NEW GAMES & ACCESSORIES Published in * 10 / 2020 * All Wargames, Family Games, Magazines & Accessories reported as of 12-24-20 10:20 ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĪ ³ What you see here are games by their PUBLICATION DATE (YY/MM). ³ ³ This listing is NOT intended as a catalog; rather, the games ³ ³ shown here reflect when they were released, and stock status and ³ ³ price AS OF THE DATE THE LISTING WAS PRINTED. Items may have ³ ³ changed price or gone out of print & ceased to be available. ³ ³ Check regular catalogs for current availability & pricing. ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA email: M.Dean@FineGames.com Web: www.FineGames.com Phone: 866-690-7879 10am-9pm -or- 541-756-4711 10am-9pm Publsr / Game Title & Edition (Mag#) Box Est Price Release Date Part# (In-Stk) Specific Condition & Topic Notes Typ Wgt (Cash) YY/MM Ordr Turnaround ------ ----------------------------- --- --- ------ ------------ --------------- -------------------------------------------------------------------------------- AD ASTRA GAMES (AdAstr) www.AdAstraGames.com -------------------------------------------------------------------------------- BIRDS OF PREY AIRBATTLE RAG MAGAZINE n 35.00 20/10 Special Order # 5 Magazine packed with expansion materials for this game of 4-8wks Turnarnd air-air combat in the jet age. Provides data for new jets spanning the 70-year jet age, new missiles, new box & tent minis, new scenarios. '20 -------------------------------------------------------------------------------- COMPASS GAMES PAPER WARS (Com_PW) www.CompassGames.com -------------------------------------------------------------------------------- HANNIBAL, ITALIAN CAMPAIGN 2ND #95 n 0.9 42.00 20/10 In-Stk: 143866 Mag & game. Update of much earlier SimCan game. Covers the 2nd Punic War in the Roman mainland beginning with Hannibal's 218BC crossing of the Alps with the Carthagenian army and lasted for 13 years. Hannibal's army survived in hostile territory, often defeating Roman armies, with sieges, recruitment & Roman elections. 1yr/turn, 40km/hex, 248 counters. Peter Hollinger'20 / ARTICLES ON: Preview of upcoming CPS games; Reviews of: CPS Blue Water Navy, CPS Decision at Kasserine 2nd, CPS Attrition of Souls; the Battle of Lugdunum, France, 197AD; How to Research a Wargame [topic]; new Night Drop scenario for CPS Combat!; CPS Russia Besigned & the Evolution of East Front games; Company Scale System Bootcamp Tutorial. -------------------------------------------------------------------------------- DECISION GAMES S&T GAMES (DecS_T) www.decisiongames.com -------------------------------------------------------------------------------- FIGHT THE FALL #324 n 0.9 29.50 20/10 In-Stk: 143685 Mag & game. 2-player game of two battles between the Goths, Vandals & Romans after the Goths crossed the Danube, Faesulae 405AD, and Belisarius reconquers N Africa, Tricamerum 533. Uses the Alesia game sysem emphasizing command control & qualitative factors in battle. 176 counters, 100yd/hex, 2 scenarios per battle. Joseph Miranda'20 / ARTICLES ON: Roman Military in the Era of Theodosius, Alaric & Flavius Stilicho, 378-410AD; Gunpower Weapons of the War of the Roses; Apache Wars, 1849-86; Air-Air Helicoptor Combat; Mortal Wounding of the Royal Divine Right; Battle of Manupur, India, 1748; WWI's Macedonian Front; Battle of Montebello 1859; Ukranian Underground Army 1943. ITALIAN-OTTOMAN WAR 1911-12 #325 n 0.9 29.50 20/10 In-Stk: 144004 Mag & Game. Game of the Italian invasion of northern Africa in what is now Libya in 1911-12, seeking to wrest the area from the Ottoman Empire. The Italians easily sieze the coastal towns, but Ottoman defenders & local Bedouin tribes hold the interior. The war ended with Italian control after a an Italian naval victory in the Mediterranean. Central dynamic is the Action Point which constrains each sides ability to move, fight & secure reinforcements. Victory is based on beating the historical outcome. 176 counters, 45km/hex, 1-2mo/turn, btln/regt/brig level. Joseph Miranda'20 / ARTICLES ON: the Italian-Ottoman War in Libya, 1911-12; Battle of Pydna, 168BC; Stalin's Command Decisions in WWII; Sandino's War in Nicaragua, 1927-34; Joffre in Command of France, 1914; Napoleon & the Military Revolution; the Tobruk Naval Supply Runs, 1941; Dreadnoughts; Fall of Acre, 1291. -------------------------------------------------------------------------------- DECISION GMS MODERN WAR M (Dec_MW) www.decisiongames.com -------------------------------------------------------------------------------- PUTIN MOVES EAST # 50 n 0.9 29.50 20/10 In-Stk: 144617 Mag & game. Third game in the Putin series. This game covers the Russian drive into Mongolia & Manchuria, opposed by local forces and the Chinese after a collapse of Russo-Sino relations. Corp level, with special forces, airpower & cyberwar. Victory determined by geographic possession & eliminating units. 6 scenarios of varying focus from Mongolia to Korea. Includes air, electronic, special forces & weapons of mass destruction. 176 counters, 100km/hex, 3-14days/turn. Joseph Miranda'20 / ARTICLES ON: Conflict on the Chinese-Eurasian Frontier; Surface-to-Air Missles & Strike Fighters; Israeli Nave, 1967-73; Syrian Arab Air Force; Russian Anti-Satellite Weapons Test; India in the New Cold War; Iranian Navy Goes Asymmetric; US Navy P6M Nuclear Strike Seaplane; Marines at Chosin Reservoir 1950. -------------------------------------------------------------------------------- GMT GAMES (GMT) www.gmtgames.com -------------------------------------------------------------------------------- 1960, MAKING OF A PRESIDENT 4TH DC* 4.0 65.00 20/10 In-Stk: 144519 2020 4th edition (2nd GMT edition), which simply incorporates errata into the rules. 2-player game based on the 1960 presidential contest between Richard Nixon & John F Kennedy. Issues big & small arise that candidates must deal with, and then must adapt to the changing playing field on the run. Uses a card-driven system. This edition has upgraded components, enlarged campaign card deck, & elements of Twilight Struggle game system. 109 cards, 2 countersheets, 170 blocks. Jason Matthews, Christian Leonard'20 ALL BRIDGES BURNING, FINLAND 1917-18 DC* 3.5 50.00 20/10 In-Stk: 143819 Card-based game of the civil war in Finland, 1917-18, as it gains independence from Russia while not having a clear political future and with the intervention of multiple other European nations. 10th game in the COIN (counterinsurgency) game system with three factions, presenting a new twist to the system. The Reds seek to successfully revolt and to control the major cities, while the whites (loyalists) seek to restore control, and the moderates fight for survival of parlimentary democracy. Can be played solitaire (with solitaire rules) or with 2 or 3 players. Mounted map, 64 cards, 88 wooden playinng pieces, 2-6mo/turn, area move. VPJ Arponen'20 -------------------------------------------------------------------------------- LEGION WARGAMES (Legion) www.LegionWargames.com -------------------------------------------------------------------------------- SPLENDID LITTLE WAR, SANTIAGO 1898 BC 1.3 42.00 20/10 In-Stk: 144347 2ND 2nd edition update of this grand tactical game of the Battle of Santiago, the key battle in the American conquest of Cuba, July 1898. Scenarios include the btl for El Caney, Rough Riders at San Juan Hill, a combination of the two, plus the 14 day campaign. Btln/Reg level, 350yd/hex, 6hrs/turn. 352 counters. Med-High solitaire suitability. A.Nunez'20 -------------------------------------------------------------------------------- MULTI-MAN PUBLISHING, (MMP) www.advancedsquadleader.com -------------------------------------------------------------------------------- ASL:ACTION PACK #15, SWEDISH Fo 0.6 28.00 20/10 In-Stk: 144206 VOLUNTEERS Scenario pack focused on the Swedish Volunteer Corp and Swedish forces' involvement in Norway & Finland during World War II. Includes 16 scenarios total, with 14 from a previously published Swedish product. Inlcudes 120 Swedish counters & markers, 6 pages of Chapter Z special rules, and 16 scenarios from 1940-44. '20 ASL:BEST OF FRIENDS 2 SCENARIO KIT Fo 0.4 20.00 20/10 In-Stk: 144806 New scenario pack with new map #85, plus 12 scenarios, all of which were used in the Swedish Friendly Fire Tournament. Includes a variety of actions thruout WWII in Europe (with one in the Pacific between Russian & Japanese forces). '10 ASL:ROMA 2020 Fo 0.3 11.00 20/10 In-Stk: 144213 Scenario pack created in association with an Italian ASL group. Includes new, #86 map and 4 scenarios including Italian, Greek, German, French partisans, New Zeland & US forces. Scenarios occur in Greece & Italy, 1940-44. '20 -------------------------------------------------------------------------------- PLASTIC SOLDIER CO. (PSC) www.theplasticsoldiercompany.co.uk -------------------------------------------------------------------------------- BRITANNIA, CLASSIC & DUEL [4TH] FB* 4.3 75.00 20/10 In-Stk: 144454 Further enhancement of AH's HIGHLY RECOMMENDED, simple, FUN 3-5 player game of ethnic migrations & conflict in Britain between 43-1085AD. Players control multiple ethnic groups in multiple eras, an seek to maximize points for control over time. In addition to a massive graphic overhaul from prior editions, this edition adds a parallel game designed for 2-player play with a separate board that includes Ireland, and covers from 350-1050AD. Inspired later Maharaji game. Playing pieces are more eye-catching (but no more functional) plastic minis for infantry, cavalry & leaders. Lewis Pulsipher'20 -------------------------------------------------------------------------------- STRATEGEMATA GAMES (StraGm) - none - -------------------------------------------------------------------------------- FESTUNG BRESLAU, 1945 HC 40.00 20/10 In-Stk: 144793 Polish-produced, English-language game. Game of the bitter siege of the German town of Breslau from Feb-May, 1945. Victory basically hinges on doing better than your side did historically. 308 counters. '20 HOW THE WEST WAS SAVED, RUSSO-POLISH HC 59.00 20/10 In-Stk: 144795 WAR Polish-produced, English-language game. Strategic level game of the Russo-Polish War of 1920. Soviet & possibly Lithuanian forces surge westward, opposed by Polish & Ukrainian armies. Key dynamics is the availability of resource points that enable activitiy, and varies for each side over time & random events. Units are activited by marker, but order of movement & combat determined randomly. Reg/Div level, mounted map, 216 counters, 40 Event cards. Stephen Pol'20 -------------------------------------------------------------------------------- DAN VERSSEN GAMES (Versse) www.DVG.com -------------------------------------------------------------------------------- BY STEALTH & SEA: COMPANION BOOK Bk 15.00 20/10 In-Stk: 144788 Companion book for this game providing history, background & context to the actions represented in the game. '20 15 Items listed here for your shopping pleasure. [IM_NuPn2:2020] Newly Released Gaming Items Listed by Publiher