Fine Games for Players & Collectors Games by Historical ERA then TOPIC for: POST WORLD WAR II HOT WARS, 1945 -- Pre Available Items Categorized by Specific TOPIC & Era as of 04-17-24 20:16 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com URL: http://www.FineGames.com/text/im_top_q.txt FINE GAMES' GOAL is your gaming satisfaction. Towards that end, you can get fast & knowledgable responses to your questions, reserve games you are sure you want, have us maintain a want-list for items you're searching for, and ship each & every order carefully & lightning FAST, with a shipment confirmation email with tracking info with each & every order. Promise! LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Disc/AmX). Domestic shipping rates are $11.00 for up to 4 flat, unboxed items, or $ 23.00 for most orders with any number of boxed games. A $ sur- charge applies to each "LB" Lrg ( 4.00) or "HB" humungous ( 7.50) box items & those weighing 3lbs+ (marked with "*"). Add $ 6.00 if your zip code is one that UPS surcharges as "rural." See for info on international & APO shipping rates & other charges. Lighter US orders & all international shipments sent via USPS; heavier shipments by UPS ground. Special handling by request, additional charges may apply; contact us with your needs. PUBLICATION STATUS reflects any known issues regarding item availability, and always reflects the best info available to us. Where NO notes exist, item is readily available. Where notes DO exist, it may take longer to special order a game or it *might* not be available. See . TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item permanently out of print & avail ONLY if in-stock (and so has a numeric Part #). GOING OoP = Supply of the item is limited & soon to be exhausted. RELS PENDING = Item NOT YET PUBLISHED (i.e. not yet in print); date reflects (in format DUE YY/MM) anticipated release date & is subject to change & delay. Contact the publisher directly if you want more exact or current info. Numeric PART# = (eg "123456") denotes a copy is in-stock & available for sale. stock = normally a stocked item; just momentarily out of stock. Specl Ordr = normally special ordered on your behalf & not stocked. It typically takes ~5-21 days to obtain a special order. n/a = Item is OUT OF PRINT & not immediately available. Can be Want Listed. BOX BC-Bookcased FT-SPI Flat Tray HB-Huge Box+$ n-not boxed TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg Box+$ fo-unboxed folio HC-Half BC IT-SPI Illus Tray SB-Sml Box zl-unboxed ziplock SC-Small Case Tb-Tubed FO,ZL-HUGE (tho unboxed) folio or ZL HP-Plastic HC FB-Flat Boxed MUST ship as boxed game CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair, Poor. Full details available at PUBLISHER contact info is found in . = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: (not categorized) ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- HOF GAP PARTS (SPI) n Out-of-Print 3 128152 EXCELL $4.00 Exclusive rules, only. Neatly highlighted & annotated in several colors. = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: WW-3 Strategic Level Games ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ARMAGEDDON, BATTLE OF... 2ND (Compas) BC* 3.4 4-8wks Turnarnd Major overhaul of this modest complexity game of the fantasy of the biblical end time, for 2-6 players, with the world duking it out in no-holds-barred war. 1wk/turn, 100km/hex, army level, mounted map, 149 cards. 216 counters, 6 battle scenarios for 2-3 players cover different stages of world-wide conflict, focused on the mid-east, plus a campaign game for up to 6 tying the scenarios together. Kerry Anderson'21 1 Special Ordr NEW $54.00 * WORLD WAR 3 PARTS (SPI) n Out-of-Print 1 98341 V.GOOD $7.00 Map, only. Minor country boundaries annotated in S.America & Africa (crudely); other minor annotations in various places. 2 91911 V.GOOD $2.00 Charts & tables page, only. 3 61520 V.GOOD $3.00 Charts sheet only, soiled & spotting. = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: WW-3 in Europe ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- AIR COBRA PARTS (OSG) n Out-of-Print 1 122701 EXCELL $2.00 Partial counterset only, including (all) 40 Soviet & 14 US infantry counters. Strip punched ASSAULT, BOOTS & SADDLES PARTS (GDW) n Out-of-Print 1 124364 MINT $2.00 Primary Soviet Organization Chart (showing 92nd Regt), only. BAOR, THIN RED LINE IN THE 1980S PARTS (SPIS_T) n Out-of-Print 1 27943 EXCELL $6.00 Rules only, both exclusive & 2nd ed series rules. 2 46269 V.GOOD $5.00 Std & Exclusive rules, only, spotted & litely wrinkled. BERLIN '85 #79 PARTS (SPIS_T) n Out-of-Print 1 27944 EXCELL $3.00 Rules, only. Price written in pencil on cover. 2 61476 GOOD $1.00 Rules, only. Extensively mildew spotted withwear & soiling. Some tears, stapled at margins. 3 10985 MINT $3.00 Rules only. 4 92864 MINT $4.00 Rules only. BREZHNEV'S WAR, WARSAW PACT VS NATO 1980 (Compas BC 1.4 2-6wks Turnarnd Game of the first month of a hypothetical Warsaw Pact attack in central Europe around 1980. This was the period was the balance of forces most favored the Soviets. And this was the NATO alliance's nightmare scenario: hasty conventional attack with no notice, that threatened a quick Soviet victory. 6.6mi/hex, 352 counters, brig & div level, 3days/turn. Ty Bomba'17 1 Special Ordr NEW $54.00 DOOMSDAY V1, BATTLE FOR GERMANY (Compas) BC* 3.0 2-6wks Turnarnd First of a new series of games on the World War III that thankfully never happened (yet). This game focuses on the battle in west Germany between Warsaw Pack & NATO forces about 1985. Uses a variation of the Operational Scale (OSS) game system, and this is the third game using that broader system. Offers low counter density & simple mechanics. 1day/turn, Regt/Brig/Div level, 12km/hex, 5 scenarios, 4 maps, 5 countersheets. High solitaire suitability. Adam Starkweather'21 1 Special Ordr NEW $85.00 * DOOMSDAY V2, BATTLE FOR THE BALKANS (Compas) BC 2-6wks Turnarnd Second game in a series on the World War III that never happened circa 1985. This game focuses on the Balkans in an unlimited land, air, naval & thermonuclear war. Covers the area from northern Italy to the Bosporus. This game introduces sophisticated political rules. High solitaire suitability. Regt/Brig/Div level, 5 scenarios (plus links to earlier Btl for Germany game), 6 maps, 5 counterhseets. Adam Starkweather'23 1 Special Ordr NEW $85.00 FIFTH CORPS #82 PARTS (SPIS_T) n Out-of-Print 1 61500 EXCELL $4.00 Std & exclusive rules. Some stains. 2 93089 MINT $8.00 Std & Exclusive Rules only. 3 9358 V.GOOD $2.00 Highlighted & annotated std & exclusive rules. FIFTH CORPS / HOF GAP PARTS (SPI) n Out-of-Print 1 61496 EXCELL $2.50 Central Front series rules. Some stains. 2 61498 EXCELL $2.50 Central Front series rules. Some stains. 3 61497 EXCELL $2.50 Central Front series rules. Some stains. 4 61499 EXCELL $2.50 Central Front series rules. Some stains. IRON CURTAIN, CENTRAL EUROPE PARTS (MMP) BC Out-of-Print 1 148449 NEW $5.00 Box, only. MODERN BATTLES II QUAD PARTS (SPI) n Out-of-Print 1 97606 EXCELL $4.00 Charts & Tables (CRT) page, only. MODERN BATTLES QUAD PARTS (SPI) n Out-of-Print 1 97592 EXCELL $2.00 CRT/TEC charts page (1), only. 2 97593 EXCELL $2.00 CRT/TEC charts page (1), only. NATO PARTS (SPI) n Out-of-Print 1 61083 EXCELL $2.00 Turn Record Reinforcement Chart only. NATO, COLD WAR GOES HOT DESIGNERS [2ND] (Compas) BC* 3.4 Temp OoP/OoS 2021 designers update of this highly-regarded, division-level game of land combat in late '80s in central Europe, previously published by Victory Games (and their top seller). Incorporates original designers review of unclassified US intelligence estimates of actual Soviet plans & abilities. Hi unit differentiation, command & logistics, air, nukes & chemical warfare. 3 scenarios varying in degrees of surprise achieved by the Soviets. This edition is enlarged with new units, new scenarios, new graphics, new player aid cards & new designer notes. 4 scenarios cover a surprise attack from a standing start, a quiet Warsaw Pact buildup, an extended period of buildup by both sides, and an intro scenario covering the invasion of Denmark. Each scenario includes order of battles for both 1983 & 1988. 2 maps, 4 countersheets. Bruce Maxwell, R.Trup'21 1 Stock NEW $65.00 * NORDKAPP, BATTLE FOR NORWAY #94 PARTS (TSRS_T) n Out-of-Print 1 96901 MINT $4.00 Rules only NORTH GERMAN PLAIN #117 PARTS (WWWS_T) n Out-of-Print 1 76717 EXCELL $5.00 Rules & addendum page, only. First 2 pages of rules are a photocopy. OPERATION UNTHINKABLE, ELBE TO ODER #333 (DecS_T n n 0.9 2-6wks Turnarnd Mag & game. Operational level of the hypothetical situation had the western Allies & the Soviets gone to war in the environs surrounding Berlin a couple months after the end of World War II. Victory is determined by the western Allies' progress toward the east (attempting to secure Poland for the western camp). Game reflects that both sides were at the end of a taxing war with few replacement or reinforcements available. Soviets have numbers & artillery; the allies have bombers. Div/corp level, 228 counters, 5mi/hex, 3.5days/turn. Ty Bomba'22 / ARTICLES ON: Unthinkable, Churchill's Plan for World War III in 1945; Union Disaster, Battle of Crater July 1864; First Battle of Monte Grappa, 1917-18; Subutai, Mongol Master of War; German Use of Mines in WWI; Ethiopia Update; Turkey's Syrian Gambit; Icebreaker Wars; US Carriers at Risk; Battle of Plataea, 499BC; Buffalo War 1873; Communications Revolution; Combat Air Support in WWI. 1 Special Ordr NEW $37.50 RED STORM RISING PARTS (TSR) n Out-of-Print 1 150375 EXCELL $2.50 ~162 plastic unit stands suitable to several of TSR's games in this series. REVOLT IN THE EAST #56 PARTS (SPIS_T) n Out-of-Print 1 4088 EXCELL $3.00 Rules only. 2 114216 MINT $3.00 Rules, only. 3 107760 MINT $3.00 Rules, only. SUPERPOWERS AT WAR #100 PARTS (TSRS_T) n Out-of-Print 1 56697 MINT $3.00 Countersheet only. Mis-cut such that move factors offset on nearly all units. Otherws Mint. 2 96897 MINT $4.00 Rules only THIRD WORLD WAR DESIGNER SET 2ND (Compas) DC* 6.3 Update of the complete set of four previously published, well-regarded games on the anticipated fronts of conflict in World War III. Covers central Europe, Scandinavia, the Mediterranean and the Persian Gulf. Includes both air & land forces. Graphically overhauled with new maps & counters, & integrated the four games into one with no core design changes, yet includes many enhancements to simplify play. 6 maps, 9 countersheets, 20 diplomacy cards. Frank Chadwick'22 1 Stock NEW $145.00 * WARSAW PACT #14 (Jagdpa) n n 0.8 Out-of-Print Mag & Game. Corp/army lvl gm of a Soviet attack into Central Europe in mid-70s. Designed w/ SOVIET (rather than Western) doctrine & projections as basis of the game. Map covers most of central Europe and 18 countries. 152 counters. S.Cole'76 / ARTICLES ON: Problems for the Warsaw Pact; Minor allied nations in Third Reich; Adding Germans to the Spanish Civil War; Strategic considerations in Bar Lev; adding Subs to SPI CA; modifying the importance of the Roman shipbuilding die roll in SPI Punic Wars; adding pilots as a constraint in RENWAL Btl of Britain; variant for SPI Sorcerer; Wake scenario for JAGD Marine!; amphibious assault in SPI PanzerArmee Afika; variants for West Wall Quad; variant for JAGD Anvil-Dragoon; more tanks for SPI Tank!; JAGD Leningrad ERRATA; scenario for AH Panzer Leader. 1 1335 MINT $40.00 Rules separated from mag. = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: WW-3 in Asia ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- DRAGON VS BEAR, CHINA V RUSSIA #12 (Dec_MW) n n 0.9 2-6wks Turnarnd Mag & game. Game covers a future war between China & Russia sometime in the next couple of decades. Both nations' armies have grown smaller, but have many more weapons at their disposal. Uses multiple scenarios depicting various reasons for war & levels of mobilization. The use of "hyperwar" - modern technology - is deemed decisive in such a conflict & is emphasized in the game. Map depicts the area from Beijing to Vladivostok westward to Lake Baikal. A re-thinking of earlier East is Red game. 228 counters, brg/div/corp level. J.Miranda'14 / ARTICLES ON: The Bear: Russian Forces in the 21st Century; The Dragon: Chinese Special Forces; Mali, Struggle for Central Africa; Operations Ryan, Able Archer: the Brink of Nuclear War; Cold War Culture, Uranium prospecting in the 1950s in the US; NATO; South Africa's G6 Rhino; US M1 Carbine & its Cold War Career. 1 Special Ordr NEW $29.00 EAST IS RED #42 PARTS (SPIS_T) n Out-of-Print 1 9793 MINT $2.50 Countersheet only. Die cut off center, some info cut off. 2 75215 MINT $2.50 Countersheet only. Die cut off center, some info cut off. = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: World War 3, Thermonuclear Warfare ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- NORAD #4 (SDCCnf) n n 0.6 Out-of-Print Mag & Game. V.simple game of Soviet strategic nuclear air attack on N.America across the arctic, defended by NORAD fighters. Soviets attempt to waste N.America, NORAD attempts to minimize the damage. D.Lombardy'73 / ARTICLES ON: Soviet Air Power; NORAD variants; Confederate Navy in Am Civil War 1861-5; Assassin Zombie variant; Military book bibliography; French Armor divisions, 1940. 1 1668 EXCELL $35.00 Complete. = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: the War on Terror ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ISIS WAR, NEXT MIDDLE EAST WAR # 33 (Dec_MW) n n 0.9 2-6wks Turnarnd Mag & game. Game set in the near future based on the perenial boogey man of many in the US, that Iran develops a nuke and uses it's military aggressively (quite contrary to US intelligence estimates of Iran's abilities & intent). Kurds declare their indepence from Iraq, join with Iranian & Turkish Kurds, and a regional war quickly results with Turkey & Iran & ISIS remnants facing off against US, Iraqi & Kurdish forces. Can also be played as an expansion to Oil War #2. Strangely, has little if anything to do with a war on ISIS. 18mi/hex, 3days/turn, brig/div/corp level. Ty Bomba'17 / ARTICLES ON: War on the Islamic State; History of Soviet & Russian Involvement in the Middle East & Africa; Modern Day Warlords; Eritrea vs Ethiopia, Frozen Conflict; Russian Zapad 2017 Military Excercises; Terrorism in Southeast Asia; Local Players in Syria; Sidi Ifni, Spain's Last War in Africa; Admiral Felix Budwell Stump; Special Operations in Vietnam. 1 Special Ordr NEW $37.50 LABYRINTH, WAR ON TERROR 4TH PARTS (GMT) DC 1 143136 < NEW $6.00 Box assy including btm insert, only. Sml knick on box top upper edge, otherws new. LABYRINTH, WAR ON TERROR: MOUNTED MAP (GMT) n 1-3wks Turnarnd Mounted map, only. 1 Special Ordr NEW $15.00 LABYRINTH: FOREVER WAR 2015 - ? KIT (GMT) zl 0.9 1-3wks Turnarnd 2nd kit for Labyrinth. Continues where The Awakening Kit left off, adding new rules & event cards to cover the events from 2015-2020, including Trump becoming president with his own style of warfare. '20 1 Special Ordr NEW $20.00 LIGHTNING WAR, WAR ON TERROR (DecGms) SC 0.6 2-6wks Turnarnd V.Simple, fast playing 2-4 player card game of the "War on Terror". At the level of a card game, the "good guys" use all sorts of hi tech weaponry to foil the plans of the "supervillians," bombing them into dust when possible. From the larger, global political viewpoint however, the game represents a self-delusional neo-conservative viewpoint, and something of a laughable characature of current reality, as it ignores the reality of the results of centuries of European & US imperialism. '05 1 Special Ordr NEW $15.00 TERROR WAR (Schutz) HC 1.2 4-8wks Turnarnd Strategic level, solitaire game focused on the western nations' attempt to suppress terrorism spawned by Al Qaeda within the constraints of the contemporary political environment. 168 counters, div level, 1"=500mi, 1yr/turn. B.Costello'12 1 Special Ordr NEW $25.00 WARFIGHTER, SPECIAL FORCES CARD GAME 4TH (Versse BC* 3.8 2021 4th edition. Card game of special forces operations around the world for 1-6 players. Play cooperatively against the game system to complete squad-level combat missions. You select a soldier, arm them with skills & equipment, then attempt to acheive your mission in a 60-90 min game. Experience gains you greater abilities. Includes 240 cards, 2 countersheets, 6 plastic soldier minis. 4th (& 3rd) edition required to use expansion #14 up & newer editions of expansion 1-13; also cleans up the rules. '21 1 Special Ordr NEW $49.00 * WARFIGHTER: RELOADING KIT (Versse) SC 2-6wks Turnarnd Kit adding 60 new cards, 4 more custom dice and 2 more plastic soldiers. '15 1 Special Ordr NEW $15.00 WARFIGHTER: SUPPORT KIT (Versse) SC Temp OoP/OoS Kit adding 60 new cards, 4 more custom dice and 2 more plastic soldiers. '15 1 Special Ordr NEW $15.00 = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: the Cold War 1945-89 ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 1989, DAWN OF FREEDOM 2ND (GMT) BC* 4.0 1-3wks Turnarnd 2-player game simulating the political, social & economic aspects of the period about 1989 when democratic change brought about the collapse of the Soviet Union. One player represents the USSR, and attempts to prop up the Warsaw Pact governments with things other than tanks in the streets as social pressures force change. The other player represents the western nations, the so called forces of democracy, who seek to create discontent & change which hurts the Soviet cause. 2 countersheets, 162 cards, 1 map, 2-8wks/turn. 2nd edition simply integrates errata into the rules. Ted Torgerson, Jason Matthews'20 1 Special Ordr NEW $44.00 * TWILIGHT STRUGGLE 10TH & TURN ZERO BUNDL (GMT) BC* 3.6 1-3wks Turnarnd Bundle of 2 items: (1) Deluxe edition; 2019 reprint of this immensely popular, 2-player game of the Cold War thru the fall of the Soviet Union, 1945-1989. Covers the secret intrigue as well as the small hot wars in which the USSR & the western allies used hapless proxies to further their ends. 2 countersheets, 110 cards, mounted map. Ananda Gupta, Jason Matthews'19; and (2) Expansion kit that duplicates a promotional offer made in 2017, now with standard card backsides. Adds variable At-Start results that can widely vary the course of the game (and possibly imbalance it). Adds additional cards, plus revised Space Race track adding new avenues to victory. '19 1 Special Ordr NEW $55.00 * TWILIGHT STRUGGLE 4TH COUNTER SET (GMT) n 0.4 1-3wks Turnarnd Set of counters for the 4th edition. Counters themselves have not changed in number or content, but are now very thick with rounded corners. '09 1 Special Ordr NEW $9.00 TWILIGHT STRUGGLE 4TH: MOUNTED MAP (GMT) n 1-3wks Turnarnd Mounted map, only. 1 Special Ordr NEW $15.00 TWILIGHT STRUGGLE, COLD WAR 10TH PARTS (GMT) BC Out-of-Print 1 142358 < NEW $5.00 Box, only. Ding to one corner; otherws clean and new. 2 142359 < NEW $5.00 Box, only. Ding to one corner; otherws clean and new. TWILIGHT STRUGGLE, COLD WAR 1945-89 11TH (GMT) BC* 3.6 1-3wks Turnarnd Deluxe edition; 2021 reprint of this immensely popular, 2-player game of the Cold War thru the fall of the Soviet Union, 1945-1989. Covers the secret intrigue as well as the small hot wars in which the USSR & the western allies used hapless proxies to further their ends. 2 countersheets, 110 cards, mounted map. Ananda Gupta, Jason Matthews'21 1 Special Ordr NEW $40.00 * TWILIGHT STRUGGLE, RED SEA (GMT) BC 2.2 1-3wks Turnarnd Standalone game using the extremely popular Twilight Struggle game system. Covers conflict around the Red Sea & Horn of Africa in 1974. Conflict breaks out as a key American ally in Ethiopia becomes dictatorial, provoking a coup that upset the balance of power in the entire region, prompting a Cold War competition for the area. Designed as a 2-player game, but includes a full solitaire game driven by a bot. Cards from Twilight Struggle can be used with this game to add additional cold war events & vice versa. Mounted map, 51 cards, 1 counterseheet. Jason Matthews'23 1 Special Ordr NEW $25.00 = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: Contemporary Political & Economic Conflicts ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- QUEBEC LIBRE (SimCan) zl 0.6 4-8wks Turnarnd Packaged in a ziplock without coversheet. 2-6 player gm of political & economic life of Canada. Ea player represents 1 or more geographical areas. Relatively simple. S.Newberg'78 1 Special Ordr NEW $29.00 SUPREMACY PARTS (Suprem) n Out-of-Print 1 75652 MINT $3.00 Set of 6 Supply Center cards, only. 2 75653 MINT $9.00 Original Resource Deck of 65 cards, complete, only. SUPREMACY: BOOMER SUBS PARTS (Suprem) n Out-of-Print 1 92205 V.GOOD $4.00 Rules only. Spots & wear thru use. = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: Iran & Iraq 1980s to present ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BASRA, BATTLE OF... (GDW) Fo 0.4 Out-of-Print 50 unit intro game of 24th Mech v Rep Gds. Colorful & detailed. Intended to use the then-current war to introduce beginners to gaming. '91 1 3930 MINT $7.50 DECISION IRAQ # 6 (Dec_MW) n n 0.9 Mag & game. Complex game of the political & military conflict since the US invaded Iraq in 2003. Played on an area map. Views the conflict as one of stability & democracy versus Al Qaeda, Iran & insurgency (nothing about nationalism). Both players employ convention & unconventional forces seeking to enlarge their control & influence in the country & destroy enemy forces, and ultimately "control" Iraq. J.Miranda'13 / ARTICLES ON: Decison Iraq plus design notes; Mixro-terrain in Iraq; Airland Battle Doctrine for Fighting Conventional Wars; US Invasion of Panama; the Soccor War of 1969 between Honduras & El Salvador; A-19 Warthog USAF Ground Attach Aircraft; Focus on Uganda; BOMARC, Longest Ranged SAM Ever Built; EXACTO Sniper Rifles; Micro-Satellites & the Militarization of Space. 1 105882 NEW $19.00 DESERT ONE WAR, PERSIAN GULF 1979-81 #44 (Dec_MW n n 0.9 2-6wks Turnarnd Mag & game. Operational level game of hypothetical US-led invasions in the Persian Gulf in the late 1970s or early 1980s. 2 scenarios covering a US invasion after the Iranian hostage crisis of 1979-81; 1 scenario covers a NATO invasion to sieze Persian Gulf oilfields after an oil embargo. Uses untried units for local, opposition forces. Models aire land & ambphibious forces. US air transport is a major constraint. 228 counters, 60km/hex, 3-10days/turn, rgt/brig/div level. Joseph Miranda'19 / ARTICLES ON: Military Conflict in the Persian Gulf 1978-81; Congo's Shaba Wars, 1977-8; Hill 3234, Afghanistan 1987; Operation Eastern Exit, the Mogadishu Evacuation 1991; Tank Tuning, Cuban Style; Will Turkey Leave Nato?,; Australia's New Defense Posture; A Port on the Med (Tartus, Syria); Venezuela 2019; Systems Warfare; Israel Strikes, the Next Middle East War; Baltic Defence College in Estonia; M249 Squad Automatic Weapon. 1 Special Ordr NEW $37.50 DISTANT PLAIN 2ND PARTS (GMT) DC Out-of-Print 1 115929 V.GOOD $5.00 Box, only. Box cover corner suffered a sizeable ding, causing 1/2" of ripples on all 3 surfaces nearby. Otherws new. FALLUJAH 2004, CITY FIGHTING IN IRAQ #23 (Dec_MW n n 0.9 Out-of-Print Mag & game. Solitaire game covering the US-led coalition's fight for the Iraqi city of Fallujah in April & Nov 2004, which became the biggest pitched battles of the war in Iraq. Player controls western forces on a somewhat abstracted point-point map of the city (superimposed on a satelite photo of the area). Goal is to amass points for total kills, capturing objectives and eliminating high value targets. 176 counters, area move map of the urban battleground. J.Miranda'16 / ARTICLES ON: Cold War Air Forces of NATO & the Warsaw Pact; First Commonwealth Division, 1950-3; Border War, South Africans & the Angolan Frontier; China's Naval Facilities in the Horn of Africa; Afghan National Army; Russian Strategy; Struggle for Mullah Fayyad Hiway, 2006; Advanced Rotocraft; Israel's Submarine Force; Military Readiness of the Persian Gulf States. 1 132823 NEW $25.00 Last copy. LINE IN THE SAND (TSR) GB* 4.4 Out-of-Print Desert Storm rules update (2pgs) included in later printings. Simpler but large 2-player, military-only game of the Kuwati War, and a more intricate diplomatic/military game for 3-4 or 5-6players. Uses stand up counters & large scale map. P.Lidberg, D.Niles, F.Dille'91 1 10788 EXCELL $45.00 * Couple of sml nicks on box cover edge. Basic rules neatly highlighted in yellow. Otherws EX. OIL WAR, IRAN STRIKES 2ND # 2 (Dec_MW) n n 0.9 2-6wks Turnarnd Mag & game. 2014 reprint. Game is a reworking of the theme of an earlier game by this title with a Neocon twist. Focused on Iranian strategic alternatives in the time frame of 2013-7 presuming an Iranian nuclear capability, with a simpler design. What would happen if this current boogeyman launched a conventional war in one direction or another when they have The Bomb? 228 counters, 18mi/hex, 3days/turn, Brig/div/corp level. T.Bomba'12 / ARTICLES ON: Oil War, Iran & the Military Balance in the Persian Gulf (lengthy); Israeli OoB at Chinese Farm, Oct. 1973; Fire Support Base Mary Ann, Vietnam, anatomy of a disaster 1971; American drones at war; the Hashim Portable Greande Launcher RPG-32; US F4 Phantom II Fighter-Bomber; Today's Sci-Fi Military Technologies. 1 Special Ordr NEW $29.00 PERSIAN INCURSION (CofA) BC 2.3 2-6wks Turnarnd Complete game covering the strategic, military & political game of the what-if of the consequences of an Israeli military campaign against Iran, esp its nuclear industry. Uses a Harpoon system to resolve military conflict, but is as much a game of card-based diplomatic action in which political, intel & military resources are spent to influence events & shape public opinion. Includes lengthy rulebook w/ analysis of the current situation, 280 counters, 110 cards. L.Bond, C.Carlson, J.Dougherty'11 1 Special Ordr NEW $49.00 PHASE LINE SMASH (GDW) HC 1.8 Out-of-Print Solitaire game of the US VII Corp's left hook to Basra & to clash with Iraq's elite Republican Guard during Kuwati War, Feb 24-28 1991. Detailed & exceptionally well documented examination of the details of this war. Spectacular components. Units are activated individually to conduct various forms of movement or combat making for a very dynamic game. But constant movement creates fatigue & fatigued troops make mistakes. 528 counters, 1 map. Frank Chadwick'92 1 6546 MINT $25.00 Cherry mint aside from some very nominal, scattered scuffing on box. SADDAM MOVES SOUTH #339 (DecS_T) n n 0.9 2-6wks Turnarnd Mag & game. Game of the hypothetical situation in August 1990 had the unexpected Iraqi invasion of Kuwait continued into Saudi Arabia. The US then must lead a coalition to retake the oil fields of Arabia. Based on a distorted understanding of Iraq's motivations at the time, but poses the situation where the US-led coalition had to build up its forces in the face of a fait acompli occupation of Saudi Arabia and a large part of the world's oil. Based on the Desert One War game series covering land, air & amphibious ops. 3-10days/turn, rgt/brig/div level, 224 counters, 22mi/hex. Joseph Miranda'22 / ARTICLES ON: What If Saddam Continued South in 1990?; Operation Roundup (D-Day in 1943) Reconsidered; US Navy's Yangtze River Patrol in the early 1900s; Pompey v the Pirate, 1st Century AD; WWI Railway Guns; HIMARS in Ukraine; Middle East Naval Power; Rwandan Interventions; Japan's Counter-Strike Capabilities; Curious Case of Benjamin Pole; Belgian Expansionism in 1839-1945; The Man Assyria Feared. 1 Special Ordr NEW $37.50 = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: Afghanistan, 1982-present ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- AFGHANISTAN (MDG) Fo 0.3 Out-of-Print Small, DTP game of 2 historical and 1 hypotheical periods of the Soviet involvement in Afghanistan, 1979-82. Co,Btln,Rgt level, w/ 280 color, paper counters that must be cut apart. 11x17 color map of the Punjshir & Kunar Valleys. Modest complexity. P.Moore'99 1 55410 NEW $15.00 ENDURING FREEDOM, AFGHANISTAN 2001-2 #30 (Dec_MW n n 0.9 Mag & game. Operational level, solitaire game of the US-dominated & inspired invasion of Afghanistan. Begins in 2001 and concludes after Operation Anaconda in 2002. Player controls the so-called coalition of the willing. Goal is to destroy Al Qaeda & the Taliban, and establish a stable Afghanistan, a political reading of the war's purpose which ignores the Bush administration's grander aims in the world. Area move on a rather bland map of all of Afghanistan. Includes much of the multi-dimensional aspects of modern war. 176 counters. Joseph Miranda'17 / ARTICLES ON: US Invasion of Afghanistan 2001; Operation Kavkaz, Soviet Presence in Egypt, 1970-72; Uncertain Future of the Aircraft Carrier; Global Terrorism, Insurgency & Guerrilla Warfare in the 21st Century; Bolivia's Landlocked Navy; Nordic Model & Swedish Conscription; Indonesian Military Upgrades; the New Iraqi Republican Guard; US Navy's Littoral Combat Ship; 6 Generations of Jet Fighter. 1 150357 NEW $32.50 Last copy. OPERATION ANACONDA, AFGHANISTN 2002 #276 (DecS_T n n 0.9 Mag & game. Grand tactical game of a key battle between US-led forces & those of the Taliban & Al Qaeda in the Shahi-Kot Valley & mountains of eastern Afghanistan, mid-March 2002. Allied forces attempt to surround & destroy Taliban forces and capture bases & Bin Laden, but poor command control stopped that. Uses the They Died With Boots On game system, with each sub command operating independently based on chit pull. Platoon level, 248 counters. Curiously, the one side is consistently called Al Qaeda tho most fighters were Afghani Taliban, and the two are not the same thing. J.Miranda'12 / ARTICLES ON: Operation Anaconda, battle in Afghanistan 2002 & designer's notes; analysis of the US M4 Sherman Tank; massacre at Teutoburg 9AD; settlement dark & bloody, a history of the Cherokee Wars 1654-1865; Model 1895 Mannlicher Rifle; lifting the blockade at the end of the American Civil War; origin of the modern combat helmet; trooper Billy Sing, Gallipoli sniper. 1 136132 NEW $27.50 SIEGE OF ORGUN, AFGHANISTAN 1983 (Revolu) zl 0.4 2-6wks Turnarnd Operation level game of the Afghani Mujahideen's assault on fortified positions in the eastern province of Paktika held by an Afghan regiment with some Soviet forces as well. Area-move, impulse driven game with interactive play. Includes 36 event cards, 88 counters, pltn/company level. P.Ruestchmann'15 1 Special Ordr NEW $25.00 = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: Israel & the Middle East 1948 to present ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ACROSS SUEZ, BTL OF CHINESE FARM 3RD (DecGms) BC 0.5 2-6wks Turnarnd Graphic update of this smaller, simpler game of the battle of Chinese Farm. 3 Israeli divisions attack 2 Egyptian divisions in a wild, swirling battle that ultimate saved the day for Israel. This edition elaborates the game with new rules for commandos, paratroopers, Egyptian marines. 1 map, 100 counters. Mark Herman & James Dunnigan'21 1 Special Ordr NEW $23.00 ARABIAN NIGHTMARE: KUWAIT WAR #139 PARTS (WWWS_T n Out-of-Print 1 98463 EXCELL $1.00 INcomplete counterset, including only 77 of 300 counters (31 US, 31 Arab, 15 Nato). Those included EX. 2 92531 MINT $1.00 Portion of original countersheet, only, containing 26 Iranian & 14 Turkish units. BAR-LEV, 1973 ARAB-ISRAELI WAR 3RD (Compas) BC 2.4 2-6wks Turnarnd Deluxe update of this once-popular game of the 1973 Arab-Israeli War. Massively updated in nearly all respects including the OoB, expanded rules for integrated air defense, a new sequence of play, and play by up to 5 players. 2 maps, 1872! counters (which include 2 complete sets, one with AFV profiles, the other with NATO symbols). 1day/turn, 3-6km/hex, Co/btln/brig level, high solitaire suitability. A FUN game ! John Hill, Frank Chadwick, Chris Fawcett'19 1 Special Ordr NEW $92.00 BEIRUT '82, ARAB STALINGRAD #126 PARTS (WWWS_T) n Out-of-Print 1 81785 EXCELL $2.50 Photocopy of rules, only. CRISIS, SINAI 1973 PARTS (GMT) n Out-of-Print 1 24534 MINT $1.00 Reinforcement & Replacement Schedule Chart, only. 2 22584 MINT $1.00 Israeli Reinf & Repl Schedule, only. GOLAN, THE SYRIAN OFFENSIVE (DecGms) Fo 0.4 Going OoP Update of SPI folio game. Uses a step reduction system with support assets like airpower & artillery. 5 Syrian divs launch a surprise assault against the Golan Heights at the start of the 1973 Yom Kippor War, defended by 2 Israeli brigades. Airpower - and Surface-to-Air missles - play a major role. Btln/brig level. '10 1 Special Ordr NEW $19.00 HEIGHTS OF COURAGE, GOLAN HEIGHTS 1973 (MMP) BC 0.9 2-6wks Turnarnd Std Combat System game (#16) covering the Syrian attempt to recapture the Golan Heights from Israel in the 1973 Yom Kippur War. For nearly 2 weeks, massed Syrian armor attempted to overrun determined defenders who, thru their stiff defense, allowed the Israelis to mobilize their forces for a counteroffensive that stopped just short of Damascus. This war included the largest armored clashes since WWII. Includes rules to play in tandem with Yom Kippur. game (covering the Sinai front). 280 counters. S.Newhouse'13 1 Special Ordr NEW $30.00 HOLY LAND, NEXT ARAB-ISRAELI WAR # 8 (Dec_MW) n n 1.2 2-6wks Turnarnd NOTE: Includes supplementary errata counter sheet published Feb '14 w/ 176 counters (Holy War 99, Somali Pirates 51, Red Dragon 2, Decision Iraq 24), w/ printed errata. Mag & game special issue. Game of a future Arab-Israeli War, presuming a reviltalization of Israeli's Arab neighbors' militancy, and covers a conventional hot war as well as insurgency & "terrorism". Uses the earlier Decision Iraq game system to depict the full range of possible forms of conflict. Appears to focus on the fact of conflict, not what creates & drives it. Includes a scenario for the current Syrian Civil War after it provokes a broader, regional conflict. 2 maps, 392 counters. J.Miranda'13 / ARTICLES ON: the Next Arab-Israeli Conflict; Thailand's Southern Insurgency; the Six Day War in Global Context; Centurion tanks in Vietnam; Cold War Atomic-themed Toys in America; A Focus on the Indian Navy. 1 Special Ordr NEW $52.00 LEBANON '82, OPERATION PEACE FOR GALILEE (DecGms Fo 0.4 2-6wks Turnarnd Folio game using the Fire & Movement game system. Covers the Israeli invasion of Lebanon in 1982 to establish a puppet govt of its liking, but became engaged in vicious urban battles. Situation is one of attrition and thus focusing resources. Includes 1982, 1975 & 2006 scenarios showing the progression of Israeli tactics & opponents over time. 100 counters. '12 1 Special Ordr NEW $19.00 NO MIDDLE GROUND, GOLAN HEIGHTS 2ND #46 (Agains) n HP 1.2 1-3wks Turnarnd Enlarged, colorized update of this btln/brigade level game of the Syrian attack on the Golan Heights on the Israeli frontier during the Yom Kippur War of 1973. Intended to be a tense but simple slugfest. Uses a chit activation system. 3 scenarios cover the initial Syrian attack, the Israeli counterattack, and the campaign. P.Rohrbaugh'16 1 Special Ordr NEW $29.00 OCTOBER WAR #61 PARTS (SPIS_T) n Out-of-Print 1 114213 MINT $3.00 Rules, only. OCTOBER WAR, ARAB-ISRAELI WAR 1973 # 25 (Dec_MW) n n 1.3 2-6wks Turnarnd Mag & game, special edition. Game is a new design (not a remake of earlier game by this name), a point-point movement game of the 1973 Yom Kippur War on both Sinai & Golan fronts. Emphasizes event markers that represent major events (often political) that shaped the outcome of the war. 2 maps, 352 counters, btln/brig/div level. J.Miranda'16 / ARTICLES ON: The Yom Kippur War on the Sinai Front; Syria's Blunder, the Battle of the Golan Heights 1973; US 10th Mtn Division in SOmalia 1993; Falklands War, 1982; Puntland (Somalia), a Significant Victory?; The J-20 (v F-35 & F-22); Iran's Quagmire; China & Vietnam, 1979; Biafra's Fatal First Strike, 1967; the Russian Flanker Fighter; US Army's Long Endurance Multi-Sensor Vehicle. 1 Special Ordr NEW $52.00 OIL WAR #52 PARTS (SPIS_T) n Out-of-Print 1 92828 MINT $3.00 Rules only. 2 114219 MINT $3.00 Rules, only. SIX DAY WAR, 1967 # 4 (Dec_MW) n n 0.9 2-6wks Turnarnd Mag & game. Game covers the Six Day War, the Arab-Israeli conflict of June 1967. Using the Btl for Germany model, one player commands the Syrians & the Israelis on the Egyptian Front, the other player is the Egyptian player & northern Israelis, all seeking victory points to win. 5mi/hex, 1day/turn 228 5/8" counters. J.Miranda'13 / ARTICLES ON: the Six Day War, 1967; the Egyptian Army, 1956-73; Operation Savannah: Task Force Zulu in Angola, 1975; Crash Course in Littoral Warfare (US Navy's emphasis on near-shore combat); the Terrorist Attack on Mumbai 2008; Corona, America's first spy satellite, 1956; USMC Electronic Warfare planes of the Cold War; USAF's nex gen long-range strike bomber. 1 Special Ordr NEW $29.00 SIX DAYS OF WAR, 2017 ANNUAL (Agains) HP 1.4 2-6wks Turnarnd 2017 annual (published way late in 2020, as usual). Game of the Six Day War of 1967, as Israel makes a preemptive strike on its several neighboring Arab states for a decisive military victory against all. Includes card play that accounts for the political backdrop to the situation. 245 counters, map divided into 3 fronts (Golan, West Bank & Sinai), reg/brig level, 1day/turn. 10 turns but game can end at anytime when the UN calls a ceasefire. Historical & nightmare scenarios. Good beginners' game (without pre-game cardplay) and excellent solitaire suitability. '20 1 Special Ordr NEW $39.99 TEST OF FAITH, ARAB-ISRAELI WAR 1973 (Compas) BC 2-6wks Turnarnd Operational scale game of the 1973 Yom Kipppur War between Israel, Egypt & Syria. Informed by the Doomsday game system with an impulse movement system. Designed to be highly playable with an emphasis on command & control, to incorporate new historical research, and provide an historical narrative. High solitaire suitability. 1day/turn, 4km/hex, Btln/Regt level, 7 scenarios, 3 maps, 5 countersheets. Adam Starkweather'22 1 Special Ordr NEW $82.00 VALLEY OF TEARS (MMP) DC* 3.3 2-6wks Turnarnd Game covering the entire Yom Kippur War of 1973 on both Sinai & Syrian fronts, and lasting until a ceasefire is imposed the UN. Uses the Battalion Combat Game System (BCS). Includes air power missions, and brings the BCS into the post-WWII era. 8 scenarios & 3 campaigns. 4 maps, 1400 counters, Carl Fung'23 1 Special Ordr NEW $110.00 * = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: Russia & Eastern Europe ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- AXIS OF EVIL, CONFLICT IN MID-EAST # 39 (Dec_MW) n n 0.9 2-6wks Turnarnd Mag & games. Strategic level game of a hypothetical hot war for control of Middle East by the dominant global & regional powers. Map covers an area from Russia near the Caspian Sea to Afghanistan to Saudia Arabia to the Mediterranean. Uses the neo-con conception of two sides: Russian-led Eurasian forces & a US-led coalition. Uses a variation of Putin's War system, with 62mi/hex, Players must make efficient used of their mobile, static, air & special forces to win based on geographic ojective cities. 3-14 days/turn, corp level. 176 counters. Joseph Miranda'18 / ARTICLES ON: Conflict in the Persian Gulf [Middle East]; A "Preventive" Attack on Northern Korea by the US; Che Guevara's Tricontinental Strategy; Suni-Indian Confrontation on Tibetan Pllateau; Somalia's Al-Shabaab; Russian Nuclear War Then & Now; All Eyes on Idlib Province, Syria; Seychelles Affair, Comic Opera Coup; Legacy of USS Thresher Submarine; AC-130e Gunships in Vietnam. 1 Special Ordr NEW $37.50 CHECHEN WAR, 1994-96 # 40 (Dec_MW) n n 0.9 2-6wks Turnarnd Mag & game. Includes variant/errata counters for Red Dragon Green Crescent #1 (17), Green Beret #18 (8), Kandahar #21 (4) & Dien Bien Phu #17 (3). Operational level game of the 1st Chechnya War, 1994-96. Russia attempts to quash the Chechan independence movement militarily. The Russian nation has little heart for the conflict, and Chechnya must bog down the war thru effective guerrilla action to force a political settlelment. The Russian player must be concerned about their national will to fight, and the possibility of the largerCaucasus region seeking independence. 3mo/turn, Btln/rgt level, 144 counters, 5km/hex. Javier Romero'19 / ARTICLES ON: Eternal War, Chechnya 1994-2009; Geopolitics of Cyberwarfare; MSB Hercules in the Persian Gulf, 1980-88; Anti-Ship Cruise Missiles, an Evolving Threat; Brazil's Prosub Plan; Russian Military Intelligence Threat to the West; Pack Animals in Modern Conflict; Tipping Point or Stasis in Afghanistan; Welcome to the Second Atomic Era; The Putative Legitimacy of Abu Bakr Al-Baghdadi; First Helicopter War: Algeria; Operation Linebacker 1972; a Unified & Nuclear Korean Peninsula. 1 Special Ordr NEW $37.50 NEXT WAR, POLAND 2ND (GMT) BC 2.2 1-3wks Turnarnd 2023 update. 4th game in the Next War series. This game covers what might happen if war breaks out on the western Russian border with Poland (a NATO member). Key question is whether the qualitative superiority of NATO/US forces will buy sufficient time for reinforcements to arrive to save the day from massed Russian forces. 1 map, 4 countersheets, btln/brig level, 3-5days/turn, 7.5mi/hex. Mitchell Land'23 1 Special Ordr NEW $65.00 NEXT WAR: SUPPLEMENT #3 KIT (GMT) Fo 1.4 Kit adding expansion material for the Next War series of games. Includes an expansion map for the balance of Kaliningrad & a portion of Lithuania; expansion hex map showing the islands of Bornholm & Gotland; 2 countersheets with new & revised counters; Cyber Warfare player aid cards; and some optional rules. Kit largely upgrades NW Poland but adds to other games in the series as well. Mitchell Land'23 1 151147 NEW $18.00 PUTIN MOVES SOUTH # 37 (Dec_MW) n n 0.9 2-6wks Turnarnd Mag & games. Operational/strategic level, 2-player game covering a hypothetical future war between Russia and a coalition of states contesting control of central Asia (such as Turkmenistan, Uzbekistan, Kyrgystan). Likely combatants include Russia, NATO, China, Iran, and various Persian Gulf nations. Key dynamic is Command & Control points which enable performing selected operations. Goal is to gain secure control of the area. Corp-level, with special forces, air & cyberwar. 176 counters, 100km/hex, 3-14 days/turn. Joseph Miranda'18 / ARTICLES ON: Potential Conflict in the Eurasian Heartland; Use of Mercenaris by Modern Libya; Kurdish Insurgency 1984-99; French Mobil Operations in Indochina, 1950-54; the Chadian Army; NATO in the Arctic Ocean; Chinese War Games; Badakhshan Converging Tensions; End of the US Littoral Combat Ship Program; Bob Denard, Mercenary; Europeon Air Force Aircraft, 1 Special Ordr NEW $37.50 RUSSIA FALLING, THE COMING CIVIL WAR #85 (Com_PW n n 0.9 2-6wks Turnarnd Mag & game. Game of a hypothetical civil war in the near feature in the ethnic heartland of Russia, presumably after Putin passes from the scene and the country splits apart. 16mi/hex, 2mo/turn. Based on a very neoconservative understanding of Russia & its history. Ty Bomba'17 / ARTICLES ON: Reviews of DG Meuse-Argonne, 2+ 1911 Revolution of China, GMT Saints in Armor, DG Oil War #2, Whistling Death Spitfires Over Darwin kit, SCHUTZE Struggle for New France; Preview of CPS Absolute Victory; Russia Falling design notes; Finnish Civil War of 1918; Designer's Event Card Notes for CPS 1866 Struggle for Supremecy; New scenarios for CPS Fatal Alliances with walkthru, and CPS 1870 On to Paris!; History of the War of the Nine Years War (War of the Grand Alliance). 1 Special Ordr NEW $42.00 SOYUZ '81 # 38 (Dec_MW) n n 0.9 2-6wks Turnarnd Mag & games. Simpler, 2-player game covering the possibilities of a hypothetical Soviet attack on Poland in 1981 as Poland began to distance itself from Soviet orbit. Soviet forces including those of eastern Germany & Czecholsovakia attack from all sides. Soviet success depends on getting Poland to toe the line without expending inordiante amount of military & political capital in doing so. Such capital is measured in activated Warsaw Pact units, destroyed units, captured & recaptured cities, and Soviet control of the rail network supplying Soviet forces in eastern Germany detering a NATO response. 16m/hex, 3days/turn, div level, 176 counters. Ty Bomba'18 / ARTICLES ON: Soviet Plans to Invade Poland; Liberation of Kuwait, 1991; 1982 Hama Uprising in Syria; Russian Naval Renaissance; Peru's Shining Path Today; NATO's Deterance of Russian Aggression; China in the Arctic; Isis & Hamas; Rescyung the Yazidis of Iraq; Khasham Turkey Shoot, Russian-Syrian Force Beaten by a Kurdish-US force in Syria; Red Air Force 1945-53, 1 Special Ordr NEW $37.50 SUWALKI GAP, THE BALTIC 2023 #327 (DecS_T) n n 0.9 2-6wks Turnarnd Mag & game. Game covers a hypothetical Russian attack on the Baltic States & Poland between 2023-25, and is focused on the Suwalki Gap, a 65km section of the Polish-Lithuanian border between Belarus & Kaliningrad which the Russians may use to attempt to encircle the Baltic States. Victory depends on the Russians surrounding all NATO-controlled units as well as geographic objectives. Considers the multi-dimensional modern battlefield. 28km/hex, 1day/turn, btlgrp level, 280 counters. Nicholas Edwards'21 / ARTICLES ON: A Future Russian Attack on the Baltic States; Battle of White Plains 1776; Battles of Hannut & Gembloux, May 1940; Naval Dimension of Roman Imperial Power; Radios in the Invasion of France 1914; YB-49, US's Flying Wing; Battle of Wagon Box, 1867; First Israelite Campaign in Canaan, c1400BC; General Stilwell's Art of War; CSS COlonel Lovel & the Mississippi Defense Fleet. 1 Stock NEW $37.50 VISEGRAD 4, THE COMING WAR IN EUROPE #16 (Dec_MW n n 1.2 Out-of-Print Mag & game. Game covers a hypothetical conflict between the 4 Visegrad eastern European NATO nations centered on Poland (w/ Czech, Slovakia, Hungary). Could the Russians attempt to regain their dominance with a declining US influence? Polish energy developments have made them a prime economic competitor for Russia, setting up the potential situation. 176 counters, 56km/hex, 1wk/turn, div level. Game's background reads like a neo-cons nightmare fantasy. E.Harvey, D.March'15 / ARTICLES ON: Visegrad 4, Russian Resurgence in the 2010s; Putin as Warlord Today; Signma '64, Ignored Vietnames Wargames; Matthew Ridgway, first Cold War general; AirSea Battle, the future of Aero-Naval warfare; French Foreign Legion's 13th Demi-Brigade, an Interventionist Force; What Went Wrong with the Iraqi Army?; Russian Attack Helicopters. 1 150356 NEW $32.50 Last copy. = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: India & Pakistan 1960s to present ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- COLD START, NEXT INDIA-PAKISTAN WAR #36 (Dec_MW) n n 0.9 2-6wks Turnarnd Mag & game. Two player, strategic level game of the hypothetical crisis should India attempt a sudden and decisive attack on its neighbor, Pakistan. Fast playing & relatively simple. Div/corp level, and focused on the heart of Pakistan along its border with India. Includes the possibility of a nuclear exchange (begun only by Pakistan), as well as limited Chinese intervention on behalf of Pakistan. 176 counters, 35mi/hex, 3days/turn. Ty Bomba'18 / ARTICLES ON: The Next India-Pakistan War; Dawn of Precision Warfare in Vietnam; the Battle of Mosul; Warfighting for the 21st Century; Defending Argentina's Airspace Against Narcos; What Happened to the Bundeswehr; Justice in the South China Sea; Saudi-Yemen Border Wars & Missile Defense; Ireland's Plan to Invade Ulster, 1969; Carrier Capable U-2G Aircraft. 1 Special Ordr NEW $37.50 FIRE NEXT TIME / WARMASTER III #51 (XTRCmd) n n 0.5 Out-of-Print Mag + Game. Magazine with game. A timely look at the possibility of renewed hot war between two fueding neighbors , India & Pakistan, in the Asian subcontent. Small div lvl game w/35mi hex, 2 day turns. 112 counters. T.Bomba'99 / Warmaster continues the series of chess variation (or continues to flog a dead horse) with another 64 counters. D.Elliott'99 / ARTICLES ON: the US Meuse-Argonne offensive, the last US WWI offenssive; Brazil in WW2; Speculations on the Coming India-Pakistan War; Napoleon's First Italian Campaign, 1796-7; Poland in WW2. 1 53049 NEW $12.50 Last copy w/ mag. 2 55093 NEW $5.00 INDIAN OCEAN REGION (Compas) BC 2.3 2-6wks Turnarnd Sequel to South China Sea using that game system. Covers the possible land, air & naval combat in the Indian Ocean in the future, c.2025, as China seeks to control & protect its oil transit lanes. Play begins with card play, depicting the political situation before hostilities. Once war begins, players deploy their units and each turn represents 3-7 hrs of time. All combatants would be operating at the extreme end of their logistics capabilities. High solitaire suitability. 3-7hrs/turn, 45nm/hex, air squadrons, pairs of ships, btlsn, 3 maps, 3 countersheets, 39 cards. John Gorkowski'21 1 Special Ordr NEW $69.00 INDO-PAKISTANI WARS #174 (DecS_T) n n 0.4 Out-of-Print Mag & game. Brig/div level game of 2 historical wars between India & Pakistan ('65 & '71) plus a hypothetical war in the 1990s. Players must attend to 3 widely separated fronts (including Kashmir, eastern Pakistan & the main border along western India). Includes insurgent movements in Kashmir, & possible US & USSR intervention. 30km/hex, rgt/div level, 2days/turn. J.Miranda'95 / ARTICLES ON: Indo-Pakistani Wars, w/ region national army OoBs; Russia in the '90s; Giulio Douhet, post-WWI Italian proponent of strategic air war; Battles of the American Revolution, pt 2; Prussian army at Auerstadt. '95 1 99043 MINT $22.50 Cherry; unpunched, unused, very clean. SHOWDOWN, COMING INDO-PAKISTANI WAR 2ND (DecGms) Fo 0.4 2-6wks Turnarnd Reprint. New design using the DG folio system. Uses a step reduction system with support assets like airpower & artillery - and possibly nuclear weapons. Depicts what might happen should India & Pakistan once again go to war, and do so without reservation. Div level. '23 1 Special Ordr NEW $19.00 = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: Viet Nam 1950-1975 ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BLOCK BY BLOCK, BATTLE OF HUE 1968 #48 (Dec_MW) n n 0.9 Mag & game. 2-player game of the exceptionally bitter battle for the Vietnamese city of Hue at the height of the northern Vietnamese Tet Offensive in Feb 1968. Area-move map is centered on central Hue area totaling 5 square miles which is entirely surrounded by rivers. Both political & military considerations are modeled, with the NVA seeking to hold the city as long as possible and cause the greatest casualties while the US must retake the city without doing too much damage or taking too many casualities. Platoon-battalion level, 176 counters, 4-5days/turn. Nicholas Edwards'20 / ARTICLES ON: Battle of Hue, 1968; MiG Alley, US Air Force in the Korean War; Organizations, Tactics & Cohesion during the Iran-Iraq War, 1981-8; What If? The Chinese Invasion of Taiwan; COVID-19 & the World's Militaries; 4 Way Fight in Syria's Idlib Provence; Paracel & Spratly Islands in South China Sea; Comoros, Coup Land in the Indian Ocean; Pirate Hijacking of the Maersk Alabama Cargo Ship, 2009; Seal Team Six. 1 151299 NEW $37.00 Last copy. COLD WAR HOT ARMOR: VIETNAM #307 (DecS_T) n n 0.9 Out-of-Print Mag & game. 2-player, low level tactical game of armored combat between various combatants during the Cold War era, in this case Vietnam 1954-75. First of a new game series. Emphasis on command control, combined arms & technology. 228 counters, sqd/pltn level. Includes 9 scenarios spanning the years from French involvement in 1954 thru the collapse of southern Vietnam in 1975, including the fantasy what-if of a US invasion of Laos to cut the NVA supply line directly. Additional optional rules can be downloaded. Joseph Miranda'17 / ARTICLES ON: AFVs in the Vietnamese Wars; the Third Punic War, 149BC; Siege of Santa Fe 1680; First Anglo-Afghan War 1839; Leyte Gulf. 1 130458 NEW $25.00 Last copy. DIEN BIEN PHU #17 (Dec_MW) n n 0.9 Out-of-Print Mag & Game. Solitaire game of the decisive campaign of the First Vietnamese War in the Spring of 1954. The cream of the French forces in Indochina establish a fortress base at Dien Bien Phu in a remote Laotian valley, challenging the Viet Minh to a fight. But they wrongly assumed that the Viet Minh couldn't bring artillery into the area and lay siege to the entire fortress area. Player controls French forces attempting to hold out until relief arrives or to break the Viet Minh will to fight. Can be played by multiple players, each taking a different portion of the French forces. 176 counters, point-point map. Viet Minh forces must work their way up 4 separate tracks, with points rougly 0.5km apart, all leading to the central fortress area. 5days/turn, co/btln level. J.Miranda'15 / ARTICLES ON: Dien Bien Phu, the Decisive Battle for Indochina; Operation Vulture, Plans for Direct US intervention at Dien Bien Phu; Kolwezi 1978, French Legionnaires to the Rescue in the Congo; the second Chechen War, 1999-2000; the Ukrainian Insurgent Army & Operation Vistual, Poland 1947; Future Weapons, the Global Strike Effort; Focus on Chinese Group Armies; US Century Series Fighters (F-100 thru F-106); US Sniper Weapons Development. 1 148159 NEW $32.00 Last copy. DIEN BIEN PHU, THE FINAL GAMBLE 2ND (Legion) HC 1.3 2-6wks Turnarnd 2019 reprint. Game of the decisive, 1954 campaign that destroyed the elite, mobile forces of the French colonial army in Vietnam in an isolated jungle valley in what is now Laos. The French intended the battle to be on their terms, to bring the Viet Minh to battle where their superior arms (French air superiority, all provided by the US) would win the day. They didn't count on artillery being hauled into the area. And the Viet Minh were committing half of their total forces to what would surely be a costly battle. A fast & furious game, with lots of casualties. 150m/hex, 3days/turn, 352 counters, 4 scenarios. K.Kanger'19 1 Stock NEW $45.00 DIEN BIEN PHU, THE FINAL GAMBLE 2NDPARTS (Legion HC Out-of-Print 1 144947 < NEW $4.00 Box only. Ink scrawl all across box cover; box otherws clean & intact. 2 144948 < NEW $4.00 Box only. Ink scrawl all across box cover; box otherws clean & intact. DIEN BIEN PHU, THE FINAL GAMBLE PARTS (Legion) HC 1 136763 NEW $5.00 Box only. New tho not shrinkwrapped. FALLEN EAGLE #62 PARTS (WWWmag) n Out-of-Print 1 116749 MINT $3.00 Rules, only. FIRE IN THE LAKE 2ND (GMT) DC* 4.8 Out-of-Print 2018 reprint. Game of the insurgency & counterinsurgency campaigns in America's Vietnamese War using the COIN (Counter Insurgengy) game system. 1-4 player game of this pivotal war, with emphasis on the elements behind the war for the hearts & minds of the southern Vietnamese, and the factionalism not often recognized in the US. Fourth game in the COIN games series. Includes 1 countersheet, 248 wooden blocks, mounted map, 130 cards. HIGHLY RECOMMENDED for those interested in this war. M.Herman, V.Ruhnke'18 1 134289 NEW $59.00 * Game is NEW, but this is the 2nd Edition, in shrinkwrap. FIRE IN THE LAKE 3RD (GMT) DC* 4.8 1-3wks Turnarnd 2022 reprint. Game of the insurgency & counterinsurgency campaigns in America's Vietnamese War using the COIN (Counter Insurgengy) game system. 1-4 player game of this pivotal war, with emphasis on the elements behind the war for the hearts & minds of the southern Vietnamese, and the factionalism not often recognized in the US. Fourth game in the COIN games series. Includes 1 countersheet, 248 wooden blocks, mounted map, 130 cards. HIGHLY RECOMMENDED for those interested in this war. M.Herman, V.Ruhnke'22 1 Stock NEW $62.50 * FIRE IN THE LAKE: FALL OF SAIGON KIT (GMT) BC 2.5 Boxed kit for the base game. Covers the period between 1973 and the final collapse of southern Vietnam in 1975. Includes the Paris Peace Talks, US Antiwar Movement, NVA War Weariness, and new armor units. Adds 3 scenarios allowing solitaire to 4-players to extend the war thru the final 3 years (beginning as early as the Tet Offensive in 1968). Includes 104 cards, 21 wooden pieces, 1 countersheet. Mark Herman, Volka Ruhnke'22 1 150883 NEW $33.00 FIRE IN THE LAKE: SOVEREIGN OF DISCORD (GMT) BC* 3.2 1-3wks Turnarnd Kit for the 1st or 2nd edition of the base game. Provides a prequel to the later events depicted by by base game between 1961-63 during the Diem years as the Viet Cong began resistance, and arms began arriving in the south. Inclusion of Fall of Saigon as well allows play of the entire 2nd Vietnamese War from its low intensity beginning in 1961 thru the conquest of the south in 1975. 2 1-4 player scenarios, solitaire system (applicable only to this kit), 2 scenarios for the kit + 2 for the base game; 134 cards, 6 wooden pieces, 2.5 countersheets. Rachel GBillingsley'23 1 Stock NEW $35.00 * FIRE IN THE LAKE: TRU'NG BOT KIT (GMT) zl 0.5 Kit for the base game that entirely replaces the rules, cards, player aids & charts for non-player forces. Includes a small rules set, a larger reference booklet and a deck of cards. '21 1 151189 NEW $15.00 FRONT TOWARD ENEMY (MMP) BC 1.6 2-6wks Turnarnd Game of company/pltn level tactical combat in Vietnam, the level at which this game suggests the US lost its war. Uses a fast playing system that puts player in the role of company commander. 50m/hex, 5min/turn, 1-4man fireteam/counter. 10 scenarios that recreate twelve mission types that characterized the US war in Vietnam (including airmobile assaults, search & destroy, etc). 3 countersheets, 2 maps. Joe Chacon'19 1 Special Ordr NEW $55.00 FRONT TOWARD ENEMY PARTS (MMP) BC Out-of-Print 1 142242 NEW $5.00 Box only. Minor vertical crinkle one one box end panel. Otherws clean & new. 2 142243 NEW $5.00 Box only. Minor vertical crinkle one one box end panel. Otherws clean & new. HEARTS & MINDS, THE VIETNAM WAR (Worthi) BC 1.4 Out-of-Print Card-driven, area-move game covering the entire (second) war in Vietnam, 1965-75. Yearly scenarios as well as the full 10 year campaign. Includes cards & 175 counters. '10 1 94529 NEW $45.00 HEARTS & MINDS, VIETNAM 1965-75 3RD (Compas) BC* 3.6 1-3wks Turnarnd Third iteration of this strategic level game of the US war in Vietnam, 1965-75. Includes 8 scenarios beginning at different stages of the war, allowing the player to begin play in almost any year. Includes mechanics covering guerilla warfare, political turmoil, and the advantage of veteran troops. Area movement, abstract scale, 3 countersheets, 80 cards. Fast playing. John Poniske'19 1 Stock NEW $54.00 * LAM SON (Attact) LZ Out-of-Print 2 map, strategic level game of the Vietnam War, 1965-75. 15days/turn, rgt/div level, 6 scenarios cover '65, '68, '70, '72, '75. E.Tilton'78 1 87538 V.GOOD $75.00 Complete. Blank backside of counters colorized to ID side. LZ ALBANY #24 (Dec_MW) n n 0.9 Mag & game. Covers the ambush of US air cav units (2nd btln, 7th Cav) in Nov 1965 in the Pleiku area of southern Vietnam that immediately followed another engagement nearby. 1hr/turn, impulse system, pltn level, 176 counters, area move. J.Poniske'16; ARTICLES ON: Ambush at LZ Albany 1965; South China Seas, the New Dragon's Lair; Egypt's Sinai Insurgency; Cenepa War, Peru v Ecuador, 1995; Tankers in the Gulf; Colombian Mercenaries in Yemen; Novo Selo Training Area in Bulgaria; Northern Korean Nukes; Assad's Strategy in Syria; Operation Vantage, Kuwait 1961; Threat Perception & Encirclement in Asia; Cold War Fighters, the LIM-series Fighter-Bombers. 1 149344 NEW $37.50 MEATGRINDER, BTL FOR XUAN LOC'75 3RD #33 (Agains n HP 1.1 1-3wks Turnarnd Mag & Game. w/ variants counters for Strike of the Eagle (12); Lash of Turk (4). MEATGRINDER is a further recycling of this Cold War-minded designer's game (also published as Defiance) of the heroic last stand of an ARVN division at Xuan Loc as the northern Vietnamese forces streamed down the road to Saigon in the final days of Ameica's Vietnam in 1975. 3 tank-reinforced NVA divisions attack a depleted ARVN division over a 2 week period. Variabel iniative, with many of the deadly weapons systems depicted. 240 counters. P.Moore'11 / BLOODY HUNLIKELY! is a mini game of Atilla the Hun's two western campaigns into France & n.Italy, 452-3AD. / Includes variant for Pocket at Falaise with 6 counters & rules & setup game aid card. / ARTICLES ON: Development of s.Vietnam's armored forces; battle at Xuan Loc 1975; leaders who took their country's money & ran; US politics during the final days of s.Vietnam; ARVN 1st Airborne at Xuan Loc; s.Vietnam's air force in 1975; the battle of Loos, 1915. 1 Special Ordr NEW $28.00 NEXT WAR, VIETNAM (GMT) DC* 3.0 5th game in the Next War series depicting an attempt by China to crush Vietnam and their challenge in the South China Sea. Includes air, land & naval combat, including that in mountainous jungles of Vietnam. Simpler & advanced rules sets. Can mate with earlier Next War Taiwan & Korea for a monster World War 3 scenario. 7.5mi/hex, 4 countersheets, btln/brig/div level. Mitchell Land'20 1 151358 NEW $50.00 * OPERATION PEGASUS (TFG) HC 0.8 Out-of-Print Expanded ed w/ optional rules that eliminate all attritional rules, speeding play. Khe Sahn is besiege by two northern Vietnamese divisions, one blocking the only road in. US 1st Air Cav attempts to relieve the siege. Company level, 100 counters. Perry Moore '81. 1 2733 MINT $29.00 Rules highlited in yellow. Otherws clean & unpunched. PENTAGON GAMES (H&R) n Out-of-Print Large softbound book about the history & nature of wargaming by the late, great John Prados. Includes 3 games including Last Days of Saigon (operational level game of the final assault on the southern portion of Vietnam, the only real wargame), Pentagon: Monopoly in the Military, a satirical look at arcane military purchasing processes, and R&D Game: Congressional Chutes & Ladders. Counters for Last Days provided on cardstock, and must be cut apart for play. John Prados'87 1 1276 MINT $22.00 PHANTOM LEADER, VIETNAM AIR WAR 3RD DELX (Versse DC* 3.6 2016 reprint of this graphically slick, solitaire game of a US Air Force or Navy fighter squadron over Vietnam, 1964-72. Players must bomb selected targets but also recognize the broader political consequences of a strike. 30min per mission playing time. 220 cards, 6 campaigns. D.Verssen'16 1 Special Ordr NEW $69.00 * SEALORDS, VIETNAM WAR IN THE MEKONG#243 (DecS_T) n n 1.0 Out-of-Print Mag & Game. Game of the American effort to control & pacify the Mekong Delta during the Vietnam War. Takes a standard, asset-oriented look at the US attempt to block movement of NVA units and attack their bases. 280 counters, square grid map covering Vietnam south of Saigon. Units co to div level; 6.2mi/hex; 7-30days/turn, 3 scenarios. J.Miranda'07 / ARTICLES ON: Sealords, joint warfare in the Mekong Delta; Scipio Aemilianus, Rome's Master of Unconventional Warfare; Spanish in Vietnam 1859-62; George Thomas, Union General from the South; Soldiering & Marriage thru History; Battle of Schellenberg 1704 during the War of Spanish Succession; Caesar's Counterinsurgency in Gaul 58-51BC; HBO's Rome series. 1 80333 NEW $50.00 SILVER BAYONETS 2ND (GMT) BC* 3.9 1-3wks Turnarnd 25th anniversary update of this 12 scenario game of the conventional battle for the Ia Drang Valley early in the US's 2nd Vietnamese War, 1965. The NVA sends a full division against the lightly held area in the highlands of central southern Vietnam & the town of Pleiku. The newly arrived 1st Air Cav reinforced the desparate ARVN defenders & a tough, month-long battle ensued. Company level, with integrated movement & compbat, limited intelligence. 12 scenarios including what-ifs. 1.5 countersheets, 1day/turn, 1mi/hex. 2nd edition streamlines the system with a combat system integrating maneuver combat, close assault, ranged fire & air power, plus tweaks better representing each sides advantages. G.Billingsley, M.Land'16 1 Special Ordr NEW $38.00 * SKYHAWK, ROLLING THUNDER 1966 (Legion) BC 2.0 2-6wks Turnarnd Solitaire game putting the player in command of an A-4E Skyhawk during the early days of Operation Rolling Thunder, the mass bombing campaign over northern Vietnam in 1966. Player is based on the USS Rosevelt at Yankee Station. Your goal is to successfully carry out missions -- which includes return alive. Player loads out their aircraft with munitions as needed, with occasional political meddling, then faces determined Vietnamese opposition in the form of small arms fire, AAA, SAMs and a rare MiG. Three campaigns (composed of multiple missions) are included: First Tour of Duty (Aug-Sept 1966), Second (Oct-Dec) and the third covers the complete 5 month period. Fast playing & engaging, with systems descended from B-17, B-29, Target for Today & Tonight. Mounted battle board, 284 counters. Steve Dixon, Bob Best'23 1 Stock NEW $55.00 STORM OVER DIEN BIEN PHU (MMP) BC 1.0 2-6wks Turnarnd Area-move game of the pivotal battle for Dien Bien Phu in 1954, using a simplified version of the Storm Over Arnhem/Storm Over Stalingrad game system. The game adds rules to reflect the French supply limits, sappers, assaults, plus new cards depicting special events of the campaign. Playing time about 3hrs. 1.5 countersheets, 55 cards. '14 1 Special Ordr NEW $36.00 STORM OVER DIEN BIEN PHU PART (MMP) BC Out-of-Print 1 132300 < NEW $5.00 Box, only. V.minor ding to one box cover corner. Otherws new. STORM OVER DIEN BIEN PHU PARTS (MMP) BC 1 131990 EXCELL $5.00 Box only. Box has a single large crease extending most of the way along one side edge. Otherws new. TONKIN 2ND PARTS (Legion) BC Out-of-Print 1 150048 < NEW $1.00 Box only. Box has a big X written on cover in permanent marker but is otherws new. TONKIN, FIRST INDOCHINA WAR 1950-54 3RD (Legion) BC 1.5 4-8wks Turnarnd Update of this game previously published in Vae Victis. 2 player game of the First Indochina War, that between the Viet Mihn & the French colonial army, focused on the 4 key years in northern Vietnam. Key dynamic is supply which is spent to perform actions including combat. 352 couinters, modest complexity. K.Kanger'19 1 Special Ordr NEW $52.00 VIETNAM 1965-75 2ND (GMT) DC* 3.4 1-3wks Turnarnd Update of this well-regarded, complex 3-map, 6 countersheets, Btln-lvl game of Vietnam war, clarifying past ambiguities, updating the graphics, and enlarging the counters & hexes to 9/16". 1965-75. Multiple scenarios & 2 campaign games. Awarded Best Graphics & Best 20th Cent game in '84. 6wks/turn, 6mi/hex, btln/regt level. NickKarp'22 1 Special Ordr NEW $60.00 * VIETNAM BATTLES: HUE / OP PEGASUS #196 (DecS_T) n n 1.0 Out-of-Print Mag & Game. Grand tac, btln-level game of 2 concurrent battles of the Tet Offensive early in 1968: the battle for the city of Hue and Operation Pegasus, the relief of Khe Sahn fire base. Covers the military aspects of these two battles, including special unit abilities, and each battle has 2 scenarios. 0.5-1km/hex, 1-2days/turn, 280 counters. J.Miranda'99 / ARTICLES ON: Battles of Hue, Khe Sahn & Kham Duc 1968; the California Brigade in the Am Civil War; the German Panzerwurfmine anti-tank hand grenade; SCUD Hunting; US Sub Fleet; French de Gaulle aircraft carrier 4m too short; Remote Piloted Vehicles aircraft; south Vietnamese Marine Corp; Rise & Fall of the Luftwaffe; Hannibal, a Stark Appraisal. 1 57329 NEW $49.00 Last copy. VIETNAM BATTLES: IRON TRIANGLE # 7 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Game of two campaigns by US forces in Vietnam. The first convers a campaign into the Iron Triangle, an area of dense jungle close to Cambodia & NW of Saigon, in early 1967. The other, Snoopy's Nose, covers the US 9th Inf riverine & helicopter penetration of remote areas of the Mekong Delta, mid-1967, in an attempt to restrict Viet Cong access to the Mekong River. 0.5mi/hex, 200 counters. E.Harvey'13 / ARTICLES ON: Vietnam Battles: Snoopy's Nose & the Iron Triangle, 1967; the Second Congo War, 1998-2003; Robert Thompson, Counterinsurgency Mastermind; National Traing Center in the 1980s, Forge of Victory; LRASMs, Long Range Anti-Ship Missiles; the Venezuelan Army Today; Barry Goldwater of the USAF. 1 105874 NEW $32.50 WINGED HORSE, WAR IN VIETNAM 1965-6 #239 (DecS_T n n 1.0 Out-of-Print Mag & Game. Rgt/div level, strategic level game of the war in Vietnam, 1965-6 during the early stages of the US ground intervention in the country. Emphasizes the US air mobility, communist supply, hidden communist movement, and military OR political victory. 25mi/hex, 1wk/turn. 280 counters. J.Miranda'06 / ARTICLES ON: It's Our War Now, Vietnam 1965; Armies in Vietnam 1965; Kidnapping of Gen. Kreipe on Crete, 1944; 1856 Declaration of Paris; Portugal in WWI; Impact of Rifle-Musket on Tactics; Asante War of 1873; USAAF in Europe, 1942-5. 1 78727 NEW $38.00 Last copy. YEAR OF THE RAT, VIETNAM 1972 #35 PARTS (SPIS_T) n Out-of-Print 1 97587 V.GOOD $7.00 Rules, only. Some stains & wear thru use. = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: Korea 1950 to present ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ASL:ACTION PACK #17, OKTOBERFEST XXXV (MMP) FO 0.6 2-6wks Turnarnd Scenario pack focused on 16 scenarios involving the the US 1st Cavalary Divison (sans horses) between their time late in the war against Japan thru many actions in the Korean War. Includes 2 mapboards (87 & 88). Sequence of scenarios tells the story of what was initially an average unit made soft thru five years of occupation duty in Japan, then quickly thrown into the Korean War at Pusan. Actions span 1944 and 1950-51. '21 1 Special Ordr NEW $28.00 ASL:FORGOTTEN WAR, KOREAN WAR 1950-53 (MMP) DC* 2.9 2-6wks Turnarnd Large ASL Module offering rules, maps, counters & scenarios for actions during the Korean War, 1950-53, involving the US, British, New Zealand, Australia,south & north Korean, French & Chinese forces. 7 countersheets, 4 maps, 16 scenarios, a new Chapter W covering Korean War rules. '18 1 Special Ordr NEW $119.00 * ASL:FORGOTTEN WAR, KOREAN WAR PARTS (MMP) DC Out-of-Print 1 140121 < NEW $6.00 Box, only. Modest ding to one box corner. 2 128769 MINT $9.00 Box, only. V.minor ding to upper box edge. Otherws new. 3 131915 V.GOOD $7.00 Box only. Modest dings to 2 box cover corners. Otherws new. B-29 SUPERFORTRESS: HELL OVER KOREA KIT (Legion) BC 1.0 Kit for B-29 that expands the game to Korea, covering a 6-month B-29 crew tour of duty. Covers various phases & missions within the first year of the war. After Nov.1950, large numbers of Chinese MiG-15s appeared which were specifically designed to shoot down the now aging B-29s. Includes F-80, F-84 & F-86 US fighters & MiG-15 & Yak-9 NK & Chinese fighters. S.Dixon, S.Rife'12 1 128118 NEW $32.00 B-29 SUPERFORTRESS: HELL OVER KOREAPARTS (Legion BC Out-of-Print 1 144946 EXCELL $3.00 Box only. Box cover has an ink scrawl all across it but structurally intact. CHOSIN, X CORP ESCAPES THE TRAP #257 (DecS_T) n n 1.0 Out-of-Print Mag & Game. w/ errata & errata counters for Guantlet (46). Game of campaign in northeastern Korea late in 1950 as the Chinese surprise & attack the US X Corp near the Yalu River, covering the entire campaign. Uses the Gauntlet game system, and can be mated with that game to cover the entire 1950 Chinese offensive. Material in this game can be retrofitted to Guantlet. J.Miranda'09 / ARTICLES ON: The Chosin Campaign in Korea, 1950; Von Richthofen, the Red Baron, in WW1; Air Raid at Taranto, 1940; Patriots & Loyalists in Lower Canada, 1837-38. 1 89166 NEW $35.00 Last copy. CRISIS KOREA, 1995 PARTS (GMT) n Out-of-Print 1 71996 EXCELL $5.00 Advanced rule booklet only, originally miscollated & missing 4 pages; photocopies of missing pages included. DRAGON & THE HERMIT KINGDOM #45 (Dec_MW) n n 0.9 2-6wks Turnarnd Mag & game. Game of a hypothetical 2nd Korean War in the immediate future in which northern Korea & China press a suprise attack on the south to unify the country. Game represents a precursor to earlier game, Dragon That Engulfed the Sun. Map covers Manchuria & the Korean penisula. Unit types include land, air, air defense & cyber. 36mi/hex, brig/div level 176 counters. Eric Harvey'19 / ARTICLES ON: Geopolitics of the Western Pacific & Korea; Fire Support Bases in Vietnam; Invasion of Panama 1989, Operation Just Cause [sic]; Yom Kippur War in the Golan, 1973; Tribal Wars; Turkey's Nuclear Aspirations; Malaysian Naval Transformation, Iran's Choke Point; Battle of Medina Ridge, 1990; Nex Arms Race, Hypersonic Weapons; Russian Tank Developments. 1 Special Ordr NEW $37.50 GAUNTLET, BATTLE OF CHONGCHON 1950 #190 (DecS_T) n n 0.8 Out-of-Print Mag & Game. Operational, rgt/brig lvl gm of the initial Chinese assault on UN forces in the eastern half of N.Korea during a 2 week period of late 1950. Includes a variation in which Chinese player can elect to increase or decrease historical force levels. Includes one of S&T's rare graphically pleasing maps. 280 counters, rgt level, 1day/turn, 4km/hex. J.Miranda'98 / ARTICLES ON: Battle of Chongchon, Korea, Nov-Dec 1950; Fontenoy, Marshal Saxe's Greatest Battle; Washington Building the US Army; the Royal Air Force Goes to War, August 1914; Russian RONA Brigade in the German Army of WW2; Turretless Swedish S Tank of the 1980s; Soviet Tiger Tank Hunters SU-152; Arms, Armor & the Roman Economy; the Final Campaign of WW2, Manchuria 1945; Origins of the Cold War Tank Race; Profile of Frederick the Great; ERRATA for First-Arab Israeli #185, Army Group South #188. 1 32403 NEW $45.00 Last copy. INCHON #9 PARTS (XTRCmd) n n Out-of-Print 1 128872 MINT $4.00 Countersheeet, only. KOREA, FIRE & ICE (Compas) BC 1.9 2-6wks Turnarnd First game in an intended Operational Scal System series, a variation of the Road to the Rhine system, emphasizing the infrastructure of war. Operational scale game of the first year of the war in Korea, 1950-51. During this time, the northern Communists nearly overrun southern Korea and the Pusan perimeter, US forces invade at Inchon and rout the Communists, then as the US approaches the Chinese border, the Chinese intervene routing the US forces. 3 maps, 2 countersheets, 1wk/turn, 10mi/turn. Adam Starkweather'18 1 Special Ordr NEW $65.00 KOREA, THE FORGOTTEN WAR 2ND (MMP) BC 2.3 2-6wks Turnarnd Update & reprint of this 13 scenario game using the relatively simple & fast moving operational combat system to cover the first year of the war in Korea, 1950-51. 3 maps, 1120 counters, 3days/turn, 5mi/hex, btln/rgt level. 5 scenarios use 1 map, 2 use 2 maps. R.Miller'14 1 Special Ordr NEW $67.00 KOREAN WAR BATTLES #296 (DecS_T) n n 0.9 Out-of-Print Mag & game. Includes 2 errata counters for Meuse-Argonne, 6 markers for Naktong Bulge. Game is an operational level treatment of 3 battles from the Korean War in 1950: holding action at the Pusan Perimeter (Sept); invasion at Inchon & the capture of Seoul (Sept); and the surprise attack at & withdrawal from Chosin (Dec). Can be mated with Naktong Bulge game to allow the full campaign of Aug-Sept. Uses the Fire & Movement game system. Btln/rgt/brig level, variable time & distance scales per game. 280 counters. E.Harvey'15 / ARTICLES ON: Armies of the Korean War; the Kieve Operation, 1920; Roman Army in the Era of Julius Caesar; Haitian Revolution, 1791-1803; Other Slave Revolts in the Carribbean, 1733-60; Heros & Poets in the Ancient World; Bicycles at War; Namibia, Apartheid Aborted. 1 115036 NEW $45.00 Last copy. KOREAN WAR, JUNE 1950 - MAY 1951 2ND (Compas) BC 2.8 Designer's edition update of this game originally published by Victory Games & updated by the original designer. Enhances & enlarges as well as updating the game. Covers 1st year of the Korean War, 1950-51, Air, land, political commitment & broader consequences including the potential for global nuclear war should global tensions run too high, 6 scenarios. Awarded best Graphics in '86. 4 maps, 3 countersheets, btln/regt/Brig/Div level, 1mo/turn, 7.5mi/hex. Joseph Balkoski'21 1 Special Ordr NEW $78.00 KOREAN WAR, JUNE 1950 - MAY 1951 PARTS (AH-VG) n Out-of-Print 1 20176 MINT $2.00 UN Player Aid Card, only NAKTONG BULGE, BREAKING THE PERIMETER (DecGms) Fo 0.4 2-6wks Turnarnd New design using the DG folio system. Covers the desparate defense late in 1950 as all available US units in the Pusan perimeter defend against 3 NK inf divs attempting to force the Naktong Bulge. Co/Btln/Brig lvl. '10 1 Special Ordr NEW $19.00 NO MOTHERLAND WITHOUT, NORTHKOREA CRISIS (Compas BC* 3.6 2-6wks Turnarnd Card-driven, 2-player game of the 70 years of tensions on the Korean Penisula, starting just after the Korean War in 1953. The northern player seeks to enforce a deterrent to invasion (including having nukes), prevent internal rebellion (including purges), and improve their infrastructure. The southern player (ie USA) will exert various pressures on the north by impeding their weapons programs, imposing economic sanctions, encouraging defections & isolating the north in the world community. High solitaire suitabilty. 8-10yrs/turn, faster playing, mounted map, 1 countersheet, 128 cards. Dan Bullock'21 1 Special Ordr NEW $46.00 * PARATROOPER, GREAT AIRBORNE ASSAULTS#321 (DecS_T n n 0.9 Mag & game. Grand tactical game of 2 key airborne assaults in Korea during the Korean War. Sukchon-Sunchon covers the Oct 1950 in which the US 187th Airborne Regt dropped behind North Korean lines to block the forces retreating north. Op Tomahawk covers the airborne assault again by the 187th as a small part of a general offensive in March 1951 that recaptured Seoul and ended at the 38th Parallel. Key dynamic is command points, which constrains what a player can do in deploying drop zones, coordinating fire & air support, and intelligence operations, with US advantaged in day & the Chinese at night. Reinforcements are generally undercertain. 600m/hex, 8hrs/turn, 176 counters. Joseph Miranda'20 / ARTICLES ON: Korean War Paratroopers; Muslim Attempts to Conquer the Mediterranean; Italian Cavalry in World War I; Bloodbath at Fort Pillow 1864; Caesar & the 10th Legion; British Intervention in Jordan 1958. 1 145840 NEW $37.50 Last copy. PUSAN PERIMETER, FIRE ON THE NAKTONG 2ND (Schutz HC 0.9 2-6wks Turnarnd Update of this relatively simple, rgt/brig level game of the N.Korean attack on a key portion of the Pusan Perimeter in Korea, Aug-Spt 1950. 7mi/hex, 3days/turn, 176 counter. Relatively simple. B.Train'13 1 Special Ordr NEW $26.00 REDLINE KOREA #6 PARTS (GPGGFx) n Out-of-Print 1 140340 EXCELL $2.00 Photocopy of rules, only. = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: China & Taiwan ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- RED DRAGON, BLUE DRAGON #45 (Agains) n HP 1.3 2-6wks Turnarnd Mag & game. Game covers the largely unknown (in the west) yet decisive Huaihai campaign of the Chinese Civil War near the city of Xuzhou from Nov 1948 - Jan 1949. The Communists must quickly capture this key city, or cause very heavy casualties on the Nationalists to win. Corp level, 1wk/turn, 20km/hex, 160 counters. E.Dixon'16 / Also includes mini-game Dueling Eagles! 1 Special Ordr NEW $29.00 SOUTH CHINA SEA, CONFLICT IN S PACIFIC2D (Compas BC 1.6 Avail Uncrtn Reprint of this strategic level, integrated political & military game of the real & potential conflicts in the South China Sea between 5 key players: the US, China, Malaysia, Philippines & Vietnam. Players engage in structured activies to shift the political situation in their favor, but each activity bears a varying risk of provoking armed conflict that shifts the game to the traditional hex board format. 2 maps, 39 cards, 390 counters, 3-7hrs/turn, 45nm/hex, 2ships/counter, btnl-level. Designed for 2-3 players and can be played solitaire. John Gorkowski'21 1 Special Ordr NEW $62.00 = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: Cuban Revolution & the Cuban Missile Crisis 1957-1962 ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- CUBA LIBRE, CASTRO'S INSURGENCY 4TH (GMT) DC* 3.3 2022 reprint. Game using the COIN (Counter Insurgency) game system covering the model of the late-20th century guerilla revolution, Castro's overthrow of the corrupt Batista regime in Cuba. Beginning with just 12 dedicated men, Castro build's political base & allies with rival guerilla factions to throw the bastard out. Playable solitair or with up to 4 players. Uses a deck of 48 cards to influence play. 52 cards, 106 wood pieces. V.Ruhnke, J.Grossman'22 1 151186 NEW $45.00 * = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: Falklands, 1982 ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- GOOSE GREEN (MMP) zl 0.8 2-6wks Turnarnd Game of the first & pivotal battle of the Falklands War of 1982 near the main town of Port Stanley. The British have greater firepower & leadership, but must overcome entrenched Argentinian defenders well-supplied with minefields, trenches, heavy weapons, AA and outnumbering the Brits 2 to 1. Includes 3 short scenarios & two campaigns. 125yd/hex, 20-30min/turn, 140 counters, Pltn level. Dean Essig'23 1 Special Ordr NEW $28.00 = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: Balkans ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BROTHERHOOD & UNITY, BOSNIA HERZEGOVINA (Compas) BC* 3.3 2-6wks Turnarnd 2-3 player, card-driven game covering the bitter war in Bosnia & Herzegovina from 1992-5. Uses point-point movement, a card-driven combat system, and fast game play. Essentially three sides (Bosniaks, Serbs & Croats), with 2 paramilitaries & armed forces from several nations & factions. Includes a focus of the siege of Sarajevo on a separate map. 2mo/round, 1yr/turn, brig level, 1 map, 2 countersheets. Tomislav Cipcic'20 1 Special Ordr NEW $55.00 * WAR RETURNS TO EUROPE, YUGOSLAVIA #303 (DecS_T) n n 0.9 2-6wks Turnarnd Mag & game. With 30 variant counters for Duel on the Steppe #285 (6), Hindenburg's War #288 (12), Fail Safe #283 (12). Game of the initial engagements in Yugoslavia as that nation breaks apart. Begins in 1991 as Slovenia & Croatia declare independence, and ends in 1992. Federalist forces must fight low morale, politics as well as separatist forces to preserve the largest possible Serb-controlled territory. Slovenia & Croatia fight for independence and a more free-market based economy. 228 counters, rgt/brig level, 3 scenarios. J.Romero'17 / ARTICLES ON: War Returns to Yugoslavia, 1991; Battle of Fort Stevens, 1864; Battle of Culloden, Aug 1745; Julian's Persian Campaign of 363AD; Fauconberg's Attack on London; Saga of Captain Molly; Pale Rider of Gettysburg; Strange Case of Takur Ghar; Brazilian Expiditionary Force in WWII. 1 Special Ordr NEW $37.50 = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: Other Post-WW2 Conflicts Around the World ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BRIEF BORDER WARS (Compas) BC 1.6 2-6wks Turnarnd Quadragame of 4 smaller, lesser known wars from 1969-2006. Uses a card-driven system modeling the chaotic, on-&-off nature of border wars. FOOTBALL WAR covers the dispute between El Salvador & Honduras, 1969. OPERATION ATTILA covers the Turkish invasion of Cyprus, 1974. THIRD INDOCHINA WAR covers the Chinese attack on Vietnam in 1979. SECOND LEBANON WAR covers the Israeli attack on Hezbollah in southern Lebanon, 2006. Variable time scale, area-move map, btln-div level. Faster playing. 4 smaller maps, 176 counters. Brian Train'20 1 Special Ordr NEW $53.00 JACKSONVILLE, BEACHES OF DOOM #15 (Jagdpa) n n 0.3 Out-of-Print Mag & Game. Last issue of Jagdpanther/Battlefield mag. Game covers a Soviet invasion of the US near Jacksonville, FL, about 1997, depicting what a battle might look like. Includes air, naval & land units. Btln/rgt/div level, 2km/hex, 216 counters. Jagdpanther's final & perhaps best game. S Cole'76 / ARTICLES ON: a Soviet invasion of the US; Play balance options for AH Russian Campaign; variants for SPI War in Europe; Rule changes for SPI Arnhem; Changing the rules for the French in AH War at Sea; strategy in SPI Panzer Gruppe Guderian; strategy in SPI Rocroi; review of HISPER Siege of Jerusalem 1st; fixes for SPI Korea 2nd; SPI Firefight; ERRATA for JAGD Poland 1939 & Warsaw Pact; Design & Analyis; Updates to SPI Nato; review of SPI Russian Civil War; new rules for 3MILL First Indochina War; SPI Fast Carrier variants; mid-1950s forces for SPI Mech War '77; variant for SPI Operation Olympic. 1 1325 MINT $30.00 MISSILE BOAT PARTS (Rand) n Out-of-Print 1 91917 EXCELL $4.00 Map only. MODERN BATTLES, KALININGRAD & MOSUL # 27 (Dec_MW n n 0.9 2-6wks Turnarnd Mag & game. Pair of games at grand tactical/operational scale covering now-historical combat between ISIS & Coalition forces for the Iraqi city of Mosul, and a hypothetical, preemptive attack by NATO & Visegrad forces on Kaliningrad (& the Russian Baltic Fleet's base there). Includes electronic warfare & airpower. 176 counters, Btln/Brig level, 1.8-4km/hex, 12-72hrs/turn. J.Miranda'16 / ARTICLES ON: Crisis in the Mid-East; Myth of Modern Airpower; Breaking the Phalanx (Again); US Commandos in teh Korean War; Is the Lord's Resistance Army Back?; Piracy in the SOuth China Sea; Turkey's Army; I Was There: Operation Protea, Angola, August 1981; North Korean Cyber War Units. 1 Special Ordr NEW $37.50 = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: Contemporary Land Tactical Combat ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- COLD WAR BATTLES II #263 (DecS_T) n n 1.0 2-6wks Turnarnd Mag & Game. 2 additional grand tactical battles from the cold war era. Kabul'79 covers the Soviet seizure of the Afghan capital at the beginning of their occupation. 250m/hex, 2days/turn. Pentomic Wurzburg covers the Soviets v. the US in western Germany in the 1950s. 1mi/hex, 12hrs/turn. J.Miranda'10 / ARTICLES ON: Kabul 1979, Kremlin's fatal Cold War victory; US's pentomic (early Cold War) army; Caesar truiumphant, Munda 45BC; Naval gunnery in the War of 1812; Revolt of the admirals; Jefferson Davis's newspaper war; foreign royalty in the British navy; Operation Sealion; Brawner's Farm, opening round of Second Manasses 1862. 1 Special Ordr NEW $30.00 COLD WAR BATTLES, BUDAPEST & ANGOLA #235 (DecS_T n n 1.0 Out-of-Print Mag & Game. Operational levels of two venues for Cold War conflict between the superpowers, Budapest 1956 and Angola 1987. Budapest shows one of the pivotal cold war events, as the Hungarian population rises up against the Soviets who then invade to restore "order;" possible NATO counter-invasion possible. Angola covers the sharp conflict between Angolan factions supplemented by Cubon regulars against an invading S.African army in support of the UNITA faction. Generally btln level, Budapest 0.33mi/hex, Angola 5mi/hex, 1-4wks/turn. J.Miranda'06 / ARTICLES ON: S.African involvement in Angola; the first biological warfare; Musket Accuracy; First Black Regt of the Am Civil War; Aerial Firsts Over China; US Redstone Rocket; Breitenfeld 1631; German airborne in WW2; German army organization 1942-5. 1 74577 NEW $25.00 Last copy. COMBAT VETERAN #31 (Dec_MW) n n 0.9 Out-of-Print Mag & game. 2 player game of contemporary tactical combat at the individual infantryman level. Includes historial scenarios for a firefight in the Mekong Delta, 1967, and Outpost Keating, Afghanistan 2009. Both involved a platoon-sized US force against a numerically superior enemy. 40m/hex. 280 counters. Eric Harvey'17 / ARTICLES ON: Infantry Tactics & Weapons in Vietnam; Iran-Iraq Air War 1980-8; Russia's Next Moves: Syria & Donetsk Republic, New Look Brigades; US Doctrinal Response, Uranus Unmanned Vehicles; Nonotechnology and the Military; Back to War in the Western Sahara; Zapad Train Excercise; US Fire Brigade in the Mid East; Battle of Wanat, Afghanistan, 2008; Modern Russian Main Battle Tanks; US Century Series Jet Fighters in 20th Century. 1 137409 NEW $37.50 Last copy. COMBINED ARMS #46 PARTS (SPIS_T) n Out-of-Print 1 116199 V.GOOD $2.00 Scenario Unit Values/CRT chart. One, only. 2 116196 V.GOOD $2.00 Rules, only. Wrinkled thru use, plus marks on cover margin. 3 116198 V.GOOD $2.00 Scenario Unit Values/CRT chart. One, only. COMBINED ARMS PARTS (SPI) n Out-of-Print 1 108538 V.GOOD $2.50 Photocopy of rules & charts. Rules headers circled in green ink. COMBINED ARMS, COMBAT OPS 1935-70 #46 (SPIS_T) n n 0.8 Out-of-Print Mag & Game. Game is an attempt to show the application of combined arms tactics in 5 platoon/company level scenarios, WW2 & the Yom Kippur War of 1973. 200 counters, co/btln level, 1hr/turn, 300m/hex. J.Dunnigan'74 / ARTICLES ON: Combine Arms, Combat Operations in the 20th Century; Patrol, Modern Infantry Tactics 1914-74; StarForce Players Notes & Strategy. 1 92835 MINT $15.00 Last copy. Unpunched. 2 mag center pgs have metal discoloration near spine. Otherws clean. COMBINED ARMS, COMBAT OPS 1935-70 2ND (SPI) FT 0.8 Out-of-Print 2nd ed is a box reprint of game in S&T#46. Intriguing attempt to show combined arms techniques in operation combat in multi-scenarios spanning the period from the beginning of WWII to the then-contemporary period of the 1970s. J.Dunnigan'74. 1 108537 EXCELL $12.50 Complete. Packaged in a Flattray. Aging masking tape on inner tray. One penciled annotation in rules. 1 tray corner cracked. Otherws clean. 2 108536 EXCELL $15.00 20% punched, clean & complete. COMMANDO, COMBAT ADVENTURE GAME (SPI) BC 1.5 Out-of-Print Man-man combat in 2 game versions: historical & gamemastered RP. Emphasizes daring-do in 12 scenarios. E Goldberg '79 1 1861 MINT $22.50 Cherry aside from rules staple rust & lite Spotting to generic box btm. Unpunched. Last copy. COMMANDO, COMBAT ADVENTURE GAME PARTS (SPI) n Out-of-Print 1 130841 EXCELL $4.00 Maps L & M (backprinted), only. FIELDS OF FIRE 2, 5TH MARINES WW2-VIETNM (GMT) BC* 4.3 1-3wks Turnarnd Solitaire game following the US 5th Marine divisions exploits in World War II, the Korean War and in Vietnam. Designed as a solitaire game but has a 2-player option. Terrain is generated randomly via cards. Game puts the player in the position of company commander conducting a mission against a largely unknown enemy. Popular game, now with greatly revised (cleaned up) series rules. Includes terrain decks for Normandy, Korea, Vietnam; 55 card Action deck, 5 countersheets; 10-100m2 per terrain tile, squad/team level, 15-20mi/turn. Ben Hull'19 1 Special Ordr NEW $59.00 * MBT [MAIN BATTLE TANK] 2ND: 4CMBG KIT (GMT) BC 1.4 1-3wks Turnarnd Kit adding the Canadian forces (in the form of the 4th Mechanized Brigade) to the MBT game. Adds new countersheet, 2 dbl-sided maps & 5 new scenarios. Requires base MBT game to play. James Day'19 1 Special Ordr NEW $32.00 MBT [MAIN BATTLE TANK] 2ND: BAOR KIT (GMT) BC 1.8 1-3wks Turnarnd Kit adding the British Army of the Rhine (BAOR) to the base game. Includes British weapons: Chieftain, Challenger, Warrior, Scorpion, & more, as well as their TOE. Includes 4 double-sided geomorphic maps, 3 countersheets including 30 new leader counters, and 10 scenarios. James Day'18 1 Special Ordr NEW $45.00 MBT [MAIN BATTLE TANK] 2ND: FRG KIT (GMT) BC 1.9 1-3wks Turnarnd Kit adding the Federal German Republic (FRG) army as of 1987 to the base game. Includes several models of Leopard tank, Jaguar anti-tank guided missiles, aircraft, as well as an overall TOE. 10 scenarios covering actions all along the front. Adds 4 double-sided geomorphic maps, 3 countersheets, 11 data cards. James Day'18 1 Special Ordr NEW $45.00 MBT [MAIN BATTLE TANK] 3RD (GMT) BC* 4.3 1-3wks Turnarnd "Main Btl Tank." 2022 reprint of GMT's 2016 update of AH's detailed armored combat between Warsaw Pact & Nato forces, circa 1987. Highly detailed combat system, with each unit type has dozens of rated qualities. 5 double-sided geomorphic mounted maps, 6 countersheets, 28 tankcards. Individual AFVs & guns, half & full squad inf units, 15sec-15min/turn, 100m/hex. J.Day'22 1 Special Ordr NEW $70.00 * MODERN LAND BATTLES, TARGET ACQUIRED (Versse) BC 2.2 Simpler multi-player card game of tactical combat in the modern era using the Modern Naval Battles system. Draw vehicles & weapons from 8 nations: USA, USSR, UK, China, Israel, insurgents and combined Arab nations. Fight out scenarios taken from the cold war, 6 Day War, Iran-Iraq War, Lebanon, 1973 Yom Kippur War, Falklands War, Gulf War of 1991, and almost any other contemporary battle. Includes 240 cards. D.Verssen'15 1 Special Ordr NEW $42.00 OIL, BATTLE FOR... (Zvezda) LB* 4.6 Large, simple game of tactical combat set in the Middle East using plastic minis and geomorphic terrain tiles. The Cold War never ended, and a hot war has begun. Additional minis available separately. '13 1 Special Ordr NEW $50.00 * RED STAR/WHITE STAR PARTS (SPI) n Out-of-Print 1 61085 EXCELL $4.00 Rules only. 2 109120 GOOD $1.00 Unit ID & Scenario Folder, only. Odd wear/moisture abrasion on spine causing thin paper & many sml holes, and obscures 3 unit IDs & sml amt of text for 1 scenario. Otherws totally functional. Has been folded horizontally, allowing normal shipment by any method. 3 39910 V.GOOD $4.00 Scenarios/Unit ID chart only. SUPERIORITY (Yaq) AL 1.2 Out-of-Print Short, simple to modest complexity gm of tac combat in Europe in early 80s. Combined arms coordination emphasized. '81 1 3562 MINT $13.00 Last row of counters miscut. Top 1" of box cover lightly spotted; 1" spot on inner album surface stained. Otherws clean & unpunched. WARFIGHTER, PRIVATE MILITARY CONTRACTORS (Versse BG Solitaire card game in which player operates a mercenary company supplying contractors to the US. Create your company, set your goal and initial assets & liabilities, recruit your contractors, secure your licenses and buy allowed weaponry (given your licenses), pay rent each turn, upgrade your facilities, and secure contracts that make your money$. '19 1 Special Ordr NEW $49.00 WARFIGHTER, SHADOW WAR CORE GAME (Versse) BC 1-6 player, cooperative card game of special forces operations in the contemporary issue. Includes soldieres, weapons, equipment, location, objectives, hostiles & missions for covert, nighttime missions, expanding on the rules including in the earlier Footlock expansion. Core game pits US soldiers against North Koreans. Many expansions available. '21 1 Special Ordr NEW $49.00 WARFIGHTER, SPECIAL FORCES: E EUROPE KIT (Versse SC 2-6wks Turnarnd Expansion kit adding 60 cards & 4 bullet dice. Includes hostiles, events & locations to include Eastern European forces. '17 1 Special Ordr NEW $14.00 WARFIGHTER, SPECIAL FORCES: NEOPHRM MAT (Versse) RL 1.5 2-6wks Turnarnd 33x17" Neophreme play mat for the Warfighter Special Forces game. Printed with indicators for marker tracks, deck locations, etc, to keep you organized. 1 Special Ordr NEW $21.00 WARFIGHTER, SPECIAL FORCES: RELOAD KIT (Versse) SC 2-6wks Turnarnd Kit containing 60 cards & 4 bullet dice. Provides more weapons, equipment, soldiers, locations & hostiles to deploy. '17 1 Special Ordr NEW $14.00 WARFIGHTER, SPECIAL FORCES: RUSSIA KIT (Versse) SC 0.4 2-6wks Turnarnd Expansion pack for the Russian Federation. Kit containing 60 cards & 4 bullet dice. Adds soldiers, non-player soldiers, squads, weapons & equipment of the Russian Federation. '17 1 Special Ordr NEW $14.00 WARFIGHTER, SPECIAL FORCES: SPEEDBALLKIT (Versse SC 2-6wks Turnarnd Kit containing 60 cards & 4 bullet dice. Addes extra copies of the most popular weapons & equipment cards, plus some new weapons, equipment & soliders. '17 1 Special Ordr NEW $14.00 WARFIGHTER, SPECIAL FORCES: SUPPORT KIT (Versse) SC Temp OoP/OoS Kit containing 60 cards & 4 bullet dice. Adds mission support elements including snipers, drones, mortars, and addition hostiles. '17 1 Special Ordr NEW $14.00 = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: Insurgencies & Civil Wars Around the World ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ANGOLA 2ND (MMP) BC 1.6 2-6wks Turnarnd Multi-player game of a portion of the lengthy Angolan Civil War in 1975-6, that was very much a destructive proxy war between the US & USSR. Heavily revised from earlier Ragner Bro version. Area map, w/ counters representing units & special weapons. Players plan activation of a small number of units each turn in secret, then alternate executing plans. 110 cards, 2 countersheets. G.Dicken, S.Kendall'12 1 Special Ordr NEW $62.00 CENTRAL AMERICA PARTS (AH-VG) n Out-of-Print 1 66441 EXCELL $2.00 Allied Display Card, only. CHAD, THE TOYOTA WARS #144 (DecS_T) n n 0.4 Out-of-Print Mag & Game. Unusual & complex game of the multi-sided military & political conflict embodied by the civil war in Chad, 1979-88. Weather, water, economics and outside intervention by Libya, France, the US & Org of African Unity play a key part. Co/btln/guerrilla level, 6mo turn, 200 counters. LTCOL R.Davis'91 / ARTICLES ON: Chad, the Toyota Wars; NATO multinational corps; Soviet Spetsnaz Brig Organization; Spanish Rapid Deployment Force; Rise of the Soviet Army & Its Operational Art 1918-45; Mounted Partisans in the Am Civil War; British & East Indian Armies 1805-34; Battle of Roundway Down, 1643; Schlieffen Plan 1914, myth v reality. 1 151475 NEW $25.00 Last copy. COLONIAL TWILIGHT PARTS (GMT) DC Out-of-Print 1 145989 V.GOOD $5.00 Box only. Solid ding to one box cover corner & slight deformation along a separate edge. Otherws clean. COLONIAL TWILIGHT, FRENCH-ALGERIAN WAR (GMT) DC* 3.8 7th game in GMT's COIN (counterinsurgency) game series. Covers the exceptionally bitter battle for Algeria, 1954-62, as France resists to the bitter end the collapse of its colonial empire. Area move, with 71 cards, 110 blocks, countersheet. Designed for both solitaire & 2-player play, and also to be a good intro to the COIN game system. Includes corrected replacement cards. Brian Train'17 1 151109 NEW $46.00 * ICI 2ND PARTS (Legion) BC Out-of-Print 1 143196 NEW $3.00 box only. Box cover is a mis-produced box btm, but structurally game box is entirely clean & new. ICI, C'EST LA FRANCE, ALGERIA 1954-62 3D (Legion BC 1.2 4-8wks Turnarnd Reprint of this game of the bitter Algerian War for independence from France, 1954-62. Unique design includes 3 dimensions of conflict: political, insurgency & overt military. Ultimate purpose is to sour the French publics' will to fight or to win the hearts & minds of the Algeria. Qtrly turns, rgt level, 344 counters. K.Kanger'13 1 Special Ordr NEW $42.00 ICI, C'EST LA FRANCE, ALGERIA 2D PARTS (Legion) BC Out-of-Print 1 143733 MINT $3.00 Box, only. An X drawn across box cover in permanent marker, otherws clean. 2 143732 MINT $4.00 Box, only. Clean. 3 143734 MINT $2.50 Box, only. Couple of Xs drawn across box cover in permanent marker, lengthy creases extending from two box cover corners. ICI, C'EST LA FRANCE, ALGERIA 3D PARTS (Legion) BC Out-of-Print 1 143916 NEW $4.00 Box, only. 2 143918 NEW $4.00 Box, only. 3 143917 NEW $4.00 Box, only. INTO A BEAR TRAP #10 (Agains) n HP 1.4 1-3wks Turnarnd Mag & Game v3 #2. Intriguing game of the Russian attempt to subdue the Chechyan capital of Grozny in 1995 by occupying it with what they considered to be overwhelming mechanized force, thus cowering the population as in 1991. But the Chechyan rebels prepared for the occupation with well armed snipers, tank killer teams, mortars, etc. A bloody battle for the city ensued covered at 150yd/hex, platoon level, 2hrs/turn. P.Moore'04 1 Special Ordr NEW $27.00 NICARAGUA #120 PARTS (WWWS_T) n Out-of-Print 1 91891 EXCELL $2.00 Rules, only. 2 45191 EXCELL $2.00 Rules, only. OPERATION WHIRLWIND 1ST (MDG) Fo 0.4 Out-of-Print Small game of the resistance to the Soviet occupation of Hungary in 1956. Focuses on the street fighting within Budapest against massive Soviet forces (w/ hypothetical US intervention). Victory determined based on how much carnage results. B.Train'02 1 58774 NEW $15.00 PEOPLE POWER (GMT) DC* 3.5 1-3wks Turnarnd 11th game in the popular COIN Counterinsurgency game series. For 3 players, but has high solitaire suitability. Covers the insurgency in the Philippines, 1981-86, against the US-supported Marcos regime which ended with the Marcos fleeing to the US. Three factions - the Government, the Marxist NPA, and the Reformers led by the widowed Aquino - compete to control the country's future. Historically, it led to the sudden collapse of the Marcos regime. Simpler & faster playing game, making it a good intro to the game system. 1yr/turn, area move map, Mounted map, 2 card decks, 80 wood pieces, 12 pawns, 1 countersheet. Kenneth Tee'23 1 Stock NEW $49.00 * SHINING PATH, STRUGGLE FOR PERU REV (MDG) Fo 0.3 Out-of-Print Small, DTP game of the long-running guerilla war in Peru between Maoist guerillas & the US-supported government, Guerillas seek to fray society, exploit the government's corruption, and wreck the economy. Includes color area 11x17 map & 140 counters that must be mounted & cut apart. Revised edition. B.Train'99 1 55415 NEW $10.00 SOUTH AFRICA #62 PARTS (SPIS_T) n Out-of-Print 1 92848 MINT $4.00 Rules only. 2 70669 V.GOOD $2.00 Rules only. 3-holed; some text lost. # written in upper corner. SOUTH AFRICA, VESTIGE OF COLONIALISM #62 (SPIS_T n 0.8 Out-of-Print 1 97599 V.GOOD $3.00 Rules only. Some minor stains. = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: Contemporary Air Combat ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- AIR SUPERIORITY PARTS (GDW) n Out-of-Print 1 70846 EXCELL $2.00 Game Charts booklet, only. AIR WAR 2ND (TSR) BC 2.4 Out-of-Print Highly detailed air-air combat; many aircraft from '45-80s. Updated to '80 & reprinted as a unified 2nd edition by TSR. 1 2755 MINT $35.00 Cherry mint. BIRDS OF PREY AIRBATTLE RAG MAGAZINE # 5 (AdAstr n 4-8wks Turnarnd Magazine packed with expansion materials for this game of air-air combat in the jet age. Provides data for new jets spanning the 70-year jet age, new missiles, new box & tent minis, new scenarios. '20 1 Special Ordr NEW $35.00 BIRDS OF PREY, AIR COMBAT IN JET AGE DLX (AdAstr BC* 3.6 4-8wks Turnarnd Detailed game of air-air combat in the contemporary era, & in the tradition of earlier Speed of Heat & Air War, but with more fun. Contains 24 of the most famous jet fighter aircraft, 24 missile types, 48 1:950 scale minis, 2 maps. Deluxe edition adds double counter sheets, double laminated player cards & full color tutorial book. Extensive tutorial with laminated, color-coded play aids. '11 1 Special Ordr NEW $95.00 * HORNET LEADER, CARRIER AIR OPERATIONS 3D (Versse DC* 3.5 2018 reprint. Massive solitaire game of air-air combat involving ALL of the current & prospective aircraft operated by the US navy & marines since the Vietnam War. Includes 330 cards, 8 campaigns, 352 counters. Campaigns include Libya 1984, NAtlatic c.1986, Iraq 1991, IDF 2001, Syria 2004, Taiwan 2008, NKorea 2011, Iran 2014. D.Verssen'18 1 Special Ordr NEW $64.00 * I.A.F. ISRAELI AIR FORCE LEADER (Versse) DC* 4.8 2-6wks Turnarnd Solitaire game in which the player commands the pilots and squadrons of the Israeli air force during the length of the nation's existence, 1948 to present, using propeller-driven aircraft to the latest F-35 Stealth fighter. Presents 9 campaigns spanning Israel's existence. Basically a solitaire game, but can be played cooperatively. 336 cards, 8 countersheets. '17 1 Special Ordr NEW $69.00 * RED STORM, AIR WAR OVER GERMANY PARTS (GMT) BC Out-of-Print 1 141667 < NEW $4.00 Box only. Moderate ding to one box btm corner. Structurally sound & otherws clean. RED STORM: BALTIC APPROACHES KIT (GMT) BC 2.4 1-3wks Turnarnd Expansion kit covering the air war over the Baltic Sea in a hypothetical World War III set in the 1980s. Adds the air forces of Denmark, Sweden and Poland, plus additional units for NATO & Soviet forces, and adds naval units. Adds new mission types focused on raids agains ships, amphibious support, airborne drops & aerial mining. Adds solitaire scenarios. Includes 2 maps, 1 counter sheet. Lee Brimmicombe-Wood'22 1 Special Ordr NEW $31.00 SPEED OF HEAT PARTS (CofA) FB Out-of-Print 1 124759 MINT $5.00 Box, only. Couple of minor creases along one box edge. Otherws new & very clean. THUNDERBOLT APACHE LEADER 4TH (Versse) DC* 3.5 2-6wks Turnarnd 2016, 4th ed is a straight reprint of this updated & expanded card game of close air support aircraft & helicopters. Your job is to select & best utilize the right mix of pilots, aircraft & munition for each mission. Now includes 168 cards, 352 counters, 8 campaigns. 1st ed was popular. Each missing takes about 30min play time. G.Billingsley, D.Verssen'16 1 Special Ordr NEW $70.00 * = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present POST WW2 CONFLICTS: Contemporary Naval Combat ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 6TH FLEET PARTS (AH-VG) BC Out-of-Print 1 103277 EXCELL $15.00 Incomplete game. Includes only a few dozen counters (ie counterset essentially missing). INCLUDES both maps, logistic rosters for both sides, 3 (all) Deployment/Reinf charts, rules & box. Rules show mild signs of wear & use including isolated spots & stains. Find a counterset to make a complete game in EX condition. 2 78092 V.GOOD $5.00 Rules only. Stains on back cover, & minor isolated stains at various places elsewhere. 2 ctr pgs loose. BLUE WATER NAVY, THE WAR AT SEA (Compas) BC* 2.9 2-6wks Turnarnd Game of the hypothetical situation thruout the north Atlantic Ocean, Barents Sea & Mediterranean had World War III broken out in the 1980s. Card-driven game that allows either movement or triggering special events per card played. The key dynamic is detection of enemy task forces, which can only be attacked when spotted. 1day/turn, 500nm/area, groups of ships & aircraft, 4 countersheets, 110 cards. Stuart Tonge'19 1 Special Ordr NEW $84.00 * HARPOON, 3RD PARTS (GDW) n Out-of-Print 1 61683 EXCELL $1.00 Nato base chart & base screen only, showing Nimitz, Bases Keflavik, Leuchars, Bodo. HARPOON, 4TH COUNTERS (CofA) n 4-8wks Turnarnd Ship counters only. 1 Special Ordr NEW $9.00 HARPOON, 4TH PLAYERS HANDBOOK (CofA) Bk 0.3 4-8wks Turnarnd 28pg booklet containing all the charts & tables from the basic Harpoon set. Intended as a helpful aid. L.Bond, C.Carlson'96 1 Special Ordr NEW $8.00 HARPOON, 4TH: NAVAL REVIEW 1997 (CofA) Bk 0.8 4-8wks Turnarnd Provides new scenarios, ships & aircraft forms, and info about navies around the world, in a mag format. D.Schueler'97 1 Special Ordr NEW $15.50 HARPOON, 4TH: NAVAL REVIEW 2003 (CofA) Bk 0.8 4-8wks Turnarnd Booklet providing new scenarios, ships & aircraft forms, and info about navies around the world, in a mag format. Intended to keep interested players abreast of new developments in the navies & air forces around the world. D.Schueler'04 1 Special Ordr NEW $16.00 HARPOON, 4TH: SEA OF DRAGONS (CofA) Fo 1.4 4-8wks Turnarnd Add-on to this highly popular, miniatures style table top gm of modern air-naval tac combat w/ highly detailed rules & data. Includes data on planes & ships of 16 Pacific Rim nations of Asia. 26 scenarios & scenario generator. L.Bond'98 1 Special Ordr NEW $25.00 NAVAL SITREP MAGAZINE (CofA) n 0.5 4-8wks Turnarnd Current (#47) & all past issues; note that most issues from #1-29 are B&W reprints. Mag full of updates & add-ons details for Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #16 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #17 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #18 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #19 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #20 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #21 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #22 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #23 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #24 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #25 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #26 (CofA) n 0.4 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #27 (CofA) n 0.4 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. '04 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #28 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #29 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #30 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. '07 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #32 (CofA) n 0.4 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. Covers the newest changes to the navies of the world, plus new scenarios & conflicts. ARTICLES ON: Balearic Beligerants 1937 scenario for CAS; new Iranian aircraft; Harpoon Convoy ambush scenario; rebuilding the Russian air force; PT Survivor scenario for CAS; unified critical hit & damage control rules for Admiralty series; Russia's Pacific Fleet; Harpoon rule change for Carrier Flight Decks; Afterburners in a dogfight & missile movement errata; aircraft damage value listing; short of war CAS scenario; India's Barak refits. '07 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #33 (CofA) n 0.4 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: German AA in WWI; Baltic Intrigue 2008 Harpoon scenario; Levant Lamentations 1941 CAS scenario; Long range Air-Air missles; Tsingtao Demonstration 1914 Fear God scenario; review of Jap. Men of Yamato movie; Japan's newest DD; Falklands Scenario Combat Tables; More Things Change 1959 CAS scenario; HMS Skate & R Class DDs; Evolution of the MiG-29; Russian export subs. '07 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #34 (CofA) n 0.4 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. Covers the newest changes to the navies of the world, plus new scenarios & conflicts. ARTICLES ON: Dance of the Vampires Harpoon scenario in the N.Atlantic; Bight Me Fear God scenario 1914; new Uzbek & S.Korean ships, air force tankers; 1944 English Channel scenario for CAS; Harpoon data for Columbian, Venezuelan & Equadoran navaies; list of modified manuever ratings per issue #31 formula. '08 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #35 (CofA) n 0.4 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Harpoon Taiwan Skirmish scenario; simplified AAW gunnery in Harpoo; Blockade runners in the Bay of Biscay 1943; Norwegian Navy in exile 1940-5; Rescue the Bismarck CAS scenario; Spahis FG scenario 1914; Iowa BB & Alaska BC conversion projects 1942-4 & others book reviews. '08 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #36 (CofA) n 0.4 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: CaS Catalonia scenario, 1937; sensor tech development in 20th century; fog (the weather) in gaming; Op Opera Harpoon scenario, Israeli attack on Iraqi nuclear reactor; Cas Scenario between Australian CL Syndey & German raider Kormoran, 1941; Skagerak Harpoon scenario, WW3 in 1991; Fear God scenario, 1919; Israel's special mission aircraft; US Navy's new patrol aircraft. '09 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #37 (CofA) n 0.3 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Op Ha'lom scenario (Iran's nuclear program); Iranian air force; Op Morvarid Harpoon scenario, Iran's attack on Iraq's Faw Peninsula 1980; south Korean destroyers. '09 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #38 (CofA) n 0.3 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Op Ha'lom scenario (Iran's nuclear program); Iranian air force; Op Morvarid Harpoon scenario, Iran's attack on Iraq's Faw Peninsula 1980; south Korean destroyers. '10 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #39 (CofA) n 0.3 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: 2nd Btl of Latakia, Syria 1973, Harpoon scenario; Op Vesuvius, Red Sea 1935 & Makin Raid,Aug 1942, CAS scenarios; Assault & Defense, Persian Gulf 1924, Fear God scenario; French Aquitaine Class Frigate; the Korean Chenonan incident, March 2010; Russian Severodvinsk nuclear sub launches; Taiwan's Kuang Hua IV, NATO's NH90 helicopter; Updating Portugal's fleet; Radar Q&A; CAS 4th Clarifications. '11 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #40 (CofA) n 0.3 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Soviet Flankers aircraft pt2; in-flight refueling w/ tanker table; late WWI German ship building philosophy; CAS hypothetical scenarios Sept'39 off S.America; India's Tejas aircraft; Japanese torpedo doctrine; Japanese AA rockets; Strike Group Reagan & hypothetical "rescue" missions; new class of n.Korean troop transports; air group attack integrity & quality. '11 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #43 (CofA) n 0.3 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Gray Seas Gray Skies Harpoon scenario adapted from 1983 computer game; new crafts: Korean T-50 Eagle figher, Philippine Frigate (formerly USCG Hamilton), Japanese Shimakaze correction, P-63 King Cobra (in Soviet service), MiG-21 updates w/ 10 variations, Korean mini sub; corrections to Bismarck's main battery range; new minis at Shapeways; alternate San Bernadino Straight scenario; Guns & Roses scenario for Fear God; USS America carrier stats; Battle of LIssa scenario for CAS; 6 British aircraft for CAS; modernizing AEGIS cruisers; the Chinese Eagle Strike missile family; Chinese warship developments; review of Al Nofi's To Train the Fleet for War book. '12 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #44 (CofA) n 0.3 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Product updates related to Harpoon/CAS, plus 4th ed Errata; Fear God Venezuela 1902 scenario; CAS Luzon, Philippines 1938 (Bywater) scenario; the Soviet Merkuriy SSGN project; Russia's Vladivostok LHD, the largest ship built since the collapse of the USSR; Russia's Naval-gator; Norwegian aircraft 1939-40; German Plan Z ship designs; Israeli plans for new aircraft; Chinese warship developments, pt 2; AIS use by US & other navies; India's AEW aircraft; Germany's WWII torpedo; Battle of the South China Seas, c.1980, as the Philippine navy tries to fend off Chinese & Vietnamese aid to Communist rebels on Mindanao; 3 book revies. '13 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #45 (CofA) n 0.3 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Commentory on the USN's Littoral combat ships; Corvette designs; Seen at the Sea-Air-Space Exposition; Sri Lankan Crisis between India & Sri Lanka & China; German Graf Zeppelin characteristics; Midway Cruiser Action CAS scenario; loss of the Indian Sindhurakshak submarine, 2013. Oct'2013. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #46 (CofA) n 0.3 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Persian Incursion update; Taiwan's new missle ship; Chinese Kunming commissioning; Aircraft of the Spanish Civil War; Soviet aircraft in the early days of WWII; Fishing War in the S.Atlantic 1978 Harpoon scenario; CAS Q&A; Chinese rescue ships & helicopter fleet; German 1920s Vorentwurf I/10 Ship design; review of the movie Phantom. April 2014 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #47 (CofA) n 0.3 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: COA Product upates; Harpoon Senkaku Crisis scenario in the China Seas; Caspian Sea Secenario; Imperial German Battleship Concepts in 1911; the Il-2 Sturmovik Fighter; LRASM Enters Service; Goeben's Austrian Gambit for Fear God; Il-38 Novella Enters Russian Service; the FREMM Program, a joint French-Italian Frigate development; Movie review of The Admiral; Torch Italian Style CAS scenario; Russian Sub Force on the Rebound; book review of Hell to Pay. '14 1 Special Ordr NEW $6.00 SIXTH FLEET #48 PARTS (SPIS_T) n Out-of-Print 1 44158 EXCELL $3.00 Rules only. 2 70761 V.GOOD $2.50 Rules only. SPRUANCE LEADER, COLD WAR FLEET SOLITAIR (Versse DC* 5.6 Solitaire game in which the player commands a US naval carrier battle group during a hypothetical conflict set in the 1980s-90s in either the Pacific or Atlantic. Carriers must be protected at all costs, and enemy attack submarines must be hunted down and neutralized. Group assets must be managed carefully and allocated to combat air patrol, long range missions and attack strikes. You must select the right combination of assets to successfully complete your missions. 11 campaigns included. 397 cards, 8 counter sheets, 1 small mounted display. Fast playing. '22 1 Special Ordr NEW $75.00 * - - 289 Items & 148 Titles Listed Here for Your Shopping Pleasure! EMAIL M.Dean@FineGames.com anytime, or PHONE (541) 756-4711 10am-9pm PST (-8GMT) to reserve a game, complete a purchase, or ask for more info. Please remember... [IM_Topic:2024] XXX Michael Dean