NEW GAMES & ACCESSORIES Published in * 2013 * All Wargames, Family Games, Magazines & Accessories reported as of 12-22-13 22:11 > > What you see here are games by their PUBLICATION DATE (YY/MM). < < > > This listing is NOT a catalog; many games shown here have since < < > > gone out of print & ceased to be available. Check our catalogs < < > > for actual availability. < < Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA email: M.Dean@FineGames.com Web: www.FineGames.com Phone: 866-690-7879 10am-9pm -or- 541-756-4711 10am-9pm Publsr / Game Title & Edition (Mag#) Box Est Cash Release Date Part# (In-Stk) Specific Condition & Topic Notes Typ Wgt# PriceEA YY/mm Ordr Turnaround ------ -------------------------------- --- ---- ------- ------------ --------------- --------------------------------------------------------------------------------------- AMARILLO DESIGN GROUP (ADB) URL: www.starfleetgames.com --------------------------------------------------------------------------------------- FEDERATION COMMANDER: REINFRCMNTS Fo 0.9 $21.00 In-Stk: 100815 ATTACK Kit adding 19 new ships for all the empires, includes counters & color laminated ship cards. Includes among others a Klingon F6B, Romulan K7R, Dzinti destroyer, Gorn DBC battlecruiser, Tholian TK5, Hydran D7H, Lyran Jagdpanther, a battlestation and a sunsnake monster. '13 STAR FLEET BATTLES: C6 LOST EMPIRES Fo 1.8 $21.00 In-Stk: 102693 SFB Module introducting the extinct Paravian & Carnivon empires, presented as they would have been at the time of the General War (save that they no longer exists). Existence of these empires may change the set of oppositions & alliances, and they could exist as edge of the map raiders. 280 counters, 188pgs. '13 STAR FLEET BATTLES: CAPTAIN'S LOG #46 Bk 0.9 $18.00 In-Stk: 102749 Enlarged issue of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '13 STAR FLEET BATTLES: CAPTAIN'S LOG #47 Bk 0.9 $18.00 In-Stk: 102710 Enlarged issue of SFB fiction w/ some new scenarios, ships, many new rules & battle framework, etc. '13 STAR FLEET MARINES, LAST STAND Fo 0.6 $25.00 In-Stk: 102685 Second module in this new series set int eh SFB/Starmada & Fed Commander universe. Focuses on ground combat at the squad level. Adds rules for external passengers, outposts, attacks on bases, adds new unit types (AFVs, heavy shuttles, ground bombardment shuttles), adds new terrain, plus 11 scenarios. Includes 560 counters & an updated rulebook. '13 STARMADA: BATTLESHIPS ARMADA ADMIRAL ED Fo 0.5 $13.00 In-Stk: 102149 5th module in the Starmada series. This covers the massive battleships in this universe: the Fed Mars, Klingon B10, Romulan King Condor, Kzinti Patriarch, Gorn Godzilla, Tholian Death Dealer, etc. Includes heavy & light dreadnoughts & other special classes. Reqs Klingon Armada or Romulan Armada to play. Note that this is the earlier, Admiral edition and is not very compatible with the later Nova edition of these same rules. D.Kast'12 --------------------------------------------------------------------------------------- AUSTRALIAN DESIGN GROUP (ADG) URL: www.a-d-g.com.au --------------------------------------------------------------------------------------- WORLD IN FLAMES: KHAKI IN FLAMES KIT zl 0.5 $48.00 In-Stk: 101091 Kit addressing a key need of the aging WIF gamer's eyes: more readible Commonwealth counters from all games & kits ever published, in one very easy to read set of counters. Don't confuse the Ark Royal with the Royal Oak, get bigger print & better contrast! Includes 1200 counters including ALL Commonweath plus a few replacements/additions to other nations, 1 colorized WIF charts page. '13 --------------------------------------------------------------------------------------- ALDERAC ENTERTAINMENT GRP (AEG) URL: www.alderac.com --------------------------------------------------------------------------------------- SMASH UP, AWESOME LEVEL 90000 FB $15.00 13/ 5 Special Order Can be played as stand-alone game, or mixed in with Smash up for all kinds of weirdness. Adds all sorts of new tricks to the deck for this game. Killer plants, steampunks, ghosts, bear cavalry, & more. '13 --------------------------------------------------------------------------------------- AGAINST THE ODDS MAGAZINE (Agains) URL: www.atomagazine.com --------------------------------------------------------------------------------------- FORLORN HOPES, 2012 ANNUAL HP $35.00 In-Stk: 100847 ATO 2012 Annual (published as usual a year late). Game & historical booklet focused on the two month campaign for the Dutch East Indies as the Japanese extend their control southwards to capture this area vital to their war effort. Game integrates air, land & sea operations using the Chennault's First Fight & Op Cartwheel game systems. Both sides must measure the costs to use (& maybe lose) hi cost & value assets to defend or capture their objectives, and not everything can be attended to. Includes 288 counters. P.Rohrbauh'13 / Also includes GRAF SPEE, a small game of the Commonwealths hunt for this lone raider in the first months of the war. '13 LILLIBURLERO, BTL OF THE BOYNE 1690 #40 HP 1.3 $28.00 In-Stk: 102325 Mag & game. Game of the battle of the Boyne, 1690, the largest ever fought in Britain. King James II inherets the throne but is forced into the exile by protestant forces. He returns to Ireland, and is hotly pursued by King William III. James stands & fights at the River Boyne, a deep river affected by tides. Outnumbered 3-2, the Jacobites' best hope is to catch the English as they ford the river. '13 THESE BRAVE FELLOWS #39 HP 1.3 $28.00 In-Stk: 102326 Mag & game. Game covers the campaign in Bavaria in 1805 shortly before Austerlitz, as a French corp under Mortier chases Austrian forces from the area, the Russians under Kutuzov lay a trap for the lead French units. Outnumbering the French 4-1 but cold & tired & uncoordinated, a day-long, bitter battle ensued. Includes full solitaire rules (tho this is a 2 player game). 216 counters. A.Numez'13 --------------------------------------------------------------------------------------- ATO - TURNING POINT SIMUL (AgaTPS) URL: www.atomagazine.com --------------------------------------------------------------------------------------- METAURUS, BATTLE OF THE... HP 1.0 $28.00 In-Stk: 101328 Chosen as one of the 20 decisive battles of world, this otherwise obscure battle proved decisive during the 2nd Punic War. While Hannibal was trouncing the Roman countryside, in 207BC his brother, Hasdrubal, approached Italy with a reinforcing army. The Romans thought it essential to prevent the two armies from uniting, so attacked Hasdrubal with decisive force. The Romans have superior numbers & training, the Cartheginians have a diverse army & superior position. 200 counters, mounted board, relatively simple. R.Berg'13 MIDWAY, BATTLE OF... HP 1.0 $28.00 In-Stk: 102935 Chosen as one of the 20 decisive battles of world, this game covers the June 1942 battle of Midway that broke the Japanese naval superiority in the Pacific. Includes all facets of this brief battle, including coverage of an actual land invasion of the two islands, as well as subs, seaplanes & many more details of the situation. Includes 176 counters & mounted map. P.Rohrbaugh'13 SARATOGA 1777, BATTLE OF... HP 1.0 $28.00 In-Stk: 101843 Chosen as one of the 20 decisive battles of world, this game covers the 1777 battle of the American Revolution that destroyed a small British army in what is now up-state New York, and gave the Americans standing in the world & hope of winning over the Brits. Covers both Bemis Heights & Freeman's Farm, and includes command control & fog of war issues. Includes 200 counters & mounted map. R.Markham'13 SIEGE OF SYRACUSE, 415-413BC HP 1.1 $23.00 In-Stk: 102332 Game of the Athenian campaign against Syracuse in Sicily during the Peloponesian War. Regarded by this series as one of the truly decisive battles in history. Athens has the option of how to attack: assault or siege, and Syracuse has many enemies of Athens coming to its aid. 176 counters, area move. P.Rohrbaugh'13 --------------------------------------------------------------------------------------- ARES GAMES SRL (AGS) URL: - none - --------------------------------------------------------------------------------------- WINGS OF GLORY RULES & ACCESSORIES SET LB* $21.00 13/ 2 Special Order Core componet set for this game of air-air combat in World War II, akin to Wings of War. Includes all rules necessary for play with basic, std, advanced & optional rules, plus counters for special aircraft & weapons, plus 4 damage card decks; cards for target, trench, machine gun, AA & bombs, 4 aircraft consoles. To play, you need 2+ airplane packs or the Starter Set. '13 --------------------------------------------------------------------------------------- ASMODEE EDITIONS (Asmode) URL: www.asmodee-us.com --------------------------------------------------------------------------------------- ECLIPSE: RISE OF THE ANCIENTS KIT FB $35.00 13/ 2 Special Order Kit adding 4 new species (the Magellan, Exiles, Rho Indi Syndicate, Enlightened of Lyra), rare teches, developments, warp hexes, alliances, discoveries & a 7-9 player game. '12 FORMULA D 2ND: #4: BALTIMORE/INDIA Fo $23.00 13/ 5 Special Order Kit containing 2 addon tracks: Baltimore & plus a track set in India. '12 PANIC ON WALL STREET FB $29.00 13/ 1 Special Order Multiplayer game in which some players take the role of investment bankers, trying to get the most $ for the stocks they have to offer. The other players represent investors who try to buy low to maximize return. During a 5 turn game, players have 2 minutes to negotiate prices & conclude sales, then dice are rolled representing the changes in the market over a period of time. The banker & investor with the most $ are winners. '12 RISE OF AUGUSTUS FB 2.3 $29.00 13/ 9 Special Order Multiplayer game in which players are serving the first Roman emperor, and currying favor by carrying out his wishes by extending control of the emperor thruout the empire. Players seek to earn as many points as possible before any player acheives control of 7 objectives. Play includes dirty deeds such as causing other players to lose control of their legions or objectives, foiling their plans. '13 SERENISSIMA 2ND LB* $38.00 13/ 1 Special Order Reprint of this popular Euro game of trading & conquest in the Mediterranean region during the Renaissance. 2-4 players represent seagoing powers of Venice, Genoa, Spain & Turkey. Uses plastic pieces. '12 --------------------------------------------------------------------------------------- ATLAS GAMES (Atlas) URL: www.atlas-games.com --------------------------------------------------------------------------------------- GLOOM: UNPLEASANT DREAMS KIT SC $11.00 13/ 4 Special Order Kit adding the horrors fo dreamland to this game. Includes 55 transparent cards to be mixed with the base game (and any of the other kits), plus new morbid modifiers, events,stories, transformations & untimely deaths, and a new family whose home is in dreamland. Also includes 2 new characters, unwanted guests, and allows 1 additional player in the game. '13 ONCE UPON A TIME: ENCHANTING TALES KIT SC $10.00 13/ 4 Special Order Kit adding 38 story cards & 17 ending cards that can be shuffled into the base game's deck to add new themes & variety to this story-telling game. '13 ONCE UPON A TIME: SEAFARING TALES SC 0.4 $10.00 13/ 8 Special Order Kit adding cards that suggest a seafaring theme including pirates & oceanic artifacts. 38 story cars & 17 ending cars. '13 ONCE UPON A TIME: WRITERS' HANDBOOK KIT SC $10.00 13/ 2 Special Order Kit serving the rather brilliant idea of helping the budding writer turn their games' stories into published works. Provides a framework to create your own written stories. '13 --------------------------------------------------------------------------------------- AVALANCHE PRESS, LTD. (Avalan) URL: www.AvalanchePress.com --------------------------------------------------------------------------------------- GREAT WAR AT SEA, REMEMBER THE BC 1.6 $45.00 In-Stk: 102385 MAINE[2D] Complete revision & renaming of earlier 1898 Spanish American War game. Operational and tactical naval combat in the Caribbean between the entire American & Spanish fleets using the Great War at Sea game system. Now includes 40 scenarios, 100 long & 80 std counters. Relative simple & quick playing. 32mi/sea zone. '13 GREAT WAR AT SEA, THE RUSSO-JAP WAR 2ND BC 2.0 $45.00 13/10 Stocked Major revision in a bigger box w/ lots more scenarios. Naval combat Temp OoP/OoS between the Japanese & Russian fleets thruout the Asian seaboard during the Russo-Japanese War, 1904-5, on both a strategic & tactic level. 50 scenarios, 210 counters. Many changes in this edition including ship speeds, # of scenarios, greater consistency with series rules, larger map area. J.Stear'13 GREAT WAR AT SEA: US NAVY PLAN RED 2ND BC 1.4 $45.00 In-Stk: 101727 Sml concaved crease on box btm. Reprint in a larger box. Stand-alone game using the deservedly popular GWaS system and studying the hypothetical situation in which the US fleet fights the Brits in 1917 in 30 scenarios depicting actual war plans of the time. Here's your chance to invade Bermuda, shell Nova Scotia (why?) or bomb Virginia Beach. Includes 210 counters & a map of the NE seaboard of N.America. '13 PANZER GRENADIERS, ELSENBORN RIDGE 2ND BC 1.6 $45.00 In-Stk: 102713 Reprint. Stand-alone, platoon level tactical combat fully compatable with the Pzr Grenadier system. This second Bulge game covers the offensive along the Elsenborn Ridge where the US troops held firm against repeated German assaults. Includes 4 maps, 583 counters, 35 scenarios. '13 PANZER GRENADIERS, ROAD TO BERLIN 2ND BC* 3.0 $59.00 In-Stk: 101824 2nd edition has a sleeved box. Stand-alone game using the PG system of platoon level combat. This game covers the fierce, chaotic battles near or in Berlin in Apr-May 1945. Lots of Tiger & Stalin heavy tanks, SS troops, Hungarians, etc. 8 maps, 660 counters, 75 scenarios. '13 PANZER GRENADIERS, SAIPAN 1944 BC 1.5 $45.00 13/ 1 Stocked Game covering the US invasion of Saipan in 1944, with 40 scenarios Temp OoP/OoS including beach, tank battle & jungle scenarios. Includes 495 counters, 4 maps. J.Townsend'12 PANZER GRENADIERS: EDELWEISS KIT 3RD Bk 0.5 $22.00 In-Stk: 100696 Revised for the 2nd time, a kit for Panzer Grenadier system that focuses on German mountain troops in all theatres. Includes 161 counters & 32 scenarios & 64 pages of scenarios & background history. Requires Eastern Front, Rd to Berlin, Btl of Bulge. '13 PANZER GRENADIERS: HAMMER & SICKLE KIT Bk 0.5 $18.00 In-Stk: 101390 Third kit demonstrating the what-if World War III had begun in the immediate aftermath of World War II, the USSR v the Western Allies, using all those huge tanks the Soviets developed. 77 counters plus 20 scenarios & a campaign. Reqs Road to Berlin & Elsenborn Ridge to play all scenarios. J.Stafford'13 SECOND WW AT SEA, ARCTIC CONVOY 2ND BC 2.0 $46.00 In-Stk: 101382 Reprint in a bookcase box. Second WW series game that focuses on the British navies difficult task of protecting the convoys to Murmansk & the USSR. 2 maps cover the huge expanse of the Norwegian & Barents Seas. 630 counters, 24 scenarios. '13 WESTERN DESERT FORCE BC 1.0 $35.00 In-Stk: 102139 Quick-playing game using the Defiant Russia system, covering the entire war in N.Africa, 1940-43. Regt/brig/div level. While both sides want to rout the other from n.Africa, the real prize is the Suez Canal. 40 scenarios, 15mi/hex, regt/brig, 140 counters. W.Sariego'13 --------------------------------------------------------------------------------------- ACADEMY GAMES (AYGxxx) URL: - none - --------------------------------------------------------------------------------------- 1775 REBELLION, THE AMERICAN REVOLUTION FB* 3.5 $55.00 13/ 9 Special Order Simpler, team-oriented game using the War of 1812 game system to cover the American Revolutionary War. Designed for 2-4 players in 2 teams handling the diverse contingents of armed soldiers. Faster playing (60-90min). '13 --------------------------------------------------------------------------------------- BEZIER GAMES (Bezier) URL: - none - --------------------------------------------------------------------------------------- SUBURBIA FB* 3.9 $45.00 13/ 1 Special Order 1-4 player, relatively simple & fast playing game of building up a modern town. Players place hex tiles each representing a type of activity within a geographic area (eg warehouse, freeway, apts, office bldgs, etc). Goal is to have your own borough become economically self-sufficient & thriving, with a larger population than your opponents by increasing your income & reputation based on what you've built. T.Alspach'13 ULTIMATE WEREWOLF INQUISITION SB $18.00 13/ 6 Special Order Multiplayer game in which the players are master inquistors Temp OoP/OoS determining who among them in a village AND amongst the inquistors is a werewolf. Played with cards & voting tokens. T.Alspach'13 ULTIMATE WEREWOLF INQUISITION: SB $10.00 13/ 4 Special Order ARTIFACTS Kit containing 40 artifact cards, each with a special power or use. Temp OoP/OoS Players begin the game with one card held in secret, which is played when first needed. Some are single use, some are persistent. Gives the more basic players more to do during the game. '13 --------------------------------------------------------------------------------------- BATTLEFRONT MINIATURES, I (BFMxxx) URL: - none - --------------------------------------------------------------------------------------- TOUR OF DUTY MINIATURES RULES Bk $24.00 13/ 8 Special Order Core rulebook for this new series on America's Vietnam War, 1-3wks Turnarnd including 8 missions customized for this conflice (in addition to the standard Flames of War missions). Basically a modified Flames of War rules set with many changes reflecting the nature of the war. '13 --------------------------------------------------------------------------------------- CATALYST (Cataly) URL: - none - --------------------------------------------------------------------------------------- BATTLETECH, ALPHA STRIKE RULES SET Bk 1.6 $30.00 13/10 Special Order New rules set designed for fast & simple Battletech minis battles using the Quick Strike game system (originally appearing in Strategic Operations) scaled to the tactical level of classic BT. Comes with sample army lists & a ready to play campaign scenario. Just add minis. '13 --------------------------------------------------------------------------------------- CASTLE GAMES (CGI) URL: - none - --------------------------------------------------------------------------------------- FLEET ADMIRAL SB $22.00 13/ 2 Special Order Simple, multiplayer card game in which players are admirals commanding starships which they race to gain fame & fortune & get promoted to Fleet Admiral. Players assemble a crew from members of the 4 Powers, customize their ship, then navigate to win (or at least survive). '13 --------------------------------------------------------------------------------------- CHAOSIUM (Chaos) URL: www.chaosium.com --------------------------------------------------------------------------------------- CALL OF CTHULHU RPG: ATOMIC-AGE CTHULHU Bk $24.00 13/ 3 Special Order Supplement providing background, new professions & skills, and adventure themes for introducing Cthuhlu to the 1950s America. '13 --------------------------------------------------------------------------------------- CHEAPASS GAMES (Cheapa) URL: www.cheapass.com --------------------------------------------------------------------------------------- DEADWOOD STUDIOS USA [3RD] FB 0.5 $32.00 13/10 Special Order Enlarged & colored version of earlier Deadwood, repackaged in a flatbox box. 3-8 player card game in which deadwood actors race to make a living taking cheesy roles in backlot western movies. Say a few lines, fall off a few roofs, maybe you'll become famous. J.Ernst'13 UNEXPLODED COWS DELUXE EDITION [2ND] SB $19.00 13/ 3 Special Order Graphically updated & enlarged, simple, humerous card game of two unrelated problems: mad cows in England & unexploded bombs in France. Clear the WW1 bombs w/ mad cows... '13 --------------------------------------------------------------------------------------- CLASH OF ARMS (CofA) URL: www.clashofarms.com --------------------------------------------------------------------------------------- AGE OF REASON, BATTLES OF... PRIMER Bk 0.8 $29.00 In-Stk: 102343 88pg perfect bound players guide booklet covering the Age of Reason game series (including Fontenoy, Leuthen, Zorndorf, Monmouth, Kolin & Brandywine/Germantown. Applies to all editions of this series rules, but designed around the latest (3rd) introduced with Fontenoy. Includes an upgrade/errata countersheet w/ 280 units, 3rd ed rules update, rules demonstrations, game tactics, learning modules. '13 COMMAND AT SEA: BYWATER'S WAR KIT Bk 1.0 $30.00 13/ 3 Stocked Scenario booklet with 2 countersheets allowing players to game any 2-6wks Turnarnd of 30 scenarios based on Hector Bywater's 1920s book of a naval war between Japan & the US set in 1931, plus 3 alternate scenarios set in 1926, 1932 & 1939. Its a mix of real world & the hypothetical, but all very astute & plausible. Reqs only the CAS 4th rules to play. '12 COMMAND AT SEA: MEDITERRANEAN FLEETS Bk 0.4 $19.00 In-Stk: 102938 Booklet containing all the details for ships, aircraft, weapons etc for the Italian, Greek, Turkish & Yugoslav navies during WWII (replacing the earlier Supermarina data, and making it compatible with CAS 4th). Includes 150+ ships & 90 aircraft, including updated Italian values & all from 1939-45 (plus some prototypes). L.Bond'13 NAVAL SITREP MAGAZINE #44 n 0.3 $6.00 In-Stk: 102940 Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Product updates related to Harpoon/CAS, plus 4th ed Errata; Fear God Venezuela 1902 scenario; CAS Luzon, Philippines 1938 (Bywater) scenario; the Soviet Merkuriy SSGN project; Russia's Vladivostok LHD, the largest ship built since the collapse of the USSR; Russia's Naval-gator; Norwegian aircraft 1939-40; German Plan Z ship designs; Israeli plans for new aircraft; Chinese warship developments, pt 2; AIS use by US & other navies; India's AEW aircraft; Germany's WWII torpedo; Battle of the South China Seas, c.1980, as the Philippine navy tries to fend off Chinese & Vietnamese aid to Communist rebels on Mindanao; 3 book revies. '13 NAVAL SITREP MAGAZINE #45 n 0.3 $6.00 13/10 Stocked Magazine devoted to naval miniatures & history, w/ emphasis on 2-6wks Turnarnd CofA's Harpoon & Command at Sea systems. ARTICLES ON: ... TOP COVER AIR COMBAT JOURNAL # 1 Bk 0.6 $25.00 In-Stk: 101849 w/ Spitfires Over Darwin kit for Whistling Death game adds a map of NW Australia (centered on Darwin) and a 140 counters depicting the situation in 1942-3 as the Japanese freely raided NW Australia until a full wing of Spitfires replaced the aged P-40s previously defending the area. Entire journal contains the history of the Japanese threat to & attacks on NW Australia from early 1942 thru late 1943, with a variety of defending fighters, some long obsolete, plus the Spitfires. History of the progression of the defense interspersed among 36 new scenarios. '13 --------------------------------------------------------------------------------------- COLUMBIA GAMES (ColumG) URL: www.columbiagames.com --------------------------------------------------------------------------------------- NAPOLEON 4TH BC 2.4 $72.00 In-Stk: 102159 An update with higher quality components and a return to the better regarded 1st (& 2nd) edition game structure with fewer areas & units. Block-style game covering the 3 day battle of Waterloo using large wooden blocks, fog of war & step reduction. Both the 1st (Gamma II) and 2nd (AH) editions were very well regarded for repeat play, beginners and tournaments. A simpler, fast-moving game. Now with a steep price tag. '13 --------------------------------------------------------------------------------------- COMPASS GAMES (Compas) URL: www.CompassGames.com --------------------------------------------------------------------------------------- CRUSADE & REVOLUTION, SPANISH CIVIL WAR BC 2.0 $65.00 In-Stk: 102911 Card-driven game of the Spanish Civil War, 1936-9. Game includes 3 phases of the war: the first of small columns of units operating thru a very porous front; then the period of large units & mass mobilization; finally, the decisive phase ending in one side's complete surrender. Played on a national map with pt-to-pt movement. 4 scenarios lasting 1 year to the entire war. 110 cards, 2 countersheets. 60km/area, 1-2mo/turn, rgt/brig/div/corp level. D.Relloso'13 OPERATION SKORPION BC 1.3 $39.00 In-Stk: 101424 The Allies' May 1941 Brevity offensive failed to relieve Tobruk but did leave them in control of the key Halfaya Pass, allowing them to harass the Germans from the south. Rommel quickly responded with a plan to send 3 panzer battalions to the rear of the pass to capture it. Enemy unit strengths are unknown until combat, and supply units can increase fighting strength. British Matildas as well as artillery are strengths. R.Heller'13 STEEL WOLVES: GERMAN FLEET BOATS KIT HC 0.6 $24.00 In-Stk: 101672 Kit for Steel Wolves allowing players to explore the what-if had the Germans focused on larger & longer ranged u-boats (rather than the standard Type VII). This kit alters the beginning campaigns to reflect changes in both German & Allied deployments in the U-Boat War. Also includes 3 more Italian subs. B.Miller'13 --------------------------------------------------------------------------------------- COMPASS GAMES PAPER WARS (Com_PW) URL: www.CompassGames.com --------------------------------------------------------------------------------------- ROCKETS RED GLARE 2ND # 78 n 0.8 $46.00 In-Stk: 102905 Mag & game. Reprint & revision of Simulation Canada's game on War of 1812 w/ strategic map of U.S. east coast & operational map of Great Lakes area. 264 counters, 3mo/turn, 4 scenarios. S.Newberg '13 / ARTICLES ON: Reveiws of SCHUTZE Illusionary Fortress 2nd, COLUMBIA Shenandoah, CofA Amatuers to Arms, LEGION Slouch Hats & Eggshells, GMT Bomber Command, WORTHINGTON Blood & Sand, ATO Meatgrinder, LNL Nuklear Winter '68, VELESEN Kampen om Norge; VPG Malta Besieged, MMP No Question of Surrender, GROGNARD Incredible Courage; two new scenarios for Operation Shingle #77 plus errata. --------------------------------------------------------------------------------------- CONQUEST GAMING (ConquG) URL: www.ConquestGaming.com --------------------------------------------------------------------------------------- STELCON, INFINITY LB* $58.00 13/ 3 Special Order 2-6 player game of intersteller conflict & conquest. Players 1-3wks Turnarnd colonize a path that tends to converge & generate conflict. Played on 6 sml geomorphic maps, 240 counters, 170 cards. '13 --------------------------------------------------------------------------------------- CRITICAL HIT (CRI) URL: www.criticalhit.com --------------------------------------------------------------------------------------- ASL:FATEFUL STAND BC $75.00 13/12 Stocked ASL module depicting the desparate stand of the US 101st airborne at 4-8wks Turnarnd Bastogne during the Battle of the Bulge. Map reflect winter/snow conditions, and counter art reflects winter clothing. Includes scenarios of various sizes, 3 countersheets, 3-holed rules. ASL:HILL OF BLOOD, MAMAYEV KURGAN II zl 0.5 $45.00 13/10 Stocked 2ND 2nd ed update with more counters, 3-holed rules. 15 scenario module 2-6wks Turnarnd covering actions in Stalingrad as the Soviets fiercely defend Mamayev Kurgen, the high mound above the core of Stalingrad. Includes 424 counters. '13 ASL:IWO JIMA, MOTOYAMA AIRFIELD #2 FL 0.5 $45.00 In-Stk: 102473 SHIPS BOXED DUE TO SIZE. ASL module covering the US marine's daring attack across Motoyama Airfield on Iwo Jima, Feb. 1945, to secure a ridgeline in the middle of the airfield despite fire from 3 directions and a complex of Japanese held tunnels. Includes an historical, hardpanel map, 6 scenarios + 2 scenaros set on another map avail separately, overlays, 3-holed rules, and 206 counters. '13 ASL:IWO JIMA, VALLEY OF DEATH FL 0.5 $36.00 In-Stk: 102476 SHIPS BOXED DUE TO SIZE. ASL module covering the US 5th Marine's largely unopposed advance to Hill 362A, where they were pinned downed with heavy casualtys in the face of an impossible downward cliff, yet expected to lead an attack later that day. Includes a small 1 panel map, 6 scenarios, 3-holed rules, 312 counters. '13 ASL:OMAHA EAST BC* 2.9 199.00 In-Stk: 101570 Large stand-alone game w/ 2nd ed map that allows mating with Omaha West (aka First Wave at Omaha), and extends the map to the east. A big game, now boxed, with 16 scenarios, 1000 counters, rules, play aids, 3 maps. Makes your head swim, as does the price. Req ASL rules, Beyond Valor & Yanks to play. '13 ASL:OMAHA EAST + WEST BUNDLE BC* 4.8 254.00 13/ 6 Stocked Bundle of both Omaha East & Omaha West, containing everything needed 2-6wks Turnarnd to play the ENTIRE Omaha Beach on D-Day (except for dice). Includes 6 maps, 32 scenarios (from simple & fast tourney style to the largest monster scenario you'll ever play), 2500 counters, rules & play aides. Makes your head swim, as does the price. '13 ASL:OMAHA WEST 3RD MAP UPGRADE SET Fo 0.5 $20.00 13/ 1 Stocked 3rd edition remastered 3-MAP SET ONLY upgrade. 2-6wks Turnarnd ASL:OMAHA WEST FINAL COUNTDOWN ED [3RD] Fo 2.0 $99.99 In-Stk: 101829 2nd upgrade of this large ASL-compatable game, including additional counters & scenarios. With 3 maps (3x6' total!) & LOTS of counters (5.5 sheets), 16 scenarios, allowing play of all of Omaha Beach during D-Day. 40m/hex. Play begins with a beach landing ala Saving Private Ryan. '13 ASL:PELELIU, CORNER OF HELL FL 0.8 $45.00 In-Stk: 102478 SHIPS BOXED DUE TO SIZE. ASL module covering combat during US Marine's invasion of Peleliu in Sept. 1944. Includes a 4-panel hard, historical map, 8 scenarios, 3-hole punched rules, 368 counters. This kit is not compatable with earlier White Beach One. '13 ASL:SCROUNGIN' ASL RETRO [2ND] zl 0.4 $30.00 In-Stk: 100663 Reprint of a number of articles from the late 1990s, & written by European authors, in a 56-pg mag format. Includes 12 ASL scenarios of European battle scenarios. The scenarios & the exterior covers reflect current graphic standards; all the content is b&w and is retro in its nature. '13 ATS: ACTION AT CARENTAN FL 0.6 $29.00 In-Stk: 102479 SHIPS BOXED DUE TO SIZE. ATS module with a color hardboard map. 4 scenarios of the US 101st Para against the German 6th para rgt, 17th SS Panzer Btln, etc, in the drive for Carentan. '13 ATS: BLOODY OMAHA! II [2ND] BC 160.00 13/10 Stocked Update of this mMassive Adv Tobruk system game of the struggle for Avail Uncrtn Omaha beach on D-Day. Three maps (6') show the beachhead up to 1mi inland at 50yd/hex. Begins with initial beach landings. 1400 counters, 16 scenarios. A HUGE game. 2nd ed revised maps, provides new counter art & more counters, etc. '13 ATS: BRACCHI HILLS, BATTLE FOR... zl 0.6 $42.00 In-Stk: 100666 Port from the earlier ASL kit of this name, providing scenarios covering the attempts of the US 351st Rgt, 88th Inf to break the Mt Bracchi Triangle, part of the Gustav Line in an area of Italy with rolling hills that afforded excellent defensive positions to the Germans. 3 countersheets, historical 2nd ed map, 12 scenarios, an AFV sheet w/ 7 AFVs. '13 ATS: BUSTING THE BOCAGE FL 0.5 $29.00 In-Stk: 102481 SHIPS BOXED DUE TO SIZE. ATS scenario pack covering the fight for the bocage country of Normandy, Summer 1944. Includes a remasterd map from D-Day Rangers, an updated basic game rulebook and play aids. Board is hardstock. Requires counters from other ATS modules. '13 ATS: EL ALAMEIN, BTL OF RUWEISAT RIDGE zl 0.8 $49.00 13/ 3 Stocked ATS module set in July 1942 as Rommel fights for key defensive 2-6wks Turnarnd positions on Ruweisat Ridge. German attrition robbed Rommel of his opportunity to continue the offensive to El Alamein at that time. 592 counters, historical map, Platoon Leader 3.0 campaign & multiple scenarios. '13 ATS: FATEFUL STAND BC $69.00 13/12 Stocked ATS module depicting the desparate stand of the US 101st airborne at 4-8wks Turnarnd Bastogne during the Battle of the Bulge. Map reflect winter/snow conditions, and counter art reflects winter clothing. Includes scenarios of various sizes, countersheets, rules; everything needed for play except d10. '13 ATS: FIELD MANUAL COMPLETE RULES SET V4 Fo $29.00 In-Stk: 102738 ATS: GUSTAV GRAVEYARD, CASSINO Fo 0.5 $44.00 In-Stk: 100431 aka Battle for Cassino. ATS scenario kit ported from ASL it of same name focused on various assaults on Monte Cassino, a keypin of the German Gustav line in Italy. 6 nations fight bitterly over this landscape. Includes 312 counters, historical map, 8 scenarios. Reqs ATS rulebook, play aids, markers & d10 to play. '13 ATS: HELL BEHIND THE EASTERN FRONT Fo 0.6 $50.00 In-Stk: 100660 Historical module focused on security operations & partisan sweeps against partisans on the eastern front, 1943-4. Includes an historical map, 4 countersheets (including SS & AFVs, 452 counters total), rules & 8 scenarios. Ported from earlier ASL kit of this name. L.Winslow'13 ATS: KHARKOV, BATTLE FOR THE SQUARE Fo 0.8 $50.00 In-Stk: 101686 ATS scenario kit pitting the 1st SS Leibstandarte Panzer div v the Soviet 3rd Tank Army in the heart of Kharkov, March 1943. Unlike Stalingrad, the agressive SS forced the Soviets largely out of the central city area thru difficult urban warfare. Includes all counters needed for play - and nearly all are elite units. AFVs are depicted winterized, with winter inf uniforms. Historical map, 368 counters. 10 Scenarios range in size from small to massive. '13 ATS: LZ X-RAY 2ND FL 0.4 $29.00 13/10 Stocked ATS kit covering combat during Nov 1965 in Vietnam as the US 7th Cav 2-6wks Turnarnd meets several rgts of NVA troops, all looking to mix it up, and battling for the Chu Pong landing zone base. 7 scenarios, historical map, 2 counter sheets. Detailed counter art. J.Brown'13 ATS: OMAHA EAST BC* 3.3 114.00 In-Stk: 101565 Mating half of a large Adv Tobruk system game of the struggle for Omaha beach on D-Day, this one covering the eastern half of this beach. Three maps (6') show the beachhead up to 1mi inland at 50yd/hex. Begins with initial beach landings. 3 maps, 1200 counters, 16 scenarios. A HUGE game. Req only rules & std play aids to play. '13 ATS: OMAHA EAST + WEST BUNDLE BC* 5.0 214.00 13/ 6 Stocked Bundle of both Omaha East & Omaha West, making the complete 6 map, 2-6wks Turnarnd buku counter set covering all of Omaha beach on D-Day. Includes 32 scenarios, 6 linking maps, 2500 counters, rules, play aids -- everything you need to play except dice. '13 ATS: OMAHA II [2ND] BC 160.00 In-Stk: 102723 ATS: SHOUT FOR PIATS zl 0.6 $50.00 In-Stk: 100668 Port to ATS of the earlier ASL update of still earlier Scotland the Brave II kit, covering actions by the Scots units during Normandy. Historical map, 424 new counters & historical images in 12 scenarios. '13 ATS: STALIN'S FURY FL 0.5 $22.00 In-Stk: 102480 SHIPS BOXED DUE TO SIZE. ATS module covering 4 scenarios during the Battle of Stalingrad. Includes an historical map print on hardboard with standard sized hexes, plus an updated Basic Game rulebook & play aid. Requires counters from other ATS games. '13 ATS: TIMMES ORCHARD II Fo 0.5 $35.00 In-Stk: 101574 ATS module covering the US 82nd Airborne's task of protecting the approaches to the Utah Beachhead at D-Day near the Merderet River at Timmes Orchard. Includes a large-hex map, a battlefield walk-around, 7 scenarios, and all the counters needed for play. (Reqs a d10.) '13 RUDDER'S LINE II 2ND zl $22.00 13/10 Special Order Colorized update with 3 color map, revised rules & play aids. 2-6wks Turnarnd Smallish, area-move game of the landing of the US 2nd Ranger battalion against the German 726th inf regt at Normandy, and their tenuous 2-day struggle for survival. 100yd/inch, squad level, 80 counters (included in D-Day countersheet #1), 4pgs of rules. '13 --------------------------------------------------------------------------------------- CRYPTOZOIC ENTERTAINMENT (Crypto) URL: - none - --------------------------------------------------------------------------------------- BATMAN ARKHAM CITY ESCAPE FB $35.00 13/ 5 Special Order 2-player game pitting Batman against his most notorious foes. The villians each try to escape Arkham while Batman tries to stop & catch them. The set of villians in each game is randomly selected out of a pool of 40. Batman has a host of special Bat-gadgets available to him, and places gargoyles around the city to deter escape. '12 HOBBIT, AN UNEXPECTED JOURNEY BOARD FB $29.00 13/ 6 Special Order GAME Board game exploiting the movie by this name, by veteran designer R.Knizia. Players take a journey across two boards of increasing difficulty, encountering trolls, goblins, orgs, wargs & the necromancer. Your goal is to stay alive while accumulating the most experience points thru the journey. R.Knizia'13 WALKING DEAD CARD GAME BC $12.00 13/ 4 Special Order Multiplayer (up to 10 can play) game based on AMC's zombie TV series of the name. Players assume the roles of the TV characters battling the zombie Walkers horde to stay alive. Players compete in either "Hero" or "Survival" mode, trying to eliminate as many zombie cards as possible to rack up points. Cards show characters & zombies from the tv series. '13 WALKING DEAD, BEST DEFENSE BOARD GAME LB* $30.00 13/10 Special Order Multiplayer game based on AMC's zombie TV series. Players again assume the roles of the TV characters battling zombie Walker hordes trying to gather goodies & stay alive. Players must defend 4 places, an a leader assigns goals each turn (whcih you can refuse for a price). 2 scenarios: Team Game & Survival Mode where the supplies are running out. '13 --------------------------------------------------------------------------------------- DAYS OF WONDER (DayWon) URL: www.daysofwonder.com --------------------------------------------------------------------------------------- TICKET TO RIDE: NEDERLAND KIT FB $19.00 13/11 Special Order Map kit (#4) adding a map of the Netherlands, plus 44 destination 1-3wks Turnarnd tickes & a multi-lingual rule booklet. '13 --------------------------------------------------------------------------------------- DECISION GAMES (DecGms) URL: www.decisiongames.com --------------------------------------------------------------------------------------- BELISARIUS'S WAR, RECONQUEST OF AFRICA Fo 0.3 $10.00 In-Stk: 101892 Small game in the Mini game series. Covers the Vandal War in which Belisarius leads the Romans to recapture northern Africa. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards. J.Miranda'13 BREITENFELD, ENTER THE LION OF THE Fo 0.4 $15.00 In-Stk: 101937 NORTH Folio game using the new Pike & Shot game system. Covers the first major battle involving Gustavus Adolphus who uses smaller, thinner formations allowing greater flexibility & speed than the Imperial units of musket ringed pikemen he fought. System intends that inf & artil breakup the enemy lines such that cavalry can destroy it. Regt level, 200yd/hex. '13 CACTUS AIR FORCE, AIR WAR OVER SOLOMONS Fo 0.3 $10.00 In-Stk: 101898 Small, simpler game in the Mini game series. Game of the air campaign over the Solomon Island chain & for Guadalcanal, Sept-Nov 1942. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Play focuses on positioning bombers over key targets, and achieving air superiority with fighters. Each aircraft type individually depicted. Sml map, 40 counters, 18 cards. J.Miranda'13 CAESAR'S WAR, THE CONQUEST OF GAUL Fo 0.3 $10.00 In-Stk: 101903 Small game in the Mini game series. Cover's Caesar's attempt to conquer Gaul, 58-52BC. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards. J.Miranda'13 CHANTILLY, JACKSON'S MISSED OPPORTUNITY Fo 0.2 $8.00 In-Stk: 102438 Folio game of Stonewall Jackson's attempt to take his command around the Union forces after Second Bull Run in an attempt to trap & destroy them, Sept. 1862. A scratch Union force together with weather delayed him enough that the Union forces slipped away. But the possibility was a Union...or a Confederate...disaster. Brigade level, with 40 counters. '13 D-DAY AT OMAHA BEACH 2ND BC 1.5 $45.00 13/ 8 Stocked Reprint of this solitaire (& cooperative 2-player) game of the first 2-6wks Turnarnd day on Omaha Beach as the US 1st & 29th Inf Divs land under intense fire & struggle to form a viable beachhead. A diceless combat system emphasizes using the right weapons & tactics. Event cards punctuate the action and control German strategy (in the solo version). Two scenarios cover the first 2 hours then the entire day. 352 counters, 1 map, 55 event cards. 15-30min/turn, company level, 275yd/hex. '13 EAGLE DAY, THE BATTLE OF BRITAIN Fo 0.3 $10.00 In-Stk: 101121 Small, simpler game in the Mini game series. Strategic level game of the key part of the Battle of Britain. Includes 18 illustrated cards that create reinforcements, movement, combat bonuses & events. Sml map, 40 counters, 18 cards, group/wing scale. J.Miranda'13 IWO, BLOODBATH IN THE BONINS Fo 0.4 $15.00 In-Stk: 102444 Solitaire folio game of the bitter battle for Iwo Jima, Feb-Mar 1945. The Japanese had prepared well for an expected invasion with a reinforced garrsion & miles of tunnels thruout the island. And they focused their efforts on inflicting casualties on US forces rather than wasting effort on large counter-attacks. Includes 2 player rules. 100 counters, 300m/hex, btln level. '13 LEBANON '82, OPERATION PEACE FOR Fo 0.4 $15.00 In-Stk: 100135 GALILEE Folio game using the Fire & Movement game system. Covers the Israeli invasion of Lebanon in 1982 to establish a puppet govt of its liking, but became engaged in vicious urban battles. Situation is one of attrition and thus focusing resources. Includes 1982, 1975 & 2006 scenarios showing the progression of Israeli tactics & opponents over time. 100 counters. '12 LOOS 1915, THE BIG PUSH Fo 0.4 $15.00 In-Stk: 101123 Folio game using the Fire & Movement game system. Covers the British diversionary attack near Loos late in 1915. Artillery must be used to generate breakthrus which can only be exploited by specially designated reserves; the Brits must move fast. 100 counters. '13 MEUSE ARGONNE, THE FINAL OFFENSIVE Fo 0.4 $15.00 In-Stk: 102046 Folio game using the Fire & Movement game system. Covers the Sept-Nov 1918 American-led, Allied offensive in the Meuse-Argonne Forest area of France. While the Allies had ambitious plans, German prepared defenses & determined resistance meant slow going unless the Americans could break into the open beyond the dense forests of the Argonne. Allies had over 500 aircraft & 300 tanks. Its a delicate balance between time & casualties. '13 PAVIA, CLIMAX OF THE ITALIAN WARS Fo 0.4 $15.00 In-Stk: 101907 Folio game using the new Pike & Shot game system. Covers the climactic battle of the Italian Wars as France & the Hapsburgs vie for control of Italy near the town of Pvia. Both sides field transitional armies with feudal knights, firearms, mercenaries, pikemen & tercios; the battle occurs in broken woods. Rgt level, 200yd/hex, simpler system. J.Miranda'13 RAF, LION V EAGLE 4TH BC 2.3 $59.00 In-Stk: 102454 Reprint of the 3rd edition with new box art, which was an overhaul of this highly regarded solitaire game of the Btl of Britain. By same designer as Btl Over Britain. This version allows solitaire control of the RAF (as in the original game) or Luftwaffe, plus adds full 2 player rules. 2hr/move, 1day/raid, sqd level, 1"/20mi. 176 counters, dbl-sided map, 165 cards. J.Butterfield'13 SAALFELD, PRELUDE TO JENA Fo 0.2 $8.00 In-Stk: 102450 Folio game of the 10 October 1806 meeting of the advanced guards of the French & Prussian armies. A victory for either will open possibilities to defeat the larger enemy army shortly after, and time is short. 40 counters, rgt level, 352yd/hex. '13 --------------------------------------------------------------------------------------- DECISION GAMES S&T GAMES (DecS_T) URL: www.decisiongames.com --------------------------------------------------------------------------------------- FAIL SAFE, STRATEGIC AIR COMMMAND #283 n 0.9 $22.50 In-Stk: 102832 Mag & game. Game of a 1940s-60s era strategic nuclear air war prior to the advent of ballistic missiles. "Object of the game is to drop sufficient nuclear weapons...to prevent them from dominating the world." Uses a large scale, polar-centric map of the world & a fast playing game system. 228 counters. J.Miranda'13 IN COUNTRY, THE VIETNAM WAR #281 n 1.4 $39.00 In-Stk: 101434 Mag & game. Dbl-sized game covers several key periods of America's war with Vietnam between 1965-75, with scenarios for '65, '68, '70. Focuses on conventional war, but the unconventional side is included & crucial as well. 2 maps covers southern Vietnam as well as portions of northern Vietnam, Laos & Cambodia. 3 scenarios ('65, '68 & '70) plus campaign beginning in 1964. 3 levels of rules complexity; 560 counters, rgt/div level, 30km/hex, 6day/turn. Victory scored via separate political & military points J.Miranda'13 / ARTICLES ON: A Reinterpretation of US Military Operations in Vietnam; In Country Design Notes; Could the South Have Won at Gettysburg?; Battle of Iwo Jima; Actium, End of the Roman Republic; Kuduz 2001, evacuation from Afghanistan to Pakistan; 1918 Canadian Motor Machine Gun Brigade; German Sturgewehr 44 Assault Rifle. PACIFIC, WAR OF THE..., 1879-1883 #282 n 0.9 $22.50 In-Stk: 102007 Mag & game. Game of a key South American war, that between Chile & Peru and Bolivia, 1879-83. The Chileans begin by capturing Lima, the Peruvian capital, followed by a guerilla war & stalemate by 1883. 2mo/turn, 31mi/hex, btln/rgt level, 280 counters. '13 RECONQUISTA, STRUGGLE FOR IBERIA #279 n 0.9 $22.50 In-Stk: 100045 Mag & game. Game of the conflict between Christians & Moslems in Iberia, 850-1250AD. Map depicts what is now Spain & Portugal & a bit of France using areas. Basically a 2-player game but can be played by multiple players as factions rise & fall. 25yrs/turn, 228 countrs. J.Romero'13 / ARTICLES ON: The Reconquista, Christian conquest of Spain; Taiwan invade, 1661 & 1683; a Chinese Navy Aircraft Carrier; Analysis of the battle for Peleliu, 1944; Analysis of the T-55 tank; first commander of the Alamo; Operation Matterhorn, bombing Japan from China; Putin's strategy for Russia; Confederate spies in Tennessee; 1869 Telegrafo affair, the last of the Caribbean pirates. SHENANDOAH, JACKSON'S 1862 CAMPAIGN n $22.50 In-Stk: 102462 #284 Mag & game. Detailed game of the Port Royal & Cross Keys battles during the 1862 Shenandoah Valley Campaign Uses a variation of the Twilight's Last Gleaming #225 game system. 2 scenarios (Cross Keys, Port Republic). Regt level, 300m/hex, 250men/str pt, 1hr/turn, 280 counters. C.Diamond, E.Harvey'13 / ARTICLES ON: Jackson's 1862 Shenandoah Campaign; Lost Opportunities in German Naval Superiority in 1914; Libya's Qadafi's Military Misadventures; China's Grea Walls, 1000BC-1644AD; Warriors of the Reconquista; Conquest of Cochin China; Awa Maru, Greatest Submarine Error of WWII; Military Space Pioneers. SOLDIERS, DECISION IN THE TRENCHES #280 n 0.9 $22.50 In-Stk: 100493 Mag & game. Simpler game of the US 1st Inf attacks into thinly-held German-held lines toward the end of World War I (1918) in multiple scenarios. Not truly historical, rather representative of actions during this time. 5-10min/turn, 25yd/hex, pltn or single machine gun level; fast playing. 124 counters. T.Bomba'13 / ARTICLES ON: Soldiers, the American offensive in France, 1918; US military's attack helicopter doctrinal controversy; the Jewish Revolt, 66-73AD; America's Gibralter: West Point in the American Revolution, 1775-83; media review; Nung Tri Cao & rebellion agaisnt the Chinesse in the 11th Century; US 8" Howizter; Encirclement & Threat Perception in Asia; Sherman at Shiloh; Huaihai Campaign that concluded the Chinese Revolution, 1948-9. --------------------------------------------------------------------------------------- DECISION GMS WORLD AT WAR (DecWaW) URL: www.decisiongames.com --------------------------------------------------------------------------------------- COUNTERATTACK IN UKRAINE, DUBNO '41 # n 0.9 $22.50 In-Stk: 102011 31 Mag & game. Game covers the Soviet counterattack by several mechanized corps against the German 48th Panzer Corp which was spearheading the drive on Kiev. The appearance of T-34 & KV-1 tanks which were largely impervious to most of the German's weapons lead to several days of mobile battles tho in the end the Soviets were routed. But they delayed the Germans long enough that Kiev would not fall easily. Third in the East Front Battles game series. Operational level, btln/rgt level, 228 counters, 2mi/hex, 1day/turn. J.Miranda'13 / ARTICLES ON: Counterattack in the Ukraine, Dubno 1941 w/ designers' notes; Analysis of the Magino Line; Slim's Tanks, Crucial Weapons in an Unlikely Place [Burma]; For Honor & Glory, Maj. Gen. Stanislaw Sosabowki [Polish soldier in WWI, 1939-45]; Patton's Ever-Forward leadership Style; Makeshift weapons & tactics in Australia's Pacific War; C-87 Liberator Express [B-24s converted to cargo planes]; Chinese-Soviet Relations, 1937-45; Japanese Planning for the Malayan Campaign 1941-2. GREEN HELL, BURMA 1943-4 # 28 n 0.9 $22.50 In-Stk: 101130 Mag & game. Includes errata/variant counters for: DMZ (20); F&M series game (20); Saipan (40); Crusader (1); Musket & Saber series markers (26); Leipzig (9); Showdown (1). Simpler folio-style game showing two portions of the war in Burma 1943-4. Op Thursday depicts the British 6-brigade gliderborne assault in March 1944 to support the allied offensive toward Myitkyina. Battle of the Admin Box depicts the defense of the Indian 7th Inf HQs against the Japanese infiltration near Sinzweya in India. E.Harvey'13 / ARTICLES ON: Green Hell, Battle for Burma; the air & sea siege of Malta in WWII; the naval war on Lake Ladoga during the siege of Leningrad; Oil: strategic bombing panacea in WW2; Ugly, slow, low & lethal: the JU-87 Stuka; destroying the defense of the Italian island of Pantelleria by air, 1943; Skalski & the Polish Fighting team; first capitalship action of WW2. HINGE OF FATE, POLAND & FRANCE 1939 # n 0.9 $22.50 In-Stk: 101137 30 Mag & game. Includes errata/variant counters for South Seas Campaign (40), Afrika Korps (29), Sedan 1940 (17), Partizans (30) & Patton's First Victory (8). Game is a simpler, 2-4 player contest based on the situation in Sept. 1939 as Germany invades Poland. One version covers just that historical conflict on one map. But the bigger game includes the western, Rhineland front and the possibilility that France would have lived up to its word to launch a major offensive upon the invasion of Poland. Allows for the Soviets to intervene on either side. 3days/turn, 8mi/hex in the west, 16mi/hex in the east, army/corp level. T.Bomba'13 / ARTICLES ON: Hinge of Fate: Poland 1939; Battle of Tarawa 1943; the P-38 Lightning fighter in Europe; Luftwaffe Field Divisions; first Allied bombers over Japan in WWII; HMS Furious-class carriers; Franz Oppenhof, Werewolf of Aachen. NORWAY 1940 # 29 n 0.9 $22.50 In-Stk: 101446 Mag & game. Game covers the German invasion of Norway in 1940, a well-planned & rather daring affair. Covers both naval & land campaigns using the Red Dragon Rising game system. Rgt/Brig, 1-12ships/counter & aircraft squadron level. 0.5wks/turn, area move. J.Miranda'13 / ARTICLES ON: Norway 1940, Hitler Turns North; Reinhard Gehlen, Hitler's Shadow General; Fire Land: Soviet Kerch-Eltigen Amphibious Operation, Nov. 1943; Wuhan Campaign, June-Oct. 1938; book reviews; Flying Boats at War; Gerald Ford in WWII; German MG34 Machinegun; Pre-War US Intelligence Efforts in Japan; 1st Fallschirmjaeger v 1st Airborne at Primosole Bridge. PACIFIC BATTLES, NOMONHAN, 1939 # 32 n 0.9 $22.50 In-Stk: 102837 Mag & game. Game uses the Pacific Battles system to cover the 1939 border clash in Mongolia between Japan & the USSR that made Japan keenly respectful of its otherwise vulnerable neighbor. Covers the entire campaign from May to Sept. 1939. 228 counters, rgt level, 2mi/hex. '13 / ARTICLES ON: the Battle of Nomonhan 1939; Analysis of Lend Lease to the USSR; Army Group Courland & the Breakout Strategy, 1944; Command in the Desert: Auchinleck v Montgomery; Op Whiteshot & the Churchill NA75 Tank; Death of the French Fleet, Toulon 1942. SHINGLE, THE ANZIO BEACHHEAD # 33 n 0.9 $22.50 In-Stk: 102184 Mag & game. Covers the Allied amphibious invasion at Anzio, Italy, and the difficult fight to breakout of that "self-supporting POW camp," Jan-Mar 1944. The Allies intended to outflank the Gustav Line, and quickly capture Rome. Game is designed as an elaborate folio game, with more counters, rules & chrome than usual but still fast playing. Includes 4 possible goals for each side, with heavy emphasis on off-map action along the Gustav Line. Includes 280 counters. E.Harvey, C.Perello'13 / ARTICLES ON: Operation Shingle, the Anzio Gamble 1944; Japanese Military Intelligence & Counterintelligence; KIA US Generals; Siege of Hanko, Finland, 1941; the Vaagso, Norway, Raid, 1941; Mexico in World War II; What If? Austria 1938; Last Raid From Rabaul. --------------------------------------------------------------------------------------- DECISION GMS MODERN WAR M (Dec_MW) URL: www.decisiongames.com --------------------------------------------------------------------------------------- DECISION IRAQ # 6 n 0.9 $22.50 In-Stk: 102188 Mag & game. Complex game of the political & military conflict since the US invaded Iraq in 2003 Played on an area map. Views the conflict as one of stability & democracy versus Al Qaeda, Iran & insurgency (nothing about nationalism). Both players employ convention & unconventional forces seeking to enlarge their control & influence in the country & destroy enemy forces, and ultimately "control" Iraq. J.Miranda'13 / ARTICLES ON: Decison Iraq plus design notes; Mixro-terrain in Iraq; Airland Battle Doctrine for Fighting Conventional Wars; US Invasion of Panama; the Soccor War of 1969 between Honduras & El Salvador; A-19 Warthog USAF Ground Attach Aircraft; Focus on Uganda; BOMARC, Longest Ranged SAM Ever Built; EXACTO Sniper Rifles; Micro-Satellites & the Militarization of Space. DRIVE ON PYONGYANG # 5 n 0.9 $22.50 In-Stk: 100783 Mag & game. Game covers the highly problematic and hypothetical situation where a US-led coalition launches a conventional ground war to eliminate the regime in northern Korea (and more than a bit of fantasy envisioning the whole job lasting but a month, and that the northern Koreans have very little ability to actually use their WMDs). Its a race to finish the job before logistic problems domestic politics pull the plug. Simpler mechanics & a larger scale, yet still with 280 counters. Map covers all of Korea north of Seoul. Brig/div/corp level, 8mi/hex, 2day/turn. T.Bamba, J.Miranda'13 / ARTICLES ON: War in Korea, c2013; the 1982 Falklands/Malvinas War; Selous Scouts: Rhodesian special forces in the 1964-79 Bush War; XB-70, the Mach 3 Bomber that Failed; War Moves into Space: Anti-Satellite Programs; Military Micro-Bots; Gen. Walton Walker & the Defense of Pusan, Korea, 1950. HOLY LAND, NEXT ARAB-ISRAELI WAR # 8 n 1.2 $50.00 In-Stk: 102025 NOTE: Some element of game (believed to be counters) defective & will be reprinted by publisher; mags sold before that time sold as-is, and errata reprints will be provided only thru a later order with us. Mag & game special issue. Game of a future Arab-Israeli War, presuming a reviltalization of Israeli's Arab neighbors' militancy, and covers a conventional hot war as well as insurgency & "terrorism". Uses the earlier Decision Iraq game system to depict the full range of possible forms of conflict. Appears to focus on the fact of conflict, not what creates & drives it. Includes a scenario for the current Syrian Civil War after it provokes a broader, regional conflict. 2 maps, 392 counters. J.Miranda'13 / ARTICLES ON: the Next Arab-Israeli Conflict; Thailand's Southern Insurgency; the Six Day War in Global Context; Centurion tanks in Vietnam; Cold War Atomic-themed Toys in America; A Focus on the Indian Navy. SIX DAY WAR, 1967 # 4 n 0.9 $22.50 In-Stk: 100307 Mag & game. Game covers the Six Day War, the Arab-Israeli conflict of June 1967. Using the Btl for Germany model, one player commands the Syrians & the Israelis on the Egyptian Front, the other player is the Egyptian player & northern Israelis, all seeking victory points to win. 5mi/hex, 1day/turn 228 5/8" counters. J.Miranda'13 / ARTICLES ON: the Six Day War, 1967; the Egyptian Army, 1956-73; Operation Savannah: Task Force Zulu in Angola, 1975; Crash Course in Littoral Warfare (US Navy's emphasis on near-shore combat); the Terrorist Attack on Mumbai 2008; Corona, America's first spy satellite, 1956; USMC Electronic Warfare planes of the Cold War; USAF's nex gen long-range strike bomber. VIETNAM BATTLES: IRON TRIANGLE # 7 n 0.9 $22.50 In-Stk: 101794 Mag & game. Game of two campaigns by US forces in Vietnam. The first convers a campaign into the Iron Triangle, an area of dense jungle close to Cambodia & NW of Saigon, in early 1967. The other, Snoopy's Nose, covers the US 9th Inf riverine & helicopter penetration of remote areas of the Mekong Delta, mid-1967, in an attempt to restrict Viet Cong access to the Mekong River. 0.5mi/hex, 200 counters. E.Harvey'13 / ARTICLES ON: Vietnam Battles: Snoopy's Nose & the Iron Triangle, 1967; the Second Congo War, 1998-2003; Robert Thompson, Counterinsurgency Mastermind; National Traing Center in the 1980s, Forge of Victory; LRASMs, Long Range Anti-Ship Missiles; the Venezuelan Army Today; Barry Goldwater of the USAF. WAR BY TELEVISION, KOSOVO 1999 # 9 n 0.9 $22.50 In-Stk: 102845 Mag & game. Game of the possibility of a NATO or US-led coalition attack on Serbia in 1999 seeking a military solution to the Kosovo crisis. Game assumes such an attack would have led to a short, 1-month long war. 7.5mi/hex, brig/div/corp level, 176 counters. J.Miranda'13 / ARTICLES ON: War by Television, Kosovo 1999; Tanks in Counter-Insurgency Operations; Operation Red Dragon, Hostage Rescue in the Congo, 1964; Italy's Aircraft Carriers; AC-130U Spooky II Air Gunship; The Vertical Dimensions of Amphibious Warfare. --------------------------------------------------------------------------------------- DAVINCI EDITRICE S. R. L. (DVGxxx) URL: www.dvgiochi.com --------------------------------------------------------------------------------------- BANG 5TH 10TH ANNIVERSARY LTD ED FB 1.4 $21.00 In-Stk: 102914 Limited 10th Anniv edition of this popular card game of a gunfight between the sheriff & deputies v the Outlaw gang. A renagade livens things up by shooting at either side. This edition sports wooden bullet counters, Most Wanted characters, 3 new gunslingers, a new players mat & packaged in a metal tin. For 3-7 players, aged 8+, fast playing. '13 BANG 5TH 10TH ANNIVERSARY LTD ED FB 1.4 $21.00 In-Stk: 102913 Limited 10th Anniv edition of this popular card game of a gunfight between the sheriff & deputies v the Outlaw gang. A renagade livens things up by shooting at either side. This edition sports wooden bullet counters, Most Wanted characters, 3 new gunslingers, a new players mat & packaged in a metal tin. For 3-7 players, aged 8+, fast playing. '13 BANG, THE DICE GAME SB $12.00 13/10 Special Order The popular Bang! card game ported into a dice game format. Players 2-6wks Turnarnd take turns rolling the dice up to 3 times each turn. The dice determine the actions the player can or must take that turn. Good strategy involves managing your dice rolls to attach opponents or avoid threats. Includes 5 custom dice, 30 game cards, plus various tokens. '13 SAMURAI SWORD CARD GAME FB $15.00 13/ 1 Special Order Card game following the Bang! system but set in the 'wild west' of fuedal Japan. A lone Ronin is plotting revenge; you must protect the Shogun & follow the warrior code. '12 --------------------------------------------------------------------------------------- EAGLE GAMES (EGL) URL: www.eaglegames.net --------------------------------------------------------------------------------------- RAILWAY EXPRESS FB $30.00 13/ 9 Special Order Dice-base railroad building game. Travel around the US, southern 1-3wks Turnarnd Canada & northern Mexico using some of the mechanics of the Railways of the World game. Build track linking 4 cities of your color to win. By linking cities, you gain re-rolled cubes & cards giving you more options. Simpler game accessable to younger players. '13 --------------------------------------------------------------------------------------- EVIL HAT PRODUCTIONS LLC (EHP) URL: - none - --------------------------------------------------------------------------------------- RACE TO ADVENTURE! BC $23.00 13/ 6 Special Order Game of a whirlwind scavanger hunt across the globe. Each adventurer has unique traits that can aid them. Set in the early part of the 20th century, players use bi-planes, zeppelins, but also jet packs & underwater bathescopes to find treasure. '13 --------------------------------------------------------------------------------------- ELFINWERKS, LLC (ElfinW) URL: - none - --------------------------------------------------------------------------------------- ARK & NOAH FB $50.00 13/ 1 Special Order Semi-cooperative, multiplayer game based on the biblical myth of the great flood. Noah & his 3 sons have just a short time before the deluge and must gather pairs of all the animals before hand, plus build an ark. At the same time, they compete to gain the most points by adding elements to the ark, and by loading animal pairs. Simpler game suited for family play. '13 CONFLICT OF HEROES, AWAKENNG THE BEAR GB* 5.3 $59.00 In-Stk: 100699 2D Reprint of this 2009 Origins Historical Game award. 2nd ed has new 3D graphics, new counter art, new firefight & campaign sceanrios. Game of tactical combat early in the war in the Soviet Union, 1941-2, using a fast paced, interactive game system. Players must managed multiple limited resources to move & attack, bearing in mind the either side may be activated at any time. Scenarios taken from key moment of major battles. U.Eickert'12 --------------------------------------------------------------------------------------- ESCAPE POD GAMES (EPG) URL: - none - --------------------------------------------------------------------------------------- GUNSHIP, FIRST STRIKE FB $36.00 13/ 5 Special Order Players take control (and construct) small groups of space warships in the midst of a civil war. Uses a combination of board, card & dice play with an easy-to-learn game system. 158 card, 18 ship cards, 60 ship tokens, 26pgs of rules. '13 GUNSHIP, FIRST STRIKE: ARSENAL KIT zl 0.6 $19.00 13/10 Special Order Kit that includes 5 kits previously sold separate. Includes the contents of Upgrade Decks, Asteroids, Crewmates, Punchboard Unit Tokens & Green & White Carriers. '13 --------------------------------------------------------------------------------------- EVAN REISNER DESIGNS (ERD) URL: - none - --------------------------------------------------------------------------------------- DAY OF THE DEAD CARD GAME Tb $15.00 13/ 3 Special Order Simple 2 player card game depicting a duel to the death between two necromancers (wizards) who summon a team of the undead to do the fighting. Packaged in a metal tin with three decks of cards. '13 --------------------------------------------------------------------------------------- EIGHTH SUMMIT GAMES (ETS) URL: - none - --------------------------------------------------------------------------------------- AGENTS OF SMERSCH LB* $68.00 13/ 2 Special Order 1-4 player cooperative storytelling board game set in the Cold War 1-3wks Turnarnd era. Whew! UN Secret Service spies square off against the Agens of SMERSH in an alternative universe c1970. Uses a system akin to Tales of the Arabian Nights witth custom dice to determine outcomes, and more strategic play than might be expected. Lots of 007-type gadgets, cars, pop references & art, plus humore. Includes large rules manual plus a book of 1600 (optional) encounters. J.Maxwell'13 --------------------------------------------------------------------------------------- FUN TO 11, LLC (F11) URL: - none - --------------------------------------------------------------------------------------- FLAME WAR CARD GAME SC $18.00 13/ 1 Special Order Card game of the "flame wars" that often erupt in internet chat 1-3wks Turnarnd rooms. Players are forum admins who start threads, post, then flame & torch each other before closing down the threat. Close the most active threads to win. A.Chambers'12 --------------------------------------------------------------------------------------- FAR FUTURE ENTERPRISES (FFE) URL: www.FarFuture.net --------------------------------------------------------------------------------------- TRAVELLER 5TH CORE RULEBOOK Bk $55.00 13/ 6 Special Order 5th edition core rules book, celebrating 35 years of Traveller. Includes refined rules systems for character, world & starship generation; advanced & alien tech generators, and new concepts of psionics; expanding star system mapping, & more. This is the basic rules set going forward. '13 --------------------------------------------------------------------------------------- FANTASY FLIGHT GAMES (FFG) URL: www.rpg.net/ffg --------------------------------------------------------------------------------------- BATTLELORE 2ND LB* $59.00 13/12 Special Order Reprint by a new publisher of this card-driven, minis-oriented, tactical combat boardgame set in medieval Europe. Played on a large hex board in either of two versions: an historical rules set or a fantasy rules set including magic, monsters etc. Base game for an intended set of expansions. Includes 210 small plastic minis, 1 dbl sided map, 46 terrain tiles, 162 cards. '11 BATTLESTAR GALACTICA: DAYBREAK KIT LB* $30.00 13/ 8 Special Order Kit adding 2 boards & hundres of cards & tokens to present the desparate situation as a race falls into decline. Desperate missions, threats of mutiny, and devil's bargains all comeinto play. Plus, 12 new character sheets and a new role, the mutineer. '13 BLOOD BOWL, TEAM MANAGER: SUDDN SB $19.00 13/ 3 Special Order DEATHKIT Sudden Death Kit adding 3 new teams (Champions of Death, Naggaroth Nightmares, Black Fangs), new contract payouts, new enhanced balls & more frightful fun. '13 CALL OF CTHULHU CARD GAME: KEY & FB $21.00 13/ 5 Special Order GATEKIT Seekers of Knowledge. 3rd kit adding 165 cards that populate the 1-3wks Turnarnd halls of Mikatonic U with 19 new characters, and also adds to 5 factions represented by the Ancient Ones. '12 CALL OF CTHULHU CARD GAME: TERROR SC $22.00 13/ 8 Special Order VENICE Kit adding 165 new cards (3 of each of 55) add new conspiracies, day v night effects, agents of both good & evil that haunt Venice. '13 CIVILIZATION 3RD: WISDOM & WARFARE KIT FB 2.0 $26.00 13/ 8 Special Order Kit adding a new, optional combat system, social policies, 6 new civs, new map tiles & other options. '13 COSMIC ENCOUNTER, 5TH: COSMIC STORM KIT SC $19.00 13/ 8 Special Order Kit adding 25 new aliens & 35 new cards. Adds space stations, each 1-3wks Turnarnd with unique abilities, and a new twist on victory conditions. '13 GEARWORLD, THE BORDERLANDS LB* $38.00 13/ 6 Special Order Board game set in a steampunk world, and based on earlier, classic Borderlands game. IN this game, players must negotiate trades & alliances, conquer rivals, and gather the resources necessary to build the skyworks. Build 3 such skyworks to win. '13 MANSIONS OF MADNESS, CALL OF THE WILD FB $44.00 13/ 2 Special Order Stand-alone game using the MAD system. 5 scenarios & 11 dbl-sided boards allow for many adventures in the unnatural terrors lurking below in the untamed wild backwoods. The outdoor setting encourages non-linear exploration, and new allies both assist in combat & drive the narrative of the game .'13 MASQUES, CARD GAME OF PLOTS & SCHEMES FB $11.00 13/ 6 Special Order 2D 2-4 player card game in which players are influential nobles attending a gala masquarade ball and using the opportunity to outmanuever rivals in gaining the favor of the Venetian guilds. By careful positioning of your representatives (& blocking opponents) you amass political power for your family. And if all else fails, you can hire assassins & theives to enforce your dirty works. Previously published as Intrigo. '13 RUNEWARS 2ND GB $62.00 13/ 2 Special Order Revised version of this 2-4 player game of diplomacy, quests & combat. Now in a more compact box & errata & some rules changes incorporated. Players seek to control greater areas for their resources, ability to mobilize armies, and thus to be able to besiege others' cities. Includes 200 cards & 200 plastic minis. Board is created with hex tiles with a unique 3-D terrain. Based on the Trerrinoth universe used in Runebound & Descent. C.Konieczka'10 STAR WARS, THE CARD GAME FB $30.00 13/ 1 Special Order 1-4 player cooperative card game in which the Rebels execute a daring strike against Imperial defenses in a variety of missions. '11 TALISMAN 5TH: THE CITY KIT FB 2.1 $28.00 13/ 1 Special Order Large kit with new boards, 6 new characters, 3 alternative endings, a deck & more shops for all those questing needs: steeds from the Stable, Pets & Potions, the Armory, & the Magic Emporium. '13 TIDE OF IRON: STALINGRAD KIT GB $45.00 13/11 Special Order Expansion kit providing the battle ground of Stalingrad for this game. Provides for building-building fighting, ruins, sewer movement and more. Includes a full set of Soviet inf, the German StuG IIIE & Panzer III, the Soviet T-34/76 and T-70, plus 12 urban terrain maps, 8 scenarios (including 4 linked into a campaign). '13 --------------------------------------------------------------------------------------- FIREFORGE GAMES (FIF) URL: - none - --------------------------------------------------------------------------------------- DEAD PANIC FB $31.00 13/11 Special Order Board game for 1-6 players sort of recreating the situation in the Temp OoP/OoS original Night of the Living Dead movie. Players are huddled in a cabin in the woods; zombies approach from all directions from the edge of the board. Players must search the cabin for anything useful as a tool or a weapon, and use them to both fight off the attacking zombie horde and build the cabin's defenses. In time, other survivors will find the cabin from the outside; they carry essential items like a radio needed to contact rescuers. When a player is hurt badly enough, they die & come back as a zombie seeking to kill their erstwhile comrades. '13 DEUS VULT MINIATURE RULES Bk $42.00 13/ 1 Special Order Core rulebook for the Deus Vult game system modeling medieval miniature warefare. Includes rules, scenarios, details on raising an army, maps of the Crusades, historical insight & a naration of the battle of Samosata. '13 --------------------------------------------------------------------------------------- FLYING FROG PRODUCTIONS (FlyFrg) URL: - none - --------------------------------------------------------------------------------------- CONQUEST OF PLANET EARTH: APOCALYPSE FB $29.00 13/ 3 Special Order KIT Kit expanding this game with more pesky Earth defenders & new Alien races, plus a deck of Coastal Resistance (with battleships, subs & navy jet fighters), and the dreaded Apocalypse Cube. Allows 5 or 6 players to play. '12 --------------------------------------------------------------------------------------- FRED DISTRIBUTION (Fred) URL: www.FredDistribution.com --------------------------------------------------------------------------------------- FRANCIS DRAKE FB $58.00 13/11 Special Order 2-5 player game of outfitting a ship & crew, sailing to the Americas, plundering the Spanish Main in the Caribbean, then returning to Europe with the goods to earn prestige. Lots of ship minis, disks, markers, charts, etc. '13 I'M THE BOSS! CARD GAME 2ND FB $19.00 13/ 5 Special Order Reprint of this simpler game esigned by the legendary Sid Sackson. 3-6 player, free-wheeling game of deal making & investing while others try to get a cut or, better yet, squeeze you out of it entirely. Previously printed in Germany as Kohle Kies & Knete. S.Sackson'11 RAILWAYS OF NORTH AMERICA KIT GB $30.00 13/10 Special Order Expansion kit for Railways of the World featuring a board of Canada 2-6wks Turnarnd in the early 19th century. Players build rail lines, connecting them with ferries in some cases, and also introducing mines that can be obtain at any time - for the right price. Also includes the Transcontinental Game to connect the western & eastern USA (& Mexico, optionally), to make a mega game. Include 15x36 map of Canada, 46 Operations cards, 24 new rail barons, reference & bounty cards, track tiles. '13 RAILWAYS OF THE WORLD: RAILWYS GRT LB* $27.50 13/ 8 Special Order BRITN Kit adding mid-18th century Great Britain to the Railways of the World game series. '13 RAILWAYS OF THE WORLD: RAILWYS N LB* $30.00 13/ 8 Special Order AMERICA Kit adding North America to the Railways of the World game. Includes a board for Canada which includes new features: mines & ferries. Also includes rules for the Transcontinental Railway game using the western & eastern US maps. '13 --------------------------------------------------------------------------------------- GREENBRIER GAMES (GBR) URL: - none - --------------------------------------------------------------------------------------- ZPOCALYPSE BASE GAME FB $45.00 13/10 Special Order Base game to what is expected to be an extended series. You know the Temp OoP/OoS drill, the zombie apocalyse is upon us, and players must survive first in a basement fallout shelter, then seek food & resources thru tunnels & sewers on modular boards. Uses team cooperation, combat, good tactics, careful resource collection, survivors seek to live from day to day in a zombie infested world. Includes 20 board tiles, 162 cards, 9 hero minis, & more. '13 ZPOCALYPSE: AFTERMATH Z-TEAM ALPHA KIT SB $19.00 13/10 Special Order Kit adding 4 post-apocalypic Z-team members with an assembled mini, Temp OoP/OoS survivor & weapon cards & a scenario card. '13 ZPOCALYPSE: AFTERMATH Z-TEAM BETA KIT SB $19.00 13/10 Special Order Kit adding 4 post-apocalypic Z-team members with an assembled mini, Temp OoP/OoS survivor & weapon cards & a scenario card. '13 ZPOCALYPSE: HORDE-IN-A-BOX KIT SB $19.00 13/10 Special Order Kit adding 20 additional zombie minis should you run out. '13 Temp OoP/OoS ZPOCALYPSE: ZMASTER KIT FB $30.00 13/10 Special Order Kit allowing a 5th player in this game who controls the zombies Temp OoP/OoS themselves. Adds new, mutated zombies, a Deck of Doom cards, plus more mechanics to the game '13. ZPOCALYPSE: ZMERGENCY HOSPITAL HORDE SB $19.00 13/10 Special Order KIT Kit adding 8 new zombie types to the game. Includs Undead nurses, Temp OoP/OoS doctor, straight-jacket, bio-suit, & zombie children. Fun! '13 --------------------------------------------------------------------------------------- GALE FORCE NINE LLC (GF9xxx) URL: - none - --------------------------------------------------------------------------------------- FIREFLY, THE GAME FB $37.50 13/10 Special Order Multiplayer board & card game ported from the TV series. Players are 1-3wks Turnarnd captains a starship cargo vessels, who are compelled to take most any job offered that pays. But its a wild west environment at the edge of the "verse", with double-dealing employers, heavy handed patrols, and pirates all encountered in the course of a day's work. '13 SPARTACUS: SERPENTS & THE WOLF KIT BC 1.6 $19.50 13/ 6 Special Order Kit adding new Schemes, Gladiators & team combat in the arena. Also adds 2 new house, Varinius & Seppius. And new rules such that houses bid for new slaves, weapons & armor. '13 --------------------------------------------------------------------------------------- GIOCHI UNITI SRL GAMES (GIO) URL: www.giogames.it --------------------------------------------------------------------------------------- BOOKMAKER FB $28.00 13/ 1 Special Order Italian-made game with English components. Focuses on making the most money by betting on the horses. Some players get to see some but not all of the cards that determine a race, and they set the prizes. Players then bet not to win but to make $. '12 DUNGEON VENTURE FB $38.00 13/ 6 Special Order Board game of dungeon crawling. Standup characters move around a rather small, plain geomorphic set of map panels in an effort to find & destroy the Servents of Darkness (& pick up some loot, of course, in the process). Each death, rest break or treasure empowers the evil that lurks at the end of the labyrinth. '13 --------------------------------------------------------------------------------------- GMT GAMES (GMT) URL: www.gmtgames.com --------------------------------------------------------------------------------------- COMBAT COMMANDER: FALL OF THE WEST KIT Fo 0.6 $21.00 In-Stk: 101536 Kit for the Combat Commander series adding 12 scenarios played on 10 battle maps depicting actions in the Spring of 1940 in France. Special AFV rules reflect the still-developing nature of doctrines among armored forces meeting infantry forces. Reqs CC Europe & Mediterranean to play. '13 COMMANDS & COLORS, NAPOLEONICS 2ND GB* 5.8 $50.00 In-Stk: 102882 2nd ed reprint. Block-system game covering 15 Napoleonic era battles. Includes French, British & Portuguese troops. Battles include: Rollica 1st & 2nd, Vimiero, Corunna, River Coa, Talavera, Bussaco, Reynier's & Ney's Assault, Redinha, Salamanca, Garcia Hernandez, Aire, Quatre Bras & Waterloo. 340 blocks, mounted map, 70 command cards. R.Borg'12 COMMANDS & COLORS, NAPOLEONICS 2ND GB* 5.8 $50.00 In-Stk: 102880 2nd ed reprint. Block-system game covering 15 Napoleonic era battles. Includes French, British & Portuguese troops. Battles include: Rollica 1st & 2nd, Vimiero, Corunna, River Coa, Talavera, Bussaco, Reynier's & Ney's Assault, Redinha, Salamanca, Garcia Hernandez, Aire, Quatre Bras & Waterloo. 340 blocks, mounted map, 70 command cards. R.Borg'12 COMMANDS & COLORS, NAPOLEONICS 2ND GB* 5.8 $50.00 In-Stk: 102881 2nd ed reprint. Block-system game covering 15 Napoleonic era battles. Includes French, British & Portuguese troops. Battles include: Rollica 1st & 2nd, Vimiero, Corunna, River Coa, Talavera, Bussaco, Reynier's & Ney's Assault, Redinha, Salamanca, Garcia Hernandez, Aire, Quatre Bras & Waterloo. 340 blocks, mounted map, 70 command cards. R.Borg'12 COMMANDS & COLORS, NAPOLEONICS: BC 2.6 $38.50 In-Stk: 102620 AUSTRIAN Kit for the C&C Napoleonics game adding the Austrian army & 20 scenarios set in central Europe thru its many wars with France. R.Borg'13 COMMANDS & COLORS, NAPOLEONICS: RUSSIAN BC 2.5 $38.50 In-Stk: 100718 Kit for the C&C Napoleonics game adding the Russian army & scenarios set in Russia or involving Russian forces during the Napoleonic Wars. Includes 220 wooden blocks (mostly green Russian but also blue French), and 20 scenarios including: 3 Eylau scenarios, Friedland, 4 Borodino scenarios, Berezina & more. R.Borg'13 COMMANDS & COLORS: GREEKS & E.KNGDMS DC* 3.0 $42.00 In-Stk: 102366 2ND Reprint of this 1st expansion kit covering Greece & the eastern Kingdoms. Includes a 2nd ed. rulebook w/ 5 addtional scenarios (now 21 total). R.Borg'13 COUNTER SHEET, BLANK 9/16" WHITE (114) n 0.2 $2.50 In-Stk: 101185 114 blank counters, all white, 9/16". No printing at all. '13 CUBA LIBRE, CASTRO'S INSURGENCY, DC* 3.3 $48.00 In-Stk: 102089 1957-58 Game using the COIN (Counter Insurgency) game system modeling late-20th century guerilla revolution, Castro's overthrow of the corrupt Batista regime in Cuba. Beginning with just 12 dedicated men, Castro build's political base & allies with rival guerilla factions to throw the bastard out. Playable solitaire or with up to 4 players. Uses a deck of 52 cards to influence play. 52 cards, 106 wood pieces. 6mo/turn. V.Ruhnke, J.Grossman'13 DISTANT PLAIN, INSURGENCY IN DC* 4.5 $55.00 In-Stk: 102091 AFGHANISTAN 1-4 player game using the COIN game system (Andean Abyss, Cuba Libre), playing out the contemporary insurgency in Afghanistan after the US invasion in 2001. Two competing counter-insurgency factions must reconcile their differences to prevail against a twin insurgency. Terror, drug trafficking, extortion, sabotage, drones & more. Includes solitaire rules. 117 wooden blocks, 78 cards, 1-2yrs/turn. V.Ruhnke, B.Train'13 FADING GLORY BC* 3.2 $42.00 In-Stk: 99861 Game including 4 battles fought at corp level, using the Napoleonic 20 game system pioneered by Victory Point Games. Each game has a very small number of units in play (typically 20 total), and includes random event cards & morale as key eleemnts, making for a short, tense, hard fought game. This set covers the battles of Salamanca 1812, Smolensk & Borodino 1812, and Waterloo 1815. Includes 2 dbl-sided boards, 117 counters, 48 event cards. 4-5hrs/turn, 1mi/hex. J.Miranda'13 FRANCE '40, SICKLE CUT & DYNAMO BC 1.4 $38.50 In-Stk: 102979 Pair of games in one box using the same game system, each with its own mounted map. Sickle Cut covers Guderian's drive thru to the English Channel in May 1940, starting 13 May. 6 Panzer divs have cleared the Ardennes and are at the Meuse River facing strong Allied forces. DYNAMO covers the British withdrawal to Dunkirk & their evacuation there. Starting 24 May, the British decide to withdraw to Dunkir rather than risk isolation - but some of the panzers are closer to Dunkirk than they. Challenge is to hold the perimeter for 8 days during the withdrawal. Maps may be joined, but there is no scenario for the combined period (likely to be published later). Rgt/div level, 4mi/hex, 1day/turn. M.Simonitch'13 IRON & OAK BC 2.4 $42.00 In-Stk: 100861 Game of ship-to-ship combat during the American Civil War. Each ship is rated in detail for both offensive weapons (gunnery, ramming, torpedos) and defensive characteristics, maneuverability, draft & crew. Multiple scenarios depict the many key naval battles of the war, including of course the Monitor v Merrimac, CSS Tennesse v a Union fleet, CSS Atlanta v 2 Union monitors. J.Day'13 NAVAJO WARS, 1598-1864 BC* 3.4 $48.00 In-Stk: 102625 Solitaire game of the Navajo Nation thru 3 centuries of conflict in what is now the American Southwest, 1598-1864. Player must use planning & cunning against an ever-changing set of outside threats. Enemy actions based on cards interpreted thru an instruction matrix. Includes the full range of tribal activities, from raiding enemy settles & outposts, to building population, to planing & harvesting the vital corn that sustains the tribe. J.Toppen'13 NEWTOWN & ORISKANY BC 1.3 $45.00 In-Stk: 100869 8th game in the Battles of the Am Revolution series. Game depicts the United States' systematic invasion of "Indian country" with the avowed intent to destroy all Indian nations in the path of expansion, with the namesake battle occuring on 29 Aug 1779. This game modifies the movement system to reflect the dispersed nature of Indian warfare. Includes 2 opportunity card decks, pre-game Indian enhancements & U.S. limited intelligence, plus optional rules. Oriskany focuses on a sharp, 6 hour battle in which militia intending to relieve Ft. Stanwick are ambushed en route. 1 dbl-sided map, 176 counters. M.Miklos & D.Hanle'13 NO RETREAT! THE NORTH AFRICAN FRONT BC* 3.6 $45.00 In-Stk: 102623 Game of the war on the North African Front using the No Retreat game system (with its very small number of counters). Includes 5 mini-maps for actions around key terrain during the campaign. Includes 5 scenarios, a tournement game, full campaign game, plus an Invasion of Crete mini-game. Covers the period of Dec 1940-late 1942. All with deluxe components. 1-2mo/turn, div level, 10mi/hex, 88 counters. C.Paradis'13 NORMANDY, BATTLE FOR...: EXPANSION KIT zl 1.4 $42.00 In-Stk: 101212 Kit for this now out-of-print game which extends the game thru the end of August 1944, adds two full & 1 small map sections allowing play of Mortain & Falaise Pocket scenarios, and includes 560 counters of unit-specific breakdown counters for AT & mech inf. Also includes a full color reprint of the rules & scenario booklets (all original content plus 6 additional scenarios), and 2 maps. '13 PAX BALTICA 2ND BC 2.1 $38.50 In-Stk: 99866 Update of the Swedish Three Crowns block-system game of the Great Northern War, 1700-21, that broke Swedish domination of the Baltic. This war was something of a sideshow of the War of Spanish Succession, and included an alliance between Russia under Peter the Great, Denmark & Saxony-Poland. Special events (including plaques) make the best laid plans a gamble. 5 scenarios of varying length. Seasonal turns, area movement over much of north & eastern Europe. 72 wooden blocks, 57 cubes. S.Ekstrom, G.Bjorkman'12 REBEL RAIDERS ON THE HIGH SEAS BC 2.0 $49.00 In-Stk: 100863 Strategic level game of the naval portion of the American Civil War. Utilizes cards to vary play & introduce color, but is not a card-driven game. Relatively fast playing. Many optional rules. '13 ROADS TO MOSCOW 1941 BC 1.6 $39.00 In-Stk: 101763 Game covering 2 key battles as the German Army Group Center struggles to progress towards Moscow in Oct. 1941. Mozhaysk to the west of Moscow, Mtsensk to the south, represent the bitter fights of that time as the Germans push forward, fighting time as much as the Soviets. Includes 3 countersheets, 2 maps. V.Von Borries'13 SEKIGAHARA, THE UNIFICATION OF JAPAN DC* 4.8 $48.00 In-Stk: 102886 2ND Reprint. Simpler block-style game set in 1600 in Japan as each clan attempts to gain dominance over, and thus unify, all of Japan under one Shogun. A 7-week campaign including marshalling armies of dubious loyalty, fight key battles & secure defections from your enemies. 119 blocks, 110 cards, 5000men/block, 3.5days/turn, simpler mechanics. M.Simonitch'13 SEKIGAHARA, THE UNIFICATION OF JAPAN DC* 4.8 $48.00 In-Stk: 102884 2ND Reprint. Simpler block-style game set in 1600 in Japan as each clan attempts to gain dominance over, and thus unify, all of Japan under one Shogun. A 7-week campaign including marshalling armies of dubious loyalty, fight key battles & secure defections from your enemies. 119 blocks, 110 cards, 5000men/block, 3.5days/turn, simpler mechanics. M.Simonitch'13 WORLD AT WAR 2ND DC* 6.2 135.00 In-Stk: 102093 2013 Reprint. Evolution & further development of AH's Advanced Third Reich & Emp of Rising Sun. Completes the game system, refining the rules with various enhancements. 12 scenarios & campaigns. Adds named capitol ships, naval construction, oil consumption, diplomacy rules, and additional terrain types. A massive game set with 10 countersheets, 4 maps. 3mo/turn, 60 or 100mi/hex, Div/corp level, individ cap ships. Complex. B.Harper'13 --------------------------------------------------------------------------------------- GAMES WORKSHOP (GmWork) URL: www.games-workshop.com --------------------------------------------------------------------------------------- HOBBIT, AN UNEXPECTED JOURNEY MINI BC $65.00 13/ 1 Special Order RULES Richly illustrated minatures rules set designed around the Hobbit ['13] movie series & Citadel minis. Includes scenarios from the first movie as well as the history of Middle Earth (Weathertop, Points March, etc). Includes a gallery of finely painted minis. '13 --------------------------------------------------------------------------------------- GAMER NATION (GNS) URL: - none - --------------------------------------------------------------------------------------- EDITION WARS SB $18.00 13/ 7 Special Order Humor-filled card game parodying RPG gamemasters who are devoted to THEIR edition of a rules system. Players seek to win by assembling a group of six gamers. Not so hard you think, but each other player is trying to woo those games to THEIR edition of the game. Snark, blog & merch & toss critical effects to aid your cause. '13 --------------------------------------------------------------------------------------- GREATER THAN GAMES (GTG) URL: - none - --------------------------------------------------------------------------------------- SENTINELS OF THE MULTIVERSE 2ND DC $29.00 13/ 7 Special Order 'Enhanced Edition.' Update of this 2-5 players, simpler, fast 1-3wks Turnarnd playing, cooperative game to defeat multiple evil factions that seek to conquer Earth. Uses a fixed card deck with a comic book flavor, and each player plays 10 heroes against 1 of 4 villians in any of 4 environments. Cooperative, fixed deck game with a comic book flavor. R.Launius'13 --------------------------------------------------------------------------------------- HEXASIM GAMES (Hexasi) URL: - none - --------------------------------------------------------------------------------------- NAPOLEON AGAINST EUROPE LB* 4.3 $59.00 13/ 9 Stocked Multiplayer, strategic level game of the Napoleonic era using fleet Temp OoP/OoS & corp scale units, with play influenced by a colorful set of cards. 356 counters, 110 cards, mounted map. Akin to Empires in Arms. '13 --------------------------------------------------------------------------------------- HOBBY GAMES (HWD) URL: - none - --------------------------------------------------------------------------------------- METRO 2033, THE BOARD GAME FB $35.00 13/ 6 Special Order Multiplayer game based on Russian novelist Dmitry Glukhovsky's work. 1-3wks Turnarnd Players represent factions of the post-apocalytpic world eeking out a living on the devistated & radiated surface with refuge in what was the Moscow Metro. You must score points or capture key stations to win. '13 --------------------------------------------------------------------------------------- IELLO GAMES (IEL) URL: - none - --------------------------------------------------------------------------------------- GHOOOST! CARD GAME SB $15.00 13/ 3 Special Order Simpler family card game of dispatch all the ghosts & evil spirits from your hauted manner thru card play. Even better, make the ghosts leave your house & go to the house of your opponent! But the scariest ghosts are so easy to chase away. R.Garfield.'13 --------------------------------------------------------------------------------------- INWAP GAMES (INW) URL: - none - --------------------------------------------------------------------------------------- ZOMBIE FRIED CARD GAME SB $15.00 13/ 6 Special Order The zombie apocalypse is history; they won & zombies rule the world. Now, having established their own society, they go to work, pay taxes, hang out at the malls. But you can create crazy weapons that somehow work, and you must rid the world of the zombie hordes. '13 --------------------------------------------------------------------------------------- LEGION WARGAMES (Legion) URL: www.LegionWargames.com --------------------------------------------------------------------------------------- ADOBE WALLS, BATTLE OF..., NOVEMBER HC 1.4 $44.00 In-Stk: 101832 1864 Third game in the Indian Wars game series. Covers a battle known as the First Battle of Adobe Walls, Nov 26 1864, a small US force under Kit Carson attacks the winter encampment of Comanche & Kowa Indians to eliminate this "threat" to settlers moving into the area on the Sante Fe trail. The number of Indians present was underestimated. And the battle includes a mountain howitzer that had a substantial psychological impact. 0.25mi/hex, 20min/turn, Company&Band level. M.Taylor'12 B-29 SUPERFORTRESS, BOMBERS OVR JAPAN HC 1.4 $44.00 In-Stk: 102603 2D Updated reprint of this solitaire game similar to B-17 in scope; player operates a crew of an American B-29 of the 20th Air Force in bombing runs agains Japan. Goal is to live thru 35 missions. Missions vary by elevation & day or night, and face opposition in the form of flak, fighters, searchlights, etc. Your goal is to shepard your crew thru 35 missions to earn your return home. 172 counters, 48pgs charts, map. S.Dixon'12 PICKET DUTY, KAMIKAZE ATTACKS HC 1.8 $45.00 In-Stk: 102605 OKINAWA'45 Solitaire game of the US defense of the core of its naval fleet using 16 radar picket stations surrounding the fleet near Okinawa, March-June 1945, in the form of destroyers. Your goal as the destroyers is to simply survive. Basic & advanced rules, 6 scenarios plus 2 hypothetical scenarios, a mini campaign & full campaign. 27 types of Japanese planes depicted. 8hrs/turn, 400 counters. S.Dixon'13 --------------------------------------------------------------------------------------- LOCK 'N LOAD PUBLISHING (LocknL) URL: www.LocknLoadGame.com --------------------------------------------------------------------------------------- HEROES BLITZKRIEG: IN DEFEAT BC 0.9 $25.00 In-Stk: 100012 DEFIANCEKIT Kit for Heroes of the Blitzkreig adding the Dutch, Belgians & BEF (British Expeditionary Force) German paratroopers. Includes 170 counters & 14 scenarios depicting British AFVs & infantry defending against the German onslaught as well as Dutch encountering the German fallschirmjagers. D.Holmstrom, M.Walker'13 LINE OF FIRE MAGAZINE #13 Bk 0.6 $32.00 In-Stk: 100013 w/ BLOOD ON THE ALMA complete game of the 1854 Crimean War battle. Grand tactical scale, with 160 counters. T.Russell'12 / ARTICLES ON: preview of Stalin's Triumph; futre of the Nations at War series; strategy in Operation Cobra; interview w/ Marco Arnaudo, online game reviewer; strategy & tactics for the French in Honneur & Patrie; strategy in World at War; replay of Heroes of the Gap; reviews of Martian Dice, Commands & Colors, Napoleonics, Sergeants minis game; many scenarios for Space Infantry, Nations at War, Heroes of the Gap, Lock 'n Load, World at War. LINE OF FIRE MAGAZINE #14 Bk $33.00 13/ 6 Stocked w/ Baltic Fury Kit for Blood & Bridges w/map, 11 scenarios & 110 2-6wks Turnarnd counters. Articles on... '13 NATIONS AT WAR, DESERT HEAT BC 2.5 $49.00 In-Stk: 102315 Stand-alone game in the Nations at War series. Covers platoon-level tactical combined arms combat in northern Africa, 1941-43, with 308 counters depicting forces from Italy, Germany, the United Kingdom, the US and the Free French. Also includes 4 geomorphic maps, 16 scenarios. [Early printings of this game were known to have serious counters issues; inspect your copy!] M.Walker'13 NTNS AT WAR, WHITE STAR RISING: zl 0.3 $22.00 In-Stk: 101547 AIRBORNE Kit adding 14 scenarios & a set of map overlays focused on the Allied paratroop forces in Europe 1944-5. Includes 2 campaigns: the British 1st Para at Arnhem (5 scenariso) and the Screaming Eagles during D-Day (3 scenarios). What you end one campaign scenario with you begin the next with, forcing strategic thinking. '13 SPACE INFANTRY: NEW WORLDS KIT zl 0.4 $30.00 In-Stk: 102311 Kit for this solitaire game of tactical combat in the future. Adds new missions, new enemies, new creatures, new weapons & new counters. '13 WARPARTY BC $65.00 13/ 3 Special Order 2-4 player fantasy board game in which an alliance of dwarves & 2-6wks Turnarnd humans battle for survival agains the evil alliance of goblins & undead. Players recruit armies, build cities, manage economies, develop technology & compete militarily. Players can also accumulate treasures & spells to help theim. '11 WORLD AT WAR, AMERICA CONQUERED BC 2.8 $60.00 In-Stk: 102313 Stand alone game of platoon-level tactical combat in the hypothetical world in which a limited nuclear exchange has occurred, the USSR conquered Europe, and the rag-tag remanents of the world's armies duke it out on the eastern shores of the USA. The USSR, Cuba, Nicaragua & other central & south American forces combat US, Canadian & even French forces. Many of the AFVs are decades old, like Cuban T-62s. Includes 4 mounted boards depicted Texas desert, Florida swamp & beach & urban settings; 528 counters; 12 scenarios. M.Walker'12 WORLD AT WAR, BLOOD & BRIDGES: zl 0.3 $23.00 In-Stk: 101557 COUNTRATK Kit requiring Blood & Bridges that covers the hypothetical US & west German counterattack into the southern flank of the Soviet thrust into West Germany. These scenarios occure after Blood & Bridges but before Paris is Burning. Includes 9 scenarios, 4 of which are stand-alone, 3 make up a campaign & 4 more are a second compaign. Results of one scenario influence the situation in later scenarios. 9 counters, one letter-sized map. '13 WORLD AT WAR, EISENBACH GAP DELUXE BC 1.9 $46.00 13/ 8 Stocked [2ND] Update of this stand alone game of platoon-level tactical combat 2-6wks Turnarnd between Soviet & Nato forces in central Europe, ~1985. Uses an interactive game system & lots of tanks. Deluxe edition includes Death of 1st Panzer kit previously published separately; mounted maps, full color rules & charts. M.Walker'13 --------------------------------------------------------------------------------------- LOONEY LAB (Loo) URL: www.looneylabs.com --------------------------------------------------------------------------------------- FLUX, THE BOARD GAME FB $22.00 13/ 7 Special Order Board game based on the popular card game series. Rules such as how many cards to draw or hold in your hand, what you can do with the tiles, etc, change during the course of the game and are tracked on a pegboard. Basic dynamic is placing or moving tiles, each of which contain 4 illustrations that can be matche with adjacent illustrations. A.Looney'13 FLUXX, THE BOARD GAME DC $22.00 13/ 7 Special Order Board game port of the highly popular series of card games in which the basic rule is that the rules change. In this game, the rules change, the goals change and now the map tiles change as well. Occupy the right space to claim the current goal & reveal the next goal. '13 --------------------------------------------------------------------------------------- LOOKOUT GAMES (Lookou) URL: - none - --------------------------------------------------------------------------------------- LE HAVRE, THE INLAND PORT GAME FB $22.00 13/ 2 Special Order 2-player, stand-alone game that adds the production wheel dynamic from Ora & Labora game to Le Harve game. Players try to build the bigger fortune by strategiic placement of of warehouses & port buildings in this busy French port. '13 --------------------------------------------------------------------------------------- LUDIFOLIE EDITIONS (Ludifo) URL: - none - --------------------------------------------------------------------------------------- BEREZINA 1812 zl 0.5 $24.00 In-Stk: 102083 Game using the Jours de Gloire series covering the Nov 1812 battle as Napoleon's retreating army attempts to cross the Berezina River in winter. The French face numerous dilemmas as they must secure the few existing bridges or locate suitable fords, managed the many camp followers, and repell any attack by 3 independent Russian army. 500m/hex, 342 counters, 105min/turn. Relatively complex. F.Bey'13 NORMANDY 1944, BLOODY SUMMER zl 0.5 $32.50 In-Stk: 102096 Revision of earlier Normandie 1944 game from Vae Victis #27, with new mechanics & revised OoB (with twice as many units), plus air support units, and a second map extending the game to Paris and covering the D-Day landings thru August 1944. Regt/div level, 1week/turn, 6km/hex, complex, 2 scenarios (Cherbourg & Goodwood/Cobra) plus campaign. E.Teng'13 SWORDS OF SOVEREIGNTY zl 0.4 $24.00 In-Stk: 101203 12th game in the Au Fil de Al'Epee (By the Edge of the Sword) game series. Covers two battles of the 13th century: Bouvines 1214 & Worringen 1288, both of which help define French & Belgian identitites. At Bouvines, Imperial troops under Otto face the French King Phillip, with both sovereigns personally imperiled; the French prevailed. At Worringen, two coalition armies reinforced by local militias, leading to the emergence of a powerful new Duchy of Brabant. Includes dbl-sided map, 216 counters. F.Bey'13 --------------------------------------------------------------------------------------- MAYFAIR GAMES (Mayfr) URL: www.coolgames.com --------------------------------------------------------------------------------------- DOWNFALL OF POMPEII 2ND FB $31.50 13/ 8 Special Order Reprint of this simpler game in which players are citizens of ancient Pompeii who must try to flee the doomed city while avoiding the streams of lava. Mayfair edition adds 3 new dual vent tiles & dual vent rules variant. KJ Wrede'13 FIVE POINTS, GANGS OF NEW YORK SB $31.50 13/ 5 Special Order Game of the struggle for political control of Manhattan in the mid-19th century. Players manipulate their gangs to control districts and rabble rouse, thus controling access to key buildings like Tammany Hall. Effective use of your resources gains you votes, wins elections and makes you the winner. '13 GLOBAL MOGUL BC $49.50 13/ 8 Special Order Multiplayer game of building a global financial empire from scratch. Send your agents out far & wide to gain access to valuable resources needed to gain lucrative contracts. Acquire other companies as you grow, making yourself more competitive. And of course have the most $ at the end. '13 RIVALS FOR CATAN: AGE OF ENLIGHTNMNT SC $13.50 13/ 2 Special Order KIT Kit for the Settlers card game with 3 expansions: Era of Explorers (with pirates, islanders, shipwrecks), and Era of Sages (with wisdom influencing strength & frequency of events), and Era of Prosperity (balancing contentment v prosperity). '13 ROAD RALLY USA SC $31.50 13/ 4 Special Order Simple card game of a road rally race in the United States. Going fast isn't enough - you must WIN. To do that, manage your fuel and come in first at the check points to score points. '13 SETTLERS OF CATAN, 5TH: EXPLOR & DC $45.00 13/ 4 Special Order PIRATES Large kit for Catan adding 5 scenarios (Explorers & Pirates, Fish for Catan, Land Ho, Pirate Lairs, & Spices for Cata). Requires players to master 3 islands plus the sea itself, while you eplore & trade with ships designed for settlers, cargo or adventure. '13 SETTLERS OF CATAN, EXPLORERS & FB $45.00 13/ 4 Special Order PIRATSKIT 5-scenario kit requiring the base game of the series, that ultimately join together to make a master story & campaig. Players must sail to find & settle a new land, then ferry colonists to populate those far shores. Pirates interfer with everything, so players must root them out or pay tribute to make them go away. Then, players must compete for deep water fish as a food supply. Next, players must trade for the secret spice of a distant island, & learn the secrets of fighting pirates. Lastly, a scenario ties all these lessons together into a master scenario. K.Teuber'13 STAR TREK CATAN FB 2.4 $49.50 13/10 Stocked Settlers of Catan game system ported to the gallactic world of Star Trek. Converts much of the theme of the original game into the Star Trek world, with players being Federation, Klingon, Romulan, etc, and the resources being things like dilithium. Uses cards depicting the famous characters of the original TV series. And designed by the original designer, K.Tauber'13 --------------------------------------------------------------------------------------- MERCURY GAMES (MCY) URL: - none - --------------------------------------------------------------------------------------- GUNS OF GETTYSBURG BC* 4.0 $52.00 In-Stk: 102915 Game following in the line of prior Bonaparte at Marengo & Napoleon's Triumph but covering the pivotal battle of Gettysburg (after a mere 150 years). Block system game played on a 19th century style map. 102 blocks. B.Simmons'13 --------------------------------------------------------------------------------------- MANTIC ENTERTAINMENT LTD. (MGExxx) URL: - none - --------------------------------------------------------------------------------------- DREADBALL: SEASON 2 RULEBOOK Bk $16.00 13/ 5 Special Order Kit in the form of a supplementary rulebook with a host of new Temp OoP/OoS models, new game mechanics & new abilities, expanding game play. '13 --------------------------------------------------------------------------------------- MINDEN GAMES / PANZERSCHK (MinPzr) URL: www.homestead.com/minden_games --------------------------------------------------------------------------------------- ASL:RETRO ASL VARIANT RULES 4TH n $16.00 13/ 4 Stocked 3rd revised & 52pg enlarged rules set that greatly simplifies ASL 4-8wks Turnarnd and provides Design-Your-Own scenarios. Includes 70 info markers, ref cards, 8 scenarios. Intended for those who like the idea of ASL but not the overwhelming amount of rules. G.Graber'11 --------------------------------------------------------------------------------------- MULTI-MAN PUBLISHING, (MMP) URL: www.advancedsquadleader.com --------------------------------------------------------------------------------------- ASL:BEST OF FRIENDS SCENARIO PACK n 0.3 $14.00 In-Stk: 102849 12 scenarios drawn from the Swedish Friendly Fire ASL tourny including some tweaks by their original designers. Scenarios cover many fronts in both Europe & Pacific, including a scenario between the Soviets & Japanese at the very end of the war. Sequel to Out of the Bunker. '13 ASL:RISING SUN DC* 4.6 130.00 In-Stk: 102413 ASL module that combines & replaces the earlier Code of Bushido & Gung Ho! kits. Includes the Japanese army & naval land forces, Chinese, and US Marines. Includes revisions & additions to Chp G, H & Z rules; 1892 counters, (16 countersheets), 7 boards 34-39,47, many overlays, 32 scenarios including 16 that appeared in various mags. A must have module if you're interested in the Pacific Theater. '13 ASL:RISING SUN DC* 4.6 130.00 In-Stk: 102854 ASL module that combines & replaces the earlier Code of Bushido & Gung Ho! kits. Includes the Japanese army & naval land forces, Chinese, and US Marines. Includes revisions & additions to Chp G, H & Z rules; 1892 counters, (16 countersheets), 7 boards 34-39,47, many overlays, 32 scenarios including 16 that appeared in various mags. A must have module if you're interested in the Pacific Theater. '13 ASL:RISING SUN DC* 4.6 130.00 In-Stk: 102855 ASL module that combines & replaces the earlier Code of Bushido & Gung Ho! kits. Includes the Japanese army & naval land forces, Chinese, and US Marines. Includes revisions & additions to Chp G, H & Z rules; 1892 counters, (16 countersheets), 7 boards 34-39,47, many overlays, 32 scenarios including 16 that appeared in various mags. A must have module if you're interested in the Pacific Theater. '13 ASL:RISING SUN DC* 4.6 130.00 In-Stk: 102853 ASL module that combines & replaces the earlier Code of Bushido & Gung Ho! kits. Includes the Japanese army & naval land forces, Chinese, and US Marines. Includes revisions & additions to Chp G, H & Z rules; 1892 counters, (16 countersheets), 7 boards 34-39,47, many overlays, 32 scenarios including 16 that appeared in various mags. A must have module if you're interested in the Pacific Theater. '13 ASL:RIVERS TO THE REICH SCENARIO PACK n 0.4 $18.00 In-Stk: 102101 15 scenarios adapted from official Squad Leader scenarios, completing the effort begun with Turning the Tide to convert all SL scenarios to ASL. Covers actions on the West Front after August 1944. Includes 2 overlay sheets (taken from GI Anvil of Victory). '13 CANADIAN CRUCIBLE, FORTRESS AT NORREY BC 1.4 $38.00 In-Stk: 101620 Game using the Tactical Combat System. Depicts the Canadian forces' defense shortly after D-Day against a counterattack led by the grenadiers of the 12th SS Panzer in the First Battle for Caen. Canadians must defend their ground at all costs lest the D-Day time schedule be disrupted. 1 map, 560 counters, 8 scenarios + campaign. D.Essig'13 HEIGHTS OF COURAGE, GOLAN HEIGHTS 1973 BC 0.9 $30.00 In-Stk: 101611 Std Combat System game (#16) covering the Syrian attempt to recapture the Golan Heights from Israel in the 1973 Yom Kippur War. For nearly 2 weeks, massed Syrian armor attempted to overrun determined defenders who, thru their stiff defense, allowed the Israelis to mobilize their forces for a counteroffensive that stopped just short of Damascus. This war included the largest armored clashes since WWII. Includes rules to play in tandem with Yom Kippur. game (covering the Sinai front). 280 counters. S.Newhouse'13 IT NEVER SNOWS BC 2.1 $65.00 In-Stk: 102291 Standard Combat System game covering the Market-Garden offensive, Sept 1944. 600m/hex, co level, 12hr/turn, making for a very playable game, & on a similar scale to Highway to the Reich. Covers both the para drops & the ground offensive in a 17 turn campaign game. Detailed OoB depicts the wide-ranging assortment of units the Germans scratched together to deal with this offensive. 5 maps, 840 counters. D.Essig'13 IT NEVER SNOWS BC 2.1 $65.00 In-Stk: 102290 Standard Combat System game covering the Market-Garden offensive, Sept 1944. 600m/hex, co level, 12hr/turn, making for a very playable game, & on a similar scale to Highway to the Reich. Covers both the para drops & the ground offensive in a 17 turn campaign game. Detailed OoB depicts the wide-ranging assortment of units the Germans scratched together to deal with this offensive. 5 maps, 840 counters. D.Essig'13 LINCOLN'S WAR BC $62.00 13/11 Stocked 2-4 player, highly strategic game of the political aspects of the Am 2-6wks Turnarnd Civil War, 1861 thru the 1864 election. Uses a diceless card-based system with 132 cards (including 14 seditious characters). Players must juggle pursuing political resources (& victory points) with conduction military campaigns. '10 STONEWALL JACKSON'S WAY II [2ND] BC 2.0 $68.00 13/ 8 Stocked 9th edition of the Am Civil War game series. This game is a complete 2-6wks Turnarnd update of earlier Stonewall Jackson's Way (1st in the series) which covered the campaigns in central VA in summer 1862 AND adds coverage of First Bull Run. Maps are recreated by the original artist with new historical detail, & counters updated too. Uses rules system as of Grant Takes Command. 5 1861 scenarios & 5 1862 scenarios. Rgt/div lvl, 2 maps, 3 countersheets. '13 SUNS, WAR OF THE..., WAR OF RESISTANCE DC* 3.2 128.00 In-Stk: 101342 Large game of a lesser known but still critical theater in the war against Japan in WW2: the Chinese War of Resistence. Meticulously researched over mainy years, this game is a labor of love, and is likely the most detailed game of the War in China prior to, and thru the end of, WWII. Military strategy must be paired with effective policical strategy to win, and possible what-ifs offer fresh possibilities with each game. Includes 8 regional scenarios plus campaign game, 10 countersheets, 3 maps; complex. Div level, seasonal turns, covering 1937-1945. L.To'13 SUNS, WAR OF THE..., WAR OF RESISTANCE DC* 3.2 128.00 In-Stk: 101343 Large game of a lesser known but still critical theater in the war against Japan in WW2: the Chinese War of Resistence. Meticulously researched over mainy years, this game is a labor of love, and is likely the most detailed game of the War in China prior to, and thru the end of, WWII. Military strategy must be paired with effective policical strategy to win, and possible what-ifs offer fresh possibilities with each game. Includes 8 regional scenarios plus campaign game, 10 countersheets, 3 maps; complex. Div level, seasonal turns, covering 1937-1945. L.To'13 --------------------------------------------------------------------------------------- MULTI-MAN OPERATIONS MAG (MMP_Op) URL: www.advancedsquadleader.com --------------------------------------------------------------------------------------- SPECIAL OPS WARGAMING JOURNAL # 4 n 0.6 $22.00 In-Stk: 102281 36 page mag includeing the complete game WHAT PRICE GLORY?, which covers World War I on the Western Front, 1914-8 at corp level. Includes 176 counters & 48 cards giving special abilities. Area move, semi-annual turns. First of intended 3-game series covering all of WWI in Europe. T.Nakamura'13 / ARTICLES ON: What Price Glory? designer's notes & strategy; Beginners perspective on the Operational Combat System (OCS); Market-Garden as a topic for game research; ASL Rising Sun Introduction and cross-reference to predecessor components; ASL Scenarios O7, O8, S54 & S55; 4 Additional scenarios for It Never Snows; Story of PFC Joe Mann of the US 101st Airborne at Market-Garden. --------------------------------------------------------------------------------------- MINION GAMES (MNI) URL: www.MinionGames.com --------------------------------------------------------------------------------------- MANHATTAN PROJECT: SECOND STAGE KIT SC $26.00 13/ 6 Special Order Kit including 3 distinct expansion sets for the base MP game. Introduces more H-bombs (always need those!), rockets, air strike overlay, a general supply board & other rules. '13 --------------------------------------------------------------------------------------- MONGOOSE PUBLISHING (Mongoo) URL: www.MongoosePublishing.com --------------------------------------------------------------------------------------- VICTORY AT SEA: BTL OF RIVER PLATE SC 0.3 $29.00 13/ 2 Special Order Complete game using the Victory at Sea mini rules system. Covers the British attempt to find & destroy the Graf Spee in the south Atlantic shortly after WW2 began and which ended with the German battlecruiser surrounded & outgunned by 3 British cruisers, leading to her scuttling. '13 --------------------------------------------------------------------------------------- NOBLE MINIATURES (NobleM) URL: - none - --------------------------------------------------------------------------------------- CHECK YOUR 6!: ROAD TO RABAUL Fo $22.00 13/ 4 Special Order Scenario kit for this game of air-air WW2 combat. Provides 1-3wks Turnarnd historical scenarios for the air war over New Guinea & Rabaul, 1943-4. '13 --------------------------------------------------------------------------------------- OSPREY MILITARY BOOKS (Osprey) URL: www.OspreyPublishing.com --------------------------------------------------------------------------------------- BOLT ACTION: ARMIES OF GREAT BRITAIN Bk $18.00 13/ 3 Special Order Supplement for the Bolt Action mini rules system providing all the info needed concerning the British army during WWII. OoBs allow players to construct units for any theater & any year of the war. '13 BOLT ACTION: ARMIES OF IMPERIAL JAPAN Bk $18.00 13/ 7 Special Order Supplement for the Bolt Action mini rules system providing all the info needed concerning Imperial Japanese army. OoBs allow players to contruct their own scenario forces. '13 BOLT ACTION: ARMIES OF THE SOVIET UNION Bk $18.00 13/ 4 Special Order Supplement for the Bolt Action mini rules system providing all the info needed concerning the Soviet army during WWII. OoBs allow players to construct units for any theater & any year of the war, including the early campaigns in Poland & and the long war in the east. '13 BOLT ACTION: ARMIES OF THE UNITED Bk $18.00 13/ 1 Special Order STATES Supplement for the Bolt Action mini rules system providing all the info needed concerning the US army during WWII. OoBs allow players to construct units for any theater & any year of the war. '13 FORCE ON FORCE: CLASSIFIED, SPEC OPS Bk $18.00 13/ 2 Special Order Scenario supplement covering Special Operations missions between 1940 & 2010. Includes US intervention in Grenada, Panama & Colombia & nations own actions against insurgent groups. Focused on combat in the jungles, hills, cities & favelas of South & Central America. Includes background info, Order of Battles & 20 scenarios. '13 OF GODS & MORTALS Bk $14.00 13/10 Special Order A minis oriented, mythological wargame rules set providing a scalable, skirmish-level game of battles amongs men & gods in the ancient era. Includes army lists for Greco-Roman, Eygptian, Japanese, Aztec, pre-Islamic Arabs, Norse, Celt and Chinese warbands. '13 ZOMBIES, A HUNTER'S GUIDE [HARDCOVER] Bk $14.00 13/10 Special Order Deluxe, harcover version of this book of Zombie outbreaks. They have been actually common since WW2, but govts cover it up. This book provides info on recognizing & combating zombiedom, including the tactics of fighting zombies. '13 --------------------------------------------------------------------------------------- PANDASAURUS GAMES (PAN) URL: - none - --------------------------------------------------------------------------------------- NEW AMSTERDAM FB $44.00 13/11 Special Order Abstract board game in which players develop the town of New Amsterdam (later, New York City) from its earliest beginnings as a trading depot on the Hudson River. Players trade with the local Indians, which gets more difficult as ever more land is stolen, pushing the Indians further afield. '13 --------------------------------------------------------------------------------------- PROFANTASY SOFTWARE, LTD. (PFSyyy) URL: - none - --------------------------------------------------------------------------------------- WORLD WAR II INTERACTIVE ATLAS PC SB $32.00 13/ 8 Special Order CD-ROM Reqs PC with WIN 9x/ME/NT/2k/XP (& presumably later versions as 1-3wks Turnarnd well). Atlas on CD depicting every theater of WWII, with one map per month thruout the war. Each map contains date, movement, unit strengths & other military details. You can cycle from a world view thru months to watch a theater evolve, or click on one area for great details. Stand-alone product with its own viewer. Shows vectory format maps meaning no loss of detail when zooming. Print any map at any scale, and tile across maps to suit a tabletop game. '13 --------------------------------------------------------------------------------------- PASSPORT GAME STUDIOS (PGS) URL: - none - --------------------------------------------------------------------------------------- ACE DETECTIVE, NOIR DETECTIVE CARD GAME SB $30.00 13/ 6 Special Order Card game set in San Francisco of the early 40s, with its crimes & murders. This is a story-telling card game (akin to Once Upon a Time) where playing your cards right as well as spinning a good tale rewards the player with Plot Points which are needed to place clues on the susspects to crimes. R.Launius'13 SOCCERO, THE FOOTBALL GAME LB* $62.00 13/ 7 Special Order Board game of a non-American football: soccor. Players move individual players around a map grid using dice rolls. Basic game is simple & quick; extended game adds nuances & realism & much challenge. TRAJAN DC $54.00 13/ 4 Special Order Euro-style board game for up to 6 players set in the early part of the 2nd century AD, while Rome's borders were reasonably secure. Players seek to increase their incluence & powers in each area of Roman cultural life: politics, trade, the military, and cultural life. 2012 Intl Gamers Award winner. '13 --------------------------------------------------------------------------------------- PLAID HAT GAMES (PHG) URL: - none - --------------------------------------------------------------------------------------- CITY OF REMNANTS BOARD GAME FB $48.00 13/ 4 Special Order The remnants of human civilization that has survived the successful Yugai invasion are locked in a city-prison. Up to 4 players each takes the role of a gang leader with differing abilities & motivations, trying to develop criminal enterprises for profit while flying below the radar of Yugai security forces. Its a combination of resource management, auction, spatial tactics & assymetric power. '13 --------------------------------------------------------------------------------------- PRIVATEER PRESS, INC. (Privat) URL: - none - --------------------------------------------------------------------------------------- LEVEL 7 (ESCAPE): LOCKDOWN KIT FB $23.00 13/ 6 Special Order Kit adding new & worse enemies, room tiles, rules & 5 new scenarios. General theme is that the facility you were prisoner in has been locked down, and the obvious way out is permanently blocked. You have to go back inside & find another way to escape & survive. '13 --------------------------------------------------------------------------------------- QUIXOTIC GAMES (QXG) URL: - none - --------------------------------------------------------------------------------------- CANTERBURY FB $48.00 13/11 Special Order Abstract game of city building in the early Dark Ages in Canterbury, England. Players are Saxon lords who must use the meager resources initially available to build up the 25 districts of this Roman-built city in the 6th century AD. --------------------------------------------------------------------------------------- RIO GRANDE GAMES (RIO) URL: www.riograndegames.com --------------------------------------------------------------------------------------- CARCASSONNE, WINTER EDITION BC $26.50 13/10 Special Order Game of Carcassonne, set in winter, with a winter-like board but otherwise very similar. Adds 72 snow covered tiles, 12 new basic tiles, and includes the Gingerbread Man expansion. '13 CREDIT MOBILIER BC $25.00 13/ 5 Special Order Up to 4 players compete to build a transcontinental railway, gaining lucrative contracts in the process, then move goods and invest in their RRs. '12 DOMINION: GUILD KIT FB $22.00 13/ 6 Special Order Kit for Dominion game adding 13 new kingdom cards, plus coin tokens that can be saved & spent later, plus cards that enrich their value the more you pay for them. '13 EL CABALLERO 2ND FB $28.00 13/ 9 Special Order Reprint of this Stand-alone, 2-4 player game applying the El Grande system to the New World. Players discover terrain, establish cities & forts, build trade & strive to be the biggest & greatest in the New World. Victory points are assessed at 2 times during the game. '13 GALAXY TRUCKER: EXPANSION KIT #2 LB* $36.00 13/ 6 Special Order Another BIG kit with new tiles, new support teams, ship classes (including huge IVb ships), and rules for a creature to enter a ship & attack its crew (ala Alien movie). '11 GOBLINS INC. BC $35.00 13/ 1 Special Order As an engineer for a company that makes robot for war & fun, you must build the biggest & baddest 'bot as part of a design team. But there can be only one winner on the team... '13 MARIA, WAR OF AUSTRIAN SUCCESSION 2ND LB* 3.2 $44.00 13/ 3 Special Order Reprint of this 2-3 player game of the War of Austrian Succession in which Frederick the Great, followed by Bavaria, Saxony & France, try to take advantage of what is perceived as a weak Austrian leader - Maria, but which leads to a world war. Based on the Friedrich game system & includes cards, diplomacy & traditional wargame elements. '13 --------------------------------------------------------------------------------------- SCHUTZE GAMES (Schutz) URL: sites.google.com/site/schutzegames --------------------------------------------------------------------------------------- FIRST STRIKE '62 HC 1.5 $45.00 In-Stk: 101639 Game of nuclear warfare, c.1962, as the Cuban Missile Crisis or Bay of Pigs spins way out of hand. Very nice polar-centered, hex map of the northern hemisphere used to guide strategic bombers & ICBMs toward the enemy. The Cuban-missiles provide a bit of a wild card for both sides. 263 counters. B.Costello'13 MILNE BAY HC 0.5 $22.00 In-Stk: 102756 Simpler game of the battle between Australian & Japanese forces on the east end of New Guinea during late 1942 which resulted in the first clear defeat of Japanese forces on land. A scratch force of Japanese naval forces invades at what is a lightly held area (Gili Gili or Milne Bay), only to discover it defended by 2 brigades. Fast playing with only 88 counters. Multiple scenarios, Company level, 2mi/hex, 1day/turn. P.Schutze'13 PUSAN PERIMETER, FIRE ON THE NAKTONG HC 0.9 $26.00 In-Stk: 102761 2ND Update of this relatively simple, rgt/brig level game of the N.Korean attack on a key portion of the Pusan Perimeter in Korea, Aug-Spt 1950. 7mi/hex, 3days/turn, 176 counter. Relatively simple. B.Train'13 STRUGGLE FOR NEW FRANCE HC 1.3 $30.00 In-Stk: 102750 Simpler game of the French & Indian War, a subset of the Seven Years War (1754-62) in Europe. Players guide French Canada or the British Colonies in this pre-revolutionary war as they use the limited resources available to them, and the unpredictable level of support from both home countries, as determined by seperate event card decks. Includes small map, 176 counters, 61 cards. Area-move, regt level, seasonal turns. B.Molyneaux'13 --------------------------------------------------------------------------------------- SIERRA MADRE GAMES CO. (Sierra) URL: www.SierraMadreGames.com --------------------------------------------------------------------------------------- HIGH FRONTIER: COLONIZATION KIT HC 1.6 $32.00 13/10 Stocked Kit adding many features to this game (either 1st or 2nd ed) 4-8wks Turnarnd including new shipes (rocket, bernal, freighter, mobile factories); more powerful thrusters; factories; sunspot cycles; expansion map, Werner's Star solitaire scenario. P.Ecklund'13 PAX PORFIRIANA SB 1.1 $25.00 13/ 1 Stocked 2-5 player card game version of the long popular Lords of the Sierra Temp OoP/OoS Madre board game focused on empire building in turn of the century SW (N.Mexico, Arizona & New Mexico). Economics, diplomacy, buying & selling, Federales & US Cavalry, revolutionaries, assassins, & event cards. What more could you want!? P.Ecklund, M.Eklund, J.Gutt'12 --------------------------------------------------------------------------------------- STEVE JACKSON GAMES (SJG) URL: www.sjgames.com --------------------------------------------------------------------------------------- MUNCHKIN 11: TRICKY TREATS KIT n $4.50 13/ 9 Special Order Small kit with 15 cards focused on Halloween: a time to dress up, kill monsters & steal their candy. '13 MUNCHKIN BOOKMARK COLLECTION n $5.00 13/ 4 Special Order Promotion set of 12 bookmarks, each representing a different game or kit in the series, and each with different artwork. And each sports a special & rather abusive rule-bending ability. '13 MUNCHKIN PATHFINDER SB $18.00 13/10 Special Order Game using the Munchkin system set in the Pathfinder RPG universe. Adds new classes like alchemist & witch to the game, new factions like Eagle Knight or Red Mantis Assassin, new enemies like Whipering Tyrant & Lamashtu the Mother of Monsters. For 3-6 players, includes 168 cards. A.Hackard'13 MUNCHKIN: BOXES OF HOLDING SET 2 FB $10.00 13/ 9 Special Order Second kit consisting of two Munchkin-label card-storage boxes, one 1-3wks Turnarnd for Doors & the other for Treasures, each holding 500 cards. '13 MUNCHKIN: EASTER EGGS BOOSTER PACK Fo $4.00 13/ 3 Special Order Single Booster pack containing 15 Easter Egg-themed cards. '13 MUNCHKIN: HOLIDAY SURPRISE KIT SB $15.00 13/ 6 Special Order Munchkin kit with a holiday theme: includes 68 holiday-themed cards, some reprints, most brand new. Includes the first 3 Christmas boosters, the 2012 booster, some promo cards never sold before, and 4 new cards. Also included is the Kill-o-meter unique to this set, and two special Munchkin dice (pearly red & green). A must have! '13 MUNCHKIN: LEVEL PLAYING FIELD KIT FB $15.00 13/ 8 Special Order Kit with a tri-fold Munchkin board that fits within a regular sized Munchkin box. Has a dungeon room for every level, plus spaces for the cards. Also included are male & female tokens in 6 colors, and 4 new Munchkin cards. As a bonus, the back of the board as a 20-room dungeon for Epic Munchkin. '13 MUNCHKIN: MUNCHKIN DRAGONS KIT SB $4.00 13/ 7 Special Order Kit consisting of 15 cards that adds dragon monsters in a big way to any of the Munchkin base games. '13 OGRE DESIGNER'S EDITION [6TH] HB* 24.0 $85.00 In-Stk: 102917 $36 UPS SHIPPING CHARGE to 48 states, MUST SHIP SEPARATELY due to HUMONGOUS size, other locations based on weight. Large Designer's Edition update SJG's first game, with a sml print run of this highly popular, classic game of tactical combat in 21st century between Human armies v huge tanks - Ogres, which are one very mean fighting machine. Includes 5 giant, colorful maps, (including the original map now at 21x34" size); 250 overlays small to big; 3D Ogre & buildings; 750 counters; 12pgs of scenarios; 24pgs of rules that include all the original Ogre, GEV, and 3 prior kits; a new Black Rose faction, plus both gray & gray/orange ogres; plus online support. This is THE largest game we've ever seen, and for a number of reasons is likely to go out-of-print quickly. Also clearly a labor of love of a lot of people. S.Jackson'13 --------------------------------------------------------------------------------------- SKIRMISHER PUBLISHING (Skirmi) URL: - none - --------------------------------------------------------------------------------------- ARC OF FIRE, SQUAD-COMPANY LEVEL Bk $17.00 13/ 4 Special Order BATTLES Miniatures rules set de-emphasizing techological differences in 1-3wks Turnarnd favor of human quality factors - leadership, training, organization & motivation - in how battles are resolved. Emphasis is on a lively, fast moving game involving from a single squad to three platoons per side, with 10-28mm minis. '13 --------------------------------------------------------------------------------------- SODA POP MINIATURES (SPM) URL: - none - --------------------------------------------------------------------------------------- SUPER DUNGEON EXPLORE: VANDRAKK LB* $46.00 13/ 6 Special Order MANORKIT Two armies reinforce the Good v Evil theme of the base game, adding hordes of new forces to battle and befriend. '13 --------------------------------------------------------------------------------------- SCHROEDER PUBL & WARGAMNG (SPW) URL: web2.airmail.net/spw1 --------------------------------------------------------------------------------------- BUSINESS IN THE TRENCHES BOOK Bk $19.00 13/10 Special Order Book about World War I written by the design of the Der Weltkrieg 1-3wks Turnarnd game series. '13 DER WELTKRIEG, EASTERN FRONT BC 2.6 $90.00 In-Stk: 101144 Update & reprint of all the 6 games (previously in 3 packages) covering the Eastern Fronts. Includes six seperate games: Tannenberg, Galicia, Serbia, Gorlic-Tarnow, Brusilov & Transylvanian Gambit. 20km/hex, 4days/turn, brig/div level. 1680 couinters, 4 full & 2 half maps. D.Schroeder'13 DER WELTKRIEG, ITALIAN FRONT 1915-18 BC 1.3 $39.00 In-Stk: 101147 2ND Reprint of this fifth in the Der Weltkrieg series of simpler, operational/strategic lvl gms of wars in Europe at brig/div lvl. This package contains 5 scenarios covering the war on the Italian front: 1st Isonzo (May'15), Straf Expidition (May'16), 10th Isonzo (May'17), Caporreto (Oct'17), Albrecht & Radetsky (June'18). Includes 1 map, 560 counters. Can be linked with other games in the series. D.Schroeder'13 DER WELTKRIEG, OTTOMAN FRONTS 2ND BC 2.0 $58.00 In-Stk: 101148 Update of this 7th game in the Der Weltkrieg series of simpler, op/strategic games on WW1 battles & campaigns. This edition is essentially 5 games all covering the various fronts of the Ottoman Empire in WW1: the Caucasus 1914-7; the Suez 1915-8; Mesopotamia 1914-8; Gallipoli 1915; Greece 1915-8. 20km/hex, 4days/turn, brig/div level, 840 counters, 4 maps. D.Schroeder'13 DER WELTKRIEG, THE COMPLETE SERIES BC 299.00 13/ 8 Special Order Assembled Set from available inventory of all 4 games & 1 kit, all Please Call the latest edition of the entire Der Weltkrieg game series (as existing or reprinted in 2013): Western Front (new), Ottoman Front, Italian Front, Eastern Front (new) and Grand Campaign kit (new). That's 5 games/kits in one package allowing gaming of all of World War I in Europe the Mid-East. D.Schroeder'13 DER WELTKRIEG, WESTERN FRONT 2ND BC 2.0 $53.00 In-Stk: 102846 Reprint or update of the Der Weltkrieg series games that covered WWI on the War on the Western Front. Simpler, operational/strategic lvl gms of wars in Europe at brig/div lvl. Includes 6 scenarios, 1 map, 1680 counter. Colorful tho a bit stylized graphically. D.Schroeder '13 DER WELTKRIEG: GRAND CAMPAIGN KIT BC 2.2 $59.00 In-Stk: 102209 Kit that links all the prior 12 games focused on individual fronts into a grand campaign covering all of World War I in Europe & the Middle East. Adds rules for production & economic warfare; new tanks, neutral nations & invasions, air & sea assets, & more. Includes 840 counters, 2 full & 2 half-sized maps, scenario book, charts & tables. D.Schroeder '13 --------------------------------------------------------------------------------------- STONEMAIER GAMES (STM) URL: - none - --------------------------------------------------------------------------------------- VITICULTURE FB $44.00 13/ 6 Special Order Multi-player game of creating & cultivating a vineyard in the Temp OoP/OoS Tuscany region of Italy, with a goal of turning your small plot of land & a shack into the best winery in Italy. '13 --------------------------------------------------------------------------------------- TURNHAM GAMES (TRN) URL: - none - --------------------------------------------------------------------------------------- EXPEDITE BOARD GAME FB $39.00 13/ 2 Special Order Multiplayer game in which players seek to establish global trade 2-6wks Turnarnd routes to accumulate points. Discard 3 cards of same color to own a hub city (twice that if it is already ocuppied). But pay others if your route must pass thru their hubs. Each turn you either draw cards, place a hub or score points for trade. First to 100 points wins. '13 --------------------------------------------------------------------------------------- TSR GAMES (TSR) URL: - none - --------------------------------------------------------------------------------------- DUNGEONS & DRAGONS PREMIUM REPRINT ED FB 109.99 13/11 Special Order Reprint of the 7 original, 1974 D&D booklets using quality Temp OoP/OoS materials, packaged in a premium box (do you hear lots of packaging & nothing new?). Set preserves the original artwork and content, but reproduces it all for your nostalgic fits. Includes a set of d10s & an engraved, wooden storage cae. '13 --------------------------------------------------------------------------------------- TWILIGHT CREATIONS (Twilig) URL: - none - --------------------------------------------------------------------------------------- ZOMBIES!!!: ZOMBIE ZOO KIT SC $18.00 13/ 9 Special Order Kit in which the zoo creatures have turned to zombies too. The monkeys are loose, but the player has control over the cage doors to the rest. Includes 15 tiles, 30 cards, 90 animal minis, rules. '13 --------------------------------------------------------------------------------------- TWO HOUR WARGAMES (TwoHou) URL: - none - --------------------------------------------------------------------------------------- 5150 FIGHTER COMMAND Bk 0.8 $18.00 In-Stk: 101375 Game of tactical space combat in the far-distant future. Players command a small flight of 2-3 space fighters & perhaps, if you survive, earn a promotion to squadron leader. Includes a full solitaire system as well as 2-player rules. Includes both fighters & capital ships, stats for 7 different star navies with military & civilian ships, 5 missions, minimal bookkeeping, a promotional system, and pilot attributes. Compatible with earlier Star Navy 5150. '13 5150 FIRST CONTACT SUPPLEMENT Bk $10.00 13/ 6 Special Order Supplement for the 5150 universe focused around a rebellion on a 1-3wks Turnarnd small planet: the war between Earth & its first colony on Mars. A small conflict turns big as the rebels receive help from the expanding Gaea Prime empire. Three states of the conflict are documented, together with 6 scenarios linked into a campaign. Can be played solitaire using the game mechanics, cooperatively, or competitively (and on either side). '13 5150 STAR ARMY Bk 0.9 $21.00 In-Stk: 102145 Third game in the 5150 series. This miniatures-oriented game puts players in command of platoon sized units trying to keep their humans alive while completing missions. You'll be fighting other humanoids, alien races & things that are just weird. Scale is individual soldier, alien or vehicle. Playable solitaire, cooperatively or head to head. Has a campaign game system. '13 5150 STAR NAVY, FLEET LEVEL SPACE Bk 0.5 $18.00 13/ 2 Stocked COMBAT Game of strategic-level space combat in the far-future. Emphasizes Temp OoP/OoS the winning of interstellar wars rather than just battles. And allow solitaire play, cooperative play or head-to-head play. You can use miniatures of any scale. Designed for fleet (20+ ships/side) with pre-generated missions, factions & races, plus DYO ships. '13 5150, NEW BEGINNINGS Bk $25.00 13/ 7 Special Order Forth game in the 5150 series. This one thrusts you as an individual 1-3wks Turnarnd hundreds of years into the future to a teaming urban environment. Take your character to the limits. Set a wide variety of skills, attributes, classes & professions to make your character unique. Cyber-enhancements gives them a competitive edge. Campaign system allows for character advancement. Four basic encounters included. Playable solitaire, cooperatively or head-head. MUSKETS & SHAKOS, THE NAPOLEONIC WARS Bk $12.00 13/ 8 Special Order Miniatures rules set for the Napoleonic Wars, 1803-15. Assumes units 1-3wks Turnarnd of 2-20 figures, with 7 factions among the 2 sides. Lead your units thru the wars, fighting as needed but aiming for survival. '13 RIFLES & REBELS, FIGHTING THE CIVIL WAR Bk $12.00 13/ 6 Special Order Minis rules set designed to allow each player to command a force of 1-3wks Turnarnd infantry or cavalry thru the course of the American Civil War, 1861-5. Each force is composed of 5-10 minis; a telescoping scale allows them to represent platoons, btlns or regts. Uses the same system as earlier Muskets & Mohawks. '13 --------------------------------------------------------------------------------------- UBER GOOBER GAMES (UberGo) URL: - none - --------------------------------------------------------------------------------------- UNDEAD STATES OF AMERICA: REVISED RULES Bk $18.00 13/ 6 Special Order Revised rule book for this miniatures-oriented game of battles in the Zombie War. Combines the best of the original Undead States, Undead Nations & Undead Universe expansions. '13 --------------------------------------------------------------------------------------- USA-OPOLY (USO) URL: - none - --------------------------------------------------------------------------------------- RISK, THE WALKING DEAD LB* $45.00 13/11 Special Order An entirely new spin on the Risk game: this one is about staying alive thru the Zombie investation. Set in the southeastern US, players must scavange to stay alive, battle both zombies & other humans competing for resources. A deck of supply cards is a central part of this twist on the classic mutliplayer game of world conquest. '13 --------------------------------------------------------------------------------------- VAE VICTUS STAND-ALONE GA (VaeVGm) URL: vaevictis.histoireetcollections.com/en/home.html --------------------------------------------------------------------------------------- INKERMANN 1854 Fo 0.6 $29.00 In-Stk: 102379 Game of the attempt by the Russians to break the Anglo-French siege of Sevastopol during the Crimean War, Nov. 1854. Attempting to launch a decisive, surprise attack on the heights dominating the British camp, the Brits fought with discipline and the Russians withdrew. Battle was often fought in very small gorups in a wildly chaotic situation. 216 counters, 2 scenarios, 1 smallish map. Btln level, 45min/turn. English language rules. '13 --------------------------------------------------------------------------------------- VAE VICTUS MAGAZINE (VaeVic) URL: vaevictis.histoireetcollections.com/en/home.html --------------------------------------------------------------------------------------- CAESAR IMPERATOR, BRITANNIA #112 n 0.8 $23.50 In-Stk: 102568 Mag & game. Area-move game of the Roman campaign in Britain, 55-54BC. Scenarios for each year, but the combined campaign. 108 die-cut counters. French-language magazine covering history & wargames. English-language rules can be downloaded from the publishers website or from Grognards. 84pgs. '13 FUROR BARBARUS #109 n 0.8 $23.50 In-Stk: 102534 Mag & game. Game using the A La Charge sytem to cover 4 grand tactical battles involving the Romans, Franks, Visigoths, Huns & other ethnic groups battling for space in the late 5th century AD. Battles include Campus Mauracius (451), Soissons (486), Tolbiac (496) and Vouille (507). Includes 108 die cut, dbl-sided counters. French-language magazine covering history & wargames. English-language rules can be downloaded from the publishers website or from Grognards. 84pgs. INDOCHINE 1952, OPERATION BRUNO #113 n 0.8 $23.50 In-Stk: 102563 Mag & game. Solitaire game covers the struggle of the French 6th Colonial Para Btln to escape the Viet Minh forces hot on their heals as they retreat thru 80km along a mountainous jungle trail after a battle at Tu Le, Oct.1952.108 counters, company level. F.Yeghicheyan'13. French-language magazine covering history & wargames. English-language rules can be downloaded from the publishers website or from Grognards. 84pgs. LE GUEPIER ESPAGNOL, MARECHAUX II #111 n 0.8 $23.50 In-Stk: 102571 Mag & game. Area-move game of three campaigns in Spain during the Napoleonic Wars: Dupont 1808, Victor 1811 & Suchet 1813. Regt level, 108 die-cut counters. French-language magazine covering history & wargames. English-language rules can be downloaded from the publishers website or from Grognards. 84pgs. '13 STALINGRAD 1942 #110 n 0.8 $23.50 In-Stk: 102576 Mag & game. Game covers a tactical battle for a single industrial building during the Battle for Stalingrad, 1942. Force qualities are exadurated to clearly delinated the different styles of the Soviets & Germans during this battle. Includes 108 die cut, dbl-sided counters. L.Closier'13 French-language magazine covering history & wargames. English-language rules can be downloaded from the publishers website or from Grognards. 84pgs. --------------------------------------------------------------------------------------- VENTO NUOVO GAMES (VenNuo) URL: www.VentoNuovo.net --------------------------------------------------------------------------------------- BLOCKS IN THE WEST, THE WESTERN GB* 3.9 $99.00 In-Stk: 102897 CAMPAIGN Italian-produced block-style game of World War II on the western fronts, 1940-5, using 900 wood & plastic blocks played on a laminated 87x124cm board with 3 levels of complexity. Akin to a souped-up version of COL's West Front II. 1mo/turn, 53mi/hex, ~corp level. multiple scenarios of up to 6 turns, plus grand campaign. Mates with (& is even bigger than) the earlier Blocks in the East. '13 --------------------------------------------------------------------------------------- DAN VERSSEN GAMES (Versse) URL: - none - --------------------------------------------------------------------------------------- HORNET LEADER 2ND: CTHULHU CONFLICT KIT SC 1.4 $22.00 In-Stk: 102527 Kit for Hornet Leader that adds a new enemy: the Cthulhu. A carrier air group confronts the Cthulhu invasion as it rise from a portal near the fabled island of R'lyeh in the South Pacific. You choose your aircraft, crew & the best weapons for the job...and hope for luck. Designed as solitaire, but can be played cooperatively. 56 cards, 120 counters, 4 campaigns. '13 PHANTOM LEADER, VIETNAM AIR WAR 2D DC* 3.6 $64.00 In-Stk: 101630 DELUX Upgrade & reprint of this graphically slick, solitaire game of a US Air Force or Navy fighter squadron over Vietnam, 1964-72. Players must bomb selected targets but also recognize the broader political consequences of a strike. 30min per mission playing time. 220 cards, 6 campaigns. D.Verssen'13 RISE OF THE ZOMBIES BC 1.6 $28.00 13/ 1 Stocked 1-8 player game that pits all players against the system, not each other, making it wholly suitable to solitaire play. Players are survivors in the early days of a zombie outbreak who must leave a safe house & reach a rescue helicopter by travelling across zombie-infested territory. They must reach their goal by a set time. '13 --------------------------------------------------------------------------------------- VAINGLORIOUS GAMES (VGG) URL: - none - --------------------------------------------------------------------------------------- ROMANS GO HOME! CARD GAME SB $8.00 13/ 6 Special Order 2-4 player, simple, very fast & fun card game in which Caledonian clans in ancient Britain compete to capture the largest & most valuable Roman forts along Hadrian's Wall. Played in 3 turns. Each turn, 6 Roman forts are dealt, and each play then programs a sequence of 6 warrior cards from their hand. Each warrior card then resolves a battle to see who has won each of the 6 forts. Each fort card has a special effect that takes place when it is captured. 2nd game in the Celtic Nations series. --------------------------------------------------------------------------------------- VICTORY POINT GAMES (VictPt) URL: www.VictoryPointGames.com --------------------------------------------------------------------------------------- ALAMO REMEMBERED, 2ND SC 0.6 $23.00 In-Stk: 101976 Fast playing 1 or 2 player game of the dramatic conclusion of the siege of the Alama in 1836 Texas. Can be played solitaire, and game lasts roughly 30min. 10min/turn, 25-30min/unit. 1 small mounted map, 54 counters. A.Emrich, G.Barna'13 DARKEST NIGHT BC $44.00 13/ 7 Special Order Multiplayer, cooperative game in which players are the surviving Temp OoP/OoS leaders in a kingdom beset with an evil necromancer. Each play has unique abilities, and they must work together to save the kingdom. '13 LAST KING OF SCOTLAND SC 0.6 $32.00 In-Stk: 101975 First of a series of games focused on battles in modern Africa that shaped the continent. This game covers the Uganda-Tanzanian War of 1978-79 that ousted Uganda's President Idi Amin. 85 counters, small map, fast playing. 1mo/turn, 30mi/hex, pltn/btln level. B.Armor, A.Emrich'13 ZULUS ON THE RAMPARTS! 2ND SC 1.3 $32.00 In-Stk: 102919 Solitaire game of the battle of Rorke's Drift during the Zulu War of 1879. The player controls the 140 British soldiers & auxilieries against 4,000 Zulus. 15-45min/turn, Zulu iButho (regt) level. A.Emrich, J.Miranda'13 --------------------------------------------------------------------------------------- VICTORY POINT GAMES (VPG) URL: - none - --------------------------------------------------------------------------------------- ALIENS VS. ZOMBIES SC 0.5 $19.00 In-Stk: 102718 Small, simple, fast playing 2-player game of the contest between invading aliens & zombies in an urban area. Aliens have superior weapons & armor; zombies are more numerous & created when anyone dies. C.Taylor'13 DAWN OF THE ZEDS, BTL FOR FRARMINGDL BC 1.9 $45.00 In-Stk: 102703 2ND Boxed, 2nd edition of this solitaire game of zombie horror & survival. You must organize a defense of your isolated corner of the world, and hold out until a national guard relief force fights its way thru to you. Fight off the zombies while protecting the remaining living inhabitants of the town of Farmingdale. 100 cards, 123 counters, fast playing. '13 FOR THE CROWN 2ND BC 2.3 $42.00 In-Stk: 102719 Simple, abstracted 2-player card game that is also a variation on chess. Players train an army & manuever forces on a chess board with the goal of asserting a claim to the throne. J.Lennert'13 INFECTION, HUMANITY'S LAST GASP SC 1.0 $29.00 In-Stk: 102720 Solitaire game in which the player is the Director of Plague Control, and must organize the lab to produce a vaccine to combat an infection resistant to all known treatment & that threatens human existance. Fast playing. J.Gibson'13 --------------------------------------------------------------------------------------- VAN RYDER GAMES (VRG) URL: - none - --------------------------------------------------------------------------------------- IF I'M GOING DOWN... CARD GAME SB $22.00 13/12 Special Order Multiplayer card game in which the point is not surviving the zombie horde -- you won't -- but taking as many zombies down as possible before you die. Plus, you never know when a loved one will appear as a zombie to test your will to live. '13 --------------------------------------------------------------------------------------- WEASELPANTS (Weasel) URL: - none - --------------------------------------------------------------------------------------- REDSHIRTS DELUXE [2ND] ED SC 0.8 $20.00 13/10 Special Order Expanded version of this fun little 2-7 player game based on Star Trek & other sci-fi TV series where the leaders go thru an astounding number of junior crew members who get killed in the line of duty. You must examine your mission, then line up your crew to see them meet their death like lemmings. Fun, eh? '13 --------------------------------------------------------------------------------------- WIZARDS OF THE COAST (Wizard) URL: www.wizards.com --------------------------------------------------------------------------------------- AXIS & ALLIES AIR FORCE MINIS BOOSTER SB $19.00 13/ 2 Special Order Booster set for this game of air-air combat set during WWII, and using 1:100 scale pre-painted aircraft. Each booster contains 3 aircraft from among the 31 unique minis in this series. Boosters expand the game to include the skies over Europe. '13 AXIS & ALLIES AIR FORCE MINIS STARTER FB $30.00 13/ 2 Special Order Starter set for this game of air-air combat set in the Pacific during WWII, and using 1:100 scale pre-painted aircraft. Starter comes with a fixed set of 6 planes (including the P-38J Lightning) with stat cards & rules. Boosters sold seperately expand aircraft to the 31 types available (including European combatants). '13 AXIS & ALLIES WWI, 1914 GB* 5.4 $75.00 13/ 3 Special Order A&A goes World War I. 2-8 player game pitting the Central Powers of Germany, Austro-Hungary & Ottoman Empire against the Alliance of France, Britain, Russia, Italy & later the US. Board stretches from Washington DC to India to South Africa. 400 scultped unit types included (including 22 new types such a bi-plaines) to make it real. Includes diplomacy (of course) as well as production. Playing time is relatively short at 1-3 hours. '13 --------------------------------------------------------------------------------------- WIZ KIDS LLC (WizKid) URL: - none - --------------------------------------------------------------------------------------- BATMAN, GOTHAM CITY STRATEGY GAME DC $42.00 13/ 3 Special Order Simpler multiplayer game set in Batman's Gotham City. Players seen to enlarge their criminal hold on Gotham while doing so increases their risk of Batman's interferance. Includes a small rather abrast area map of the city, plus 5 pre-painted, detailed sculptures of the Joker, Penguin, Killer Croc, Two-Face & Batman himself, each on a HeroClix SwitchClix base. (But where is Robin?) Can also be played as a Heroclix game. '13 HOBBIT, JOURNEY TO THE LONELY MOUNTAIN GB $38.00 13/10 Special Order Entirely new, somewhat abstracted 2-4 player game that can be played head-head or cooperatively with up to 3 players against 1. Players use SwitchClix bases to manuever their characters thru an adventure ported from the movie of this name. Includes 5 pre-pained minis, cards, play aids, board. E.Lang'13 STAR TREK TACTICS MINI GAME FB $10.00 13/ 4 Special Order 2-player HeroClix game with Kirk, Spock & the Enterprise defending 1-3wks Turnarnd against a Klingon attack. Includes character cards, powers & abilities cards, rules, game board. '13 TRAINS & STATIONS LB* $29.00 13/10 Special Order Simpler, family-oriented abstract board game of runing a railroad in the steam age & developing small towns into major hubs of economic growth. Players effect deliveries, build buildings & make profits off everything they do while also trying to gain a monopoly over the coal, silver & goald mines. '13 --------------------------------------------------------------------------------------- WORTHINGTON GAMES (Worthi) URL: www.worthingtongames.com --------------------------------------------------------------------------------------- FREDERICK'S WAR: HIGHLAND CHARGE KIT Fo 0.3 $16.00 In-Stk: 101978 Kit requiring Frederick's War to play. Covers the Jacobite rebellion, the last of Britain's wars fought on home soil. Covers five battles: Sheriffmuir, Glen Shiel, Prestonpans, Falkirk & Culloden. These battles were a clash of cultures as well as military tactics: the Scottish Highlanders relied upon assault & the Highland charge. British loyalists, including Scot militia, used the linear tactics of the day including volly fire, artillery & bayonet charges. Req Frederick's War game to play. '13 GETTYSBURG 150 BC 1.8 $48.00 In-Stk: 102974 Game of the battle of Gettysburg published 150 years after. Operational level game of the battle itself, Div/corp level, and relatively simple & fast playing. Includes mounted map, 2 countersheets. '13 GHOST PANZER BC 1.5 $53.00 In-Stk: 102977 Fast-playing game of squad level tactical combat using the Band of Brothers system. Covers various actions involving the German 11th Panzer (Ghost) division on the eastern front, 1941-4. All its major battles are represented including Typhoon (where they were within 12mi of the Kremlin), The Bloody Triangle, and the attempted relief of Stalingrad, the Backhand Blow & Korsun Pocket. System rewards historically accurate play. 7 dbl-sided geomorphic maps, 3 countersheets, fast playing. J.Krohn'13 HOLD THE LINE, FREDERICK'S WAR BC 1.9 $48.00 In-Stk: 102975 Game using the Hold the Line system to depict 8 battles from the Seven Years War with Frederick the Great: Mollwitz, Choutusitz, Hohenfriedburg, Kesseldorf, Kolin, Leuthen, Hockirk & Liegnitz. Adds a layer of rules to base system for more advanced command control & cavalry, plus optional rules. Mounted board, 1 countersheet, relatively simply. '13 --------------------------------------------------------------------------------------- Z-MAN GAMES (Z-Man) URL: www.ZManGames.com --------------------------------------------------------------------------------------- CARCASSONNE: INN & CATHEDRAL KIT 2ND SB 0.8 $14.00 13/ 3 Special Order Reprint. Cathedral & Inn expansion kit including 18 new land tiles, 6 point tiles, 6 large followers & 8 gray followers. The cathedral triples a city's value, the Inn doubles the value of a road, large follower doubles the chances of control. Also includes all components necessar for a 6th player. K.Wrede'13 CARCASSONNE: PRINCESS & DRAGON KIT 2ND SC $14.00 13/ 3 Special Order Reprint. Expansion kit compatible w/ the game & the earlier expansions. Provides rules & tiles that add a dragon that terroizes the land, and a princess the solicits the aid of knights in the city, while farmers build tunnels that allow movement undetected by the dragon. '13 CARCASSONNE: TOWER KIT 2ND Fo $15.00 13/ 3 Special Order Reprint. Expansion kit allowing you to build up as well as out. Towers allow you to watch all travel nearby & capture other players' followers, later exchanging prisoners. KJ.Wrede'13 CARCASSONNE: TRADERS & BUILDERS KIT 2ND FB $14.00 13/ 3 Special Order Reprint. Expansion kit compatible w/ the game & the earlier Temp OoP/OoS expansions. Provides for 6 players, and provides more points for complete cities & builders who can place extra tiles. '13 DUNGEON LORDS: FESTIVAL SEASON KIT LB* $30.00 13/ 3 Special Order Kit packed with lots of dungeon-type goodies. Adds 5 rounds of play 1-3wks Turnarnd for each year (including festival season, which adds new monsters, rooms, traps to prepare a dungeon, & heroic spells for adventurers. Plus you can now have your own personal pet. '13 EQUILIBRION SB $11.00 13/ 3 Special Order Game played either solitair or cooperatively with another player, you are king of the dream world and must work to maintain balance in the Incubi (negative) and Sognae (positive) dreams. Chaos plays a part & must be taken into account. '12 GINKGOPOLIS BC $42.00 13/ 1 Special Order Stuffs hit the fan a hundred years from now, and humans have had to learn to live in a sustainable way. So cities must be built UP rather than out, & players are urban planners trying to do that as best they can using simple, colorfully illustrated cards. '13 LE HAVRE 3RD DC 2.8 $52.00 13/ 9 Special Order Reprint & expansion of this simpler game about managing a harbor, building ships & buildings. Players cull resources, upgrade them to more expensive items, and purchase key reources. For 1-5 players. Includes the Le Grand Hameau kit previously sold separately. U.Grebe'13 NEUROSHIMA HEX, THE CONVOY BC $22.00 13/ 4 Special Order 2-player card game set in the apocalyptic Neuroshima Hex world. A convoy of robotic death matchines is directed towards New York with the intention of destroying the city and thus the resistance in the US. Outpost soldiers in the hinterlands must intercept and destroy the convoy, or all is lost. Players have assymetric abilities & powers, that must be properly utilized to win. '13 NEUROSHIMA HEX: STEEL POLICE KIT FB $11.00 13/ 8 Special Order Kit containing one Neuroshima Hex army, and adding the Steel Police, a post-apocalyptic group of thugs in uniform spreading a sort of honor code -- and terror. '13 PANDEMIC 2ND BC $29.00 13/ 3 Special Order 2012 update with new graphics all around, 2 new characters & new Temp OoP/OoS viruses. 2009 Origins Board Game awared. Tense game in which 2-4 players must cooperate to find the cure to virulent diseases before there is a pandemic outbreak. '13 PANDEMIC: IN THE LAB KIT SC $29.00 13/ 4 Special Order Kit adding 4 new roles, 3 new events, a new worldwide disaster & more. Players are scientist racing against time to sequence diseases & test possible cures. Play individually or in two teams for a party game. '13 PANDEMIC: ON THE BRINK KIT 2ND BC $26.00 13/ 6 Special Order Updated of this add-on kit adding new roles, variants & disease to the base game, including 5th player rules, special events, a 5th disease, etc. '13 STONE AGE 2ND DC $36.00 13/ 5 Special Order Reprint from early Rio version. 2-4 Players are early settlers trying to cultivaate the earth, collect natural resources, and trade with others to grow your tribe. Fast playing. M.Tummelhofer'13 TARGI FB $22.00 13/ 6 Special Order As leaders of nomadic bands in the African desert, you take goods to barter with others for profit. But bands of robbers lurk in the dunes, as do misleading mirages. (Targi means "man" in Tuareg.) '13 TERRA MYSTICA DC $58.00 13/ 5 Special Order Multiplayer game of managing any of 14 factions, each seeking to 1-3wks Turnarnd terraform & colonize the landscape by building structures & expanding their reach. Structures provide more resources in the form of workers, priests, $ and power. Fortifying activates your factions special abilities. '13 TROYES: LADIES OF TROYES KIT FB $32.00 13/ 1 Special Order Kit allowing the base game's rules to be changed in 5 ways (mix & Temp OoP/OoS match). Adds 3 new character cards & a new actions allowing guards to move along the ramparts to access activities outside the city. And each family is represented by a die that can carry out actions. Oh, plus 27 activity & 6 event cards for variety. '13 _______________________________________________________________________________________ 354 Games Listed Here; IM_NuPn2 Report: Newly Released Games. (c) Fine Games 2013