (DecGms Fo 0.3 Going OoP Update of SPI folio on the subject. Focuses on the Confed surprise attack on the Union forces at Stones River, TN, Dec 1862. Rgt/brig level. '10 1 142485 NEW $19.00 STONEWALL IN THE SHENANDOAH #67 (SPIS_T) n n 0.8 Out-of-Print Mag & game. Grand tactical game of the battle of Kernstown, March 1862, between Jackson's Valley Army & Shield's division. Small battle using the TSS/GBACW game system. 100 counters, 125yd/hex, 20min/turn, regt level. M.Herman'78 / ARTICLES ON: Stonewall in the Shenandoah 1862; Modern Amphibious Operations; Effectiveness of AA Defenses; Napoleon's Revolution in Logistics; Siege of Constantinople errata. 1 104396 MINT $28.00 Rules separated. STONEWALL IN THE SHENANDOAH #67 PARTS (SPIS_T) n Out-of-Print 1 96907 MINT $3.00 Rules only STONEWALL'S LAST BATTLE (AH) BC 1.8 Out-of-Print Rgt/div lvl gm of the battle of Chancellorsville & the movements that led to it. 5th gm in AH's Great Campaigns of the Civil War series. 5 scenarios including a short intro one. '96 1 134693 MINT $74.00 No countertray, otherws complete. Slight concavity at one box btm corner, otherws cherry. STONEWALL'S SWORD, THE BTL OF CEDAR MTN (Revolu) zl 0.6 Game of Stonewall's attack on a stray Union division near Cedar Mountain in Aug 1862. The best of the Confed army, led by one of its best leaders, with numerical superiority, largely looses its opportunity to destroy the Union forces thru inaction, but it was a close-run thing. 176 counters, 140yd/hex, regt level, 20min/turn. H.Luttmann'15 1 137251 NEW $30.00 STORM OF STEEL 2ND (DecGms) LB* 2.8 Revised & updated 2nd edition of this strategic level, comprehensive 3-map game of WW-1 in Europe from the Spanish border to the Middle East, including land air & naval units. Quarterly turns, corp or naval squadron level. Includes production and a card driven system. 3 maps, 1400 counters, 22 scenarios. Good for team play. '14 1 115587 NEW $99.00 * Revised & updated 2nd edition. STORM OF STEEL PARTS (DecGms) LB* Out-of-Print 1 87200 NEW $5.00 * Box only. Crease in box btm & side panel. 2 83318 NEW $5.00 * Box, only; 1 box side panel crease verticaly & litely creased lengthwise. STORM OVER ARNHEM, 1ST PARTS (AH) n Out-of-Print 1 88412 V.GOOD $6.00 Rules only. Wrinkled w/ some minor stains thru use. STORM OVER ASIA, PREQUEL TO WORLD AT WAR (GMT) BC* 3.6 Prequel to GMT's World at War game, and paralleling previously published Gathering Storm game. Covers the years prior to World War II in the Pacific that built up to war. 2-4 players each try to improve their nation's preparations for war in the military, economic, political, dipomatic & technological spheres. A complete game on it own, but can also be play in tandem with Gathering Storm and also sets the scene for a varied World at War game. Provides great flexibility in strategy, varying Japanese production focus on military or civilian goods, naval forces, diplomacy, new or better military units, activation of reserves, etc. 840 counters, 93 various cards. Modest complexity, 3mo/turn, 2-4 players, div/corp level, individ capital ships. Bruce Harper'20 1 144518 NEW $72.00 * 2 143506 NEW $4.00 * Box only. Minor ding to one corner, otherws new. STORM OVER DIEN BIEN PHU (MMP) BC 1.0 Area-move game of the pivotal battle for Dien Bien Phu in 1954, using a simplified version of the Storm Over Arnhem/Storm Over Stalingrad game system. The game adds rules to reflect the French supply limits, sappers, assaults, plus new cards depicting special events of the campaign. Playing time about 3hrs. 1.5 countersheets, 55 cards. '14 1 133013 NEW $27.50 2 131990 EXCELL $5.00 Box only. Box has a single large crease extending most of the way along one side edge. Otherws new. STORM OVER DIEN BIEN PHU PART (MMP) BC Out-of-Print 1 132300 < NEW $5.00 Box, only. V.minor ding to one box cover corner. Otherws new. STORM OVER TAIERZHUANG 2ND #25 (Agains) n HP 0.8 Mag & game. Upgrade of this recent game of the 1938 Chinese attempt to trap Japanese forces advancing along a key rail line to the provisional Chinese capital. Large chinese forces armed with a small number of AT guns & Soviet-made aircraft confront 25,000 Japanese with armed w/ 100 tanks & armored cars. 280 colorful, unmounted counters. Btln lvl, 1day/turn, 0.5km/hex. T.Co'09 / ARTICLES ON: Taierzhuang & the Chinese NW Army; Chinese airforce in WW2; What makes a game Epic?; Random events; Groping for the New Paradigm Revisited; the Nuremberg Defense; What makes a good game package? 1 133556 NEW $28.00 STRADA ROMANA 2ND (Elfinw) BC 4-8wks Turnarnd 2nd ed revises rules, adding rival merchants & traffic jams. Multiplayer game of managing merchantile traffic along the Strada Romana, the road from the ancient Rome to the ports & back. W.Obert'10 1 Special Ordr NEW $36.00 STRATEGY (WWW) n 0.5 Out-of-Print 1 61494 EXCELL $1.00 Rules, only. STRATEGY & TACTICS (DECGM) (DecS_T) n 0.5 1-3wks Turnarnd MAG-ONLY versions of recent issues of S&T. Specify by issue #. 1 Special Ordr NEW $5.00 STRATEGY & TACTICS (DECGM) #202 (DecS_T) n 0.5 Out-of-Print No rules. Price tag on mag cover. ARTICLES ON: Emerging Conflict with China w/ Chinese & US OoB; Korsun-Shevchenkovsky Operation, 24 Jan-17 Feb 1944; British Campaign in Egypt 1882; Montrose, the Living & Dying of a Master Tactician. 1 131415 MINT $5.00 No rules. Price tag on mag cover. STRATEGY & TACTICS (DECGM) #211 (DecS_T) n 0.5 Out-of-Print Magazine only, Rules not included. ARTICLES ON: Allied Intervention in the Russian Civil War, 1917-20; Rise of the Soviet Army; the B-2 Bomber; the Indo-Pakistani power balance; the first Jacobite Wars in Britain, 1670-1701; Military History of Colonial Brazil. '01 1 131419 MINT $5.00 No rules. STRATEGY & TACTICS (DECGM) #213 (DecS_T) n 0.5 Out-of-Print Magazine only, Rules not included. ARTICLES ON: US Third Army (Patton) from Normandy to Lorraine 1944; Patton, Master of War; Odd British Units of the Desert War 1940-3; Tirah Campaign in Afghanistan, 1897-8; German use of Soviet Naval facilities 1939-41; US Army's Interim Brigade Combat Team; Jarama River Campaign, Feb 1937, in Spain; the Last Massed British Cavalry Charge, Palestine 1917. 1 131420 MINT $5.00 STRATEGY & TACTICS (DECGM) #219 (DecS_T) n 0.5 Out-of-Print Magazine only, Rules not included. ARTICLES ON: the Spanish Civil War 1936-39; Stalingrad & the End of German Invincibility; Kaiser's Africa Airship; Sydney Reily, Ace of Spies; War Chariot in China; First Sih War, 1845-6. 1 96827 EXCELL $3.00 STRATEGY & TACTICS (DECGM) #222 (DecS_T) n 0.5 Out-of-Print Magazine only, Rules not included. ARTICLES ON: Ottomans v Hapsburg in Europe; Intelligence Operations Prior to WWI; Australia & the Solomons; German Assassination Plans for the Big 3 Leaders in Tehran; Frigates; German Radars of WWII; Misunderstandings of Ancient Naval Warfare; Warplan Dropshot & US Planning for WWIII; Organization of the US Air Force in the 1950s. 1 78877 EXCELL $5.00 STRATEGY & TACTICS (DECGM) #223 (DecS_T) n 0.5 Out-of-Print Magazine only, Rules not included. ARTICLES ON: 1918, Germany's Last Chance; the French Campaign in Egypt After Napoleon, 1799-1801; Australia & the War on Terror 2001-2; Swedish-Tripoltanian War 1798-1803; Shogun's March to Peking, 1592-58. 1 141238 V.GOOD $2.00 Some moisture rippling on upper margin of mag; pages otherws clean. STRATEGY & TACTICS (DECGM) #226 (DecS_T) n 0.5 Out-of-Print Magazine only, Rules not included. ARTICLES ON: Clash of Armor in the Sinai, 1956 & 1967; Insurgency in Nepal; Prusso-German Army, 1815-1914; Naval Revolution, Sail to Steam; Maginot Line Myths; Cromwell's New Model Army & the English Civil War, 1642-51; German Naval Warfare in WWII; Variant for Dixie #43. 1 131422 MINT $5.00 Price tag on cover. STRATEGY & TACTICS (DECGM) #231 (DecS_T) n 0.5 Out-of-Print Magazine only, Rules not included. ARTICLES ON: French & Indian War, 1754-60; Battles of the French & Indian War; Broken Hill Picnic Train 'Massacre' in Australia, 1915; South Africa's Airborne Assault, May 1978; Voyage of USS Oregon; End of Russian Dominance in Poland; Warsaw's Jewish Ghetto Fights Back, 1943; France's Global Reach; Hostage Rescue at Kolwezi, 1978. 1 96838 EXCELL $3.00 Magazine only; no game components. STRATEGY & TACTICS (DECGM) #232 (DecS_T) n 0.5 Out-of-Print Magazine only, Rules not included. ARTICLES ON: Counterstroke at Soltsy on the Road to Leningrad, July 1941; Catherin the Great & Russia's expansion; the Maccaabean (Jewish) Revolt in 167BC; the British Blue Peacock Nuclear Landmine; Naval Mine Warefare during the Cold War; Peace in Cambodia; Entebbe Hostage Rescue; Miyamoto Mushasi, 1584-1645. 1 96839 EXCELL $3.00 Magazine-only; no rules or other game components. STRATEGY & TACTICS (DECGM) #233 (DecS_T) n 0.5 Out-of-Print Magazine only, Rules not included. ARTICLES ON: Dagger Thrus, Missed Opportunities for Victory Against Germany, Sept. 1944; George Henry Thomas, Rock of the Union; Battle of Nashville, Dec. 1864; German 78th Assault Inf. Division; Roadblock at Mortain; the AirLand Battle of the Bulge & Combat Units in the Bulge. / ARTICLES ON: Dagger Thrusts, Missed Opportunites to Defeat Germany, Sept. 1944; George Henry Thomas, Union General; Battle of Nashville, Dec 1864; Germany's 78th Assault Division in WW2; Huge US Army Reorganization Underway; Battle for Lake Tanganyika 1915; the AirLand Battle of the Bulge, with air & land OoBs. 1 96840 EXCELL $5.00 STRATEGY & TACTICS (DECGM) #235 (DecS_T) n 0.5 Out-of-Print Magazine only, Rules not included. ARTICLES ON: S.African involvement in Angola; the first biological warfare; Musket Accuracy; First Black Regt of the Am Civil War; Aerial Firsts Over China; US Redstone Rocket; Breitenfeld 1631; German airborne in WW2; German army organization 1942-5. 1 96842 EXCELL $3.00 Magazine-only; no rules or other game components. STRATEGY & TACTICS (DECGM) #237 (DecS_T) n 0.5 Out-of-Print Magazine only, Rules not included. ARTICLES ON: the Desert War in WWI, Allenby & Armageddon; Hoover, Dragoneers & the Boxer Rebellion; Union Indian Regiment in the Civil War; Lawrence of Arabia & the Arab Revolt. 1 89580 EXCELL $4.00 Magazine-only; no rules or other game components. STRATEGY & TACTICS (DECGM) #238 (DecS_T) n 0.5 Out-of-Print Magazine only, Rules not included. ARTICLES ON: Marborough's Art of War; the Famous Victory, Blenheim, 1704; the Skull of Sultan Mkwawa after WWI; the Royal Navy's Efforts in the Pacific War; the Turkish Gettysburg, battle of the Sakarya River; the Chimurenga War, Rhodesian Insurgency 1966-80; Civil War Submarine Operations. 1 96844 EXCELL $3.00 Mag only; no game components. STRATEGY & TACTICS (DECGM) #239 (DecS_T) n 0.5 Out-of-Print Magazine only, Rules not included. ARTICLES ON: It's Our War Now, Vietnam 1965; Armies in Vietnam 1965; Kidnapping of Gen. Kreipe on Crete, 1944; 1856 Declaration of Paris; Portugal in WWI; Impact of Rifle-Musket on Tactics; Asante War of 1873; USAAF in Europe, 1942-5. 1 78885 EXCELL $3.00 Magazine-only; no rules or other game components. STRATEGY & TACTICS (DECGM) #244 (DecS_T) n 0.5 Out-of-Print Magazine only, Rules not included. ARTICLES ON: 1941 Moscow Campaign; Roman Army at Zama, 202BC; Next Naval War; Rocroi 1643 battle file. 1 131424 MINT $5.00 STRATEGY & TACTICS (DECGM) #246 (DecS_T) n 0.5 Out-of-Print ARTICLES ON the Philippines 1945; Memnon Challenges Alex the Great at sea, 33BC; Nigerian Civil War 1967-70; Final battle of the Gettysburg Campaign. J.Miranda'07 1 131425 MINT $5.00 STRATEGY & TACTICS (DECGM) #248 (DecS_T) n 0.5 Out-of-Print ARTICLES ON: US 3rd Inf at the Marne 1918; Alex the Great in Afghanistan; Eugene in Hungary 1716. Plus all those ads. '08 1 131427 MINT $5.00 STRATEGY & TACTICS (DECGM) #258 (DecS_T) n 0.5 Out-of-Print Mag only. ARTICLES ON: Santiago Campaign 1898; Btl of Tewkesbury, 1471, during the War of the Roses; the Cassino Line & the battle for Cassino, 1944; media review & lots of ads. '09 1 131430 MINT $5.00 STRATEGY & TACTICS (DECGM) #261 (DecS_T) n 0.5 Out-of-Print Mag only. ARTICLES ON: German Strategy in 1918; POWs in the Korean War; the B-36; China & US carrier strategy; Harald Hardrada, Viking's Greatest King; Btl of Albermarle Sound, North Carolina, Spt 1863. 1 131432 MINT $5.00 STRATEGY & TACTICS (DECGM) #262 (DecS_T) n 0.5 Out-of-Print Mag only. ARTICLES ON: Frederick the Great's war of Austrian Succession, 1940-8; the rescue of Mussolini (plus Skorzeny & other Wermacht special ops; Italian TF Nibbio in Afghanistan, 2002 on; Russians at Lake Narotch 1916; the Algerian insurgency & end of French Empire; battle of Kosovo, 1389. 1 131433 MINT $5.00 STRATEGY & TACTICS (DECGM) #268 (DecS_T) n 0.5 Out-of-Print Mag only. ARTICLES ON: Naval strategy & the colonial era; analysis of Justian's reconquest of Italy; the shrinking British Military; props v jets; covert calamities of WW2; Russian campaign in Chechnya, 1994-2000. '11 1 141240 MINT $5.00 STRATEGY & TACTICS (DECGM) #269 (DecS_T) n 0.5 Out-of-Print Mag only. ARTICLES ON: strategic analysis of Falkands War, 1982; War of Chinese reunification 1916-28; Btl of M'utah 629ad; Soviet TU-4 Bull heavy bomber; decline of the phalanx during the Peloponnesian War; war hero US presidents; British invasion of Tibet 1904; battle of Hattin, 1187ad. 1 141309 EXCELL $9.00 STRATEGY & TACTICS (DECGM) #270 (DecS_T) n 0.5 Out-of-Print Mag only. ARTICLES ON: the American Revolution in N.America; battle of Stirling Bridge during the Braveheart Rebellion, 1297; Battle of Mukden, 1905; Task Force Viking, coordinating US special forces & local irregulars against an numerically superior enemy in northern Iraq; battle of St. Louis, 1780; China's aviation developments; the Hansa merchant wars of the 14th century; 3 offbeat battles of the Middle Ages: Dorylaeum, Legnano & Benevento; Op Snake Pit, the btl of Musa Qala, Afghanistan, 2007. 1 141241 EXCELL $5.00 2 131439 MINT $5.00 STRATEGY & TACTICS (DECGM) #271 (DecS_T) n 0.5 Out-of-Print Mag only. ARTICLES ON: Second Kharkov campaign, failed planning; Second Kharkov designers notes; Battle of Itororo, the Paraguayan Thermopylae; battle of Arsuf, 1191AD; US Navy's cold war 'mobile bases' strategy for a possible nuclear war; military history of Easter Island; US 10th Fleet & cyber warfare; cluster 'bombs' in the War of 1812; Arab armies OoB in 2011; 2 odd warship wrecks. 1 141242 MINT $5.00 STRATEGY & TACTICS (DECGM) #275 (DecS_T) n 0.5 Out-of-Print Mag only. ARTICLES ON: Austria v Prussia, 1866; the first Jihad, Yarmuk to Tours, 636-732AD; Jozef Pilsudski, Political Portrait; the Hukbalahap Rebellion in the Philippines, 1946-54; Crossbows in 18th Century Appalachian Warfare; End of British Empire in the Middle East. 1 141246 EXCELL $5.00 2 131445 MINT $6.00 STRATEGY & TACTICS (DECGM) #276 (DecS_T) n 0.5 Out-of-Print Mag only. ARTICLES ON: Operation Anaconda, battle in Afghanistan 2002 & designer's notes; analysis of the US M4 Sherman Tank; massacre at Teutoburg 9AD; settlement dark & bloody, a history of the Cherokee Wars 1654-1865; Model 1895 Mannlicher Rifle; lifting the blockade at the end of the American Civil War; origin of the modern combat helmet; trooper Billy Sing, Gallipoli sniper. 1 131446 MINT $5.00 STRATEGY & TACTICS (DECGM) #277 (DecS_T) n 0.5 Out-of-Print Mag only. ARTICLES ON: the Battles for Lake George, 1755-8; Mongol military disasters; WWI German Anti-Tank tactics; the 1968 USS Pueblo incident; Colin Powell & the doctrine of decisive force; hangings in the US civil war; rationale for the 1882 British occupation of Egypt. 1 141248 MINT $6.00 STRATEGY & TACTICS (DECGM) #280 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: Soldiers, the American offensive in France, 1918; US military's attack helicopter doctrinal controversy; the Jewish Revolt, 66-73AD; America's Gibralter: West Point in the American Revolution, 1775-83; media review; Nung Tri Cao & rebellion agaisnt the Chinesse in the 11th Century; US 8" Howizter; Encirclement & Threat Perception in Asia; Sherman at Shiloh; Huaihai Campaign that concluded the Chinese Revolution, 1948-9. 1 131450 MINT $5.00 STRATEGY & TACTICS (DECGM) #281 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: A Reinterpretation of US Military Operations in Vietnam; In Country Design Notes; Could the South Have Won at Gettysburg?; Battle of Iwo Jima; Actium, End of the Roman Republic; Kuduz 2001, evacuation from Afghanistan to Pakistan; 1918 Canadian Motor Machine Gun Brigade; German Sturgewehr 44 Assault Rifle. 1 140451 EXCELL $4.00 2 141252 MINT $5.00 Mag-only cover. STRATEGY & TACTICS (DECGM) #282 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: War of the Pacific, 1879-80; Churchill & the Zeppelins in WWI; Charlemagne's campagins, 771-814AD; Indo-Pakistani Wars; Pre-WWI German-American rivalry; Kampgruppen strategy in N.Africa; Hydrofoils in the USNavy; Pump-action grenade launcher; ABDA Command, unified command in the Pacific, 1941. '13 1 131452 MINT $5.00 STRATEGY & TACTICS (DECGM) #283 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: Strategic Nuclear Warfare in the Cold War; Rise of Saladin in 12th Century; Battle of Bushy Run, Aug 1763; Tulagi; Birth of the Roman navy; Rise of Japan's Navy; Subs in the Gallipoli Campaign; Adm. Morrison & the beginning of the 2nd Vietnamese War. '13 1 140450 MINT $5.00 STRATEGY & TACTICS (DECGM) #284 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: Jackson's 1862 Shenandoah Campaign; Lost Opportunities in German Naval Superiority in 1914; Libya's Qadafi's Military Misadventures; China's Grea Walls, 1000BC-1644AD; Warriors of the Reconquista; Conquest of Cochin China; Awa Maru, Greatest Submarine Error of WWII; Military Space Pioneers. 1 140453 EXCELL $5.00 Sml smudges on mag cover. 2 131454 MINT $6.00 STRATEGY & TACTICS (DECGM) #285 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: Duel in the Steppe, Soviet Star & Gallop Offensives, Jan-Feb 1943; Alcohol, the Alamo & the Texas War for Independence, 1835-36; Battle of Dorostolon, Byzantium Confronts the Rus, July 971AD; M16 & M60 in Vietnam; Alexander's Successors, War in Iraq 311-309BC; Marlborough, Flanders, Fodder & Fame; Pedregal; Coastwatchers in the Pacific in WWII; Suez 1956. 1 141259 MINT $6.00 STRATEGY & TACTICS (DECGM) #286 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: the Peloponnesian War; Napoleon's Naval Strategy; Doughboys on the Marne, 1918; Pakistan's War Against the Taliban; the Siege of Saucy Castle, 1204; the battle of Fraustadt, 1706; Charge of the Royal Savoia [Italian Cavalry in the USSR]; the war on Mindanao, Indonesia 1972-75. 1 131456 MINT $5.00 STRATEGY & TACTICS (DECGM) #287 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: Goeben, August 1914 in the Mediterranean; Sierra Leone's civil war, 1991-2002; battle of Sluys, Longbows v Cannon; John Sobieski & the Relief of Vienna 1683 against a Turkish siege; Alfred of Wessex and the first successful repulsion of the Vikings, 892AD; Indian Warfare in Colonial Brazil; German units in Norway; IEDs in Iraq. 1 141262 EXCELL $7.00 2 141261 MINT $9.00 STRATEGY & TACTICS (DECGM) #288 (DecS_T) n 0.5 Out-of-Print ARTICLES ON: The Last Year of World War I in the West, 1918; the Schlieffen Plan, Blueprint for Victory or Myth?; East Timor, 480 Yrs to Freedom; War of the Cities, the Thirteen Years War, 1454; the Battle of Avai, 1868; Cannae, Unanswered Questions; Spanish Galleons; US Navy's Automatic Big Guns; High Altitude Planes during the Cold War. '14 1 141310 MINT $6.00 STRATEGY & TACTICS (DECGM) #290 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: Angola, Cold War Struggle in Africa; Battle of Manzkert, 1071, between Byzantine & Alp Arslan & the Seljuks; Sarikamish, Ottoman Debacle in the Caucasus, 1915; Hessians in the American Revolution; German Victory over Rome at Teutorburgerwald & Roman reposte; Nathan Forrest's Finest Hour at Brice's Crossroad & the potential after; Italians in the Battle of Britain; Development of New US Minesweeper Vessels in the 1980s. 1 141264 MINT $5.00 STRATEGY & TACTICS (DECGM) #291 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: Indian Territory in the Am Civil War; Rudolf Witzig, the Eagle of Eben Emael; China's Six Dynasty Period; Modernizing China's Navy; Llewelyn, Last Welsh Prince of Wales; French Foreign Legion Forts; CIA Operations in Guatemala. 1 141266 MINT $6.00 STRATEGY & TACTICS (DECGM) #292 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: Battles in the Arctic, 1941-5; Mercenary Warfare in the Congo, 1960s; the Battle of Waterloo, 1815; the First Punic War, Rome's Rise to Imperium; Clergymen Warriers of the Middle Ages; Maori Wars against the British in New Zealand; the Influenza Epidemic of 1918; the US Army' Howtars, a mortar in a howitzer cradle. 1 131463 MINT $5.00 STRATEGY & TACTICS (DECGM) #294 (DecS_T) n 0.5 Out-of-Print ARTICLES ON: World War I; Desert Storm G2, Marine Corps Intelligence Operations; Third System (post War of 1812) Forts in the American Civil War; Muslim Conquest of Syria, 629-37; English Settlement of Normandy, 1417-53; Korean Admiral Yi Sun-sin & His Turtle Ships; Review of Battles of the Ancient World smartphone app. '15 1 141272 MINT $5.00 STRATEGY & TACTICS (DECGM) #295 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: At the Gates of Vienna, 1683; Battle of Germantown, 1777; Greyhound v Tiger at St Vith, 1944; the Catalan Grand Company, 14th Century eastern Europe; Ambush on Blachorse Convoy, Vietnam 1966; Flavius josephus; Declaration of Paris and the American Civil War; House at St Baussant; India v pirates. 1 131465 MINT $6.00 STRATEGY & TACTICS (DECGM) #296 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: Armies of the Korean War; the Kieve Operation, 1920; Roman Army in the Era of Julius Caesar; Haitian Revolution, 1791-1803; Other Slave Revolts in the Carribbean, 1733-60; Heros & Poets in the Ancient World; Bicycles at War; Namibia, Apartheid Aborted. 1 141274 MINT $5.00 STRATEGY & TACTICS (DECGM) #297 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: 1863, Turning Point of the American Civil War; Area Denial (Anti-Access) Warfare; the An Lushan Rebellion, 755-763, in China; Battle of Grozny, 1994-5; Capturing Prize Ships in the 16-18th Century; German Gunboats in Chinese Riverways During WWI; Byzantine Campaigns of Basil II in Syria, 976AD; US Unmanned Surveillance Drones. 1 141275 MINT $5.00 STRATEGY & TACTICS (DECGM) #298 (DecS_T) n 0.5 Out-of-Print ARTICLES ON: Churchill's Balkan Gambit; Cyrus II of Persia; Operation Colorado, Vietnam 1966; Integration of Firearms into Sengoku Jidai Japan; Battle of Omdurman, 1898; Peloponnesian War; Lee-Enfield Bolt Action Rifle; Signals Intelligence, Past & Present. '16 1 141276 EXCELL $5.00 STRATEGY & TACTICS (DECGM) #299 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: the First Crusade, 1097-1099; Wings over the Alps, Airpower on the Italian Front in WWI; 507th Maintenance Company Battle, Iraq 2003; French Corsair Raider Jean Leger de La Grange, 1704; F-117 Nighthawk; Joan of Arc; Electrified Fence Along Dutch Border during WWI; Malaysian Counterinsurgency, 1946-60; Assyrian Siege Machine; the First Iron Warship. 1 141277 MINT $6.00 STRATEGY & TACTICS (DECGM) #301 (DecS_T) n 0.5 Out-of-Print ARTICLES ON: World War I on the Eastern Front, 1914-18; Gustavus Adolphus in the 30 Years War; Varangian Guard of the Byzantine Empire; Naval Small Vessel Roles in Contempoary era; Battle of Boyne, 1690; Sparta's Surrender at Sphacteriam 425BC; Soviet Pre-WWII Breakthru Tanks. 1 141278 V.GOOD $6.00 2" scratch on cover. STRATEGY & TACTICS (DECGM) #302 (DecS_T) n 0.5 Out-of-Print ARTICLES ON: the Great Northern War; Battle of Tours, 732AD; Poland Resorted, Battle of the Niemen, 1920; Nez Perce War of 1877; Polish Bombers of the 1930s; Military Science in the Age of Charles XII & Peter the Great; European Bows on the SW Frontier; Soviet Navy's 100mm AA Gun. '16 1 141279 MINT $6.00 STRATEGY & TACTICS (DECGM) #304 (DecS_T) n 0.6 Out-of-Print Mag only. ARTICLES ON: Southern War for American Independence; Bulgarian Liberation, 1877-78; Chemical Warfare in the 20th Century; Discovering PT-109; Raid on Shaik Sa'id, Yemen, 1914; Shadow Warriors, SOE & OSS; Corps of Canadian Voyageurs. 1 141281 MINT $5.00 STRATEGY & TACTICS (DECGM) #305 (DecS_T) n 0.5 Out-of-Print ARTICLES ON: The War in China, 1937-45; Belisarius & the Reconquest of Africa; Pyrrhic Victory, the Lava Beds War, 1872-73 [near Tule Lake CA]; Vicksburg, Grant's Masterpiece; Opportunities to Win World War I; First Medal of Honor; John Riley, US Traitor & Mexican Hero; U-Boats in the Far East. '17 1 141282 EXCELL $5.00 STRATEGY & TACTICS (DECGM) #306 (DecS_T) n 0.6 Out-of-Print ARTICLES ON: Agricola, the Roman Conquest of northern Britain, 78-85AD; Asymmetric Warfare & Modern Insurgencies; Battle of Kircholm 1605; Shiloh Campaign, 1862; US Army in WWI; Bren Universal Carrier; Lafayette Escadrille at Verdun; USS Herbert Thomas (destroyer). 1 140428 EXCELL $6.00 STRATEGY & TACTICS (DECGM) #307 (DecS_T) n 0.5 Out-of-Print ARTICLES ON: AFVs in the Vietnamese Wars; the Third Punic War, 149BC; Siege of Santa Fe 1680; First Anglo-Afghan War 1839; Leyte Gulf. '17 1 141283 MINT $6.00 STRATEGY & TACTICS (DECGM) #312 (DecS_T) n 0.6 Out-of-Print Mag-only version of mag. ARTICLES ON: Battle of Alesia, 52BC; Hawaiian Unification, the Campaigns of Kamehameha the Great; The Big Push, Slaughter on the Somme, 1916; Roger Feutou, Crimean War Photographer; the Little Blue Book of Uriah Levy; Canadian Triumph, the Storming of Vimy Ridge, 1917. 1 141284 MINT $6.00 Mag-only version of mag. STRATEGY & TACTICS (DECGM) #313 (DecS_T) n 0.6 Out-of-Print Mag-only version of mag. ARTICLES ON: Windhoek, the Campaign in German Southwest Africa, 1914-15; Could Athens Have Won the Peloponnesian War?; Hobkirk's Hill, Nathanael Greene & the Art of Phyrric Victories; Naval Battle of Portman, 1873, Battle of Ironclads; Pyrrhus, Almost King of Sicily; Custer's Gattling Guns, Benefit or Burden; HMS Peterel on the Yangtze Riverin China; Cook Islands Contingents in World War I. '18 1 141285 MINT $6.00 Mag-only version of mag. STRATEGY & TACTICS (SPI) # 22 (SPIS_T) n 0.3 Out-of-Print Mag only; no rules. ARTICLES ON: Profile of the Messerschmidt ME-109; the Renaissance of Infantry, 1150-1550; Game Design, from Tactical Game 3 into Panzerblitz; review of AH Kriegspeil & Stalingrad, SPI Barbarossa; Rules disputes in Diplomacy. 1 107718 MINT $24.00 Original printing. V.clean. STRATEGY & TACTICS (SPI) # 24 (SPIS_T) n 0.4 Out-of-Print Original printing. Mag only; no rules. ARTICLES ON: Artillery ont he Western Front in WWI; Flying Tigers, 1941-5; Diplomacy strategy; Writing Wargame Rules. 1 131219 MINT $25.00 Cherry. STRATEGY & TACTICS (SPI) # 26 (SPIS_T) n 0.3 Out-of-Print Mag only; no rules. ARTICLES ON: Cohesion & Disintegration of American Froces in Vietnam; Waffen SS Forces; the Sea War, pt 4 of the North African Campaign Analysis. 1 107722 MINT $19.00 V.clean. STRATEGY & TACTICS (SPI) # 27 (SPIS_T) n 0.3 Out-of-Print Mag only; no rules. ARTILCES ON: Allied Bomber Offensive Against Germany; Alexander the Great; Fall of France 1940; Sid Sackson's Quickie Review of dozens of games; Panzerblitz Tactical Notes. 1 107723 EXCELL $20.00 Bomber Offensive Data Folder not included. Otherws v.clean. STRATEGY & TACTICS (SPI) # 29 (SPIS_T) n 0.3 Out-of-Print Mag only; no rules. ARTICLES ON: The blitzkrieg, an analysis including German armor & AT production; the War in the Pacific, 1941-43; review of Origins of WWII, War at Sea; Diplomacy strategy. 1 91716 EXCELL $20.00 Original printing. 2 107725 MINT $24.00 Original printing. STRATEGY & TACTICS (SPI) # 31 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: War in the Air 1915-18; Franco-Prussian War 1870-1; Military NATO Symbology; Diplomacy strategy. 1 131225 MINT $25.00 Cherry. STRATEGY & TACTICS (SPI) # 32 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Napoleon at War; Pershing's First Fight, the Battle of St. Mihiel, Sept. 1918. 1 111858 EXCELL $25.00 Original printing. Clean. STRATEGY & TACTICS (SPI) # 33 (SPIS_T) n 0.3 Out-of-Print Mag only, no rules. ARTICLES ON: History of Wargaming; the Winter War, Nov 1939-March 1940; Diplomacy Strategy. 1 107614 EXCELL $25.00 2 131227 MINT $29.00 Cherry. STRATEGY & TACTICS (SPI) # 34 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Armageddon, Genesis of Warfare 3000-500BC; American Revolution 1775-83; Diplomacy strategy. 1 92243 EXCELL $20.00 2 131228 MINT $20.00 Cherry. STRATEGY & TACTICS (SPI) # 35 (SPIS_T) n 0.3 Out-of-Print Mag only; no rules. ARTICLES ON: Year of the Rat, Vietnam 1972; 1812 Campaign, Napoleon in Russia. 1 92244 EXCELL $16.00 Original printing. STRATEGY & TACTICS (SPI) # 36 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Destruction of Army Group Center, Soviet Summer Offensive 1944; Warsaw Pact & NATO Forces in the 1970s; SPI Annual Report. 1 107732 EXCELL $18.00 Some scuffs esp on 2 raised area on mag cover; otherws v.clean. STRATEGY & TACTICS (SPI) # 37 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Ardennes Offensive, Battle of the Bulge Dec. 1944; Caporetto, Austro-German Offensive in Italy, Oct-Nov 1917. 1 131230 MINT $6.00 Cherry. 2 111859 V.GOOD $4.50 Upper corner of mag cover & first/last 5pgs litely water discolored over a 4" triangular area, otherws EX. STRATEGY & TACTICS (SPI) # 38 (SPIS_T) n 0.3 Out-of-Print Mag only; no rules. ARTICLES ON: Tactical Naval Warfare in the Pacific 1941-3; Gettysburg Campaign, June-July 1863. 1 107616 EXCELL $7.00 STRATEGY & TACTICS (SPI) # 39 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: the Fall of Rome; Battle for Guadalcanal, Aug'42-Feb'43. Errata vital to this game included in S&T40. 1 107442 EXCELL $9.00 STRATEGY & TACTICS (SPI) # 41 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Development of Mechanized Warfare, 1935-40; the War in the East, 1941-5. 1 91636 EXCELL $5.00 STRATEGY & TACTICS (SPI) # 42 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. 100 counters, 1wk/turn, 50km/hex. J.Dunnigan'74 / ARTICLES ON: Potential for Sino-Soviet Conflict; Napoleon At Waterloo, June 1815; SPI Annual Report. 1 107737 EXCELL $6.00 Some scuffs on cover. STRATEGY & TACTICS (SPI) # 43 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: the American Civil War 1861-5; Soldier Kings 1550-1770. 1 107441 EXCELL $6.00 STRATEGY & TACTICS (SPI) # 44 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Tank, a Weapons System Survey; Sea War in the Age of Sail, 1650-1830. 1 85060 EXCELL $5.00 STRATEGY & TACTICS (SPI) # 45 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Operation Olympic, Invasion of Japan; Footnote Observations on the Transiberian RR, Simove system, Tank, Napoleon at Waterloo, the Long March, Kampfpanzer; Science Fiction Futures; Seelowe Player Notes. 1 113907 EXCELL $12.00 STRATEGY & TACTICS (SPI) # 46 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Combined Arms Combat Operations in the 20th Century; Modern Infantry Tactics, 1914-74; Players Notes for StarForce Alpha Centauri (w/strategy hints). 1 113908 EXCELL $5.00 STRATEGY & TACTICS (SPI) # 47 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: German Submarine Warfare in the Atlantic, 1939-43; World War III, the Potential for conflict in the 1970s; Main Article Index for S&Ts 19-47. 1 113909 EXCELL $10.00 STRATEGY & TACTICS (SPI) # 48 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Sixth Fleet, US-Soviet Naval Operations in the the Mediterranean in the 1970s; Global War, the War Against Germany & Japan, 1939-45; SPI Annual Report. 1 113910 EXCELL $6.00 STRATEGY & TACTICS (SPI) # 49 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Frederick the Great, Campaigns of the Soldier King 1740-63; Blue & Gray Battles of Shiloh, Antietam, Gettysburg & chickamauga. 1 113911 V.GOOD $5.00 Most of a 2" dog-ear corner on mag cover torn off. Otherws EX. 2 107744 EXCELL $7.00 STRATEGY & TACTICS (SPI) # 52 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Oil War, American Intervention in the Persian Gulf; Island War, US Amphibious Offensive against Imperial Japan 1942-45. 1 92251 EXCELL $5.00 STRATEGY & TACTICS (SPI) # 53 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Punic Wars, Rome v Carthage 264-146BC; FYEO; History of Wargaming Update; Tank After-Action Report. 1 107748 EXCELL $8.00 2 107749 MINT $8.00 STRATEGY & TACTICS (SPI) # 56 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Warsaw Pact Rebellion in the 1970s; Firefight, US & SOviet Small Unit Tactics; Design Notes for Angola, Portugal in Africa (never published). 1 113918 EXCELL $6.00 STRATEGY & TACTICS (SPI) # 58 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Pizarro & the conquest of Peru, 1524-33; Nuclear submarine & anti-submarine warfare; ERRATA for Panzergruppe Guderian #57; the Rhodesian army; military spending worldwide. 1 140940 V.GOOD $6.00 Couple of smudges on mag cover. STRATEGY & TACTICS (SPI) # 60 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Peninsular Campaign, May-July 1862; 1976 SPI Annual Report; After the Holocaust, Nuclear Devestation of America. 1 72690 EXCELL $4.00 1x3 Inventory label on cover. 2 92257 EXCELL $5.00 STRATEGY & TACTICS (SPI) # 63 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: US Invasion of Mexico, 1847; Historical Impact of Disease. 1 45183 EXCELL $6.00 1x3 Inventory label on cover. STRATEGY & TACTICS (SPI) # 70 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: the Crusades, Western Invasion of the Holy Land, 1097-1191; NATO Division Commander, C&C in the Modern Battlefield Environment; Horses in War; Index to Errata Published thru Aug'78 (typically in Moves Mag). 1 91643 EXCELL $6.00 STRATEGY & TACTICS (SPI) # 84 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Operation Grenade, Battle for the Rhineland, Feb-Mar 1945; Railroads & Military Operations; Nelson's Last Victory, Trafalgar, Oct. 1805. 1 96848 V.GOOD $3.00 Cover worn. STRATEGY & TACTICS (SPI) # 85 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Fighting Sail, Sea Combat in the Age of Canvas & Shot, 1775-1815; Singapore, Campaign for Malaya Dec 1941-Feb 1942; Brief reviews of: Assault on Tobruk, Campaigns of Napoleon, Dark Star. 1 96849 EXCELL $5.00 STRATEGY & TACTICS (SPI) # 86 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Cedar Mtn, Prelude to Bull Run; the Alamo & the Texas War for Independance, 1835-6l; Operational Update at SPI. 1 72703 V.GOOD $3.00 1x3 Inventory label on cover. STRATEGY & TACTICS (SPI) # 87 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Rommel's Campaign for North Africa, Apr'1941-Dec'1942; the Swiss & the Age of Renaissance; Battles of Cross Keys & Port Republic, ACW. 1 145003 EXCELL $6.00 No rules. 2 141236 V.GOOD $5.00 No rules. STRATEGY & TACTICS (SPI) # 88 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: BAOR, the Thin Red Line in the 1980s; Armies & Leaders in WWI; German Mobilization in WWII; Hundred Years War 1137-1453; Breif game reviews: Third Reich 3rd, 1941, Barbarian Prince, Apocalypse, Valley of Four Winds, Moonstar, Escape From New York, Dragonmaster. 1 46260 EXCELL $5.00 1x3 Inventory label on cover. STRATEGY & TACTICS (SPI) # 89 (SPIS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Sicily, the Race for Messina; Lee v McClellan, the Maryland Campaign, Sept. 1862; Brief reviews of: Hitler's War 1st, Command at Sea 1st, Trenchfoot. 1 96853 V.GOOD $4.00 Center pages loose from staples. STRATEGY & TACTICS (SPI) BOOK I (SPIS_T) n 0.6 Out-of-Print First of a set of 4 compilation booklets reprinting the full & complete contents of the 17 early, pre-SPI issues of S&T. This issue reprints issues #1-6. Index of this booklets content included on back cover together with an essay from original publisher, Chris Wagner, describing each issue. A must for collectors. '70 1 101260 EXCELL $35.00 2 115432 MINT $35.00 Few isolated spots on cover. STRATEGY & TACTICS (SPI) BOOK II (SPIS_T) n 0.6 Out-of-Print Second of a set of 4 compilation booklets reprinting the full & complete contents of the 17 early, pre-SPI issues of S&T. This issue reprints issues #7-12. Index of this booklets content included on back cover describing each issue. Includes a preface by Christopher Wagner, original publisher of S&T, detailing the story behind these issues. A must for collectors. '70 1 106832 MINT $55.00 STRATEGY & TACTICS (SPI) BOOK IV (SPIS_T) n 0.6 Out-of-Print Includes Crete game components & rules within pages of mag. Compilation & reprint of complete contents of early issues of S&T (#16-18 in this issue). Includes preface by Christopher Wagner, original publisher of S&T, detailing the background story on this issues. 98pg+errata sheet. '70 1 115433 MINT $39.00 STRATEGY & TACTICS (TSR) # 99 (TSRS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: POW Guard to Prisoner Ratios in WW2; Unluck US XI Corp in the Am Civil War; Resistance in Afghanistan; Napoleon's Fight for Empire, Btl of Luetzen 1813; the Armies of 1813; GenCon Minis award winners; Berg reviews: ADG Empires in Arms 1st, Napoleonic Wars trilogy, GDW Third World War series (Btl for Germany, Southern Front), WEG Killer Angels, QTRDCK Grant Moves South; ERRATA for Trail of the Fox #97. 1 96862 V.GOOD $2.00 Btm 1/4 of mag cover torn off entirely & restored/largely repaired with tape. Narrow gap remains at btm near spine. No rules. STRATEGY & TACTICS (TSR) SP#4 (TSRS_T) n 0.5 Out-of-Print Special Issue # 4. ARTICLES ON: Volunteers in Military Service by Nation in 1983; German Mobilization in WWII, Unclassified Units; Texas Revolution at Sea; Wars of the Triple Alliance; Development of the Armored Division in WWII; Electronic Warfare in the 20th Century; US Military Aid to the French in Veitnam, 1950-4; the French Reistance 1940-44; Drive on Stalingrad variant removing the historical restrictions imposed by Hitler; Berg's Review of Games: Napoleon's Italian Campaign, 8th Army Operation Crusader, Operation Badr, Druid. 1 116479 MINT $4.00 STRATEGY & TACTICS (WAG) # 3 REPRINT (WagS_T) n 0.3 Out-of-Print Photocopied reprint. ARTICLES ON: AH Blitzkrieg Strategy, pt.3; Earth Destroyed by Nuclear Blast; Miniatures Warfare; Deceptive Manuevers in Postal Games; Vertical Envelopment; Soviet Army Order of Battle, June 1941; Remagen Bridge boardgame, pt.3. '67 1 115419 V.GOOD $10.00 Reprint as a photocopy by publisher. STRATEGY & TACTICS (WAG) # 4 REPRINT (WagS_T) n 0.3 Out-of-Print Photocopied reprint. ARTICLES ON: AH Blitzkrieg Strategy, pt.4; Review of Gamescience's Vietname; Miniatures Wargame Terrain; Northern Strategy in AH Stalingrad; Soviet Army OoB July 1941-Oct 1942; Surface Combat Probablity in AH Midway; Remagen Bridge boardgame, pt.4. '67 1 115420 V.GOOD $10.00 Reprint as a photocopy by publisher. STRATEGY & TACTICS (WAG) # 13 REPRINT (WagS_T) n 0.4 Out-of-Print Photocopied reprint. ARTICLES ON: Development of GMSCI Battle of Britain; Strategy in Battle of Britain; Wargamer's Notebook; Thoughts on Stalingrad; George Lord's Rules for Naval Wargames; The Information Gap; Intro to Napoleonics; New Method for PBM Combat Results; Diplomacy. '68 1 115429 V.GOOD $10.00 Reprint as a photocopy by publisher. STRATEGY & TACTICS (WAG) # 14 REPRINT (WagS_T) n 0.4 Out-of-Print Photocopied reprint. ARTICLES ON: The 1914 Project; Wargamer's Notebook; Grand Fleet at Jutland pt.4; GMSCI Battle of Britain; George Lord's Rules for Naval Wargames (cont); Strategy of Static Defense, the Maginot Line; Intro to Napoleonics; Thoughts on Combat Factor; Diplomcy. '68 1 115430 EXCELL $12.00 Reprint as a photocopy by publisher. STRATEGY & TACTICS (WWW) #113 (WWWS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Royal Navy 1660-1774; Havana 1762; British Intervention in the Am Civil War; Spanish Ulcer book & the Peninsular War; US Inf Divs in WW2; Napoleon's Campaign on the Danube, 1809; the Iran-Iraq War Since 1986; Chad, 1985-87. 1 113925 EXCELL $4.00 STRATEGY & TACTICS (WWW) #114 (WWWS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Pancho Villa's Movie Deal; Ratios Among the Arms in 1914; Defoliants Against Japan 1944-5; Daumesnil, Napoleon's Guardian Angel; Active Military Forces 1987; Clash on the Danube, Apr 1809, pt 2: Eckmuhl; AirLand Battle Doctrine; ERRATA for Korea #111 & Abensburg #113. 1 96874 EXCELL $4.00 Several finger prints on mag cover. No rules STRATEGY & TACTICS (WWW) #120 (WWWS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: the degrees of the Iron Cross award; US Army Prescribed Supply allotments 1988; US Navy in WWII Plan v Reality; the Surrender of Geronimo; Patton the Psychologist; Balance of Power 1914; French Tactics in the Napoleonic Era; German U-Boats in the Black Sea in WW2; Panama Defense Force; Revolution in Latin America & Nicaragua. 1 96878 EXCELL $3.00 Rules not included. STRATEGY & TACTICS (WWW) #126 (WWWS_T) n 0.4 Out-of-Print Mag only; no rules. ARTICLES ON: Nicaragua & the American Civil War; Argentine Perspective on the Falklands War; modern Spanish Legion awaits a mission; the Israeli Invasion of Lebanon, 1982; Low Intensity Conflict in the Modern World; US Special Forces KIAs on Grenada 1983; Role of Cuba's Forces in Angola; ERRATA for Fortress Stalingrad #124 & Campaigns in the Valley #123. 1 96882 EXCELL $4.00 STRATEGY & TACTICS (WWW) #139 (WWWS_T) n 0.5 Out-of-Print Mag only; no rules. Last WWW S&T issue. Published with a page of unmounted, color additional counter images (November Mobilization). ARTICLES ON: the 1990 Crisis in the Persian Gulf; Reactions of Noncombatant Civilians in a Crisis Area; Where is the Iraqi Army?; What is Saudi Arabia?; What is Iraq?; Strategy in Arabian Nightmare. 1 98465 EXCELL $6.00 Mag including rules (only). Supplementary (paper) countersheet on p57-8 neatly separated from mag but uncut & included. Some staining of a few mag pages. Otherws EX. STRATEGY & TACTICS QUARTERLY # 2, US WWI (DecSTQ n 0.9 Out-of-Print Quarterly magazine dedicated to a single historical topic of military history. This issue is focused on America's involvement in World War I. Includes analysis, maps, orders of battle, descriptions of weapons, and biographies of notable military figures such as John Pershing, Billy Mitchell, the young George Patton, and Homer Lea, plus a map poster.'18 1 137434 NEW $14.00 STRATEGY & TACTICS QUARTERLY # 5, FFF (DecSTQ) n 0.9 Out-of-Print Quarterly magazine dedicated to a single historical topic of military history. This issue is focused on all aspects of the French Foreign Legion, a long-standing colonial force still in existence (& in use to enforce the will of France upon the world). '19 1 142806 NEW $14.00 STRATEGY & TACTICS QUARTERLY # 6, D-DAY (DecSTQ) n 0.9 Quarterly magazine dedicated to a single historical topic of military history. This issue is focused on all aspects of the D-Day invasion of Franch, 6 June 1944, and its follow-on campaign thru the breakout in August. '19 1 139203 NEW $13.40 STRATEGY & TACTICS QUARTERLY # 7 CRUSADE (DecSTQ n 0.9 Out-of-Print Quarterly magazine dedicated to a single historical topic of military history. This issue is focused on the Crusades in the Middle East over the course of 400 years of the latter part of the Middle Ages. Magazine explores the causes the prompted the initial crusades, the military advancements the crusades created, and the effects of those wars on the cultures of the world since. Note that as of this issue, the map posters are no longer included in retail copies. '19 1 141837 NEW $13.99 STRATEGY & TACTICS QUARTERLY # 8 TET OFF (DecSTQ n 0.7 Quarterly magazine dedicated to a single historical topic of military history. This issue is focused on all aspects of northern Vietnam's Tet Offensive that caught the US entirely by surprise all across southern Vietnam early in 1968. Does NOT include the map included with subscriber copies.'19 1 141459 NEW $12.00 STRATEGY & TACTICS QUARTERLY # 9 AM REV (DecSTQ) n 0.7 Quarterly magazine dedicated to a single, broad historical topic of military history. This issue is focused on all aspects of the American Revolution of 1775-83. '20 1 144001 NEW $12.00 STRATEGY & TACTICS QUARTERLY #10 KURSK (DecSTQ) n 0.9 Quarterly magazine dedicated to a single, broad historical topic of military history. This issue is focused on all aspects of the epic Summer 1943 battles around Kursk on the eastern Front during World War II on thru the fall of Berlin in May 1945. '20 1 144002 NEW $12.00 STRATEGY & TACTICS QUARTERLY #11 30YRWAR (DecSTQ n 0.9 Quarterly magazine dedicated to a single, broad historical topic of military history. This issue is focused on all aspects of the Thirty Years War. '20 1 143803 NEW $12.00 STRATEGY & TACTICS QUARTERLY #12 DREADNT (DecSTQ n 0.9 Quarterly magazine dedicated to a single, broad historical topic of military history. This issue is focused on all aspects of the rise & fall of the dreadnought-style battleship. '20 1 144746 NEW $12.00 STRATEGY & TACTICS QUARTERLY #13 GTYSBRG (DecSTQ n 0.9 1-3wks Turnarnd Quarterly magazine dedicated to a single, broad historical topic of military history. This issue is focused on all aspects of the pivotal battle of the American Civil War, Gettysburg, July 1863. 1 Stock NEW $12.00 STRATEGY I (SPI) FT 2.4 Out-of-Print 1971 classic that set a high water mark in design early in SPI's life. Game organized using modular rules, allowing simulation of warfare from 400BC to 1980s using geomorphic maps, pick & choose rules and identical countersets for up to 8 sides.. Represented a great stride forward when released. Strategic level, 1020 counters, 2 maps. J.Dunnigan, J.Young'71 1 141662 EXCELL $99.00 Packaged in 1 flat tray. Complete. Some wear to rules spine & slight soiling to rules cover page thru mild use. Tape remnants on inner tray lids. 4 pcs masking tape on outer tray cover, FT aged & repaired. Otherws EX. STRATEGY I PARTS (SPI) n Out-of-Print 1 107813 EXCELL $3.00 TRC w/ Bombardment, PAR & Late Modern CRTs, 1 original copy. Plus, as a bonus, 3 photocopies of PAR/Modern CRT side, and 4 copies of the TRC/Bombard side. 2 107812 EXCELL $3.00 Errata sheet, only. 3 107818 EXCELL $8.00 Scenario Chart SET of 2 charts including all scenario & setup info. Must ship at boxed rate OR be folded for shipment. 4 107815 MINT $2.00 Conferance map, 1 only. Must ship at boxed rate unless folded for shipment. 5 107817 MINT $2.00 Conferance map, 1 only. Must ship at boxed rate unless folded for shipment. 6 107816 MINT $2.00 Conferance map, 1 only. Must ship at boxed rate unless folded for shipment. 7 107814 MINT $2.00 Conferance map, 1 only. Must ship at boxed rate unless folded for shipment. 8 97610 V.GOOD $3.00 Set of 3 conferance maps & 2 Turn Record/CRT pages. All soiled &/or worn thru use. Sold as a set. STRATEGY PARTS (WWW) n Out-of-Print 1 17074 NEW $1.00 One of two maps, only. Ameobic island w/ the bay. STRIKE & COUNTERSTRIKE #53 (DecWAW) n n 0.9 Mag & game. Includes variant counters for Night Fight #44 (14), plus a 2pg scenario. Solitaire game of the Soviet counteroffensive against the German Army Group Center between Dec 1941 (with the Germans at the gates of Moscow) thru Apr 1942. Player controls the Soviet forces. Uses the Rampage (Stalingrad Cauldron, Panzers East) game system. Goals are basically geographic, and based on historical performance.20mi/hex, 2wks-2mo/turn, 208 counters, rgt/div/army level. Ty Bomba'17 / ARTICLES ON: Battle for Moscow, Dec 1941 - Apr 1942; Missed Opportunity, a Polish-Czech Alliance in 1938; 1st Marine Raider Battalion; Naval Battle of the Komandorskis, March 1943; Max Schmeling, Boxing Legend & Fallschirmjager; Battle for Attu in the Aleutians; Fw-190 Shrike. 1 137779 NEW $25.50 STRIKE FORCE ONE (SPI) n 0.3 Out-of-Print Abstract, v.sml beginners game with 10 pieces. Intended to show the basics of wargame mechanics. 1 105439 MINT $12.00 STRIKE FORCE ONE PARTS (SPI) n Out-of-Print 1 98994 EXCELL $4.00 Rules fold (w/ attached, unused map & CRT), mint. Some v.minor yellow bleeding from map surface onto rules. Also, includes Sample Game Folder which has some mild wrinkles or waves thru storage. I.e., this has everything except the 10 generic counters. 2 92171 EXCELL $1.00 Sample game foldout, only. 3 132071 GOOD $2.00 Playable parts copy (just make your own tokens/units). Includes 6 counters (1 has been bitten), rules (wrinkles w/ some crease & tears at margins, examples of play, & map/CRT (wrinkled & one 2" map corner chewed away). Bad dog! STRIKE NORTH #35 (DecWaW) n n 0.9 Mag & game. Game covers the hypothetical situation in mid-1941 had Japan elected to attack the USSR rather than the US & the Commonwealth in December. This would be a delicate move leaving Japan with but a 6month supply of oil to fuel its war effort, but potentially a rich reward in Asian territory.. Large scale operational map depicts eastern USSR at 37mi/hex; 1mo/turn; brig/div/corp level. Scenarios allow the war to start in June or July 1941, or May 1939. 228 counters, 37mi/hex, 1mo/turn. J.Miranda'14 / ARTICLES ON: Japan Attacks the Soviet Union, 1941; Stalin's Red Orchestra, Soviet Spies in Germany & Occupied Europe; Hube's Great Escape, the Kamenets-Podolsky Pocket, 1944; the Long Range Desert Group & Special AIr Service, 1941-43; Helen D. Longstree & the B-29; the M1 Garand Rifle; German U-Boats in the Far East; the M-2 105mm Howitzer; CDL tanks: light projectors as weapons in WWII. 1 135350 NEW $22.50 STRUGGLE FOR EUROPE 1939-45 (Worthi) FB* 3.4 Out-of-Print Lighter, 2-player, card-driven game of WOrld War II in Europe that plays quickly. Point-point movement with hidden army strengths, and cars that provide command choices available in this diceless system. Goal is to accumulate points for capturing geographic locations. Card deck quality changes over time, as better cards are added to the Allied decks during reshuffles. 120 cards, countersheet, mounted map. Fast playing. '20 1 141147 NEW $56.00 * STRUGGLE FOR NEW FRANCE (Schutz) HC 1.3 Simpler game of the French & Indian War, a subset of the Seven Years War (1754-62) in Europe. Players guide French Canada or the British Colonies in this pre-revolutionary war as they use the limited resources available to them, and the unpredictable level of support from both home countries, as determined by seperate event card decks. Includes small map, 176 counters, 61 cards. Area-move, regt level, seasonal turns. B.Molyneaux'13 1 127700 NEW $32.00 STRUGGLE FOR STALINGRAD #47 (WWWmag) n n 0.5 Out-of-Print Mag & Game. Sml, div lvl, area move game of the German attempt to capture Stalingrad, Spt-Nov'42, while the Soviets cling to the rubble until the tide turns with their Uranus offensive. 6days/turn. C.Baslund'85 / ARTICLES ON: Struggle for Stalingrad designer's notes; review of Aces Hi; review of TSR's Cobra; Turn One of GDW's House Divided; replay of TFG's Battlewagon, TSR's Monty's D-Day, WEG's Air Cav. 1 13949 NEW $20.00 STRUGGLE FOR STALINGRAD #47 PARTS (WWWmag) n Out-of-Print 1 79402 MINT $3.00 Rules, only. 2 79403 MINT $3.00 Map, only. STRUGGLE FOR THE GALACTIC EMPIRE (DecGms) BC 1.2 Going OoP Strategic level, solitaire game of a galactic empire trying to maintain order in the face of rebellions, corruption & attacks that threaten to undo it's hold on the known universe. Sort of like helping Darth Vader manage the Empire a little better... 352 counters, 1 map. J.Miranda'09 1 Special Ordr NEW $36.00 STRUGGLE FOR THE GALACTIC EMPIRE 2ND (DecGms) BC 1.2 1-3wks Turnarnd 2014 (2nd ed) reprint of this strategic level, solitaire game of a galactic empire trying to maintain order in the face of rebellions, corruption & attacks that threaten to undo it's hold on the known universe. Sort of like helping Darth Vader manage the Empire a little better... 352 counters, 1 map. J.Miranda'14 1 Stock NEW $45.00 STRUGGLE FOR THE GALACTIC EMPIRE [PC] (DecGms) JC 0.3 CD; req Windows 95/NT or later. Windows PC port of the 2nd ed update of this strategic level, solitaire game of a galactic empire trying to maintain order in the face of rebellions, corruption & attacks that threaten to undo it's hold on the known universe. Sort of like helping Darth Vader manage the Empire a little better... J.Miranda'13 1 132450 NEW $17.00 2 128017 NEW $17.00 SUBURBIA (Bezier) FB* 3.9 Temp OoP/OoS 1-4 player, relatively simple & fast playing game of building up a modern town. Players place hex tiles each representing a type of activity within a geographic area (eg warehouse, freeway, apts, office bldgs, etc). Goal is to have your own borough become economically self-sufficient & thriving, with a larger population than your opponents by increasing your income & reputation based on what you've built. T.Alspach'13 1 Special Ordr NEW $45.00 * SUCCESSORS #161 (DecS_T) n n 0.4 Out-of-Print Mag & Game. 2-4 player game of the wars of succession, 320-205BC, which began after the death of Alex the Great. Each player seeks to create the dominant empire in the chaos following the collapse of Alexander's empire. Emphasis on random events, control & economics. Variable time/turn, 240 counters, area move. G&N.Graber'93 / ARTICLES ON: Alexander's Successors; the B-29 & Rise of American Strategic Airpower; Bonaparte in Italy & Egypt; the German 164th Light 'Afrika' Division; the First Stormtroops; 18th Century French Warships; ERRATA for Zeppelins #159, Red Sun/Red Star #158, Italian Campaign series #146, 150, 155); JFC Fuller profile. 1 131021 MINT $29.00 SUDDENLY STONED (BRK) SB Temp OoP/OoS Party game where players take turns doing simple tasks that grow harder the higher you are (like "call a family member"). Creates interesting situations to laugh at. '17 1 Special Ordr NEW $11.00 SUDOKU CARD GAME (Z-Man) SB Temp OoP/OoS Simple game for 2-5 players using common mechanics with the twist that if you can't play a card it goes into a penalty stack which scores points; lowest points wins. '06 1 Special Ordr NEW $11.00 SUEZ '56, ANGLO-FRENCH INTERVENTION (DecGms) Fo 0.2 Out-of-Print Solitaire folio game of the British, French & Israeli attempt to regain control of the Suez Canal from Egypt. Goal is to seize the canal or depose Nassar while avoiding the political disaster of the original event. Uses the Cold War Blitz game system. Player controls the allies' actions, while a card deck controls the Egyptians. You control the length of the game with judicious card play. '15 1 144714 NEW $14.99 SUEZ 1916, OTTOMAN STRIKE (DecGms) Fo 0.3 Folio game of the Ottoman attempt to breach & capture the Suez Canal, a vital lifeline to the British Empire, in August 1916. The Ottoman force, stiffened with German & Austro-Hungarian units, attained tactical surprise by attacking at night. Uses the Fire & Movement game system which includes artillery & air support added at the time of combat. 0.6mi/hex, Btln/regt/brig level. '14 1 141836 NEW $18.00 SULEIMAN THE MAGNIFICENT #9 (Agains) n HP 1.0 v3#1. Mag & Game. Simpler, grand tactical game of the massive Aug. 1526 battle at Mohacs in which the Ottoman Empire overwhelmed the Kingdom of Hungary. 225yd/hex, c.750men/unit. 240 counters. R.Berg'04 1 133557 NEW $28.00 SUMMER OF 1863 (PacRim) zl 0.4 Strategic level, point-point game of the American Civil War in the pivotal year of 1863. Focuses on the political & economic drivers that lead to the Gettysburg campaign. Game covers a 1 month period beginning immediately after the battle of Chancellorsville, June-July 1863. 3days/turn, div level, 96 counters. T.Eskey'14 1 121042 NEW $22.00 SUMMER STORM, GETTYSBURG 1863 (CofA) BC 2.4 2-6wks Turnarnd Brigade level simulation of the Gettysburg campaign, beginning before and ending after the historical battle. Emphasis is on both side's need to subdue the opponent's army (rather than capture terrain). Relatively simple with doubleblind mechanics & a command system that emphasizes the fog of war. 1hr/turn, 0.5-2mi to hex, 2 maps, 980 counters. R.Barber'98 1 Special Ordr NEW $64.00 SUN NEVER SETS, BRIT.COLONIAL WARS #274 (DecS_T) n n 1.2 Out-of-Print Mag & game. A double-sized issue with 64pgs of mag, 32pgs of rules, 2 countersheets & 2 maps & 4 games. Second set of games from the 19th century & Britain's push for empire. ABYSSINIA covers the daring 1868 expedition to rescue hostages. ASANTE covers the 1873-4 raid into West Africa. PERSIA covers the 1856-7 punitive expeditions to distract Persia from Afghanistan. SECOND AFGHAN WAR covers the 1878-9 British invasion of Afghanistan, in part to deter Russia's eye on India. J.Miranda'12 / ARTICLES ON: The British Empire in the 19th Century; History of military mapping & unit symbols; Khmer King Jayavarman VII & the campaigns of 1177-78AD; the Brusilov Offensive, June-Sept 1916; Telescopic rifle sights in the Am Rev War; Did Buell Save Grant at Shiloh?; How Spanish Conquistadors conquered so much with so few; US v Canada, Wars & War Plans. 1 98386 NEW $49.00 SUN OF YORK (GMT) BC 1.8 Going OoP Card game of various tactical battles during one of Englands many civil wars, the War of the Roses. All the major leaders of the day are represented by cards as are troops & mercenaries, terrain, events, orders, etc. Successfully depicts how chaotic the melees often were, and the difficulty of retaining command control. 220 cards, 140 markers. M.Nagel'11 1 Special Ordr NEW $25.00 SUNRISE OF VICTORY #2 PARTS (XTRCmd) n Out-of-Print 1 28132 MINT $5.00 Rules, only. 2 79377 MINT $7.00 Map, only. SUNRISE OF VICTORY ERRATA COUNTERS #2 (XTRCmd) n 0.1 Out-of-Print 1 Errata counter published in Cmd #4. 1 128878 EXCELL $2.00 SUNRISE OF VICTORY, 1942-3 # 2 PARTS (XTRCmd) n n Out-of-Print 1 128867 MINT $7.00 Countersheet, only. SUPER MUNCHKIN [REVISED] (SJG) SC 1.0 Revised edition of this stand-alone game that can be combines with any of the other Munchkin series games. This version of Munchkin parodies & adds the abilities of the superheroes: be a mutant, an exotic, a mystic, a techno; the higher your level, the more power you have. Battle Masterminds, monsters & aliens -- and take their stuff. Lots of humor for 3-6 players. S.Jackson'10 1 Special Ordr NEW $18.00 SUPER MUNCHKIN: NARROW S CAPE KIT (SJG) SC 0.6 Kit adding 112 cards to enhance the base Super Munchkin game. Adds new villians, new powers, etc. '06 1 Special Ordr NEW $16.00 SUPERIORITY (Yaq) AL 1.2 Out-of-Print Short, simple to modest complexity gm of tac combat in Europe in early 80s. Combined arms coordination emphasized. '81 1 3562 MINT $14.00 Last row of counters miscut. Top 1" of box cover lightly spotted; 1" spot on inner album surface stained. Otherws clean & unpunched. SUPERPOWERS AT WAR #100 (TSRS_T) n n 0.8 Out-of-Print Mag & Game. Mag includes 2pg SPI game chronology. Rgt-lvl game of operational combat in western Germany during the opening days of World War III. 2 scenarios: Drive on Munich & Across the Rhine. Double impulse game emphasizing mobility. 4km/hex, 24hr/turn, btln/rgt level. D.Cook, D.Niles'85 / ARTICLES ON: Mine Dogs; Terrorism 1982-3; Russian Imperial Guards; Brandenburgers; WW2 on Stamps;US OoB 1985; Bundeswehr, the modern German Army; Ancient War Machines & Technogies; Berg reviews: WWW Dark Crusade 1st, WEG South Mountain, HISTCONPT Napoleon in Spain; SPI game inventory; SPI retrospective; trivia Qs from S&T 1-98. 1 131204 MINT $40.00 Cherry. SUPERPOWERS AT WAR #100 PARTS (TSRS_T) n Out-of-Print 1 56697 MINT $3.00 Countersheet only. Mis-cut such that move factors offset on nearly all units. Otherws Mint. 2 96897 MINT $4.00 Rules only SUPREMACY PARTS (Suprem) n Out-of-Print 1 75652 MINT $3.00 Set of 6 Supply Center cards, only. 2 75653 MINT $9.00 Original Resource Deck of 65 cards, complete, only. SUPREMACY, 3RD (Suprem) LB* 3.8 Out-of-Print 2-6 player game of global international trade, diplomacy, conventional & nuclear wars among world superpowers. Includes a supply & demand or resource & production system that forms the core of the game. Players compete on basically an economic level, but can uses diplomacy, military might and even thermonuclear warfare to further their goals. Now something of a closet classic w/ a cult following. Named a Top 10 game by Omni, Top 100 Games Mag. Many expansions kits were published. R.Simpson'92 1 129024 V.GOOD $55.00 * Complete or substantially so. Box worn with substantial box edge wear. 2 corners repaired with tape. v3 of rules. Components clean & in good order. SUPREMACY: BOOMER SUBS PARTS (Suprem) n Out-of-Print 1 92205 V.GOOD $4.00 Rules only. Spots & wear thru use. SUWALKI GAP, THE BALTIC 2023 #327 (DecS_T) n n 1-3wks Turnarnd (Mag & game. Game covers a hypothetical Russian attack on the Baltic States & Poland in mid-decade, and is focused on the Suwalki Gap, a 65km section of the Polish0Lithuanian border between Belarus & Kaliningrad which the Russians may use to attempt to encircle the Baltic States. '21) 1 Stock NEW $29.50 SUZERAIN (TimJim) HC 1.4 Out-of-Print Card game of medieval empire building. Groom a royal heir by recruiting serfs, knights & nobles, expanding lands, attacking rivals, and intermarrying. Simple & fast card game for 2-6 players. '93 1 78695 NEW $14.00 SWITZERLAND MUST BE SWALLOWED 2ND (Schutz) HC 1.2 4-8wks Turnarnd Boxed update of this game of a possible German invasion of Switzerland sometime after the summer of 1940, as well as a possible Allied invasion in 1944. The southern portion of the country was well protected by the Alps, but the Swiss themseles realized the northern half may be swiftly overrun. 264 dbl sided div level counters. 15k/hex, 3days/turn. 2nd ed adds several new scenarios plus rules tweaks. P.Schutze'07 1 Special Ordr NEW $25.00 SWORD & THE STARS (SPI) HC 1.0 Out-of-Print Downsized Empire of Middle Ages system applied to galactic imperialism, expansion & conflict. Same unique system, but not the same without the flow of European history. For 1-5 players. E.Smith'81 1 140948 V.GOOD $39.00 Complete. Components EX. Box damaged thru improper storage & shipment: box cover seriously concaved, 2" seam tear repaired. 1 side panel tear repaired. Structurally sound but box sits unevently. SWORD OF ROME: DELUXE MAP (GMT) Fo 0.4 Going OoP Deluxe, mounted map for this multiplayer game of Roman conquests. '08 1 Special Ordr NEW $14.00 SWORDS & SORCERY PARTS (SPI) n Out-of-Print 1 140950 EXCELL $5.00 One charts booklet, only. SWORDS OF SOVEREIGNTY (Ludofo) zl 0.4 12th game in the Au Fil de Al'Epee (By the Edge of the Sword) game series. Covers two battles of the 13th century: Bouvines 1214 & Worringen 1288, both of which help define French & Belgian identitites. At Bouvines, Imperial troops under Otto face the French King Phillip, with both sovereigns personally imperiled; the French prevailed. At Worringen, two coalition armies reinforced by local militias, leading to the emergence of a powerful new Duchy of Brabant. Includes dbl-sided map, 216 counters. F.Bey'13 1 133224 NEW $24.00 - - 527 Items & 588 Titles Listed Here for Your Shopping Pleasure! EMAIL M.Dean@FineGames.com anytime, or PHONE (541) 756-4711 10am-9pm PST (-8GMT) to reserve a game, complete a purchase, or ask for more info. Please remember... [IM_Title:2021]