NEW GAMES & ACCESSORIES Published in * 5 / 2021 * All Wargames, Family Games, Magazines & Accessories reported as of 12-22-21 19:25 ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĪ ³ What you see here are games by their PUBLICATION DATE (YY/MM). ³ ³ This listing is NOT intended as a catalog; rather, the games ³ ³ shown here reflect when they were released, and stock status and ³ ³ price AS OF THE DATE THE LISTING WAS PRINTED. Items may have ³ ³ changed price or gone out of print & ceased to be available. ³ ³ Check regular catalogs for current availability & pricing. ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA email: M.Dean@FineGames.com Web: www.FineGames.com Phone: 866-690-7879 10am-9pm -or- 541-756-4711 10am-9pm Publsr / Game Title & Edition (Mag#) Box Est Price Release Date Part# (In-Stk) Specific Condition & Topic Notes Typ Wgt (Cash) YY/MM Ordr Turnaround ------ ----------------------------- --- --- ------ ------------ --------------- -------------------------------------------------------------------------------- COMPASS GAMES (Compas) www.CompassGames.com -------------------------------------------------------------------------------- INDIAN OCEAN REGION BC 2.3 69.00 21/ 5 In-Stk: 148066 Sequel to South China Sea using that game system. Covers the possible land, air & naval combat in the Indian Ocean in the future, c.2025, as China seeks to control & protect its oil transit lanes. Play begins with card play, depicting the political situation before hostilities. Once war begins, players deploy their units and each turn represents 3-7 hrs of time. All combatants would be operating at the extreme end of their logistics capabilities. High solitaire suitability. 3-7hrs/turn, 45nm/hex, air squadrons, pairs of ships, btlsn, 3 maps, 3 countersheets, 39 cards. John Gorkowski'21 SOUTH CHINA SEA, CONFLICT IN S BC 1.6 62.00 21/ 5 Special Order PACIFIC2D Reprint of this strategic level, integrated political & Avail Uncrtn military game of the real & potential conflicts in the South China Sea between 5 key players: the US, China, Malaysia, Philippines & Vietnam. Players engage in structured activies to shift the political situation in their favor, but each activity bears a varying risk of provoking armed conflict that shifts the game to the traditional hex board format. 2 maps, 39 cards, 390 counters, 3-7hrs/turn, 45nm/hex, 2ships/counter, btnl-level. Designed for 2-3 players and can be played solitaire. John Gorkowski'21 -------------------------------------------------------------------------------- DECISION GMS WORLD AT WAR (DecWAW) www.decisiongames.com -------------------------------------------------------------------------------- DRIVE ON SUEZ, ROMMEL DRIVES DEEP #78 n 0.9 29.50 21/ 5 Stocked Mag & game. Solitaire game of the 1942 campaign in Egypt 1-3wks Turnarnd beginning after the German capture of Tobruk in June 1942, and continues thru October. The player controls Axis forces with the goal of driving hard for the key cities of Alexandria and near the Suez Canal & Nile Delta. Player must cooridinate ground, air & logisitical concerns. Can be played cooperatively by splitting forces or by route of advance. 176 counters, btln/brig/div level, point-point move. Lots of special unit/event chits Joseph Miranda'21 / ARTICLES ON: Rommel's 1942 Offensives Toward Egypt; Hubert Zemke, American Fighter Commander in Europe; Operation Marita & the Metaxas Line along the Greek-Bulgarian Border, 1940; Berline, City of Blood, 1945; Soviet War Planning; US Third Army First Tank Destroyer Brigade; Von Manstein's Operation Vision; Holding Wau, USAAF Troop Carrier Groups in the Pacific. -------------------------------------------------------------------------------- GMT GAMES (GMT) www.gmtgames.com -------------------------------------------------------------------------------- LAST HUNDRED YARDS, AIRBORNE OVER BC* 3.3 39.00 21/ 5 In-Stk: 147018 EUROPE Complete game extending this game series of tactical combat in Europe during World War II to include airborne troops & drops. System focuses on modeling small unit behavior in combat in a brisk system. This game includes missions from two Allied airborne campaigns: the initial drops in Normandy and later at Market Garden, both by the 82nd & 101st airborne. Platoon/Company level with individual guns & AFVs, 50yds/hex, 2-5min/turn, 6 dbl-sided geomorphic maps, 4.5 countersheets, 10 missions. Mike Denson'21 -------------------------------------------------------------------------------- MULTI-MAN PUBLISHING, (MMP) www.advancedsquadleader.com -------------------------------------------------------------------------------- ASL:BEYOND VALOR 5TH DC* 4.0 105.00 21/ 5 Stocked 2021 revision of the first Module for the ASL system. 2-6wks Turnarnd Includes German, Finn & Soviet counters, 10 maps (#1-5,8,20-23), 13 countersheets & 24 scenarios (10 from earlier editions & 14 published in prior ASL Annuals). Stripped of Red Barricades material included in earlier editions. Reprinted. '21 HOOD STRIKES NORTH BC 1.5 80.00 21/ 5 In-Stk: 148046 New game in the Great Campaigns of the American Civil War (GCACW) game series. Covers the attempt by the Confederates under Hood to capture Nashville in Nov 1864. While initially successful, they were crushed by the Union counter offensive the next month. Includes 8 scenarios & a campaign game. 1 maps, 2 countersheets. Joe Balkoski, Chris Withers, Ed Beach'21 -------------------------------------------------------------------------------- DAN VERSSEN GAMES (Versse) www.DVG.com -------------------------------------------------------------------------------- ZERO LEADER: TRAINEE EXPANSION KIT SC 0.4 14.00 21/ 5 Special Order Add-on deck of 56 cards depicting 54 barely trained recruits which you can train & promote. Also includes 2 new event cards. Chuck Seegart'21 7 Items listed here for your shopping pleasure. [IM_NuPn2:2021] Newly Released Gaming Items Listed by Publiher