Fine Games for Players & Collectors ALL ITEMS by by Era / Title, IN-PRINT *and* IN-STOCK Games ALL Available Titles, by Historical ERA (0-A-Z) then Title as of 12-14-24 9:57 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com URL: http://www.FineGames.com/text/im_era.txt FINE GAMES' GOAL is your gaming satisfaction. Towards that end, you can get fast & knowledgable responses to your questions, reserve games you are sure you want, have us maintain a want-list for items you're searching for, and ship each & every order carefully & lightning FAST, with a shipment confirmation email with tracking info with each & every order. Promise! LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Disc/AmX). Domestic shipping rates are $11.00 for up to 4 flat, unboxed items, or $ 23.00 for most orders with any number of boxed games. A $ sur- charge applies to each "LB" Lrg ( 4.00) or "HB" humungous ( 7.50) box items & those weighing 3lbs+ (marked with "*"). Add $ 6.00 if your zip code is one that UPS surcharges as "rural." See for info on international & APO shipping rates & other charges. Lighter US orders & all international shipments sent via USPS; heavier shipments by UPS ground. Special handling by request, additional charges may apply; contact us with your needs. PUBLICATION STATUS reflects any known issues regarding item availability, and always reflects the best info available to us. Where NO notes exist, item is readily available. Where notes DO exist, it may take longer to special order a game or it *might* not be available. See . TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item permanently out of print & avail ONLY if in-stock (and so has a numeric Part #). GOING OoP = Supply of the item is limited & soon to be exhausted. RELS PENDING = Item NOT YET PUBLISHED (i.e. not yet in print); date reflects (in format DUE YY/MM) anticipated release date & is subject to change & delay. Contact the publisher directly if you want more exact or current info. Numeric PART# = (eg "123456") denotes a copy is in-stock & available for sale. stock = normally a stocked item; just momentarily out of stock. Specl Ordr = normally special ordered on your behalf & not stocked. It typically takes ~5-21 days to obtain a special order. n/a = Item is OUT OF PRINT & not immediately available. Can be Want Listed. BOX BC-Bookcased FT-SPI Flat Tray HB-Huge Box+$ n-not boxed TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg Box+$ fo-unboxed folio HC-Half BC IT-SPI Illus Tray SB-Sml Box zl-unboxed ziplock SC-Small Case Tb-Tubed FO,ZL-HUGE (tho unboxed) folio or ZL HP-Plastic HC FB-Flat Boxed MUST ship as boxed game CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair, Poor. Full details available at PUBLISHER contact info is found in . = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GAMING ACCESSORIES & Additional Lists ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- COUNTER TRAYS, AEGIS STYLE 5PAK (Aegis) FB Avail Uncrtn Five (5) pack of Aegis's counter trays. Each tray contains 20 1.5x2.5 compartments with fitted clear plastic lids. Overall size is 11.25x8.5x0.75". '22 1 Special Ordr NEW $19.00 MORGAN'S A'COMIN'! (Agains) n 0.0 Out-of-Print FREE with any order. Small, promotional game on a postcard. Depicts Confed cavalry raider Morgan's foray into Ohio & the US midwest in the summer of 1863 & the US attempt to end his career. '09 1 90356 NEW $0.00 RATTENKREIG, ASSAULT ON TRACTOR FACTORY (Agains) n 0.0 Out-of-Print FREE with any order. Intro game on a post card. Area move game of the assault on the Tractor Factory in Stalingrad, late 1942. '10 1 132712 NEW $0.00 SHOWTIME HANOI (Agains) n 0.0 Out-of-Print FREE with any order. Intro game printed on a post cart. Tiny, simpler game of air-air & air-ground combat between US & northern Vietnamese forces. '08 1 86462 NEW $0.00 SOME POLES APART (Agains) n 0.0 Out-of-Print FREE with any order. Game on a postcard of a simple, impulse driven game of combat between Germans & Poles, presumably for Warsaw tho the subject is never explained. P.Rohrbaugh'07 1 86475 NEW $0.00 AH STANDARD CRT TABLE PARTS (AH) n Out-of-Print CRT Chart only 1 70672 EXCELL $1.00 CRT Chart only 2 91534 V.GOOD $1.00 CRT Chart only. Several penciled drawings of tanks, otherws servicable. PBM INSTRUCTIONS 2ND (AH) n Out-of-Print Play by Mail instructions for standard AH games: movement sequence, randomizing via sales-in-hundreds etc. Includes 2nd Ed PBM generic AH CRT (0-9), and also adaptations of key speciality tables for AK, Stalingrad, Tactics II, Bulge'65. Explains how to number the boards of early games: D-Day, Stalingrad, Waterloo, AK, Tactics II, Gettysburg'64, Bulge'65. '64 1 106092 EXCELL $3.00 Play by Mail instructions for standard AH games: movement sequence, randomizing via sales-in-hundreds etc. Includes 2nd Ed PBM generic AH CRT (0-9), and also adaptations of key speciality tables for AK, Stalingrad, Tactics II, Bulge'65. Explains how to number the boards of early games: D-Day, Stalingrad, Waterloo, AK, Tactics II, Gettysburg'64, Bulge'65. '64 COUNTER TRAY, CHESSEX STYLE TRAY (Chessx) n 0.2 1pc fold-over, clear plastic counter trays with 16 1.5x2.5" compartments. These are similar to the AH style trays. RECOMMENDED due to their construction and price. '03 1 Special Ordr NEW $2.75 COUNTER TRAYS, CHESSEX STYLE TRAY 25-PAK (Chessx LB* 4.0 2-6wks Turnarnd 25-Pak of this 1pc fold-over, clear plastic counter trays with 16 1.5x2.5" compartments. These are similar to the AH style trays. Fits all bookcase games (including smaller, AH-sized boxes). RECOMMENDED due to their construction and price. '03 1 Special Ordr NEW $65.00 * DICE TOWER, PORTABLE DICE BOOT (TOWER) (Chessx) Fo 0.5 Larger, clear plastic dice tower that can be easily disassembled for transport. '09 1 Special Ordr NEW $16.00 DICE, ASSORTED 1# BAG (Chessx) n 1.2 1 pound of mixed dice of varying (& unpredictable) types. 1 Special Ordr NEW $26.00 DICE, D6 1# BAG (Chessx) n 1.2 1 pound (actually more) of d6 dice of varying (& unpredictable) colors, sizes & hues. 1 Special Ordr NEW $16.00 HEX BATTLEMAT, 1"HEX/1"SQ (CHessx) RL Doublesided oyster-colored battlemat w/ 1" hexes & 1" squares. '07 1 Special Ordr NEW $17.50 HEX BATTLEMAT, 1/2"HEX/1/2"SQ (CHessx) RL Doublesided oyster-colored battlemat w/ 1/2" hexes & 1/2" squares. '07 1 Special Ordr NEW $17.50 HEX MEGAMAT, 1"HEX/1"SQ (CHessx) RL 1.8 Doublesided oyster-colored vinyl battlemat w/ 1" hexes & 1" squares, 34x48". '02 1 Special Ordr NEW $39.00 HEX MEGAMAT, 1.5"HEX/1.5"SQ (CHessx) RL 1.5 Doublesided oyster-colored vinyl battlemat w/ 1.5" hexes & 1.5" squares, 34x48". '02 1 Special Ordr NEW $39.00 HEX MONDOMAT, 1"HEX/1"SQ (CHessx) LB* Available by distributor special order, 4-6wk turnaround. Huge, Doublesided w/ 1" hexes & 1" squares, 48x96". '05 1 Special Ordr NEW $109.00 * PENS, WATER SOLUBLE MARKER SET OF 4 (Chessx) SC 0.2 Set of (4) 1mm Staedtler Lumocolor water soluable, non-permanent markers suitable for use in drawning on battlemats or plasticized map surfaces. Red, Blue, Green, Black. '08 1 Special Ordr NEW $8.00 GAME BOX, GENERIC BLANK PARTS (ColumG) BC Out-of-Print 1 134365 NEW $4.00 Generic inner Columbia Gms box, only 2 134366 NEW $4.00 Generic inner Columbia Gms box, only GAMERS REPL COUNTERS 1992 (Gamers) n 0.2 Out-of-Print Repl counters (only) for ITQF 2nd (1), BRS (16), Bloody 110 (1), Obj Schmidt (1) FEW (2), Omaha (56) Stalingrad Pocket (18), Guderian's Blitz 1st (42), EAW (2), BV (1). Total 140. '92 1 65242 < NEW $1.00 One (of 17 identical) Soviet tank brigs for Stalingrad Pocket has a 1/4" marr; no info lost but obvious. Lite abrasions to another unit for Obj Schmidt. Otherws NEW. 2 64746 NEW $1.00 HALFSIES DWARF DICE SET (7), BEARD BROWN (GKG) SC 0.2 Out-of-Print Set of 7 dice for RPG game in Beard Brown & Mountain Stone coloration, packaged in a rook tower case. 1 140754 NEW $2.50 CDG SOLO SYSTEM KIT #1 2ND (GMT) zl 0.5 1-3wks Turnarnd Kit that provides solitaire rules systems & play aids for seven of GMT's previously published card driven board games including Paths of Glory, For the People, Washington's War, Caesar, C&C Ancients, Samurai Battles. Serves the goals of adding the narrative flow of the war, increasing the fog of war, and reducing the overhead of the game system. Provides 2 card displays, a custom die, 4 markers, a rules summary & a play sheet for each covered game. Stuka Joe, Ken Kuhn'22 1 Stock NEW $15.00 CDG SOLO SYSTEM KIT #2 (GMT) zl 0.5 1-3wks Turnarnd 2nd kit for the Card Driven Games published by GMT. Provides 2 card displays, another custom die, 4 markers, rules summary & 9 playsheets for a variety of games. '23 1 Stock NEW $15.00 COUNTER SHEET, BLANK 1" WHITE (36) (GMT) n 0.1 1-3wks Turnarnd Blank, unprinted countersheet of 36 all-white 1" square counters. 1 Special Ordr NEW $2.50 COUNTER SHEET, BLANK 1/2" COLORED (140) (GMT) n 0.2 1-3wks Turnarnd 140 blank counters, 1/2" without any printing. In 5 colors, sky blue (20), gray (20), green (20), tan (20), white (60). '01 1 Special Ordr NEW $2.50 COUNTER SHEET, BLANK 1/2" WHITE (140) (GMT) n 0.2 1-3wks Turnarnd 140 blank white counters, 1/2" (w/o any printing). 1 Special Ordr NEW $2.50 COUNTER SHEET, BLANK 1/2" WHITE (280) (GMT) n 0.3 1-3wks Turnarnd Full sheet (280) of 1/2" counters, all white with no printing. 1 Stock NEW $4.25 COUNTER SHEET, BLANK 9/16" WHITE (114) (GMT) n 0.2 1-3wks Turnarnd 114 blank counters, all white, 9/16". No printing at all. '13 1 Special Ordr NEW $2.50 COUNTER SHEETS, BLANK 1/2" WHT (140) 5PK (GMT) n 0.4 1-3wks Turnarnd 5 pack of GMT's all-white/no printing half-sized countersheets with 140 1/2" counters each. Glossy surface. 1 Special Ordr NEW $10.00 COUNTER SHEETS, BLANK 1/2" WHT (280) 5PK (GMT) n 0.6 1-3wks Turnarnd Multi-pack containing FIVE full sheet 1/2" countersheets, each with 280 counters, all white with no printing. Total of 1400 counters. Sold as a bundle to reduce shipping costs. 1 Stock NEW $21.00 COUNTER SHEETS, BLANK 9/16"WHT (114) 5PK (GMT) n 0.3 1-3wks Turnarnd Multi-pack containing FIVE copies of 9/16" countersheets, each with 114 blank counters, all white, for a total of 570 counters. No printing at all. '13 1 Stock NEW $12.50 GAME BOX, BLANK, 2" DEPTH (GMT) BC 0.5 1-3wks Turnarnd Blank, white 12x9x2" depth bookcase box. Has the same quality as other GMT games, but all-white. '18 1 Special Ordr NEW $5.00 GAME BOX, BLANK, 3" DEPTH (GMT) DC 0.9 1-3wks Turnarnd Blank, white 12x9x3" depth doublecase box. Has the same quality as other GMT game boxes, but all-white with no printing whatsoever. '19 1 Special Ordr NEW $7.00 GMT 2023 ERRATA COUNTERS (GMT) n 0.2 1-3wks Turnarnd Single 218 countersheet providing all known errata counter corrections for GMT games published in 2022-3. Something for everyone. Provides counters for 13 games: Barbarossa AGC 2nd (7), GBoH Julius Caesar Dlx (3), Under the Southern Cross (7), Pacific War (92), Seas of Thunder (32), Musket & Pike Dual Pack (1), Next War Poland & Supplement #3 (5), Vietnam (1), Clash of Sovereigns (35), Fields of Fire Old Breed (10), Mr President (6), Border Reivers (4), Stalingrd'42 (2). '23 1 Special Ordr NEW $4.50 HEX MAP SHEET, BLANK, 16MM LONG GRAIN (GMT) n 0.2 1-3wks Turnarnd 22x34" non-coated, folded paper with 16mm hexes with grain running down long dimension, and each hex is numbered. '99 1 Stock NEW $3.50 HEX MAP SHEETS, 16MM LONG GRAIN 7PAK (GMT) n 1.2 1-3wks Turnarnd SEVEN 22x34" non-coated, folded paper maps with 16mm hexes with grain running along long dimension, and each hex is numbered. '99 1 Stock NEW $25.00 DICE TRAY, OCTAGONAL WOOD (KOP) FB Octacgonal shaped, wood dice tray measuring 10" across, w/ 1.5" high walls. '03 1 Special Ordr NEW $19.00 MAYFAIR PROMO EXPANSION SET #11 (Mayfr) n 0.2 Out-of-Print Countersheet w/ 5 new counters for Caverna game including 4 new Furnishing tiles plus a large Supply Board to hold them. No rules needed but descriptive info included. '14 1 151493 < NEW $2.00 Promo kit; single descriptive page separated from magazine; countersheets new. ANTIQUE LOVERS PLAYING CARDS (Misc) SB 0.3 Out-of-Print 1 54573 EXCELL $2.00 Inventory label on container sleeve. DICE, D6 1" OVERSIZED (Misc) n 0.1 Out-of-Print 1" d6 cube w/ rounded corners, white w/ black pips. Large size makes these unusual. Rounded corners avoids dice dings in your mapboards. 1 89105 MINT $0.50 Four avail. EGG TIMER, 2 MINUTE HOURGLASS TIMER (Misc) Tb 0.3 Out-of-Print LIMITATIONS ON SHIPMENT METHOD DUE TO GLASS CONSTRUCTION. 1 150376 MINT $1.00 LIMITATIONS ON SHIPMENT METHOD DUE TO GLASS CONSTRUCTION. MISCELLANEOUS PARTS (Misc) n Out-of-Print 1 83755 EXCELL $1.00 109 white, custom made die cut counters. Includes a mix of arrows, stars in black circle, sml stars, and #s 1-4 hand written into sml printed boxes. 2 47160 V.GOOD $1.00 Plastic foot racers on bases: 7 red, 2 black. 1 is broken at base, 2 are breaking. UNIDENTIFIED COUNTER SET UP SHEET PARTS (Misc) n Out-of-Print 1 92535 MINT $1.00 1 of 4 identical player aid cards labeled 'Counter set-up sheet' mfg part# 0610-13, with spaces for 4 castles & 5 hamlet/lairs & spell point totals. 2 92536 MINT $1.00 1 of 4 identical player aide cards labeled 'Counter set-up sheet' mfg part# 0610-13, with spaces for 4 castles & 5 hamlet/lairs & spell point totals. 3 92537 MINT $1.00 1 of 4 identical player aid cars labeled 'Counter set-up sheet' mfg part# 0610-13, with spaces for 4 castles & 5 hamlet/lairs & spell point totals. 4 92534 MINT $1.00 1 of 4 identical player aid cars labeled 'Counter set-up sheet' mfg part# 0610-13, with spaces for 4 castles & 5 hamlet/lairs & spell point totals. DICE SET (8), PEARL BLUE (SDZ) Tb 0.3 Tube containing a complete set of 7 RPG dice in pearl blue, plus one d20 in pearl white. '19 1 Special Ordr NEW $6.50 DICE SET (8), TAHITIAN SUNSET (SDZ) Tb 0.3 Tube containing a complete set of 7 RPG dice in multicolors (yellow, orange, purple, blue), plus one d20 in translucent pink. '19 1 Special Ordr NEW $12.00 GREAT BATTLES AM CIVIL WAR STD RULES '80 (SPI) n Out-of-Print 1 1941 V.GOOD $2.00 Std rules (only), circa Pea Ridge/Wilson's Creek/Drv Washington. Highligted & underlined, w/ writing on cover. 2 58710 V.GOOD $2.00 Std rules (only), circa Pea Ridge/Wilson's Creek/Drv Washington/Jackson/Corinth. Some v.lite spotting & wrinkling; otherws EX. SI-MOVE PLOTTING CHARTS (SPI) n Out-of-Print Pad of Si-Move charts 1 89951 MINT $1.00 Pad of Si-Move charts 2 89953 MINT $1.00 Pad of Si-Move charts 3 110100 MINT $1.00 Pad of Si-Move charts 4 110099 MINT $1.00 Pad of Si-Move charts 5 110098 MINT $1.00 Pad of Si-Move charts COUNTER TRAY, UGG STYLE BOOKCASE TRAY (UGG) n 0.2 1-3wks Turnarnd Udo Grebe's new 2pc, 20 compartment counter tray w/ clear snap on lid. aka as GMT as they're sold thru them in the US. Each compartment is about 2.1 x 1.1 x 0.6" (less the depth of the tray cover, about 0.1") '04 1 Stock NEW $3.25 COUNTER TRAYS, UGG STYLE BOOKCASE 5-PAK (UGG) FB 0.8 1-3wks Turnarnd FIVE-Pak of Udo Grebe's new 2pc, 20 compartment counter tray w/ clear snap on lid. aka as GMT as they're sold thru them in the US. Each compartment is about 2.1 x 1.1 x 0.6" (less the depth of the tray cover, about 0.1") '04 1 Stock NEW $15.00 COUNTER TRAYS, UGG STYLE BOOKCASE 10-PAK (UGG) FB 1.6 1-3wks Turnarnd TEN-Pak of Udo Grebe's new 2pc, 20 compartment counter tray w/ clear snap on lid. aka as GMT as they're sold thru them in the US. Each compartment is about 2.1 x 1.1 x 0.6" (less the depth of the tray cover, about 0.1") '04 1 Special Ordr NEW $26.00 COUNTER TRAY, YAQUINTO 9X7" (Yaq) n 0.1 Out-of-Print Yaquinto-style, 9x7" open, 25-compartment clear "jelly" tray suitable for sorting & holding units during play. No top closure, so not suitable for permanent storage. 1 97618 EXCELL $0.50 Jelly tray 2 106564 EXCELL $0.50 Jelly tray 3 106562 EXCELL $0.50 Jelly tray 4 106563 EXCELL $0.50 Jelly tray 5 97619 EXCELL $0.50 Jelly tray 6 107609 MINT $0.50 Jelly tray 7 107608 MINT $0.50 Jelly tray = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! BOOKS, History & Gaming Related Books ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- WARGAMES ACCORDING TO MARK [HERMAN] BOOK (GMT) BK 1-3wks Turnarnd Book written as "An Historian's View of Wargame Design" by journeyman designer Mark Herman. Reviews the process of modeling historical or future conflicts as a wargame including the processes, the use of history, design tricks, etc. '24 1 Stock NEW $35.00 FAMILY GAMES, THE 100 BEST (GreenR) Bk 1.1 4-8wks Turnarnd RECOMMENDED book looking back what the authors consider the 100 best family games of the last 100 yrs. Each is a short essay about a game, including board wargames, card games, iniatures, historical & fantasy RPGs & boardgames, & others. Some big names of the gaming industry's past & present chime in. '10 1 Special Ordr NEW $18.00 HOBBY GAMES, THE 100 BEST (GreenR) Bk 1.5 HIGHLY RECOMMENDED book looking back what the authors consider the 100 best games of the last 50yrs. Each is a short essay about a game, including board wargames, miniatures, historical & fantasy RPGs & boardgames, & others. Some big names of the gaming industry's past & present chime in: G.Gygax, R.Garfield, L.Harris, R.Knizia, J.Dunnigan, M.Miller, etc. Excellent reading, tho you always want to read MORE! Sftbnd, 380pg. J.Lowder, ed.'07 1 Special Ordr NEW $18.00 OSPREY BOOKS: CATALOG (Osprey) Bk 0.4 FREE with any order, while supplies last. Most recent edition of Osprey catalog of their entire military history book line. 1 Special Ordr NEW -n/a- = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! MAGAZINES (only) ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- GENERAL MAGAZINE 2/3 (AH_Gen) n 0.3 Out-of-Print Very early issue of the General, with some good strategy articles but overall of interest only to serious collectors. Very rare. 1 74064 V.GOOD $0.50 PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Clean. 1x3 Inventory label on cover. GENERAL MAGAZINE 2/4 (AH_Gen) n 0.3 Out-of-Print Very early issue of the General, with some good strategy articles but overall of interest only to serious collectors. Very rare. 1 74065 V.GOOD $0.50 PHOTOCOPY made in the early 70s of entire mag. Clean, but nature of early photocopies is less than clear & sharp. Clean. 1x3 Inventory label on cover. GENERAL MAGAZINE 14/6 (AH_Gen) n 0.3 Out-of-Print ARTICLES ON: D-Day optional rules & game evolution anaylsis; Victory in the Pacific replay; Panzer Leader DYO scenario unit values; addtl scenarios for Caesar's Legions; Operation Crusade scenario for Tobruk. '78 1 106907 EXCELL $2.00 2 65759 V.GOOD $2.00 No insert. 1x3 Inventory label on cover. GENERAL MAGAZINE 18/4 (AH_Gen) n 0.4 Out-of-Print ARTICLES ON: Gladiator overview, analysis, manuever variant, Gladiator v Beast variant (w/ insert); probability analysis of Gladiator; SL survey; tactical combat variant for Luftwaffe; War & Peace 1812 scenario replay; SL wire clinic; Alan Moon interview; Air Assault on Crete analysis & strategy, & PBM system; changes for On to Berlin scenario in Fortress Europa; Allied strategy in War at Sea; basic German alternatives in Afrika Korps. '81 1 75350 < NEW $2.00 1x3 Inventory label on cover, otherws New. Last copy. 2 84741 EXCELL $2.00 Excell condition. GENERAL MAGAZINE 19/2 (AH_Gen) n 0.4 Out-of-Print ARTICLES ON: design notes for Btl of the Bulge'81, w/ 2 addtl scenarios; German opening moves in Bulge'81; Bulge'81 2nd ed rules changes w/ revised CRT insert; Longest Day overview pt2; blind Squad Leader variant; Storm Over Arnhem replay pt2; Longest Day errata. '82 1 57029 MINT $2.00 1x3 Inventory label on cover. Last copy. GENERAL MAGAZINE 20/1 (AH_Gen) n 0.4 Out-of-Print Insert. Articles include: SL: GI Anvil Victory preview & analysis, scenario analysis, design debate. errata; Victory in the Pacific replay. '83 1 99268 EXCELL $2.00 Includes insert. Last copy. GENERAL MAGAZINE 23/3 (AH_Gen) n 0.4 Out-of-Print Insert w/ 1 ASL scenario bound into mag. ARTICLES ON: Adding little ships to Submarine (w/ counters); British in Submarine including 10 scenarios; SL clinic on reserves; variant scenario for Hitler's War; weapons of mass destruction in Blitzkrieg; ASL Beyond Valor scenario 8 replay; revisions to Battle of the Bulge '81. '86 1 67070 EXCELL $2.00 1x3 Inventory label on cover. GENERAL MAGAZINE 23/5 (AH_Gen) n 0.4 Out-of-Print Insert including ASL scen F & G bound in mag. ARTICLES ON: Knights of Air design, addtl scenarios; Waterloo revision with new CRT, morale, OoB, etc; Allied options in Third Reich; More city targets for B-17; Manuevers for Richthofen's War; strategy in Victory in the Pacific; SL clinic on killing Tiger tanks. '87 1 34390 < NEW $2.00 1x3 Inventory label on cover, otherw new. Last copy. GENERAL MAGAZINE 24/3 (AH_Gen) n 0.4 Out-of-Print Insert including 2 ASL Scenar G4-5 bound into mag. ARTICLES ON: Diplomacy PBM replay among players who don't know one another; Diplomacy & history; strategies in PBM Diplomacy; ASL scenarios G5 & G6; First turn strategy in Hitler's War 2nd; player nots for Empires in Arms; Hiter's War rule revisions; strategy in Dark Emperor; strategy in Pacific War. '88 1 41139 EXCELL $2.00 w/insert. 1x3 Inventory label on cover. 2 67018 EXCELL $2.00 w/insert. 1x3 Inventory label on cover. GENERAL MAGAZINE 26/6 (AH_Gen) n 0.4 Out-of-Print Desert Storm rules, map but no counters (included only in subscription copies). ARTICLES ON: Napoleon's Battles intro & primer. Dutch Bijlandt Brigade in the Waterloo Campaign in Napoleon's Battles w/ Quatra Bras & Ligny scenarios; Waterloo scenario for Empires in Arms; options in Statis Pro Football; 1830 strategy; Desert Steel variant for Gulf Strike; War of 1812 scenarios for Wooden Ships & Iron Men; Confederate strategy in Devi's Den; Confederate strategy in Civil War; advanced naval combat rules in Empire in Arms; alternative straight crossing rules for Empire in Arms; Marengo scenario for War & Peace. '90 1 151814 MINT $10.00 Includes Desert Storm kit & die-cut counters. GENERAL MAGAZINE 27/4 (AH_Gen) n 0.4 Out-of-Print ARTICLES ON: Republic of Rome analysis, PBEM rules, PBEM replay; Rep of Rome design notes; learning guide for Adv Civililization; 1991 Coup variant for Kremlin; Empire in Arms strategy, pt 2; Diplomacy master replay pt 1. '91 1 79258 EXCELL $2.00 w/ Insert. Last copy. GENERAL MAGAZINE 27/5 (AH_Gen) n 0.4 Out-of-Print ARTICLES ON: overview of Btl Bulge '91; German & Allied strategy for Bulge '91; endgame scenarios for Bulge '91; 3rd edition changes to Bulge '81 rules; Reference notes for ASL; Diplomacy master replay, pt 2; Tac Air game system; 1991 March Madness teams; Republic of Rome replay pt 2; D-Day'77 strategy. '91 1 79259 EXCELL $2.00 No insert, otherws EX. Last copy. GENERAL MAGAZINE 28/2 (AH_Gen) n 0.4 Out-of-Print ARTICLES ON: US Marines in ASL; Origins ASL Tourney scenarios pt2; Scenario briefing for ASL scenarios A25; Avaloncon II ; Advanced Civilization variant; Republic of Rome strategy; Flashpoint, Golan strategy & addtl 1992 scenario; B-17 tourney scenario; Statis Pro Football variant. '92 1 71629 < NEW $2.00 1x3 Inventory label on cover, otherws new. Last copy. GENERAL MAGAZINE 28/4 (AH_Gen) n 0.4 Out-of-Print ARTICLES ON: Btl of Berlin B-17 variant showing a British Lancaster bomber; D-Day'92 Intro; Arracourt Panzer Leader scenarios; advanced scoring in Advanced Cvilization; 1957 version of Statis Pro Football; 4 Up Front scenarios; Legends of Robin Hood variant; Acquire trivia test; Scenario Breifing for ASL scenario DASL A2; PBM system for Panzer Leader. '93 1 151819 MINT $2.00 GENERAL MAGAZINE 29/1 (AH_Gen) n 0.4 Out-of-Print Insert. ARTICLES ON: Avaloncon '93; History of the World scoring sheet & variant; History of the World walk thru; bidding for your empire in History of the World; defending turf in History of the World; We the People Preview; Roadkill intro; AtlantiCon'92 ASL tourney scenarios;Assassin previw. '93 1 75372 < NEW $2.00 1x3 Inventory label on cover. GENERAL MAGAZINE 29/2 (AH_Gen) n 0.4 Out-of-Print Inserts. ARTICLES ON: We the People strategy & replay; history of Lafayette; Acquire variants; We the People design notes; Kingmaker PC preview; ASL scenario briefing analysis of To the Last Man (from 24/1); Break Normandy preview; Up Front tourny rules. '94 1 71675 < NEW $2.00 1x3 Inventory label on cover, otherws new. GENERAL MAGAZINE 29/3 (AH_Gen) n 0.4 Out-of-Print Inserts. ARTICLES ON: German defense in Breakout, Normandy; Allied options in Breakout Normandy; Guerilla preview; effecive assassinations in Assassin; 7-player History of the World; Adv Civilization variant; Operation Crusader PC tactics; ASL scenario G19 Tough Nut to Crack analysis; Operation Crusader review; Breakout Normandy replay pt 1. '94 1 71707 < NEW $2.00 1x3 Inventory label on cover. Last copy. GENERAL MAGAZINE 29/5 (AH_Gen) n 0.4 Out-of-Print Inserts. w/ ARTICLES ON: native policy in New World; non-player nations in New World; use of cavalry in the Great Campaigns of Am Civil War series; Stonewall Jackson's Way by mail; Turkish options in Empires in Arms; Myths of Pearl Harbor; Avaloncon '94; Operation Crusade PC (Hell Fire Pass) replay; opening German moves in Battle of the Bulge '92; Colonial Diplomacy designer notes; Flight Commander 2 preview. '94 1 71735 < NEW $2.00 1x3 Inventory label on cover. GENERAL MAGAZINE 29/6 (AH_Gen) n 0.4 Out-of-Print Insert. Contains ARTICLES ON: Road Kill analysis; 1-2 player Guerilla; the US military prior to WW2; Tyranno Ex tactics; ASL countering an AFV in Motion tactic; History of the World strategy; Up Front elevation rules; Wrasslin' 4 character insert; Flight Commander 2 preview; Attack sub variants & scenarios; 5th Fleet Bay of bengal series replay; Kremlin many player rules. '95 1 71767 < NEW $1.50 1x3 Inventory label on cover, otherws New. GENERAL MAGAZINE 30/1 (AH_Gen) n 0.4 Out-of-Print ARTICLES ON: Peloponnesian War strategy; analysis of leaders in Civil War; errata & advanced rules for Tokyo Express; March Madness '95 NCAA BBall Final Four teams; programmed ASL; 1830 PC preview; strategy in New World; Adv Civ PC preview; Fifth Fleet PC replay; Across 5 Aprils analysis of 1st Bull Run scenario; Flight Commander 2 PC scenarios & strategy; scenarios for Flash Point, Golan; tactics in ASL; tactics in Stalingrad PC. '95 1 71783 < NEW $2.00 1x3 Inventory label on cover, otherws new. GENERAL MAGAZINE 30/2 (AH_Gen) n 0.4 Out-of-Print ARTICLES ON: Blue, Green, Yellow & Purple strategy in Maharaja; Ireland add-on map variant for Britannia; Brit commandos in ASL; tactics for 1830 PC; fleet variant for Enemy in Sight; Maharaja reply; Knights of the Air scenarios & variants; tactics in Stalingrad PC, pt2; Maharaja errata. '95 1 71804 < NEW $2.00 1x3 Inventory label on cover. GENERAL MAGAZINE 30/4 (AH_Gen) n 0.4 Out-of-Print Inserts. ARTICLES ON: Strategy in & analysis of Colonial Diplomacy, w/ errata; Panzer Leader Arracourt scenario analysis, pt2; History of the World analysis of mid-game kingdoms; Stalingrad PC replay; interview w/ Mark Simonitch; Win Place & Show variant w/ insert; DASL scenario B analysis; Machiavelli 3rd preview; Sun Tzu & the art of war. '96 1 71843 < NEW $2.00 1x3 Inventory label on cover. Last copy. GENERAL MAGAZINE 30/5 (AH_Gen) n 0.4 Out-of-Print Insert. ARTICLES ON: Mustang review w/ additional scenarios & variant rules; Exhaustive aircraft characteristics for all nations for Mustangs; Machiavelli 3rd replay; Londons Burning review w/ play aids; March Madness dream teams w/ insert cards; History of the World variant to prevent a a fixed-order last turn; interview w/ Bill Levay; weapon breakdowns in ASL. '96 1 71850 < NEW $2.00 1x3 Inventory label on cover, otherws new. GENERAL MAGAZINE 30/6 (AH_Gen) n 0.4 Out-of-Print ARTICLES ON: strategy in Geronimo, random events variant & errata; history of the 2nd Punic War; Air Baron design history, playing tips, replay; interview w/ Ben Knight; 8 player campaign game variant for Empire in Arms; analysis of nations of Civilization. (Note that subscriber issues included a countersheet; this was not included in distribution copies & is not included here.) '96 1 79278 EXCELL $2.00 No insert, otherws EX. Last copy. GENERAL MAGAZINE 31/2 (AH_Gen) n 0.4 Out-of-Print Inserts. ARTICLES ON: Basic strategy, British Defense, & micro scenarios for London's Burning; Cavewars strategy; sniper abatement in ASL; Avaloncon 1996; Hannibal replay; Maharaja Ntl Arrival Tables insert; ASL scenarios G35-6; Age of Renaissance sample game; winning Acquire; historical conquest in War & Peace; 1953 Intrigue variant for Kremlin w/ 5 card insert. '97 1 71864 < NEW $2.00 w/Inserts. 1x3 Inventory label on cover. Last copy. GENERAL MAGAZINE 31/5 (AH_Gen) n 0.4 Out-of-Print Inserts. ARTICLES ON: Age of Renaissance analysis & strategy; ZOC game feedback analysis; reviews of COA Jena; winning strategy in tourney play of Britannia, Colonial Dip; strategy in a tourney ASL scenario on Poland; strategy in History of the World; PC History of the World intro; Stonewall's Last Battle replay; review of DG Krieg, GAMERS GD'41; Survival of the Witless game system analysis; Age of Renaissance errata, analysis & variant w/ insert; Master of Orion II PC review; Princess Ryan's Star Marines preview; 1pg history of the war in Italy, 1943-4 using Anzio. '97 1 43835 < NEW $2.00 1x3 Inventory label on cover. ALEA MAGAZINE (Alea) n 0.5 Please Call Available issues: #16,28,29,30,31,32. 1 Special Ordr NEW -n/a- ART OF WAR MAGAZINE #20 (CofAAW) n n 0.2 #20 EX. Clash of Arms in-house newsletter w/new scenarios, variants & errata. Has scenario for Achtung Spitfire; rules for 30char messages between ships in Command at Sea, errata for Btl in Age of Reason series. '95 1 95958 MINT $2.00 2 Special Ordr NEW $2.50 ART OF WAR MAGAZINE #21 (CofAAW) n n 0.2 2-6wks Turnarnd Clash of Arms in-house newsletter w/new scenarios, variants & errata. ARTICLES ON: La Bataille 4th ed preview; armored trains in Landships; rules for ill leaders in Campigns of RE Lee; new rules & errata for the Grand Scenario of 1807; Lanships errata; Clash of Armor Tunisia scenario & errata. '95 1 Special Ordr NEW $2.50 ART OF WAR MAGAZINE #22 (CofAAW) n n 0.2 Clash of Arms in-house newsletter w/new scenarios, variants & errata. 1 95959 NEW $2.00 ART OF WAR MAGAZINE #25 (CofAAW) n n 0.2 Clash of Arms in-house newsletter w/new scenarios, variants & errata. ARTICLES ON: 1 95961 NEW $2.00 ART OF WAR MAGAZINE #26 (CofAAW) n n 0.2 2-6wks Turnarnd Clash of Arms in-house newsletter w/new scenarios, variants & errata. 1 Special Ordr NEW $3.00 ART OF WAR MAGAZINE #29 (CofAAW) n n 0.4 2-6wks Turnarnd 28pg issue w/ variant & errata for Jena, 6 Days of Glory, Home Before Leaves Fall, etc. '98 1 Special Ordr NEW $3.00 ART OF WAR MAGAZINE #30 (CofAAW) n n 0.4 2-6wks Turnarnd 32pg issue w/ articles, variants & errata for CofA's games. W/ Valmy to Waterloo errata. '99 1 Special Ordr NEW $3.00 STRATEGY & TACTICS QUARTERLY #18 KOREA (DecSTQ) n 0.8 Avail Uncrtn Quarterly magazine dedicated to a single, broad historical topic of military history. This issue is focused on the history of the Korean War, Nov 1950 - 1953, beginning with the context of the immediate aftermath of World War II. '22 1 Special Ordr NEW $15.00 OPERATIONS MAGAZINE # 1 (Gam_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: Allied armor-Inf coordination at Normandy, 1944; Barren Victory designers preview; Civil War Brig Series design theory; Bloody Lane scenario for In Their Quiet Fields; Omaha designer's preview; line entry command system ariant for the Tactical Combat System; Q&A for Civil War & Tac Combat series; errata for In Their Quiet Fields 2nd, Thunder at the crossroads, August Fury, Bloody 110th, Obj Schmidt, Force Eagles War. '91 1 Special Ordr NEW $5.00 OPERATIONS MAGAZINE # 2 (Gam_Op) n 0.3 2-6wks Turnarnd Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: Myth of the Blitzkrieg; The Status Rule, Fact or Fiction?; Use of Breastworks; Extended Movement; Technique of the Tank Platoon as the Point in an Exploitation; Umpired Bloody 110th Game Rules; Omaha Playtest; First Peek at Operational Combat Series; Background Colors & Contour Lines; Q&A/Errata for CWS & TCS. '91 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE # 4 (Gam_Op) n 0.3 2-6wks Turnarnd Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: 101st Airborne Air Assault Operations during Desert Storm/Desert Shield pt.2; Abstraction Due to Lack of Design Focus on Scale; Limited Foretell; Bloody Roads South Preview; Defensive Orders for Barren Victory; Barren Victory Solitaire; Artillery in the CWB System; Tactical Combat System tables; German Strategy in Bloody 110; Stalingrad Pocket Preview; Q&A & Errata for Civil War Brigade & Tactical Combat series games. '92 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE # 7 (Gam_Op) n 0.3 2-6wks Turnarnd Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: Assaulting with Success in the ACW, pt.1; Manuever Warfare & the Wargamer pt.3, Combined Arms; Being Out of Command in ACW Rules; Proposed 3rd Ed TCS Changes; Visit to the Kall Trail used in the Hurtgen Forest; Putting Some Blitz in your Krieg; Dynamiting Bridges in the OCS games; Tank Recovery in WWII; Playtest Game of Guderian's Blitzkrieg; German Strategy in Stalingrad Pocket; Q&A & Errata for CWB, Standard, Tactical & Operational games; Making a Game Map. '92 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE # 8 (Gam_Op) n 0.3 2-6wks Turnarnd Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: Gamers's Hobby Game Assessment for 1992; Saving Origins from Infidels; Game Industry in 1992; Solitaire plays of Force Eagles War & Sands of War; Maneuver Warfare, pt.4, Bulldozerkrieg; Optional Rules for CWB & Operational games; Strategy in Omaha; Painful Birth Process for Guderian's Blitzkrieg; CRT Results in Stocket Pocket; Revised Stalingrad Pocket Victory Conditions; Status report on Afrika; Q&A & Errata for CWB, Tactical, Standard & operational games. '93 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #14 (Gam_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: Organize rather than bemound the death of the hobby; Thunder at the Crossroads after action report; the Soviet counter-offensive in Guderian's Blitzkrieg; Operational notes for Enemy at the Gates; Ardennes profile & after-action report; ERRATA for all games to date. '94 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #26 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #27 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #34 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #37 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #38 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #39 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #41 (Gam_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: history of the German assault on the Netherlands, 1940; German & Soviet strategy in Hube's Pocket; tactics in Frozen Hell; errata for Frozen Hell, Napoleon series, Fallschirjaeger. '01 1 Special Ordr NEW $5.00 C3I # 8 (GMTC3i) n n 0.5 Out-of-Print Mag & inserts. Magazine supporting GMT's extensive line of boardgames. ARTICLES ON: Errata for Btl for N.Africa, Crisis:Sinai. Play aid inserts for Btl for N.Africa, Samurai, Norway. Simplified std rules for Great Btl of History. Scenarios for Btl N.Africa, SPQR, Typhoon. '97 1 151492 NEW $12.50 Last copy. C3I #12 PARTS (GMTC3i) n Out-of-Print 1 87021 NEW $1.00 War Galley Multiplayer Sheet *1*, only. (Some copies of C3i #12 were missing this.) C3I MAGAZINE #21 (GMTC3i) n n 0.7 Out-of-Print A meaty issue w/ variant counters for Pax Romana (14), Clash of Monarchs (6); SPQR (14); Caesar, Conquest of Gaul SPARTACUS scenario & counters (40); Barbarians (24); For the People II (6). Combat Commander map insert, 26 counters; Commands & Colors addtl scenario inserts (2); Twilight Struggle card inserts (2); pack of Empire of the Sun cards; Combat Commander Europe variant rules, new scenarios, etc. ARTICLES ON: Empire of the Sun strategy; SPQR Grumentum scenario; Manoeuvre strategy & design notes; Flying Colors Trafalgar scenarios; Pax Romana scenario; Successors strategy; Down in Flames Zero & Corsairs campaign; For the People variant rules; SPQR & War Galley 2nd Punic War campaign game rules. '09 1 88599 NEW $29.00 Last copy. C3I MAGAZINE #25 (GMTC3i) n n 0.8 Out-of-Print Mag & Game. Includes Battle for Moscow 2nd, a complete & colorized update of this great beginners game of the German assault on Moscow, 1941; 124 counters (44 Btl Moscow; 1 Successors; 1 Caucausus; 2 Labrynth; 10 Normandy'44; 32 Ardennes'44; 19 Asia Engulfed; 1 Washington's War; 12 Clash Monarchs); Labyrnth optional rules insert & decision flow inserts; Flying Colors fleet scenarios insert; SPQR scenarios insert; Combat Command scenario insert; Commands & Colors Epic Ancients II inserts. ARTICLES ON: Labyrinth developer's notes & use in the classroom; Gamer profile of Jeremy Antley; SPQR scenarios Baeis River 236BC & Tader River 228BC; Flying Colors & Serpents of the Seas tour; Card Drive Games by Mark Herman; Japanese opening moves in New Guinea & the Solomons in Empire of the Sun; index to C3i mag artilces & inserts for Empire of the Sun; Charles Roberts memorial, the founding years & 1988 interview; Clash of Giants strategy; CC New G 1 151491 NEW $49.00 Last copy. EMPIRES: EAGLES & LIONS MAGAZINE # 9 (MiscMg) n 0.4 Out-of-Print History of the Napoleonic era, with accounts of battles, organization, individual leaders, as well as game reviews of games of the era. '94 1 151463 EXCELL $0.50 Last copy. JOURNAL OF 20TH CENTURY WARGAMING #10 (MiscMg) n 0.2 Out-of-Print Early 1980s mag of reviews, both detailed & summary, of wargames, books & films. 1 151806 MINT $2.00 JOURNAL OF 20TH CENTURY WARGAMING #12 (MiscMg) n 0.4 Out-of-Print Early 1980s mag of reviews, both detailed & summary, of wargames, books & films. 1 151807 MINT $2.00 JOURNAL OF 20TH CENTURY WARGAMING #13 (MiscMg) n 0.4 Out-of-Print Early 1980s mag of reviews, both detailed & summary, of wargames, books & films. 1 151808 MINT $2.00 JOURNAL OF WORLD WAR II WARGAMING V2 #2 (MiscMg) n 0.2 Out-of-Print Later renamed Journal of 20th Century Wargaming. Early 1980s mag of reviews, both detailed & summary, of wargames, books & films. 1 151818 MINT $2.00 Mailing label on rear mag cover. GTS BRIEFING V1 (MMP) n n 1.3 4-8wks Turnarnd Mag & game. Includes errata counters for Op Mercury (4), Race for Bastone (2), Greatest Day Sword/Juno/Gold (7), generic markers for GTS (75). Game covers the attack of Panzer Lehr into the flank of US XV corp & the counterattack by the US 4th Armor, Nov 1944, using the Grand Tactical Game system. 440 counters, 2 hrs/turn, 6 scenarios & campaign, Co/pltn level. / ARTICLES ON: Mag supports the Grand Tactical game system generally; Getting Started with the GTS; GTS Activation Checklist; Command Concepts in GTS; Assault in GTS; Making Artillery Rule the Battlefield; Saar Battle Summary; Operation Mercury, Assaulting Maleme; Op Mercury Solitaire; Day of the Tiger Playthrough; Introducing the Digital GTS Wizard. '24 1 Special Ordr NEW $49.00 SKIRMISHER MAGAZINE #3 (MMPSKI) n 0.3 2-6wks Turnarnd Magazine supporting the Great Campaigns of the Am Civil War game series. ARTICLES ON: Preview of On to Richmond II (w/ Grant Takes Command included); Long Road to Gettysburg strategic variant (via download; Streamline version of Atlanta is Ours Advanced Game Rules. '22 1 Special Ordr NEW $16.00 SKIRMISHER MAGAZINE #4 (MMPSki) n n 0.5 4-8wks Turnarnd Magazine supporting the Great Campaigns of the Am Civil War game series. Includes 140 counter for included scenarios. ARTICLES ON: upcoming GCACW games; Lee's Last Offensive module on the Bristoe Station & Mine Run campaigns of 1863 with 4 scenarios & 3 campaigns along with an historical article; Playtest reports on Lee's Last Offensive scenarios; Battle for the Gaps scencario about a cavalry engagement immediately before Gettysburg; Strategy for All Green Alike campaigns; Replay of a Stonewall Jackson II scenario; listing of GCACW tournaments & online venues. '24 1 Special Ordr NEW $23.00 ASL: JOURNAL #13 (MMP_J) n 1.2 2-6wks Turnarnd 52 page mag supporting the ASL Advanced Squad Leader system with 33 new scenarios on cardstock, errata, new ASL board #77 & updated overlay X20. '23 1 Stock NEW $49.00 OPERATIONS MAGAZINE #43 (MMP_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: Use of fast & weak units in various Std Combat System games; History in Sicily, w/ setups for both sides; Homercon 2001; Btl of Belgium scenario for Drive on Paris; OCS Series errata; Guderian's Blitzkrieg II errata. '02 1 Special Ordr NEW $5.00 OPERATIONS MAGAZINE #44 (MMP_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: Repair & Resurrection rules in TCS; conquering Fortress Holland in Fallschirmjaeger scenario 5.3 & notes on 5.1; postcards from Homercon 2002; Op Michael variants; variable German intervention in DAK; opening moves in Korea; errata for Screaming Eagles in Holland, OCS series v3.0, Guderian's Blitzkrieg II, Op Michael; sneak peak at Monty's Gamble. '02 1 Special Ordr NEW $5.00 OPERATIONS MAGAZINE #45 (MMP_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: Civ Rgt series rules v3 prototype rules; Sicily Gela scenario replay; German strategy in Screaming Eagles; history of the Vichy French La Phalange Africaine unit in 1943; strategy in Monty's Gamble; Chinese intervention options in Korea; odds in OCS combat; Soviet losses during Operation Typhoon. '04 1 Special Ordr NEW $5.00 SPECIAL OPS WARGAMING JOURNAL # 1 (MMP_Op) n n 0.5 2-6wks Turnarnd Mag + Game. Includes RAPHIA, a Std Combat Series game of this key ancients battle w/ 130 counters & small map; SAVAGE STREETS, a small area-move game of the battle for central Stalingrad w/ 96 counters & sml map; plus 4 ASL/ASLSK scenarios plus ARTICLES ON: Pursuing an automatic victory in Shifting Sands; using Fire in the Sky in the classroom; taking Singling in an ASL scenario; Gamers' SCS Gazala; adding ace Tiger tanker Michael Wittmann to OCS games; MMP at Origins '11; seaborne assault in Baltic Gap. Premier issue of a rethinking of Operations Mag. 1 Special Ordr NEW $17.00 SPECIAL OPS WARGAMING JOURNAL # 8 (MMP_Op) n n 1.0 2-6wks Turnarnd MMP's magazine supporting its extensive line of games, including ASL products. Includes complete game Avenge Pearl Harbor (previously published as Storm Over the Japanese Homeland, Avenge Pearl Harbor) which depicts a US invasion & attempted conquest of the Japanese home islands between Nov 1945-June 1946. Uses the game system first used in What Price Glory. 205 counters, 1 map, 32 event cards, div level, 1mo/turn. Tetsuya Nakamura'18 / ARTICLES ON: Learning to Play Operation Mercury; the Thinking Behind the Gamers' Game Series; Variable German Response Rules for It Never Snows; Designer's Notes for Autumn for Barbarossa; Card Combination Synergy in Avenge Pearl Harbor; Day 1 in the Barrikady in Red Barricades; ASL scenarios S62-63, O15-16; Clearing the Runway in Fallschirmjaeger; Tips for Plalying the BCS Battalion Combat Series Games Well, with Guide to Armor Values. 1 Special Ordr NEW $25.00 SPECIAL OPS WARGAMING JOURNAL #11 (MMP_Op) n n 0.9 4-8wks Turnarnd MMP's magazine supporting its extensive line of games, including ASL products. Includes 2 ASL & 2 ASLSK scenarios, as well a 6 articles. Includes complete game Gettysburg based on the Napoleonic 20 series, with 112 counters & map. ARTICLES ON: Analyses of Third Winter & Strike-Counter-Strike, preview of Valley of Tears; new scenario for Third Winter; Curt Schilling on being a better ASL player. '24 1 Special Ordr NEW $30.00 STRATEGY & TACTICS (SPI) BOOK II (SPIS_T) n 0.6 Out-of-Print Second in a set of 4 compilation booklets reprinting the full & complete contents of the 17 early, pre-SPI issues of S&T. This issue reprints issues #7-12. Index of this booklets content included on back cover describing each issue. Includes a preface by Christopher Wagner, original publisher of S&T, detailing the story behind these issues. A must for collectors. '70 1 151812 MINT $20.00 Some scuffing of cover mainly along spine. STRATEGY & TACTICS (SPI) BOOK III (SPIS_T) n 0.6 Out-of-Print Compilation & reprint of complete contents of early issues of S&T (#13-15 in this issue). Includes a preface about the background story on these issues by Christopher Wagner, the original publisher. 96pgs+errata sheet. '70 1 151813 MINT $25.00 Some discolored scuffing on blank back cover. ARES MAGAZINE #17 (TSR) (TSRAre) n 0.3 Out-of-Print Mag only. Final issue of mainline Ares. ARTICLES ON: Wreck-creation in Gamma World; Sowrd in the Dirt & Game of Hoople fiction; Pancake Alley - driving fast & dangerously in SJG Car Wars; The Zamra, weapon of the Yazirians, a Star Frontiers variant; Enhanced Delta Vee starship rules; book reviews of Autoduel Champions, Car War Reference Screen, Travller Scouts Handbook, FASA Klingons Sourcebook; errata for Into the Void and Nightmare House (both #15). 1 151809 MINT $4.00 Mag-only; does NOT include Mongoose & Cobra Universe RPG material. COMMAND & STRATEGY MAGAZINE # 2 (UGG_CS) n zl 0.6 1-3wks Turnarnd Mag + Game. 40pg color mag that promotes Udo Greebe Games, and offers a sampler game or part of a larger game with each issue. This issue contains an intro version of their Panzer Commander Afrika card game. Also includes 2nd part (of 7) of Pearl Harbor game (w/ 280 counters & 2 map portions); ARTICLES ON: 2nd part of Dean Essig's history of the end of WW2 in the Pacific; an interview w/Kevin McPartland; and part 2 of a History of Assyria. '05 1 Special Ordr NEW $9.00 COMMAND & STRATEGY MAGAZINE # 3 (UGG_CS) n zl 0.6 1-3wks Turnarnd Mag + Game. w/ Operation Kadesh, a complete game covering the 1956 Suez crisis at btln/brig level on both the Jordanian & Suez fronts. 2 maps, 140 counters. P.Rohrbaugh'05. Also includes part 3 of the Pearl Harbor game w/ a map section, 140 counters, a sml amount of charts. ARTICLES ON: the Suez Crisis 1956. '05 1 Special Ordr NEW $9.00 COMMAND & STRATEGY MAGAZINE # 5 (UGG_CS) n zl 0.8 1-3wks Turnarnd Mag + Game. w/ part 5 of Pearl Harbor game installmentw/ a map, charts; complete Empires of Apocalypse v2.0 rule book; Wings Over Aras card game of Air-Air combat in 1917; variant for Comrade Koba (Reloading). ARTICLES ON: index for first 4 issues of C&S; articles on German invasion of Denmark, 1940; the American Civil War for the tourist, pt. 1; reviews of GMT's Carthage, GMT's Blue Max, SPI's Napoleon at Waterloo & other games in that system. 1 Special Ordr NEW $9.00 STRATEGY & TACTICS (WWW) #136 (WWWS_T) n 0.5 Out-of-Print Mag only; no rules. ARTICLES ON: Educator of the Army, Geo Henderson; Regimental Organization of the Armies at Waterloo; Nato Nukes German Reunification & the New Realities in 1990; Borodino, Doomed Victory, 1812; the History of Wargaming, 1975-90. 1 151811 MINT $2.50 Includes Doomed Victory rules but no other game components. = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! NOVELTIES, Hobby-Related Novelties & Toys ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- EMPIRE BUILDER, 3RD: ARTWORK PRINT (Mayfr) TB 0.5 Out-of-Print Distributed as a promotional item, this is a rolled print of the illustration used on the 3rd ed box, a steam locomotive. 1 95855 NEW $3.00 = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! MINIATURES Rules & Figures, All Eras ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- SAILS OF GLORY STARTER SET (AGS) FB Temp OoP/OoS Starter set for this expandable game of ship-ship naval combat during the Age of Sail, using detailed, 1:1000 scale, pre-painted & assembled miniatures (ala Wings of War). Game system includes the full range of detail, but it is handled elegantly so play is streamlined, and game system can be learned quickly. Designed for 2-4 players. This set provides everything needed to play smaller scenarios between the British & French during the Napoleonic era (including 4 ships). MANY additional ships available & sold separately. '13 1 Special Ordr NEW $65.00 WINGS OF GLORY WWI, HANDLEY A (AGS) FB Large miniature of a World War I British bomber. 1 Special Ordr NEW $42.00 WINGS OF GLORY WWI, HANDLEY B (AGS) FB 1.2 2-6wks Turnarnd Large miniature of a WWI Handley B bomber. 1 Special Ordr NEW $42.00 WINGS OF GLORY WWI, ZEPPELIN STAAKEN B (AGS) FB 1.4 2-6wks Turnarnd Large miniature of a WWI zeppelin Staaken B. 1 Special Ordr NEW $56.00 BATTLETECH, A GAME OF ARMORED COMBAT 4TH (Cataly BC 2.4 Temp OoP/OoS Updated version of this classic game of combat between personal armored mech warriors. '18 1 Special Ordr NEW $45.00 1859, SECOND ITALIAN WAR OF INDEPENDENCE (CofA) Bk 2-6wks Turnarnd Grand tactical mini rules system covering the 1859 Second Italian War of Independence. '07 1 Special Ordr NEW $22.00 1870, RULES FOR THE FRANCO-PRUSSIAN WAR (CofA) Bk 0.9 2-6wks Turnarnd Grand tactical mini rules system covering the 1870 Franco-Prussian War. Compatable with 1859, and 6 or 15mm minis. Designed for battles of several divisions or corps per side. 1"=100mm, 30min/turn. w/ 14 battle scenarios. '07 1 Special Ordr NEW $20.00 CLASH OF ARMOR: PANZERKAMPFE (CofA) Fo Going OoP Rule booklet supplement to the Clash of Armor miniatures series. Early WW2 era combat for this system of mini rules. 1 Special Ordr NEW $12.00 CLASH OF ARMOR: ROMMEL'S BATTLES (CofA) Fo 0.4 Going OoP 6 scenarios for miniatures battles in which Rommel was involved, all at 1:100yds. Designed as a scenario book for Clash of Armors rules set, but can be applied to other miniatures rules systems. '96 1 Special Ordr NEW $15.00 FLINT & STEEL (CofA) Bk 1.2 2-6wks Turnarnd Miniatures rules set for the American Rev / Seven Years War era battles. 1 Special Ordr NEW $25.00 FRENCH REV & NAPOLEONIC WARS BTLS RULES (CofA) Bk Going OoP 64pg color booklet of 12 Napoleonic scenarios for any miniatures system. Each contains a map and OoB. M.Ruttle'97 1 Special Ordr NEW $16.00 BONES, ASHANA, FEMALE GENIE MINI (Reaper) SC 0.2 Fantasy miniature in blister pack. 1 Special Ordr NEW $5.50 PAINT, GAME COLOR ACRYLIC, BRONZE GREEN (Vallej) SC 0.1 Temp OoP/OoS 1 Special Ordr NEW $2.14 = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! ROLE PLAYING GAMES, All A-Historical Types + Accessor ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- FREIBURG CITY SOURCEKIT (AEG) BC 2.0 No shrinkwrap but new. Role playing sourcebook kit detailing Freiburg, a freewheeling city of intrigue, corruption, lawlessness & adventure. Includes full intro plus detailed sourcebook on the laws, government, social institutions of the place plus a map & campaign set. '00 1 Special Ordr NEW $27.99 TWILIGHT 2000 3RD CORE BOX SET (FLF) BC 0.8 Update of this classic RPG set in the apocalypic world after World War III, but now assumes that the USSR never collapsed. '21 1 Special Ordr NEW $42.00 BAKER STREET: CASEBOOK #1 (FLG) Fo Temp OoP/OoS Kit including adventures for the Baker Street RPG. Includes 8 cases. '16 1 Special Ordr NEW $17.50 TWILIGHT 2000 PARTS (GDW) n Out-of-Print 1 122950 EXCELL $1.00 Price List, only. 2 122949 EXCELL $1.00 Intelligence Estimate 142, only. 3 122948 MINT $6.00 North Germany Campaign map, only. 4 122951 V.GOOD $4.00 Equipment List booklet, only. Some light discoloration on cover. 5 122947 V.GOOD $4.00 Poland Campaign Map, only. 3" long, narrow coffee stain on map. FANTASY TRIP: SECURITY STATION PARTS (Meta) SC Out-of-Print 1 106472 V.GOOD $2.50 Box only. Price written on box cover. Some box creasing. PATHFINDER FLIP-TILES URBAN STARTER SET (Paizo) Bk 1.0 Set of terrain tiles representing a medieval urban setting. Flip a tile for a different terrain. 1 Special Ordr NEW $24.49 STARFINDER RPG, BEGINNER BOX (Paizo) BC* 3.6 2-7 player, fast playing RPG including a heroes handbood, game guide & stand-up countersheets of characters. 1 Special Ordr NEW $25.00 * FANTASY TRIP: DEATHTEST & DEATHTEST2 2ND (SJG) BC 0.5 Avail Uncrtn Set of two kits previously published separately, and requires the Melee & Wizard base games to play. This is an adventure module in which players are offered big rewards by Thorsz - IF you can make it thru his labyrinth full of traps, monsters & other hostile adventurers just like you. Steve Jackson'19 1 Special Ordr NEW $15.00 GURPS 4TH BASIC SET, CAMPAIGNS (SJG) BC Temp OoP/OoS 4th ed set combining material from GURPS Basic Ed. 3rd and Compendium I, plus lots of new & updated rules. Provides extensive rules for running a RPG campaign. Hardcover. '06 1 Special Ordr NEW $29.00 GURPS 4TH BASIC SET, CHARACTERS (SJG) BC Temp OoP/OoS 4th ed set combining material from GURPS Basic Ed. 3rd and Compendium I, plus lots of new & updated rules. 336pg hardcover. '06 1 Special Ordr NEW $39.00 D&D ICONS REALM STORM KING THUNDR BOOSTR (Wizard FB 0.7 One booster set of 4 random pre-painted miniatures from a universe of 44 in the Storm King's Thunder line of D&D Dungeons & Dragons miniatures. The Giants have returned to the Forgotten Realms and clash with dragons & each other, with humans & other folk caught in the middle. '16 1 Special Ordr NEW $35.00 = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! COLLECTABLE CARD GAMES, Magic & More ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- DIXIE CARD GAME PARTS (ColumG) n Out-of-Print 1 61101 EXCELL $0.50 Rules to the collectable card game. DIXIE: BULL RUN CARD GAME, 2ND SET (ColumG) SC* 3.6 1-3wks Turnarnd "Tradable, collectable" card game of the Am Civil War. Battles played w/ colorful but not extraordinary cards in 30-60 minutes. Complete set. 1 Special Ordr NEW $36.00 * DIXIE: SHILOH CARD GAME (ColumG) SC 0.3 1-3wks Turnarnd "Tradable, collectable" card game of the Am Civil War. Battles played w/ colorful but not extraordinary cards in 30-60 minutes. Each deck contains 60 of the 400 possible cards. '95 1 Special Ordr NEW $9.00 DIXIE: SHILOH CARD GAME SET (ColumG) SC 1-3wks Turnarnd "Tradable, collectable" card game of the Am Civil War. Battles played w/ colorful but not extraordinary cards in 30-60 minutes. Complete set. '95 1 Special Ordr NEW $54.00 EAGLES: WATERLOO CARD GAME DECK (ColumG) SC 0.3 1-3wks Turnarnd Quasi-collectable card gm recreating 4 battles of Waterloo. Similar to the Dixie system, but many elaborations & a larger set of cards (300 unique ea in 3 color variations). Ea card depicts the actual uniforms & leaders involved. '95 1 Special Ordr NEW $7.50 CARD PROTECTOR SLEEVES, 100PK CLEAR (Mayday) n 4-8wks Turnarnd Pack of 100 CLEAR card sleeves suitable for playing with standard 2-5/8x3-5/8" sized game cards inserted in sleeves. Acid free. '11 1 Special Ordr NEW $1.25 CARD PROTECTOR SLEEVES, 50PK CLEAR EURO (Mayday) n Pack of fifty (50) CLEAR, thick card sleeves suitable for playing with EURO-sized game cards inserted in sleeves. Euro-card sizing makes this product unique. '09 1 Special Ordr NEW $2.00 STAR TREK FRONTIERS: CARDS (2) (Wizard) n 0.1 Out-of-Print Two copies of the Seven of Nines card. 1 128907 MINT $0.25 = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! ANCIENT, GREEK & ROMAN Era, ?? BC -- 500 AD ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- GO TELL THE SPARTANS #6 2ND (Agains) n HP 1.2 2-6wks Turnarnd Mag & Game. Reprint of the boxed version Mag & Game & larger format counters. With errata counters for Nap at the Berezina (10), Khe Sanh (26), North Wind Rain (4). Solitaire game (w/ 2-3 player optioin) of the heroic Greek defense of the pass at Thermopylae against the Persian hordes by a relative handful of soldiers, Aug.480BC. A grand tactical game with some sophistication, played on a matrix of squares with the Greeks defending a wall across the center of the pass. 252 counters (including erratas), 100men/unit, 1day/turn (with many action rounds). R.Markham'10 1 Special Ordr NEW $28.00 GO TELL THE SPARTANS #6 PARTS (Agains) n 1 99545 EXCELL $3.00 Rules photocopy, only. VERCINGETORIX, TWILIGHT OF THE GAULS #44 (Agains n HP 1.0 2-6wks Turnarnd Mag & game. Game covers the attempt by a man known to history as Vercingetorix (supreme warlord) who briefly united the Gauls of what is now France against the aspirations of the Romans under Julius Caesar, 59-52BC. Area move, 348 counters. Can be played by 2, 3 or 4 players. R.Berg'15 1 Special Ordr NEW $28.00 ARBELA, ALEXANDER'S GREATEST VICTORY (AgaTPS) HP 1.2 2-6wks Turnarnd At Gaugamela, 331BC, Alexander the Great's 47,000 troops were outnumbered something like 5 to 1, yet he defeated 250,000 Persians under Persian King Darius. Uses a card-based system to represents each units abilities. 90 cards, 48 counters. R.Berg'17 1 Special Ordr NEW $32.50 CHALONS, THE BATTLE OF..., 451AD (AgaTPS) HP 0.9 2-6wks Turnarnd The last Roman general, Aetius, who learned the Huns & Goths' ways as a hostage, meets Attila the Hun's forces in central France in 451 in one of the pivotal battles of human history. Each side is a hodge-podge of many ethic factions. Uses cards to represent units & battleline formations (similar to TPS's Arbela). Simpler & faster playing. 63 playing cards, 46 playing pieces. Richard Berg'19 1 Special Ordr NEW $32.50 MARATHON, THE BATTLE OF... (AgaTPS) HP 1.0 2-6wks Turnarnd Pivotal 490BC battle as ancient Greeks, badly outnumbered by their Persian foes but positioned in good defensive terrain surrounding an open plain, elected to attack. The Persians depended upon their cavalry, missile weapons & skirmishing, while the Greeks depended upon armor, swords & close-quarter fighting. When the Greeks closed on the Persians, the result was a slaughter and it set a course in human history. 194 counters, mounted map, chit activation system, melee & ranged fire, leadership & morale. Paul Rohrbaugh'19 1 Special Ordr NEW $32.50 METAURUS, BATTLE OF THE... (AgaTPS) HP 1.0 2-6wks Turnarnd Chosen as one of the 20 decisive battles of world, this otherwise obscure battle proved decisive during the 2nd Punic War. While Hannibal was trouncing the Roman countryside, in 207BC his brother, Hasdrubal, approached Italy with a reinforcing army. The Romans thought it essential to prevent the two armies from uniting, so attacked Hasdrubal with decisive force. The Romans have superior numbers & training, the Cartheginians have a diverse army & superior position. 200 counters, mounted board, relatively simple. R.Berg'13 1 Special Ordr NEW $32.50 SIEGE OF SYRACUSE, 415-413BC (AgaTPS) HP 1.1 2-6wks Turnarnd Game of the Athenian campaign against Syracuse in Sicily during the Peloponesian War. Regarded by this series as one of the truly decisive battles in history. Athens has the option of how to attack: assault or siege, and Syracuse has many enemies of Athens coming to its aid. 176 counters, area move. P.Rohrbaugh'13 1 Special Ordr NEW $32.50 VICTORY OF ARMINIUS, TEUTOBURG FOREST9AD (AgaTPS HP 1.2 2-6wks Turnarnd One of the 20 most-decisive battles of human history, per LtCol Mitchell. Covers the 9AD battle in which Germans ambushed a large force of 3 Roman legions (~20,000 men) in the Teutoburg Forest, killing most & enslaving survivors. Rome took vengence, but never revived the 3 destroyed legions nor attempted to conquer greater Germany again. Players must seek to best historical outcomes. J.Prados'15 1 Special Ordr NEW $32.50 ALEXANDER PARTS (AH) n Out-of-Print 1 74054 EXCELL $1.00 CRT chart only. Same for either first or 2nd edition. 2 97605 EXCELL $3.00 CRT only. 3 88365 EXCELL $1.00 CRT chart, only. Couple of lite stains. Applies equally to 1st or 2nd ed. ALEXANDER, 1ST PARTS (AH) n Out-of-Print 1 105929 V.GOOD $3.00 Passable rules photocopy, hilited in yellow. 2 88364 V.GOOD $3.00 Rules only, some yellow highlighting, otherws EX. ALEXANDER, 2ND (AH) FB 2.0 Out-of-Print 2nd ed has backprinted counters & slightly revised rules. Modest complexity gm of the btl of Gaugamela, 331BC in which Alex defeated the massive Persian host. G.Gygax, D.Greenwood'74 1 99 V.GOOD $28.00 Complete. Rules highlighted in yellow. Box cover scuffed, 1 corner repaired. Includes B&W photocopy of Ramses II variant from General. CAESAR, EPIC BTL OF ALESIA [2ND] PARTS (AH) n Out-of-Print 1 132705 V.GOOD $3.00 SHIPS AT BOXED RATE or must be folded. Off-Board Movement Chart, only. Staple rust on a sml portion of chart, plus some minor wrinkling. CAMPAIGNS OF KING DAVID (CofA) BC 1.4 2-6wks Turnarnd Simpler, 2-5 player, strategic level game of the 35 year struggle for control of the Fertile Crescent during the reign of the old testament's King David. A blend of economics, diplomacy & military efforts thru the Near East. Judea tries to expand its reach against the Philisteens, Arameans & Egyptians. 500 counters. R.Markham'07 1 Special Ordr NEW $37.00 EPIC OF THE PELOPONNESIAN WAR (CofA) BC 2.0 2-6wks Turnarnd Large, 2-4 player, 2map, 560 counter game using a card driven system to cover the Peloponnesian War, a bitterly fought struggle between Athens & Sparta that ended Greek dominance of the ancient world. 4 scenarios plus a lengthy campaign game. K.Kuhlmann,J.Iwamsasa'06 1 Special Ordr NEW $59.00 EPIC OF THE PELOPONNESIAN WAR PARTS (CofA) BC Out-of-Print 1 121660 MINT $5.00 Box, only. 2 box btm corners have almost imperceptable flat dings. You likely would never notice unless we told you. ATHENS & SPARTA (ColumG) BC 1.8 1-3wks Turnarnd Strategic level, block system game of the Peloponnesian War, 431-404BC, both on land & at sea. Fast playing, and covers all of Greece and the lands bordering the Aegean Sea. Includes 100 blocks, 25 event cards. T.Dalgliesh'07 1 Special Ordr NEW $82.00 CRADLE OF CIVILIZATION (Compas) DC* 5.8 Two-game, deluxe package with mounted maps & thick counters covering the Ancient era. FROM SUMERIA TO PERSIA is a multiplayer game of the Bronze & Iron age where players randomly select a civilization, and attempt to grow it from a city-state to a kingdom then an empire, using mechanics akin to History of the World. Special abilities, wonders of the world and special events play a role. ALEXANDER VS DARIUS, FALL OF THE PERSIAN EMPIRE covers Alexander the Great's defeat of the Persian Empire. Key dynamic is war weariness of Alexander's army that could have been hastened by a Persian victory or other Persian strategies. This game has high solitaire suitability. 950 counters, 48 cards. Sean & Daniel Chick'21 1 Special Ordr NEW $69.00 * HANNIBAL, ITALIAN CAMPAIGN 2ND #95 (Com_PW) n n 0.9 Avail Uncrtn Mag & game. Update of much earlier SimCan game. Covers the 2nd Punic War in the Roman mainland beginning with Hannibal's 218BC crossing of the Alps with the Carthagenian army and lasted for 13 years. Hannibal's army survived in hostile territory, often defeating Roman armies, with sieges, recruitment & Roman elections. 1yr/turn, 40km/hex, 248 counters. Peter Hollinger'20 / ARTICLES ON: Preview of upcoming CPS games; Reviews of: CPS Blue Water Navy, CPS Decision at Kasserine 2nd, CPS Attrition of Souls; the Battle of Lugdunum, France, 197AD; How to Research a Wargame [topic]; new Night Drop scenario for CPS Combat!; CPS Russia Besigned & the Evolution of East Front games; Company Scale System Bootcamp Tutorial. 1 Special Ordr NEW $42.00 FOUR BATTLES OF THE ANCIENT WORLD PARTS (DecGms) n Out-of-Print 1 89780 EXCELL $2.00 Photocopy of std & battle rules; std rules highlighted. ROMAN CIVIL WAR #157 PARTS (DecS_T) n Out-of-Print 1 81799 V.GOOD $2.00 Photocopy of rules & charts only. Includes charts & tables. Underlined in black & extensively annotated w/ errata (errata itself not included). 2 81803 V.GOOD $2.00 Photocopy of rules only. Does NOT include charts & tables. Underlined in black & extensively annotated w/ errata (errata itself not included). 3 81800 V.GOOD $2.00 Photocopy of rules only. Does NOT include charts & tables. Underlined in black & extensively annotated w/ errata (errata itself not included). ANCIENT CONQUEST 2 (Excal) zl 0.6 Out-of-Print 2-4 player game of political & military conflict, 550-320BC, in Persia, the Middle East Egypt & Greece. Covers the dominance of first the Persian then the Greek empires.1978 1 3992 MINT $35.00 3" seam tear on map, repaired. 9 units loose from tree, otherws unpunched. ANCIENT CONQUEST 2ND (Excal) BC 1.1 4-8wks Turnarnd Update of this oldie game of political & military conflict, 1000-550BC, among the ancient cultures of the Middle East. Playable solitaire, but with up to 4 players. Includes Eygpt, Medes, Arameas, Uratu, Assyria, Mitanni, Lysdians, Hittites, Elamites, Jews, Cimmerians, Caldeans, Kassites, Phyrgains & other peoples. Realitively simple, with good solitaire ability. 200 counters. '11 1 Special Ordr NEW $35.00 ANCIENT CONQUEST (Excal) zl 0.5 Out-of-Print Political & military conflict, 1000-550BC. Counters marked on back. Some soiling. 1976. 1 953 V.GOOD $25.00 Complete. Most units have a # written on blank backside, likely a turn of appearance; otherws EX. Packaged in a ziplock. CONQUERORS 2ND PARTS (Excal) BC Out-of-Print 1 142573 NEW $5.00 Box, only. Clean & new. CONQUERORS, ROMANS & MACEDONIANS 2ND (Excal) BC 2.5 4-8wks Turnarnd Update of 2 games that mate to cover most of ancient Mediterranean. Covers the Greek & the Roman eras, including Alexander's campaigns & the Punic Wars. 2 maps, 1200 countersheet. R.Berg, J.Miranda'11 1 Special Ordr NEW $60.00 PHARSALUS, CLASH OF LEGIONS, AUG.9, 48BC (GDW) zl 0.5 Out-of-Print Climactic battle of the Roman Civil War between Caesar and Pompey, Aug 48BC. Rare & a good little game. Cohort level w/ ranged weapons, facing, morale, etc. A careful design & now quite rare. L.Wiseman'77 1 22699 EXCELL $42.00 Complete & clean. ANCIENT CIVILIZATIONS OF THE INNER SEA (GMT) DC* 4.8 1-3wks Turnarnd Abstract game of civilization development in the areas surrounding the Mediterranean. Can be played by up to six players, including solitaire, with each play possibly playing up to 3 civs. Tone of a game may be one of cooperation or of conflict & war. Natural disasters play a role, as does barbarian invasions. 2 mapboards, 412 wooden tiles, 110 cards. Excellent solitaire suitability with solitaire rules. Christopher Bruegge, Mark McLaughlin'19 1 Special Ordr NEW $50.00 * ANCIENT CIVILIZATIONS OF THE MIDDLE EAST (GMT) DC 1-3wks Turnarnd Abstract, stand-alone game of civilization development in the Middle East, using the system developed with prior Ancient Civs of the Inner Sea, but adding new features. Plays with up to 6 players, and has high solitaire suitability. Game can be played with varying strategies, from cooperative city building & trade, to one of combat. Game length can be varied as well. Mounted board, 416 wooden disks, 8 diety blocks, 110 cards. Christopher Bruegge, Mark McLaughlin'23 1 Special Ordr NEW $59.00 BARRACKS EMPERORS, TIME OF CRISIS (GMT) BC* 3.0 1-3wks Turnarnd 1-4 player card game set during the Roman Time of Crisis in the 3rd Century, where 45 men made claim to be emperor. Players accumulate & deploy political influence (given by their cards) in an effort to claim the emperorship for one of their boys. Basically a trick-taking game in an unique way. Every card can be played in two ways, making for tough decisions. Includes a simple solitaire module. Low complexity, 116 cards, 6 counters. Brad Johnson, Wray Ferrel'23 1 Special Ordr NEW $33.00 * BATTLE LINE CARD GAME 11TH (GMT) SB 0.5 Avail Uncrtn 2021 reprint of this simple, fast playing, 2 player card game of ancient tactical combat during the time of Alexander the Great. Play is directed toward capture of opponents leader (flag) cards. Revised & enlarged from German Schotten-Totten game. R.Knizia'21 1 Special Ordr NEW $16.00 BATTLE LINE CARD GAME 12TH (GMT) SB 0.5 1-3wks Turnarnd 2024 reprint of this simple, fast playing, 2 player card game of ancient tactical combat during the time of Alexander the Great. Play is directed toward capture of opponents leader (flag) cards. Revised & enlarged from German Schotten-Totten game. R.Knizia'24 1 Special Ordr NEW $16.00 CAESAR, GREAT BATTLES JULIUS 2ND PART (GMT) DC Out-of-Print 1 151372 < NEW $5.00 Box only. Very minor ding to one corner, otherws new. CAESAR, GREAT BATTLES OF JULIUS... 2ND (GMT) DC* 4.8 1-3wks Turnarnd 2022 deluxe update of 2 previously published games: Caesar the Civil Wars, and Caesar, Conquest of Gaul, plus all the 8 scenarios published as kits. Has a unified rulebook for all land battles (and another for the one naval battle included). Scenarios provided for 20 battles that trace the evolution of the Roman military system from Jugurtha 106BC to Wales 51AD. Battles range from 1/2 to 1-1/2 map sized and include sieges, an amphibious invasion & a naval battle. Maps updated to current graphic standards & a unified look. 2100 counters, 7 double-sided maps. All scenarios can be played with more complex original rules or the Simple GBOH rules. Mark Herman, Richard Berg'22 1 Special Ordr NEW $80.00 * CATAPHRACT, JUSTINIAN RECONQUEST ROME 2D (GMT) BC* 2.9 1-3wks Turnarnd Reprint of this 8th volume in the Great Battles of History. Covers the reconquest of Rome during the Justinian era of 528-558ad. Includes 6 battles (including 1 naval battle) plus a campaign game. Incorporates the 2 scenarios previously published in the Attila kit. R.Berg, M.Herman'19 1 Special Ordr NEW $49.00 * CHARIOTEER, RACE FOR GLORY IN ROME (GMT) DC* 4.3 1-3wks Turnarnd Simpler, fast playing strategic game of chariot racing at Circus Maximus. Movement is based on achieving a set of cards, but those same cards offer special abilities or events if used for other purpuses. Players can attack others, or simply race, and the emperor can always intervene. A player's skills increase over multiple races, or with the emperor's pleasure. 2 mounted maps, 6 wooden chariots, 171 cards, various markers & tokens. Simpler game suitable to family play. Matt Calkins'22 1 Special Ordr NEW $58.00 * COMMANDS & COLORS, ANCIENTS 5TH PARTS (GMT) GB 1 107387 NEW $6.00 Box only. Sml ding to one box btm corner creating a creased deformity in box end panel & a 3/4" seam split on box btm. Otherws entirely clean. CONQUEST OF GAUL PARTS (GMT) n Out-of-Print 1 59604 MINT $4.00 Rules & Bay Biscay booklet photocopies only. CONQUEST OF GAUL: BTLS WARRIOR QUEEN KIT (GMT) zl 0.5 1-3wks Turnarnd Kit providing 3 battle scenarios for Conquest of Gaul game: Camulodunum, Mona Insuli and Bannaventa, all from 60AD. Her husband murdered by the Romans, the queen of the Iceni tribe, Boudicca, rallies Britain to general revolt against the Romans. After destroying one legion, Roman training & discipline defeat the Brits. Includes a double-sided map covering the 3 battles & 120 counters. Requires Conquest of Gaul rules set to play. Brendan Clark, Stephen Welch'18 1 Special Ordr NEW $14.00 CONQUEST OF GAUL: CARATACUS KIT PARTS (GMT) n Out-of-Print 1 115368 NEW $1.00 Small countersheet, only. Six (6) avail. FALLING SKY: ARIOVISTUS KIT (GMT) zl 1.5 1-3wks Turnarnd Expansion kit for Falling Sky focused on the Germanic threat to Roman dominance of Gaul posed by Ariovistus & his Germanic horde, 58BC (prior to the events of the base game). Allows 1-4 players to game Caesar's first entry into Gaul. Adds more agressive, non-player forces and sturdy player maps. Also adds a campaign that covers the entire time Caesar was in Gaul. Includes 25 wooden pieces, 52 new cards, upgraded non-player rules. Also includes rules updates. '18 1 Special Ordr NEW $26.00 GREAT BATTLES OF ALEXANDER, 1ST PARTS (GMT) n Out-of-Print 1 22574 MINT $4.00 Rules, only. Vertical crease. GREAT BATTLES OF ALEXANDER, 2ND PARTS (GMT) HC Out-of-Print 1 148580 V.GOOD $2.00 Box only. GREAT BATTLES OF ALEXANDER, 3RD PARTS (GMT) n Out-of-Print 1 59556 EXCELL $2.50 Rules photocopy only. 3 holed. GREAT BATTLES OF ALEXANDER, 6TH (DELUXE) (GMT) DC* 3.4 1-3wks Turnarnd 2023 update of the last & greatest version of this celebrated game, Now includes the Tyrant kits well as those included in last edition (Juggernaut, Diadochoi & Phalanx). Covers 19 of Alex's most famous btls: Macedonia v Greece @ Chaeronea (Aug 338BC); Alex v Persian screening force @ Grancius (May 334BC); Alex recovers his LOC from Persian force @ Issus (Nov 333BC); Alex defeats Darius III, King of Persia @ Gauamela (Oct 331BC); Alex subdues the Triballians @ Lyginus in his first battle as King (336BC); Alex secures his rear in the Balkans by defeating the Illyrians at Pelium (336BC); Alex succeeds at a dangersou river crossing at Jaxartes against the Scythians (329BC); a Macedonian group is trapped by the Scythians at Samarkand (328BC); Alex assaults a mountain fort at Arigaeum (327BC); and Alex wins his last battle agains the Indians at Hydaspes (326BC). Mark Herman, Richard Berg'23 1 Stock NEW $72.00 * GREAT BATTLES OF ALEXANDER: DIADOCHOI 2D (GMT) zl 0.6 1-3wks Turnarnd 2015 update of this kit adding 4 addtl btls between the Successors for this fine game system: Paraitacene, 317BC; Gabiene, 316BC; Gaza, 312BC, Ipsus, 301BC. Includes 280 counters. Note that this kit is included in the latest (5th) edition of GB of Alexander. 3rd edition distinguished by a 3-color title page. M.Herman, R.Berg'15 1 Special Ordr NEW $15.00 GREAT BATTLES OF ALEXANDER: PHALANX 2ND (GMT) zl 0.4 1-3wks Turnarnd 2015 update of this kit adding 2 addtional battles to GBoAlexender from late in the Successors Wars. Includes a double-sided, full sized map & 120 counters. Note that this kit is included in the lastest (5th) edition of GB of Alexander. M.Herman, R.Berg'15 1 Special Ordr NEW $15.00 PERICLES, THE PELOPONNESIAN WARS PARTS (GMT) BC Out-of-Print 1 123675 V.GOOD $5.00 Box & storage insert, only. Major ding to one corner wrinkled corner top & sides with some other creases. Seam split repaired. SPQR 3RD PARTS (GMT) n Out-of-Print 1 110391 NEW $5.00 3rd ed Scenario Book, only. Scenarios for 6 battles: Beneventum, Bagradas Plains, Cannae, Zama, Cynoscephalae. 2 110393 NEW $5.00 3rd ed Scenario Book, only. Scenarios for 6 battles: Beneventum, Bagradas Plains, Cannae, Zama, Cynoscephalae. SPQR, ART OF WARFARE... PARTS (GMT) n Out-of-Print 1 59575 EXCELL $2.50 Rules photocopy, only. 3 holed. SWORD OF ROME: DELUXE MAP (GMT) Fo 0.4 Going OoP Deluxe, mounted map for this multiplayer game of Roman conquests. '08 1 Special Ordr NEW $14.00 SPARTACUS IMPERATOR (Hexasi) BC 1.4 1-3wks Turnarnd Game of each of the 3 Servile (slave) Wars of ancient Rome: Spartacus (73-71BC), Tryphon (104-101BC) & Eunus (139-132BC). In each, the slaves must fan the rebellion quickly & solict all the enslaved area's help before Rome can assemble its powerful forces. Players can take a very limited number of actions that vary with the season, and balance risks & rewards in exposing their leaders & forces to battle. Victory conditions continually change. Map covers Italy plus Sicily. A rousing game. '11 1 Special Ordr NEW $37.00 HANNIBAL 2ND (Histo) LZ 1.6 Out-of-Print No box. 2nd edition. Early game of the 2nd Punic war, 218-202BC. Uses a fluid move/combat sequence. Large board is mounted. 88 counters. Laurence Rusiecki'72 1 1288 EXCELL $45.00 SHIPS BOXED DUE TO SIZE. Complete. Map very litely annotated w/ VP values & island names. Backside of one blank mounted map panel shows lite spotting. SIEGE OF JERUSALEM, 70 A.D., 1ST (HistPr) FT 1.6 Out-of-Print Packaged in an SPI flattray. A labor of love. Respectable graphics on counters & map; rules are typewritten photocopies common at the time. Covers the year-long siege of Jewish zealot rebels in Jerusalem, 70AD, as the Romans force their way into any of many sections of the city against fierce resistance. Game progresses thru a limited series of assault periods. Provides excellent detail about the units, each side's capabilities, the various Jewish factions, parts of the divided city, and Roman siege works. F.Schacter'76 1 1290 MINT $120.00 Packed in an SPI Flattray. Huge map panels have been carefully trimmed at margins, and pieces taped together, to neatly reassemble and also fit into a FT for storage. Otherws cherry mint. JEWISH WAR PARTS (Khyber) n Out-of-Print 1 128862 MINT $2.00 Map, only. CONQUEST OF THE EMPIRE (Milton) LB* 4.6 Out-of-Print Large, colorful and highly sought after game of imperial expansion by 2-6 players thruout the mediteranean. Pieces are far more unique than in its sister games--which probably caused its demise. Previously published as VI Caesars. '84 1 1412 V.GOOD $95.00 * Complete. 1" abrasion on rules cover. 1 catapult mini broken & repaired. 2 box side panels mildly sun faded. Otherws EX. STORM OVER JERUSALEM, THE ROMAN SIEGE (MMP) BC 1.2 4-8wks Turnarnd Game of the Roman siege & assault upon Jerusalem, 70AD, using the Storm Over (Arnhem) game system. After a failed early attempt, 4 legions are assigned to end the rebellion, which occured over the course of 5 bloody months in which the many city walls and defenses where destroyed one by one. Card-assisted, area-move, 1 map, 250 countrs, 55 cards. '24 1 Special Ordr NEW $69.00 THERMOPYLAE (Sliva) n 0.5 Out-of-Print Small, early game depicting the attempt by Xerxes's huge Persian force to conquer Greece at at time when the city-states where isolationist, 480BC. Includes both strategic & grand tac elements. Components plain by today's standards, and counters provided on an adhesive sheet intended for cardstock, which must be mounted & cut apart. 2 maps, 158 counters. MartinSilva'73 1 16106 MINT $89.00 PRESTAGS 5-GAME MASTER PACK SET (SPI) FT 2.4 Out-of-Print 5-game set based on a common, unified game system covering warfare from pre-history to 1550AD. CHARIOT covers the Biblical era, 3000-500BC, in which the Chariot was queen. 14 scenarios of well known battles. SPARTAN depicts perhaps the best military systems for the next millenia, 500-100BC, with both Greek & early Roman battles covered in 18 scenarios. LEGION covers warfare thruout the Roman era, 100BC-700AD, as the legion becomes an offensive weapon in 21 scenarios. VIKING covers tactical warfare in the Dark Ages, 700-1300, as warfare devolved into whoever could make the best initial impact. 19 scenarios. YEOMAN covers warfare in the early Renaissance era, 1250-1550, as tactics began to evolve quickly, with 18 scenarios from before & after the advent of gunpowder. 400 counters per game (2000 total), and 5 maps total. 100-125men/unit, 50m/hex, 5min turn, 34 unit types. A labor of love by the designer. '75 1 8687 V.GOOD $225.00 2 FTs. Substantially complete: missing 1 counter from each of 4 countersets (total of 4 counters of unknown type). 3 counters missing their generic backing. Couple of light isolated spots on rules. Otherws clean. PRESTAGS PARTS (SPI) n Out-of-Print 1 151991 V.GOOD $2.00 Photocopy of the Standard rules booklet, only. ARMAGEDDON #34 PARTS (SPIS_T) n Out-of-Print 1 147676 V.GOOD $6.00 MUST SHIP SEPARATELY AT ADDTL COST or be folded. Professionally laminated into 2 halves of a good, color photocopy of mapboard taken in 6 pages, some of which imperfectly mate but are are entirely serviceable. PUNIC WARS, ROME V CARTHAGE #53 PARTS (SPIS_T) n Out-of-Print 1 107761 MINT $4.00 Rules, only. ALEXANDER AGAINST PERSIA (VaeV_G) FO 1.0 1-3wks Turnarnd French-produced, English (& French) language game. Grand tactical game of 3 battles occuring during Alexander the Great's conquest of Persia. First in the By the Edge of the Sword game series. Covers the battles of Granicus, 334BC; Issos, 335BC; and Gaugamela, 331BC. Each sides' unique unit types must be managed properly to acheive success. 2 maps, 432 counters, 3 scenarios with what-if variants. Frederic Bey'20 1 Special Ordr NEW $40.00 AVEC INFINI REGRET III (VaeV_G) Fo 0.5 1-3wks Turnarnd Third installment of battles of the French Wars of religion between 1562-98. This set includes the battle Moncontour 1569. While besieging Poitiers, Protestant forces turn to face a larger Catholic army that soundly defeats them. 1 double-sided map, 216 counters, 200-1200 men/counter, 150m/hex, 20-30min/turn. '21 1 Special Ordr NEW $25.00 IMPERIUM ROMANUM II PARTS (WEG) BC Out-of-Print 1 86326 GOOD $5.00 INCOMPLETE GAME: Missing both maps; WEST map avail as a part (but not EAST map). W/2 counter trays. Counters properly printed. Rules, scenario booklet & 1 of 2 charts booklets heavily soiled thru use, wrinkled & wearing at seam w/ tape repairs. Counters worn in some colors. 2 40175 NEW $2.00 Box only. 5" btm seam tear repaired. IMPERIUM ROMANUM II PARTS (WEG) n Out-of-Print 1 39116 < NEW $3.00 WEST Map, only. Mild moisture warping affecting no more than 25% of the map, no discoloration. Otherwise NEW. 2 39118 MINT $4.00 Bottom half of countersheet #1 (200 pcs), w/ red, green and blue units). 3 39117 MINT $4.00 Bottom half of countersheet #2 (200 pcs), w/ white and tan units & brown leaders. Reverse printed. I AM SPARTACUS: PYHRRIC VICTORY COPY (XTRCmd) n 0.2 Out-of-Print Rules & color counter photocopy from #19 allowing play of Tarentine War, 280-275BC, using IAS for phalanx v legion fun. 1 88616 EXCELL $0.50 KADESH #7 PARTS (XTRCmd) n n Out-of-Print 1 128871 MINT $4.00 Countersheet, only. = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! MEDIEVAL Era, 500 -- 1400 AD ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- APOCALYPSE IN THE EAST #48 (Agains) n HP 1.3 1-3wks Turnarnd Mag & game. Game of the rise of the first Islamic caliphate, 646-656, as Islamic forces determine to capture Constantinople and thus eliminate the Byzantine Empire. Alas, Constantia has just become Emperor, and he leads the Byzantines in a forceful defence of the Empire. Also includes a mini-game, BLACK FRIDAY, in which Balck's 11th Panzer near the Chir River defeats most of a Soviet tank army on Christmas Eve, 1942. 180 counters total. Jason Juneau'19 1 Special Ordr NEW $29.00 HASTINGS 1066 (AgaTPS) HP 0.9 2-6wks Turnarnd Game on one of the 20 most-decisive battles of human history, judged by LTC Joseph Mitchel in his book. Game covers the pivotal battle of Hastings, England, in 1066, as William of Normandy invades England & begins pillaging to encourage the English king, Harold, to offer battle quickly. Harold's loss influence a millenia of English (and world) history after. 90 counters, mounted map. L.Tolver'15 1 Special Ordr NEW $32.50 TOURS, BATTLE OF..., 732AD (AgaTPS) HP 0.9 2-6wks Turnarnd Vol 7 of the 20 Decisive Battles series. Smaller game of the pivotal battle of Tours, 732AD, as Charles (grandfather of Charlemagne) stems the Muslim expansion from Iberia into what is now France and began a 700yr counterattack that ultimately drove the Muslims out of Europe. The two armies are different - the Muslims are light & mobile, and fight in small groups. The Franks are in transition between Roman-style heavy infantry & the knights of later days. 100 counters. R.Berg'12 1 Special Ordr NEW $32.50 LEGEND OF ROBIN HOOD, 2ND (AH) SC 1.2 Out-of-Print Fun, reasonably simple game of the Sheriff v R.Hood. Reprinted from OSG. J.Bisic'81 1 492 EXCELL $18.00 Complete, 50% punched (all units, some markers). Clean. SAMURAI PARTS (AH-BL) n Out-of-Print 1 70699 V.GOOD $2.00 Set of 4 Clan Strength Charts. Somewhat soiled. 2 22971 V.GOOD $2.00 Photocopy of rules copy, only. GRANADA, FALL OF MOSLEM SPAIN (Avalan) BC 2.4 Out-of-Print Small game of the last 10 years of the Reconquista of Spain which forced the Moors out of Iberia. Point-to-point movement with 120 colorful but simple counters, 1 mounted map, 8pgs of rules. R.Markham'03 1 63696 NEW $23.00 New & shrinkwrapped. WALLACE'S WAR (CofA) HC 1.0 2-6wks Turnarnd Game of two battles in the Scottish War of Independence in which the Scots are led by William Wallace, aka Braveheart. Covers Stirling Bridge, Wallace's great victory as they strike at the head of the English army as it crosses a bridge, and Falkirk, in which Wallace is soundly defeated. 281 counters, 2 maps. '09 1 Special Ordr NEW $36.00 CRUSADER REX 2ND (ColumG) BC 1.6 1-3wks Turnarnd 2nd ed has graphically updated, larger board, new unit labels, thicker cards & rules updates. Block-style game of the 3rd Crusade, 1187-1192 (the fun only lasted so long...). The Christian Franks compete with the Muslim Saracens for control of key cities in the Palestine. 63 wooden blocks, 25 event cards. J.Taylor, T.Dalgliesh'11 1 Special Ordr NEW $63.00 HAMMER OF THE SCOTS 2ND PARTS (ColumG) n Out-of-Print 1 76224 EXCELL $2.50 Clean photocopy of rules, only. v2.3 HAMMER OF THE SCOTS 4TH (ColumG) BC 1.6 2-6wks Turnarnd 2019 4th ed with 24mm wooden blocks, v3 rules. Block-style, strategic level board game of the Braveheart Rebellion led by William Wallace against Britain, the War of Scottish Independence. Map covers n.England & Scotland. 56 blocks, 25 event cards. T.Dalgliesh, J.Taylor'19 1 Special Ordr NEW $63.00 HAMMER OF THE SCOTS 4TH [DELUXE] (ColumG) BC 2.5 2-6wks Turnarnd 2019 4th [deluxe] ed with 24mm wooden blocks, v3 rules, thicker map. Block-style, strategic level board game of the Braveheart Rebellion led by William Wallace against Britain, the War of Scottish Independence. Map covers n.England & Scotland. 56 blocks, 25 event cards. T.Dalgliesh, J.Taylor'19 1 Stock NEW $72.00 RICHARD III, WARS OF THE ROSES (ColumG) BC 1.5 1-3wks Turnarnd Block-style game of the War of the Roses, where supporters of the houses of Lancaster & York duke it out to see who will rule England. Expands upon Hammer of the Scots system by enhancing the event deck. 63 blocks (representing the major nobles), 25 event cards. J.Taylor'09 1 Stock NEW $63.00 GRANADA, LAST STAND OF THE MOORS 1482-92 (Compas BC Block-style game of the Reconquista in Spain, as the Catholics attempt to push the Muslims (Moors) out of Spain. An alliance of Castille & Aragon, with Papal support, creates the last Crusade. But deception & betrayal on the Catholic side may undermine their abilities. Units represented by blocks depicting the symbol of their origin. Played ona point-point movement map of southeastern Iberia. Uses colorful cards which allow raising, moving or rallying armies & fleets. Cards also allow specific elements to participate in a battle. Various weapon types have specific advantages when used properly. Key to victory is possession of the city of Granada. 1Yr/turn, 137 unit blocks, 67 other blocks, 155 cards. Jose Rivero'21 1 Special Ordr NEW $76.00 1066, END OF THE DARK AGES #240 PARTS (DecS_T) n Out-of-Print 1 86561 EXCELL $2.50 Rules photocopy only. AGINCOURT 1415, BATTLE OF... PARTS (GDW) n Out-of-Print 1 71145 EXCELL $6.00 Counter set, Complete or substantially complete, inlcuding 111 (of 120) counters, including 2 handmade replacements. ALMORAVID, RECONQUISTA & RIPOSTE 1085-86 (GMT) DC* 5.2 1-3wks Turnarnd The western jewel of Islam in Iberia had fractured by 1085, and the christian king Alfonso VI mustered a large army to recapture the lands from the Muslims. But the defenders sought help from north Africa, and the reconquest was anything but easy. Uses the Levy & Campaign game system from Nevsky. Shows lords' ability to muster forces, and their ability to command armies. Politics, the need for tribute will, Moor fortifications, African troops & bloodthirsty crusaders all will guide strategy. Mounted map, 177 wooden pieces, 112 cards, 3 countersheets. Volko Ruhnke'22 1 Special Ordr NEW $63.00 * ALMORAVID, RECONQUISTA & RIPOSTE PARTS (GMT) DC Out-of-Print 1 149718 NEW $5.00 Box only. Minor ding to one box cover corner, otherws new. 2 149719 NEW $5.00 Box only. Minor ding to one box cover corner, otherws new. 3 149717 NEW $5.00 Box only. Minor ding to one box cover corner, otherws new. COMMANDS & COLORS, MEDIEVAL 2ND (GMT) DC* 5.1 1-3wks Turnarnd 2024 reprint. Game in the C&C series covering the Byzantine Empire versus a host of enemies together with a changing face of warfare between 528-586AD. Includes mounted, oversized map, 330 blocks, 19 scenarios, 45 cards. Richard Borg'24 1 Special Ordr NEW $63.00 * COMMANDS & COLORS, MEDIEVAL PARTS (GMT) DC 1 137953 V.GOOD $5.00 Box only. One corner dinged but structurally intact. Otherws new. COMMANDS & COLORS, MEDIEVAL: CRUSADESEXP (GMT) BC 1-3wks Turnarnd Kit adding the first of a Crusades module, this one covering 16 scenarios of the early Crusades (1097-1244) with new units & rules needed. 200 blocks, 2 countersheets with tiles & markers. Richard Borg'24 1 Special Ordr NEW $47.00 INFERNO, GUELPHS & GHIBELLINES 1259-61 (GMT) DC* 4.8 1-3wks Turnarnd Third game in the Levy & Campaign game series. Focuses on the conflict between the merchant class & fuedal lords in Tuscany, Italy, 1259-61. A small battle between the cities of Florence & Siena escalates into a large regional war. Gathering resources in this rich region is less of a problem than treachery. Point-Point map, 2mo/turn, mounted map, 175 wooden blocks, 108 cards, 3 counter sheets. High solitaire suitability. Enrico Acerbi, Volko Ruhnke'23 1 Special Ordr NEW $65.00 * MEDIEVAL (GMT) BC 1.4 Out-of-Print 3-5 player card game of power politics in medieval Europe. Players represent conglomorations of 27 powers ranging from the Holy Roman Empire to the Kingdom of Jerusalem, with various events, characters etc. Players attempt to build an empire, prepare for the inevitable arrival of the Mongols, so as to survive to the end. R.Berg'03 1 73601 MINT $28.00 Cherry mint. NORMAN CONQUESTS, 1053-1265 (GMT) BC 1-3wks Turnarnd Game using the Men of Iron game system to cover 7 battles occuring during the period of Norman conquests of Britain, Italy, Sicily and Syria. Includes the battles of Civitate 1053, Fulford 1066, Stamford Bridge 1066, Hasting 1066, Tinchebrai 1106, Lewes 1264, and Evesham 1265. 110yd/hex, Ralph Shelton'23 1 Special Ordr NEW $45.00 PLANTAGENET, COUSINS WAR FOR ENGLAND (GMT) DC* 4.6 1-3wks Turnarnd Game of the English Civil War known as the War of the Roses, 1459-85, using the Levy & Campaign game series. Covers the entire war in a campaign game, and also provides scenarios covering the main time periods individually. Lots of color reflecting the treason, political maneuvers, and a color cast of characters. Can be played solitaire. 1Qtr/turn, pt-pt map, mounted map, 152 wooden pieces, 179 cards, 2 countersheets. Francisco Gradaille'23 1 Stock NEW $59.00 * SAMURAI PARTS (GMT) n Out-of-Print 1 59555 EXCELL $3.00 Rules photocopy, only. 3 holed. SEKIGAHARA, THE UNIFICATION OF JAPAN 5TH (GMT) DC* 4.8 1-3wks Turnarnd 2023 Reprint. Simpler block-style game set in 1600 in Japan as each clan attempts to gain dominance over, and thus unify, all of Japan under one Shogun. A 7-week campaign including marshalling armies of dubious loyalty, fight key battles & secure defections from your enemies. 119 blocks, 110 cards, 5000men/block, 3.5days/turn, simpler mechanics. Combat is resolved via card play. M.Simonitch'23 1 Special Ordr NEW $52.00 * TANTO MONITA, RISE OF FERDINAND (GMT) BC* 5.9 1-3wks Turnarnd 4 player game of the efforts of Spanish monarchs Ferdinand & Isabella to unite Spain & eliminate the Muslims still remaining in Spain between 1470-1516. Both monarchs faced opposition as they asscended to their thrones, and are also opposed by 3 foreign powers (Portugal, France & the Muslims of Granada). Uses the same system as Here I Stand & Virgin Queen enhanced with siege artil & cavalry & world exploration. Point-point map of Iberia & northern Africa. 130 cards, 1 map, 6 countersheets. Carlos Diaz Narvaes'23 1 Stock NEW $65.00 * SHOGUN PARTS (Milton) HB Out-of-Print 1 91381 EXCELL $9.00 SHIPPING QUOTED. Map only. MUST SHIP as a HUGE Box item due to size. SHOGUN PARTS (Milton) n Out-of-Print 1 91385 EXCELL $9.00 Rules, only, sml amt of underlining in red. Minor wear thru use. 2 91383 EXCELL $7.00 Reference screens set of 5, only. 3 91384 EXCELL $6.00 Army Cards, set of 5, only. WARRIORS OF GOD 2ND PARTS (MMP) BC Out-of-Print 1 134256 < NEW $4.00 Box only. Minor ding to one box corner; otherws new & shrinkwrapped. WARRIORS OF GOD PARTS (MMP) n Out-of-Print 1 88402 MINT $8.00 Countersheet #1, only. CRUSADES #70 PARTS (SPIS_T) n Out-of-Print 1 92879 MINT $4.00 Rules only. 2 103303 V.GOOD $2.00 Rules only. Has been torn from staples leaving a 1/2" hole in margin at lower staple binding. Order of Battle check boxes used & annotated. HASTINGS, 1066 #110 PARTS (TSRS_T) n Out-of-Print 1 51261 EXCELL $2.00 Photocopy of rules, only. CHARLEMAGNE ATTAQUE A L'EST #147 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & Game. French-language game of militiary history with a complete game in each issue. Covers Charlemagne's conquest of Saxony in the late 700s AD against a coalition of of Saxons and their Danish & Frisian allies. Charlemange uses terror and massacre as one tool toward that end. 1yr/turn. '19 1 Special Ordr NEW $32.00 = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! GUNPOWDER Era, 1401 -- 1799 AD ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- LILLIBURLERO, BTL OF THE BOYNE 1690 #40 (Agains) n HP 1.3 2-6wks Turnarnd Mag & game. Game of the battle of the Boyne, 1690, the largest ever fought in Britain. King James II inherets the throne but is forced into the exile by protestant forces. He returns to Ireland, and is hotly pursued by King William III. James stands & fights at the River Boyne, a deep river affected by tides. Outnumbered 3-2, the Jacobites' best hope is to catch the English as they ford the river. '13 1 Special Ordr NEW $28.00 THUNDER UPON THE LAND #42 (Agains) n HP 1.2 2-6wks Turnarnd Mag & Game. Game covers two battles from the era of Charles XII & Swedish expansionism during the Great Northern War at grand tactical level: the key battles of Narva 1700 & Poltava. 1hr/turn, 500yds/hex, 264 counters, with a wing-activation system. P.Rohrbaugh, L.Tohver'14 1 Special Ordr NEW $29.00 BLENHEIM, THE BATTLE OF... (AgaTPS) HP 1.0 2-6wks Turnarnd During the world war know as the War of Spanish Succession, the French were on the verge of capturing Vienna thus knocking the Hapsburgs out of the war. The British & Austrian armies attacked the French & their Bavarian allies at Blenheim (actually, Blindheim), a small town along the Danube River. The British & Austrians cooperated well, while the French were often out of position; a British attack drove a wedge between the French forces resulting in a famous victory. Each side has 2 distinct commands, each with a varied force. Brig level, 400m/hex, 1hr/turn. Frederic Bey'19 1 Special Ordr NEW $32.50 INVINCIBLE ARMADA, 1588AD (AgaTPS) HP 1.2 2-6wks Turnarnd One of the key battles of history, the defeat of the Spanish Armada in 1588 set the future of Europe and the New World. Game covers the campaign at both the strategic & tactical level, with event chits that influence play. Includes 170 counters and a mounted map. M.McLaughlin'17 1 Special Ordr NEW $32.50 JOAN OF ARC, VICTORY 1429AD (AgaTPS) HP 1.2 2-6wks Turnarnd Strategic level game of the campaign for Orleans, including its siege & relief, beginning April 1429. The French must consolidate a disparate army, and accomodate the randomness of Joan's inspiration (voices), while the Brits has to keep the Scots in mind & minimize the involvement of the Burgundians. 200 counters, 1mo/turn, map covers much of France. A.Nunez'12 1 Special Ordr NEW $32.50 POLTAVA'S DREAD DAY, GREAT NORTHERN WAR (AgaTPS) HP 1.1 2-6wks Turnarnd Chosen as one of the 20 most decisive battles of history. Strategic level game of Sweden's war with Russian, 1700-22, at end of which it had lost the war, an army, its monarch and its standing in Europe. The major players of Europe takes sides (and switch sides) to serve their own purposes in a war focused on Poland & the Baltic Sea. 6mo/turn, initiative-driven, with few replacements. J.Juneau'12 1 Special Ordr NEW $32.50 FREDERICK THE GREAT, 2ND: SILESIAN WARS (AH) n 0.1 Out-of-Print Copied article providing addtl rules, paper counters & 6 scenarios for the 2 Silesian Wars, 1740-5. Counters are color photocopied copies. 1 150282 EXCELL $1.00 Photocopy of rules w/ color photocopy of counters from General. MACHIAVELLI, 1ST PARTS (AH-BL) n Out-of-Print 1 77224 EXCELL $2.00 Partial counterset, only. Missing 177 counters (8 fleet units for ea of 8 players; all blanks, 12 per player; all 7 green + 1 tan assassination markers; #1 army for each player; Green #4 garrsion unit. #2 & 7 armies, #1 garrison for all players marred with paint on one side. FONTENOY 1745 #11 (Alea) n n 0.6 4-8wks Turnarnd Mag & game. Game covers the key battle of Fontenoy, 1745, during the War of Austrian Succession. 140m/hex, 160 counters. '91 / Spanish magazine of military history with a game in each issue; ALL text & rules in Spanish. English rules translations may be available by download. 1 Special Ordr NEW -n/a- SOLDIER KINGS: THE POTATO WAR KIT (Avalan) n 0.4 2-6wks Turnarnd Kit for Soldier Kings that depicts the War of Bavarian Succession, 1778. Austria seeks to secure Bavaria, while Prussia seeks to prevent that. The result was a short war in which the armies scoured the land for food, esp potatoes. Also depicts the American Revolution during 1778, and the Russo-Ottoman War of 1768. Includs a map addition plus 69 new counters. '18 1 Special Ordr NEW $25.00 AGE OF REASON, BATTLES OF... PRIMER 2ND (CofA) Bk 2-6wks Turnarnd Revised, spiral bound players guide booklet covering the Age of Reason game series (including Fontenoy, Leuthen, Zorndorf, Monmouth, Kolin & Brandywine/Germantown. Applies to all editions of this series rules, but designed around the latest (3rd) introduced with Fontenoy. Includes an upgrade/errata countersheet w/ 280 units, 3rd ed rules update, rules demonstrations, game tactics, learning modules, all intended to get players fully up to speed with the game system. Fontenoy required to play the learning modules. '22 1 Special Ordr NEW $29.00 BARON'S WAR (CofA) HC 1.2 2-6wks Turnarnd Game of the rebellion of British barons led by Simon de Montfort against Henry III in two key battles, Lewes and Evesham, 1264-5. Simpler game w/ only 8pgs of rules, 280 counters, 2 maps. Interactive system with impetuous cavalry, morale, leadership, & what-if scenarios. R.Markham'04 1 Special Ordr NEW $32.00 MOLLWITZ & CHOTUSITZ PARTS (CofA) BC Out-of-Print 1 142650 NEW $6.00 Box, only. New. MOLLWITZ & CHOTUSITZ, BLTS SILIESIAN WAR (CofA) BC 1.8 2-6wks Turnarnd Game covering two battles of the First Silesian War. Both involve Frederick the Great early in his career, but without the refined Prussian army of later years. At Mollwitz, Apr 1741, Frederick was outmaneuvered by Neipperg, and the Prussians must escape encirclement by advancing toward awaiting Austrian infantry across a snowy field while Austrian cavalry tries to slow or distract them. Chotusitz covers the May 1843 battle where the Austrians under Charles has outmaneuvered and surrounded a portion of the Prussian army. They must attack quickly before the bulk of the Austrians arrive as reinforcements. 2 maps and 700 counters, v3.3 of series rules. Relatively small number of counters are on the map at any time. Ed Wimble'18 1 Special Ordr NEW $60.00 CONQUISTADORS, CONQUEST OF AMERICAS (Compas) DC* 4.3 2-6wks Turnarnd 1-5 player game of Spanish conquistadors competing to bring home the most gold while destroying the established cultures of the Americas early in the 16th century. Players must discover, fight, defeat & plunder the Indian empires they find, or attempt diplomacy to enlist their aid as allies to help defeat other nations. Up to 5 players, and can be played solitaire; best with 2-4 players. 2 mounted map, 4 countersheets, 156 cards. Jon Southard'20 1 Special Ordr NEW $69.00 * FORNOVO 1495, DAWN OF THE ITALIAN WARS (Compas) BC 1.5 2-6wks Turnarnd Grand tactical game of a battle fought in 1495 between French forces under Charles VII and Condotierri forces of the League of Venice for control of northern Italy. Features 4 scenarios including the historical battle (fought across the Taro River), a free setup version, and a what-if that plays on Italian fears of a French drive on Parma. 20min/turn, 350yd/hex, btln/comp level. 2 countersheets, 1 map. B.Miller'16 1 Special Ordr NEW $55.00 MAORI, WARRIORS OF THE LONG WHITE CLOUD (Compas) BC Avail Uncrtn 1-4 player game of clan warfare in New Zealand prior to its conquest by Britain. Players build war canoes and train warriors to create a strong force to strike adversaires. Each tribe has a main leader who if killed knocks the tribe out of the game. Can be played solitaire. Played on an area move map of the northern island and the northern tip of the southern island. Kevin McPartland & Jerry Shiles'22 1 Special Ordr NEW $62.00 FREDERICK'S WAR, AUSTRIAN SUCESSION #262 (DecS_T n n 1.0 Out-of-Print Mag & Game. Game is a 2-4 player contest, each striving for dominance in all of central Europe between 1741-8. Uses the 1066 & Hannibal's War system. Played on an odd map where geography is bent to a system of squares. 1yr/turn, 2500-10,000men/unit, 50mi/square. 2 scenarios & campaign. J.Miranda'10 / ARTICLES ON: Frederick the Great's war of Austrian Succession, 1940-8; the rescue of Mussolini (plus Skorzeny & other Wermacht special ops; Italian TF Nibbio in Afghanistan, 2002 on; Russians at Lake Narotch 1916; the Algerian insurgency & end of French Empire; battle of Kosovo, 1389. 1 93669 NEW $15.00 MARLBOROUGH'S BTLS, RAMILLIES ETC #256 (DecS_T) n n 0.9 Out-of-Print Mag & Game. Moderate complexity, tactical level game of 2 of the Duke of Marlborough's key battles, Ramillies & Malplaquet, during the War of Spanish Succession. These battles marked the emergence of infantry as a shock weapon via the bayonet. 225yd/hex, 1-3k men/unit. R.Berg'09 / ARTICLES ON: Marlborough's victories in the War of Spanish Succession, 1704-8; the Battle of Britain, 1940; Operation Anaconda & the hunt for Osama bin Ladin; book reviews, & lots of ads. 1 88441 NEW $19.00 Last copy MARLBOROUGH, WAR SPANISH SUCCESSION #238 (DECS_T n n 1.0 Out-of-Print Mag & Game. Moderate complexity, strategic level game of the War of Spanish Succession and a continental struggle for dominance. France, Bavaria & other principalities face off against England, Austria and Prussia. 1yr/turn, 10-20k troops/army, 280 counters, 3 scenarios & campaign game. J.Miranda'06 / ARTICLES ON: Marborough's Art of War; the Famous Victory, Blenheim, 1704; the Skull of Sultan Mkwawa after WWI; the Royal Navy's Efforts in the Pacific War; the Turkish Gettysburg, battle of the Sakarya River; the Chimurenga War, Rhodesian Insurgency 1966-80; Civil War Submarine Operations. 1 78141 NEW $20.00 Last copy. OTTOMANS, RISE OF THE TURKISH EMPIRE#222 (DecS_T n n 1.0 Out-of-Print Mag & Game. Strategic level, 2-4 player game of the rise of the Turkish empire, 1453-1571, thruout the eastern Mediterranean and Black Sea areas. Game emphasizes chaotic & changing nature of alliances of the period. Game has a bit of everything (including classic DG proofing errors): diplomacy w/ alliances &backstabbing; land & naval movement; colonization; pillaging; mercenaries. 2 scenarios & campaign game. J.Miranda'04 / ARTICLES ON: Ottomans v Hapsburg in Europe; Intelligence Operations Prior to WWI; Australia & the Solomons; German Assassination Plans for the Big 3 Leaders in Tehran; Frigates; German Radars of WWII; Misunderstandings of Ancient Naval Warfare; Warplan Dropshot & US Planning for WWIII; Organization of the US Air Force in the 1950s. 1 68209 NEW $15.00 SEVEN YEARS WORLD WAR #221 PARTS (DecS_T) n n Out-of-Print 1 140335 EXCELL $3.00 Photocopy of rules, only. THIRTY YEARS WAR #173 PARTS (DecS_T) n Out-of-Print 1 55737 V.GOOD $4.00 Rules only. 2 pgs of Player Aid Displays provided as photocopy only, separated into 4. Events Table annotated w/ errata/clarifications i ink. MIGHTY FORTRESS 2ND (Excal) BC 1.3 4-8wks Turnarnd Includes 2009 Setup/Victory Condition card set update. RECOMMENDED 6 player game of reformation, 1532-55, with dual layers of military & religious conflict thruout Europe. Very simple mechanics focused on economics and diplomacy, yet a tense & difficult situation with each player having widely different goals that may change game to game. J.Dunnigan, J.Miranda'11 1 Special Ordr NEW $30.00 MIGHTY FORTRESS 2ND: REVISED PLAYER AIDS (Excal) n 0.2 Out-of-Print Set of 2009 Setup/Victory Condition card set update. '09 1 104018 NEW $3.00 Set of 2009 Setup/Victory Condition card set update. '09 2 104017 NEW $3.00 Set of 2009 Setup/Victory Condition card set update. '09 3 135698 NEW $3.00 Set of 2009 Setup/Victory Condition card set update. '09 4 132316 NEW $3.00 Set of 2009 Setup/Victory Condition card set update. '09 5 135699 NEW $3.00 Set of 2009 Setup/Victory Condition card set update. '09 BANISH ALL THEIR FEARS (GMT) BC* 3.1 Game in the Bayonet & Musket game series covering 2 key battles of the War of Spanish Succession. Neerwinden covers the 1693 defense of a fortified village against the French army under Luxembourg, leading to the British army's defeat. Blenheim covers Marlborough's victory deep in Bavaria against combined Bavarian & French forces. System reflects the larger armies armed with flinklock muskets & steel bayonets during this era, as well as problems with command & control. 190-220yd/hex, 20min/turn, Btln level, Dbl-sided map, 5 countersheets. Suitable for solitaire play. David Fox'23 1 151644 NEW $34.00 * CLASH OF MONARCHS, SEVEN YEARS WAR PARTS (GMT) n Out-of-Print 1 120048 V.GOOD $3.00 One-sided photocopy of rules, only, made onto recycled paper that has irrelavant material on backside of each page. P3 has an email superimposed on rules, making page somewhat difficult to read. P26 (with second half of designers notes not included). Otherws clean & EX. CLASH OF SOVEREIGNS: MOUNTED MAP (GMT) BC 1-3wks Turnarnd 2-side mounted map for the base game. '24 1 Special Ordr NEW $20.00 COMMANDS & COLORS, SAMURAI BATTLES 2ND (GMT) DC* 5.4 1-3wks Turnarnd 2023 reprint. Complete game in the Commands & Colors game series. Focuses on tactical battles in medieval Japan with 40 scenarios. Includes many unit types & terrain types. Terry Leeds'23 1 Special Ordr NEW $66.00 * HERE I STAND 2ND: MOUNTED MAP (GMT) n 1-3wks Turnarnd Mounted map, only. 1 Special Ordr NEW $15.00 HERE I STAND 3RD PARTS (GMT) DC 1 126173 NEW $6.00 Box only. Box has a minor ding to one box corner, otherws new. HERE I STAND, THE REFORMATION 1517-55 4T (GMT) DC* 5.2 1-3wks Turnarnd 2024 500th anniversary edition reprint. Card-driven game of the wars thruout all of Europe during the Reformation period, 1517-55. Combines the basic system of SPI's A Mighty Fortress with elements of GMT's Napoleonic Wars, including many more details on economics, army composition, wintering, and sieges. Still, it can be played in 3-10 hours with 3-6 players. 5 countersheets, 135 color strategy cards, 4yrs/turn, 5000men/unit. E.Beach'24 1 Stock NEW $62.50 * IMPERIAL STRUGGLE, 2D HUNDRED YEARSWAR2D (GMT) DC* 5.0 1-3wks Turnarnd 2nd printing. 2-player game of thw 2nd Hundred Years of War, the fierce competition between England & France, 1697-1789, beginning with the War of Spanish Succession and ending with the French Revolution, a period that encompassed 4 major wars. Simpler, fast playing game system loosely based on Twilight Struggle. Goal is to build the bases of colonial wealth & prestige across much of the globe. 2nd edition incorporates a few minor errata. 4 coiuntersheets, 67 cards, global scale, 4-17yrs/turn. Anada Gupta, Jason Matthew'21 1 Special Ordr NEW $40.00 * MEN OF IRON, REBIRTH OF INFANTRY PARTS (GMT) n Out-of-Print 1 129008 MINT $5.00 Rules, only. MUSKET & PIKE DUAL PACK [2ND] (GMT) DC* 4.3 1-3wks Turnarnd 2022 update of two previously published games now in a single package: This Accursed Civil War and Sweden Fights On. Both depict 30 Years War-era combat in a faithful way, as armies integrate gunpowder in the mid-1600s, with an easy learning curve and well-regarded games. 1 Special Ordr NEW $52.00 * VIRGIN QUEEN, WARS RELIGION 1559-1598 2D (GMT) DC* 5.1 1-3wks Turnarnd 2024 Reprint. Sequel to Here I Stand, VQ is a game of wars in the world during the reign of Queen Elizabeth I, 1559-98. Uses the Here I Stand game system that covered the prior 40 year to cover the latter half of the 16th century. Puts oceanic expeditions under players' direct control, alters the dipolomatic system, streamlines the religious system, offers arranged marriages & patronage systems. 4.5 countersheets, 134 cards, mounted map. E.Beach'24 1 Stock NEW $62.00 * BY SHOT, IRON & FAITH, RELIGIOUS WARS (Hexasi) BC 1.6 1-3wks Turnarnd "Par le Feu, le Fer et la Foi." French-produced game with English rules. Covers the French religious wars of the late 16th century, including 5 battles: Saitn-Denis (1567), Jarnac (1569), La Roche L'Abeille (1569), Coutras (1587) and Arques (1589). Three maps, 540 counters, 100-500 men/unit, 300-500m/area, 20min/turn. P.Hardy'16 1 Special Ordr NEW $50.00 FATE OF REITERS, 5 BATTLES OF RELIGION (Hexasi) BC 1.5 1-3wks Turnarnd French-produced, English-language version of this game of 5 battles from the French Wars of Religion between catholics & huguenots, 1562-1598 on a grand tactical scale. Uses the By Shot, Shock & Faith game system. Warfare was rapidly evolving during the time, so there is a great diversity of unit composition as well as weaponry. Uses a simple, traditional game sequence. Covers the battles of Cognat, 1568; Dormans, 1575; Vimory, 1587; Auneau, 1587; and Metrieux, 1587. 300-500m areas, 20-30min/turn, 100-500men/unit. 3 maps, 234 counters. Philippe Hardy'20 1 Special Ordr NEW $49.00 BLENHEIM 1704 (Legion) BC 1.0 2-6wks Turnarnd Grand tactical game of the battle of Blenheim, 1704, one of the key battles of the War of Spanish Succession. British & allies forces encounter superior French & Bavarian forces in a strong defensive position. Marlborough pins the flanks, draining the enemy center of forces, then smashes it with cavalry. Uses the Seven Hex System, whic groups hexes into super-hexes of seven, in which various tactical decisions are made. Battalion level, 500m/hex, 20min/turn, 176 counters. Steve Pole'18 1 Special Ordr NEW $50.00 MARIGNAN 1515 2ND (Ludofo) Fo 0.5 1-3wks Turnarnd Update of a game appearing in a very early issue of Vae Victis magazine (#3). Game of the 5th War of Italy, July 1515-Feb 1517, which included the battle of Marignano that shaped the Swiss relationship with the rest of Europe. The French & their allies take on the Swiss and their many allies (including the Papacy, the Holy Roman Empire & the Kingdom of Naples). Both seek to gain control of the Duchy of Milano and Venetian areas held by the Holy Roman Empire. Players must collect resources each turn and pay their numerous mercenary forces -- or to bribe opposing forces. Game is both strategic and tactical, with both gunpower & pike forces involved. English language edition. 1-2mo/turn, 1-2000men/unit, 216 counters. '16 1 Special Ordr NEW $27.00 FAMOUS VICTORY PARTS (MiH) n Out-of-Print 1 62785 MINT $1.00 TEC/CRT Chart only. KING PHILIP'S WAR (MMP) BC 0.9 2-6wks Turnarnd Game of savage guerilla combat between frontier Indian tribes and colonials of America in 17th century that ultimately resulted in 2600 white & 6000 Indian deaths. King Philip, an Indian leader, leads a loose assortment of Indian tribes that might come to include the Mohawks seeking to capture either of the key settlements of Boston or Plymouth. '10 1 Special Ordr NEW $39.00 MOST DANGEROUS TIME (MMP) BC 1.5 2-6wks Turnarnd Game the final period of civil war within medieval Japan, 1570-1584, as Oda Nobunaga takes on all comers. One player takes the role of Nobunaga, the other (up to 3) oppose him. Includes 110 cards. T.Nakamura'09 1 Special Ordr NEW $52.00 WARRIORS OF JAPAN, A COUNTRY AFLAME (MMP) BC 1.2 2-6wks Turnarnd Sequel to Warriors of God, covering the period of 1335-1339 in Japan as two courts duel for control of the country. Game previous published (& apparently very popular) in Japan. Played on a colorful, area-move map of Japan. 140 large counters. M.Nakajima'16 1 Special Ordr NEW $37.00 CROMWELL, ENGLISH CIVIL WAR 1642-6 (SDC) zl 0.4 Out-of-Print Multi-scenario game of English Civil War, 1642-6. L.Kanterma, D.Bonforte'76 1 1655 MINT $45.00 LORDS OF THE RENAISSANCE PARTS (Sierra) n Out-of-Print 1 68251 V.GOOD $1.00 Rules photocopy, perfectly bound. One page improperly photocopied so one column of text truncated. CONQUISTADOR 2ND PARTS (SPI) n Out-of-Print 1 151815 EXCELL $2.00 Coversheet, only. Folded once horizontally. FREDERICK THE GREAT 2ND PARTS (SPI) n Out-of-Print 1 151816 EXCELL $2.00 Coversheet, only. Folded once horizontally. GRENADIER PARTS (SPI) n Out-of-Print 1 91931 EXCELL $5.00 Map only. Annotations in map margin along one edge. MUSKET & PIKE PARTS (SPI) n Out-of-Print 1 61680 EXCELL $2.00 Turn Record Chart & Errata, only. 2 61679 EXCELL $2.00 Scenario historical summary page. TANK! 2ND PARTS (SPI) n Out-of-Print 1 151817 EXCELL $2.00 Coversheet, only. Folded once horizontally. DEPLOYMENT (SPIPou) LZ 0.5 Out-of-Print Tac Gm 10. Early game depicting tactical combat in the musket era, 1600-1840, w/ impact of column v line formation. 5 scenarios representing the qualities of the battles of Leuthen, Valmy, Jena, Wagram & Waterloo. Extremely rare. James Dunnigan'69 1 2331 EXCELL $200.00 Map & terrain explanation in rules neatly colorized (river/woods/hills/fort). Aged Scotch tape residue on map margin corners. Otherws EX. BREITENFELD #55 PARTS (SPIS_T) n Out-of-Print 1 61084 EXCELL $2.00 Std rules for this game (and 30Yrs War Qd). 2 98993 MINT $4.00 Std & Exclusive rules, only. 3 92837 MINT $5.00 Std & exc rules. 4 114217 MINT $4.00 Std & exclusive Rules, only. SIEGE OF CONSTANTINOPLE #66 PARTS (SPIS_T) n Out-of-Print 1 92841 MINT $3.00 Rules only. COLONIAL, EUROPE'S EMPIRES OVERSEAS 2ND (Strate) BC* 3.8 1-3wks Turnarnd Highly popular, European-produced game of Europe's period of colonizing & pundering the world from the Renaissance to the Industrial Revolution. Each player represents a major European power seeking to establish colonies, gain scientific knowledge, and trade in exotic goods. Uses a card-based, character driven system that requires careful management of resources, diplomacy & a keen eye for opportunity. English language rules. For 2-6 players, but still reasonably fast playing (~2hrs/game). C.Pont'13 1 Special Ordr NEW $42.00 * VICEROYS (TFG) BC 1.4 2-6wks Turnarnd Fast playing 1-7 player game of expansion, diplomacy in the new world. 3 scenarios plus several variant rules. Players have few units active each turn, and options include building an empire or raiding others' empires. Includes solitaire rules for each scenario. 432 counters. Fun. McLaughlin'87 1 Special Ordr NEW $28.00 VICEROYS: COLUMBUS EXPANSION SET (TFG) Fo 0.5 2-6wks Turnarnd Kit adding China as 8th player & more cards, discoveries, etc., to the base game (which can be played solitaire). M.McLaughlin'92 1 Special Ordr NEW $17.50 CROMWELL'S VICTORY #101 PARTS (TSRS_T) n Out-of-Print 1 96896 MINT $5.00 Rules only LES GUERRES DE BOURGOGNE #115 PARTS (VaeVic) Y n Out-of-Print 1 146149 NEW $6.00 Unpunched countersheet & rules, only. ROCROI / THASSALA #11 PARTS (VaeVic) n n Out-of-Print 1 116293 MINT $4.00 Map, only. 2 116294 MINT $5.00 2pg counter insert with counters for this issue, plus tables for Op Apocalypse #10 & Section D'Assaut. 1631, UN EMPIRE EN FLAMMES #127 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & game. Game of the situation in 1631, as Gustav Adolphus brings his Swedish army to central Euope. Uses an area move map. French-produced, French-language magazine of military history of all eras but with a special fondness for Europe & French history. English-language rules must be found & downloaded from publisher's web site. 1 Special Ordr NEW $29.99 HANDSCHOOTE 1793 #146 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & Game. French-language game of militiary history with a complete game in each issue. Covers the battle of Handschoote, Sept 1793, fought between French & a Coalition army led by Hanover. Fourth in the Soldiers of the Republic. Tactical level with 300-1000men per unit, 1hr/turn, 300m/hex. Matthieu Dangla'19 1 Special Ordr NEW $32.00 LA VICTORIE DE CORBACH 1760 #142 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & Game. A Prussian force under Broglie attempts to prevent two French armies from uniting near Corbach, 1760. Having made contact, the Prussians attack what they mistakenly believed was only the French vanguard. Uses the Hastenbeck 1757 system. 200m/hex, 30min/turn. Nicolas Stratigos / French produced, French language magazine; all text & game components in French. 1 Special Ordr NEW $32.00 LANDAU OU LA MORT! #141 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & Game. Landau or Death. Grand tactical game of the attempt by two French armies to relieve the city of Landau besieged by the Prussians & Austrians under the Duke of Brunswick and about to fall, 1793. The armies are separated by a river, and must surprise & overwhelm the defenders. 3 scenario (two playable solitaire), 108 counters, 1000men/strength point, 6km/hex, 1day/turn. Vincent Gerard'18 / French produced, French language magazine; all text & game components in French. 1 Special Ordr NEW $32.00 LES GUERRES DU ROI SOLEIL 1667-1713 (VaeV_G) Fo 0.6 1-3wks Turnarnd French-produced, English-language game of the Wars of the [French] Sun King, Louis XIV, 1667-1713. Includes coverage of 5 wars on an operational/strategic scale: War of Devolution (1667-8), Franco-Dutch War (1672-78), War of Reunions (1683-4), War of League of Augsburg (1688-97), Spanish War of Succession (1701-13). Game of resources, recruiting, fortress-building and siege. 270 counters, 1yr/turn. '19 1 Special Ordr NEW $29.00 1500, THE NEW WORLD (Versse) BC 2.4 Fast playing board & card game in which 2-6 players explore & conquer the New World. This is the core game; 5 national add-on kits available separately. Addition of a Nation add-on kit allows solitaire play. During a player's turn, they can play as many action cards as they are able, with each card able to perform one of several types of actons such as building, repairing or reducing a colony, adjusting royal support & more. 112 cards, 2 countersheets, smallish map of North & South America. '18 1 Special Ordr NEW $42.00 HOLD THE LINE, FREDERICK'S WAR PARTS (Worthi) n Out-of-Print 1 120094 NEW $8.00 Rules, only. CROSSBOW & CANNON PARTS (WWW) n Out-of-Print 1 47143 MINT $1.00 Command sheet (only). ROYALISTS & ROUNDHEADS III (WWW) HC 1.0 4-8wks Turnarnd Modestly simple set of 4 more battles from English Civil War: Tippermuir (Sept 1644), Preston (Aug 1648), Dunbar (Sept 1650), Worcester (Sept 1651). Rogb Markham'93 1 Special Ordr NEW $28.00 = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! REVOLUTIONARY AMERICA, 1759 -- 1815 in North America ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ALMOST A MIRACLE, AM REV IN NORTH #51 (Agains) n HP 1.3 2-6wks Turnarnd Mag & game. Game of the American Revolution in the northern portion of the US, focused on the area from northern Maryland north. Uses the Tarleton's Quarter game system. Covers the factors that made warfare of the era unique: morale, leadership, disease & desertion. 280 counters, area move. David Jones'20 1 Special Ordr NEW $29.99 SARATOGA 1777, BATTLE OF... (AgaTPS) HP 1.0 2-6wks Turnarnd Chosen as one of the 20 decisive battles of world, this game covers the 1777 battle of the American Revolution that destroyed a small British army in what is now up-state New York, and gave the Americans standing in the world & hope of winning over the Brits. Covers both Bemis Heights & Freeman's Farm, and includes command control & fog of war issues. Includes 200 counters & mounted map. R.Markham'13 1 Special Ordr NEW $32.50 WOODEN SHIPS & IRON MEN, 1ST PARTS (AH) n Out-of-Print 1 76514 EXCELL $1.00 Chart sheet, only. One sml stain. 2 76512 GOOD $4.50 Rules, only. Cover separated from staples & reattached. Most pages soiled & stained, with some marks on rules & scenarios. 3 76511 GOOD $3.50 Rules, only. Cover spine worn & torn, repaired & reattached. Most pages soiled & stained. Basic game tables marked. 4 76513 V.GOOD $1.00 Chart sheet, only. Soiled thru use. 5 76516 V.GOOD $1.00 Chart sheet, only. Soiled thru use. AMATEURS TO ARMS! PARTS (CofA) n Out-of-Print 1 108016 GOOD $3.00 Map only. Was used as packing material by publisher, salvaged here. 2 lengths of clear packing tape on 1 map panel, narrow 1" hole at 1 seam, some scuffs. Quite serviceable. AMATEURS TO ARMS!, THE WAR OF 1812 (CofA) BC 2.1 2-6wks Turnarnd Operational/strategic game of the War of 1812 between US & British/Canadian forces on all fronts of the war in North America including the South. Played on a large scale map & includes 150 illustrated cards impacting place, 352 counters. Simpler & fast playing. '12 1 Special Ordr NEW $74.00 1812, WAR OF..., 4TH (ColumG) BC 1.2 1-3wks Turnarnd Simpler, block-style game of a little known war, focused on the fight for control of the Great Lakes area between US & Canada. Fast playing w/ excellent fog-of-war element. Great beginners game, too. '85 1 Special Ordr NEW $45.00 COLUMBIA GAME INNER BOX PARTS (ColumG) BC Out-of-Print 1 144944 < NEW $4.00 Generic Columbia Games inner box, only. 3" Mar on one box end panel. Otherws new. 2 147333 NEW $4.00 Generic Columbia Games inner box, only. Clean. 3 147332 NEW $4.00 Generic Columbia Games inner box, only. Clean. LIBERTY, THE AMERICAN REVOLUTION 1775-83 (ColumG BC 1.3 1-3wks Turnarnd Strategic level game of the American Revolution, 1775-83, thruout the east coast of North America. Includes a map & 50 hardwood blocks for the American, British & French armies & navies involved, plus 25 cards. T.Dalgliesh, M.Kwasny'03 1 Special Ordr NEW $54.00 LIBERTY, THE AMERICAN REVOLUTION PARTS (ColumG) BC 1 139718 EXCELL $5.00 Generic box & box sleeve, only. Crease along upper sleeve cover as well as along side panel. Some sticky residue from inventory tag on end panel. Otherws new. COMMANDS & COLORS TRICORNE AM REVOLUTN (Compas) DC* 5.8 Temp OoP/OoS Game of tactical battles during the American Revolution using the popular Commands & Colors game system which uses command cards to drive movement. Adds several new rules systems to provide historical depth & challenges to those experienced with this sytem. Simpler game with fast play time. Scale varies with scenario. 12 battle scenarios including Bemis Heights, Bunker Hill I & II, Camden, Cowpens, Guilford Courthouse, Eutaw Springs & more. 309 wooden blocks, 3 decks of a total of 108 cards. Richard Borg'17 1 Special Ordr NEW $85.00 * BAYONETS & TOMAHAWKS, FRENCH & INDNWAR2D (GMT) DC* 4.3 1-3wks Turnarnd 2024 reprint. Strategic level game of the French & Indian War, 1755-60, that ended France's control of Canada. Includes army movement, naval operations, diplomacy with indiginous nations, etc. Four scenarios & 3 variants & optional extension into 1760. For 1-4 players. 3wks/round, mounted map, 54 cards, 143 counters. Marc Rodrigue'24 1 Special Ordr NEW $45.00 * COMANCHERIA, RISE FALL OF COMANCH EMP 2D (GMT) BC* 3.6 1-3wks Turnarnd Reprint of this second game in First Nations series. Solitaire game of the rise & fall of the Comanche empire in the American Southwest between 1700 and 1800. After the Comanches obtained horses, they developed the most effective light cavalry force in the hemisphere, and aggressively attacked its many neighbors. But its neighbors are many and powerful including the US, Mexico and its Texas colony, and other Indian nations including the Cheyenne, Pawnee and others. Point-Point movement, 6m-2yrs/turn, 133 cards, 2 counterships. J.Toppen'24 1 Special Ordr NEW $46.00 * LIBERTY OR DEATH 3RD (GMT) DC* 5.2 1-3wks Turnarnd 2023 reprint of this popular game of the American Revolution using the popular COIN Counter-Insurgency game system. For 1-4 players, with multiple factions interacting (British, Rebels, French & Indians). Card-assisted play allows for brilliant actions, rabble-rousing, French entry, India raids, blockages, etc. The British initially have the initiative, strength & mobility, but can't be everywhere. The Americans must muster & preserve their strength and pick their battles carefully. Highly suitable to solitaire play. Includes 150 wooden pieces, 110 cards. 1yr/turn. H.Buchanan'23 1 Special Ordr NEW $60.00 * RHODE ISLAND, BATTLE FOR... (GMT) BC* 3.6 1-3wks Turnarnd Game of two battles from Rhode Island in 1778. In the first, the British pursue the retreating Continentals as they abandon their siege of Newport. Small number of units, and action tends to follow along the roads. Includes 26 opportunity cards that influence events and combat. Also includes a hypothetical assault on the fortified city of Newport that assumes that the French fleet stuck around and participated. 176 counters, 68 cards, double-sided map. Mark Miklos'20 1 Special Ordr NEW $40.00 * SARATOGA 2ND PARTS (GMT) BC Out-of-Print 1 110596 NEW $5.00 Box, only. UNDER THE SOUTHERN CROSS (GMT) BC 2.5 1-3wks Turnarnd Stand-alone game in the Flying Colors game series, this covering the South American Republics during the 19th century. Additional rules pertaining to the environment and times. Covers 24 battles of varying size. Also includes the ship duel map & activation cards previously published in Serpents of the Seas, with 18 duel scenarios. 2 countersheets, 3 maps, 55 cards. Mike Nagel'23 1 Special Ordr NEW $42.00 WASHINGTON'S WAR 3RD (GMT) BC* 3.8 1-3wks Turnarnd 2024 reprint of this update of We the People, perhaps the first card-driven game. Covers the American Revolution on a strategic, point-point map. This version speeds play (to about 90min per game) & is highly suitable to tournaments. 2 countersheets, 110 cards, mounted map; 1yr/turn. M.Herman'24 1 Stock NEW $45.00 * WHITE PLAINS, BATTLE OF... (GMT) DC* 5.0 1-3wks Turnarnd 10th game in the Battles of the American Revolution series. Covers a little-known battle that had tremendous potential to be decisive. Park of the New York campaign, two relatively huge armies met in Oct 1776. The Americans under Washington sat in well-fortified positions only 3 miles across awaiting a British frontal assault; the British under Howe prepared for such an assault but called it off due to heavy rains, and eventually Howe simply turned south towards other objectives with the Americans dividing their forces to screen the British. Includes 3 scenarios: the historical battle at Chatterton hill, a what-if had Howe pressed an assault as planned, and the full 4 day campaign, 28-31 Oct 1776. Uses event cards that add flavor and variability. 2 mounted boards, 245 counters, 52 cards, 1hr/turn, 200yds/hex, Btln/Regt level. Mark Miklos'23 1 Special Ordr NEW $48.00 * WILDERNESS WAR 1ST PARTS (GMT) n Out-of-Print 1 103990 V.GOOD $4.00 Photocopy of rules bookly, only. Modestly highlighted in pink & yellow, with a few underlinings. WILDERNESS WAR: DELUXE MAP (GMT) Fo 0.8 Going OoP Deluxe, mounted mapboard for this game, plus copy of rulebook. '06 1 Special Ordr NEW $16.00 CAPTAIN'S SEA, THE AMERICAN FRIGATES (Legion) BC 1.9 2-6wks Turnarnd Simpler game of naval battles between individual ships (rather than fleet actions) involving the original 6 American Frigates between 1799-1815, against British & French opponents. Players captain a single ship, managing its guns, the rigging, repairs & crew. Crew must be allocated to various parts of the ship for them to function. And Action cards provide surprise events. Includes 10 scenarios involving all the original US frigates (and possible engagements). 1 map, 24 blocks, 176 counters, 55 cards. Mike Nagel'21 1 Special Ordr NEW $56.00 GLORIOUS CHANCE, STRUGGLE FOR LK ONTARIO (Legion BC 2-6wks Turnarnd Solitair, operational level game in which the player commands either a US or British naval squadron on Lake Ontario in 1813. You have four months to dominate the lake to win. Played in a series of missions, you perform patrols, convoys and amphibious landings in each of 6 lake zones, but each action risks full-scale battle with the risk of total victory or catastrophic loss. Enemy forces are activated by chit draw together with card draws. 2 maps, 314 counters, 162 cards. Gina Willis'24 1 Special Ordr NEW $57.50 SPIRIT OF '76 (PanzrF) n 0.3 Out-of-Print Game of operational & tactical combat in the 4 southern states during the American Revolution (VA, NC, SC, GA), 1778-1782. Rgt/Brig level, with 2 scenarios. Includes a full-sized operational map in 4 sections plus 3 geomorphic maps for tactical battles. Regt level. Includes c.170 paper counters that must be mounted & cut apart. C.Lane'72 1 108213 V.GOOD $45.00 All components mildly wrinkled (not creased, just a bit wavvy, with evidence of moisture warping) thru use & less than ideal storage. Paper counters separated but not mounted (making playing problematic). Includes a separate bag of add-on counters but no text to explain them. WASHINGTON'S CROSSING, WINTER 1776-7 (Revolu) HC 0.8 4-8wks Turnarnd Operational level game of the 12 days of the Winter campaign of 1776-7 that included the two American victories of Trenton & Princeton as the British attempt to pacify New Jersey. First in the intended Campaigns of the American Rev series. 200 counters, 1.14mi/hex, 6hrs/turn, 1 map. R.Miller'12 1 Special Ordr NEW $30.00 STRUGGLE FOR NEW FRANCE (Schutz) HC 1.3 2-6wks Turnarnd Simpler game of the French & Indian War, a subset of the Seven Years War (1754-62) in Europe. Players guide French Canada or the British Colonies in this pre-revolutionary war as they use the limited resources available to them, and the unpredictable level of support from both home countries, as determined by seperate event card decks. Includes small map, 176 counters, 61 cards. Area-move, regt level, seasonal turns. B.Molyneaux'13 1 Special Ordr NEW $32.00 FRIGATE (SPI) FT 1.0 Out-of-Print Very playable ship-ship combat in Age of Sail. 14 scenarios using SiMove. J.Dunnigan'74. 1 1929 MINT $39.00 Rules hilited in yellow. 4 laminated SiMove sheets included (only). Mint in other respects. Inlcudes additional scenarios & optional rules from Moves mag. FRIGATE PARTS (SPI) n Out-of-Print 1 107445 V.GOOD $4.00 Coversheet, only. Several sml abraisions & tiny holes along edges. FIGHTING SAIL #85 PARTS (SPIS_T) n Out-of-Print 1 96905 MINT $4.00 Rules only FURY ON CHAMPLAIN, PLATTSBURGH CAMPAIGN (WWW) BC 1.0 4-8wks Turnarnd Grand tac/op lvl of the British attempt to capture Lake Champlain during the War of 1812, Fall 1814. Detailed terrain & unit types plus intereaction between naval & land units. J.Farewell'96 1 Special Ordr NEW $29.00 END OF THE EMPIRE #46 (XTRCmd) Y n 0.5 Out-of-Print GameOnly. 2 map, 560 counter game of the French & Indian War as well as the American Revolution from Nova Scotia to New Orleans. 9 scenarios including an intro, 1 covering the French & Indian War of 1759, and 7 yearly or campaign scenarios for the Am Rev. Mag includes Command index thru this issue. W.Marsh'97 1 48926 NEW $2.00 INCOMPLETE Game-only. Includes 2 copies of South map but missing North map and unplayable as is. Otherws new & unpunched. 2 48932 NEW $2.00 INCOMPLETE Game-only. Includes 2 copies of South map but missing North map and unplayable as is. Otherws new & unpunched. 3 48937 NEW $2.00 INCOMPLETE Game-only. Includes 2 copies of South map but missing North map and unplayable as is. Otherws new & unpunched. 4 48938 NEW $2.00 INCOMPLETE Game-only. Includes 2 copies of South map but missing North map and unplayable as is. Otherws new & unpunched. 5 48935 NEW $2.00 INCOMPLETE Game-only. Includes 2 copies of South map but missing North map and unplayable as is. Otherws new & unpunched. 6 48923 NEW $2.00 INCOMPLETE Game-only. Includes 2 copies of South map but missing North map and unplayable as is. Otherws new & unpunched. 7 48921 NEW $2.00 INCOMPLETE Game-only. Includes 2 copies of south map but MISSING North map and so unplayable as is. Otherws new, unpunched 8 48936 NEW $2.00 INCOMPLETE Game-only. Includes 2 copies of South map but missing North map and unplayable as is. Otherws new & unpunched. 9 48924 NEW $2.00 INCOMPLETE Game-only. Includes 2 copies of South map but missing North map and unplayable as is. Otherws new & unpunched. 10 48925 NEW $2.00 INCOMPLETE Game-only. Includes 2 copies of South map but missing North map and unplayable as is. Otherws new & unpunched. 11 48939 NEW $2.00 INCOMPLETE Game-only. Includes 2 copies of South map but missing North map and unplayable as is. Otherws new & unpunched. = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! NAPOLEONIC WARS, 1796 -- 1815 ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BEYOND WATERLOO: BEFORE WATERLOO KIT (Agains) zl 0.5 Out-of-Print Kit for the 2nd edition of Beyond Waterloo (only) covering the full scope of the precarious situation that France faced in 1814. Napoleon must defend against an overwhelming, pan-European coalition seeking to take him down once & for all. Includes diplomatic & political activity to postpone war, and evaluation of resource & victory points over time. Strategic level, 1 small map extension, 280 counters, 12 cards. John Prados'2023 1 151283 NEW $20.00 CROWNING GLORY, AUSTERLITZ 1805 #57 (Agains) n HP 1.2 4-8wks Turnarnd Mag & game. Includes Enter the Dragon expansion counters for Red Dragon Blue Dragon. Game of what is generally considered Napoleon's greatest victory, the crushing defeat of the Austrians & Russians at Austerlitz in 1805. Feigning weakness, Napoleon encouraged his opponents to attack his right flank which they did, whereupon he attacked their center. Breaking thru, the French surrounded the Third Coalition forces. 600yd/hex, brig/div level, 1hr/turn, 1 map, 216 counters. Ty Bomba'23 1 Special Ordr NEW $32.50 THESE BRAVE FELLOWS #39 (Agains) n HP 1.3 2-6wks Turnarnd Mag & game. Game covers the campaign in Bavaria in 1805 shortly before Austerlitz, as a French corp under Mortier chases Austrian forces from the area, the Russians under Kutuzov lay a trap for the lead French units. Outnumbering the French 4-1 but cold & tired & uncoordinated, a day-long, bitter battle ensued. Includes full solitaire rules (tho this is a 2 player game). 216 counters. A.Numez'13 1 Special Ordr NEW $28.00 DAY OF WATERLOO (AgaTPS) HP 1.2 2-6wks Turnarnd Game of one of the most-discussed battles of all of human history, the 24 hours that included the battle of Waterloo. Napoleon anticipated an attack by 4 nations' armies in 1815, and so elected to strike first at the divided English & Prussian amries, surprising both. Despite his strategic flair, Napoleon had lost his tactical finesse and the final battle of Waterloo on 18 June was simply a "pounding match." Game depicts leadership & morale as the key, togther with tactics represented by the ordering of counters. 280 counters, mounted map. Designed by Mr. Napoleonics, Ed Wimble'19 1 Special Ordr NEW $32.50 VALMY CAMPAIGN, REVOLUTION SAVED 1792 (AgaTPS) HP 1.2 2-6wks Turnarnd Regarded as one of the 21 most decisive battles of history by LtCol Mitchell, the battle of Valmy 1792 could have snuffed out the French Revolution in its infancy. The conservative forces of Europe, including French Royalists, the Prussians & Austrians, have sent their armies to capture Paris & turn back the clock. Republican forces manage to turn them back. R.Markham'15 1 Special Ordr NEW $32.50 EMPIRES IN ARMS, 2ND PARTS (AH) n Out-of-Print 1 140981 V.GOOD $4.00 1-sided photocopy of rules, only. Some minor annotations plus errata notes. EMPIRES IN ARMS, 2ND: 1792 SCENARIO COPY (AH) n 0.1 Out-of-Print Photocopy of scenario & 15 original leader counters published in Gen 25/4 (counters in 25/2). Adds a scenario for the period 1792-1802. Also includes Waterloo 1815 scenario. 1 92055 EXCELL $1.00 EMPIRES IN ARMS, 2ND: ADV NAVAL RULESCPY (AH) n 0.1 Out-of-Print Photocopy of 4pg article from the General Magazine 26/6 providing more sophisticated naval rules. 1 87206 EXCELL $1.00 Original pages from General, trimmed to just more than the size of the articles on page. HUNDRED DAYS BATTLES, 2ND PARTS (AH) n Out-of-Print 1 70732 EXCELL $3.00 Rules only. WAR AND PEACE, 1ST PARTS (AH) n Out-of-Print 1 61525 V.GOOD $2.00 Campaign game card, only. WATERLOO PARTS (AH) n Out-of-Print 1 87178 V.GOOD $2.50 Mapboard, only, extensively but litely spotted. LOS dots added to hilltop hexes. WATERLOO PBM PAD (AH) n Out-of-Print 1 48080 EXCELL $2.00 PBM pad, only WATERLOO, 1ST PARTS (AH) n Out-of-Print 1 98684 EXCELL $3.00 Clean photocopy of rules/reference folder, only. WATERLOO, 2ND PARTS (AH) n Out-of-Print 1 71382 EXCELL $1.00 Partial set of counters, aprox ~30-40%. Includes blanks. SHADOW OF THE EAGLE: MEDELLIN 1809 #16 (Alea) n n 0.5 4-8wks Turnarnd Mag & Game. Includes English rules translation. Gm in the SotE series of battles in Iberia during the Napoleonic Wars. Tac lvl. All original components in Spanish. J.A.V. Zuniga'93 1 Special Ordr NEW $18.00 EAGLES OF EMPIRE, EYLAU 1807 PARTS (Avalan) n Out-of-Print 1 80843 MINT $1.00 Russian 8Feb07 scenario setup page, only. LA BATAILLE DE DRESDE 1813 (CofA) FB* 2.9 2-6wks Turnarnd Vol. 13 of the renowned La Bataille game series on Napoleonic era battles at grand tactical scale with spectacular color. In August 1813, Austria ends neutrality to join Russia & Prussia seeking an end to Napoleon's threat to Europe's monarchies. The Austrian army follows the west bank of the Elbe River toward Dresden defended by a lone French corp. Napoleon redirects several corps to defend Dresden, the supply hup of his entire army. Can be well played with up to 4 players on each side. 6 scenarios, 4 maps, over 1000 counters. '15 1 Special Ordr NEW $125.00 * LA BATAILLE DE DRESDE 1813 PARTS (CofA) FB 1 143198 EXCELL $5.00 Box only, one box side panel mildly dinged, and box cover concaved along same side. Otherws new. LA BATAILLE DE LA MOSCOWA 4TH (CofA) FB* 3.0 Avail Uncrtn 3rd reprint of this btln/rgt level battle of Borodino, Sept 1812, on 4 maps with c.1000 units using the classic La Bataille game system. This version uses the CofA colorful ensignias on counters rather than NATO symbols, revises the OoB, maps & rules, & expands the area covered by the maps. 100m/hex, 100men/strength pt. A labor of love. '11 1 Special Ordr NEW $118.00 * LA BATAILLE DE LES QUATRE BRAS 3RD ZL (CofA) zl 4-8wks Turnarnd Packaged in a ziplock. 2016 reprint. Covers the initial meeting of the French Armee du Nord under Ney with the Anglo-Allied armies under Wellington near Quatre Bras, June 15 1815 at the beginning of the battles of Waterloo. Relatively small size makes for a great introduction to the game system. E.Wimble'17 1 Special Ordr NEW $52.00 LA BATAILLE DE LIGNY 3RD PARTS (CofA) FB Out-of-Print 1 143199 EXCELL $5.00 Box only. Box btm has semi-circular crease at upper edge; 2 creases on same box side panel. Otherws new. LA BATAILLE DE LIGNY 3RD [ZIPLOCK] (CofA) zl 2.4 2-6wks Turnarnd Packaged in a ziplock. 2017 update of this 1st of 3 La B games on the Battle of Waterloo. Covers Napoleon's assault on the Prussians, 16 Jun 1815. Mates w/ Quatre Bras, Wavre & Mt St. Jean kit. Large game w/ 5th edition series rules, 4 period-style maps, 1000+ counters. Well-suited to both team & solitaire play. All components except the OoB have been reworked & updated for this edition. E.Wimble'17 1 Special Ordr NEW $115.00 LA BATAILLE DE MONT ST. JEAN DELUXE 2ND (CofA) BC 2.8 4-8wks Turnarnd 2022 reprint. Exp kit w/ 4 maps, rules, tables & 7 scenarios allowing the mating of Quatre Bras & Ligny to fight the btl of Waterloo. '22 1 Special Ordr NEW $119.00 LA BATAILLE DE MONT ST. JEAN EXP KIT 2ND (CofA) HC 1.2 4-8wks Turnarnd 2022 reprint. Kit adding 4 maps, rules, tables & 7 scenarios allowing extending the btl to Waterloo on 18 June & link the btls dynamically. Reqs Quatre Bras & Ligny. E.Wimble'2022 1 Special Ordr NEW $38.00 LA BATAILLE SERIES RULES, 5TH ED. (CofA) n 0.3 2-6wks Turnarnd Further refinement of the series rules to the entire La Bataille series, here called Les Batailles Dans L'Age l'Empereur Napoleon 1st. French phrasology is minimized, and rules are now quite tight. Includes a summary of the 13 games in the La B series. Printed on servicable but somewhat thinner than usual paper. E.Wimble'16 1 Special Ordr NEW $12.00 LEGION OF HONOR (CofA) FB 2.4 Temp OoP/OoS Unusual card game depicting the life of an ambitious French soldier during the Napoleonic era, set with the backdrop of historical events. Suitable for solitaire play as well as for groups of up to 6 players. Players play control the life of a Napoleonic soldier at war & "in the salon", from 1792-1815. Player with highest rank, most glory or most wealth wins. R.Kane'14 1 Special Ordr NEW $57.00 SIX DAYS OF GLORY (CofA) zl 1.0 2-6wks Turnarnd Packaged in a ziplock. Small, colorful game of Napoleon's short-lived comeback in 1814. After an initial defeat, the French come back strong, severely mauling the overconfident Prussians on the road to Paris. Operational level game by the Master of Napoleonics, 280 counters, 1 map, 3 scenarios & campaign game. K.Zucker'97 1 Special Ordr NEW $29.00 BORODINO, NAPOLEON IN RUSSIA 1812 (ColumG) BC 1.5 4-8wks Turnarnd Block-style game of the battle of Borodino near Moscow, the largest & climactic but tactically inconclusive battle during the French invasion of Russia in 1812. Each side must do better than their historical counterparts in order to win at this bloody battle. 110 wooden blocks, 22x22.5" map. T.Dalgliesh & C.Willner'12 1 Special Ordr NEW $63.00 WATERLOO, NAPOLEON'S LAST BATTLE (Compan) BC* 3.4 2-6wks Turnarnd Area-move, impulse-driven game of the final battle of Waterloo, 18 June 1815, using a system akin to the Storm Over series. Players alternate activating a leader's units in each impulse until both players pass or a die roll ends the turn. Brig level, 10 turns. Entirely separate game from the Phalanx game of same title. Mark Scarbrough'19 1 Special Ordr NEW $56.00 * EAGLES OF EMPIRE, MEDINA DE RIOSECOPARTS (Compas HC Out-of-Print 1 100855 V.GOOD $3.00 Box only; 2" of seam tear plus a btm panel torn & repaired. Several light, parallel creased on box cover. Box was damaged in route from publisher. NAPOLEON'S EAGLES, STORM IN THE EAST (Compas) BC 2.0 2-6wks Turnarnd Card-based game of two key battles (plus two more) bookcasing Napoleon's dramatic fall in 1812 & 1813. Depicts the battles of Borodino, Sept 1812, deep in Russia, and Leipzig, the Battle of Nations, as much of Europe began to gang up against the French. Also includes the battles of Shevardino & Lieberwolkwitz. Include 200 colorful cards that represent the leaders, units and terrain involved. Christopher Moeller'20 1 Special Ordr NEW $42.00 NAPOLEON'S IMPERIUM 1798-1815 (Compas) BC* 3.8 Large, 2-sided, 2-8 player, team-oriented, strategic scale game of the whole of the Napoleonic wars. Eight empires are represented, each with different abilities & econoimies, and each is cast to one of two opposing alliances. Event card adds historical events as well as the fog of war. 780 counters, 2 maps, 1yr/turn, 240 cards, corp level. Units represent artillery, cavalry, camels, infantry, fleets. One side wins by either capturing enemy territories or winning multiple battles. Andrew Roland'21 1 Special Ordr NEW $119.00 * NAPOLEON'S LAST BATTLES QUAD 6TH PARTS (DecGms) n Out-of-Print 1 134126 < NEW $8.00 Rules, only. AUSTERLITZ, BATTLE OF... PARTS (Gamers) n Out-of-Print 1 6571 EXCELL $1.00 Single copy of Charts & Tables booklet ONLY. Name written on cover, slight wrinkling. COMMANDS & COLORS, NAPOLEONICS: EPIC KIT (GMT) DC* 6.0 1-3wks Turnarnd 6th expansion kit for the C&C Napoleonics series. Focuses on allowing play of larger battles involving many more units. Consists of 2 game systems: the Epic Battles and the La Grande Battle system. Includes 20 scenarios of Napoleonic Battles, 3 sheets of terrain tiles, 2-piece Epic map (mounted) & 2-piece La Grand Battle map (unmounted), 150 wooden playing pieces. Reqs C&C Napoleonics base game, Spanish, Russian, Austrian, Prussian & Generals kits to play all scenarios. R.Borg'17 1 Special Ordr NEW $52.00 * 2 Special Ordr NEW $52.00 * COMMANDS & COLORS, NAPOLEONICS: PRUSS3RD (GMT) BC* 2.9 1-3wks Turnarnd Reprint. Kit for the C&C Napoleonics game adding the Prussian army & 20 additional scenarios set in central Europe. Includes scenario booklet (with addtl rules), a terrain tile sheet, and a total of 245 wooden blocks. R.Borg'23 1 Special Ordr NEW $52.00 * COMMANDS & COLORS, NAPOLEONICS: SPANISH3 (GMT) BC 2.4 1-3wks Turnarnd 2023 Reprint Kit for the C&C Napoleonics game adding the Spanish army & scenarios set in Iberia. Includes 18 scenarios from 1808-13, plus 3 tile sheets, 4 player aide cards, 210 blocks & unit stickers. R.Borg'19 1 Special Ordr NEW $52.00 COMMANDS & COLORS, NAPOLEONICS:GENERALS2 (GMT) BC 2.4 1-3wks Turnarnd 2023 reprint. Generals, Marshalls & Tacticians kit for the C&C Napoleonics game. Includes scenarios for 18 historical battles, with several focused on the 1813 campaign in Germany or 1814 campaign in France. Adds 50 tactician cards reflecting the roles of leaders in battle. Also adds an updated deck of 90 Command cards, as well as mechnaics for garrison markers, Grand Battery, leader casualties & more. Requires based game as well as all 4 prior kits to play all scenarios. R.Borg'23 1 Special Ordr NEW $49.00 FLYING COLORS DELUXE [3RD] PARTS (GMT) DC Out-of-Print 1 143507 < NEW $6.00 Box only. Ding to box cover corner w/ a 1/2" seam split. Otherws new. I, NAPOLEON (GMT) BC 1-3wks Turnarnd Solitaire, role-playing card game that puts in in the shoes of Capt. Napoleon Bonaparte in 1793 late in the French Revolution, as all of the rest of Europe assemble armies to put down the popular rabble and restore the French monarchy. Game involves marshalling Napoleon's talents in this setting to both save France and rise in rank. Game progresses by playing out Napoleon's life using a series of card decks, which you use to manage politics, military campaigns, diplomacy & domestic well-being of France. Oh, and Napoleon's wives & mistresses as well! High replay value. 220 cards, 140 counters, mounted map. Tim Raicer'24 1 Special Ordr NEW $45.00 TRIUMPH & GLORY PARTS (GMT) n Out-of-Print 1 73409 MINT $2.00 Downloaded copy of v2.0 rules set. WATERLOO, BATTLES OF... PARTS (GMT) n Out-of-Print 1 61096 MINT $3.00 Scenario book, only. NAPOLEON'S ITALIAN CAMPAIGN (GThD) BC 1.2 Out-of-Print Simpler, area move game of Nap's campaigns in Italy, 1796-1800. Mates w/ 2 other gms in series for entire Nap Wars. J.Angiolillo'83 1 3959 MINT $25.00 Complete, entirely strip punched. Box edges scuffed. Otherws mint. NAPOLEON'S PENINSULA CAMPAIGN (GThD) BC 1.3 Out-of-Print Area move treatment of war in Spain from 1808-1814. Mates w/ other games in series. J.Angliolillo '83 1 3937 MINT $25.00 Complete, entirely strip punched. Isolated spots on 1 map panel. Otherws mint. AUSTERLITZ 1805, RISING EAGLES (Hexasi) BC 2.2 1-3wks Turnarnd French-produced game with English & French rules. Covers one of the great victories of Napoleon's career, Austerlitz in 1805. Emphasizes orders from leaders to units, and this game makes changing orders more difficult than in prior games in this series. 4 countersheets, 2 double-sided maps, regt level, 250m/hex, 1hr/turn. Walter Vejdovsky'16 1 Stock NEW $60.00 LIGNY 1815, LAST EAGLES (Hexasi) BC 1.8 1-3wks Turnarnd French-produced game with English (& French) rules. Covers the battle of Ligny during the 3 days of Waterloo, June 1815. Third game in the Eagles of France series. Grand tactical scale, a focus on unit commitment to battle, morale, attrition & fog of war. Includes 2 short scenarios on the key moments of the battle, plus 2 hypothetical situations plus a campaign. Mates with Quatre-Bras 1815 game to cover more of the battle of Waterloo. 4 countersheets, 2 dbl-sided maps, regt level, 200m/hex, 1hr turn. Walter Vejdovsky'18 1 Special Ordr NEW $60.00 NAPOLEON AGAINST EUROPE 2ND PARTS (Hexasi) LB* Out-of-Print 1 131794 < NEW $9.00 * Box, only. One box btm corner mildly dinged, otherws new. NAPOLEON AGAINST EUROPE 2ND UPDATE KIT (Hexasi) n 1-3wks Turnarnd Update kit bring 1st edition game up to a 2nd edition. Includes a rule book plus a total of 7 player aids of 2 types. '16 1 Special Ordr NEW $8.00 QUATRE BRAS 1815, LAST EAGLES (Hexasi) BC 2.4 Going OoP Fourth game in the Eagles of France series of key Napoleonic battles. This covers the battle of Quatre Bras on the first day of Waterloo, 15 June 1815. Includes scenarios for the historical battle, variable reinforcements, and alternative concentrated attacks. Links with Ligny 1815 to provide the full campaign including both battles. Uses hidden movement & varible reinforcements to keep both sides guessing. 4 countersheets, 2 maps, 18 cards, rgt level, 200m/hex, 1hr/turn. Walter Vejdovsky'19 1 Special Ordr NEW $60.00 WATERLOO 1815, FALLEN EAGLES II [2ND] (Hexasi) BC 2.4 1-3wks Turnarnd Fully updated 2nd edition with revised OoB & new map, plus rules revisions. Regt/Btln level game of the 3 day battle of Waterloo, June 1815. 4 countersheets, 2 maps, 18 cards, 200m/hex, 1hr/turn. Scenarios for key battles of Hougoumont, D'Erlon's Attack & Plancenoit, plus the grand campaign. Focus of mechanics is on morale, attrition & unit commitment, with div & corp-level units required to follow preassigned orders till changed. Relatively high solitaire suitability. W.Vejdovsky'23 1 Stock NEW $60.00 LA BATAILLE DE HANAU (Legion) BC 1.4 2-6wks Turnarnd Game of the 1813 attempt by the defecting Bavarians, supported by an Austrian Corp, to stop Napoleon's retreating army before Frankfurt. The Bavarians assumed the French would be a ragged, incoherent mob. But they were soon attacked the the French Imperial Guard led by Napoleon himself. After an initial defeat, the Bavarians attack the French the next day. This game covers the latter. Regt level with btln level formations, 165 counters, 30min/turn, 250m/hex, 300men/strength pt. Didier Rouy'21 1 Special Ordr NEW $39.00 QUATRE BATAILLES EN ESPAGNE (Legion) BC 2.4 2-6wks Turnarnd Game covering 4 key battles fought in Iberia between 1809-13 as the French struggled to conquer and later simply to hold onto Spain. Covers Vittoria, 1813; Ocana, 1809; Salamanca, 1812; and Sorauren, 1813. Rgt level, 250m/hex, 30min/turn. This is the 4th game in the Vive l'Empereur series (the other having covered a total of 7 battles in central Europe). D.Rouy'15 1 Special Ordr NEW $69.00 QUATRE BATAILLES EN ESPAGNE PARTS (Legion) BC Out-of-Print 1 144949 < NEW $4.00 Box only. Ink scrawl across box cover; box otherwise intact & clean. 2 122873 V.GOOD $3.00 Box, only. One corner crunched resulting in rippled creases for 2" on end panel and a concaved crease along 6" of btm edge. Box still quite servicable. TOULON, 1793, NAPOLEON'S FIRST VICTORY (Legion) BC 1.4 2-6wks Turnarnd Operational level game for 2-7 players covering the siege of Toulon, France, Aug-Dec 1793. Area-move, operational level, covering the entire campaign from the landing of Anglo-Spanish forces thru their evacuation. It became Napoleon's first great victory. Operational points are the key dynamic, with the interaction of multiple nations' forces interacting adding another layer. As an artillery captain, Napoleon makes his presence known & eventually turns their guns on the supporting Allied ships, making their moorings unsafe, thus ending the siege & rebellion within Toulon. 1wk/turn, co/btln/regt level, 528 counters. A.Loakes'14 1 Special Ordr NEW $50.00 TROIS BATAILLES EN ALLEMAGNE (Legion) BC 2.8 2-6wks Turnarnd Game bundle including 3 key battles from the Napoleonic era played at regt level. Covers the battles of Jena, Oct 1806 against the Prussians; Auerstaedt, on the same day as Jena, also against the Prussians, which together routed the Prussian army; and Le Siege de Danzig, part of the Eylau campaign, March to May 1807, involving the Russians. 250m/hex, 30min/turn, 5 maps, 560 counters. Didier Rouy'20 1 Special Ordr NEW $79.00 TROIS BATAILLES EN ALLEMAGNE PARTS (Legion) BC Out-of-Print 1 143363 < NEW $5.00 Box only. Slight ding along one box btm edge. Very slight, and otherws new. MARSHALLS, THE..., V4, JOSEPH (Ludofo) Fo 0.5 1-3wks Turnarnd Fourth game in The Marshalls series (published by different publishers). This volume covers Joseph's response to being surprised by the Anglo-Spanish attack on Madrid in Nov 1809. 216 counters, point-point map, 5 scenarios + campaign, div/brig level. Denis Sauvage'17 1 Special Ordr NEW $25.00 LA BATAILLE D'AUERSTAEDT, 1ST (Marsha) LZ 0.6 Out-of-Print Battle of Auerstaedt using La B system. Napoleon's 1806 campaign in which Davout's III Corp takes on the entire Prussian army in a desparate fight. A good introductory La B game due to limited # of units.'78 1 1352 GOOD $35.00 Ships in a flatted box due to size. Unpunched & complete. All components show moderate moisure or mildew spotting or discoloration. Nothing truly damaged beyond aesthetics, but it is extensive. Significant staple ruest to rules spine. LA BATAILLE DE DEUTCHES-WAGRAM PARTS (Marsha) n Out-of-Print 1 22571 MINT $3.00 Allied OoB chart, TRC and (2) CRT charts. VICTORY & GLORY, NAPOLEON (MrB) HB* 6.8 2-player game of all of the Napoleonic Wars, focused on the rivalry between France and Great Britain. Britain must coordinate alliances among other nations to resist French domination of the continent and thus isolation of Britain. Area move. Includes economic, military, diplomatic and leadership quality elements to the game. Cards allow selection of strategy. Largbe map of Europe, 143 cards, 88 counters, 100 wooden cubes. Glenn Drover'18 1 Special Ordr NEW $85.00 * BONAPARTE IN ITALY PARTS (OSG) n Out-of-Print 1 21031 MINT $1.00 French organization display only. LA GUERRE DE L'EMPEROUR, 1ST PARTS (OSG) n Out-of-Print 1 77843 MINT $3.00 1st ed rules booklet, only. LA GUERRE DE L'EMPEROUR, 2ND PARTS (OSG) n Out-of-Print 1 77847 EXCELL $3.00 Photocopy of enlarged, 2nd ed rules booklet, only. 2 77845 EXCELL $3.00 Photocopy of enlarged, 2nd ed rules booklet, only. 3 77846 EXCELL $3.00 Photocopy of enlarged, 2nd ed rules booklet, only. NAPOLEON AT BAY, 1ST PARTS (OSG) n Out-of-Print 1 61690 EXCELL $1.00 Allied organization display, only. FLIGHT OF THE EAGLE PARTS (Pratze) BC 1 137954 V.GOOD $4.00 Box only. Top & btm end panels creased inwards with creases on panel, top & box surfaces. Otherws new. FLIGHT OF THE EAGLE [LE VOL DE L'AIGLE] (Pratze) BC 1.8 2-6wks Turnarnd French-produced game in English & French. Umpired double-blind system of Napoleon's great campaigns of 1806-1809 at the corp or divisional level. A quasi-role playing game in which players interact only thru written messages. w/ 3 maps, 15 counter sheets, simpler system. Requires 2+ players + umpire w/ no max #. '06 1 Special Ordr NEW $32.00 NAPOLEON 1806 (Shakos) FB 1-3wks Turnarnd First game in the Napoleon games series, covering the Napoleonic 1806 campaign at an operational level which led to the defeat of the Prussians at Jena & Auerstaedt. Uses point-point movement. Rules in English. Denis Sauvage'24 1 Special Ordr NEW $44.00 NAPOLEON 1807 (Shakos) FB 1-3wks Turnarnd Second game in the Napoleon games series, covering the Napoleonic 1807 campaign at an operational level which led to the defeat of the Prussians & Russians at Pultusk, Eylau & Friedland. Includes 13 scenarios, including 2 that allow linking with earlier Napoleon 1806 game. Uses point-point movement. Rules in English. Denis Sauvage'24 1 Special Ordr NEW $51.00 NAPOLEON 1815, WATERLOO (Shakos) FB 1-3wks Turnarnd Third game in the Napoleon games series, covering the Waterloo campaign at an operational level. Uses point-point movement. Rules in English. Can be played by 2 or 3 players. Denis Sauvage'24 1 Special Ordr NEW $47.00 ALEXANDRIA 1801 PARTS (SimTac) n Out-of-Print 1 26395 MINT $5.00 Countersheet only. Countersheet is delaminiating at center; will need a small amount of attention with a glue stick or spray adhesive to make things right BEFORE punching counters. 2 61528 MINT $1.00 Terrain chart (in English & Spanish) backed by other tables all in Spanish. 3 88562 NEW $5.00 Countersheet, only. Mint, but entire sheet delaminiating in center of sheet. Can be easily fixed with spray adhesive used before punching counters. ALEXANDRIA 1801, END OF NAP'S DREAM 2ND (SimTac) zl 0.8 4-8wks Turnarnd Reprint in a ziplock. Modestly simple tactical lvl gm of the French attempt to break the British siege of Alexandria that sealed the fate of Napoleon's Egyptian expedition, March 1801. Uses a new system, not that of SimTacs prior games. 1 Special Ordr NEW $52.00 RIVOLI 1797, BONAPARTE IN ITALY 2ND (SimTac) zl 1.5 4-8wks Turnarnd Reprint in a ziplock. 2nd game in the Btls of the Revolution series, a simplified La Battaile system. Modest complexity, grand tactical game of the Austrian assault at Rivoli that caught Napoleon somewhat uprepared with its enveloping maneuver. One map, 432 counter game with 2 distinct levels of complexity. '98 1 Special Ordr NEW $79.00 LEIPZIG, 2ND (SPI) LZ 0.4 Out-of-Print No box. Update of earlier Poultron Press version of this multi-scenario game of Napoleon's defense of his crumbling empire in central Europe, in the spring & summer of 1813, using SPI's division level Napoleonic system. Historical scenarios begin in late March & August, with what-if scenarios added for each. Full campaign also included. Army/corp/div level. J.Dunnigan'72 1 1997 EXCELL $36.00 Complete. NAPOLEON AT WAR QUAD PARTS (SPI) n Out-of-Print 1 70855 V.GOOD $1.00 Std rules booklet only. Some stains. Terrain Effects chart has 3 line items crossed out (why?). NAPOLEON AT WATERLOO, 2ND: EXP KIT PARTS (SPI) n Out-of-Print 1 61034 EXCELL $5.00 Rules only, for exp kit (which includes starting units & locations). NAPOLEON'S ART OF WAR #75 PARTS (SPIS_T) n Out-of-Print 1 125098 EXCELL $4.00 Rules only. 2 45204 MINT $3.00 Rules, only. NEY V. WELLINGTON #74 PARTS (SPIS_T) n n Out-of-Print 1 151866 V.GOOD $3.00 Incomplete counterset, missing 46 of 255 counters, ID included. Otherws EX SALAMANCA, BATTLE OF... (SSG) HC 0.5 Out-of-Print Turning point of Penisula War, July 1812. 1 2697 MINT $32.00 39 counters fallen from tree; game never used & others mint. NAPOLEON'S RUSSIAN CAMPAIGN (Strife) n 0.4 Out-of-Print Despite its small size, this is one of the best gms on Napoleon's invasion of Russia, 1812. Corp & army lvl units w/ leaders & some nice touches. 88 die-cut counters. Jon Michal'80 1 2703 MINT $35.00 THUNDER AT LUETZEN #99 PARTS (TSRS_T) n Out-of-Print 1 96898 MINT $0.40 Rules only LES AIGLES DUE DANUBE #144 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & Game. French-language game of militiary history with a complete game in each issue. Game of Napoleon's spring 1809 campaign, as Austria seeks revenge for its defeat at Austerlitz. Archduke Charles attacks Bavaria as Napoleon is in Spain, hoping that the Germans will join the Austrians in rising up, and to crush the dispersed French forces in Germany. 2days/turn, Divisional level, grand tactical scale. '19 1 Special Ordr NEW $32.00 NEERWINDEN 1793 #134 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & game. Operational level game of the 1793 campaign in the Neerwinden Valley of France, as the Austrian's again try to snuff out the newly founded French Republic. French-produced, French-language magazine of military history of all eras but with a special fondness for Europe & French history. English-language rules must be found & downloaded from publisher's web site. 1 Special Ordr NEW $29.99 THREE DAYS OF GLORY (VaeV_G) HC 1.2 1-3wks Turnarnd French-produced, English & French language components. Game of three previously published Days of Glory series games, updated & revised here. All three battles took place during the 1805 Austrian campaign that culminated at Austerlitz. Elchingen (Oct 1805) has Ney's corp attacking an isolated Austrian corp of similar strength; this resulted in the surrender of the main Austrian army a short time later. Hollabrun (Nov 1805) was a chaotic battle between the French advanced guard under Murat & the Russian rear guard, with the Russians putting up an effective defence under Bagration. Austerlitz (Dec 1805) was Napoleon's most decisive victory, and included 150,000 combatants of three nations. Austro-Russian armies fall into Napoleon's trap and are decisively defeated. 3 maps, 648 counters, 1pt/200infantry, btln/regt level, '22 1 Special Ordr NEW $37.00 TOURCOING 1794 (VaeV_G) Fo 0.5 1-3wks Turnarnd French-produced, English (& French) language components. Grand tactical level game of one of many battles in which the monarchs of Europe attempt to destroy the French Revolution before it establishes itself. Cobourg, one of the best of the Coalition generals, seeks to do just that in May 1794 in northern France where the Coalition holds several bases. They attempt to surround a portion of the French army in the north, but after multiple engagements successive elements of the Coalition force are routed. 1 map, 216 counters, Brig/regt level, 800m/hex, 90min/turn. '20 1 Special Ordr NEW $23.00 FIELD COMMANDER NAPOLEON 2ND (Versse) GB* 5.1 Temp OoP/OoS 2015 reprint. Large solitaire game game of the Napoleonic Era from the end of the French Revolution to Nappy's own end at Waterloo, & third in the FC system. D.Verssen'11=5 1 Special Ordr NEW $79.00 * CAMPAIGNS OF NAPOLEON PARTS (WEG) n Out-of-Print 1 68272 MINT $6.00 Rules, only. NAPOLEON & THE ARCHDUKE CHARLES #49PARTS (WWWmag n Out-of-Print 1 61039 MINT $3.00 Rules only. WELLINGTON V. MASSENA #43 PARTS (WWWmag) n Out-of-Print 1 46026 EXCELL $1.00 Color photocopy of the countersheet, only. 2 61062 EXCELL $2.00 Rules only. 3 61061 EXCELL $2.00 Rules only. 4 74531 MINT $1.00 Errata insert, only. ABENSBURG, BATTLE OF... #113 PARTS (WWWS_T) n Out-of-Print 1 114221 MINT $5.00 Rules, only. ECKMUHL, BATTLE OF... #114 PARTS (WWWS_T) n Out-of-Print 1 96895 MINT $4.00 Rules only = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! AMERICAN CIVIL WAR, 1861 -- 1865 ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BIRTH OF A LEGEND, LEE & THE 7 DAYS #32 (Agains) n HP 1.2 2-6wks Turnarnd Mag & Game. Area-move game using the Not War but Murder system. Game of the Seven Days Campaign, June-July 1862, which made Lee famous while ending the Union's best chance for an early victory. While Lee's plan ultimately failed, he demoralized Union leadership such that they evacuated the Peninsula as a result. 176 counters. M.Rinella'11 / ARTICLES ON: There Must be a Victory variant rules & Steampunk rules; Maryland units in the Confederate army; Seven Days Campaign of 1862; Failed attacks (sieges) on capital cities thru history; computer simulations of German options & outcomes in the Bocage area of Normandy; Trafalmadorian military thinking; Pearl Harbor historical alternatives gamed using Avalanche's Midway. 1 Special Ordr NEW $28.00 CONFEDERATE RAILS 2ND / NO SAFE HARBOR (Agains) HP 1.4 2-6wks Turnarnd 2016 ATO annual published in late 2018. CONFEDERATE RAILS is a unique train game in which 2-6 players try to make money by managing the Confederate rail network during the American Civil War. There is no track building & the rail network shrinks as the war goes on. Players must take advantage of war events. Play is driven by deck of 24 rail companies plus event cards, bridges, partisans, etc. 275 counters, 24 cards. Updated from earlier BSO verision. R.Berg'18 / NO SAFE HARBOR covers the Japanese air attack on Darwin, Australia, in Feb 1942. 1 Special Ordr NEW $37.50 GATE OF HELL #49 (Agains) n HP 1.4 1-3wks Turnarnd Mag & game. Game covers the Union seaborne assault on Charleston, SC, late in the summer of 1863 which included all of the Union's ironclads, plus some of their best troops. A victory may well have led to an early end to the Civil War. Area move with a map of the area around Charleston. 3 scenarios including two one-turn scenarios covering the April 1863 naval assault on the city's defenses and the initial landinds in July 1863; a third scenario covers the complete campaign. 200 counters. Rgt level. Paul Rohrbaug'19 Also includes a small, second game: ALL OR NOTHING. The Americans still held two forts along the Delaware River, blocking the sea supply route to British forces in Philadelphia in 1777. This game depicts the British attack on the two forts. '19 1 Special Ordr NEW $29.00 LOOK AWAY! THE FALL OF ATLANTA (Agains) HP 1.5 1-3wks Turnarnd ATO Annual 2007. Operational level game of the campaign for Atlanta, spring & summer 1864, in Tennessee & n.Georgia. 2.6mi/hex, 4days/turn. brig/div level, 4 scenarios + campaign game. J.Prados'07 / Secondar game on the Biafran Civil War. 1 Special Ordr NEW $33.00 CAMPAIGN FOR VICKSBURG, 1863 (AgaTPS) HP 0.9 2-6wks Turnarnd One of the 20 most decisive battles of history per Joseph Mitchell's 1964 history. Vicksburg held the Confederacy together, and allowed resources from the West & Mexican ports to reach the heart of the South. Union forces under Grant must pry the City - and with it control of the Mississippi River -- away from the south. Includes the full scope of this difficult campaign, with internal squabbling and supply limitations, plus many of the sideshows & raids, the CSS Arkansas, etc. Mounted map, 140 counters. P.Rohrbaugh'17 1 Special Ordr NEW $32.50 BULL RUN PARTS (AH) n Out-of-Print 1 70842 EXCELL $1.00 Union OoB card. DEVIL'S DEN, 2ND (AH) BC 2.8 Out-of-Print Longstreet's attack against the Unions exposed left flank late on the 2nd day of Gettysburg. Mod complexity, 2 scenario & grand btl gm at rgt lvl. Many detailed rules. Reprinted from OSG. D.Martin, L.Millman'85. 1 249 EXCELL $37.50 Separation damage to back of one marker. Complete & otherwise very clean. FOR THE PEOPLE (AH) BC* 3.0 Out-of-Print Strategic level game of the entire American Civil War for 2 players, played with both nicely illustrated event cards and 416 counters on a nicely done pt-pt map of the US. Far more a hardened wargame than its predecessors w/ 24 pgs of rules including 4 yearly scenarios and the campaign. 2 mounted maps, 96 cards, 416 counters. M.Herman'98 1 41390 MINT $45.00 * Minor ding to one box corner creating sml ripples. Cosmetic only; components entirely mint, and mint overall. FURY IN THE WEST, 1ST PARTS (BL) n Out-of-Print 1 85350 MINT $7.00 Counterset only. Some Union leaders, artil & cav units die cut off center, shifting unit symbols or values onto adjacent units. ARMY OF THE HEARTLAND 2ND [ZIPLOCK] (CofA) zl 1.6 2-6wks Turnarnd Packed in a ziplock. Minor update of this operational level game of the the struggle for Kentucky, Tennessee & northern Georgia during the first half of the Civil War. Uses same system as earlier Campaigns of Robert E Lee. Campaign covers the entire pivotal year of 1863. 560 counters, 2 maps, 9 scenarios, Rgt/brig/div units, 5day turns, 5.25mi/hex. Nice components. J.Prados'04 1 Special Ordr NEW $46.00 CAMPAIGNS OF ROBERT E. LEE, 2ND PARTS (CofA) n Out-of-Print 1 20161 MINT $4.00 Southern map, only. CHANCELLORSVILLE, PINNACLE VICTORY PARTS (CofA) n Out-of-Print 1 49009 EXCELL $1.00 Union Morale & Action Track Card for corps V,VI,XI only. 2 29050 MINT $3.00 Scenario & historical commentary booklet, only MARCHING THRU GEORGIA PARTS (CofA) HC Out-of-Print 1 23042 V.GOOD $2.00 Box only, mildly concaved. SUMMER STORM, GETTYSBURG 1863 [ZIPLOCK] (CofA) zl 2.4 2-6wks Turnarnd [Packaged in a ziplock] Brigade level simulation of the Gettysburg campaign, beginning before and ending after the historical battle. Emphasis is on both side's need to subdue the opponent's army (rather than capture terrain). Relatively simple with doubleblind mechanics & a command system that emphasizes the fog of war. 1hr/turn, 0.5-2mi to hex, 2 maps, 980 counters. R.Barber'98 1 Special Ordr NEW $64.00 UNION, WAR FOR THE... PARTS (CofA) BC Out-of-Print 1 19967 MINT $3.00 Box only. Very slight scuffing. BOBBY LEE, WAR IN VIRGINIA 1861-5 3RD (ColumG) BC 1.9 1-3wks Turnarnd Complete update of this strategic lvl game of the Civil War in the Eastern theater, Norfolk, VA, to Lancaster, PA, using Columbia's block system. 3rd ed map is much bigger, and 20 new blocks added for historical leaders. Scenarios for each of 4 campaign seasons plus Campaign game. Moderate complexity w/ beautiful map & relatively small # (96) of counters (blocks). Uses a tactical combat system as in Napoleon. Good Game. T.Dalgliesch'14 1 Special Ordr NEW $72.00 GETTYSBURG, BADGES OF COURAGE (ColumG) BC 2.5 1-3wks Turnarnd Block system game of the battle of Gettysburg, 1863, using brigade sized units w/ div, corp, army leaders. Scenarios for each of the 3 days, plus the combined game. 192 blocks, full size map. G&T.Dalgliesh'04 1 Special Ordr NEW $72.00 SAM GRANT, CIVIL WAR IN THE WEST 1862-4 (ColumG) BC 1.5 1-3wks Turnarnd Brother game to Bobby Lee, uses Columbia's block system and a beautiful map to cover the western campaigns between St. Louis & Atlanta, 1962-4. 3 yearly & mateable scenarios plus campaign linking with Bobby Lee. Simpler game, fun. T.Dalgliesh, G.Selkirk'97 1 Special Ordr NEW $63.00 SAM GRANT, CIVIL WAR IN THE WEST PARTS (ColumG) n Out-of-Print 1 36423 V.GOOD $3.00 Counter sheet labels, only. Missing Confed inf counters #2 & 3, label residue marring Union inf #9 & 10, and partially marring 6 other units. Labels otherws still on sheet & mint. SHENANDOAH, JACKSON'S VALLEY CAMPAIGN (ColumG) BC 1.4 4-8wks Turnarnd Block system game of Stonewall Jackson's May-June 1862 cmapaign in the Shenandoah Valley. Using boldness & agility, his smaller force first paralyzed then defeat 3 enveloping Union armies. Brigade level, using an activation system. Block system provides fog of war. T.Dagliesch, G.Selkirk'12 1 Special Ordr NEW $63.00 SHILOH, APRIL 1862 (ColumG) BC 1.4 4-8wks Turnarnd Block system game of this key battle of the Am Civil War, April 1862. Confeds under Johnson launch a surprise but largely uncoordinated attack on the Union, which eventually rally & drive the Confeds back. 100 blocks. '10 1 Special Ordr NEW $63.00 BROTHERS AT WAR, 1862 (Compas) BC Complex, grand tactical level quad game of four battles of the American Civil War from 1862: Antietam, Fox's Gap (South Mountain), Mill Springs & Valverde. Brigades activate via a chit pull, with constituent units moving & fighting individually. Combat resolved via a simple dice mechanism without charts. Unit composition - formed or unformed, mounted or unmounted, limbered or unlimbered. Once a unit's reserves are used, it becomes exhausted & subject to breaking morale. Multiple scenarios for each battle. 100yd/hex, 20min/turn, Regt level, 4 maps, 634 counters, high solitaire suitability. Christopher Moeller 1 Special Ordr NEW $75.00 FLANKS OF GETTYSBURG (Compas) BC Avail Uncrtn Pair of company-level games covering the brigade-level attacks on Little Round Top and Culp's Hill at Gettysburg, 2 July 1863. Uses a chit-pull system to activate units. Historically, the Union won both battles by feeding reinforcements into the battles continuously. 1 Special Ordr NEW $52.00 UNION, WAR FOR THE... 2ND (Compas) BC 2.4 2-6wks Turnarnd Update of this strategic level game of the American Civil War, 1861-5, in 7 scenarios including 2 intro, 3 1-year, 2 western theater & grand campaign. Monthly turns, naval forces, many special rules, & leadership key. Updated map is enlarged to allow larger counter sizes. Units represent about 5000 men/strength point, with three levels of quality, plus corp & army leaders who can command varying numbers of units. River & seagoing navel units also included. Combat is largely attritional, with strength multipliers & dice roll modifiers influencing results from a d10. The Confederacies supply and recruitment abilities are represented on map and can be degraded thru loss. Also adds an event card deck. 1mo/turn, 22mi/hex, 2 maps, 4 countersheets, 25 tactical cards. Rob Beyma'19 1 Special Ordr NEW $72.00 BARREN VICTORY PARTS (CWJ) n Out-of-Print 1 61493 MINT $1.00 Unit Roster play aid from CWJ mag. AMERICAN CIVIL WAR PARTS (EGL) n Out-of-Print 1 135365 EXCELL $3.00 92 white plastic chips, only. 2 135367 EXCELL $8.00 Confederate minis set including (8) cannons, (3) flag bearers, (40) riflemen, (10) leaders, (13) cavalrymen. 3 135366 EXCELL $2.00 4 Brown horses, only. IRONCLADS, 2ND PARTS (Excal) n Out-of-Print 1 9877 MINT $1.00 Counters only, printed badly off center, info lost on all units but most are functional. AUGUST FURY PARTS (Gamers) n Out-of-Print 1 76123 MINT $5.00 Original Map A printing, only. 1 of 120 copies made with solid black hex grid (rather than gray). Considered defective by Gamers. GAINES MILL PARTS (Gamers) BC Out-of-Print 1 119224 < NEW $4.00 Box Only. Large semi-circular crease at side of box cover. Otherws new. HOUSE DIVIDED, 1ST PARTS (GDW) n Out-of-Print 1 98689 EXCELL $1.00 Turn record chart, only. Unused. 2 102675 EXCELL $4.00 Photocopy of an excellent GERMAN language rules translation. Looks much like original, except in German. 3 101017 V.GOOD $3.00 Optional/Advanced Rules page, only, marked in pencil on both sides. 4 101015 V.GOOD $1.00 Turn Record Chart only, 1 column written on in pencil & erased. 5 61684 V.GOOD $1.00 Time Record Chart only. 6 101016 V.GOOD $3.00 Rules set a (2pcs), discolred & soiled thru use. 7 101014 V.GOOD $4.00 Substantially complete counterset; missing 4 units & 1 marker, ID included. 1 counter missing 1/3 of its backside. Wear to some counters; militia cav unit badly worn. MANASSAS, 2ND (GDW) zl 0.6 Out-of-Print Revision of gm by Historical Simulations, Ltd. Brig levl game of the First Btl of Manassas. T.Eller'76 1 1117 MINT $35.00 Cherry mint. 1863 PARTS (GMT) n Out-of-Print 1 70722 MINT $3.00 Countersheet #1 (200 counters for Brandy Station / Frederick II), missing 3 markers & 1 confed leader (ID included). Otherwise Mint. CLASH OF GIANTS, AMERICAN CIVIL WAR (GMT) BC 1.6 1-3wks Turnarnd Package of 2 games using a similiar system, covering the key battles of Second Bull Run (Aug 1862) and Gettysburg (July 1863) during the American Civil War. Uses game system developed in 2 earlier Clash of Giants games (both on WWI). Uses a chit activation system to select the Union corps or Confederate divisions that may move proving the uncertainty of command. Both battles were meeting engagements with units slowly arriving over time; system allows units to arrive late or along a different road. T.Raicer'17 1 Special Ordr NEW $38.00 DEATH VALLEY: BTLS FOR SHENANDOAH KIT (GMT) zl 1.0 1-3wks Turnarnd Kit for the base game which adds 4 battles to the base game: McDowell (May 1862), the first battle of the Shenandoah as Jackson's reconstituted army attempts to defeat two Union forces in detail); Second Winchester (June 1863, in which Jackson attempts to clear the lower valley to support supply lines for the Confederate invasion of the north later that month); Piedmont (June 1864, during which a larger Union force under Hunter aggressively moves up the valley defended by a much smaller, scratch force); and Cool Spring (July 1864, as Early's corp fresh an abortive drive on Washington, turns to attack pursuing Union forces). Includes 560 counters, 4 maps. '22 1 Special Ordr NEW $24.00 FOR THE PEOPLE II [5TH] (GMT) DC* 3.9 1-3wks Turnarnd 2024 25th anniversary; only the cover art and adding a mounted map changes. HIGHLY RECOMMENDED strategic level game of the entire American Civil War for 2 players with a card-driven system. Double-sided Mounted map (with original art on one side, new art on the other), 130 cards, revised rules and 420 counters. 6000men/pt, 4mo/turn, Annual scenarios plus campaign game. This labor of love made just that much better by the original designer. Minor errata updates incorporated into components. Mark Herman'24 1 Stock NEW $50.00 * FOR THE PEOPLE II: MOUNTED MAP & DC BOX (GMT) Fo 1-3wks Turnarnd Mounted map for this game, plus a 3" Dbl-case bookcae box. '24 1 Special Ordr NEW $21.00 FORT SUMTER, SECESSION CRISIS 1860-61 (GMT) BC 2.0 1-3wks Turnarnd Game of the US Secession Crisis of 1860-61, which ended with the namesake bombardment of Fort Sumter. Card-driven, fast-playing game using the key dynamic of Political Capital which can be used to manipulate the four dimensions of the crisis. 50 wood tokens, mouted board, 52 cards. Mark Herman'18 1 Special Ordr NEW $29.00 INTO THE WOODS, BATTLE OF SHILOH 1862 (GMT) DC* 3.2 1-3wks Turnarnd 8th installment of GMT's line of Great Battles of the American Civil War (GBACW) begun with SPI's Terrible Swift Swords. Shows the 1862 battle of Shiloh, as the Confederates under Johnson surprise Grant's forces along the Mississippi. Uses chits to activate higher units. Includes 10 scenarios, from single divisions on each side to the full 2-day campaign. Includes the effect of the Confederate surprise attack, the green quality of many of units, and the unique role the Confederate general Johnson played. High solitaire suitability. 1hr/turn, 110yd/hex, 50men/strength point, 1120 counters, 2 double-sided maps. Richard Berg, Dick Whitaker'22 1 Special Ordr NEW $41.00 * IRON & OAK PARTS (GMT) BC Out-of-Print 1 134579 V.GOOD $3.00 Box, only. Box has a sizeable ding to one box btm corner. Structurally intact & otherws new. REBEL FURY, BTLS OF THE AM CIVIL WAR (GMT) BC 1-3wks Turnarnd First game in the Civil War Heritage game series of low complexity battles from the American Civil War. This game includes 6 games from the Chancellorsville & Chickamauga campaigns. System is akin to the Blue & Gray quad system of SPI. Division level, with march or battle formations based on proximity to the enemy. Fast playing. 3 mapboards, 2 countersheets. Mark Herman'24 1 Special Ordr NEW $40.00 REBEL RAIDERS ON THE HIGH SEAS PARTS (GMT) BC Out-of-Print 1 145846 NEW $7.50 Box, only. Clean & shrinkwrapped. U.S. CIVIL WAR 3RD (GMT) DC* 5.3 1-3wks Turnarnd 2022 reprint. Strategic level game of the American Civil War, 1861-65. Seasonal turns, each with several impulses. Units are leaders and generic strength point units representing about 5000 men per point, plus ships, forts, etc. Scenarios for each of the first 3 years of the war, and the grand campaign. Without the naval rules, rules length is 21pgs. RECOMMENDED GAME. 2 mounted maps, 3 countersheets, 30 special event cards. 5000men/strength pt, 24mi/hex, 3mo/turn. M.Simonitch'22 1 Stock NEW $72.00 * BALL'S BLUFF, BATTLE OF..., OCT 1861 2ND (Legion zl 0.4 2-6wks Turnarnd Revised from earlier War Diary version, adding a 16pg historical booklet. Covers the Oct 1861 abortive raid and recon by a Union force south of the Potomac. After encountering some Confederate forces, the bulk of the Union forces had to be transported across the river in small groups, thus negating their 4:1 advantage in numbers. Confederate reinforcements defeated then routed the union forces, with more than half the Union force becoming casualties or captured. 120 counters. John Poniske'18 1 Special Ordr NEW $15.00 FIRE ON THE MOUNTAIN (Legion) BC 1.3 Game of Sept 1862 actions around Turner's Gap & Fox's Gap during the Confederate invasion of the north that year, and Stonewall Jackson's siege of Harper's Ferry. 3 Confederate brigades, later reinforced by 2 of Longstreet's divisions, are charged with blocking three Union corps. Ultimately, only the Union's delay allowed the Confederates to avoid defeat. 218 counters, brig level, 300yd/hex, 1hr/turn. John Poinske'22 1 150174 NEW $37.00 TRAMPLING OUT THE VINTAGE (MDG) Fo 0.3 Out-of-Print Small game of Sherman's campaign for Atlanta, 1864. Operational level, covering an area from Chattanooga to Atlanta. Played on an 11x17 color map w/ 280 color unmounted countrs. Div level. Desktop published game with all components printed on paper; counters must be mounted & cut apart for play. P.Rohrbaugh'99 1 55418 NEW $11.00 BATTLE-CRY PARTS (Milton) n Out-of-Print 1 61086 MINT $4.00 Rules booklet, only. HOOD STRIKES NORTH (MMP) BC 1.5 2-6wks Turnarnd New game in the Great Campaigns of the American Civil War (GCACW) game series. Covers the attempt by the Confederates under Hood to capture Nashville in Nov 1864. While initially successful, they were crushed by the Union counter offensive the next month. Includes 8 scenarios & a campaign game. 1 maps, 2 countersheets. Joe Balkoski, Chris Withers, Ed Beach'21 1 Special Ordr NEW $80.00 LAST CHANCE FOR VICTORY ZIPLOCKED (MMP) zl FYI Only, N/A Packaged in a ziplock; no box. Second game in the Line of Battle regimental civil war series. Covers the battle of Gettysburg in a detailed way, making for a very large game but also a definitive one of this battle. Attempts to fully explore the missed opportunities & mistakes of this battle. Includes v2 series rules. 6 maps, 2240 counters, 22 scenarios with some using only 1 map. D.Essig'13 1 Special Ordr NEW -n/a- LINCOLN'S WAR, POLITICS & PERSONALITIES (MMP) BC 1.8 2-6wks Turnarnd 1-4 player, highly strategic game of the political aspects of the American Civil War, 1861 thru the 1864 election. Uses a diceless card-based system with 132 cards (including 14 seditious characters). Players must juggle pursuing political resources (& victory points) & the 145 loose cannons represented in the game with the conduct of succesful military campaigns. 6 scenarios, 162 cards, 2 countersheets & a wide assortment of political possiblities from the assassination of Lincoln to British intervention. J.Poniske'14 1 Special Ordr NEW $65.00 ON TO RICHMOND II, UNION STRIKES SOUTH (MMP) DC* 3.8 4-8wks Turnarnd Large update of a key game of the Great Campaigns of the Am Civil War (GCACW) game series. Game includes 3 of the most famous campaigns of the US civil war (2 of which were revised for play & balance, the third is new to this game). Includes the 1862 Richmond Campaign, the 1864 Overland Campaign, and the 1864-5 Petersburg campaign. Also includes 25 basic game scenarios, 7 advanced game campaigns. Map & counter graphics have been enhanced while keeping to original style. 4 full-sized maps, 1400 counters. '24 1 Special Ordr NEW $175.00 * ROADS TO GETTYSBURG II [2ND] PARTS (MMP) BC Out-of-Print 1 138846 < NEW $5.00 Box only. Minor & easily repaired 1" seam split on box btm edge. TO TAKE WASHINGTON, EARLY'S 1864 CAMPGN (MMP) BC 2.2 2-6wks Turnarnd Game of Jubal Early's 1864 campaign in which his small force swept out of the Shenandoah Valley to begin an advance on Washington DC, hoping to relieve pressure on Richmond. Early defeated a Union force at Monocacy Junction, but that delay caused him to arrive too late & too weak to force the now-reinforced forts around Washington. The game proceeds by refighting the battle at Monocacy; relative success there will influence the situation at Fort Stevens. Uses the Line of Battle game series. 3 maps, 840 counters, 12 scenarios plus campaign. Dean Essig'19 1 Special Ordr NEW $64.00 1864, YEAR OF DECISION PARTS (Omega) n 1 113640 MINT $5.00 Players Reference booklet, only. 2 113641 MINT $5.00 Set of 10 player aids, only. Includes 10 of 11 originally in set; Examples of Play NOT included. 3 113639 MINT $4.00 Rules only. 20TH MAINE PARTS (OSG) n Out-of-Print 1 49021 EXCELL $8.00 Counters only, 50% (markers) unpunched. DAY WAS OURS, FIRST BULL RUN JULY '61 ZL (Revolu zl 0.7 2-6wks Turnarnd Packaged in a ziplock. Game of the First Battle of Bull Run, July 1861, using the Blind Swords game series. Covers the often chaotic first major battle of the American Civil War. The Confederate leadership had concluded they'd been outmanuevered & beaten, but the troops continued fighting and turned a defeat into a victory. Using this system, troops may not respond to orders, may hold their fire (mistaking foe for friend). 1 map, 176 counters. '21 1 Special Ordr NEW $42.00 DAY WAS OURS, FIRST BULL RUN JULY 1861 (Revolu) BC 1.3 2-6wks Turnarnd Packaged in a bookcase box. Game of the First Battle of Bull Run, July 1861, using the Blind Swords game series. Covers the often chaotic first major battle of the American Civil War. The Confederate leadership had concluded they'd been outmanuevered & beaten, but the troops continued fighting and turned a defeat into a victory. Using this system, troops may not respond to orders, may hold their fire (mistaking foe for friend). 1 map, 176 counters. '21 1 Special Ordr NEW $52.00 GRAND HAVOC, PERRYVILLE (Revolu) BC 2-6wks Turnarnd Boxed version. Game of the confused & ferocious battle of Perryville, 1862, during Bragg's Kentucky Campaign. Veteran Confederate forces under blander leadership attack superior Union numbers composed mostly of green troops. Includes several what-if scenarios. 352 counters. Jeff Grossman'23 1 Special Ordr NEW $52.00 GRAND HAVOC, PERRYVILLE [ZIPLOCK] (Revolu) zl 1.0 2-6wks Turnarnd Ziplock version. Game of the confused & ferocious battle of Perryville, 1862, during Bragg's Kentucky Campaign. Veteran Confederate forces under blander leadership attack superior Union numbers composed mostly of green troops. Includes several what-if scenarios. 352 counters. Jeff Grossman'23 1 Special Ordr NEW $42.00 GREATER VICTORY, SOUTH MOUNTAIN 1862 (Revolu) BC 1.4 2-6wks Turnarnd Boxed version. Game of a key battle fought in Sept 1862, three days before the major batle of Antietam, and influencing the latter as well as Stonewall's siege of Harper's Ferry. Uses the Blind Sword game system of unit activation. The Confederates under DH Hill are heavily outnumbered, but the Union forces are scattered and must coordinate across most difficult terrain. Played on a single map, but with two small scenarios covering Fox's Gap & Frosttown, plus a scenario covering the entire battle. Well suited to solitaire play. OoB reflects the effective strength of units rather than just the number of men. 352 counters, regt/brig level. Steve Carey'22 1 Special Ordr NEW $59.00 GREATER VICTORY, SOUTH MOUNTAIN 1862 ZL (Revolu) zl 1.0 2-6wks Turnarnd Ziplocked version. Game of a key battle fought in Sept 1862, three days before the major batle of Antietam, and influencing the latter as well as Stonewall's siege of Harper's Ferry. Uses the Blind Sword game system of unit activation. The Confederates under DH Hill are heavily outnumbered, but the Union forces are scattered and must coordinate across most difficult terrain. Played on a single map, but with two small scenarios covering Fox's Gap & Frosttown, plus a scenario covering the entire battle. Well suited to solitaire play. OoB reflects the effective strength of units rather than just the number of men. 352 counters, regt/brig level. Steve Carey'22 1 Special Ordr NEW $49.00 KERNSTOWN, 1ST & 2ND BTL KERNSTOWN PARTS (Revolu n Out-of-Print 1 148448 NEW $7.00 Counterset, only. KERNSTOWN, 1ST & 2ND BTL OF KERNSTOWN (Revolu) BC 1.4 2-6wks Turnarnd Boxed version. Game of the two battles of Kernstown, Virginia, March 1862 & July 1864. At the first battle, Stonewall Jackson attacks what turned out to be a superior Union force under Kimball. Tho the Confederates ran out of ammo and surrendered the field, it proved to be a strategic victory as the Union lost the opportunity to pursue and destroy Stonewall's forces. At the second battle, Union forces under Crook attacked what they thought were skirmishers & a small amount of cavalry. But Early & Breckinridge's forces were present & routed the Union forces who escaped capture only due to the failure of Confed cavalry to block retreat routs. Regt scale, with a chit-activation system. Fourth in the Blind Swords game system. 352 counters, 1 map. '19 1 Special Ordr NEW $49.00 PRELUDE TO VICKSBURG (Revolu) BC 2-6wks Turnarnd Packaged in a bookcase box. Grand tactical game of the battle of Chickasaw Bayou, Dec 1862, prior to the key battle for Vicksburg. 9th game in the Blind Sword game series. 2 countersheets. '24 1 Special Ordr NEW $49.00 PRELUDE TO VICKSBURG [ZIPLOCK] (Revolu) zl 2-6wks Turnarnd Packaged in a ziplock. Grand tactical game of the battle of Chickasaw Bayou, Dec 1862, prior to the key battle for Vicksburg. 9th game in the Blind Sword game series. 2 countersheets. '24 1 Special Ordr NEW $38.50 SEDGWICK ATTACKS, SALEM CHURCH (Revolu) BC 2-6wks Turnarnd Packaged in a bookcase box. Grand tactical game of the battle of Salem Church, May 1862. 10th game in the Blind Sword game series. 1 countersheet. '24 1 Special Ordr NEW $49.00 SEDGWICK ATTACKS, SALEM CHURCH [ZIPLOCK] (Revolu zl 2-6wks Turnarnd Packaged in a ziplock. Grand tactical game of the battle of Salem Church, May 1862. 10th game in the Blind Sword game series. 1 countersheet. '24 1 Special Ordr NEW $38.50 SHILOH, THE FIRST DAY (Revolu) BC 2-6wks Turnarnd Packaged in a bookcase box. 11th game in the Blind Swords game series. Covers the first day at the pivotal battle of Shiloh, 6 April 1862. Includes 7 scenarios allowing for introduction to this large game, or shorter play times. Includes 2 maps, 528 counters. '24 1 Special Ordr NEW $70.00 SHILOH, THE FIRST DAY ZL (Revolu) zl 2-6wks Turnarnd Packaged in a ziplock. 11th game in the Blind Swords game series. Covers the first day at the pivotal battle of Shiloh, 6 April 1862. Includes 7 scenarios allowing for introduction to this large game, or shorter play times. Includes 2 maps, 528 counters. '24 1 Special Ordr NEW $55.00 STONEWALL'S SWORD, THE BTL OF CEDAR MTN (Revolu) zl 0.6 2-6wks Turnarnd Game of Stonewall's attack on a stray Union division near Cedar Mountain in Aug 1862. The best of the Confed army, led by one of its best leaders, with numerical superiority, largely looses its opportunity to destroy the Union forces thru inaction, but it was a close-run thing. 176 counters, 140yd/hex, regt level, 20min/turn. H.Luttmann'15 1 Special Ordr NEW $30.00 THUNDER AT DAWN, WILSON'S CREEK (Revolu) BC 1.3 2-6wks Turnarnd Packaged in a bookcase box. Game using the Blind Swords system covering the battle of Wilson's Creek, Aug 1861, the first battle west of the Mississippi near Springfield Missouri. A Union force and two Confederate forces, all green, Mistakes & misjudgements heavily influenced the battle, with an early Union success end with a Union retreat. Regt level, 1 map, 176 counters. '21 1 Special Ordr NEW $52.00 THUNDER AT DAWN, WILSON'S CREEK ZL (Revolu) zl 0.8 2-6wks Turnarnd Packaged in a ziplock box. Game using the Blind Swords system covering the battle of Wilson's Creek, Aug 1861, the first battle west of the Mississippi near Springfield Missouri. A Union force and two Confederate forces, all green, Mistakes & misjudgements heavily influenced the battle, with an early Union success end with a Union retreat. Regt level, 1 map, 176 counters. '21 1 Special Ordr NEW $42.00 THUNDER IN THE OZARKS, PEA RIDGE 1862 (Revolu) BC 1.2 2-6wks Turnarnd Bookcase boxed. Sequel to Stonewall's Sword. Game covers the battle of Pea Ridge, March 1862. After their defeat in Missouri at Huzzah, Van Dorn takes over leadership of Confederate forces and plans an immediate attack, force marching his arming in winter conditions to a place astride the Union line of communication. Union commander Curtis wasn't intimidated & attacked what might otherwise have been an perfect defense. 2 maps, 176 counters, 30min/turn, 150yd/hex. Also available in ziplock format. Entire game is graphically lush. '16 1 Special Ordr NEW $42.00 THUNDER IN THE OZARKS, PEA RIDGE 1862 ZL (Revolu zl 0.6 2-6wks Turnarnd Ziplocked. Sequel to Stonewall's Sword. Game covers the battle of Pea Ridge, March 1862. After their defeat in Missouri at Huzzah, Van Dorn takes over leadership of Confederate forces and plans an immediate attack, force marching his arming in winter conditions to a place astride the Union line of communication. Union commander Curtis wasn't intimidated & attacked what might otherwise have been an perfect defense. 2 maps, 176 counters, 150yd/hex, 30min/turn. Also available in boxed format. Entire game is graphically lush. '16 1 Special Ordr NEW $35.00 RIFLE & MUSKET / ALAMO #7 (SDCCnf) n n 0.8 Out-of-Print Mag & Game. Also w/ Alamo game. R&M is game of tac combat during civil war. Inf, cav & artil represented, w/ 3 scenarios. Alamo is an overly simple, stylized gm on final assault on Alamo. E.McDonald'74 1 1669 EXCELL $23.00 Includes both games. Counters to Alamo punched; R&M unpunched. FIRST BLOOD PARTS (SDI) BC Out-of-Print 1 113858 V.GOOD $5.00 Box, only. Some edge abrasions & a v.sml mar, plus some creases. Otherws EX. GREAT BATTLES OF AMERICN CIVIL WAR PARTS (SDI) n Out-of-Print 1 128934 V.GOOD $3.00 1990 Basic (Std) rules only. Photocopy, with a couple of smudges. Otherws EX. GUNS OF CEDAR CREEK PARTS (SDI) n Out-of-Print 1 107187 MINT $3.00 Original thin countersheet #1 containing Union & Confed leaders. BULL RUN, BATTLES OF... (SPI) FT 1.0 Out-of-Print 1st & 2nd battles of Bull Run. Simove gm w/ sml # of units. J.Dunnigan'74 1 1847 MINT $49.00 Cherry mint. LEE MOVES NORTH (SPI) FT 0.7 Out-of-Print Div/corp lvl gm of 1862 & 3 campaigns in the East. Game previously published as Lee at Gettysburg. J.Dunnigan'73 1 1996 EXCELL $39.00 Complete & clean. Flattray cover yellowed, 1 corner repaired. WAR BETWEEN THE STATES 1ST PARTS (SPI) n Out-of-Print 1 140990 V.GOOD $2.00 Functional, 1-sided photocopy of rules & charts, only. Physical page width varies. While basically clean, has a rough appearance due to page size diff. WAR BETWEEN THE STATES PARTS (SPI) n Out-of-Print 1 97116 EXCELL $5.00 Photocopy of rules & errata. 2 23969 MINT $5.00 Confed Deployment/TRC chart only. AMERICAN CIVIL WAR ['74] #43 PARTS (SPIS_T) n Out-of-Print 1 108902 GOOD $2.00 Rules only. Servicable but worn & discolored. Odd wear/moisture abrasion on cover page obscuring some words but text apparent. Spill spots on another rules panel. Intact & functional but not clean. AMERICAN CIVIL WAR ['74] #43 PARTS (SPIS_T) n n Out-of-Print 1 145264 EXCELL $2.00 One-sided photocopy of rules, charts & countersheet. 2 147715 V.GOOD $1.00 V.neatly made homemade counterset (complete) w/ color photocopy on thick stock & separated. Some counters may need a little TLC with a glue stick. ROAD TO RICHMOND #60 PARTS (SPIS_T) n Out-of-Print 1 92852 MINT $3.00 Std & excl rules only. 2 114214 MINT $4.00 Std & Exclusive rules, only. 3 42412 V.GOOD $3.00 Std & exclusive rules, only. Stained & spotted. STONEWALL IN THE SHENANDOAH #67 PARTS (SPIS_T) n Out-of-Print 1 96907 MINT $3.00 Rules only BATTLEGROUND: CHICKAMAUGAU PARTS (Talon) n Out-of-Print 1 58912 EXCELL $0.25 Rules only. Name & # written on back cover. GRAND ARMY OF THE REPUBLIC PARTS (TFG) n Out-of-Print 1 5015 MINT $0.50 Confed Service Chart only BLUE & GRAY QUAD, 2ND PARTS (TSR) n Out-of-Print 1 61088 V.GOOD $4.00 Rules only. Staple rust, some spots; moisture stain on last 2 pages of rules. Otherws EX. GLEAM OF BAYONETS PARTS (TSR) n Out-of-Print 1 128933 EXCELL $5.00 Photocopy of exclusive rules, only. TERRIBLE SWIFT SWORD, 2ND PARTS (TSR) BC Out-of-Print 1 106171 V.GOOD $3.00 Passable 1-sided Rules photocopy, only. Missing pgs 42-45 (many tables). AMERICAN CIVIL WAR ['83] #93 PARTS (TSRS_T) n Out-of-Print 1 52629 MINT $3.00 Rules, only. SECOND BULL RUN 1862 #148 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & Game. French-language game of militiary history with a complete game in each issue. Covers the Second Battle of Bull Run, 1862. Uses system previously used for Cedar Creek (#94) and Stones River (#121). 1.5hrs/turn, brig level, on a small map. '19 1 Special Ordr NEW $32.00 FORGED IN FIRE, 1862 PENINSULA CAMPAIGN (Worthi) BC 1.8 Out-of-Print Strategic level block system game of the 1862 Peninsular Campaign as McClellan's 100,000 strong Union army attempts a flanking move on Richmond, forcing a Confederate response. Covers the full campaign and offers 3 scenarios covering shorter pieces of the campaign. '06 1 79061 NEW $34.00 GLORY ROAD #52 PARTS (WWWmag) n Out-of-Print 1 61059 MINT $2.50 Rules only. STARS & BARS #30 PARTS (WWWmag) n Out-of-Print 1 88397 EXCELL $1.00 Odds determination table, only. HORSE SOLDIERS, FORREST AT BAY #119PARTS (WWWS_T n Out-of-Print 1 55605 MINT $4.00 Rules, only. ACROSS THE POTOMAC #30 PARTS (XTRCmd) n Out-of-Print 1 84946 MINT $1.00 Turn Record Sheet, only. 2 84944 MINT $3.00 Rules, only. 3 84945 MINT $3.00 Map, only GETTYSBURG, LEE'S GREAT GAMBLE #17 PARTS (XTRCmd n Out-of-Print 1 87569 MINT $5.00 Rules, only. HELL BEFORE NIGHT #42 PARTS (XTRCmd) n Out-of-Print 1 80405 EXCELL $4.00 Map, only. Tape reinforcements on map corners. IRONCLADS PARTS (Yaq) n Out-of-Print 1 3538 EXCELL $2.00 Combat Results Table (only), YAQ part # 0811. MURFREESBORO PARTS (Yaq) n Out-of-Print 1 93715 EXCELL $5.00 Rules, only. 2 93716 MINT $4.00 Brigade strength/fatigue log pad, only. 3 93718 MINT $2.00 One Game Card, only w/ TEC/CRT. 4 93717 MINT $2.00 One Game Card, only w/ TEC/CRT. = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! OTHER 19th CENTURY CONFLICTS, 1800 -- 1899 ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BITTEREINDER 2ND #13 (Agains) n HP 1.2 2-6wks Turnarnd Mag & Game. Game of the entire 2nd Boer War, 1899-1902, that resulted in a Phyrric victory of the British over the Boers in a long, bitter struggle. Includes 264 5/8" counters. Updated from earlier MDG edition. Nominated for Charles Robert awards for best DTP & later Best Mag game. H.Gerber'05 1 Special Ordr NEW $27.00 CACTUS THRONE #15 (Agains) n HP 1.2 2-6wks Turnarnd Mag & Game. Includes variant & 40 counters for Into a Bear Trap #10. Game of Napoleon III's attempt (under the cover of a multi-nation expeditionary force) to install a hand-picked ruler, Maximilian, as the Mexican king, and acquire Mexico as a French colony between 1862-67. Mexicans loyal to Juarez, the elected president, eventually defeated Juarez & the French, and the French withdrew from the hemisphere. 320 counters, area move map; battln level, 2mo/turn. A.Nunez'06 1 Special Ordr NEW $27.50 CACTUS THRONE #15 PARTS (Agains) n 1 99543 V.GOOD $2.00 Photocopy of rules. Photocopy is excellent quality, but has yellow highlighting & errata annotations thruout. DARK AND BLOODY GROUND #7 (Agains) n HP 1.2 2-6wks Turnarnd Mag + Game. v2 # 3. Game covering the 5 year struggle for control of what is now Ohio in what was then the Northwest Territory, between the colonizing & invading Americans, the resident natives, and the British who still maintained outposts in the area. Quarterly turns, area move map (1"=25mi) w/ tactical battle maps. 1 map, 280 counters, 4 scenarios, high solitaire suitability. P.Rohrbaugh'04 1 Special Ordr NEW $28.00 SADOWA CAMPAIGN, 1866 (AgaTPS) HP 1.1 2-6wks Turnarnd One of the 20 decisive campaigns of history. This unheard of campaign from the obscure Austro-Prussian War of 1866 furthered Bismarck's trajectory of making Germany a modern nation - and likely formed the basis for two world wars. An outnumbered but aggressive, more progressive Prussian army faces a slow moving Austrian army that largely failed to exploit its advantages. But France could have entered the war, and other possibilities were present. J.Werbaneth'17 1 Special Ordr NEW $32.50 PAX BRITANNICA PARTS (AH-VG) n Out-of-Print 1 123022 EXCELL $2.00 Italy Player Sheet, only. 2 98340 MINT $2.00 2 original Administrative Record sheets & 4 photocopies of same. 3 98338 V.GOOD $4.00 Rules, only. Folded over, soiled & worn thru use with many moderate stains & spots. 4 98339 V.GOOD $6.00 Set of 8 Player Sheets. Some stains & wear but entirely useable. DIOS PATRIA Y REY, CARLISTA GUERRA #32 (Alea) n n 0.5 4-8wks Turnarnd Mag & game. Game of several battles of the Carlist War in Spain, 1833-40. Forces of traditionalism battle against more progressive forces over a lengthy period ending in 1876. Covers 8 of the most decisive battles of the period: Arquijas, Luchana, Oriamendi, Barbastro, Maella and 2 battles of Perecamps. The British, Portugues, Belgians, French, Prussian, Austrian & Russians all intervened. All mag & game components in Spanish. '07 1 Special Ordr NEW -n/a- 1866, RULES FOR AUSTRO-PRUSSIAN WAR (CofA) Bk 2-6wks Turnarnd Miniatures rules set extending the 1870 & 1859/64 rules of other games to the Austro-Prussian War of 1866. Designed for fast play of corp to rgt level battles, & 6, 10 or 15mm base systems. 100m/inch, 30min/turn. 14 scenarios. Extensive bibliography. '10 1 Special Ordr NEW $25.00 1871, RULES FOR THE FRANCO-PRUSSIAN WAR (CofA) Bk 0.8 2-6wks Turnarnd Kit containing additional miniatures rules set in the 1870 series. This set provides fast-playing rules for the Franco-Prussian War while remaining compatible with prior games, plus additional scenarios. Includes OoBs, historical notes & maps, and alternative scenarios. Includes scenarios for small battles of a couple of divisions as well as multi-corp battles. Perfect bound. 1 Special Ordr NEW $29.00 TEXAS GLORY (ColumG) BC 1.4 1-3wks Turnarnd Fast playing, block-style, operational-strategic level game of the war for Texas's independence, 1835-6. Texans must delay the Mexicans so they can gather their army. 56 blocks. T.Dalgliesh, D.Mings, C.Willner'08 1 Special Ordr NEW $54.00 1866, STRUGGLE FOR SUPREMACY IN GERMANY (Compas) BC 1.4 2-6wks Turnarnd Point-point move game of the Austro-Prussian War of 1866 and the struggle to unify Germany. Uses a 55-card deck of cards that regulates events & deployment. Map covers an area of central Europe, with key areas or localities being identified on the map. 2 scenarios: the full campaign including mobilization, & the 7 Weeks War (the war itself). 2.5 countersheets, 1wk/turn, point-point map, div/corp level. J.Firer.'17 1 Special Ordr NEW $60.00 COLONIALISM 2ND (Compas) BC* 3.4 Temp OoP/OoS Expanded 2nd edition. Simpler 2-4 player game of Europeon colonialism in portions of Africa & Asia in the 19th or 20th century. Players attempt to gain control over geography then exploit the area for resources. Players use individual decks of 24 cards that impact the players' influence. Includes a mounted board, 228 wooden cubes, 126 cards, and other pieces. Scott Leibbrandt'19 1 Special Ordr NEW $69.00 * DAWN OF EMPIRE, SPANISH-AMERICAN WAR (Compas) BC* 3.2 Simpler game of the naval war during the Spanish-American War of 1898 in the Atlantic Ocean at a strategic level. Uses the War at Sea game system, so as much fun as history. The US seeks to control sea areas around Cuba to prevent Spain from supporting their forces in Cuba, and to generally destroy the Spanish navy. 216 counters, 11days/turn, area move, individual ships.'20 1 Special Ordr NEW $43.00 * ONCE WE MOVED LIKE THE WIND, APACHE WARS (Compas BC 2.5 Simpler block system game covering the key 25yr period after the American Civil War in which the various Apache tribes made life difficult for the whites trying to appropriate their land in the American Southwest. Each turn a provocation determines the forces available that turn and placement. Movement & combat occur sequentially, but the side with the most points for the turn increases their victory total by one, with the high side at the end being the winner. Use of wooden blocks provides excellent fog of war, with the Apache especially benefiting from decoy units. 22mi/inch, 3-4yrs/turn, 80 blocks. Fast playing. Stephen Newberg'19 1 Special Ordr NEW $54.00 SANTIAGO CAMPAIGN 1898 #102 (Com_PW) n n Avail Uncrtn Mag & game. Game of the land campaign for Santiago, which included the battles of San Juan Hill & El Caney. Map covers Daiquiri & Siboney to the area west of Santiago. 1mi/hex, 1day/turn, '23 1 Special Ordr NEW $37.50 ASIA CROSSROADS, GREAT GAME #216 (DecS_T) n n 1.2 Out-of-Print Mag & Game. British & Russian empires compete for economic dominance or military control of central Asia, from the Mediterranean Sea to Siberia in the mid-1800s in several scenarios. J.Miranda'03 / ARTICLES ON: the Red River Campaign 1863; Short History of Biological Warfare; Sparta's Defeat of Athens; Evolution of Ventral Defenses for Bombers; Weaponization of Plaque; Barbarian Army Sizes; 19th Century Cold War in Asia. 1 68197 NEW $12.50 RUSSO-TURKISH WAR, 1870-71 #154 PARTS (DecS_T) n Out-of-Print 1 52628 MINT $4.00 Rules, only. TAI-PAN PARTS (Fasa) n Out-of-Print 1 54571 MINT $4.00 Cargo/ship cards, only. 4 unpunched sheets of 48 cards total. 2 9051 MINT $3.00 Map only. BUENA VISTA (FifthC) zl 0.5 Out-of-Print Overly complex, grand tactical, rgt level game of the batttle fought near Saltillo in n.Mexico, 22-23 Feb 1847 during the Mexican-American War. 100 counters. R.Miller'92 1 994 MINT $25.00 GRAND IMPERIALISM 2ND PARTS (GameTm) FB Out-of-Print 1 92291 V.GOOD $4.00 Box, only. 2" puncture tear to cover largely repaired, other edge wear. Structurally intact. CRIMEA, DAWN OF MODERN WARFARE (GDW) FT 1.3 Out-of-Print Grand tac/op lvl gm of Allied campaign against Sevastopol in Crimean War, 1854-5. Played on several sml scale maps depicting btl fields that link. F.Chadwick'75 1 1088 MINT $70.00 Packaged in an SPI flattray. Rules hilited in yellow. Otherws cherry mint. MANOEUVRE: DISTANT LANDS KIT (GMT) zl 1.2 1-3wks Turnarnd Expanion to base game. Provides 4 decks of army cards for new nations of Sweden, India, China & Japan, each very different than each other as well as armies in the base game. Includes 8 small geomorphic map panels as well as a sheet of counters & rulebook. Fast-playing game of grand tactics battlefield command & combat in the general time frame of the Napoleonic Wars. '17 1 Stock NEW $17.00 DRAGON & THE CROSS (KuroNk) BC 1.9 1-3wks Turnarnd Game produced in Shanghai with English rules by a yeoman designer. Rules in Chinese & (broken) English. Covers the Taiping Rebellion in China from 1851-68, one of most brutal wars in human history. A rebellion leader saw himself as another son of god, and European nations were drawn into the conflict across China. Includes large map, 500 counters, 18 cards, and a whole bunch of typos & broken English. Suitable for solitaire play, 50km/hex, 1yr/turn. Richard Berg'19 1 Special Ordr NEW $65.00 ADOBE WALLS, BATTLE OF..., NOVEMBER 1864 (Legion HC 1.4 2-6wks Turnarnd Third game in the Indian Wars game series. Covers a battle known as the First Battle of Adobe Walls, Nov 26 1864, a small US force under Kit Carson attacks the winter encampment of Comanche & Kowa Indians to eliminate this "threat" to settlers moving into the area on the Sante Fe trail. The number of Indians present was underestimated. And the battle includes a mountain howitzer that had a substantial psychological impact. 0.25mi/hex, 20min/turn, Company&Band level. M.Taylor'12 1 Special Ordr NEW $44.00 ADOBE WALLS, BATTLE OF..., PARTS (Legion) HC Out-of-Print 1 149380 < NEW $1.00 Box only. Box cover has big X plus some writing in permanent marker on cover; btm is clean. Otherws new. 2 149381 < NEW $1.00 Box only. Box cover has big X in permanent marker on cover; btm is clean. Otherws new. 3 142897 V.GOOD $2.00 Mis-match box, only. Box prototype with Adobe cover in green hues, and Saipan btm. GREAT GAME, RIVAL EMPIRES IN CENTRALASIA (Legion BC 1.3 2-6wks Turnarnd 2-player (or solitaire), card-driven game of rivalry between the Russian & British empires in central Asia between 1837 - 1886. Perceived threats by both nations prompted both to weave a complex network of intrigue & betrayal, colonial conquest & proxy wars that spanned a half century. Point-point map covering all of central Asia (Persia to Tibet to lower Russia. It is a chess game for the two imperial powers with repercussions still echoing today. 1 decade/turn, strategic scal, 196 counters,54 cards. John Gorkowski'18 1 Special Ordr NEW $47.00 HILL OF DOVES, FIRST BOER WAR 1880-81 2D (Legion BC 2.6 2-6wks Turnarnd Significant update from the previous DTP version. Solitaire game of the first Anglo-Boer War, 1880-1. Player controls the British army against the Transvaal Republican Army, and must dominate the Laing's Nek area between Natal & the Transvaal to win. Played at concurrent strategic, operational & tactical levels, each with its own mapboard. Battles are resolved via Tactical or Ambush decks of cards, and turns involve an Operational deck as well. 181 counters, 5 card decks (~94 cards), 4 mapboards, company level, weekly turns. Godfrey Bailey'22 1 Special Ordr NEW $55.00 MAORI WARS, THE NEW ZEALAND LAND WARS (Legion) BC 1.2 2-6wks Turnarnd Board game of the various Maori rebellions against British rule by native New Zealanders in the period 1845-72 on New Zealand's northern island. The Brits regarded the Maori as fierce and very clever; they were defeated in the NZ interior more by infighting than by the Brits. Includes 7 scenarios, 3 campaigns, 264 double sided counters. Rgt or 150warriors/unit, 10mi/hex, 2mo/turn. John Poniske'18 1 Special Ordr NEW $45.00 PRAIRIE AFLAME, NORTHWEST REBLLN 1885 2D (Legion BC 2-6wks Turnarnd Update in boxed format of this interesting, operational level study of the Northwest Rebellion of 1885 in Canada. Canada attempts to suppress "untamed" Indian tribes while being "gentle" enough to prevent a general uprising among the Blackfoot near Calgary. Unique features of the campaign, such as the early spring weather, and the untrustworthy Quebec troops, make for an interesting study of this Canadian Indian war. 11mi/hex, Btln level, 1wk/turn. Full color map & die cut counters. M.Woloshen'21 1 Special Ordr NEW $40.00 REDVERS' REVERSE, BATTLE COLENSO PARTS (Legion) BC Out-of-Print 1 125286 < NEW $4.00 Box, only. Two 3" crease extending from opposite box cover corners, otherws new. REDVERS' REVERSE, BATTLE OF COLENSO 1899 (Legion BC 1.3 2-6wks Turnarnd Solitaire, area move game of the attempted British relief of the siege of Ladysmith, South Africa, in 1899. Facing determined Boer oposition, 16700 British race against time to relieve the siege while minimizing British casualties. Key dynamic is losses inflicted upon Boers, which slowly decrease their morale, staying power, firepower and increase the likelihood of withdrawal. Strength of Boer units is hidden until engaged. Btln/battery level, with lots of focus on tactical impacts at that level. Btln/regt level, 30min/turn, 240 large counters. G.Noble'16 1 Special Ordr NEW $45.00 ROSEBUD CREEK, BATTLE OF THE... 2ND (Legion) BC 1.2 2-6wks Turnarnd Update of game & physical presentation. Game of the smaller battle that preceeded the Little Bighorn, 1876. Just before the bigger battle, Gen. Cook's detachment of the 7th Cav is attacked along Rosebud Creek and forced to retreat, leaving Custer without the support of a third of his forces. 264 counters. M.Taylor'16 1 Special Ordr NEW $42.00 SPLENDID LITTLE WAR, SANTIAGO 1898 2ND (Legion) BC 1.3 2-6wks Turnarnd 2nd edition update of this grand tactical game of the Battle of Santiago, the key battle in the American conquest of Cuba, July 1898. Scenarios include the btl for El Caney, Rough Riders at San Juan Hill, a combination of the two, plus the 14 day campaign. Btln/Reg level, 350yd/hex, 6hrs/turn. 352 counters. Med-High solitaire suitability. A.Nunez'20 1 Special Ordr NEW $42.00 FIRE WHEN READY PARTS (Meta) n Out-of-Print 1 132704 V.GOOD $1.00 Box only. Box flattened & has a few creases esp along one side panel but remains intact. FIRE WHEN READY (Meta) SC 0.2 4-8wks Turnarnd Naval combat around the turn of the century. 6 historical & hypothetical scenarios: Brits v French, Dewey in Manila Harbor, Germans v Dewey, Chinese v Jap. @ Yalu 1894, US v Spain @ Santiago 1898, Tsushima 1904. M.Barhart'82 1 Special Ordr NEW $10.00 TEXAS REVOLUTION, 1ST PARTS (Ming) n Out-of-Print 1 61073 V.GOOD $2.00 1st ed rules folded, highlighted in yellow & folded over once. TEXAS REVOLUTION, 2ND PARTS (Ming) n Out-of-Print 1 61492 MINT $1.00 OoB card, suitable for 1st or 2nd ed. 2 61072 MINT $2.00 Spanish rules & 2nd ed Spanish addendum, only. BOUNTY HUNTER PARTS (Nova) n Out-of-Print 1 75484 EXCELL $2.00 Reasonable photocopy of reference pages & character sets, only. BOUNTY HUNTER, SHOOTOUT AT THE SALOON (Nova) SC 2.0 Out-of-Print Slipcase scuffed, abraised, dinged at 1 corner. 1-on-1 Gunfight between a lawman & an outlaw in the wild American West using adaptation of Ace of Aces system's booklets. Fun system that can be played most anywhere. M.Vitale,J.Angiolillo'82 1 3944 MINT $25.00 Tape adhesive residue on sides of slipcase opening. Otherws unused & very clean. REVOLUTION OF 1828 (RGS) SB 1.8 Game of the American presidential elections of 1828 - the first fought bitterly in the pages of newspapers. John Quicy Adams & Andrew Jackson duke it out in a ruthless & malevolent way. Players select election tiles that fit their needs by advancing interests & discouraging your opponent, all trying to sway the voting public in your favor. All to become the 7th president. '19 1 Special Ordr NEW $22.00 EUREKA STOCKADE (Schutz) HC 0.9 2-6wks Turnarnd A bit of Australian history: resentment against the colonial govt led to a miners' uprising in the Ballarat gold fields of Victoria. At dawn, 3 Dec 1854, 2 British regts & colonial police stormed the miners' stockade. This was the closest Australia has been to civil war. 3 scenarios from the most contained (historical) situation to larger gatherings of miners that might have been present, with optional rules. 88 counters, 60m/hex, 5min/turn. P.Schutze'08 1 Special Ordr NEW $22.00 KONIGGRATZ (SG_Gms) n 0.4 Out-of-Print Brig/div lvl gm of decisive btl of Austro-Prussian war of 1866 that shaped unified Germany. Austrian Napoleonic methods v Prussian massed firepower. Thin stock die-cut counters. James Gabel'77 1 1694 MINT $30.00 2 counters fallen tree. CRIMEAN WAR QUAD (SPI) FT 1.4 Out-of-Print One of best of SPI's quads covering btls of Alma, Balaclava, Inkerman, Tchernaya River, as Allies approached Sevastopol, 1854-5. Rare. '78 1 1876 V.GOOD $99.00 Missing (all) 12 blanks; all units & markers present & otherws complete. Minor staple rust to 2 std rules, Inkerman & historical booklet. Otherws EX. CRIMEAN WAR QUAD: INKERMAN PARTS (SPI) n Out-of-Print 1 26221 EXCELL $2.50 Good photocopy of exclusive rules only. 2 26222 EXCELL $1.00 Good photocopy of exclusive rules only. FRANCO-PRUSSIAN WAR (SPI) FT 1.2 Out-of-Print 1870 war that united Germany, fought over Alsace-Lorraine in France. Corp level, step reduction, inverted movement. 1972. 1 1921 EXCELL $59.00 Missing most (18) blanks; all units & markers present & otherws complete & clean. FRANCO-PRUSSIAN WAR PARTS (SPI) n Out-of-Print 1 6882 MINT $3.00 Set of 2 CRT Tables charts only 2 46052 V.GOOD $1.00 One CRT/TEC chart sheet only, bottom half mildew spotted. Otherws EX. RIFLE & SABER (SPI) FT 1.4 Out-of-Print 400 counter, multi-scenario game of tactical combat 1850-1900 including the Am Civil War, Franco-Prussian War & more. J Young'73. 1 3970 EXCELL $42.00 Complete & mostly strip punched. Cover sheet mildly & partially sunfaded, otherwise clean. VERACRUZ #63 PARTS (SPIS_T) n Out-of-Print 1 92846 MINT $5.00 Rules only. LITTLE BIG HORN (TSR) BC 0.8 Out-of-Print Game of 7th cavalry's ill-fated campaign against the Dakota nation, 1876, culminating with Custer's defeat. 2 maps, 280 counters, 250yd/hex, pltn/co scale. Designed by Mr. D&D, Gary Gygax'76 1 2796 MINT $89.00 1 corner repaired. A few isolated spots in rules. 3 units fallen from tree. Otherws cherry. SOLDIERS OF THE QUEEN #95 PARTS (TSRS_T) n Out-of-Print 1 96900 MINT $5.00 Rules only LES 55 JOURS DE PEKIN #136 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & game. Grand tactical game of the short but bitter Boxer Rebellion that besieged the European compounds in Peking, 1900. French-produced, French-language magazine of military history of all eras but with a special fondness for Europe & French history. English-language rules must be found & downloaded from publisher's web site. 1 Special Ordr NEW $29.99 LA GUERRE DE 1870 (VaeV_G) Fo 0.6 1-3wks Turnarnd French-produced, English-language version of this strategic-level game of the Franco-Prussian War of 1870 using an evolution of the Marshals game series. The French declare war on Prussia, fulfilling Bismarck's desire to unite the German states, but lack an offensive plan. Meanwhile, Prussia has a carefully prepared plan for mobilization and concentration that ultimately led to its victory. Area-move, 1 map, 216 counters, 3 scenarios, Div level, 10km/zone, 1day/turn. Laurent Martin'20 1 Special Ordr NEW $23.00 KEEP UP THE FIRE, BOXER REBELLION (Worthi) FB Avail Uncrtn Solitaire game set during the Boxer Rebellion in Peking, China, 1900. Player commands the foreign forces in China. You must coordinate the various nations' foreigns and await relief by an 8-nation relief force that must battle their way from a port to Peking, making the game a race against time. '21 1 Special Ordr NEW $52.00 VICTORIA CROSS 1ST PARTS (Worthi) n Out-of-Print 1 103996 MINT $10.00 Counter label set, only. DEFENSE OF RORKE'S DRIFT / BOER WAR (WWW) HC 1.2 4-8wks Turnarnd 2 decent games from 3W! Rorke's Drift is a modestly complex, tactical level game of the heroic British defense by 180 soldiers of a isolated outpost bordering Zululand, 1879, agains 4000 Zulus. Man-man level w/ 5 scenarios. P.Bertram'91 / BOER WAR is a stratregic lvl game of the Boer Rebellion in southern Africa, 1899. 2 scenarios & campaign. E.Faust, L.Fisher'91 1 Special Ordr NEW $28.00 CUSTER'S LUCK #45 PARTS (WWWmag) n Out-of-Print 1 61089 EXCELL $3.00 Map only. INDIAN MUTINY #121 PARTS (WWWS_T) n Out-of-Print 1 81788 V.GOOD $2.00 Photocopy of rules only. Setup page annotated. MANCHU #116 PARTS (WWWS_T) n Out-of-Print 1 61031 V.GOOD $2.00 Rules only, w/ 3-hole perferations & a few spots. MANCHU, TAPING REBELLION #116 PARTS (WWWS_T) n Out-of-Print 1 96894 MINT $3.00 Rules only RUSH FOR GLORY #127 PARTS (WWWS_T) n Out-of-Print 1 81793 V.GOOD $2.00 Photocopy of rules, only. Highlighted in pink. = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! WORLD WAR I, 1912 -- 1920 ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- CRUELEST MONTH, AIR WAR OVER ARRAS 1917 (Agains) HP 4-8wks Turnarnd 2020 Annual printed in 2023. Includes the Lash of the Turk expansion. Game of the air war over Arras, France in Apr 1917. The best fighters in the world piloted by some of the best German pilots dig into the British forces, many of which were second line aircraft better dedicated to being trainers. Despite heavy losses, the Brits continued to fly. Game provides multiple missions including balloon busting, ground attack, bombing, photo recon & artillery spotting. Dogfights occur around the 2-seaters. '23 1 Special Ordr NEW $42.50 FOR BLOODY HONOR, RUSSIAN CVL WAR 2D #37 (Agains n HP 1.1 2-6wks Turnarnd Mag & game. Update of this strategic level, area move game of the Russian Civil War thruout Russia, 1918-21. Includes the major color of this civil war: foreign interventions, western supplied tanks & aircraft, Whites, Red & Anarchist factions, and political concerns that don't allow focusing on a military victory. 260 counters. For 2-4 players. M.Woloshen'12 / Also includes OPERATION CERBERUS, the daring dash of the German surface fleet thru the English Channel in Feb.1942. '12 1 Special Ordr NEW $28.00 GUNS OF THE ASKARI #38 (Agains) n HP 1.3 2-6wks Turnarnd Mag & game. Game covers the sideshow of the Allied attempt to subdue German East Africa in World War I, and the tremendous resources the effort consumed. It ended only with the Germans converting to guerilla warfare in 1916. Combat mechanics change to reflect guerilla operations & activity levels, and each turn has a variable end point. 4 scenarios including the complete campaign, plus a 3 player (Belgian) option. 280 counters. J.Gorkowski'12 1 Special Ordr NEW $28.00 MARNE, THE BATTLE THAT CHANGED THE WORLD (AgaTPS HP 1.0 2-6wks Turnarnd One of the 20 decisive battles of history per LtCol Mitchell. Game covers the First Battle of the Marne as the Germans close in on Paris in the Fall of 1914. The Germans fail to keep their eyes on the prize, and an Allied counter-attack into a gap between 2 German armies causes them to fall back from the outskirts of Paris. A half-million became casualties, along with Germany's best chance for winning the war. Rgt level, 158 counters. J.Compton, L.Tohver'15 1 Special Ordr NEW $32.50 QUARTERMASTER GENERAL, 1914 2ND (AGS) FB 2-6wks Turnarnd Simpler card-driven board game using the Quatermaster General game series. Covers World War I at a strategic level. Includes the military, technological and social changes that occurred during the war. Each of 5 powers has its own card deck that offers unique abilities. Includes 216 cards, 61 military minis. '22 1 Special Ordr NEW $37.00 1914 PARTS (AH) n Out-of-Print 1 140319 EXCELL $8.00 Battle Manual only. Clean. 2 140320 EXCELL $1.00 Intro game card, only. 3 83862 MINT $3.00 Standard Game rules, only. 4 83863 MINT $3.00 Standard Game rules, only. DIPLOMACY, 2ND PARTS (AH) n Out-of-Print 1 61461 EXCELL $1.00 One conference chart, only. JUTLAND PARTS (AH) n Out-of-Print 1 19025 EXCELL $2.00 German hit record/search pad, only. JUTLAND, 1ST PARTS (AH) n Out-of-Print 1 61641 V.GOOD $3.00 Battle Manuever Guage. Slight bending & mildew spotting. 2 61490 V.GOOD $2.00 Range Finder, 2pc assembly. Mildew spotted. 3 61491 V.GOOD $2.00 Range Finder, 2pc assembly. Mildew spotted. 4 66003 V.GOOD $3.00 Basic game rules, only. 5 61487 V.GOOD $3.00 Battle Manuever Guage. Slight bending & mildew spotting. JUTLAND, 2ND PARTS (AH) n Out-of-Print 1 61483 V.GOOD $3.00 Battle Area Markers, set of 5. RICHTHOFENS WAR PARTS (AH) n Out-of-Print 1 70752 EXCELL $1.50 Scenario card set. 2 70753 EXCELL $1.50 Scenario card set. Some tape on first card. 3 70754 MINT $2.00 Scenario card set. 4 108527 MINT $3.00 Mission Briefing Manual, only. V.clean. RICHTHOFENS WAR: PARTS (AH) n Out-of-Print 1 140589 MINT $3.00 Mission Briefing Manual, only. GREAT WAR AT SEA PARTS (Avalan) n Out-of-Print 1 89799 MINT $2.00 Series rules booklet, 1st ed (c1998). GREAT WAR AT SEA, V.1: MEDITERRN 2DPARTS (Avalan n Out-of-Print 1 87906 MINT $3.00 1/2" countersheet only, missing 2 Italian ships (DD & Torpedo boat), ID apparent. '2001 FEAR GOD & DREADNOUGHT PLAYERS GUIDE (CofA) Bk 0.3 4-8wks Turnarnd 28pg Strategy & players' guide to this Command at Sea/Harpoon system ported to World War 1. L.Bond et al'01 1 Special Ordr NEW $8.50 LANDSHIPS! TAC WEAPON INNOV 3RD [ZL] (CofA) zl 0.6 2-6wks Turnarnd Ziplock version. Pltn/sqd lvl combat in WW1 in 20 scenarios, 1914-8 focusing on use of technologies & tactics thruout war. NOT focused exclusively on tanks. P.Moore'94 1 Special Ordr NEW $32.00 TRIUMPH OF CHAOS, RUSSIAN CIVIL WAR 2ND (CofA) BC* 3.2 2-6wks Turnarnd 2019 deluxe 2nd edition. Substantial revision that incorporates the previously separate players guide, uses 2 maps & 3 countersheets, & wooden markers rather than glass stones, plus rules revisions. Moderate sized, card-driven game of the Russian Civil War, 1918-21. Richly illustrated political cards determine control of the 18 factions early in the conflict (each of which may negatively impact other factions). Action cards are used to move, initiate combat or implent events such as reinforcement, mutinies, redeploy units, etc. Leader cards represent the personalities of this turbulent time. 2 maps, 3 countersheets, 220 cards. D.Dockter'19 1 Special Ordr NEW $92.00 * TRIUMPH OF CHAOS: COMRADE'S GUIDE TO... (CofA) Bk 0.8 2-6wks Turnarnd Players guide to this popular, card driven game of the Russian Civil War. '07 1 Special Ordr NEW $25.00 EMPIRES & ALLIANCES, WWI ACROSS EUROPE2D (Compas BC 2.2 Going OoP Revised & colorized update of AH's Guns of August. Strategic level div/corp level game of World War I thruout Europe, 1914-18. Can be played with up to 4 players. Now includes air, armor, forts & other enhancements. 1mo/turn, Corp level, 30mi/hex, 4 maps, 896 counters. Rob Beyma'18 1 Special Ordr NEW $75.00 IMPERIAL TIDE (Compas) BC Avail Uncrtn Highly strategic level game of World War I, with only four game turns each representing 1 year of time. Each turn consists of several rounds of card play that enables movement, combat, entrenchment & other actions. Based on the Pacific Tide game system. Uses a point-point map of all of Europe, and 100 counters. Key mechanics is the annual purchase of cards, each giving unique abilities; attritional combat; purchase of resource points. Rules for solitaire play included. 1 Special Ordr NEW $53.00 RED STAR WHITE EAGLE, RUSSO-POLISH WAR2D (Compas BC 1.8 Avail Uncrtn Entirely revised, updated & enlarged game of the see-saw war between newly established Poland & the revolutionary Soviets, 1920. The Soviets threatened Warsaw, then the Poles counterattacked well into Russia. 2 basic scenarios & campaign game, with many what-ifs for ea. 2 maps, 2 countersheets, rgt/div level, 1wk/turn, 14mi/hex, suitable for solitaire play. The campaign can be played by 3 players. Dave Williams'18 1 Special Ordr NEW $57.00 FINNISH CIVIL WAR, 1918 #84 (Com_PW) n n 0.8 Mag & game. Two parallel games of the Finnish civl war in early 1918 using same map & most counters. Simpler Brigade-Level game uses a smaller counterset & faster moving game. Company-Level (standard) game uses more counters & different charts. Set as Finland establishes itself as an independent nation, and Soviet & Finnish communist forces from within & outside Finland respond. Map covers the more populous southern area of Finland. Units obstensibly company-level, reflect the amorphous quality of units in the war, with some btln/regt level. Victory based on ratio of control of all towns shown on the map. Many factors including unit's strength in each combat determined by die rolls. B.Train'17 / ARTICLES ON: Reviews of OSG Last Success, DG Red Dragon Green Crescent #1, ATO Beyond Waterloo, GMT Sekigahara; VPG Last King of Scotland, REV Road to Cherin; Designer's Notes on CPS Lamps Are Going Out Event Cards; Finnish Civil War Designer's Notes; History of the Finnish Civil War of 1918; History of the Franco-Prussian War; Interview with Benjamin Richter about his game, Kido Butai. 1 Special Ordr NEW $44.00 STORM OF STEEL PARTS (DecGms) LB* Out-of-Print 1 83318 NEW $5.00 * Box, only; 1 box side panel crease verticaly & litely creased lengthwise. WORLD WAR I 2ND (DecGms) HC 0.8 Out-of-Print 2004 revision of of this highly strategic, army-level game of World War I. A classic design emphasizing national resource levels and moral with basically an attritional combat system. This version adds the Middle Eastern Front and updates the map & counter graphcs (but not necessarily for the better). 100 Counters, 6mo/turn. James Dunnigan, Joseph Mirand'94 1 10863 V.GOOD $24.00 1994 2nd edition in HC box. Rules highlited in yellow. Otherws Excellent condition & complete. 1918, IMP GERMANY'S LAST CHANCE#223PARTS (DecS_T n n Out-of-Print 1 140271 V.GOOD $3.00 Rules photocopy only. Highlighted in yellow with some underling. KAISERSCHLACHT 1918 2ND (Excal) zl 1.0 4-8wks Turnarnd Reprint of this simpler 1977 monster game of the final year of WW-1 in the west, Mar-Nov 1918. Div level and weekly turns, 1mi/hex, 504 counters, 3 shorter scenarios + campaign game. R.Spence'05 1 Special Ordr NEW $64.00 WINGS, 2ND (Excal) BC 2.4 4-8wks Turnarnd Reprint of perhaps the best WW1 air-air game w/upgraded graphics thruout. '93 1 Special Ordr NEW $38.00 1914, OFFENSIVE A OUTRANCE: COUNTERS KIT (GMT) n 0.3 1-3wks Turnarnd 140 counter countersheet that serves to provide errata counters as well as counters for the 2018 living rules sets for Offensive Outrance & Serbien Muss Sterbien. Includes an explanatory sheet. Mike Reisch'21 1 Special Ordr NEW $6.00 ALL BRIDGES BURNING, FINLAND 1917-18 (GMT) DC* 3.5 1-3wks Turnarnd Card-based game of the civil war in Finland, 1917-18, as it gains independence from Russia while not having a clear political future and with the intervention of multiple other European nations. 10th game in the COIN (counterinsurgency) game system with three factions, presenting a new twist to the system. The Reds seek to successfully revolt and to control the major cities, while the whites (loyalists) seek to restore control, and the moderates fight for survival of parlimentary democracy. Can be played solitaire (with solitaire rules) or with 2 or 3 players. Mounted map, 64 cards, 88 wooden playinng pieces, 2-6mo/turn, area move. VPJ Arponen'20 1 Special Ordr NEW $50.00 * GALLIPOLI 1915, CHURCHILL'S GAMBLE (GMT) DC* 3.4 1-3wks Turnarnd Playable monster game of the first few days of the Allied invasion by a quarter-million men of the Gallipoli Penisula in what is now northern Turkey. Game suggests that an Allied victory was within reach. Includes 2 maps and 10 countersheets, with single map scenarios. '18 1 Special Ordr NEW $73.50 * PATHS OF GLORY, FIRST WORLD WAR 7TH (GMT) BC* 4.0 1-3wks Turnarnd 2023 deluxe reprint (ie 7th edition) of the last revision of this extremely popular strategic level game of WW-1 in Europe and the Near East using the modestly simple board game utilizing cards for strategic events, ala Krieg. Corp/army level, w/ seasonal turns, 3 scenarios.Changes in this game included a double-sided map with traditional & tournament maps, 20 new optional cards, update rules & player aids, and new optional counters. MOST HIGHLY RECOMMENDED. '23 1 Stock NEW $50.00 * PATHS OF GLORY, FIRST WORLD WAR PARTS (GMT) BC Out-of-Print 1 36078 NEW $3.00 Box, only, w/ moderate corner crinkle on on corner & along an edge. VERSAILLES 1919 (GMT) DC* 4.2 1-3wks Turnarnd 1-4 player game of the big 4 Entente leaders deciding upon the future of the world in the aftermath of World War I. Each has national goals, and must field the growing nationalism around the globe. Uses a card bidding system to determine your influence in settling issues in a way aligned to your goals while maintaining domestic supporters, all while facing regional crises. Once you gain control of one of the 53 issues, you have choices of what course to take, which influences the world even today. And the world reacts to the choices made with long-term consequences. 120 cards, mounted map, 1 countersheet. Includes solitaire rules module. Mark Herman, Geoff Engelstein'20 1 Special Ordr NEW $65.00 * VERSAILLES 1919 PARTS (GMT) DC Out-of-Print 1 145129 < NEW $6.00 Box only. Trivial ding to one box corner. 2 144943 < NEW $5.00 Box only. Minor ding to one box corner. Otherws very clean & new. DIPLOMACY PARTS (GR) n Out-of-Print 1 92449 MINT $1.00 Set of 10 photocopied conference maps. 2 92447 MINT $0.50 1 black naval piece, only. 3 92448 MINT $1.00 Set of 10 photocopied conference maps. DIPLOMACY ['71] (GR) GB* 3.2 Out-of-Print 1971 version of this classic gm of diplomacy for 7 players around the WW1-era situation in Europe. This is the most common edition once the game become ubiquitous.'71 1 1243 EXCELL $69.00 * Complete. Slight imperfects to box cover largely due to storing a box of this size. Slight spotting of upper margins of map. Single stray ink mark in rules. Otherws EX. Multiple photocopies of rules includes. GREAT WAR COMMANDER: BATTLE PACK KIT (Hexasi) zl 0.9 1-3wks Turnarnd Scenario pack for the base game. These 12 new scenarios are focused on the Western Front with German versus US, British, French and Portuguese forces. Includes an amphibious assault WWI-style and also the battle of Verdun. Adds 1 dbl-sided map, 113 counters with new units, tanks & weapons. Reqs base game AND BEF expansion to play all scenarios. Rules in English & French. '22 1 Stock NEW $30.00 GREAT WAR COMMANDER: BEF EXPANSION KIT (Hexasi) BC 2.5 1-3wks Turnarnd Boxed kit adding British Commonwealth forces to the game by providing a unique, 90-card deck highlighting Britain's unique advantages & disadvantages, plus 226 counters depicting infantry, leaders, tanks, weapons & aircraft. Also includes 16 scenarios and 5 double-sided maps, plus a revised rulebook. Platoon level, 50m/hex, few minutes/turn. Pascal Toupy'20 1 Stock NEW $60.00 ATATURK! TURKISH WAR OF INDEPENDECEPARTS (Khyber n Out-of-Print 1 128864 MINT $1.00 Map, only. DEFIANCE, BATTLE FOR CUFRA, 1931 PARTS (Khyber) n Out-of-Print 1 128866 MINT $2.00 Countersheet, only. 2 128865 MINT $1.00 Map, only. JASSIN 1915 PARTS (Khyber) n Out-of-Print 1 128863 MINT $2.00 Map, only. TOGOLAND 1914 PARTS (Khyber) n Out-of-Print 1 128861 MINT $2.00 Map, only. ACES OF VALOR, WWI AERIAL COMBAT (Legion) BC 1.5 2-6wks Turnarnd Solitaire game of air-air combat during World War I. Player commands a fighter squadron on the Western Front from the German, British, French or American forces. Choose a campaign consisting of 8-16 missions, draw cards to set the mission objective (such as patrol, strafing, recon, spotting balloon busting, or bomber escort). When combat occurs, pilot skill, aircraft performance & luck all determine the outcome. Earn points by destroying enemy aircraft or ground targets & completing missions successfully. Those points can then be used to repair, replace or upgrade aircraft. Points determine victory. Eric von Rossing'23 1 Stock NEW $55.00 DECISIVE VICTORY 1918, SOISSONS (Legion) BC 1.4 2-6wks Turnarnd First of three intended games in the Decisive Victory series that together will cover all of the Second Battle of the Marne, July 1918. This game covers the period 18-23 July near Soissons, France. This was the first time the French army attacked with massed tanks or by surprise, and an American division under French command participated. Mechanics model WWI tactics that made it difficult to punch thru defensive lines and even harder to keep going without a supply chain; Zones of Control are rigid, and disengaging is problematic; combat is highly attritional, and disrupts unit cohesion. System emphasizes need for coordination of artillery support, command control & time to organize an attack. High solitaire suitability. Reg/div level, 1km/hex, 6hrs/turn, small map, 352 counters. Tim Gale'21 1 Special Ordr NEW $48.00 TANGA, BATTLE OF... 1914 (Legion) BC 1.4 2-6wks Turnarnd Second game of the Great War Tactical series. The battle of Tanga was the result of the first Allied offensive against German East Africa in 1914. The Brits make an abortive amphibious landing near the town of Tanga, outnumbering the Germans 8-1. But prompt & decisive German response routs the Brits who retreated by boat. 360 double-sided die-cut counters. 200yd/hex, 1hr/turn, platn/co level. D.Biship'15 1 Special Ordr NEW $48.00 TANGA, BATTLE OF... 1914 PARTS (Legion) BC Out-of-Print 1 112017 < NEW $4.00 Box, only. New, but has 4 separate creases on box cover. 2 112016 NEW $4.00 Box, only. Clean. FREIKORPS, BOLSHEVIKS ATTACK GERMANY 1ST (MDG) Fo 0.3 Out-of-Print Game of a hypothetical Bolshevik invasion of Germany, 1920. 280 counters, brigadge level. B.Train'98 1 55431 NEW $15.00 VIMY RIDGE 2ND (MDG) Fo 0.3 Out-of-Print Modest sized, DTP of the April 1917 Commonwealth offensive against Vimy Ridge. (The Canadians captured it where the Brits & French could not.) Co/btln level, 250yd/hex, 30min/turn. Played on 2 11x17 color maps w/ 280 2-sided, unmounted counters (making this a tricky mounting job). 3 scenarios. K.Anderson'01 1 55421 NEW $15.00 LODZ 1914, THE FIRST BLITZKRIEG PARTS (MiH) BC Out-of-Print 1 111004 MINT $2.00 BC box, only. Some label residue on end panel; otherws very clean. LODZ 1914, THE FIRST BLITZKRIEG PARTS (MiH) n Out-of-Print 1 81928 MINT $3.00 Rulebook, only. BREAKTHROUGH, CAMBRAI (MMP) BC 1.4 2-6wks Turnarnd Std Combat System game of the Nov.1917 offensive at Cambria. 324 British tanks & 8 divisions assault a 4mi-wide front that acheived its initial goals (& record gains) but was beaten back by quick German reactions. Uses MMP's area move game system. M.Rinella'11 1 Special Ordr NEW $35.00 ROCK OF THE MARNE (MMP) BC 0.8 2-6wks Turnarnd Std Combat System game of the final German Offensive in July 1918, the Second Btl of the Marne. Name refers to the US 3rd Inf which held steadfast against the Germans. 12hrs/turn, 1.25mi/hex, div level, 280 counters. J.Best'08 1 Special Ordr NEW $32.00 ROCK OF THE MARNE PARTS (MMP) BC Out-of-Print 1 111970 EXCELL $4.00 Box only. One box corner mildly dinged, with straight concaved crease along upper edge. DEATH OF AN ARMY, YPRES 1914 (Revolu) BC 1.4 2-6wks Turnarnd Packaged in a bookcase box. Game of the First Battle of Ypres, 1914, at the end of the period after the battle of the Marne as the German and Allied armies attempted to outflank each other in a race to the sea. The British Expeditionary Force, the best army at the time, was bled dry during the campaign. Brig/reg level. 2.5 countersheets. Kerry Anderson'22 1 Special Ordr NEW $52.00 DEATH OF AN ARMY, YPRES 1914 ZL (Revolu) zl 1.1 2-6wks Turnarnd Packaged in a ziplock bag. Game of the First Battle of Ypres, 1914, at the end of the period after the battle of the Marne as the German and Allied armies attempted to outflank each other in a race to the sea. The British Expeditionary Force, the best army at the time, was bled dry during this campaign. Brig/reg level. 2.5 countersheets. Kerry Anderson'22 1 Special Ordr NEW $42.00 EAGLES IN THE SKY (Revolu) DC 2-6wks Turnarnd Card-based game of air-air combat during the last 18 months of World War I. Players command flights of up to 6 planes conducting a range of missions such as patrol, recon or ballon gbusting. Includes all the major aircraft of the period. Played as either individual engagements or as a campaign of 5 engagements. Quick to play, with a campaign completed in a long evening. 280 counters, 110 cards. A weighty game. Michael Lemick'23 1 Special Ordr NEW $62.00 WARSAW 1920 (Revolu) zl 0.5 Game of the battle of Warsaw, 1920 between Soviet vs Polish & Lithuanian forces that blunted the communist rush to the west. The Russians had already defeated 2 Polish army groups while advancing 500km in 5 weeks. But an aggressive defense from reorganized units & reinforcements from the south repulsed the attacking Russians. Covers the time from July-Aug 1920 in a large area around Warsaw. Simpler game with just 10pgs of rules. 1 countersheet (counters for this game were backprinted), 30km/hex, 1wk/turn, Brig/div level. Yasushi Nakaguro'22 1 151161 NEW $32.00 ALLENBY'S BLITZKRIEG, PALESTINE 1918 2ND (Schutz HC 1.0 4-8wks Turnarnd Operational level game of the last & greatest cavalry offensive, in Sept.1918 in Palestine. Covers the first 2 days of that offensive which exceeded the best of the German Panzers of WWII. Brig/div level, 4mi/hex, 8hrs/turn, small map, 176 double sided die cut counters, 4mi/hex, rgt/div level. P.Schutze'12 1 Special Ordr NEW $27.00 HAMEL 1918 2ND (Schutz) HC 1.2 2-6wks Turnarnd Update of this game of low level (co/btry) tactical combat during one of the shortest, most successful offensive in WW1 as the Australians attack the Germans in July 1918 (with the assistance of 4 American companies). In a mere 93mins, the Germans were pushed back 2km along a 6km front. W/ small color map, 264 die cut counters. 190m/hex, 10min/turn. P.Schutze'11 1 Special Ordr NEW $29.00 TANNENBURG, EAST PRUSSIAN CAMPAIGN 1914 (SG_Gms) zl 0.4 Out-of-Print Note: game name is misspelled on product. Brig/div lvl gm of initial campaign in Prussia, Aug-Sept 1914. 70 thin cardstock counters. Richard Spence'76 1 1696 MINT $24.00 DREADNOUGHT, THE BATTLESHIP ERA, 1906-45 (SPI) FT 1.0 Out-of-Print Ship-ship combat, 1900-50 w/ ships from all nations. Simove. J Young/I Hardy'75 1 1887 EXCELL $29.00 6% punched, complete. Rust stain to margin of 2 counters, otherws clean. Includes (only) 2 large, laminated & 4 paper SiMove charts. Includes articles from Moves providing multiple addtl scenarios. GREAT WAR IN THE EAST QUAD PARTS (SPI) n Out-of-Print 1 61660 EXCELL $2.00 Std rules only. 2 19900 MINT $2.00 Standard rules booklet only. KAISER'S BATTLE PARTS (SPI) n Out-of-Print 1 62067 MINT $2.50 Counter sheet only; missing all 40 German HQ, divisional & supply markers. All other counters present & unpunched. MARNE, HOME BEFORE THE LEAVES FALL (SPI) FT 1.0 Out-of-Print Game of the decisive moment on the West Front in 1914 as Germans approach Paris. Crop level. Simple game. J.Young'72 1 2003 V.GOOD $49.00 Missing 4 blanks, otherws complete. Rules hilited in yellow. Errata annotated with additional errata. 2" razor cut on cover sheet, and 3" cut on flattray lid, repaired with tape. SOLDIERS, WWI TACTICAL COMBAT 1914-5 (SPI) FT 1.0 Out-of-Print 13 scenario game of tactical combat in WW1,1914-15, including the west & east fronts, plus Africa & China. D.Isby, L.Glynn'72 1 2158 MINT $79.00 Cherry mint. WAR IN EUROPE: FIRST WORLD WAR KIT PARTS (SPI) n Out-of-Print 1 132699 MINT $12.00 Set of 5 charts & tables sheets: (2) CRTs, (1) Turn Record Chart, (2) Cntrl Pwrs/Entante Resource Level Tracks. Clean. WORLD WAR I PARTS (SPI) n Out-of-Print 1 99160 EXCELL $4.00 Photocopy of rules, only. 2 99161 EXCELL $3.50 Photocopy of rules, only. Have been folded. 1918, 1ST (SPIPou) LZ 1.8 Out-of-Print Early gm of German March 1918 offensive near Amiens. Great, tense yet simple game. Extremely rare version. JD'70 1 2329 V.GOOD $65.00 Includes a copy of 2nd ed rules (mint). Original rules show soiling thru use, and annotation to what-if scenarios with a scenario #. Mapboard mounted on a 1914 map (whaa!) & annotated with errata for setup, terrain features, OoB options & CRT results. Slight glue discoloring bleed thru. Allied counter margins discretely color coded for nationality. Believed to be coimplete but counterset is a subset of 2nd edition. KAISER'S BATTLE #83 PARTS (SPIS_T) n Out-of-Print 1 62266 MINT $5.00 Rules only. TANNENBERG ['78] #69 PARTS (SPIS_T) n Out-of-Print 1 61659 V.GOOD $4.00 Std & exclusive rules, only. DER WELTKRIEG, ITALIAN FRONT 1915-18 (SPW) BC 1.6 Out-of-Print 1st edition. Fifth in the Der Weltkrieg series of simpler, operational/strategic lvl gms of wars in Europe at brig/div lvl. 2nd ed series rules This package contains 5 scenarios covering the war on the Italian front: 1st Isonzo (May'15), Straf Expedition (May'16), 10th Isonzo (May'17), Caporreto (Oct'17), Albrecht & Radetsky (June'18). Includes 1 map, 560 counters, brig/div level, 20km/hex, 4days/turn. Can be linked with other games in the series. '03 1 79050 MINT $42.00 1st edition. DER WELTKRIEG, SCHLIEFFEN PLAN (SPW) HC 1.0 Out-of-Print First in the Der Weltkrieg series of operational lvl gms of wars in 20th century Europe. This game covers the first 3 months of WW-1 in the west. 540 brig/div lvl counters, 20km/hex, 4days/turn, one overly colorful map, and 14pgs of simpler rules. High solitaire suitability. D.Schroeder'97 1 22696 MINT $23.00 DER WELTKRIEG, TANNENBERG & GALICIA (SPW) HC 1.2 Out-of-Print Includes 3rd ed series rules. 2 games in the Der Weltkrieg series of operational lvl gms of wars in 20th century Europe. This game covers the first months of WW-1 in the east on both the E.Prussian & Galacian fronts. 560 brig/div lvl counters and 2 overly colorful maps. Brig/div level. D.Schroeder'99 1 79051 MINT $25.00 LONGEST TRENCH WITH TWO EXPANSIONS (UGG) SB 1-3wks Turnarnd (Simple historically-oriented card game of famous land & sea World War I battles from a strategic view. The Central Powers & the Entente try to defeat their opponent by effective allocation of troops, ships & support such as mines, air power, trenches, etc on each of three fronts. Intended to be a fast-playing, fun 2-player game (which can be played as 2 teams of 2). Includes two expansions. Arno Maesen, Frederic Moyersoen'23 1 Special Ordr NEW $39.00 LA DER DES DERS [WAR TO END WARS] #145 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & Game. French-language game of militiary history with a complete game in each issue. Strategic level game World War I in Europe. Players must develop their national armies, including their technology, to gain an opportunity to win. Can be played solitaire. 4mo/turn. '19 1 Special Ordr NEW $32.00 TEMPETE SUR DIXMUNDE 1914 #133 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & game. Grand tactical game of a battle in Flanders around the town of Dixmude, Oct-Nov 1914, between French, Belgian & German forces. French-produced, French-language magazine of military history of all eras but with a special fondness for Europe & French history. English-language rules must be found & downloaded from publisher's web site. 1 Special Ordr NEW $29.99 ACES HIGH ['92] PARTS (WWW) n Out-of-Print 1 52106 MINT $4.00 Aircraft Data Charts booklet, only. 2 88815 MINT $4.00 Aircraft Data Charts booklet, only. 3 83237 MINT $4.00 Aircraft Data Chart booklet, only; original. ACES HIGH #12 PARTS (WWWmag) n Out-of-Print 1 132709 EXCELL $5.00 Counterset only. Contains 180 counters, all strip punched. Believed to be complete but no manifest exists to check. 2 132708 MINT $5.00 Rules, only. Includes uncut aircraft cards on colored stock. Mildy wrinkled due largely to A4 size of rules, plus a 1" spine tear repaired. LODZ 1914 #29 PARTS (WWWmag) n n Out-of-Print 1 44001 MINT $2.00 Sml, 20 counter supplementary countersheet, only. LODZ 1914, BLITZKRIEG IN EAST #29 PARTS (WWWmag) n n Out-of-Print 1 18094 MINT $4.00 Counter set only (including 20 supplemental counters). All counters printed on reverse side than appropriate. = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! WORLD WAR II, 1935 -- 1945 ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- WORLD IN FLAMES 4TH PARTS (ADG) n Out-of-Print 1 43966 MINT $3.00 WiF 4th half sized countersheet #6, only. WORLD IN FLAMES 5TH PARTS (ADG) n Out-of-Print 1 6565 EXCELL $1.00 CRT & Tables chart page, one only, 5th edition. WORLD IN FLAMES 6TH PARTS (ADG) n Out-of-Print 1 129717 EXCELL $5.00 Charts & Tables page (including CRTs), only. 1997 copyright. WORLD IN FLAMES 7TH CLASSIC PARTS (ADG) GB Out-of-Print 1 132733 < NEW $12.00 Box, only. Box has a ding to one box corner that led to a split at same corner; Split repaired. Basically cosmetic. But if you need a good box for storage, this is it! WORLD IN FLAMES, 3RD PARTS (ADG) n Out-of-Print 1 52322 V.GOOD $4.00 Rules, scenarios, 1 chart and production chart, only. Rules & scenarios are worn & well soiled. WORLD IN FLAMES, 6TH [CLASSIC] PARTS (ADG) BC Out-of-Print 1 110498 V.GOOD $6.00 Box, only. Significant ding on end panel mildy distorts box end. Structurally intact. 2 117816 V.GOOD $5.00 Box only. Box had been damaged in shipment with large creases top & btm. Structurally intact, but damaged. WORLD IN FLAMES, 6TH [DELUXE] PARTS (ADG) BC Out-of-Print 1 111971 MINT $8.00 Box only. V.mild ding to one edge, and mild crease all along same edge. Short crease at opposite box corner. 2 117817 MINT $6.00 Box, only. Slight ding to center of box end panel creating sml semi-circular crease on cover. Otherws new. WORLD IN FLAMES, AMERICA IN FLAMES PARTS (ADG) BC Out-of-Print 1 118871 MINT $5.00 Box only. Box btm has 3 light indent lines of 1/2-1" long, 2 at top edge, 1 at btm. Otherws new. ARCTIC DISASTER, DESTRUCTION OF PQ17 #47 (Agains n HP 1.3 2-6wks Turnarnd Mag & game. Initial copies of this game had a poorly printed countersheet; a reprint is planned. Game of the disasterous destruction of PQ-17 in July 1942. When this arctic convoy was threated with focused German naval, surface & air attacks, the convoy dispersed making individual ships vulnerable. Each merchant & surface ship & U-Boat is represented by a counter, with ~10 aircraft per counter. 280 counters. Mark Stille'19 1 Special Ordr NEW $29.00 CHENNAULT'S FIRST FIGHT #12 (Agains) n HP 1.4 2-6wks Turnarnd Mag & Game. Covers the Japanese invasion of Burma, 1941-2, and the Allied resistence led by the Flying Tigers, a well known group of mercenaries in the service of China. Includes the land campaign but focus is on the air campaign with units representing about 6 aircraft each. '05 1 Special Ordr NEW $27.00 CIRCLE OF FIRE, SIEGE OF CHOLM 1942 #41 (Agains) n HP 1.2 2-6wks Turnarnd Mag & game. Game is a 2-player, area move game of the first few days of the Soviet siege of Cholm, 1942, during their massive Soviet winter offensive. Besieged by a wave of Soviets, Kampfgrupe Scherer withstood the 100-day siege heroicly, mandated by Hitler's No-Retreat order. Uses a variation of the Storm Over Arnhem game series with its impulse driven activity. 176 counters. M.Rinella'14 1 Special Ordr NEW $29.00 DEFEAT INTO VICTORY #36 (Agains) n HP 1.1 4-8wks Turnarnd Mag & game. Covers the 1944 & 1945 campaigns in Burma. The Japanese preempt an Allied offensive in May 1944, attacking at Impphal & Kohima to cut the supply line to China despite inadequate supplies, but are defeated by July. Then in March 1945 the Allies launch a well prepared offensive that drives the Japanese out of Burma & crushes their forces there. Focuses on supply, morale & leadership, weather & special events. 300 counters. P.Rohrbaugh'12 1 Special Ordr NEW $28.00 DIE ATOMBOMBE, THE REICH'S BOMB #50 (Agains) n HP 1.3 4-8wks Turnarnd Mag & game. 2-5 player card game of Germany's attempt to develop the atom bomb during World War II. Each player represents a faction within German society. Secure permission to start, secure scarce resources & personnel to develop a program, and go for broke despite the many other pressing needs of a nation at war. Oh, and spy on & sabotage your competitors' efforts, this being the Reich. Designed to show how difficult it was to mount a nuclear program despite the appeal of the goal.Quick playing. 108 cards, 64 counters. Steven Cunliffe'19 1 Special Ordr NEW $29.50 FORLORN HOPES, 2012 ANNUAL (Agains) HP 1.4 2-6wks Turnarnd ATO 2012 Annual (published as usual a year late). Game & historical booklet focused on the two month campaign for the Dutch East Indies as the Japanese extend their control southwards to capture this area vital to their war effort. Game integrates air, land & sea operations using the Chennault's First Fight & Op Cartwheel game systems. Both sides must measure the costs to use (& maybe lose) hi cost & value assets to defend or capture their objectives, and not everything can be attended to. Includes 288 counters. P.Rohrbauh'13 / Also includes GRAF SPEE, a small game of the Commonwealths hunt for this lone raider in the first months of the war. '13 1 Special Ordr NEW $35.00 FOUR ROADS TO MOSCOW (Agains) HP 1.5 Avail Uncrtn 2010 Annual w/ 4 games. HITLER TURNS EAST is a hex-based game of the first 9 months of the war in the east at corp/army level. 160 counters, monthly turns. T.Racier / SLAUGHTERHOUSE is a point-point map game of the first 9 months of the war in the east at the army/army group level. 120 counters., bi-monthly turns. M. Rinella / STRIKE THE BEAR is a large hex map game of the war in the east in the first 9 months of the war in the east with key constraints of operational limits. 120 counters, 3-week turns. R.Nord / CODEWORD BARBAROSSA is an area move game of all of Europe prior to Barbarossa as Germany & the USSR gear for war. Players seek to maximize economic resources and end-game military forces. Includes sml number of event cards, and used Resource Points ala 3rd Reich. 120 counters. J.Prados '11 / ARTICLES ON: Barbarossa facts v myth; March to Magdala, Abyssinia 1868; fallacy of numbers being the dominant cause of Axis loss of WW2. '11 1 Special Ordr NEW $35.00 FOUR ROADS TO PARIS (Agains) HP 1.5 2-6wks Turnarnd 2016 Annual (published at the end of 2017) w/ 4 games focused on the fall of France in May 1940: STRANGE VICTORY is a solitaire game depicting the smaller, nimbler Germans confounding the Allied command structure. SPRINGTIME FOR HITLER supposes that the Germans simply had the best army, airforce, doctrine, and used all to their advantage. SEEDS OF DISASTER explores the pre-conflict planning and projection of motivations onto the enemy that led to the disaster. BETRAYAL! is a unique game akin to many solitaire games in that the Germans are driven by the game system whle the two players represent Britain & France, erstwhile allies that are looking out first for their own national interests in the event that France falls. 4 maps, 300+ counters.'17 1 Special Ordr NEW $39.00 HITLER'S STALINGRAD, BRESLAU 1945 #56 2D (Agains n HP 1.3 4-8wks Turnarnd Mag & game. Update of this game of the successful German defense of the city of Breslau against daunting odds from Feb'45 thru the end of the war. The city sat on a major rail line and German control would hinder further Soviet advances. A garrison of 50,000, many of which were Volkstrum, held out against the Soviet 6th Army of 80,000 which laid siege to the city which has the Oder River threading thru it. 324 counters, 650yd/hex, 1wk/turn, 324 counters, Co./btln level. Perry Moore'23 1 Stock NEW $32.50 HUNGARIAN NIGHTMARE, BUDAPEST 1945 #31 (Agains) n HP 1.2 1-3wks Turnarnd Mag & game. Game of the bitter battle for the Hungarian capital of Budapest, Dec'44-Feb'45, the 2nd bloodiest in history. The 79000 Germans & Hungarians have only a hodge podge of attack-capable units & logistical problems. But the Soviets have 177,000 - 2 fronts - & a tight timeline. Victory based on besting actual history. 420 counters, rgt level, 1-1/2 area move maps, 3days/turn. M.Stille'11 / ARTICLES ON: the emergency air resupply of Budapest, 1945, via glider; Soviet siege of Budapest 1945; WW2 urban sieges; TARLETON'S QUARTER! expansion rules; battle of Navarion, last btl in Age of Sail, 1827; US-China relations as a zero-sum game. 1 Special Ordr NEW $28.00 KESSELSCHLACHT #3 PARTS (Agains) n Out-of-Print 1 97585 MINT $5.00 Map, only. OPERATION ICHI-GO #52 (Agains) n HP 1.2 2-6wks Turnarnd Mag & game. Game covers Japan's massive, 1944 offensive thruout China which sought to open a land route across China to Indochina to circumvent the US sub blockade of coastal shipping, eliminate B-29 bases in China, and maybe even knock China out of the war. It was the largest Japanese offensive, with 500,000 troops & 800 tanks involved, with the armor concentrated contrary to their norm. They largely succeeded, but American airpower and capture of other island bases largely negated the victory. Includes a hypothetical scenario in which US forces destined to invade the Philippines instead invade much of the Chinese mainland. 2-player game, but includes a full set of solitaire rules in which the player commands Japanese forces. 1mo/turn, div/army level, untried Chinese units, 252 counters. Ty Bomba'20 1 Special Ordr NEW $29.50 OPERATION ROUNDUP (Agains) HP 4-8wks Turnarnd Against the Odds Annual. Game covers the hypothetical situation had the western Allies invaded France near Calais in 1943 rather than the Italian mainland. Their forces are not a strong, and they aren't nearly as well prepared with special units such as mine destroyers & mulberries, while the German forces are still rather hollow. '23 1 Special Ordr NEW $40.00 PAUKENSCHLAG / WINDS OF WAR #22 (Agains) n HP 1.1 1-3wks Turnarnd Mag & Game. Game covering the U-Boat campaign against the US's eastern seaboard & Carribean in 1942 (including the what-if of German strategic bombing). Strategic, operational & tactical, with units representing 1-2 warships or 6-12 aircraft. 1wk/turn. P.Moore'08 1 Special Ordr NEW $28.00 SET EUROPE ABLAZE (Agains) HP 1.4 2-6wks Turnarnd 2014 Annual (yeah, in mid-2015). Card-driven game of the battle in western occupied Europe in WWII as Britain creates & supplies civilian resistance forces across Europe. Played on an abstracted, area-move map representing France & the Low Countryies. J.Prados'15 / Also includes Depths of Courage, a small, solitaire game of the first true, successful submarine attack launched in 1864 during the American Civil War. 1 Special Ordr NEW $37.00 MIDWAY, BATTLE OF... (AgaTPS) HP 1.0 2-6wks Turnarnd Chosen as one of the 20 decisive battles of world, this game covers the June 1942 battle of Midway that broke the Japanese naval superiority in the Pacific. Includes all facets of this brief battle, including coverage of an actual land invasion of the two islands, as well as subs, seaplanes & many more details of the situation. Includes 176 counters & mounted map. P.Rohrbaugh'13 1 Special Ordr NEW $32.50 STALINGRAD, BATTLE OF... (AgaTPS) HP 1.3 2-6wks Turnarnd First in an intended line of 20 games, each corresponding to a chapter in Joseph Mitchell's book, Twenty Decisive Battles of the World. This game is a corp/army level look at the 1942 campaign in southern USSR with the German Fall Blau offensive followed by the Soviet Uranus counteroffensive, with Stalingrad in the middle of things. Mounted but bland map covers the area from Kharkove to Astrakhan. Political influences on the campaigns are key. 280 counters. H.Gerber'12 1 Special Ordr NEW $32.50 ANZIO, 1ST PARTS (AH) n Out-of-Print 1 79386 EXCELL $1.00 Game I Allied Order of Appearance Chart. 2 79387 EXCELL $1.00 Game I Initial Placement Chart. 3 79384 MINT $1.00 Game I Time Record Card. 4 17481 V.GOOD $3.00 Battle Manual w/ errata, only. Some stains & spots. 5 79385 V.GOOD $2.00 Game I German OoA/Game II German Organization chart. Some spots & soiling. ANZIO: PLAY-BY-MAIL LOG PAD (AH) n Out-of-Print INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. 1 83825 MINT $1.00 INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. 2 83826 MINT $1.00 INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. 3 83824 MINT $1.00 INDIVIDUAL SHEET of 2-side PBM sheet that includes a copy of the map & space for orders. ASL:PEGASUS BRIDGE PARTS (AH) n Out-of-Print 1 147730 EXCELL $3.00 Complete set of 4 scenario cards containing 6 scenarios. 2 147732 V.GOOD $1.00 Some discoloration. Set of 3 cards containing scenarios 1-5 + player aids; scenario 6 NOT included. ASL:SAND & BLOOD PARTS (AH) 1 n Out-of-Print 1 148674 V.GOOD $3.00 Rules, historical background & Scenarios CG & A3-A5. Includes 8.5x11" color lazer printed map copies. Rules & CG scenario are B&W photocopy. ASL:STREETS OF FIRE PARTS (AH) n Out-of-Print 1 148014 V.GOOD $2.00 Scenario set only. First card (scen 1 & 6) provided as a photocopy. BISMARCK ['78], 2ND PARTS (AH) n Out-of-Print 1 79381 EXCELL $2.00 Basic/Adv Games Tables & CRT, 2nd ed. 2 79400 EXCELL $3.00 Search board, one only. 3 39565 EXCELL $2.00 German Basic/Int Player Aid Card 2nd ed, one only. 4 79380 EXCELL $2.00 German Basic/Int Player Aid Card 2nd ed, one only. 5 79397 MINT $1.00 Range Finder, 1 only. BISMARCK ['78]: GRAF SPEE VARIANT COPY (AH) n 0.3 Out-of-Print 2 color copied maps including counters, plus photocopied rules from General. Search for Graf Spee in S. Atlantic, '39 using Bismarck search & combat system. 1 150298 EXCELL $2.00 2 color photocopied maps including counters, plus photocopied rules from General 16/2 BULGE, BATTLE OF THE... ['65] PARTS (AH) n Out-of-Print 1 70765 EXCELL $1.00 German OoB card only. 2 169 V.GOOD $1.00 Basic rules (only) stained & wrinkled. BULGE, BATTLE OF THE... ['81], 1ST PARTS (AH) n Out-of-Print 1 48075 V.GOOD $5.00 1st ed rules only, w/ handful of paragraphs underlined in ink. D-DAY ['65] PARTS (AH) n Out-of-Print 1 71117 EXCELL $1.00 Order of Battle charts. 2 79393 EXCELL $2.00 Basic game rules, only. Couple of isolated spots plus wrinkling thru use. 3 71118 EXCELL $1.00 Order of Battle charts. 4 85558 EXCELL $1.00 Photocopy of '65 rules, only. 5 65645 EXCELL $2.00 Basic game rules. Couple of spots. 6 79392 EXCELL $3.00 Battle Manual, only. Some lite stains. 7 71119 V.GOOD $0.75 Order of Battle charts. Writing in penci. 8 71128 V.GOOD $1.00 Time Record Chart, only. 1965 version. 9 71126 V.GOOD $2.00 Rules, only. 1965 version. Wrinkled. 10 71127 V.GOOD $2.00 Battle manual, only. 11 71120 V.GOOD $0.50 Order of Battle charts. Some staining. FLATTOP, 2ND PARTS (AH) n Out-of-Print 1 70706 EXCELL $5.00 Set of Playing Aid Charts (2x Card #1 (Hit Tables), 1x Card #2 (Misc Tables)). Staple rust on top margin of 2 cards. 2 70705 EXCELL $1.00 Allied Air Ops Chart "A", only. 3 70704 V.GOOD $1.00 Allied Air Ops Chart "A", only. One mark in ink; slight soiling. 4 70707 V.GOOD $5.00 Set of Playing Aid Charts (2x Card #1 (Hit Tables), 1x Card #2 (Misc Tables)). Some minor wrinkled & discolored. Petrified rubber band remnants on face of one Card #1. FRANCE 1940 2ND PARTS (AH) n Out-of-Print 1 116122 EXCELL $2.00 Set of 3 German scenario cards, only. GUADALCANAL ['66] PARTS (AH) n Out-of-Print 1 66006 V.GOOD $2.00 CRT Chart only. GUADALCANAL ['92] / MIDWAY ['92] PARTS (AH) n Out-of-Print 1 61689 MINT $4.00 Search screen, applies to both games. HITLER'S WAR, 2ND PARTS (AH) n Out-of-Print 1 61055 EXCELL $2.00 Axis Unit Recort Chart only. LONGEST DAY PARTS (AH) n Out-of-Print Color photocopy of the Cherbourg map board, which was missing in the last few copies of this game sold. Comes in 2 sections. 1 42475 NEW $5.00 Countances (B) mapboard, only. 1/4" nick on seam hex in sea area. LUFTWAFFE PARTS (AH) n Out-of-Print 1 132703 EXCELL $2.50 Pad of 16 Targeting Sheets only. Clean. 2 107810 EXCELL $3.00 American OoB chart only. Clean. 3 132702 EXCELL $2.00 10 Targeting Sheets only. Clean. 4 106572 EXCELL $2.00 Pad of 11 Target/Planning Sheets. 5 106571 V.GOOD $2.00 German OoB chart, only. 6 106569 V.GOOD $3.00 Rules only. Seams wearing with some repaired or repairable split seams. 7 106570 V.GOOD $2.00 American OoB chart, only. MIDWAY ['64] PARTS (AH) n Out-of-Print 1 105450 MINT $3.00 Hit record pad, only. 2 88046 MINT $3.00 Hit Record Chart pad, only. 3 88047 MINT $3.00 Hit Record Chart pad, only. 4 107880 MINT $2.50 Hit Record Pad w/ 11 sheets. MIDWAY ['92] PARTS (AH) n Out-of-Print 1 3866 MINT $1.00 Jap Operations Card (only) PANZER LEADER PARTS (AH) n Out-of-Print 1 70756 EXCELL $2.00 Scenario & CRT set. 2 18212 EXCELL $3.00 Charts & scenarios set only. Complete. 3 70758 EXCELL $0.50 Incomplete set of scenario cards; contains two of scenarios 5-8, one of 13-19. Four cards total. 4 38126 EXCELL $1.00 CRT/Situation Map card only. 5 70757 V.GOOD $2.00 Scenario & CRT set. Some writing in pencil on one card. PANZERBLITZ PARTS (AH) n Out-of-Print 1 85733 EXCELL $2.00 Scenario card set, only. 2 106488 MINT $1.00 Scenario card 9/10, only. RUSSIAN CAMPAIGN PARTS (AH) FB Out-of-Print 1 66444 V.GOOD $2.00 Box only. 3 corners repaired, cover mildly scuffed. RUSSIAN CAMPAIGN, 2ND PARTS (AH) FB Out-of-Print 1 95095 V.GOOD $3.00 Box, only. Structurally intact but with some concaving, creases, wear, minor tears & ink scrawls to box cover. RUSSIAN CAMPAIGN, 2ND PARTS (AH) n Out-of-Print 1 95093 V.GOOD $2.50 Passable photocopy of 2nd ed rules + TEC + CRT, only. 2 5944 V.GOOD $5.00 2nd ed rules. Portion of cover folded over. RUSSIAN FRONT PARTS (AH) n Out-of-Print 1 113863 EXCELL $1.00 Photocopy on yellow paper of the Battle Location Chart, only. SL: SQUAD LEADER PARTS (AH) BC Out-of-Print 1 148616 V.GOOD $2.00 Box, only. COver sun faded. Some sml abrasions. SL: SQUAD LEADER PARTS (AH) n Out-of-Print 1 40422 EXCELL $3.00 Reference Data Cards (charts), set of 2 2 148611 MINT $1.00 Quick Reference Data Card, only. 3 91915 MINT $3.00 Single Cross of Iron/Crescendo of Doom CRT/Charts page, only. 4 148614 MINT $1.00 Quick Reference Data Card, only. 5 148613 MINT $1.00 Quick Reference Data Card, only. 6 148610 MINT $1.00 Quick Reference Data Card, only. 7 148609 MINT $1.00 Quick Reference Data Card, only. 8 148612 MINT $1.00 Quick Reference Data Card, only. 9 148608 MINT $1.00 Quick Reference Data Card, only. 10 148607 V.GOOD $0.75 Quick Reference Data Card, only. Couple of sml stains, otherws clean. 11 148605 V.GOOD $0.75 Quick Reference Data Card, only. Couple of sml stains, otherws clean. 12 148606 V.GOOD $0.75 Quick Reference Data Card, only. Couple of sml stains, otherws clean. 13 148604 V.GOOD $0.75 Quick Reference Data Card, only. Couple of sml stains, otherws clean. SL: SQUAD LEADER, 2ND PARTS (AH) n Out-of-Print 1 148229 EXCELL $7.50 2nd ed rules, only. Spine preemptively reinforced w/ tape. Otherws clean. SL: CRESCENDO OF DOOM PARTS (AH) n Out-of-Print 1 88472 EXCELL $1.00 One Quick Ref Data Card, only. 2 88474 EXCELL $1.00 One Quick Ref Data Card, only. 3 88473 EXCELL $1.00 One Quick Ref Data Card, only. 4 150244 MINT $6.00 Rules, only. Clean. 5 148596 MINT $1.00 1st ed Quick Reference Card, only. 6 148597 MINT $1.00 1st ed Quick Reference Card, only. 7 148594 V.GOOD $0.75 1st ed Quick Reference Card, only. Some minor signs of use & wear. 8 148593 V.GOOD $0.75 1st ed Quick Reference Card, only. Some minor signs of use & wear. 9 88470 V.GOOD $1.00 One Quick Ref Data Card, only. 10 88471 V.GOOD $1.00 One Quick Ref Data Card, only. 11 148595 V.GOOD $0.75 1st ed Quick Reference Card, only. Some minor signs of use & wear. SL: CROSS OF IRON PARTS (AH) n Out-of-Print 1 148599 EXCELL $1.00 Quick Reference Data Card, w/ all-pink background, believed to be from COI. 2 148232 EXCELL $2.00 Scenario set 13-20, only. 3 148241 EXCELL $2.00 Scenario set 13-20, only. 4 148601 EXCELL $1.00 Quick Reference Data Card, w/ all-pink background, believed to be from COI. 5 148602 EXCELL $1.00 Quick Reference Data Card, w/ all-pink background, believed to be from COI. 6 148600 EXCELL $1.00 Quick Reference Data Card, w/ all-pink background, believed to be from COI. 7 71131 V.GOOD $2.00 Set of 3 (yes, 3) Quick Ref Data (charts) cards SL: CROSS OF IRON, 3RD PARTS (AH) n Out-of-Print 1 148236 EXCELL $10.00 3rd ed rules. Rules cover separated at staples & repaired. Stain on inside back page. Otherws clean. SL: GI, ANVIL OF VICTORY PARTS (AH) n Out-of-Print 1 88477 EXCELL $4.00 Scenario set (#33-47). 2 148590 MINT $1.00 Quick Reference Data Card, only. 3 148589 MINT $1.00 Quick Reference Data Card, only. 4 148591 MINT $1.00 Quick Reference Data Card, only. 5 132701 V.GOOD $5.00 Set of 2 charts & tables cards. Several sml stains including staple rust. Otherws EX. 6 148592 V.GOOD $4.00 Box, only. Mildly scuffed w/ some box btm creases. Structurally sound. Writing on colored end panel. SL: GI, ANVIL OF VICTORY, 1ST PARTS (AH) n Out-of-Print 1 148620 V.GOOD $8.00 1st ed Rules, only. Stain on btm of back cover page. Wrinkled thru use. Otherws clean. SL: SQUAD LEADER 2ND PARTS (AH) n Out-of-Print 1 150243 MINT $6.00 Rules, only. Clean. SL: SQUAD LEADER BOARD # 4 UNMNTD (AH) n 0.1 Out-of-Print # 4 Unmounted map board. 1 149754 MINT $1.00 MUST SHIPPED ROLLED or be folded in middle. SL: SQUAD LEADER PARTS (AH) n Out-of-Print 1 94263 EXCELL $3.00 SL scenario set (1-12), only. 2 148237 MINT $2.00 Scenario 1-12 set only. 3 69166 V.GOOD $1.00 Set of 2 Charts & Tables pages. 4 69167 V.GOOD $1.00 Set of 2 Charts & Tables pages. ST. LO PARTS (AH) n Out-of-Print 1 6875 EXCELL $0.50 German Artillery tracking chart only. STALINGRAD, 1ST PARTS (AH) n Out-of-Print 1 114202 V.GOOD $4.00 1970s-vintage photocopy of original 1963 rules & battle manual. Otherws EX. STORM OVER ARNHEM, 1ST PARTS (AH) n Out-of-Print 1 88412 V.GOOD $6.00 Rules only. Wrinkled w/ some minor stains thru use. THIRD REICH, 1ST PARTS (AH) n Out-of-Print 1 99683 EXCELL $5.00 Map set, only. 2 145262 EXCELL $4.00 Set of 5 scenario cards, only. Applies to 1st or 2nd editions. 3 140975 EXCELL $3.00 Set of 5 Scenario setup cards, only. 1 card has a couple of folds. 4 140974 EXCELL $6.00 Rules, only. 1st edition. Clean. 5 99686 EXCELL $3.00 Scenario card set, only. 6 87177 V.GOOD $2.00 Map set, only. Musty scent, some stains. 7 91503 V.GOOD $1.50 Scenario (Nation) card set. Annotated with strategic deployment #. 8 70833 V.GOOD $1.50 Set of 5 scenario cards (equally applicable to 1st or 2nd ed.). Stain on one card. THIRD REICH, 3RD PARTS (AH) n Out-of-Print 1 70836 V.GOOD $2.00 Set of 5 scenario cards; Russian card is a photocopy. Also applies to 4th ed. THIRD REICH, 4TH PARTS (AH) n Out-of-Print 1 132646 EXCELL $5.00 Photocopy of rules, only. With a few penciled annotations. U-BOAT PARTS (AH) n Out-of-Print 1 107876 MINT $4.00 Attack Record Pad, only. U-BOAT ['61 CARDBOARD] (AH) FB 2.0 Out-of-Print w/cardboard ships. Simple game of cat & mouse between UBs seeking entry into convoy zone & destroyers trying to stop them in any manner they can. '61 1 618 EXCELL $34.00 Complete. Includes 6 laminated attack record pad pages. Counters numbered 1-6 on blank backside. 4 box corners reinforced with tape. VICTORY IN THE PACIFIC, 1ST PARTS (AH) n Out-of-Print 1 61661 GOOD $3.00 Rules only. Coffee spill stains & underlining in pencil. Wrinkling thru use. Servicable but well worn copy. WAR AT SEA 2 EXPANSION KIT PARTS (AH) n Out-of-Print 1 70734 EXCELL $9.00 Rules only. AIR FORCE 2ND: EXPANSION KIT 2ND PARTS (AH-BL) n Out-of-Print 1 134685 EXCELL $5.00 Rules, only. FLATTOP, 1ST PARTS (AH-BL) n Out-of-Print 1 70708 EXCELL $4.00 Set of 2 Air Formation Charts (Jap. & Allied). 2 33092 V.GOOD $1.00 One Tables (CRT, etc) card, only. Some penciled notes in margins erased. HELL'S HIGHWAY PARTS (AH-VG) n Out-of-Print 1 71112 EXCELL $2.00 Player Aid Card (one only). 2 88410 V.GOOD $1.50 Player Aid Card, some creases. Otherws EX. 3 88411 V.GOOD $1.50 Player Aid Card, some creases. Otherws EX. PACIFIC WAR PARTS (AH-VG) n Out-of-Print 1 132153 EXCELL $5.00 Scenario booklet only. 2 71102 V.GOOD $4.00 Set of 4 Allied Force Display cards, only. AIR FORCE, 2ND: DAUNTLESS: VARIANT (AH_Gen) n 0.1 Out-of-Print Original article & aircraft charts from General providing 3 addtl Japanese late war fighters. 1 90187 EXCELL $1.00 Original article & aircraft charts from General providing 3 addtl Japanese late war fighters. KURSK 1943, EL FIN DE LA BLITZKRIEG # 31 (Alea) n n 0.5 4-8wks Turnarnd 52pg mag & game. Kursk is a rgt level game of the German's Summer 1943 offensive. Includes about 340 counters in mag that must be mounted & cut apart. Game is 1st half; 2nd half published in #33. Includes addtl scenarios for Nordkapp#29. Spanish magazine with ALL material in Spanish; includes English translated rules to Kursk, & translation avail at www.Grognard.com. '06 1 Special Ordr NEW $18.00 NO PASARAN, BIBERON & BALAGUER 1938 #27 (Alea) Y n 0.3 4-8wks Turnarnd GameOnly. Game uses the No Pasaran system (previously published with the battle for Madrid) covering two other battles of the Spanish Civil War, Biberon & Balaguer, 1938. All game text in Spanish. '99 1 Special Ordr NEW -n/a- NORDKAPP, LOS CONVOYES DEL ARTICO # 29 (Alea) n n 0.8 4-8wks Turnarnd Mag + Game. w/44pg mag. Nordkapp is a 2-player game of the convoy battles in the Arctic, 1942-45. The Germans attempt to sink merchant ships, while the Allies try to get goods thru to the USSR or sink one of the German captial ships. Hex based, individ ship counters. ALL mag components printed in Spanish; English rules translation included. Color counters included in mag, and must be mounted & cut apart. Also includes Libertadores, a game of 2 tactical battles in Spain in 1818. Rules translations available at www.Grognard.com. '04 1 Special Ordr NEW $18.00 QUARTERMASTER GENERAL WW2 2D:PRELUDE KIT (AresGm BC Second expansion kit for QG 2nd edition base game, adding events & develops prior to the outbreak of war. This is sort of a prequel that sets the stage for the later general war. Includes armament & history cards that differ in effect & mechanics from those in the base game. '21 1 Special Ordr NEW $15.00 QUARTERMASTER GENERAL WW2 2D:TOTAL WARKT (AresGm FB 1.5 Temp OoP/OoS First expansion kit for QG 2nd edition base game, adding new play options. Adds air forces which help defend both armies & navies or can attack opposing air forces. Also adds Chinese & French armies & changes the starting setup. Adds Bolster cards which can be played immediately in reaction to game play. Pluse new What-If cards to represent historical strategies (such as Sea Lion) that were not implemented. 165 cards, 20 wooden pieces, 5 markers. '21 1 Special Ordr NEW $25.00 QUARTERMASTER GENERAL WW2 2ND (AresGm) FB Temp OoP/OoS 2nd edition that enlarges & fine tunes much of the game. Strategic level game of World War II around the globe that emphasizes supply as necessary for your armies & navies to fight, and even to keeps them from surrendering. Military units are represented by wooden blocks, with illustrated cards to provide abilities. 220 cards, 56 blocks, 1 countersheet. Simpler & fast playing. Ian Brody'19 1 Special Ordr NEW $37.00 ARNHEM BRIDGE PARTS (Attact) n Out-of-Print 1 98723 EXCELL $6.00 Photocopy of rules, Quick Reference Sheet (w/ all charts) & Hidden Movement Sheet, only. CANNIBAL, BURMA 1942-3 PARTS (Avalan) n Out-of-Print 1 70692 MINT $4.00 Countersheet, only. Unpunched but missing 1 counter (either a generic breakdown unit or a superordinate marker, exact ID unknown). DEFIANT RUSSIA: RED VICTORY KIT (Avalan) n 0.4 2-6wks Turnarnd Kit adding the last year of the war as a large scenario. Begins with the Soviet Bagration (summer 1944) offensive and ends in the final capture of Berlin. Also includes a Operation Zeppelin variant. 180 counters included. '18 1 Special Ordr NEW $25.00 PANZER GRENADIERS PARTS (Avalan) n Out-of-Print 1 97613 MINT $1.00 MANY AVAIL, price ea. Turn Record Chart only. Chart is generic to any game using 15min or hourly turns. 2 97611 MINT $1.00 MANY AVAIL, price ea. TEC/Assault Combat CRT chart page, only. 3 97612 MINT $1.00 MANY AVAIL, price ea. Direct Fire/Bombardment Chart only. 4 140768 MINT $2.00 Clean, laser-printed, 1-sided 3rd edition rules set only. AIR FORCE, 1ST: EXPANSION KIT PARTS (BL) n Out-of-Print 1 88856 EXCELL $6.00 Color photocopy of countersheet, only. 2 88857 EXCELL $4.00 Photocopy of rules, only. 3 79533 MINT $6.00 Rules, only. 4 85356 V.GOOD $4.00 Box, only. Some rubber band residue across box & spotting on box btm. FLATTOP 1ST PARTS (BL) n Out-of-Print 1 135369 FAIR $3.00 Rules, only. All pages have a 1/2" tear on margin. Soiled thru extensive use. Cover torn away, wrinkled & multiple crease and sml tears, partially repaired & reattached. ASL:BEYOND THE BEACHHEAD 2 [3RD] (Boundi) Fo 1.0 2-6wks Turnarnd 2023 reprint. Scenario pack including 4 maps & 5 overlays covering 16 scenarios in the bocage country of Normandy, 1944. Reqs multiple ASL kits to play. This is a superset of the 1st ed BtB kit. '23 1 Special Ordr NEW $59.00 ASL:BITTEREST DAY (Boundi) n 1-3wks Turnarnd Module covering the bitter fight in the mountainous terrain of Okinawa, Feb 1945. Includes 9 scenarios, 1 countersheet of specialized units included in the scenarios, and one historical ASL map. Requires prior modules (rules, US & Japanese) to play. '24 1 Stock NEW $72.00 ASL:BLOOD & JUNGLE 2 [2ND] (Boundi) Fo 2.4 4-8wks Turnarnd Update of this large scenario kit focused on ASL actions in the Pacific Theater. Includes a whooping 47 scenarios set in China, Burma, Borneo, the Philippines, Tarawa & other known & lessor venues. Includes 4 counter sheets, 3 16x22" geomorphic boards on heavy stock, mag w/ articles as well as rules, & a divider card. 2nd ed integrates errata & adds a new player aid & an enlarged map for one scenarios. Reqs US, Japanese, Brit, French, Soviet, Chinese & minor nations units plus boards 2,7,10-12,14-18,22,25,32-40,42,43,47-51, b,d,u, v, BRT & BRP board B for play of all scenarios. '17 1 Stock NEW $122.00 ASL:CORREGIDOR, THE ROCK (Boundi) Fo 1.3 2-6wks Turnarnd Large ASL module focused on the 1942 and 1945 battles for Corregidor Island, the fortress guarding Manila harbor. 3 scenarios cover the Japanese assault on the Allies in early 1942, and 18 scenarios cover the US assault on the Japanese in 1945. Includes 2 campaign games that link scenarios, 180 1/2" and 64 5/8" counters (244 total), two historical ASL maps, and special rules. Req Beyond Valor, Yanks, Gung Ho & either Code of Bushido or Rising Sun to play all scenarios, including US, Japanese & partisan forces & boards 2,24,36,37,39,40,43,44,46,58,61. David Roth'19 1 Special Ordr NEW $79.00 ASL:CRUCIBLE OF STEEL 2 [2ND] (Boundi) Fo 2.4 4-8wks Turnarnd Reprint of this large, 32 scenario kit depicting tactical battles from the southern pincer of Kursk, Op Citadel, July 1943. Includes 3 boards, rules & magazine with historical articles plus analysis of slopes, dug-in tanks, forts etc. A major kit on a highly gameable subject. Req Blood & Jungle, Into the Rubble, High Ground 2, boards 16,17,33,38,43,44,56,57,62. Includes 2 countrsheets (less than included in first edition). C.Smith, S.Swann'17 1 Stock NEW $122.00 ASL:HIGH GROUND 2 [3RD] (Boundi) Fo 0.8 2-6wks Turnarnd 2023 update. Scenario pack that includes 8 scenarios from all fronts & 2 mounted geomorphic maps, all of which focus on hilly or mountanous terrain (or valleys). 2nd edition revises 7 of the 8 scenarios and adds 9 more, plus a half-board castle overlay. '23 1 Special Ordr NEW $64.00 ASL:INTO THE RUBBLE 2 [2ND] (Boundi) n 1.0 4-8wks Turnarnd Update of this first ASL kit from this small ASL publisher since their 2008 revival. This updated scenario pack now includes 20 scenarios focused on intense firefights in urban rubble on all theatres of WW2 plus the Spanish Civil War. Includes 228 1/2 & 5/8" counters, and 2 geomorphic maps with city & rail yard terrain plus a rubbled city overlay. Reqs Beyond Valor, Yanks, Doomed Battalions, Armies of Oblivion, Red Barricades, Recon by Fire #4 to play all of scenarios. Errata has been incorporated into rules, maps & scenarios. C.Smith'16 1 Stock NEW $76.00 ASL:OBJECTIVE SCHMIDT (Boundi) Fo 2.2 2-6wks Turnarnd Large ASL kit focused on the bitter battles in the Hurtgen Forest, November 1944, as the US 28th Inf approached the German towns of Schmidt, Kommerscheidt & Vossenack. Includes 17 scenarios with a campaign game covering the battle for Kommerscheidt, 576 1/2" and 88 5/8" counters, a total of 6 full-sized maps (2 for Vossenack & 4 for Schmidt & Kommerscheidt), an article on Slopes in ASL. Reqs Beyond Valor, Yanks & of course the ASL rules to play. '17 1 Stock NEW $99.00 ASL:ONSLAUGHT TO ORSHA 2ND (Boundi) LZ 2.4 4-8wks Turnarnd Update of this large kit now including 32 scenarios (2 solitaire) covering the reinforced Soviet 16th Guard Inf's attack on the German 78th Sturm inf in a heavily fortified area south of the Minsk-Moscow Hiway, during Operation Bagration, June-July 1944. Includes a focus on river & bridgeheads & very mobile actions. Includes three color maps, new rules, new player aid, 370 1/2" & 296 5/8" color counters. Chas Smith'20 1 Stock NEW $109.00 ASL:OPERATION COBRA 2ND (Boundi) Fo 0.9 2-6wks Turnarnd 2023 reprint. Scenario pack w/ 88 new counters, 12 scenarios & a bocage overlay covering actions during the US Cobra offensive that began the breakout from Normandy. Reqs many ASL kits to play all scenarios. '23 1 Special Ordr NEW $56.00 ASL:OPERATION NEPTUNE (Boundi) zl 0.8 2-6wks Turnarnd Scenario kit for ASL Advanced Squad Leader containing 10 scenarios plus campaign game covering the British crossing of the Seine River at Vernon, France, in August 1944. Also includes an historical map, 122 counters & special rules. Requires either Poland in Flames or Onslaught to Orsha 2nd, and Beyond Valor & either For King & Country or West of Alamein, plus boards 81 & 83 (Forgotten War) 1b & 4b (AP#8) & 7a (AP#9). '22 1 Stock NEW $56.00 ASL:POLAND IN FLAMES (Boundi) Fo* 2.9 2-6wks Turnarnd Large ASL kit focused on many clashes during the German invasion of Poland, 1939. Includes 6 boards, 1280 countersheets, and 45 scenarios -- its a BIG game. Reqs components from many game to play all scenarios: boards 3,5,6,10,13,17,18,21,32,34,36,38,40,42,44,45,46,52,57,59,62,63,64,65, 1a,2a,3a,5a,6a,7a/b, Beyond Valor, Armies of Oblivion, Into the Rubble, High Ground 2, Blood & Jungle, Crucible of Steel. '16 1 Stock NEW $122.00 * DESERT FOX (Cavalr) LZ 0.9 Out-of-Print Operational level game of the war in northern Africa, Sept 1940-Jan 1943. Includes 3 shorter scenarios plus entire campaign. Chuck Lane, Vance Von Borries'73 1 803 EXCELL $139.00 Complete. Errata annotated onto OoB, some counters. Glue adhering couter faces to counters has ages; be prepared to readhere counters with a glue stick. LAST CRUSADE CARD GAME PARTS (CEE) n Out-of-Print 1 94727 EXCELL $2.50 Set of (1) v1.3 (4/96) rules with some lite spots on cover), (2) card list, (3) v0.2 (4/96) official tourney rules. GELA BEACHHEAD PARTS (CentG) n Out-of-Print 1 61522 EXCELL $2.00 Charts card only BORODINO '41 (CofA) HC 1.2 2-6wks Turnarnd Grand tactical game of the Soviet 32nd Siberian Rifle's stand against the German 10th Panzer & Das Reich Divisions that bought time to defend Moscow, in Oct'41. Uses simplified Black Sea/Black Death system. J.Radey'95 1 Special Ordr NEW $28.00 COMMAND AT SEA, ATLANTIC NAVIES (CofA) BC* 3.9 4-8wks Turnarnd Miniatures oriented rules & counter set to recreate WW2 in the N.Atlantic & Mediterranean, in the air & at sea 1939-45. Sister game to Rising Sun & Supermarina. The edition focuses in depth on the navies of Germany, France & Britain, emphasizing French capabilities. Includes 4th ed series rules (which make all games in the series, including Fear God & Harpoon, compatible). Includes 700 counters & booklets for each of three featured nations. L.Bond'09 1 Special Ordr NEW $99.00 * COMMAND AT SEA: AMERICAN FLEETS (CofA) Bk 0.6 4-8wks Turnarnd Booklet compiling & revising data for all US navy ships, aircraft & weapons systems used in WWII, effectively replacing the data annexes in Rising Sun. Covers both Pacific & Atlantic theaters. 112pg. '11 1 Special Ordr NEW $23.00 COMMAND AT SEA: BALTIC ARENA KIT (CofA) Bk 0.8 4-8wks Turnarnd Add-on rules & 13 scenarios covering the forgotten sea of WW2, the Baltic. Includes articles on the Finnish navy, Soviet subs, coastal artillery, plus updated mine rules. Includes 128pgs w/ 13 scenarios covering a variety of engagement types, and each with its own map. '06 1 Special Ordr NEW $15.00 COMMAND AT SEA: BYWATER'S WAR KIT (CofA) Bk 1.0 4-8wks Turnarnd Scenario booklet with 2 countersheets allowing players to game any of 30 scenarios based on Hector Bywater's 1920s book of a naval war between Japan & the US set in 1931, plus 3 alternate scenarios set in 1926, 1932 & 1939. Its a mix of real world & the hypothetical, but all very astute & plausible. Reqs only the CAS 4th rules to play. B.Eldridge'12 1 Special Ordr NEW $30.00 COMMAND AT SEA: EMPEROR'S FLEET (CofA) Bk 0.5 4-8wks Turnarnd 94pg booklet compiling & revising data for 200 ships & 130 aircraft types used by the Imperial Japanese in WWII, effectively replacing the data annexes in Rising Sun & serving as a data annex for Steel Typhoon. Mates with American Fleets & Atlantic Navies. '11 1 Special Ordr NEW $21.00 COMMAND AT SEA: GRUPPE NORD (CofA) Bk 0.7 4-8wks Turnarnd 128pg Booklet compiling & revising data for all German ships, aircraft & weapons systems used in WWII, effectively replacing prior data annexes & bringing this in line with CAS 4th ed. L.Bond'12 1 Special Ordr NEW $21.00 COMMAND AT SEA: HOME FLEET (CofA) Bk 0.6 4-8wks Turnarnd Booklet compiling & revising data for all British ships, aircraft & weapons systems used in WWII, effectively replacing prior data annexes & bringing it in line with CAS 4th ed. 112pgs. L.Bond'12 1 Special Ordr NEW $20.00 COMMAND AT SEA: LA GUERRE NAVALE (CofA) Bk 0.6 4-8wks Turnarnd Booklet compiling & revising data for all French ships, aircraft & weapons systems used in WWII, effectively replacing prior data annexes & bringing it in line with CAS 4th ed. Equal emphasis on the fleet that was and the fleet that could have been. CAS v7; Atlantic Navies book 1. L.Bond'12 1 Special Ordr NEW $21.00 COMMAND AT SEA: MEDITERRANEAN FLEETS (CofA) Bk 0.4 4-8wks Turnarnd Booklet containing all the details for ships, aircraft, weapons etc for the Italian, Greek, Turkish & Yugoslav navies during WWII (replacing the earlier Supermarina data, and making it compatible with CAS 4th). Includes 150+ ships & 90 aircraft, including updated Italian values & all from 1939-45 (plus some prototypes). L.Bond'13 1 Special Ordr NEW $19.00 COMMAND AT SEA: MIGHTY MIDGETS KIT (CofA) Bk 0.6 4-8wks Turnarnd Adds rules & counters for the many smaller craft used in coastal protection, raids & convoys. Focuses on PT boats and gunboats. Rules scales down game system to cover weapons as small as 30cal machineguns. D.Schueler, B.Madison'03 1 Special Ordr NEW $14.00 COMMAND AT SEA: NO SAILOR BUT A FOOL KIT (CofA) Bk 0.8 4-8wks Turnarnd Kit adding 7 detailed scenarios of naval coastal actions including Oslo 1940, St. Nazaire, the Channel Dash, Tarawa, etc. to this minatures-oriented gm system recreating air & naval combat. Slick system. Requires rules & data annex from either of earlier games. T.Sofian'96 1 Special Ordr NEW $24.00 COMMAND AT SEA: RISING SUN 3RD PARTS (CofA) Bk Out-of-Print 1 89794 MINT $4.00 Scenario & Stats booklet only. COMMAND AT SEA: RISING SUN 3RD [ZIPLOCK] (CofA) zl* 3.3 4-8wks Turnarnd Ziplocked. Huge minatures-oriented gm system recreating air & naval combat in the Pacific, '41-3, in 50 scenarios & excell scenario generator. Gorgeous, detailed counters provided for ships & aircraft. Slick system. Signicant revisions to all most components. L.Bond, C.Carlson, E.Kettler'94 1 Special Ordr NEW $42.00 * COMMAND AT SEA: SHATTERED ARMADA (CofA) Bk 0.8 4-8wks Turnarnd Kit adding naval battles that did or could have occured during the Spanish Civil War, 1936-9, using the Command at Sea system. Includes actual battles, possible battles between nearby combatants, and what-if battles based on contingency plans. 22 scenarios, 210 counters. '14 1 Special Ordr NEW $29.00 COMMAND AT SEA: STEEL TYPHOON KIT (CofA) Bk 1.3 4-8wks Turnarnd Booklet containing rules & OoB for the 2nd half of the War in the Pacific, with 36 scenarios covering the biggest naval battles in the Pacific during WW2, including Rabaul, Truk, the Marianas, Leyte Gulf & Okinawa. Includes both historical & what-if scenarios. Includes 3 counters sheets of ships & aircraft. Uses the 4th ed Command at Sea system. E.Kettler'12 1 Special Ordr NEW $32.00 COMMAND AT SEA: SUPERMARINA COUNTERS (CofA) n 2-6wks Turnarnd Counters for Supermarina, only. 1 Special Ordr NEW $11.90 COMMAND AT SEA: SUPERMARINA DATA ANNEXES (CofA) n 2-6wks Turnarnd Data Annexes for various vessels, planes & weapons for Supermarina. 1 Special Ordr NEW $11.20 COMMAND AT SEA: SUPERMARINA SCENARIOS (CofA) Bk 2-6wks Turnarnd Scenarios for Supermarina, only. 1 Special Ordr NEW $11.90 CONVOY, DEADLY WATERS (CofA) Bk 0.7 2-6wks Turnarnd First in a series of miniatures-oriented games of naval combat during World War II at the tactical & operational level. This initial game's focuses on the Gibralter convoy runs, Jan'41-Dec'42, during the critical period in North Africa. CD included with ship characteristic forms & damage cards. Designed for fast play, with minor contacts resolved with a few die rolls & others moving to tactical combat. 8hrs/turn. No counters included. M.Wright'10 1 Special Ordr NEW $25.00 FIRES OF MIDWAY (CofA) BC 2.0 2-6wks Turnarnd Card game of War is Hell series. Depicts naval combat in the Pacific in 1942 from Coral Sea to Santa Cruz. Uses 4 decks to represent naval vessels, combat, and the elements of the islands of Midway or Guadalcanal. Can be played quickly or in a short evening as a multiplayer campaign game. '10 1 Special Ordr NEW $47.00 HELL OF STALINGRAD PARTS (CofA) BC Out-of-Print 1 107984 NEW $4.00 Box, only. Some lite scuggs on lower box edge, otherws new. MERCY, WAR WITHOUT... 2ND (CofA) BC 1.8 4-8wks Turnarnd Reprint with new (& nice) box art. Strategic, div/corp lvl gm of the war in the East 1941-4 using 2 maps, 8400 counters. Very nicely done graphics on counters & map. Game mates with Brute Force & the Mediterranean. R.Beyma'11 1 Special Ordr NEW $54.00 OPERATION SPARK PARTS (CofA) n Out-of-Print 1 69796 MINT $2.50 Original rules, missing cover page sheet; photocopy of pgs 1-2, 31-32 included so its complete. TOP COVER AIR COMBAT JOURNAL # 1 (CofA) Bk 0.6 2-6wks Turnarnd w/ Spitfires Over Darwin kit for Whistling Death game adds a map of NW Australia (centered on Darwin) and a 140 counters depicting the situation in 1942-3 as the Japanese freely raided NW Australia until a full wing of Spitfires replaced the aged P-40s previously defending the area. Entire journal contains the history of the Japanese threat to & attacks on NW Australia from early 1942 thru late 1943, with a variety of defending fighters, some long obsolete, plus the Spitfires. History of the progression of the defense interspersed among 36 new scenarios. '13 1 Special Ordr NEW $25.00 WINGS OF THE MOTHERLAND 3RD (CofA) DC* 3.2 2-6wks Turnarnd Fourth volume in the Fighting Wings (Whistling Death) game series. Covers air combat on the Eastern Front during World War II from the German invasion to the fall of Berlin. This edition includes 48 mostly new aircraft, 2 double-sided maps, 630 counters. Includes more emphasis on air-ground combat than prior games in the series. 3rd edition rules have smoother, cleaner mechanics, 150 air combat & 60 ground & anti-shipping scenarios. 48 aircraft & 16 types of naval vessels. Received 4 Charlie Roberts award nominations in 2019. JD Webster'20 1 Special Ordr NEW $115.00 * COMBAT INFANTRY, EASTFRONT (ColumG) BC 1-3wks Turnarnd Block system game of tactical, squad level combat on the Eastern Front during WWII; sequel to Combat Infantry WWII which covers the western front. Uses an interactive system for fire & close combat. Game includes German & Soviet battalion leverl forces in engagements from 1941-45 on the eastern front; expansion planned to include British, Italian & Japanese. Each block represents a squad within a larger platoon or company, with unit integrity being significant. Includes leaders, rifle squad, weapons (machine gun, mortor, anti-tank) units, plus armored vehicles. 100m/hex, wooden blocks, 2 geomorphic maps. '19 1 Special Ordr NEW $72.00 COMBAT INFANTRY, WESTFRONT (ColumG) BC 2.2 1-3wks Turnarnd Block system game of tactical, squad level combat. Uses an interactive system for fire & close combat. Base game includes US & German forces in engagements from 1944-45 on the western front; expansion planned to include Soviet, British, Italian & Japanese. Each block represents a squad within a larger platoon or company, with unit integrity being significant. Includes leaders, rifle squad, weapons (machine gun, mortor, anti-tank) units, plus armored vehicles. 100m/hex, 154 wooden blocks, 4 geomorphic maps. '17 1 Special Ordr NEW $72.00 EAST FRONT II / WEST FRONT II UPGRAD KIT (ColumG BC Avail Uncrtn Kit intended to upgrade sets of EF 2nd & WF 2nd manufactured 2000 or after (due to changes in block style to black Germans & a rounded style). Includes some addtl blocks, complete set of 4 newer maps, complete label set (which much be put over existing labels). New rules NOT included & must be downloaded. '06 1 Special Ordr NEW $90.00 EAST FRONT, 1ST PARTS (ColumG) n Out-of-Print 1 61099 MINT $5.00 Rules. EURO FRONT II KIT (ColumG) BC* 3.2 1-3wks Turnarnd Revision of earlier kit now suited to East Front II/West Front II game set. Adds new diplomatic & alliance rules & revises exit zones. Adds the 1940 campaigns in France, the lowlands and Scandanavia. Includes 243 blocks, system rules & armies of all the neutrals. '06 1 Special Ordr NEW $90.00 * PACIFIC VICTORY 2ND (ColumG) BC 1.6 2-6wks Turnarnd 2nd printing. Strategic level, block-system game of the war in the Pacific during WW2. Uses an evolution of the Victory system with its lush graphics. Includes 3 discrete campaign starting points (1941,2 & 3). Allows what-if strategies such as the invasions of India or Australia. Includes 1 very nice map of the Pacific from the US west coast to India and 100 block counters. Army lvl, 600mi/hex, 3mo/turn. '18 1 Special Ordr NEW $82.00 ROMMEL IN THE DESERT 4TH (ColumG) BC* 3.2 2-6wks Turnarnd Reprint with a complete cosmetic overhaul. Remastered, larger map is now mounted, Rommel cards are printed on playing-card stock, even the box is better (printed rather than sleeved). Mechanics are the same. Simple, challenging and long a popular block system game of the entire war in N.Africa, Spt'40-Nov'42, at rgt lvl. 7 Scenarios using the block system to provide fog-of-war and logistical limits. Includes the 1940 Italian campaign, 1941 & 1942 scenarios, 1941-42 campaign, Crusader & Gazala & El Alamein battles. 113 wooden blocks 42 cards map. RECOMMENDED. C.Besinque'23 1 Special Ordr NEW $55.00 * VICTORY IN EUROPE (ColumG) BC 2.8 1-3wks Turnarnd Strategic, area-move, block-style game of the second World War in Europe & northern Africa, for 2-3 players. The Axis, Western Allies and Soviet Union duke it out on land, at sea and in the air for control of Europe. Play utilizes 108 color illustrated cards for events, initiave & combat. Includes 180 wooden blocks. T.Dalgliesh, R.Draker'15 1 Special Ordr NEW $81.00 WEST FRONT II (ColumG) BC 2.8 1-3wks Turnarnd Redesign of this block system game of WW2 throughout France, Italy & the Balkans. This game covers the western front from Spain to Norway to northwestern Africa and the western Med (plus area boxes for other world regions) on two maps (34x45" total). Blocks & labels revised from prior version. Inlcudes multiple senarios from '43-45 with invasions, production and supply limitations. Simple yet extremely challenging. Mates w/ East Front II using Euro Front II kit. '06 1 Special Ordr NEW $90.00 CARRIER BATTLE, PHILIPPINE SEA (Compas) BC* 4.0 Avail Uncrtn Solitaire game of the largest carrier battle during the invasion of Saipan, June 1944. Player commands US forces attempting to locate and attack the Japanese carrier groups before they can attack you. Uses Victory Games' Carrier game system (and by original designer). 9 scenarios: 4 use programmed instruction & cover slices of the battle; 2 cover individual days, 1 is a 2-day scenario, 1 is a hypothetical with different US plans, and 1 is a hypothetical scenario in which Midway never happend and the Japanese have their full carrier fleet. 33nmi/hex, 80min/turn, 528 counters, mounted map. Jon Southard'23 1 Special Ordr NEW $53.00 * EUROPE IN TURMOIL, INTERBELLUM YEARS (Compas) BC* 4.0 2-6wks Turnarnd Sequel to Europe in Turmoil Prelude to the Great War covering the interwar years of 1920-39. 2-player, card driven game of the political events of that period as the "liberal" and conservative elements of the nations of Europe struggle to determine the continent's future. They must deal with the rise of Fascism, instability in the former Austro-Hungarian Empire nations, disarmament & rearmament, the ineffectiveness of the League of Nations, the influence of the communist USSR, the Spanish Civil War & more. 2yrs/turn, mounted map, 4 countersheets, 110 cards, 30 wood cubes. Kris Van Beurden'24 1 Special Ordr NEW $54.00 * INTERCEPTOR ACE, AIR DEFENSE OVR GERMANY (Compas BC 2.6 Out-of-Print Solitaire, low level tactical game covering daylight air defense over Germany, 1943-44. Player is placed in any of 30 models of daylight fighters tasked with stopping the American bomber offensive and their fighter escorts over the course of days & weeks. Emphasis is on the pilot's (player's) experience & skill development over time. Uses the Hunters (Night Fighter Ace) game system. 1 countersheet, 60 cards, individual aircraft & crew members. Gregory Smith'19 1 151073 NEW $65.00 KHARKOV BATTLES, BEFORE+AFTER FALL BLAU (Compas) BC 2.4 Avail Uncrtn Game using the Fall Blau game system covering the 2nd & 3rd Battles of Kharkov, May 1943 & March 1943. Stand-alone game, but can mate with Fall Blau to offer a grand campaign. Div/corp level, with stacking of 3 units but only one large unit (& all smaller sized units) may attack from a hex. 4 scenarios, High solitaire suitabililty. 3days/turn, btln/brig/div/corp level, 6.5mi/hex, 2.5maps, 3 countersheets. Greg Blanchett'21 1 Special Ordr NEW $54.00 LAST GAMBLE, ARDENNES OFFENSIVE 1944 2ND (Compas DC* 8.2 2-6wks Turnarnd Designer's (2nd) edition of game previously published as Hitler's Last Gamble by 3W. Complete overhaul with careful revisions to the map which now includes more points of reference and covers a broader area; revised OoB, new morale rules; revised artillery rules; changes to movement affected by weather; new scenarios & variants; more detailed historical notes; and more coherent rules. CSR Award for best WW2 game in 1989. Includes 4 2-map scenarios & an intro 1-map scenario. 3 maps, 6 countersheets, 3.2km/hex, btln/regt level; 8-16hrs/turn. Hi solitaire suitability. Danny Parker'24 1 Stock NEW $85.00 * OCEANS OF FIRE, PACIFIC THEATER IN WWII (Compas) DC* 5.2 2-6wks Turnarnd Area-move, strategic level game of World War II in the Pacific. Players expended limitied Command Points to enable movement, missions or combat including interception. Strategic warfare with subs & B-29s included. Many optional rules. Playable with 2 or 3 players, with hi solitaire suitability. 5 scenarios including intro Midway & Solomons scenario, a larger Guadalcanal & Japanese scenarios, plus campaign. Core dynamic is the availability of Command Points that enable actions & order of play. 6mo/turn, 1-4 capital ships per counter, Div/Brig level, ~30 aircraft/unit point, 2 maps, 1080 counters, 67 event cards. '24 1 Special Ordr NEW $79.00 * PACIFIC TIDE, THE US V JAPAN 1941-45 2ND (Compas BC 1.3 Avail Uncrtn 2022 update. Relatively compact & simple, strategic level game of World War II thruout the Pacific, 1941-5. Uses a fast-paced, card-driven combat & production system revolving around carrier operations. Designed as a 2-player game, it works well as a solitaire game as well. The Japanese must act fast as their advantages - initiative & pilot quality - dwindle over time, while the US must defeat Japan by the historical time frame. Area-move map, 1 countersheet, 51 cards. Gregory Smith'22 1 Special Ordr NEW $46.00 RUSSIA BESIEGED DELUXE [3RD] (Compas) BC* 2.9 Nicely produced corp/army level game of the war in the east, 1941-5. Includes production and step reduction. 528 counters, 2 maps, 2Mo/turn, 32mi/hex. This edition includes the prior expansion kit, refined scenarios, updated artwork, and 5/8" counter size. A.Lupinacci'18 1 Special Ordr NEW $77.00 * SCHNELL BOATS (Compas) BC* 3.3 2-6wks Turnarnd Solitaire game of tactical naval combat between German Schnell Boats (akin to US PT boats) in the English Channel, June 1943 to June 1944. Player leads a squad of 4 Schnell boats (or experimental hydrofoil boats) based in Cherbourg on missions against allied shipping or occasionally a special mission such as mine laying or pilot rescue. Players track up to 14 crew members as well as each boats' equipment and weaponry. Player's goal is to survive the full 12 months while also destroying as much Allied shiping as they can. Patrols can be completed in about 30 minutes. Moderate complexity, 10 missions/month, 2 countersheets, 1 mounted board. Follows in the long line of solitaire games begun with B-17 and the later Target for Today/Tonight. Joe Carter'23 1 Special Ordr NEW $49.00 * TINIAN, THE FORGOTTEN BATTLE (Compas) BC 2.0 2-6wks Turnarnd Game of this lesser-known battle overshadowed by the invasions of Saipan & Guam. Third game in the Company Scale series of games of island invasions in the Pacific during World War II. This covers the well-planned and executed US invasion that lasted a mere 9 days. Includes 3 scenarios (first day, 2 days of securing the north of the island, final 3 days, plus 3 campaign games. Includes 1 map, 4 countersheets. Ross Mortell'19 1 Special Ordr NEW $76.00 WWII CAMPAIGNS, 1940, 1941 & 1942 [2ND] (Compas) BC 2.3 2-6wks Turnarnd Update of 3 popular Series 120 games originally published by GDW and sold as a set. Each contains 120 counters and design to play in under 120 minutes. 1940 covers the Battle for France, May 1940; 1941 covers the German invasion of the USSR, Operation Barbarossa; and 1942 covers the first year of the war in the eastern Pacific. Graphics upgraded. 3 maps, 2 countersheets. Frank Chadwick, John Astell, Marc Miller'24 1 Special Ordr NEW $50.00 WWII COMMANDER, BTL OF THE BULGE (Compas) BC* 3.0 Temp OoP/OoS First in an intended series of fast-playing, area move games of World War II in Europe. Covers the Battle of the Bulge offensive in Dec 1944. Fast playing, regt/div level game that is a good game for beginners. Uses an activation system. Includes mounted map, 2 countersheets. 1day/turn, ~15mi/area. John Butterfield'20 1 Special Ordr NEW $50.00 * ASSAULT ON TOBRUK 2ND #99 (Com_PW) n n Avail Uncrtn Update of a 1980 SimCan, company level game of Rommel's successful one-day, June 1942 assault on Tobruk. Map covers the fortress of Tobruk and its strong points along the perimeter. Turns are double impulses. 7 scenarios including historical battle plus 6 other what-ifs exploring improved Allied command control & tactics, artillery coordination and an alternative attack plan for the Axis. Low complexity. 670m/hex, 2hrs/turn, company level. Stephen Newberg'21 1 Special Ordr NEW $37.00 BENEATH THE MED, REGIA MARINA AT SEA (Consim) BC 2.3 1-3wks Turnarnd Solitaire game (with multi-player & tournament rules) of the Italian submarine fleet during World War II. Player commands one of many types of Italian submarines in missions on the Mediteranean Sea and elsewhere. Goal is to complete missions and survive until Italy surrenders in 1943. Uses The Hunters game system. Includes 480 named targe vessels. Gregory Smith'20 1 Special Ordr NEW $37.00 ASL:ALL AMERICAN! 82ND AIRBORNE PARTS (CRI) n Out-of-Print 1 50325 NEW $1.00 TEC/Allied Fire chart, only ASL:DZERHEZINSKY TRACTOR WORKS PARTS (Cri) n Out-of-Print 1 147680 V.GOOD $10.00 MUST SHIP SEPARATELY at addtl $. 30x24" Map, only, mounted to thick cardstock w/ no folds. ASL:RED CHRISTMAS PARTS (CRI) 1 RL Out-of-Print 1 148680 EXCELL $5.00 MUST SHIP ROLLED. 2 original maps, only, each professional laminated. ATS: BERLIN, FUHRER'S BUNKER PARTS (Cri) n Out-of-Print 1 105949 NEW $5.00 Anhalter RR Station map, only RUDDER'S LINE PARTS (CRI) n Out-of-Print 1 90117 NEW $2.00 Playing Aide Card, v1.5. (Shows Move costs, off & deff total determination, etc.) 2 90114 NEW $2.00 Map set (2pcs), only. DAI SENSO! PARTS (DecGms) LB* Out-of-Print 1 104020 NEW $10.00 * Box, only. Clean. LAND WITHOUT END PARTS (DecGms) n Out-of-Print 1 128927 MINT $3.00 Rules, only. OPERATION KREMLIN PARTS (DecGms) HC Out-of-Print 1 82373 MINT $2.00 Box, only. PATTON'S FIRST VICTORY, TUNISIA (DecGms) HC 0.6 Avail Uncrtn Folio-style PLUS matching PC game of the Allies' strangulation of Tunisia in 1943 while the Axis looks for opportunities to counterattack. Fast playing, division level game including support assets allowing shifting of power among a player's units. 114 counters. Good Beginner game with the understanding that it involves attritional combat. ALSO includes a full PC game that parallels the board game. PC game includes play via internet & many automation features; minimal system requirements aside from Win XP/Vista/+. '11 1 Special Ordr NEW $22.00 RAF, BATTLE OF BRITAIN 5TH PARTS (DecGms) DC Out-of-Print 1 138748 < NEW $6.00 Box, only. Minor ding to one corner. TOTALER KRIEG! [KRIEG 2ND] (DecGms) LB* 2.8 Out-of-Print Updated & enlarged 2-3 player, strat lvl, modestly simple gm of WW2 in Europe & N.Africa. Intended to be a players' game using special event cards to liven the action. 2 maps, 420 counters, corp/army lvl. MOST HIGHLY RECOMMENDED for its interactive play; the best game DG has ever produced. S.Kosakowski'99 1 41672 < NEW $75.00 * Minor staple rust to 2 rules booklets. Some scuffs around box edge perimeter & under inventory label on cover. Components cherry mint. TOTALER KRIEG! [KRIEG 3RD] 2ND PARTS (DecGms) LB* Out-of-Print 1 122661 EXCELL $8.00 * Box only. Box has 1/4" knick on one box edge, otherws new & clean. WACHT AM RHEIN, BATTLE OF THE BULGE 2ND (DecGms) LB* 3.2 Out-of-Print Graphically updated & colorized reprint of this RECOMMENDED 4 map, 2380 counter game of the Battle of the Bulge. Uses an evolution of simpler & popular Panzer Gruppe Guderian system. This version revises the combat, artillery & supply rules, including an exploitation movement mode, plus a revised order of battle. 1mi/hex, 8hr/turn, company-battalion level. J.Dunnigan,J.Youst'05 1 79026 NEW $125.00 * NOTE 2004 2nd edition. New & shrinkwrapped, not used. ITALIAN CAMPAIGN, MED WAR #160 PARTS (DecS_T) n Out-of-Print 1 100252 EXCELL $4.00 Rules photocopy, only. ITALIAN CAMPAIGN, SALERNO #150 PARTS (DecS_T) n Out-of-Print 1 108015 MINT $1.00 Unpunched countersheet only, very poorly die-cut such that initial combat value on front (& move factor on back) largely or complete offset onto adjacent unit. Unuseable without signif annotations. OBJECTIVE TUNIS #140 PARTS (DecS_T) n Out-of-Print 1 96891 MINT $3.00 Rules, only RED SUN/RED STAR #158 PARTS (DecS_T) n Out-of-Print 1 100466 MINT $4.00 Rules only. SPANISH CIVIL WAR BATTLES, V2 #219 (DECS_T) n n 1.2 Out-of-Print Mag & Game. 2 more battles from the Spanish Civil War to complement those in the first set. Includes Guadalajara, March 1937, and the last Republican offensive at Penarroya, Jan.1939. 280 counters, 1mi/hex, 1day/turn, btln/rgt/brg/div level. P.Moore'03 / ARTICLES ON: the Spanish Civil War 1936-39; Stalingrad & the End of German Invincibility; Kaiser's Africa Airship; Sydney Reily, Ace of Spies; War Chariot in China; First Sih War, 1845-6. 1 73232 NEW $14.00 MANSTEIN'S WAR, DECISION IN WEST #84 (DecWAW) n n 0.9 Out-of-Print Mag & game. Game of the German attack into France & Belgium in May-Jun 1940. Uses a version of the They Died w/ Boots On game system which uses chits to activate army-level commands & in some cases altering rules to the player's advantage. Corp/army level, 176 counters, 12hr/turn, 25mi/hex, army/corp level. Joseph Miranda '22 / ARTICLES ON: Strategy & Operations in the West, 1940; Odessa 1941; B-17s Over Java early in WWII; Nazi Deception Propaganda; Macau in WWII; Soviet Air Raids on Berlin, 1941; German Sonars & Hydrophones; Project Pigeon, 1 149357 NEW $32.00 NIGHT FIGHT SOLITAIRE #44 (DecWaW) n n 0.9 Out-of-Print Mag & game. Solitaire game in which the player commands a German kampfgruppe infiltrating & attacking Soviet forces in a nighttime battle during the battle of Kursk, July 1943. Based on actual actions involving the 6th Panzer, plus other actions. Vehicle/Sqd level, 30m/hex, 2-15min/turn. Multiple scenarios including the 6th Panzer at Kursk & SS attacks on Kharkov. 228 counters. R.Mason, E.Harvey'15 / ARTICLES ON: Nigh Combat on the East Frong in World War II; On Patrol in Luzon, 1945; Tale of Two Corps: US II Corps & II SS Panzer Corps, 1944; Battle of Buq Buq, 1940; Mahan's influence on US Pacific Strategy 1941-5; Joseph Goebbels; Hitler's other East Frong Headquarters; Balloon Bomb Warfare; Coastwatcher Ruby Boye. 1 120312 NEW $42.50 Last copy. SEDAN 1940, DECISIVE BTL FOR FRANCE #24 (DecWaW) n n 0.9 Out-of-Print Mag & game. Game of the key portion of the campaign on the west front, 10-17 May 1940, focused in the area around Sedan & just beyond the northern end of the Maginot Line where the German breakthrough occurred. Victory is determined by the number of German units across the Meuse River. Btln level, with air & artillery. 228 counters, 2mi/hex, 1day/turn. P.Youde'12 / ARTICLES ON: Sedan, 10-15 May 1940 + designer's notes; Airpower in the Spanish Civil War; Japanese armor doctrine; Op Carnivore, destruction of Second Shock Army Spring 1942; Vichy Dakar, 1940; cocodiles defeat Japanese on Ramree Island, 1945; 6th Pzr's attack at Kursk; unlucky USS Wm Porter; review of TSWW Balkan Fury. 1 114919 NEW $25.00 Last copy. CAEN (Excal) zl 0.2 Out-of-Print British face stout German resistance from several Panzer & SS divisions shortly after D-Day in the area around Caen, France. Simple game & system. 100 counters. '77 1 955 MINT $14.00 Addr label of latest Excal owner on rules cover. CASSINO (Excal) zl 0.2 4-8wks Turnarnd Simple, div level game of the battle for central Italy, 1944. R.Hlavnicka'77 1 Special Ordr NEW $15.00 CRIMEA 1941 (Excal) zl 0.4 Out-of-Print Simple, div lvl gm of Von Manstein's campaign in the Crimea, '41-2. '77 1 957 EXCELL $15.00 Complete. PANZER, 2ND (Excal) BC 2.4 4-8wks Turnarnd Reprint of this detailed, colorful game of tactical armored combat in the east, 41-45. Sister game to Yaquinto's 88 & Armor. Includes 3 map sections, 2 countersheets. '93 1 Special Ordr NEW $38.00 SIDI REZEGH (Excal) zl 0.3 Out-of-Print Game of Rommel's attempts at quick grap for Tobruk on the eve of the Allied Operation Crusader offensive, Nov'41. Simple rgt/brig lvl game. 110 counters. R.Hlaunickna, D.O'Leary'77 1 961 MINT $12.00 Address label of latest Excal owner on rules covr. TOTAL WAR (Excal) zl 0.4 4-8wks Turnarnd Simple tho sizable gm of German invasion of Poland, 1939. '78 1 Special Ordr NEW $15.00 DEFIANT HOLLAND (FGA) n 0.4 Out-of-Print Includes 2 Empire of the Sun errata counters, 2 Brother Against Brother counters. Simpler game of the invasion of The Netherlands, May '40, using FGA's Op Crusader system at btln/rgt level. New design. The Dutch WILL lose, but can the Germans defeat them in a timely manner? Good sized, colorful game. 12hrs/turn, 3mi/hex, btln level, 240 counters. '92 1 980 MINT $29.00 DEFIANT HOLLAND PARTS (FGA) n Out-of-Print 1 61462 EXCELL $2.00 Photocopy of rules, taped to facilitate further copying. ASL:FRIENDLY FIRE SCENARIO BUNDLE (Friend) 1 n Out-of-Print 1 148671 EXCELL $0.50 2 stray scenarios believed to be from Friendly Fire, FF7 Plow Factory and FF8 Gray Waves. Includes a scenario page and an 8.5x11" map for each, neatly color lazer copied. AFRIKA, NORTH AFRICAN CAMPAIGN PARTS (Gamers) n Out-of-Print 1 24510 EXCELL $3.00 Photocopy of exclusive rules, only. BLACK WEDNESDAY PARTS (Gamers) n Out-of-Print 1 70770 MINT $3.00 Countersheet #3 only. 22 isolation & turn markers removed. Otherws complete & unpunched. ENEMY AT THE GATES PARTS (Gamers) n Out-of-Print 1 10581 MINT $2.00 (1) copy of Charts & Tables, v2.0, for Op Combat Series. FROZEN HELL PARTS (Gamers) n Out-of-Print 1 122219 EXCELL $3.00 Photocopy of exclusive rules & scenarios, only. Includes 2 ops sheet. GD'40 PARTS (Gamers) n Out-of-Print 1 122218 EXCELL $4.00 Photocopy of exclusive rules & scenarios, only. Includes 4 ops sheet. GD'41 PARTS (Gamers) n Out-of-Print 1 122217 EXCELL $3.00 Photocopy of exclusive rules & scenarios, only. Includes 2 ops sheet. MATANIKAU PARTS (Gamers) n Out-of-Print 1 122215 EXCELL $3.00 Photocopy of exclusive rules & scenarios, only. Includes 4 ops sheets. OBJECTIVE SCHMIDT PARTS (Gamers) n Out-of-Print 1 21108 EXCELL $12.00 First (primary) counter sheet, only. Missing 2 units, list enclosed. RAGING STORM PARTS (Gamers) n Out-of-Print 1 122216 EXCELL $3.00 Photocopy of exclusive rules & scenarios, only. Includes 1 ops sheet. BLOODY KASSERINE PARTS (GDW) n Out-of-Print 1 6886 MINT $1.00 Countersheet only, unpunhced but badly miscut. Unit size & ID cut off on most units. CASE WHITE, 1ST PARTS (GDW) n Out-of-Print 1 73551 V.GOOD $1.00 Set of 2 CRTs/Unit ID Charts. Coffee ring stains & annotations on both. FALL OF FRANCE PARTS (GDW) n Out-of-Print 1 73570 V.GOOD $0.50 Europa Corp Marker display, only. Coffee splattered. MARITA-MERKUR PARTS (GDW) n Out-of-Print 1 109407 EXCELL $1.00 9 counter Yugoslav Navy, only. Own a complete navy! 2 109408 EXCELL $1.00 16 counter Greek Navy, plus 2 aircraft counters, only. Die-cut off center so that left most values very close to edge tho no info lost. NARVIK 2ND PARTS (GDW) n Out-of-Print 1 108888 EXCELL $4.00 Photocopy of Collectors Series Draft 3rd ed rules set. Rules only, no charts. Photocopy of rules as published in Europa magazine. THEIR FINEST HOUR, 1ST (GDW) LZ 1.8 Out-of-Print Includes supplementary errata countersheet. 3 distinct games included: both an Europa-level & a squad-level air combat games of the Battle of Britain, & a game of the hypothetical Sealion naval & ground invasion of Britain. Ambitious attempt to cover both the Battle of Britain and Sealion. Includes the entire British & German navies. 2 maps, 1056 counters. Europe std is 16mi/hex, 2wks/turn; Detailed aire game is 12-23 turns (4days/turn). Sealion is 5.3mi/hex, 4days/turn. M.Miller, P.Banner, F.Chadwick'76 1 1167 MINT $69.00 Includes supplemental errata countersheet & extensive errata. 4 counters fallen from trees. THEIR FINEST HOUR, 1ST PARTS (GDW) LZ Out-of-Print 1 107203 MINT $12.00 Original 2-map set, only. This was the mis-cut maps w/o the 2 extra rows on the European side which included German bases & transit distances. Maps best used to enhance Narvik. THEIR FINEST HOUR, 1ST PARTS (GDW) n Out-of-Print 1 73560 EXCELL $1.00 German Air Order of Battle (Europa scale). 1pg. 2 73567 EXCELL $1.00 Combat results table, only. THEIR FINEST HOUR, 2ND PARTS (GDW) n Out-of-Print 1 73565 V.GOOD $2.00 British & German Order of Battles (p.27-32). One tear to a page margin, many inked annotations on German page. 2 73562 V.GOOD $1.00 Sea Zone Display, only. Coffee splattered. ROMMEL IN THE DESERT, 1ST (GmPres) BC 2.1 Out-of-Print 1st of the now classic WW2 block game series. Low unit density, limited intelligence, & uncertain supply combine to make a for a very fluid, exciting game. RECOMMENDED. Simple, covers entire war in eastern north Africa, Spt'40- Nov'42, at rgt lvl. 7 Scenarios. C.Besinque'82 1 6093 EXCELL $55.00 Includes #856 2nd Ed Upd Kit. 1st edition components complete & clean. Rules hilited in yellow (on yellow paper!). 2nd ed kit includes rewritten rules, a beautifully updated map, & more colorful unit sticks (mint). Sml tear to outer sleeve repaired. BRITAIN, BATTLE OF... ['68] (GmSci) LB* 2.4 Out-of-Print 2nd printing with full sized box, yellow charts. Simple, reasonable gm of German bombing offensive over Britain. Basic & adv gms. L Zocchi '68 1 1201 V.GOOD $49.00 * 2nd printing. Complete. Includes #1204 Revised Rules 2nd Ed, cover litely spotted otherws mint. All corners & 1 side panel split & repaired with aging scotch tape. 5" tear on blank rear cover of rules repaired with aged scotch tape. Radar line on board extended into Euro land hexes with #'d stickers. Cardstock charts had sheet protectors taped to them with now aged scotch tape. Handmade radar site counters included. Inked annotation written onto inside bottom of box. ID#s annotated onto beginner game counters. Generall EX otherws. ABSOLUTE WAR! RUSSIAN FRONT PARTS (GMT) BC Out-of-Print 1 148579 < NEW $6.00 Box, only. Sml ding to one box btm corner. BARBAROSSA TO BERLIN 1ST PARTS (GMT) n Out-of-Print 1 68643 EXCELL $4.00 Rules photocopy, only. 2 68642 MINT $1.00 Tables & charts card, only. BARBAROSSA, ARMY GROUP CENTER 1941 2ND (GMT) DC* 4.3 1-3wks Turnarnd 2022 update of this large, complex 5-map, 1400 counter game of the German Army Group Center's push into the the central Ukraine (from Brest Litovsk in the south, Smolensk to the NE). Third in GMT's East Front Series (after Typhoon & AGS) using an excellent, detailed system by a yeoman designer. Division level, with lots of specialized units including NKVD, air, siege artillery, coastal def artillery. Excel graphics thruout. 8 scenarios including a simpler, intro one. Rules have been completely rewritten, and OoB updated. RECOMMENDED for E.Front fiends. 2days/turn, 5mi/hex, Regt/Div level. Vance von Borries'22 1 Stock NEW $62.00 * BARBAROSSA, ARMY GROUP CENTER 1941 (GMT) BC 2.5 Out-of-Print Large, complex 4-map, 1120 counter game of Army Group Center's push into the the central Ukraine (from Brest Litovsk in the south, Smolensk to the NE). Third in GMT's East Front Series (after Typhoon & AGS) using a good if detailed system by a yeoman designer. Div level, with lots of specialized units including NKVD, air, siege artillery, coastal def artillery. Excel graphics thruout. 8 scenarios including a simpler, intro one. RECOMMENDED for E.Front fiends. V.von Borries'98 1 41399 < NEW $55.00 1 sml, minor crease on box cover near a corner. CATACLYSM: MOUNTED MAP W/ BOX (GMT) DC 2.6 1-3wks Turnarnd Mounted map, plus a 3" doublecase box (to replace the original 2" bookcase box), for the base Cataclysm game. No other components included. '19 1 Special Ordr NEW $27.00 CHURCHILL 3RD (GMT) DC* 4.2 1-3wks Turnarnd 2022 reprint. 3 player game the rivalry between the 3 major Allies in World War II to both conclude the war & shape the post-war world: Britain, US & USSR. Players must cooperate to defeat Germany, yet compete to further their individual agendas. Represents the 10 conferences among the Big 3 from 1943-45. Each of the 10 conferences is essentially a "turn," with issues being nominated for disccusion at each conference (such as directed offensive, production priorities, strategic warfare, etc). Cards influence how the conference proceeds & is resolved. Includes both 2-player & solitaire rules. 2 shorter scenarios included. M.Herman'22 1 Special Ordr NEW $66.00 * COMBAT COMMANDER: FALL OF WEST KIT 2ND (GMT) Fo 0.7 1-3wks Turnarnd Battle Pack #5. Reprint of this kit for the Combat Commander series adding 12 scenarios played on 10 battle maps depicting actions in the Spring of 1940 in France. Special AFV rules reflect the still-developing nature of doctrines among armored forces meeting infantry forces. Reqs CC Europe & Mediterranean to play. '20 1 Special Ordr NEW $21.00 COMBAT COMMANDER: MEDITERRANEAN 2D PARTS (GMT) DC Out-of-Print 1 118990 V.GOOD $4.00 Box, only. 1 box btm corner mashed (seriously dinged), with main damage extending 1/2" in each direction from corner. Box otherws new. COMBAT COMMANDER: NORMANDY KIT 2ND (GMT) Fo 1.0 1-3wks Turnarnd Battle Pack #3. Reprint of this kit for the Combat Commander system & covering tactical combat in Normandy, 1944. Includes 176 counters, 8 maps, 17 scenarios including Pegasus Bridge, Pointe du Hoc, and other key battles from the Normandy landings. '20 1 Special Ordr NEW $25.00 COMBAT COMMANDER: SEA LION KIT 2ND (GMT) Fo 0.6 1-3wks Turnarnd Battle Pack #6. Reprint of this kit for the CC game ssystem adding units that may have been at the center of the battles had the Germans executed their planned invasion of England in 1940. '20 1 Special Ordr NEW $19.00 COMBAT COMMANDER: TOURNAMENT BATTLE PACK (GMT) Fo 0.5 1-3wks Turnarnd Kit for the Combat Commander series providing 12 scenarios well suited to tournament play (most previously published), plus 2 new maps & tournament guidelines. B.Collars'15 1 Special Ordr NEW $14.00 CONQUEST & CONSEQUENCE (GMT) DC* 5.3 1-3wks Turnarnd Companion game to (and mateagble with) Triumph & Tragedy, covering the Pacific Theather from 1936-45 at a strategic level. Designed for 3 players giving it a unique dynamic. Begins with the militaristic government in power in Japan tho resource poor yet newly in control of Manchuria. Easier to learn, with cards included in play. Mounted map, 228 blocks, 2 countersheets, 110 cards. Craig Besinque'22 1 Special Ordr NEW $80.00 * DOWN IN FLAMES, WILD BLUE YONDER [2ND] (GMT) DC* 5.5 1-3wks Turnarnd Card game of World War II air combat, 1940-44. Represents a 2nd edition Down in Flames sans the title due to licensing issues. Fast playing & easy to learn. Artwork is very nice with aircraft depicted on one card deck and the game being driven by another, action deck. Covers air combat thru all of World War II between all major combatants. Variety of action deck has increased, new plane types introducted, and campaigns greatly expanded. Now includes 118 unique aircraft from Britain, Germany, USSR, Italy, US, Hungary & Romania. Also includes 182 named aces. Includes a solitaire campaign of defending Britain against V-1 attacks in 1944. 520 cards, 264 counters, individ aircraft scale. Verssen, Dan, Chris Janiec'17 1 Special Ordr NEW $62.00 * DOWN IN FLAMES, WILD BLUE YONDER2D PARTS (GMT) DC Out-of-Print 1 139719 V.GOOD $6.00 Box assembly only, including plastic tray insert. A sizeable ding to one box corner. Otherws new. DOWN IN FLAMES, ZERO! PARTS (GMT) n Going OoP Replacement card decks, only. 1 Special Ordr NEW $13.00 DOWN IN FLAMES: CORSAIRS & HELLCT PARTS (GMT) n 1-3wks Turnarnd Replacement deck of cards, only. 1 Special Ordr NEW $13.00 DOWN IN FLAMES: SQUADRON PACK 1, FIGHTRS (GMT) Fo 0.5 1-3wks Turnarnd Collection of 64 fighter aircraft cards for the Down in Flames series, many of them entirely new, some reprinted with revised ratings. All use the upgraded graphic style used in Corsairs & Hellcats. With additional rules. '05 1 Special Ordr NEW $8.00 DOWN IN FLAMES: SQUADRON PACK 2, BOMBERS (GMT) Fo 0.5 1-3wks Turnarnd Collection of 64 bomber aircraft & formation cards for the Down in Flames series, many of them entirely new, a few reprinted with revised ratings. All use the upgraded graphic style used in Corsairs & Hellcats. With additional rules plus rules from Corsairs & Hellcats needed. Req Rise of Luftwaffe, Eight AIr Force or Zero. '07 1 Special Ordr NEW $8.00 EMPIRE OF THE SUN 1ST (GMT) BC 2.0 Out-of-Print Strategic level, card driven game of the Pacific thruout WW2. Unit scale is army land units, air flotillas, & individual capital ships. Includes the Burma-China theater, and all of that on one very nicely done map. 368 counters, 165 cards. Likely a winner. M.Herman'05 1 73612 MINT $55.00 EMPIRE OF THE SUN 4TH PARTS (GMT) DC 1 150432 < NEW $3.00 Box assembly w/ insert only. One box corner cover has a moest ding, otherws new. FIELDS OF FIRE: BULGE KIT (GMT) zl 0.9 1-3wks Turnarnd Kit adding details of the Battle of the Bulge to the base game. US 9th Reg of 2nd Inf Div faced nearly a month of intense combat; this kit models that. Requires any edition of the original Fields of Fire game. 55 cards, 176 counters. Ben Hull'22 1 Special Ordr NEW $17.00 FIGHTING FORMATNS: BATTLE OF KHARKOV KIT (GMT) BC 1.9 1-3wks Turnarnd Expansion kit covering the German Grossdeutschland Division's actions as a mobile fire brigade during the difficult days in 1943-4. They have upgraded equipment including Tiger Is, but the Soviets also have upgraded equipment. Includes 5 double-side maps, 10 scenarios, Bryan VanNortwick'18 1 Special Ordr NEW $32.00 FRANCE '40, SICKLE CUT & DYNAMO 2ND (GMT) BC 1.9 1-3wks Turnarnd 2024 update with a new 2-map scenario, 10 new units, revised OoB, and updates to rules & charts.. Pair of games in one box using the same game system, each with its own mounted map. Sickle Cut covers Guderian's drive thru to the English Channel in May 1940, starting 13 May. 6 Panzer divs have cleared the Ardennes and are at the Meuse River facing strong Allied forces. DYNAMO covers the British withdrawal to Dunkirk & their evacuation there. Starting 24 May, the British decide to withdraw to Dunkir rather than risk isolation - but some of the panzers are closer to Dunkirk than they. Challenge is to hold the perimeter for 8 days during the withdrawal. Maps may be joined, but there is no scenario for the combined period (likely to be published later). Rgt/div level, 4mi/hex, 1day/turn. M.Simonitch'24 1 Stock NEW $38.50 GATHERING STORM, PREQUEL TO WORLD AT WAR (GMT) DC* 3.8 1-3wks Turnarnd Stand-alone game that can mate with World at War to model all the preparations for WWII and the war itself. This game focuses on the military, economic, technological & diplomatic drama that preceded and precipitated World War II, covering 1935-39. Allows each player major strategic options, such as expansion of the German Navy. '15 1 Special Ordr NEW $75.00 * HOLLAND '44, OP MARKET-GARDEN SEPT 44 2D (GMT) BC 1.4 1-3wks Turnarnd Reprint of this game of the Sept 1944 Allied attempt to capture an intact bridge across the Rhine and flood into the northern German plain, Operation Market-Garden. Covers both the overland & airborne offensives. Uses the Ardennes '44 (and Ukraine 43) game system. Includes key rules for supply, troop & armor quality, artiller, command control. 2 scenarios, 2 countersheets, 8hrs/turn, 2km/hex, company/btln level. Mark Simonitch'24 1 Stock NEW $40.00 HOLLAND '44: MOUNTED MAP (GMT) zl 2.3 1-3wks Turnarnd Mounted map set for Holland '44. '19 1 Special Ordr NEW $20.00 LAST HUNDRED YARDS 2ND (GMT) BC 2.1 1-3wks Turnarnd 2023 reprint. Innovative game of small unit, tactical combat in western Europe after the D-Day landings. The systmes for initiative & reaction try to model how units actually behaved, with events happening more simultaneously than sequentially, and opposing player given a reaction cycle during which defenders MIGHT be able to react if attackers are seen. Victory is determined by achieving objectives. Modest complexity & solitaire suitability. 6 dbl-sided geomorphic maps, 4 countersheets. Mike Denson'23 1 Special Ordr NEW $45.00 LAST HUNDRED YARDS, AIRBORNE OVER EUROPE (GMT) BC* 3.3 1-3wks Turnarnd Complete game extending this game series of tactical combat in Europe during World War II to include airborne troops & drops. System focuses on modeling small unit behavior in combat in a brisk system. This game includes missions from two Allied airborne campaigns: the initial drops in Normandy and later at Market Garden, both by the 82nd & 101st airborne. Platoon/Company level with individual guns & AFVs, 50yds/hex, 2-5min/turn, 6 dbl-sided geomorphic maps, 4.5 countersheets, 10 missions. Mike Denson'21 1 Special Ordr NEW $42.00 * LAST HUNDRED YARDS, SOLOMON ISLANDS (GMT) BC* 3.0 1-3wks Turnarnd Complete game extending this game series of tactical combat into the Pacific. Focuses on campaigns in the Solomon Islands of Guadalcanal, Bougainville & New Georgia, Fall 1942-43. Includes US 1st & 3rd Marines and 25th Inf divisions. Will be the base game for Pacific modules. Adds infiltration, nigh attacks, fanaticism & jungle rules. Platoon & company level, 4 dbl-sided geomorphic maps, 1.5 countersheets. Mike Denson'22 1 Special Ordr NEW $42.00 * LAST HUNDRED YARDS: MISSION PACK #1 KIT (GMT) zl 0.4 1-3wks Turnarnd Kit with 10 new missions set in France 1944 after D-Day, including Normandy, Hurtgen Forest & the Battle of the Bulge. Adds new weapons such as Rhino tanks, new terrain like Hedgerows. Reqs both Fields of Fire and Fields of Fire II to play all scenarios. Includes 2 dbl-sided maps, 10 missions. Mike Denson'22 1 Stock NEW $13.00 NO RETREAT! POLISH & FRENCH FRONTS (GMT) BC 2.5 1-3wks Turnarnd Fourth Game in the No Retreat! series. Covers the invasions of Poland in 1939, and France and the Low Countries in 1940. Games are independent, but can be linked to allow variable French intervention. Card-assisted game makes every battle unique & a little unpredictable. Easy to learn system makes it good for beginners. 2-4days/turn, div/corp level, 18mi/hex. Carl Paradis'18 1 Special Ordr NEW $42.00 NORMANDY '44, JUNE 6TH-JUNE 27TH 4TH (GMT) BC 1.7 1-3wks Turnarnd 2024 reprint of this 2-3 player game of the D-Day landings & the crucial 3-week period of establishing a firm beachhead, June 1944. Uses a simplified Ardennes 1944 system with movement, combat & reserve movement, and a key quality rating. 1day/turn, 2.3mi/hex, btln/rgt/brig level, 2 scenarios & campaign. M.Simonitch'24 1 Special Ordr NEW $42.00 NORMANDY '44: MOUNTED MAP & DC BOX (GMT) DC 1-3wks Turnarnd Kit containing a mounted map & a larger, double-case box for this game of the Normandy campaign in 1944. '24 1 Special Ordr NEW $21.00 NORMANDY '44: MOUNTED MAP (GMT) zl 1.6 1-3wks Turnarnd Kit containing a mounted map for this game of the Normandy campaign in 1944. '20 1 Special Ordr NEW $15.00 NORMANDY, BATTLE FOR...: EXPANSION KIT (GMT) zl 1.4 1-3wks Turnarnd Kit for this now out-of-print game which extends the game thru the end of August 1944, adds two full & 1 small map sections allowing play of Mortain & Falaise Pocket scenarios, and includes 560 counters of unit-specific breakdown counters for AT & mech inf. Also includes a full color reprint of the rules & scenario booklets (all original content plus 6 additional scenarios), and 2 maps. '13 1 Special Ordr NEW $25.00 NORTH AFRICA '41, WESTERN DESERT 1941 (GMT) BC 2.2 1-3wks Turnarnd Overhaul of the earlier and well regarded The Legend Begins, plus ideas from later games, by the original designer. Covers the campaign in northern Africa from Rommel's arrival in the theater in March 1941 thru the end of that year. Bttln/Reg/Brig level, 2wks/turn, 2 maps, 2 countersheets. Scenarios for Battle Axe & Crusader, plus the campaign game. Mark Simonitch'23 1 Special Ordr NEW $42.50 NORTH AFRICA, BATTLES FOR... PARTS (GMT) n Out-of-Print 1 19029 MINT $5.00 Rules, only. 2 79344 MINT $5.00 Countersheet #2, only. Mint. 3 79343 MINT $4.00 Eastern map, only. PACIFIC WAR, STRUGGLE AGAINST JAPAN 2ND (GMT) HB*10.0 1-3wks Turnarnd MUST SHIP UPS DUE TO SIZE & WGT; SHIPPING WILL BE QUOTED. Major update of this complex game, but perhaps THE best game on Pacific theater of WWII. Includes 2 mounted maps covering the entire Pacific, 2340 counters, 27 scenarios of variing complexity & scope, from battles to campaigns to the entire war, a streamlined logistics system, & fully integrated air ground & naval operations. Land units vary from btln to army level, capital ships are 1/counter. 100mi/hex, monthly turns (daily movement). Highly recommended. Mark Herman'22 1 Special Ordr NEW $85.00 * PANZER 5TH (GMT) BC* 3.4 1-3wks Turnarnd 2021 reworking of this detailed, colorful game of tactical armored combat on the Eastern Front, 1941-45, integrating elements from miniature & contemporary wargames, and evolved from the Yaquinto trio of tactical games (including 88 & Armor). Covers small unit actions (platoon to btln sized), with individual AFVs at 100m/hex, 30+sec/turn. Base game has 10 scenarios (including intros) plus all the TO&E to design your own, 296 counters (rather stunning ones). Oh, & don't miss the Panzerblitz-like box cover. James Day'21 1 Special Ordr NEW $60.00 * PANZER 5TH: AFV DATA CARD REPL SET (GMT) n 0.4 1-3wks Turnarnd Complete set of AFV data cards, reprinted so that each nationality is on separate cards to ease play. An optional but convenient fix to a minor problem. 1 Special Ordr NEW $4.00 PANZER 5TH: EXPANSION KIT #1 2ND (GMT) BC* 3.8 1-3wks Turnarnd 2021 Update. Kit adding addition tank actions 1943-45. Adds 4 dbl-sided geomorphic mounted maps (1" hexes), 2 countersheets, 38 dbl-sided unit data sheets, TO&E booklets for 4 German Divs & a Soviet brigade at Kursk & the OoB for that battle, all the behemouth AFVs of the late war. A BIG kit. James Day'21 1 Special Ordr NEW $47.00 * PANZER 5TH: EXPANSION KIT #2 2ND (GMT) BC 2.5 1-3wks Turnarnd 2021 update. Kit rounding out this series' coverage of the Eastern Front, with AFVs from 1941-45. Adds early-war AFVs, lend lease vehicles, urban warfare. Includes 7 historical scenarios from 1941 on, 2 dbl-sided geomorphic maps, 2 countersheets, 24 data cards. James Day'21 1 Special Ordr NEW $32.00 PANZER 5TH: EXPANSION KIT #3 2ND (GMT) BC* 4.9 1-3wks Turnarnd 2021 Update. Drive to the Rhine, the 3rd expansion to GMT's Panzer. Adds the major US & British forces that saw the war thru till the end, plus some additional Germans as well. Adds 4 dbl-sided maps covering the bocage of Normany & other terrain closer to Germany. 176 5/8" & 352 7/8" counters. Data cards for 64 AFVs (include 12 versions of the Sherman), 36pg TO&E booklet, 10 scenarios, 4 geomorphic mounted maps. Reqs only base game to play. James Day'21 1 Stock NEW $55.00 * PANZER NORTH AFRICA (GMT) LB* 7.9 1-3wks Turnarnd Stand-alone game in GMT's Panzer game series (5th edition), this one covering tactical combat in northern Africa 1940-2. Individual AFVs & guns, squad inf. 100m/hex, 15sec-15min/turn. High solitaire suitability. 6 double-sided maps, 8 countersheets, 49 dbl-sided data cards, 45 map overlays. James Day, Fernando Solo Ramos'24 1 Special Ordr NEW $89.00 * PANZER NORTH AFRICA PARTS (GMT) LB* Out-of-Print 1 151820 < NEW $4.00 * Box only. One corner dinged, box btm seam at that corner repaired with tape. PQ-17: NORWAY 1940 KIT (GMT) zl 1.0 1-3wks Turnarnd Large kit adding all the British, French, Polish and German air & naval units allowing players to fight naval actions during the 1940 invasion of Norway. Includes a lot of secret what-ifs. Operational scenarios covering the periods of initial invasion, and also the British invasion & evacuation of Narvik in June, plus a campaign game. 281 counters. Chris Janiec'22 1 Special Ordr NEW $35.00 SALERNO '43: MOUNTED MAP KIT (GMT) n 1-3wks Turnarnd Mounted map (only) for Salerno '43 game. '23 1 Special Ordr NEW $12.50 SEAS OF THUNDER (GMT) DC* 4.6 1-3wks Turnarnd Strategic level game of the naval war in World War II around the world. Depicts not only the struggle for supremacy, but emphasizes the challenge each nation's leaders faced allocating limited resources to the struggle. Game has 7 smaller scenarios that can be combined to include most of or all of the war. Something of a massive elaboration on earlier War At Sea & Victory in the Pacific games. 1400 counters, 1 dbl-sided map. Jeff Horger'23 1 Special Ordr NEW $40.00 * SKIES ABOVE THE REICH 2ND (GMT) DC* 5.8 1-3wks Turnarnd 2024 reprint. Solitaire game in which the player manages a German Messerschmidt BF-109 fighter squadron in the face of endless American bombers & their dangerous escorts, late 1942 - early 1945. Can be played by 2 players as well. Fast playing, with individual missions lasting 30min. Player must decide upon what armaments to use, what style of attack to employ, and what to do in the face of escorts, all of which greatly influence the game. Uses wooden blocks to represent German aircraft. Includes mounted map. Individual fighter level, with turns representing seconds to minutes. Jerry White & Mark Aasted'24 1 Special Ordr NEW $63.00 * STALIN'S WAR PARTS (GMT) n 1 128266 MINT $3.00 Tables & Charts aid, only. STALINGRAD '42: LITTLE SATURN KIT (GMT) zl 0.5 1-3wks Turnarnd Kit for Stalingrad '42 that adds a 5th scenario to the game including a half-sized countersheet of new counters. Covers the concurrent German Winter Storm offensive to relieve Stalingrad and the Soviet Little Saturn offensive on the Italian forces NW of Stalingrad. Covers Dec 42 - Feb 43. Mark Simonitch'22 1 Special Ordr NEW $15.00 STORM ABOVE THE REICH (GMT) DC* 6.6 1-3wks Turnarnd Solitaire game in which the player manages a German Focke-Wolf FW-190 fighter squadron in the face of endless American B-24 bombers & their dangerous escorts, late 1942 - early 1945. Can be played by 2 players as well. Fast playing, with individual missions lasting 30min, and campaigns consisting of 6-60 missions. Player must decide upon what armaments to use, what style of attack to employ, and what to do in the face of escorts, all of which greatly influence the game. Uses wooden blocks to represent German aircraft. Includes mounted map. Individual fighter level, with turns representing seconds to minutes. Sister game to Skies Above the Reich, and can be mated to that game. 4 dbl-sided mounted maps of various sizes, 2 countersheets, 60 blocks, 96 cards.Jerry White & Mark Aasted'21 1 Special Ordr NEW $66.00 * STORM OVER ASIA PARTS (GMT) BC 1 143506 NEW $4.00 Box only. Minor ding to one corner, otherws new. STORM OVER ASIA, PREQUEL TO WORLD AT WAR (GMT) BC* 3.6 1-3wks Turnarnd Prequel to GMT's World at War game, and paralleling previously published Gathering Storm game. Covers the years prior to World War II in the Pacific that built up to war. 2-4 players each try to improve their nation's preparations for war in the military, economic, political, dipomatic & technological spheres. A complete game on it own, but can also be play in tandem with Gathering Storm and also sets the scene for a varied World at War game. Provides great flexibility in strategy, varying Japanese production focus on military or civilian goods, naval forces, diplomacy, new or better military units, activation of reserves, etc. 840 counters, 93 various cards. Modest complexity, 3mo/turn, 2-4 players, div/corp level, individ capital ships. Bruce Harper'20 1 Special Ordr NEW $72.00 * TANK DUEL: NORTH AFRICA KIT (GMT) BC 1-3wks Turnarnd Expansion kit for this card-based game of tank-tank combat during World War II. This kit switches the subject to combat in North Africa. '22 1 Special Ordr NEW $49.00 TANK DUEL: TANK PACK #1 KIT (GMT) zl 1-3wks Turnarnd Expansion kit for this card-based game of tank-tank combat during World War II. This kit adds more AFVs to the fray. '22 1 Special Ordr NEW $27.00 TIME FOR TRUMPETS, THE BTL OF THE BULGE (GMT) DC* 5.8 1-3wks Turnarnd Larger, battalion-level game of the Battle of the Bulge, Dec 1944, using ideas from earlier Bitter Woods & Wacht am Rhein games. Units activated thru HQs, formation & supply are key, as well as weather, defensive positions, infiltration, Kampfgruppe Peiper, exploitation movement. Includes historical campaign, plus 6th Panzer Army, 5th Panzer Army Relief of Bastogne, and the Race to the Meuse scenarios. Complex, with high solitaire suitability. 6hrs/turn, 1mi/hex5 maps, 12 countersheets. Playable game system despite size. Bruno Sinigaglio'20 1 Special Ordr NEW $99.00 * TRIUMPH & TRAGEDY 3RD (GMT) DC* 4.9 1-3wks Turnarnd 2022 update. Geopolitical game for 2-3 players in the World War II era, 1935-45, between the advocates of Capitalism, Communism & Facism. Played on diplomatic, economic, technological and military spheres, with a map covering Eruope to India, and 208 wooden block units, 110 cards. Players can win economically, technologically or thru military conquest. Fast moving, interactive game. Area move, strategic level, armies/fleets, 1yr/turn. 1 countersheet, 110 cards. C.Besinque'22 1 Special Ordr NEW $67.00 * VICTORY IN THE WEST, FRENCH CAMP PARTS (GMT) n Out-of-Print 1 19895 MINT $3.00 Countersheet 3 (Brits, Dutch, Belgains/Markers), reverse printed. 2 108013 MINT $3.00 Countersheet 3 (Brits,Dutch, Belgians/Markers), reverse printed. WING LEADER, SUPREMACY 1943-45 2ND (GMT) DC* 4.8 1-3wks Turnarnd 2022 reprint. Second in an intended series of faster-playing games covering massed aerial combat in WWII in a unique & intuitively understandable way. This second game in the series covers theperiod in the last 2 years of the war in which the Allies gained dominance in the air. Presents squadron & flight-sized air battles using a unique side-view of the air space. Includes both European & Pacific theaters, with 48 aircraft from 7 nations' aircraft represented. Includes jet fighters & kamakaze attacks against picket defenses. Includes detailed air crew quality & special weapons like rockets. 4 countersheets, mounted map. L.Brimmicombe-Wood'22 1 Special Ordr NEW $60.00 * WING LEADER, SUPREMACY 1943-45 2ND UPDT (GMT) DC 1-3wks Turnarnd Update kit for Supremacy bring this 1st edition up to current standards. '11 1 Special Ordr NEW $32.00 WING LEADER, SUPREMACY 1943-45 PARTS (GMT) DC Out-of-Print 1 120022 EXCELL $6.00 Box only. V.sml ding to on one box top corner, barely noticable. Otherws new. WING LEADER, SUPREMACY: EAGLES KIT (GMT) Fo 1.0 1-3wks Turnarnd Kit for Wing Leader Supremacy adding 23 new aircraft, 22 scenarios & a campaign system to the base game. Covers battles over Budapest, Leyte Gulf, Tali-Ilhantala, Rabaul, the Kuban, and Operation Bagration. Lee Brimmicombe-Wood'19 1 Special Ordr NEW $27.00 WING LEADER, VICTORIES 2ND UPDATE KIT (GMT) zl 1.5 1-3wks Turnarnd Update kit containing all the material updated in the 2nd edition of the base game in 2019. Includes rules, 4 countersheets (with counters & aircraft tiles), scenario booklet, player aid cards, and a new battle display. '19 1 Special Ordr NEW $32.00 WING LEADER: BLITZ 1939-42 KIT (GMT) zl 0.9 1-3wks Turnarnd Kit adding more aircraft & scenarios, expanding the game into the USSR in 1941, Australia, Mongolia, France, the Mediterranean, and adds a Barbarossa campaign game (Drive on Kiev). Includes a map, 16 aircraft tiles, 140 counters. Reqs Wing Leader Victories to play. '18 1 Special Ordr NEW $25.00 WING LEADER: LEGENDS 1937-45 KIT (GMT) Fo 1.0 1-3wks Turnarnd Kit covering the lesser combatant nation's aircraft (Italy, Bulgaria, Yugoslavia) in the Wing Leader system, and provides scenarios in the Philippines, the South Pacific, and a Kursk campaign game. Lee Brimmicombe-Wood'21 1 Special Ordr NEW $29.00 WING LEADER: ORIGINS 1936-42 KIT (GMT) zl 1-3wks Turnarnd Kit adding 29 new aircraft & 26 scenarios for minor nations from before & early in World War II (including China, Spain, Poland, Netherlands, Czechoslovakia; and includes the Malta campaign. '20 1 Special Ordr NEW $31.50 WOLFPACK, NORTH ATLANTIC CONVOY STRUGGLS (GMT) DC 1-3wks Turnarnd 1-4 player game of tactical combat between German U-Boat wolfpacks and Allied merchant convoys between Oct 1941 - March 1943. Basically a solitaire game that can be played by teams as well. Players command groups of submarines having found a convoy, seeking to do as much damage as possible while remaining alive. Individual attacks are combined into campaigns, allowing crews to gain experience. Mounted map, 4 countersheets, Mike Bertucelli'24 1 Special Ordr NEW $55.00 WORLD AT WAR 3RD PARTS (GMT) DC Out-of-Print 1 145476 < NEW $6.00 Box, only. Ding to one corner, otherws new. WORLD AT WAR PARTS (GMT) n Out-of-Print 1 72166 EXCELL $2.00 Research & Diplomacy Tables booklet photocopy, only. BIG ONE, WAR IN EUROPE #7 PARTS (GPGGFx) n n Out-of-Print 1 140344 EXCELL $2.00 Rules photocopy, only. FIRST TO FIGHT, 1ST PARTS (GRD) n Out-of-Print 1 79411 EXCELL $5.00 Rules, photocopy only. 2 79413 EXCELL $4.00 Order of Battles booklet, photocopy only. 3 79414 EXCELL $4.00 Order of Battles booklet, photocopy only. 4 79412 EXCELL $4.00 Rules, photocopy only. Some highlighting in yellow. FIRST TO FIGHT, 1ST: PARTS (GRD) n Out-of-Print 1 97827 MINT $12.00 Order of Battle booklet only. URALS KIT PARTS (GRD) n Out-of-Print 1 13128 MINT $2.00 Map #31 only LIBERTY ROADS: ROUNDHAMMER 1943 KIT 2ND (Hexasi) zl 0.5 1-3wks Turnarnd Reprint of this kit providing counters & rules for the big, big what-if of an Allied invasion of France in Sept. 1943 when German defenses were weak & ill-prepared - as were the Allies. Includes 128 counters, rules & play aids. Rules in English & French Y.le Quellec'16 1 Special Ordr NEW $17.50 ASL:BEYOND THE BEACHHEAD PARTS (HOB) Fo Out-of-Print 1 66547 NEW $1.00 Folio jacket only. Small tears on spine. 2 66545 NEW $1.00 Folio jacket only. Small tears on spine. 3 66546 NEW $1.00 Folio jacket only. Small tears on spine. 4 66548 NEW $1.00 Folio jacket only. Small tears on spine. 5 66543 NEW $3.00 Folio jacket only. ASL:BLOOD REEF TARAWA KIT PARTS (HOB) n Out-of-Print 1 147679 V.GOOD $5.00 MUST SHIP SEPARATELY at addtl $, or be folded. Professionally laminated, very good laser printed copy ov the VASL version of this map. 6 pages neatly combined into one long map. ASL:CAPTURED RUSSIAN AFVS PARTS (HOB) n 0.3 Out-of-Print Reverse printed unpunched countersheet of 176 5/8" counters depicting captured Soviet AFVs in German service, taken from Recon by Fire #4. Original printing were reverse printed; new. 1 126977 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 2 98075 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 3 114393 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 4 133876 NEW $2.00 Reverse printed. Unpunched countersheet of 176 5/8" counters depicting captured Soviet AFVs in German service, taken from Recon by Fire #4. 5 102958 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 6 114395 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 7 102957 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 8 136903 NEW $5.00 Reverse printed, unpunched countersheet of 176 5/8" counters depicting captured Soviet AFVs in German service, taken from Recon by Fire #4. 9 114394 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 10 114392 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. 11 126976 NEW $5.00 Unpunched Countersheet of 176 5/8" counters depicting captured Soviet AFVs operated by Germans, taken from Recon by Fire mag #4. Countersheet reverse printed, otherws perfect. ASL:FIREFIGHTS KIT #2 (HOB) Fo 0.5 Going OoP Kit providing 6 small, intensive firefight scenarios from France 1940, east Africa & west front '44-5, plus 6 half-map overlays designed for maps #1,14,19,26-31,33. '05 1 133874 NEW $20.00 ASL:KING OF THE HILL/BERLIN RED VENG ERR (HOB) n 0.1 Out-of-Print 1 page of errata to HOB King of the Hill and Berlin Red Vengence. 1 87019 NEW $0.25 ASL:KRETA, OPERATION MERKUR: REVISED MAP (HOB) n 0.2 2-6wks Turnarnd Reprinted map printed on thicker paper & folded to a smaller size. '08 1 Special Ordr NEW $13.00 ASL:ONSLAUGHT TO ORSHA PARTS (HOB) Fo Out-of-Print 1 66532 NEW $3.00 Folio jacket & chapter divider. Sml tears on spine of folio, and divider tab bent. Inventory tag residue on cover. 2 66541 NEW $2.00 Chapter divider only. 3 66530 NEW $3.00 Folio jacket w/ chapter divider. Sml tears on jacket & divider tap bent. 4 66534 NEW $2.00 Chapter divider only. FALL OF BATAAN (Jagd) zl 0.2 Out-of-Print Simplistic game of the final battles of the Philippines on the Bataan penisula. Japanese must eliminate all American units in 10 turns in roughter terrain to win. A.Eldridge, S.Cole'75 1 3977 EXCELL $18.00 Complete. Thin-stock counters have been cut apart. SIEGE OF LENINGRAD #13 (Jagdpa) n n 0.8 Out-of-Print Mag & Game. Simpler, operational level game of battles for & surrounding Leningrad during WWII. 5 Scenarios cover 1941 (2), 1942 (1), 1943 (1) and 1944 (1). 10.5mi/hex, div level, 9days/turn. S.Cole'76 / ARTICLES ON: Army Group North & Leningrad 1941; a Fascist France in AH Origins of World War II; Nukes in Modern Battles Quad; 2 scenarios for SPI Kampfpanzer; Command Control variant for SPI PanzerArmee Afrika; analysis of SPI Arnhem; New & twisted scenarios for SPI Invasion America; expanding SPI Dixie; German & Soviet force values for SPI Panzer '44; Allied Intervention in JAGD Battle for Madrid; variants for SPI West Wall Quad; Battlegroups in AH D-Day; Militia for SPI War in the East; variants for SPI World War III; Making the Tang scenario in JAGD Marine! more exciting; variants for SPI Breitenfeld; using WWI tanks in SPI Tank!; River units in March on India. 1 1331 V.GOOD $24.00 Complete. Rules neatly hilited in yellow. Most German divisions have historical unit IDs annotated. 2 obvious errors on map CRT corrected in pencil. Otherws EX. SIEGE OF LENINGRAD #13 PARTS (Jagdpa) n Out-of-Print 1 151868 MINT $5.00 Map only. Cherry. NORTH KURSK, BATTLE OF... (KuroNk) BC 1.4 1-3wks Turnarnd Chinese-produced game published with Chinese & (broken) English rules. Area-move game of the battles near Oryol at the northern German pincer at Kursk, July-Aug 1943. Btln/rgt/brig/div level, 196 counters, 40 cards, 4days/turn. (Again, publisher's use of the English language is broken and odd phrases & misspellings abound.) '19 1 Special Ordr NEW $42.00 B-29 SUPERFORTRESS, BOMBERS OVR JAPAN 3D (Legion HC 1.5 2-6wks Turnarnd 3rd edition reprint of this solitaire game similar to B-17 in scope; player operates a crew of an American B-29 of the 20th Air Force in bombing runs agains Japan. Goal is to live thru 35 missions. Missions vary by elevation & day or night, and face opposition in the form of flak, fighters, searchlights, etc. Your goal is to shepard your crew thru 35 missions to earn your return home. 172 counters, 48pgs charts, map. S.Dixon'16 1 Stock NEW $44.00 DEMYANSK SHIELD PARTS (Legion) BC Out-of-Print 1 140969 < NEW $4.00 Box only. Light 1" scratch on cover. Otherws new. 2 140970 < NEW $3.00 Box only. Very sml ding to one box cover corner. Otherws new. DEMYANSK SHIELD, FROZEN FORTRESS 1942 (Legion) BC 1.3 2-6wks Turnarnd Game covers the campaign near the Valday Hills area near Leningrad in the first five months of 1942. Soviet winter offensive had broken the German lines, threatening to isolate 70,000 Germans around Demyansk and later the entire German 16th Army and open a supply line to Leningrad. Designed by a yeoman designer. Btln/rgt/brig level, 2mi/hex, 6days/turn, 352 counters. Vance von Borries'17 1 Special Ordr NEW $45.00 DEMYANSK SHIELD, FROZEN FORTRESS PARTS (Legion) BC Out-of-Print 1 140314 EXCELL $3.00 Box only. Some minor scuffs, but cover crossed out (twice in each of 2 directions) with black marker. Entirely servicable as a storage box. No other damage. INVASION OF MALTA & BATTLE OF LEROS (Legion) BC 2-6wks Turnarnd Game of the grand what-if had the Axis forces actually invaded Malta by air & by sea at any of 3 key time frames: Fall 1940, Spring 1941 or Summer 1942. Uses a chit-draw system for unit activation, and efficiency ratings for each individual unit. Includes random events and a well-researched OoB by a veteran designer. Game also includes a game on the German Nov 1943 air & sea invasion of Leros, with forces about a third the size of those on Malta. 8hrs/turn, 600yd/hex, Btln/Comp level, 3 maps, 704 counters, total of 4 scenarios. Vance von Borries'24 1 Stock NEW $60.00 LA PRIMOGENITA, 1941 EAST AFRICA (Legion) BC 2-6wks Turnarnd Operational level game of the Italian East African campaign of 1941. The Allies invade Italian-held Eritrea with two Indian divisions & some Free French units. The defenders are all colonial units, plus some Italian units in reserved. The Italians held off the Allied forces for 8 weeks around the town of Cheren (Keren) before being forced to retreat. Units are assigned orders to attack, move, entrench, resupply, etc, with prioritized numbers what decide which actions occur first, each side getting 4 sets of orders at a time. 1wk/turn, 7.5mi/hex, btln to brig level. '23 1 Special Ordr NEW $42.00 NEMESIS, BURMA 1944 (Legion) HC 1.3 2-6wks Turnarnd Game of Burma in 1944. Th largely unsupplied & undermanned Japanese launch an offensive against India. At the same time, the Allies press into southeastern Asia from multiple directions, with a host of big-name leaders including Stillwell, Slim, Mountbatten and Chiang Kai-Shek, each with their own goals. Ultimately, the Japanese were soundly defeated. Btln/reg/brig level, 10mi/hex, 15days/turn, 202 counters, 1 map. Kim Kanger'18 1 Special Ordr NEW $49.00 SAIPAN & TINIAN (Legion) BC 1.4 2-6wks Turnarnd Co/Btln lvl game of the US invasions of 2 key islands in the Pacific in 1944. Eventual US victory is a certainty; the Japanese must due better than they did historically to win. 2 maps, 450 counters, 0.5mi/hex, 12hrs/turn. R.Lein'10 1 Special Ordr NEW $52.00 SLOUCH HATS & EGGSHELLS (Legion) BC 1.3 2-6wks Turnarnd Game covering the de Gaulle-inspired, Allied invasion of Vichy Palestine in 1941. The Allies expected a bloodless cakewalk but the Vichy forces resisted fiercely. Designed to facilitate mating with L2D's Rommel's War 2nd. 200 counters. V.von Borries'12 1 Special Ordr NEW $39.00 TARGET FOR TODAY PARTS (Legion) BC Out-of-Print 1 140315 EXCELL $3.00 Box only. Ding to one box corner with some minor deformation. Structurally intact & entirely servicable as a box. Otherws new. 2 147383 < NEW $5.00 Box only. Sml ding to one corner, several creases on box btm. Otherws clean. 3 148029 < NEW $5.00 Box only. Box btm has a few minor creases. 4 148028 < NEW $5.00 Box only. Box btm has a few minor creases. 5 150047 < NEW $1.00 Box only. Minor ding to one box cover corner, otherws new. 6 143195 NEW $5.00 Box only TARGET FOR TODAY: AXIS FIGHTER AIRCRAFT (Legion) n 0.2 2-6wks Turnarnd Small Kit that adds fighters from Italy, Romania & Hungary to the Target for Today game of daylight strategic bombing of Germany, and its air defenses. Includes 56 1" counters. Steve Dixon, Bob Best'20 1 Special Ordr NEW $15.00 TARGET FOR TONIGHT (Legion) BC* 3.2 2-6wks Turnarnd Sequel to very popular Target for Today game. Solitaire game covering Britain's nighttime strategic bombing campaign over Europe, 1942-45. Player commands individual RAF bombers on night missions in any of 12 campaigns each with individual missions. Goal is to survive your tour of duty. Mounted map, 204 counters. Steve Dixon, Bob Best'20 1 Stock NEW $67.00 * TARGET FOR TONIGHT PARTS (Legion) BC Out-of-Print 1 143362 < NEW $4.00 Box only. Modest ding to one box cover corner. 2 149102 < NEW $4.00 Box only. Minor ding to one box btm corner; otherws new . TARGET FOR TONIGHT: ITALIAN CAMPAIGN KIT (Legion zl 2-6wks Turnarnd (Kit that focuses on the RAF's night bombing campaign against the industrialized north of Italy between 1940-43. During this time, Italian air defenses were poor & poorly organized but slowly grew stronger. The British used primarily the Whitley bomber during this period. Includes 75 counters. Steve Dixon, Bob Best'24 1 Stock NEW $32.00 VELIKIYE LUKI, STALINGRAD OF THE NORTH (Legion) zl 2-6wks Turnarnd Mini-game of the bitter, winter battle of Velikiye Luki, Nov 1942-Feb 1943, as the Soviets' northern Operation Mars pincer seeks to cut the main north-south rail line for the Germans. The Soviets advanced thru difficult terrain around the town & isolated it; Hitler insisted that the town be held, but fell in mid-January. 1 small map, 64 counters. Michael Taylor'24 1 Stock NEW $15.00 NORMANDY 1944, BLOODY SUMMER [2ND] (Ludofo) zl 0.5 1-3wks Turnarnd Revision of earlier Normandie 1944 game from Vae Victis #27, with new mechanics & revised OoB (with twice as many units), plus air support units, and a second map extending the game to Paris and covering the D-Day landings thru August 1944. Regt/div level, 1week/turn, 6km/hex, complex, 2 scenarios (Cherbourg & Goodwood/Cobra) plus campaign. E.Teng'13 1 Special Ordr NEW $32.50 BLOOD & STEEL, BATTLE OF PROKHOROVKA 1ST (MDG) Fo 0.3 Out-of-Print Simpler, Btln/rgt/brig level, operational game of the climatic battle of Kursk at Prokhorovka, 12 July'43. Only 4 pages of rules make it good for beginners. Formations are activated by chit draw. 90min/turn, 1/2mi/hex. 1 smallish map, 144 counters that must be mounted & cut apart to play. An expansion kit was later published. P.Rohrbaugh'99 1 55430 NEW $17.50 CHINA, BATTLE FOR... 1ST REVISED (MDG) Fo 0.3 Out-of-Print Small, desktop-published game of Japan's attempt to conquer China, 1937-41, using an 11x17 color paper area map of China & 280 paper color counters that must be mounted & cut apart. A decent, large scale treatment of this complex campaign. This was the 1st of 4 editions, the latest being in S&T #259. As a DTP game, note that all components are on normal paper. Brian Train'99 1 55413 NEW $32.50 Includes #55453 More Battle for China (stand alone game or addon kit for base game). MEDITERRANEAN FURY (MDG) n 0.6 Out-of-Print Revised'02 edition. 230 counter game of the one serious challange between the Italian Fleet & the British at the Battle of Cape Matapan, March 1941. Simpler game with a basic ranged combat system, with Italian numeric superiority and British air superiority. P. Rohrbaugh'02 1 63694 NEW $15.00 SIEGE OF HONG KONG (MDG) Fo 0.3 Out-of-Print Small, DTP game of the Japanese invasion & conquest of Hong Kong late in 1941. 800m/hex, 12hr/turn, company level. Played on color 11x17 map w/ 280 unmounted color counters. Straight forward game system. M.Gilbert'97 1 55416 NEW $16.00 STALINGRAD, PIVOT ON THE VOLGA (MDG) Fo 0.4 Out-of-Print A tense yet playable game of the German 6th Army's campaign in southern USSR, 1942-3. Played w/ large hexes & army/corp level units with combat within the hex, and an emphasis on proper use of tank & anti-tank sub-division assets. Destop published game with all components printed on paper. Counters must be mounted & cut apart for play. H.Gerber'04 1 69351 NEW $12.50 HITLER'S WAR, 1ST PARTS (Meta) n Out-of-Print 1 101236 EXCELL $4.00 Substantially complete set of German counters (only; no Soviet or Allied, missing 2 army units) PLUS a superset of numerica counters. ALL counters mounted on small magnets for PBM use. HITLER'S WAR, 1ST PARTS (Meta) SC Out-of-Print 1 101065 V.GOOD $2.00 Box, only. Various minor creases, a little tape on one side panel. Structurally sound & otherws clean. AXIS & ALLIES, 2ND PARTS (Milton) GB Out-of-Print 1 94744 EXCELL $5.00 SHIPPING QUOTED. Board, only. Extra shipping due to size. 2 94745 V.GOOD $5.00 Box & set of 6 stryo storage trays. REQ Giant Box shipping. AXIS & ALLIES, 2ND PARTS (Milton) n Out-of-Print 1 94740 EXCELL $3.00 1st ed Rules only. 2 94750 MINT $5.00 2nd ed rules, only. STALINGRAD: MURMANSK KIT (Misc) n 0.1 Out-of-Print Small, very early variant extending AH's Stalingrad north to include the vital city of Murmansk & its rail corridor plus 4 units & 1pg rules. Hand drawn paper map; counters on paper & must be mounted & cut apart for play. M.Carr 1 87561 MINT $19.00 ARDENNES II [2ND] (MMP) BC 1.4 2-6wks Turnarnd 2023 overhaul of this game using the SCS Std Combat System. OoB & map have been updated, and artillery has been modified. Fun, relatively simple and extremely colorful grand tac, 2 map game of entire Battle of the Bulge Campaign, Dec 1944-Jan 1945. 1.8ed of series rules; 3rd in Std Combat series; 560 counters, 6 scenarios, 1day/turn, 1mi/hex. Dean Essig'23 1 Stock NEW $54.00 ASL: BOARDS PARTS CARDSTOCK (MMP) n 0.5 4-8wks Turnarnd #16,17,18,19,40 1 Special Ordr NEW $4.50 ASL:ACTION PACK # 3, FEW RETURNED PARTS (MMP) Fo Out-of-Print 1 148052 EXCELL $1.00 Folio cover only; no game parts. ASL:ACTION PACK # 4, NORMANDY PARTS (MMP) Fo Out-of-Print 1 148053 EXCELL $1.00 Folio cover only; contains game credits & errata but no other game parts. ASL:ACTION PACK # 8, ROADS ROME PARTS (MMP) Fo Out-of-Print 1 148055 MINT $1.00 Folio cover front & rear, only. No game components. ASL:ACTION PACK #12, OKTOBERFEST PARTS (MMP) Fo Out-of-Print 1 148051 MINT $2.00 Folio cover front & back, plus 5 (of original 7) scenario cards (w/ Scen 111-114, 117, 119, 120; missing 115 & 118). ASL:ACTION PACK #13, OKTOBERFEST XXX II (MMP) Fo 0.4 2-6wks Turnarnd Scenario kit that celebrates the 32th ASL Octoberfest in Cleveland. Includes new boards #78 & 79, plus 11 scenarios. Involves US, Soviet, German, Polish, British, Japanese, Chinese, Free French & SS forces. Bill Sisler, Pete Shelling'17 1 Special Ordr NEW $20.00 ASL:ACTION PACK #14, OKTOBERFEST XXXIV (MMP) Fo 0.5 2-6wks Turnarnd Scenario kit including a double-sided board (12a/b) and a new board (#84), plus 12 scenarios from the summer of 1944 in France, and involving most of the forces then fighting in France. Rules and key ASL modules required to play. '19 1 Special Ordr NEW $26.00 ASL:ACTION PACK #16, FROM LAND DOWN UNDR (MMP) FO 0.5 2-6wks Turnarnd Scenario pack focused on 15 scenarios involving the Australian forces in actions around the world. Includes map 15a/b. Developed by Australian ASL group. Req core ASL modules to play. '21 1 Special Ordr NEW $23.00 ASL:ACTION PACK #18, OCTOBERFEST XXXVII (MMP) Fo 0.6 2-6wks Turnarnd Scenario pack focused on 14 scenarios from from an previous Oktoberfest. Includes 2 geomorphic maps (91,92). Actions cover actions on the Eastern Front from Dec 1941 to May 1945, the Pacific in Guadalcanal 1942, the Western Front in 1944, plus 4 scenarios involving the US 1st Cav in Korea in 1950. '23 1 Special Ordr NEW $29.00 ASL:ARMIES OF OBLIVION 2ND PARTS (MMP) DC Out-of-Print 1 134255 EXCELL $6.00 Box only. Couple of very small (largest is 1/8") discolored linear marks on box btm, otherws new & shrink wrapped. ASL:ARMIES OF OBLIVION PARTS (MMP) DC Out-of-Print 1 132774 NEW $9.00 Box, only. Clean. ASL:BEST OF FRIENDS 2 SCENARIO KIT (MMP) Fo 0.4 2-6wks Turnarnd New scenario pack with new map #85, plus 12 scenarios, all of which were used in the Swedish Friendly Fire Tournament. Includes a variety of actions thruout WWII in Europe (with one in the Pacific between Russian & Japanese forces). '10 1 Special Ordr NEW $20.00 ASL:BEST OF FRIENDS SCENARIO PACK (MMP) n 0.3 2-6wks Turnarnd 12 scenarios drawn from the Swedish Friendly Fire ASL tourny including some tweaks by their original designers. Scenarios cover many fronts in both Europe & Pacific, including a scenario between the Soviets & Japanese at the very end of the war. Sequel to Out of the Bunker. '13 1 Special Ordr NEW $14.00 ASL:BEYOND VALOR 3RD PARTS (MMP) DC Out-of-Print 1 148015 V.GOOD $7.50 Box, only. Some creasing & minor edge scuffs. ASL:BEYOND VALOR 4TH PARTS (MMP) DC Out-of-Print 1 126319 EXCELL $8.00 Box only. Box has minor wripples to two upper corners. Not so much a ding as raise or narrow ripples. Otherws new. ASL:BLOOD REEF TARAWA KIT 2ND PARTS (MMP) n Out-of-Print 1 148049 MINT $1.00 First 3 (of 4) scenario cards, only, with Scen 1-6. ASL:CROIX DE GUERRE 2ND PARTS (MMP) DC Out-of-Print 1 147640 < NEW $9.00 Box, only. Ding to one box side panel near corner. Mild deformity only. Box otherws new & clean. ASL:DELUXE ASL 2ND (MMP) BC 2.5 2-6wks Turnarnd Scenario kit including all 8 ASL Deluxe maps (A-H) from previous Streets of Fire & Hedgerow Hell kits, plus 4 maps from Winter Offensive #9 (I-L); includes all overlays published in the 1995 ASL Annual, plus 2 sheets of new overlays; four new sheets of wood & stone rubble overlays; the original 18 scenarios, play-balanced plus 20 other scenarios previously published but out of print. ASL Deluxe is standard ASL that uses 2" hexes so that stacking is not necessary. '20 1 Special Ordr NEW $79.00 ASL:DROP ZONE, SAINTE-MERE-EGLISE (MMP) BC 1.5 2-6wks Turnarnd Historical ASL module focused on the initial airborne assault by the 505th regt of the US 82nd Airborne on the eastern side of the Cotentin Penisula behind Utah Beach at Normany. Tasked with protecting the crossroads the Germans would need to launch any counterattacks on Utah Beach. Facing them were an Ost Btln of Georgians, the 709th Division, Panzer Grenadier Regt 1058, plus Luftwaffe's 91st Div, all supported by a Sturm Btln & other armored assets. Covers 2 days of time around the town of Sainte-Mere-Eglise. Includes 3 historical map boards, 11 scenarios plus 3 campaign games, 1 countersheet. '23 1 Special Ordr NEW $69.00 ASL:DROP ZONE, SAINTE-MERE-EGLISE PARTS (MMP) BC Out-of-Print 1 151515 NEW $2.00 Box only. Moderate ding to one box corner; structurally intact & otherws new. ASL:FOR KING & COUNTRY 3RD PARTS (MMP) DC Out-of-Print 1 149076 < NEW $8.00 Box, only. One box cover corner moderately dinged. Otherws new. ASL:FOR KING AND COUNTRY PARTS (MMP) n Out-of-Print 1 148012 EXCELL $8.00 Box, only. ASL:HAKKAA PAALLE 2ND (MMP) BC 2.4 2022 reprint incorporating some errata. ASL module #14 containing the complete Finnish order of battle w/ 4 countersheets, board 52, Chp H rules for the Finnish vehicles & guns & early war Soviet vehicles, plus 4 chapter dividers, overlays & 17 scenarios. Includes a bunch of early war Soviet vehicles such as the T26 & T28, the aerosan (fan-driven sleds), and various other weapons. 2min/turn, 40m/hex, sqd level with indiv AFVs & guns. '22 1 151210 NEW $84.00 ASL:HATTEN IN FLAMES PARTS (MMP) BC Out-of-Print 1 131991 < NEW $4.00 Box only. 2" crease extending from one box cover corner. Otherws new. ASL:HOLLOW LEGIONS 3RD (MMP) DC* 3.9 2-6wks Turnarnd Overhaul of this module including the entire Italian OoB plus the desert components from West of Alamein (which were not printed in King & Country), plus components from Soldiers of the Negus (Ethiopia, 1935-6). Revised mix of 53 scenarios from previously published modules, action packs, magazines & Negus kit. Includes 5 countersheets, 8 boards (25-31, 25e), & all desert overlays. A core module for actions set in the North African desert or involving the Italians. '22 1 Stock NEW $138.00 * ASL:KAKAZU RIDGE #2 2ND (MMP) 1 n 0.4 Out-of-Print 1 148672 EXCELL $5.00 Incomplete campaign game insert bundle, only, from ASL Journal #2. Includes Kakazu Chp Z special rules (1pg), color photocopies of 1pg play aid & 6 scenarios (J13-18), and remnants of 2 countersheets (including most but not all forts, all German & US satchel counters; all US infantry & all Japanese counters NOT included. Map also NOT included. ASL:KAKAZU RIDGE #2 2ND PARTS (MMP) n 0.5 Out-of-Print 1 148673 EXCELL $1.00 1pg Chp Z KR special rules, only. ASL:OVERLAY BUNDLE (MMP) zl 1.4 2-6wks Turnarnd Bundle that includes & reprints all ASL overlays published previously, printed on 37 cardstock sheets (with the exceptions of overlays from MMP's Red Factories & Deluxe ASL, and AH's Annual 93b (found in Rising Sun) & E1 escarpment from West of Alamein (found in Hollow Legions 3rd). '22 1 Special Ordr NEW $38.00 ASL:RED FACTORIES (MMP) DC* 3.4 2-6wks Turnarnd HASL (historical ASL) module that combines an update of Red Barricades with a newly created parallel kit, Red October. Red Barricades' maps were recreated, and separately published materials including a 4th campaign game are incorporated. Includes 4 maps, 8 countersheets, 4 chapter dividers, Chapter O, and 7 campaign games and a total of 21 scenarios. 2min/turn, 40m/hex, complex due to unit density & urban terrain '19 1 Special Ordr NEW $135.00 * ASL:RISING SUN 2ND (MMP) DC* 4.6 2-6wks Turnarnd 2021 update that now includes map & scenarios for Hell's Corner scenario previously published in Ops SE #3. ASL module that combines & replaces the earlier Code of Bushido & Gung Ho! kits. Includes the Japanese army & naval land forces, Chinese, and US Marines. Includes revisions & additions to Chp G, H & Z rules; 1892 counters, (16 countersheets), 7 boards 34-39,47, many overlays, 32 scenarios including 16 that appeared in various mags. A must have module if you're interested in the Pacific Theater. '21 1 Special Ordr NEW $189.00 * ASL:RIVERS TO THE REICH SCENARIO PACK (MMP) n 0.4 2-6wks Turnarnd 15 scenarios adapted from official Squad Leader scenarios, completing the effort begun with Turning the Tide to convert all SL scenarios to ASL. Covers actions on the West Front after August 1944. Includes 2 overlay sheets (taken from GI Anvil of Victory). '13 1 Special Ordr NEW $18.00 ASL:ROMA 2020 (MMP) Fo 0.3 2-6wks Turnarnd Scenario pack created in association with an Italian ASL group. Includes new, #86 map and 4 scenarios including Italian, Greek, German, French partisans, New Zeland & US forces. Scenarios occur in Greece & Italy, 1940-44. '20 1 Stock NEW $10.00 ASL:STARTER KIT #1 4TH PARTS (MMP) BC Out-of-Print 1 134253 EXCELL $4.00 Box only. Solid ding to one box cover corner creating lite wripples on 1/2" of 3 surfaces. Also a very minor ding to anothr corner. Otherws new & shrinkwrapped. 2 134252 EXCELL $4.00 Box only. Minor ding to one box corner causing just an irregularity. Otherws new & shrinkwrapped. 3 134367 V.GOOD $3.00 Box only. One box cover corner dinged causing a sml seam split and ripples & crease on cover & on box end panel; largely cosmetic but substantial. Otherws new. ASL:STARTER KIT #1 6TH (MMP) BC 1.0 2-6wks Turnarnd 2021 reprint reprint of this complete game aimed at introducing beginners to ASL thru 6 scenarios pitting US or Soviet soldiers against the Germans (focused soley on infantry). Includes 280 counters, 2 maps, along with tutorial style rules. 2 min/turn, 40m/hex, squad level. '21 1 Stock NEW $26.00 ASL:STARTER KIT #1 PARTS (MMP) BC Out-of-Print 1 148198 MINT $2.50 INCOMPLETE GAME. Includes box, rulebook, partial counterset (including 207 counters; missing 53 (mostly markers)), Qk Ref play aid. Missing maps, scenarios, dice. ASL:STARTER KIT #2 4TH (MMP) BC 1.4 2-6wks Turnarnd 2022 reprint. Complete game aimed at introducing beginners to ASL thru 8 scenarios pitting US or British soldiers against the Germans & Italians. Kit #2 focuses on ordnance & light AT weaponry. Includes 2 countersheets, 2 unmounted maps, along with tutorial style rules. '22 1 Stock NEW $27.00 ASL:STARTER KIT #2 4TH PARTS (MMP) BC Out-of-Print 1 151513 < NEW $2.00 Box, only. V.minor dings to 2 box corners top & btm; structurally sound & otherws new. ASL:STARTER KIT #2 PARTS (MMP) BC Out-of-Print 1 148197 MINT $2.50 INCOMPLETE GAME. Includes rulebook, 2 partial countersheets (including 210 counters; missing 175), box. Missing all maps, 2 play aid cards, all scenarios, 2 dice. ASL:STARTER KIT #3, TANKS 4TH (MMP) BC 1.6 2-6wks Turnarnd 2022 reprint. Complete game aimed at introducing beginners to ASL thru 8 scenarios which focus on the use of tanks & other vehicles within ASL. Includes 3 maps. Designed to introduce players to the basic ASL game system as well as vehicles & ordinance. '22 1 Stock NEW $32.00 ASL:STARTER KIT #3, TANKS PARTS (MMP) BC Out-of-Print 1 148196 MINT $5.00 INCOMPLETE GAME. Includes rulebook, Vehicle & Ordinance booklet, all 3 countersheets (Sheet #2 missing 36 AFV counters, otherws complete), 3 play aids, box. Missing all 8 scenarios, all 3 boards. ASL:STARTER KIT BONUS KIT #2 (MMP) FO 0.5 2-6wks Turnarnd Kit adding 2 maps & 8 scenarios to all of the prior Starter Kits. Includes maps I & J, and scenarios S82-89, which cover actions thruout WWII and in both Europe & the Pacific. Requires parts all 4 Starter Kits plus Exp Pack #1 & 2 to play all scenarios. '21 1 Special Ordr NEW $20.00 ASL:STARTER KIT EXPANSION PACK #1 3RD (MMP) Fo 1.2 2-6wks Turnarnd Updated reprint of this scenario kit adding 12 scenarios, new counters, 4 maps (P,Q,R,S) & rules; requires Starter Kits #1, 2 & 3 to play all scenarios. Also designed to supplement each of the first 3 starter kits. 8 scenarios set in Poland'39, Finland'42, Sicily'43, France'44, Germany'44, and includes the Poles, Slovaks, Soviets, US, Italians, Free French. Labeled "2nd edition" but is actually 3rd printing. '21 1 Stock NEW $34.00 ASL:STARTER KIT EXPANSION PACK #1 PARTS (MMP) Fo Out-of-Print 1 148193 MINT $2.00 INCOMPLETE KIT. Includes folio cover front & rear, rulebook, Vehicle & Ordinance Booklet, 2 playaids, 2 partial countsheets (missing 177 counters total). Missing all 3 maps, all scenarios. ASL:STARTER KIT EXPANSION PACK #2 (MMP) Fo 0.7 2-6wks Turnarnd Expansion kit with additional rules, counters, maps & scenarios for the Starter Kit series of games (#1-4).Includes 8 scenarios & 2 maps covering actions between Japanese army & naval forces and Australian, Indian, Filipino, Dutch & Chinese opponents on mainland Asia & on Pacific Islands, 1937-45. Rules introduce the use of regular & fanatical Chinese squads, overlays, vehicles & ordinance. Includes additional Dutch vehicles & other nationalities previously available in only token amounts. Includes mapbs k & l. Requires ownership of all 4 Starter Sets to play all scenarios. '20 1 Stock NEW $32.00 ASL:STARTER KIT EXPANSION PACK #3 (MMP) Fo 0.6 2-6wks Turnarnd Expansion kit for the ASL Advanced Squad Leader game series with additional rules, counters, maps & scenarios for the Starter Kit series of games (#1-4). Adds 2 maps (g & h), 8 scenarios between US & US marines, Poles, Brits and Russians versus German, Italian & Japanese forces in Europe & the Pacific, 1941-44. Reqs Starters #1-4 & all Bonus & Expansions to play all scenarios. '23 1 Stock NEW $34.00 ASL:STARTER KIT PARTS (MMP) n Out-of-Print 1 148587 EXCELL $1.00 One Starter Kit Quick Reference Data Card (w/ terrain effect & Inf Fire tables, etc). ASL:SWORD & FIRE, MANILA (MMP) DC* 3.4 2-6wks Turnarnd ASL module of the US conquest of the Phillippne capital of Manila in 1945 during the course of a month. The Japanese planned only to fight to the death, tenaciously contesting every building, using all their resources including veteran army & naval units as well as untrained conscripts. Adds new terrain types, and provides 25 scenarios & 5 campaigns. 6 maps, 4 countersheets. '22 1 Special Ordr NEW $105.00 * ASL:TWILIGHT OF THE REICH, ENDGAME'44-45 (MMP) DC 2.4 2-6wks Turnarnd ASL module focused on battles as the Western Allies advanced across into Germany in late 1944 thru 1945, encountering a series of fortress cities including Berlin. Adds a host of new terrain & obsticle types depicting vicious urban combat. Expands the late-war SS OoB & substitution rules & adds Soviet NKVD units, assault engineers & Volksgrenadier MMC units. Scenarios are set on 4 double-sided mapboards (16a/b-19a/b) & use 48 terrain overlays. Includes updated Chp A & B rules, 2 countersheets, 48 overlays & a total of 17 scenarios. '24 1 Stock NEW $129.00 ASL:WINTER OFFENSIVE # 2 2011 PARTS (MMP) Fo Out-of-Print 1 148050 MINT $1.00 Folio cover & scenarios (WO3-5) only. ASL:WINTER OFFENSIVE #10 2019 BONUS PACK (MMP) Fo 0.4 Tournament scenario pack including 2 new maps (10 & 11), 4 scenarios covering actions in Greece 1940, two in France 1944, and Korea 1950. Reqs core modules to play. '19 1 150153 NEW $25.00 ASL:WINTER OFFENSIVE #11 2020 BONUS PACK (MMP) Fo 0.2 2-6wks Turnarnd Tournament scenario pack including 3 new scenarios & one map (13). Scenarios span World War II on both the European & Pacific fronts. '20 1 Special Ordr NEW $26.00 ASL:WINTER OFFENSIVE #12 2021 BONUS PACK (MMP) Fo 0.3 Tournament scenario pack including one new map (14a/b) and 3 scenarios. Scenarios cover actions in France, Netherlands & Germany, all in 1944. Reqs core modules & boards 11b to play all scenarios. '21 1 146390 NEW $23.00 Last copy. ASL:WINTER OFFENSIVE #13 2022 BONUS PACK (MMP) Fo 0.5 2-6wks Turnarnd Tournament scenario pack including 3 new maps (m,n & o) and 4 scenarios (WO39-42). '22 1 Special Ordr NEW $34.00 ASL:WINTER OFFENSIVE #14 2023 BONUS PACK (MMP) Fo 0.4 2-6wks Turnarnd Tournament scenario pack including 3 new maps (89 & 90) and 3 scenarios (WO43-45). '23 1 Special Ordr NEW $17.00 ASL:YANKS 3RD (MMP) DC* 3.3 2-6wks Turnarnd 2022 update of this kit which provides the complete American army OoB plus the units & scenarios from earlier Paratrooper kit. Now includes a total of 41 scenarios (16 from earlier editions of Yanks & Paratrooper, & 25 from previously published but OoP scenarios, all revised & rebalanced). Includes 6 countersheets & 8 maps (16-19, 24, 40, 41, 46). Errata from prior edition incorporated. '22 1 Special Ordr NEW $119.00 * AUTUMN FOR BARBAROSSA DELUXE [2ND] (MMP) zl 0.6 2-6wks Turnarnd Updated version of game previously published in Special Ops #7 using the SCS Standard Combat game system. Covers the campaign in central USSR in late summer of 1941 as the Germans attempt to sieze Smolensk before the front stablized until the fall. Deluxe edition uses larger, 5/8" counters and a physically larger map, and incorporates errata. Smaller game with a limited number of units, making for fast play & good for tournaments or beginners. There game begins with the German offensive at full tilt, but a Hitler roll with eventually cause all the mechanized and half the air support units to disappear, so must move fast. The Soviet seeks to stall, and conserve forces, until the tide turns when they can counterattack. 352 counters, 2 maps, 6days/turn, 7mi/hex, rgt/div level, hi solitaire suitability. Dean Essig'21 1 Special Ordr NEW $30.00 BEYOND THE RHINE PARTS (MMP) DC Out-of-Print 1 145494 < NEW $6.00 Box only. Ding to one corner. BRAZEN CHARIOTS PARTS (MMP) BC Out-of-Print 1 138129 EXCELL $4.00 Box only. Crease along length of one box btm end. Otherws new & clean. CRIMEA, CONQUEST & LIBERATION (MMP) BC 2.4 4-8wks Turnarnd Game of the two major campaigns in the Crimea during WWII, using the Operational Combat game system. Covers the German conquest of the Crimea, Sept 1941-July 1942, and the Soviet recapture during Sept 1943-May 1944, thru all of the Crimea. Includes the siege of Sevastopol, the Soviet amphibious counteroffensive, with Axis siege artillery, a soviet battleship, and German air transports. Includes 7 scenarios plus the lengthy campaign. 840 counters, 1 map,, 5mi/hex, 3.5days/turn. Dean Essig'24 1 Special Ordr NEW $69.00 DAY OF DAYS PARTS (MMP) DC Out-of-Print 1 116261 MINT $8.00 Box only. Extremely slight ding to 3 box top corners. DAY OF DAYS, INVASION OF NORMANDY 1944 (MMP) DC* 3.3 2-6wks Turnarnd Highly detailed, company-level game of the first 10 days of the Normandy invasions, June 1944. Allies strive to move away from the beach & develop a secure beachhead; Germans try to try throw them back into the sea. Using a playable system, this huge game includes all the action of those furious & chaotic days: para drops, ranger assaults, & more. Uses the Standard Combat System. Includes 4 maps, 8 countersheets, v1.7 series rules, 15 scenarios (many using only 1 or 2 maps). D.Essig'15 1 Special Ordr NEW $90.00 * DAY OF DAYS, INVASION OF NORMANDY PARTS (MMP) DC Out-of-Print 1 128770 MINT $8.00 Box only. Ding to center of box cover upper edge creating small crease & indent. Otherws new. GD'42 PARTS (MMP) n Out-of-Print 1 132455 MINT $2.00 German morale chart, only. GREATEST DAY PARTS (MMP) GB Out-of-Print 1 116899 MINT $6.00 Box, only. Box edge dinged, creating a 2" circular crease around ding on cover and a vertical crease on side panel. Otherws new. 2 119304 NEW $12.00 Box, only. Clean. GREATEST DAY, BATTLE FOR NORMANDY V.1 (MMP) GB* 6.2 2-6wks Turnarnd First of a planned 3 game set to cover all of the Normandy landings. Large game using the Grand Tactical Game series (ala Devil's Cauldron & Where Eagles Dare) to cover the D-Day landings at Sword, Juno & Gold beaches. Includes 17 scenarios, 16 countersheets, 4 maps (3 dbl-sided) plus 8 map extensions. Big, did we say BIG?, and bulky. A.Starkweather'15 1 Special Ordr NEW $209.00 * GUADALAJARA (MMP) BC 1.0 2-6wks Turnarnd Standard Combat Series system game of the pivotal battle of the Spanish Civil War. The Italian motorized Corpo Truppe Volontaire (CTV) unit let the second Fascist attack on Madrid in the Spanish Civil War. They were repulsed in a hard-fought campaign. Comp/Btln level, 280 counters, 1 map. E.Sassot'06 1 Special Ordr NEW $23.00 GUADALAJARA PARTS (MMP) BC 1 138601 V.GOOD $3.00 Box, only. Light creases along box cover btm & right edge. Otherws very clean. HUNGARIAN RHAPSODY (MMP) BC* 3.0 2-6wks Turnarnd Game of the 1944 Soviet drive into Hungary (including the battle of Debrecen), and the German's desparate 1945 Konrad offensive to relieve the siege of Budapest and save 50,000 troops there. Soviet forces are powerful: 3 tank armies, 5 mech corps & 3 cavalry corps, but are operating at the limits of their logistical trail. German forces include 13 panzer divisions. Uses the OCS Operational Combat game series. Regt/Div level, 3.5days/turn, 5mi/hex. Includes 2 maps, 6 countersheets, 13 scenarios using 1 or 2 maps plus grand campaign. Stephane Acquaviva, Dean Essig'20 1 Stock NEW $99.00 * IT NEVER SNOWS (MMP) BC 2.1 2-6wks Turnarnd Standard Combat System game covering the Market-Garden offensive, Sept 1944. 600m/hex, co level, 12hr/turn, making for a very playable game, & on a similar scale to Highway to the Reich. Covers both the para drops & the ground offensive in a 17 turn campaign game. Detailed OoB depicts the wide-ranging assortment of units the Germans scratched together to deal with this offensive. 5 maps, 840 counters. D.Essig'13 1 Special Ordr NEW $69.00 KAWAGUCHI'S GAMBLE, EDSON'S RIDGE (MMP) BC 1.1 2-6wks Turnarnd Grand tactical game using MMP's area move system of the Japanese mass banzai attack at Bloody (Edson's) Ridge overlooking vital Henderson Field on Guadalcanal, Sept'42. 3000 (3 btlns) Japanese assault 800 marine defenders, but a valiant defense holds the line. Uses a variable activation game system, area movement, and is only 5 turns in length. 2 countersheets, platton level, 1-2hrs/turn, 1"/200yd. K.Dunn'15 1 Special Ordr NEW $36.00 LAST BLITZKRIEG, WACHT AM RHEIN PARTS (MMP) DC Out-of-Print 1 116262 NEW $8.00 Box, only. V.minor ding to one box btm corner; otherws very clean. 2 115758 V.GOOD $6.00 Box only. Box suffered a signif ding to one box btm corner deforming about 1/2" of a box btm corner in all directions. Box intact & otherwise unused. MONTY'S GAMBLE, MARKET-GARDEN 2ND (MMP) BC 1.6 2-6wks Turnarnd Update of this game of battle for "Hell's Hiway" during Market Garden, from Eindhoven to Arnhem, based on the Storm Over Arnhem game system. Btln/rgt level, daily turns. Each turn brings tough choices to both sides. 2 countersheets. 1.5mi/inch, btln/rgt/brig level. High solitaire suitability. 2nd ed is graphically updated, and includes a Fortress Holland 1940 variant with 100 counters (reprinted from Ops Special Mag #2). 469 counters, 1 map. M.Rinella'19 1 Special Ordr NEW $45.00 NO QUESTION OF SURRENDER (MMP) BC 1.6 2-6wks Turnarnd Grand Tactical Series game (based on Panzer Command system), similar to Devil's Cauldron, covering the Axis assault on 2 Free French battalions holding the southern end of the Gazala line in an old fort at Bir Hacheim, May-June 1942. 3 countersheets, 3 scenarios + full campaign. N.Richardson'12 1 Special Ordr NEW $54.00 NO QUESTION OF SURRENDER PARTS (MMP) BC Out-of-Print 1 131988 V.GOOD $3.00 Box only. Box side pressed in by our friends at UPS, creating a large deep crease extending from & connecting two box cover corners, with some minor deformity of box side. Otherws new & shrinkrwapped; components clean. NORTH AFRICA, AFRIKA KORPS V DESERT RATS (MMP) BC 1.6 2-6wks Turnarnd Game of the war in North Africa, 1941-42, using the SCS Standard Combat System; essentially, a reworked & condensed DAK. Covers the war from Operation Compass (1940) to the final battles at El Alamein (1942). Uses a unique activation system tied to supply units in a supply-scarce environment. 4 maps, 560 counters, 10 scenarios (2 using 1 map, 3 using 2 maps). Dean Essig'21 1 Stock NEW $60.00 OPERATION MERCURY (MMP) DC* 3.9 2-6wks Turnarnd Game of the German airborne invasion of Crete, May 1941. Uses the Grand Tactical game series (Where Eagles Dare, etc), version 2. German parachute and air landing troops, and later army units, assault Crete which was held by 30,000 Allied forces. Over a dramatic, 9-day battle, the Germans wrestled the critical airfields from the Allies, forcing an Allied evacuation of the island. Covers all the major airdrops from Heraklion to Rethymnon to Maleme & Suda Bay. Includes a total of 9 maps, 8 countersheets, 9 countersheets ranging from small engagements to the entire campaign. Co/platoon level, 500m/hex, 2hrs/turn. Joe Chacon'18 1 Special Ordr NEW $145.00 * OPERATION MERCURY PARTS (MMP) DC Out-of-Print 1 134254 < NEW $6.00 Box only. Minor ding to one box corner. Otherws new & shrinkwrapped. PANZERS LAST STAND (MMP) DC* 3.3 2-6wks Turnarnd Large game using the Battalion Combat (BCS) system to cover the German's final series of offensives of World War II. Game covers the period of Jan-Mar 1945 as the Germans attempted to relieve Budapest thru a series of attacks (Konrad, Southwind and Spring Awakening) involving a third of Germany's remaining panzers. Units include the war's biggest & best tanks including the Tiger II, Brummbar, IS-2 & ISU-152, together with the many specialized & ad hoc forces involved in the defense of Budapest. Includes 10 scenarios (2 with 1 map, 7 with 2 maps), 4 maps, 1680 counters. Carl Fung'21 1 Special Ordr NEW $125.00 * RACE FOR BASTOGNE, SEVEN ROADS TO HELL (MMP) DC 2.8 2-6wks Turnarnd Game of the German 47th Corp's attack in the Ardennes from the Our that led to its siege of Bastogne, Dec 1944, using the Grand Tactical (GTS) game system. Begins with their attack across the Our River against the 110th Inf Reg on 15 Dec, includes engagements with 9/CCR and 10/CCB armored brigades. Extends thru 25 December. Includes 3 maps, 8 countersheets, 6 scenarios plus campaign (5 using 1 map). Company level, 2 maps, 8 countersheets, 500m/hex, 2hr/turn. Joseph Chacon'22 1 Special Ordr NEW $120.00 RELUCTANT ENEMIES PARTS (MMP) BC Out-of-Print 1 118423 EXCELL $5.00 Box, only. Creases extending from 2 box btm corners, with a small seam tear at one corner. Also, crease parallels one box edge. Otherws new. 2 126808 MINT $5.00 Box, only. Box btm has a mild crease along btm edge & partway up side edge. Both are just light creases. SMOLENSK, BARBAROSSA DERAILED PARTS (MMP) BC Out-of-Print 1 132299 < NEW $4.00 Box, only. Slight ding to one box corner. Otherws new. THIRD WINTER, UKRAINE PARTS (MMP) DC Out-of-Print 1 150050 < NEW $2.00 Box only. Ding to a box btm corner with a 3" crease. Otherws new. 2 150049 < NEW $2.00 Box only. Ding to a box btm corner with a 3" crease. Otherws new. TUNISIA II [2ND] PARTS (MMP) BC 1 118424 EXCELL $5.00 Box, only. Minor dings at 2 corners plus a several spots along box btm edge. Sml seam split & crease at one btm corner. Otherws new. 2 118425 EXCELL $5.00 Box, only. Concaved lip along 2 box sides. Otherws new. VICTORY AWAITS, OPERATION BARBAROSSA '41 (MMP) BC 1.6 2-6wks Turnarnd Large game of first 10 weeks of Operation Barbarossa, June-Sept 1941. Previously published as three mating games in the Fierce Fight series in Japan. This unified update covers all of Barbarossa south of Leningrad, using 3 maps, 3 countersheets. Scenarios cover Army Group North, Center or South's offensives on a single map. Includes multiplayer rules for 4-8 playes. 840 counters, 3 maps, 16km/hex, 10days/turn. Div level. Uses the game system found in Victory Lost, Fire in the Sky, Most Dangerous Time and What Price Glory. Tetsuya Nakamura'22 1 Special Ordr NEW $60.00 WHERE EAGLES DARE PARTS (MMP) LB* Out-of-Print 1 109894 EXCELL $8.00 * Box, only. One dinged corner repaired & reinforced with magic tape, plus a horizontal crease along one end panel and a crease extending from a far box corner on cover. Structurally sound & other otherwise new. ASL: JOURNAL #12 (MMP_J) n 0.6 2-6wks Turnarnd 40pg magazine including 12 new ASL scenarios (on cardstock), corrected scenario 181 from Yanks, and many strategy & analyses articles. A must for ASL fanatics. '17 1 Special Ordr NEW $24.00 PANZERKRIEG, 1ST (OSG) BC 1.2 Out-of-Print 9 scenario gm of campaigns accross all of S.Ukraine (Kiev south) at div/corp lvl. J.Prados'78 1 1503 MINT $23.00 Rules highlited neatly in yellow. Otherws mint. UNDAUNTED, NORMANDY (Osprey) BC Deck building card game of the battles for Normandy, summer 1944. Players play US or German forces fighting a series of missings in the Normandy area of Franc. Use cards at proper times to gain initiative, improve moral, or control troops' actions. Casualties remove cards from your deck. 108 cards, 18 map tiles. Fast playing. '19 1 Special Ordr NEW $29.00 ACROSS THE PACIFIC 2ND PARTS (PacRim) LB* Out-of-Print 1 115757 NEW $8.00 * 2nd edition box only. New but not shrinkwrapped. HONOUR ALONE, FALL OF HONG KONG PARTS (PacRim) n Out-of-Print 1 83311 NEW $5.00 Unpunched Countersheet, but 10 counters loose in strips. Color photocopy included. TAMAN '42 PARTS (PacRim) n Out-of-Print 1 61071 EXCELL $2.50 Rules only. ARNHEM (PanzrF) n 0.2 Out-of-Print One of two contemporanious games with the same name. 4pgs of rules produced by ditto machine. Map & counters on thin cardstock. Counters best if mounted & cut apart for play. Crude by today's standards but eagerly awaited in '72. Chris Johnson'72 1 151754 MINT $85.00 CHERBOURG (PanzrF) n 0.2 Out-of-Print Early game of the battle for the key port of Cherbourg after the D-Day landings. Produced as 4 map panels with counters on thin stock; counters should be mounted & cut apart for play. Larry Schmidt 1 108220 V.GOOD $79.00 Map colorized fairly neatlym and directional compass added. Unit IDs clarified (from muddy ditto) in red ink. Otherws unused & mint. KANEV PARTS (PWG) n Out-of-Print 1 69450 EXCELL $2.00 Photocopy of rules, only. INCREDIBLE VICTORY, BTL OF MIDWAY PARTS (QtrDck) n Out-of-Print 1 19031 EXCELL $1.00 Game reference card only. Writing on back of card. HITLER'S LAST GAMBLE PARTS (Rand) n Out-of-Print 1 97588 MINT $5.00 TEC/CRT chart only. OMAHA BEACH (Rand) n 0.3 Out-of-Print ~~ 1 1627 V.GOOD $16.00 Missing 1 unit, ID included. Counters spotted. Otherws EX. ROMMEL, WAR FOR NORTH AFRICA (Rand) n 0.3 Out-of-Print Regt/Brig/div lvl game of the war in Northern Africa covering 3 key battles, Gazala, Crusade, Battleaxe. '75 1 1628 EXCELL $22.50 Complete. ROMMEL, WAR FOR NORTH AFRICA PARTS (Rand) n Out-of-Print 1 97581 EXCELL $5.00 CRT/Historical notes insert, only. ACROSS THE NARVA, ESTONIA FEB 1944 2ND (Revolu) zl 0.4 2-6wks Turnarnd Game of the Soviet assault on the Estonia area of German-occupied USSR early in 1944, a continuation of the Leningrad-Novogorod Offensive of Jan 1944. The Soviets sought air and naval bases for later attacks on both Finland and East Prussia. The Germans offered a stout defense of the Narva Isthmus; while the Soviets established many brigeheads, they failed to expand them before the Germans eliminated them north of Narva, stablizing the front until the summer. Covers the three-month campaign in 1 week turns using a chit activation system. Uses same system as earlier Konigsberg game. Game previously published by 3 Crown Ent. 300 counters, 1wk/turn, btln/rgt level. Stefan Ekstrom '19 1 Special Ordr NEW $35.00 CELLES, THE ARDENNES, 23-27 DEC 1944 2ND (Revolu zl 0.3 2-6wks Turnarnd Reprint of this first game in the Battle of the Bulge series using a chit activation system, and set at the high water mark of the German Bulge offensive, 23-26 Dec 1944. The Germans must make a desperate lunge for the Meuse while the Allies both try to blunt those moves & prepare for their own counteroffensive aimed at destroying the overextended panzers. Each sides' units are activated by chit draws which makes every game different & exciting. 1mi/hex, 12hrs/turn, 88 counters. Errata & French translated rules avail online. R.Miller'17 1 Stock NEW $25.00 COUNTER-ATTACK, THE BATTLE OF ARRAS 1940 (Revolu zl 0.4 2-6wks Turnarnd 2-player, area-move game of the 21 May 1940 attack by British forces that gave the Germans their greatest fear of the French campaign as the offensive threatened to cut off the panzer divisions from the German infantry lagging behind. Includes one modest sized map, 1 countersheet, rgt/div level. Michael Rinella'19 1 Special Ordr NEW $24.00 DEADLY WOODS, THE BATTLE OF THE BULGE (Revolu) BC 1.3 1-3wks Turnarnd Packaged in a bookcase box. Game of the Battle of the Bulge, Dec 1944 - Jan 1945, using a modified chit pull system as pioneered by earlier Dark Valley. Each side as a varying number of chit pulls each turn, which also vary by type of chit. Reinforcement chits determine the round (but not turn) of arrival, German logistic chits that model their logistical constraints, plus movement & combat chits which allow one of those two choices. Plus special event chits. Victory based on taking geographical objectives, but the German can score an instant victory if able to exit units beyond the Meuse River. All in all, many more decisions to be made in this game. Shorter scenario covering only the German offensive, and a longer campaign covering the Allied counter offensive. Units are demi-divisions, 2-3days/turn, 3mi/hex, 1.5 countersheets. Designed by a yeoman designer, Ted Racier'21. 1 Stock NEW $55.00 DEADLY WOODS, THE BATTLE OF THE BULGE ZL (Revolu zl 0.8 1-3wks Turnarnd Packaged in a ziplock. Game of the Battle of the Bulge, Dec 1944 - Jan 1945, using a modified chit pull system as pioneered by earlier Dark Valley. Each side as a varying number of chit pulls each turn, which also vary by type of chit. Reinforcement chits determine the round (but not turn) of arrival, German logistic chits that model their logistical constraints, plus movement & combat chits which allow one of those two choices. Plus special event chits. Victory based on taking geographical objectives, but the German can score an instant victory if able to exit units beyond the Meuse River. All in all, many more decisions to be made in this game. Shorter scenario covering only the German offensive, and a longer campaign covering the Allied counter offensive. Units are demi-divisions, 2-3days/turn, 3mi/hex, 1.5 countersheets. Designed by a yeoman designer, Ted Racier'21. 1 Special Ordr NEW $42.00 FURY AT MIDWAY [2ND] (Revolu) zl 0.4 2-6wks Turnarnd Updated and enlarged from the Japanese game, Midway Turning the Tide in the Pacific. Primarily a game of air operations during the battle of Midway, June 1942. Players struggle with the key questions of what & when to strike, and how to defend your fleet (and for the Americans, the island of Midway). Game system adds variability to strike navigation & coordination and escort forces, which may undercut a good plan. Surface naval forces are not depicted directly. 2 maps, 72 counters, 12 cards. Yasushi Nakaguor'20 1 Stock NEW $30.00 GAZALA, THE CAULDRON (Revolu) zl 0.4 2-6wks Turnarnd Game of the battle of Gazala around Tobruk in May-June 1942 that ended in a telling Axis victory. Units are activated by a chit pull, making each game unique; number of chit pulls are influenced by supply situation. Units are reduced in strength after movement, making counter-attacks a key tactic. 168 counters. R.Miller'14 1 Special Ordr NEW $25.00 KONIGSBERG, SOVIET ATTACK ON E PRUSSIA2D (Revolu zl 0.5 2-6wks Turnarnd Game of the Soviet offensive into East Prussia in January-Feb 1945. Two Soviet Fronts launch a two sided offensive while the Germans put up a very stout defense, actually pushing the Soviets back at first. Uses a chit activation system. 2days/turn, 280 counters, brig/div/corp level. Stefan Elkstrom'18 1 Stock NEW $35.00 LAST BATTLE, IE SHIMA 1945 (Revolu) zl 0.4 2-6wks Turnarnd Game of Operation Indispensable, the American invasion of the Japanese home island of Ie Shima in April 1945. Rgt/brig level, Area move, 88 counters. M.Rinella'15 1 Stock NEW $25.00 MANILA, THE SAVAGE STREETS 1945 (Revolu) BC 2-6wks Turnarnd Game of the bitter, 2-month battle for Manila in Feb-Mar 1945. Area move game. The closer the American forces come to the city center, the stiffer the Japanese resistance becomes. 1 countersheet, 1 small map. Mike Rinella'24 1 Special Ordr NEW $38.50 OPERATION BATTLEAXE, WAVELL VS. ROMMEL (Revolu) zl 0.4 2-6wks Turnarnd Game of the June 1941 Allied offensive aimed at relieving Tobruk & destroying Rommel's Afrika Korp. German forces are in well-prepared defensive positions, with the panzers to the rear. Uses an area-move map, and variable impulses. Each side has distinct advantages that must be fully exploited to win. 88 counters. M.Rinella'14 1 Special Ordr NEW $25.00 PACIFIC FURY, GUADALCANAL 1942 2ND (Revolu) zl 0.4 2-6wks Turnarnd Smaller, simpler game of the many naval & air battles surrounding the key & contested island of Guadalcanal in the Solomon between Aug-Nov 1942. The Japanese must deploy a strategy that allows an amphibious counter-invasion of Guadalcanal given their superiority in surface ships but equality in carrier strength. Fast playing & tense game. Small map & 50 laser-cut counters that fall easily from the counter tree. Previously published in by a Japanese company, bonsai games. Y.Nakagura'16 1 Stock NEW $24.00 PATTON'S VANGUARD, ARRACOURT 1944 (Revolu) zl 0.5 4-8wks Turnarnd Game of the battles surrounding Arracourt, France, in late summer 1944 as Patton's 4th Armored Div approached the German frontier. Played in 2 scenarios. In the first, 2 raw panzer brigades attacks the experienced & well-supported Americans. In the second, the 11th Panzer attacks Combat Command A & B. 176 counters. Publisher made a setup correction in black ink to all copies. Mike Rinella'17 1 Special Ordr NEW $25.00 POLAND DEFIANT, GERMAN INVASION 1939 2ND (Revolu zl 0.5 2-6wks Turnarnd Updated from earlier Crown Games version. Covers the first 10 days of the German invasion of Poland, Sept 1939, as the Polish armies met the Germans in the open terrain of Poland allowing superior German mobility & firepower to do its work. The Germans have a rapid schedule, while the Poles must hold its key cities, so the game is balanced. Uses the chit activation system used in Konigsberg. 1day/turn, 280 counters, brig/div level. Stefan Ekstrom'19 1 Special Ordr NEW $35.00 RED TYPHOON, SOVIET COUNTEROFFENSIVE 2ND (Revolu zl 0.4 4-8wks Turnarnd Reworking of game originally appearing in the Japanese edition of Command Magazine. Covers the early 1942 Soviet winter counteroffensive in front of Moscow that pushed Army Group Center away from Moscow. Game starts with the Soviets having made several breakthrus in the German line. Uses a traditional Ugo-Igo game system with a chit activation system superimposed; that system allows formations to either move, attack, or both, and not all units will be able to act at all. Units are retreated by the attacker and disrupted; this affects the course of the game. This edition alters allocation of Soviet activation, adds surprise, historical deployment. 200 counters. 4th game in the PanzerKorps game series. Shigeru Hirano'17 1 Special Ordr NEW $30.00 RETURN TO THE ROCK, CORREGIDOR 1945 (Revolu) zl* 4.0 2-6wks Turnarnd Game of Operation Topside, Feb 1945, the American assault on Corregidor in 1945 as a largely symbolic act of recapturing the Philippines. A combined amphibious & airborne assault against a planned 600 defenders when in fact there were 6000. 96 counters, smallish map. Charles Kibler'20 1 Special Ordr NEW $25.00 * ROAD TO CHEREN, 1941 EAST AFRICAN CAMPGN (Revolu zl 0.3 2-6wks Turnarnd Game of the campaign in Italian-held Eritrea, East Africa, 1941. The British & Free French attack the isolated & mountainous Italian colony. A unique rule allows the non-phasing player to react (move) to the phasing players movements to a limited degree. 113 counters. K.Kanger'14 1 Special Ordr NEW $21.00 STALINGRAD, ADVANCE TO THE VOLGA 1942 2D (Revolu BC 1.9 2-6wks Turnarnd 2024 Reprint. Solitaire, area-move game of the German drive to the Volga, into Stalingrad and possibly their historical fate. Includes the Sept 1942 investment into Stalingrad and its industrial core. Victory is judged by besting the historical German achievements. Full game is 9 turns, plus there is a 5-turn Factory District scenario depicting the final German offensive in October. Quick set-up, low counter density, lots of variability game to game, and fast playing, it is suitable for repeated play and to beginners. Small mounted map, 1 countersheet. Michael Renella'24 1 Stock NEW $39.00 CZECHOSLOVAKIA DEFIANT (Schutz) HC 1.2 2-6wks Turnarnd Operational/strategic level game of the what-if had Czechoslovakia resisted German annexation militarily rather than accept the Munich Agreement in 1938. Uses the Fall of France game system. Political rules allow a broader, regional war developing as other nations are dragged into the conflict. 1 sml map, 176 counters, brig/div level, 1day/turn, 15mi/hex. P.Schutze'12 1 Special Ordr NEW $25.00 FALL OF FRANCE 2ND (Schutz) HC 1.1 2-6wks Turnarnd Professionally produced games w/ die cut counters. Covers the campaign for France, 1940, in which both the Germans & Allies are treated as competent armies. Corp level, 216 die cut counters. 2nd ed includes addition variants & counters. P.Schultz'11 1 Special Ordr NEW $25.00 ILLUSIONARY FORTRESS, SINGAPORE 1942 2ND (Schutz HC 1.2 2-6wks Turnarnd Boxed version of this game of the Japanese assault on the fortress island of Singapore early in 1942. 3 highly motivated but exhausted Japanese divisions at the end of a long logistical trail assault the island fortress defended by battered UK forces. Covers Singapore exclusively. 264 die cut counters, 1km/hex, Btln level, 1day/turn. Schutze'12 1 Special Ordr NEW $25.00 KAIAPIT (Schutz) HC 0.5 2-6wks Turnarnd Tactical (sqd/pltn) level game of the Markham Valley Campaign, Sept.1943, as an Allied commando force attempts to capture the village at Kaiapit, near Lae, New Guinea, and renovate the nearby airbase. Includes full solitaire rules for the Japanese forces (optional; this is a 2 player game). 88 counters, 100m/hex, 1hr/turn. P.Schutz'12 1 Special Ordr NEW $25.00 MILNE BAY (Schutz) HC 0.5 2-6wks Turnarnd Simpler game of the battle between Australian & Japanese forces on the east end of New Guinea during late 1942 which resulted in the first clear defeat of Japanese forces on land. A scratch force of Japanese naval forces invades at what is a lightly held area (Gili Gili or Milne Bay), only to discover it defended by 2 brigades. Fast playing with only 88 counters. Multiple scenarios, Company level, 2mi/hex, 1day/turn. P.Schutze'13 1 Special Ordr NEW $22.00 POLAND CRUSHED (Schutz) HC 1.1 4-8wks Turnarnd Operation level game of the German invasion of Poland. The Germans must move quickly & decisively to defeat Poland, while the Poles seek to delay their defeat. Includes historical scnarios & many variants (including the Southern Stronghold where the army tries to hold out near its ally, Romania). 2 small maps, 264 die cut counters. P.Schutze'12 1 Special Ordr NEW $27.00 SANDS OF IWO JIMA 2ND (Schutz) HC 1.0 2-6wks Turnarnd Boxed version of this operational level game of the fierce battle for Iwo Jima, Feb-March 1945. Co-btln level, 3days/turn. Fairly simple rules. US goal is to eliminate all Japanese units while the Japanese seek to hold out as long as possible and cause maximum casualties. Includes 176 counters, 431m/hex, btln level, 3days/turn. B.Costello'12 1 Special Ordr NEW $25.00 SWITZERLAND MUST BE SWALLOWED 2ND (Schutz) HC 1.2 4-8wks Turnarnd Boxed update of this game of a possible German invasion of Switzerland sometime after the summer of 1940, as well as a possible Allied invasion in 1944. The southern portion of the country was well protected by the Alps, but the Swiss themseles realized the northern half may be swiftly overrun. 264 dbl sided div level counters. 15k/hex, 3days/turn. 2nd ed adds several new scenarios plus rules tweaks. P.Schutze'07 1 Special Ordr NEW $25.00 YELNYA, CRUSHING THE SALIENT (Schutz) HC 0.6 4-8wks Turnarnd Smaller, simpler game of Zhukov's first counterattack against the Germans, Sept. 1941. Zhukov, commanding the Soviet's reserve army, finds an opportunity to attack Army Group Center after it has been stripped of it's panzers (off encircling a half-million Soviets in the Ukraine), and push the Germans back from the approaches to Moscow. 88 counters, small map. P.Schutze'12 1 Special Ordr NEW $25.00 DIVINE WIND PARTS (SimCan) n Out-of-Print 1 61102 V.GOOD $4.00 Mapboard, only. Seam tears repaired. KRIEGSMARINE PARTS (SimCan) n Out-of-Print 1 68242 V.GOOD $2.50 Rules photocopy, w/ charts. SIMULATIONS CANADA COMPUTER GAMES [PC] (SimCan) Fo Going OoP Moscow Campaign 1 Special Ordr NEW $10.00 ARNHEM (Sparta) n 0.2 Out-of-Print One of two contemporaneous games with same name; this was published by Sparant Intl/Jagdpanther. Map & counters printed on paper; counters must be mounted & cut apart for play. Incudes naval images of Bismarck, Prinz Eugen, Hood, Prince of Wales, Norfolk & Suffolk. Early, rather primitive game of the battle for the bridges around & city of Arnhem (and not the larger campaign). Chris Ostermeyer, Dan Hoffbauer 1 1750 MINT $45.00 BREAKOUT & PURSUIT (SPI) FT 1.0 Out-of-Print Div-lvl game of Allied breakout in France, July-Aug 44, and pursuit across France thru Spt. 15. 2 Scenarios & camp, many what-ifs. Allied supply is key element. J.Dunnigan, 72. 1 1842 EXCELL $25.00 Complete. Rules & errata hilited in yellow. Otherws EX. DESCENT ON CRETE PARTS (SPI) n Out-of-Print 1 141614 V.GOOD $4.00 1-sided photocopy of rules, only. Some highlighted in orange with annotations. 2 141613 V.GOOD $3.00 1-sided photocopy of rules, only. DESERT WAR PARTS (SPI) FT Out-of-Print 1 147196 MINT $7.50 NO COUNTERS OR MAP. Includes rules, errata, FT, scenarios & die. 2 tray corners cracked. Label residue on tray cover. DRIVE ON STALINGRAD, 1ST PARTS (SPI) n Out-of-Print 1 128593 EXCELL $4.00 Rules photocopy only. Couple of unit ID annotations/corrections in historical OoB. 2 107467 EXCELL $3.00 Photocopy of rules, only, annotated with errata and with some rules highliting. GLOBAL WAR PARTS (SPI) n Out-of-Print 1 128603 EXCELL $3.00 Charts & Tables photocopy, only. Shows original Land CRT from errata, neatly done. 2 128601 EXCELL $3.00 Charts & Tables photocopy, only. Shows extended Land CRT from errata, neatly done. 3 128602 EXCELL $3.00 Charts & Tables photocopy, only. Shows extended Land CRT from errata, neatly done. 4 128598 GOOD $7.00 Rules, only. Rules have been read & soiled with many light stains. Entirely servicable. 5 128599 V.GOOD $3.00 Charts & table page, only. Extended Land CRT from Errata taped over original chart. Otherws EX. 6 128600 V.GOOD $3.00 TRC & Production Chart photocopy only. Folded into thirds. Must be shipped vai first class or boxed due to size. ISLAND WAR QUAD PARTS (SPI) n Out-of-Print 1 97594 EXCELL $4.00 Std rules, only. 2 89388 MINT $2.00 Std rules for the quad, only. 3 89386 MINT $2.00 Std rules for the quad, only. 4 89387 MINT $2.00 Std rules for the quad, only. 5 70856 V.GOOD $1.00 Standard rules booklet only. Moisture warped w/ some stains. ISLAND WAR: BLOODY RIDGE PARTS (SPI) n Out-of-Print 1 97596 EXCELL $5.00 Exclusive rules only. 2 70857 MINT $4.00 Exclusive rules only. 3 89382 MINT $4.00 Exclusive rules only. ISLAND WAR: LEYTE PARTS (SPI) n Out-of-Print 1 89381 EXCELL $3.00 Exclusive rules only. 2 57269 EXCELL $3.00 Exclusive rules only. Some yellowing to upper margin of rules. 3 97595 EXCELL $4.00 Exclusive rules (only). 4 70858 NEW $4.00 Exclusive rules only. 5 1967 V.GOOD $3.00 Exclusive rules (only). ISLAND WAR: OKINAWA PARTS (SPI) n Out-of-Print 1 89385 EXCELL $5.00 Rules, only. Annotated with 2 errata changes. 2 97597 EXCELL $5.00 Exclusive rules only. ISLAND WAR: SAIPAN PARTS (SPI) n Out-of-Print 1 97598 V.GOOD $4.00 Exclusive rules only. One lite stain. KURSK, OPERATION ZITADELLE 1943 ['71] 2D (SPI) LZ 1.4 Out-of-Print 3-scenario battle of Kursk, options to start in July, June or Aug. S.Hart'71 1 2337 V.GOOD $50.00 Complete. Map mounted to thick cardstock, PBM coordinates written onto margins, and a 1x3" cutout made to top margin of map. Map surface clean. Otherws EX. NORMANDY, 2ND (SPI) FT 1.0 Out-of-Print Btln/Rgt game of initial D-Day landings to D+5. Variable German forces & setup. Good, clean game. JD'72 1 2071 V.GOOD $35.00 Packaged in a flattray, but no coversheet. Complete; 7 blanks made into addtl step reduction counters. Several units have step reduction added to blank backside. Discoloration at margin of rules cover page, 1/2" coffee spill stain on 1 of 2 CRTs. Allied OoB corrected w/ proper unit sizes. 2 forts on map corrected per errata. NORMANDY, 2ND PARTS (SPI) n Out-of-Print 1 79379 V.GOOD $3.00 Rules only. Some lt stains. NORTH AFRICA QD: KASSERINE PARTS (SPI) n Out-of-Print 1 70851 EXCELL $3.00 Exclusive rules only. 2 70850 EXCELL $3.00 Exclusive rules only. 1/2" tear on bottom margin. NORTH AFRICA QD: SUPERCHARGE PARTS (SPI) n Out-of-Print 1 70853 EXCELL $3.00 Exclusive rules only. 2 70852 EXCELL $3.00 Exclusive rules only. NORTH AFRICA QUAD PARTS (SPI) n Out-of-Print 1 122703 MINT $5.00 Std rules, only. OPERATION OLYMPIC PARTS (SPI) n Out-of-Print 1 98663 EXCELL $5.00 Rules photocopy, only. 2 98664 EXCELL $5.00 Rules photocopy, only. OPERATION TYPHOON PARTS (SPI) n Out-of-Print 1 107580 EXCELL $5.00 Rules, only. A few case #s circled in ink, otherws clean. 2 101262 MINT $5.00 Promotional mailing copy of the Op Typhoon rules, only. Most pages have a sml (1/2") dog-ear. PANZER '44, TAC ARMORED COMBAT IN EUROPE (SPI) FT 1.2 Out-of-Print Game of tactical level armored combat between Western Allied & German forces, 1944-45. 14 scenarios, si-move. SPI's second iteration of WWII tactical level games for WWII (with a companion Mech War '77 for contemporary battles). J.Dunnigan'75 1 2096 MINT $45.00 Cherry mint. 2 laminated SiMove charts included (only). PRESTAGS: SPARTAN PARTS (SPI) n Out-of-Print 1 98351 EXCELL $5.00 Coversheet, only. Used with some wrinkles but in EX condition overall. SEELOWE (SPI) FT 1.0 Out-of-Print What if Germany invades England in July or Spt '40? Lots of What-ifs. J Young '74 1 2144 EXCELL $29.00 Complete. British units have a code written onto blank backsides. Otherws clean. SNIPER! PARTS (SPI) n Out-of-Print 1 109116 GOOD $3.00 Rules, only. Well used, with lots of evidence of use: wear & repairs on seams, smudges, soiling, but fully functional. 2 109118 GOOD $2.00 Charts & Tables page, only. Single copy. Soiled & worn thru use, but whole & functional. 3 109117 GOOD $2.00 Charts & Tables page, only. Single copy. Soiled & worn thru use, but whole & functional. 4 109119 V.GOOD $5.00 Map, only. Some lite stains on surface but VGd overall. 5 107568 V.GOOD $5.00 Counterset & AFV cutouts, only. Complete or substantially so. Some soiling thru use. Some counters written on on blank backsides. SNIPER!, 1ST (SPI) FT 1.2 Out-of-Print Game of low level tactical combat in an urban setting during World War II. Includes a small number of AFVs, but focus is on infantry combat in an urban setting. Each counter represents an individual man with their personal weapons (including flamethrowers, RPGs, satchel bombs, etc.) Simove, but with a small number of units on the board. J.Dunnigan'73 1 2154 EXCELL $19.00 25% punched, complete. Rules highlightted in yellow. Includes 2 large-sized laminated si-move pads in addition to other copies. Upper margin of coversheet mildly sun faded. SNIPER!, 1ST PARTS (SPI) n Out-of-Print 1 91906 FAIR $2.00 Rules only. Well worn & soiled, with several tears w/ some missing text resulting. Servicable for a players' copy. 2 97069 MINT $5.00 Map, only. SOLOMONS CAMPAIGN PARTS (SPI) n Out-of-Print 1 40445 EXCELL $4.00 Starting Forces & Reinforcement (TRC) chart, only. 2 114196 MINT $8.00 Rules, only. 3 114197 MINT $6.00 Starting Forces/Reinf/TRC Chart, only. SPITFIRE (SPI) LZ 0.5 Out-of-Print No box; packaged in a large ziplock. SPI's game of air-air combat in Europe early in World War II. Includes 16 types of planes, fighters & bombers. 46m/hex, 3.3sec/turn, 46m/hex. J.Dunnigan'73 1 151326 EXCELL $14.00 No box; packaged in a large ziplock. Missing all (27) blanks, otherws complete & clean. SPITFIRE PARTS (SPI) n Out-of-Print 1 108875 V.GOOD $5.00 Rules, only. Soiled & wrinkled thru use, with extra horizontal fold. A few sml stains. TANK! #44: EXPANSION KIT PARTS (SPI) n Out-of-Print 1 150281 EXCELL $1.00 Photocopy of expansion rules booklet only. Photocopy is a bit lite but clean. TANK! PARTS (SPI) n Out-of-Print 1 151995 V.GOOD $2.00 Coversheet, only. 1x3 Inventory label permanently affixed to cover, various signs of wear. UP SCOPE! PARTS (SPI) n Out-of-Print 1 121471 MINT $6.00 Single mapboard, only. (Game published with two identical maps.) 2 121455 MINT $9.00 Single mapboard, only. (Game published with two identical maps.) WACHT AM RHEIN, BATTLE OF THE BULGE (SPI) FT 2.6 Out-of-Print Large 4 map, 1600 counter game of Battle of the Bulge, 16 Dec 1944-2 Jan 1945, using an evolution of PanzerGruppe Guderian system w/ hi unit differentiation. Co/btln lvl. 2 single map scenarios & 2 campagin games. Popular & very hard to find, tho later updated by Decision Games. J.Dunnigan'77 1 2226 MINT $175.00 2 FTs. 1 tray corner repaired; 2nd tray cover yellowed with age. WAR IN EUROPE / WAR IN THE WORLD ADDENDM (SPI) n 0.4 Out-of-Print Photocopy of WiE 2nd ed. Errata & 4 articles tinkering w/ WinEurope. Allows mating W-Europe w/ W-Pacific [for true masochists] for a War in the World game. 1 77274 EXCELL $1.00 Copies are imperfect, obscuring a line at top or side of a couple of pages; reflected in price. WAR IN EUROPE PARTS (SPI) n Out-of-Print 1 109696 EXCELL $7.50 War in East 2nd/Europe CRT, only. (Buff colored paper.) Some minor erosion of paper on upper margin of chart. 2 109698 GOOD $5.00 War in the East 2nd/Europe Soviet Game Turn Cycle Record Track. Apparent insect damage creates a string of sml holes & obscures text along fold. Handwritten replacement info included where text obscured. 3 109695 MINT $10.00 War in East 2nd/Europe CRT, only. (Buff colored paper.) 4 109699 V.GOOD $9.00 War in West/Europe Allied Game Turn Record Track. 2 turn boxes' text obscured by abrasions. Handwritten replacement info provided. WAR IN THE EAST 2ND PARTS (SPI) n Out-of-Print 1 135360 EXCELL $6.00 War in the East CRT chart, only. 2 135361 EXCELL $6.00 War in the East CRT chart, only. WAR IN THE EAST, 1ST PARTS (SPI) n Out-of-Print 1 9771 MINT $3.00 Main coversheet, only. Very clean. Multiple copies avail. WAR IN THE EAST, 2ND PARTS (SPI) n Out-of-Print 1 110095 MINT $10.00 WitE CRT chart (buff colored), one only. WESTWALL QUAD PARTS (SPI) n Out-of-Print 1 6881 V.GOOD $2.00 Std rules to Westwall qd, stained & wrinkled WESTWALL QUAD: ARNHEM PARTS (SPI) n Out-of-Print 1 98180 MINT $6.00 Exclusive rules, only. WWII, EUROPEAN THEATER OF OPS 1ST PARTS (SPI) n Out-of-Print 1 108762 V.GOOD $4.00 Rules only. Wrinkled & soiled thru use, but seams & edges fine. 2 108763 V.GOOD $4.00 Scenario card. WWII, EUROPEAN THEATRE OF OPS, 1ST PARTS (SPI) n Out-of-Print 1 97604 EXCELL $7.00 Rules only. 2 97603 V.GOOD $4.00 Rules only. Wear & soiling thru use. FLYING FORTRESS (SPIPou) LZ 1.0 Out-of-Print ~~ 1 2332 V.GOOD $449.00 Sold as a set of both base game & FF II Expansion (#2333). Complete. Map neatly colorized with major rivers, ocean, national boundaries & cities. PBM coordinates added to map. Rules have paper clip rust on orig & expansion rules cover as well as 2 other other pages. Penciled annotations on planning chart. Otherws EX. STALINGRAD III KIT (SPIPou) n 0.8 Out-of-Print ~~ 1 108215 V.GOOD $235.00 Missing 1 unit (ID included). Several units show minor damage by being bitten by a cat; nothing lost or destroyed. 1 counter corrected in ink in a messy fashion. CA, TACTICAL NAVAL WARFR IN PACIFIC #38 (SPIS_T) n 1.0 Out-of-Print 1 140979 EXCELL $4.00 Rules, only. Folded once horizontally. CASSINO, BATTLE FOR... #71 PARTS (SPIS_T) n Out-of-Print 1 92877 MINT $4.00 Rules only. DESERT FOX #87 PARTS (SPIS_T) n Out-of-Print 1 141666 GOOD $1.00 1-sided photocopy of rules, only. Several creases, and 1st page soiled. Good photocopy. 2 79111 MINT $3.00 Photocopy of rules, only. GERMANY, BATTLE FOR... #50 PARTS (SPIS_T) n Out-of-Print 1 114211 MINT $9.00 Rules only. 2 68128 MINT $5.00 Rules only. KAMPFPANZER #41 PARTS (SPIS_T) n Out-of-Print 1 58996 EXCELL $3.00 Charts, only. Some tears. KHARKOV #68 PARTS (SPIS_T) n Out-of-Print 1 91889 EXCELL $4.00 Rules only, plus errata. OPERATION GRENADE #84 PARTS (SPIS_T) n Out-of-Print 1 140432 EXCELL $2.00 Photocopy of std & exclusive rules, only. 2 13122 EXCELL $3.00 Std & Excl rules only. 3 96906 MINT $4.00 Rules only 4 17882 V.GOOD $2.50 Map only w/ tape reinforcements. 5 79369 V.GOOD $2.50 Rules only; some edge soiling thru use. PANZERGRUPPE GUDERIAN #57 (SPIS_T) n 0.8 Out-of-Print 1 114222 V.GOOD $3.00 Rules, only. Wrinkled thru use. 2" circular spot on rules cover where text somewhat abraided & partially obscured by moisture; no text lost. Otherws clean. PARATROOP #77 PARTS (SPIS_T) n Out-of-Print 1 61666 V.GOOD $1.00 Red Devil portion of map, only (other parts cut away & not included). PATTON'S 3RD ARMY #78 PARTS (SPIS_T) n Out-of-Print 1 52630 MINT $4.00 Rules, only. PLOT TO ASSASSINATE HITLER #59 PARTS (SPIS_T) n Out-of-Print 1 79370 MINT $3.00 Rules, only. 2 114215 MINT $4.00 Rules, only. SICILY, RACE FOR MESSINA #89 PARTS (SPIS_T) n Out-of-Print Color copy, front & back, of countersheet 2 (missing in some copies). 1 42686 MINT $3.00 Color copy, front & back, of countersheet 2 (missing in some copies). 2 42688 MINT $3.00 Color copy, front & back, of countersheet 2 (missing in some copies). 3 42687 MINT $3.00 Color copy, front & back, of countersheet 2 (missing in some copies). TANK! #44 PARTS (SPIS_T) n Out-of-Print 1 97600 V.GOOD $3.00 Rules only. Some modest soiling thru use. TANK! #44 PARTS (SPIS_T) n n Out-of-Print 1 2646 EXCELL $5.00 INCOMPLETE GAME. Includes map, rules, charts & incomplete counterset. Missing 30 counters (entire Alpha force, half of Beta); balance of components EX. TITO #81 PARTS (SPIS_T) n Out-of-Print 1 68232 EXCELL $2.00 Rules photocopy, only. 2 79371 MINT $3.00 Rules, only. TITO & HIS PARTISAN ARMY, YUGOSLAVIA #81 (SPIS_T n n 0.8 Out-of-Print Mag & Game. Guerilla war in Yugo thruout war using area move. Never a popular game, but an innovative & accurate system nonetheless. D.Rustin'80 / ARTICLES ON: Tito & His Partisan Army in Yugoslavia, 1941-5; Chemical Warfare, Prospectives & Potential; Israeli Air Force & Order of Battle. 1 113170 MINT $7.50 TITO & HIS PARTISAN ARMY, YUGOSLAVIA #81 (SPIS_T Y n 0.8 Out-of-Print GameOnly. Guerilla war in Yugo thruout war using area move. Never a popular game, an innovative & accurate system nonetheless. D.Rustin'80 1 115760 MINT $3.00 Cherry mint. USN PARTS (SPIS_T) n Out-of-Print 1 107896 EXCELL $2.00 Allied Naval Air Unit Chart, only. 2 107892 EXCELL $6.00 CRT & Reinforcement Chart, only. 3 107895 EXCELL $2.00 Japanese Naval Air Unit Chart, only. 4 107894 V.GOOD $9.00 Rules, only. Some soiling thru use. 5 107898 V.GOOD $2.00 Air Mission Allocation Chart. A few boxes lightly used in pencil. 6 107897 V.GOOD $2.00 Air Mission Allocation Chart. A few boxes lightly used in pencil. 7 107893 V.GOOD $3.00 CRT & Reinforcement Chart, only. Has a narrow line of many pin holes extending about 7" in center of one CRT; Reinf chart check marked in pencil for all turns. ALBANIA, EPIC ITALIAN INVASION OF GREECE (Taurus n 0.3 Out-of-Print Desktop published-style game (with all components printed on paper) of the ill-fated Italian invasion of Greece, 1940, along the mountains bordering Albania. Italians must dominate the Greek & British forces before the historical date of German intervention. Brig/Div level, 1wk/turn. Counters printed on cardstock & must be separated for play. '75 1 87541 MINT $69.00 Board has a small dogear & 1/4" tear on blank upper margin. LEGEND BEGINS, N.AFRICA 1940-2 3RD PARTS (Terran HC Out-of-Print 1 137532 < NEW $4.00 Box, only. Straight, slight indents next to 2 box btm edges. Otherws new. 2 123012 MINT $3.00 Box only. Slight fading (or less bright printing) on all 4 side panels. 3 123013 MINT $3.00 Box only. Slight concave creasing to two areas on box btm. Otherws new. NORWAY 1940 [NORUEGA 1940] (Trafal) BC* 3.8 4-8wks Turnarnd Spanish-produced, English & Spanish language game of the German invasion of Norway in April 1940. Colorful, 2pc, A1 sized map, 580 counters. Point-point movement, including critical air & naval support for this campaign. Players must coordinate air, naval & land forces over the huge expanse of the Norwegian coast & interior, and the Germans must carefully plan to make supplies available. Rules availablefor review via download on publisher's website. '18 1 Special Ordr NEW $99.00 * COBRA, THE NORMANDY BREAKOUT, 2ND PARTS (TSR) n Out-of-Print 1 70701 EXCELL $4.00 Rules only. A few errata annotations. EUROPE AFLAME PARTS (TSR) n Out-of-Print 1 61098 EXCELL $3.00 Rules. TWILIGHT WAR (TSR) BC 1.2 Out-of-Print Simple 2-4 player game of French Resistance, 1944. 1984. 1 2829 MINT $17.50 Included counter tray. Minor abrasions to box btm edges & 2 cover corners. WWII, EUROPEAN THEATRE OF OPERATNSPARTS (TSR) n Out-of-Print 1 79542 EXCELL $3.00 Scenario booklet photocopy, only. 2 79538 EXCELL $2.00 Rules photocopy, only. 3 79539 EXCELL $2.00 Rules photocopy, only. WWII, PACIFIC THEATER OF OPERATS PARTS (TSR) n Out-of-Print 1 6876 EXCELL $3.00 Scenarios booklet only for PTO. IWO JIMA #92 PARTS (TSRS_T) n Out-of-Print 1 96902 MINT $7.00 Rules only SINGAPORE, FALL OF MALAYA #96 PARTS (TSRS_T) n Out-of-Print 1 96899 MINT $5.00 Rules only PASARAN PARTS (UGG) BC Out-of-Print 1 87199 NEW $3.00 Box only. Creases extend from 3 corners. BLITZKRIEG 1940 2ND # 7 (UGG_CS) n HC 1.4 1-3wks Turnarnd Mag & game. Update printed entirely in English. Game of two grand tactical battles that occurred as the Germans attempted to breakout thru French lines, May 1940: Hannut, 12-13 May, and Stonne 16-18 May. 500m/hex. Company level. w/ 432 color cardstock counters that must be mounted & cut apart. Originally announced as an English language version of Vae Victis; now a special edition of C&S. Also includes final installment of Pearl Harbor including 1 countersheet. '10 1 Special Ordr NEW $35.00 FORTRESS SEVASTOPOL #8 (UGG_CS) n BC 2.5 1-3wks Turnarnd Mag & game. Game of the German attempt to capture the Crimea during 1941, and the determined Soviet resistance the delayed the fall of Sevastopol until July 1942. Area move, using a variation of the Storm Over Arnhem system. 2mo/turn, div level, 1 countersheet. Christian Diedler'18 1 Special Ordr NEW $39.00 DEBRECEN 1944 (VaeVGm) Fo 0.6 1-3wks Turnarnd French-produced game with English rules. Game of the Soviet offensive near Debrecen, Hungary, October 1944, and the German counterattack by the isolated 8th army that threatens to isolate the Soviet mobile spearhead. 216 counters, btln/reg/div level, 5km/hex, 2days/turn. 1 Special Ordr NEW $37.00 FROM OVERLORD TO BERLIN (VaeVGm) Fo 0.4 Out-of-Print Strategic level game of WW2 on all European fronts from June 1944 to the end of the war. Includes the eastern, western & Italian fronts. Includes the epic campigns of the destruction of Army Group Center (Bagration), D-Day, the German offensives in Hungary, Poland & at the Bulge. Corp/army level, area move, 2mo/turn. '11 1 95096 NEW $20.00 ORAGES A L'EST [STORMS IN THE EAST] (VaeVGm) Fo 0.5 1-3wks Turnarnd French-produced game with both French & English rules. Covers the Soviet offensives against two German Allied nations in 1944. In 1944, the Soviet 30th Guard Army attempted to knock out Finland via assault in the Tali-Ihantala area, including against the VKT fortified line. They made progress to the point of breaking thru, but were turned back by the last of the Axis reserves and armored forces. In Romania, the Soviets and the now-Soviet-allied Romanians attacked the Hungarian 2nd Army in Translyvania attempting to cross the Mures River & force the Turda Pass. Backed by the German 23 Pzr, the Soviets eventually ceased their offensive. Rgt/div level, 4.5km/hex, 2days/turn, 216 counters, 7 scenarios. F.Coupeau'15 1 Special Ordr NEW $25.00 OPERATION CAULDRON, DIEPPE 1942 #131 (VaeV_C) n n 0.8 4-8wks Turnarnd Mag & game. Operation level game of the 1942 Canadian invasion (raid) at Dieppe, France, that proved disasterous. French-produced, French-language magazine of military history of all eras but with a special fondness for Europe & French history. English-language rules must be found & downloaded from publisher's web site. 1 Special Ordr NEW $29.99 KIEV 1943 (VaeV_G) Fo 0.6 1-3wks Turnarnd French-produced, English & French-language, game of the Nov 1943 battle for Kiev and beyond, punctuated by a German counterattack in mid-November. 216 die cut counters. '19 1 Special Ordr NEW $32.00 B-17 FLYING FORTRESS LEADER 2ND (Versse) DC* 5.2 2nd edition fixes errors on a couple of cards, revised some rules, and provides examples of play in a separate booklet now. Solitaire game of daylight strategic bombing raids over Europe by the US 8th Air Force during World War II, 1942-45. Player must plan how best to damage the German war machine while also managing a flight of B-17s executing each planned mission, along with their fighter escorts. Includes 11 historical campaigns, a mini-campaign focused on one bomber surviving a 25-mission tour, a solo bombing mission focused on one bomber in one mission, and Down in Flames solitaire rules so that that game system of air-air combat can be used to resolve air-air combat (if desired; ownership of DIF required). Includes 336 cards, 6 countersheets, 1 mounted board. Fast playing, 30min/mission. Dean Brown'19 1 Special Ordr NEW $70.00 * BY STEALTH & SEA (Versse) DC* 5.2 Solitaire or cooperative game of the pioneering Italian commando frogmen unit, Decima Flottiglia MAS, seeking to destroy elements of the Royal Navy in the heavily guarded harbors of Gibralter, Algiers & Alexandria. Includes 9 historic attack scenarios, plus campaigns during which you can develop your technology, train your frogmen while the Royal Navy also improves its defenses. 3 mounted mapboards, 116 counters, 141 cards. Fast playing. '20 1 Special Ordr NEW $49.00 * CORSAIR LEADER (Versse) DC* 6.5 Solitaire game based on the Hornet Leader game system, focused on engagements including the US F4U Corsair & other naval aircraft in the Pacific Theater during World War II. Provides 2 campaigns covering the Solomons from Fall 1942-Spring 1944. Player decides upon the aircraft to use for a mission, including the Corsair but also possibly B-17, B-25, Dauntlesses, and others, each with unique advantages & disadvantages. This game enhances the tactical options available while over the target. Basically a solitaire game but can be played cooperatively with others. 400 well-illustrated cards, 9 countersheets. Relatively simple. '18 1 Special Ordr NEW $77.00 * CORSAIR LEADER: ACES KIT (Versse) SC 0.3 Expansion kit including 56 cards depicted real US navy & marine ace pilots to the game. Just add them to your game at the start of a game. '20 1 Special Ordr NEW $17.50 DOWN IN FLAMES, GUNS BLAZING EXTRACARDS (Versse) BC 1.0 2-6wks Turnarnd Kit adding a second, extra set of aircraft cards allowing larger air battles. 4x 55card decks. '10 1 Special Ordr NEW $21.00 DOWN IN FLAMES, GUNS BLAZING EXTRACARDS (Versse) n 0.3 Out-of-Print Deck of 63 aircraft cards. 1 142902 < NEW $2.00 Deck of 63 aircraft cards, only. New & Shrinkwrapped. DOWN IN FLAMES, LOCKED ON (Versse) BC* 2.9 Temp OoP/OoS Stand-alone game in the DiF game system which moves the system ahead to the 1970s to today, covering jet aircraft & combat. Includes many aircraft & several campaigns. The deadly nature of modern air-air weapons changes the nature of the game considerably. Includes the best-known aircraft from major nations (US, Germany, England, USSR, northern Korea, Pakistan, northern Vietnam, etc). In each dogfight, you combine the unique abilities of your aircraft with the action cards available to you to maneuver, evade attacks, and attack. Introduces the idea of range as well as heat seeking, radar & active homing. Missions come from wars of the jet age: Korean War, Vietnam War, Yom Kippur War, Desert Storm & more. Includes rules for both solitaire & multi-player play. 224 cards, 3 countersheets, 6 historical campaigns. '18 1 Special Ordr NEW $49.00 * DOWN IN FLAMES, WWII ACES HIGH: CARD SET (Versse SC Set of the 110 cards for this game. '09 1 Special Ordr NEW $15.00 FIELD COMMANDER ROMMEL, DELUXE [2ND] (Versse) BC 2.4 Deluxe reprint of this solitaire game of each of 3 campaigns of Rommel, the Desert Fox. The player commands the German during the France 1940, North African campaign 1941-2, and France 1944 campaigns. Includes options which increase difficulty, and also tracking of unit performance over time. Success in one campaign impacts later campaigns. Deluxe edition has a mounted board. D.Verssen'11 1 Stock NEW $42.00 FLEET COMMANDER NIMITZ (Versse) GB* 4.0 2-6wks Turnarnd Solitaire game of the US-led defense against the seemingly unstoppable Japanese naval expansion in the Pacific during World War II. Player takes the role of Adm. Nimitz, first defending against Japanese thrusts then bringing the war ever closer to the Japanese home islands. Covers nearly the entire war, from Jan. 1942 thru as late as Sept. 1945 at an operational & strategic level in 4 historical campaigns for each year. The player commands a combination of land, air & sea forces which engage in detailed battles as they pursue the goals of each campaign. Includes mounted map, 8 counter sheets. Its a heavy & big sucker. '14 1 Special Ordr NEW $79.00 * GATO LEADER, BTL FOR PACIFIC (Versse) DC* 3.2 Temp OoP/OoS Sequel to U-Boat Leader. Operational & tactical level, solitaire game of the US submarine campaign against Japanese shipping in the Pacific, 1942-45. Depicts each of the 4+ major classes of subs produced by the US, each with individualized ratings. Subs are positioned to detect convoys & other targets; when sighted, they attempt to attack while evading escorts. Includes 4 campaign scenarios, modest complexity. 165 color cards, 352 counters, 2 mounted boards. D.Schueler'16 1 Special Ordr NEW $60.00 * STALINGRAD, BATTLE FOR... (Versse) BC 1.8 2-player card game of the bitter battle for Stalingrad, July 1942-Feb 1943. German forces attempt to capture the city by fighting for one rubble-strewn city block after another in the face of mounting resistance & casualties. A key dynamic is that as the city is destroyed, your supplies dwindle reducing your ability to move & fight. Includes 168 cards. Fast playing, simple. D.Verssen'14 1 Special Ordr NEW $35.00 U-BOAT LEADER, BTL FOR NORTH ATLANTIC 2D (Versse DC* 3.2 Temp OoP/OoS Enlargement of this operational & tactical level, solitaire game of the U-Boat portion of the Battle of the Atlantic, 1939-43, including every type of U-Boat produced (including the late war Type XXI Walter boats), each with individualized ratings. U-boats are positioned to detect convoys; when sighted, they attempt to attack while evading escorts. 264 counters, 165 cards, 4 campaign scenarios, modest complexity. 2nd ed adds detailed rules for U-Boat damage. 352 counters, 165 color cards representing the ships of all types. D.Schueler'16 1 Special Ordr NEW $59.00 * WARFIGHTER, WWII MEDITERRANEAN (Versse) BC Avail Uncrtn 1-6 player card game of squad level combat & missions set in Sicily & Italy during 1943. Played either cooperatively or solitaire. Base game provides the full OoB of the Italian Army plus some British hostiles. Individual missions can be played in 60 minutes. Add-ons provide other nations' forces which which to play this game instead of the Italians. '23 1 Special Ordr NEW $47.50 WARFIGHTER, WWII NORTH AFRICA (Versse) BC Avail Uncrtn 1-6 player card game of squad level combat & missions set in North Africa during WWII. Played either cooperatively or solitaire. Base game provides the full OoB of the British 8th Army. Individual missions can be played in 60 minutes. Add-ons provide other nations' forces which which to play this game instead of the Brits. '23 1 Special Ordr NEW $47.50 WARFIGHTER, WWII PACIFIC THEATER (Versse) DC* 5.3 Base game in a very extened, intended set of game & kits allowing coverage of WWII combat in the Pacific to parallel earlier game on the European theater as well as kits for the various combatants in WWII and in the Korean War. This is the base (core) game. Card game for 1-6 players (including solitaire); you play cooperatively against the game system on squad-level missions. Given a mission objective, you select your soldiers, equip them with weapons & skills within a resource limit. Then fight your way thru enemy territory to complete your mission. Each eliminated enemy increases your experience and offers opportunities to up-gun & receive support cards. '19 1 Special Ordr NEW $49.00 * WARFIGHTER, WWII: EXP 1 USA #1 KIT (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, the US. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 2 UK #1 KIT (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, the UK. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 3 GERMANY #1 KIT (Versse) SC 0.3 Temp OoP/OoS Expansion set consisting of 56 cards for one nation's force, Germany. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 4 GEAR KIT (Versse) SC 0.3 Expansion set consisting of 56 cards of various sorts of gear (weapons, equipment & hostiles) added directly into the base games deck. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 6 USA #2 (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, the US; second set for this country. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 7 UK #2 KIT (Versse) SC 0.3 2-6wks Turnarnd Expansion set consisting of 56 cards for one nation's force, the UK. Second set for this nation. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 8 GERMANY #2 KIT (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, the Germany. Second set for this key player. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 10 USSR #2 KIT (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, the USSR. Second set for this nation. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 11 POLAND #1 (Versse) SC 0.3 Expansion set consisting of 56 cards for one nation's force, Poland. '17 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 14 JAPAN #1 (Versse) SC 0.3 2-6wks Turnarnd 56-card expansion set for one nation's force, first of 2 kits for Japan in this case. This is the 1st of 2 for Japan. '20 1 Special Ordr NEW $16.00 WARFIGHTER, WWII: EXP 15 JAPAN #2 (Versse) SC 0.3 2-6wks Turnarnd 56-card expansion set for one nation's force, Japan in this case. This is the 2nd of 2 for Japan. '20 1 Special Ordr NEW $16.00 WARFIGHTER, WWII: EXP 16 US MARINES #1 (Versse) SC 0.3 Adds 56 cars focused on the US Marine corp during WWII. Just add these to your Warfighter decks. '20 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 17 US MARINES #2 (Versse) SC 0.3 Adds 56 cars focused on the US Marine corp during WWII. Just add these to your Warfighter decks. '20 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 24 US AIRBORNE KIT (Versse SC 0.3 56 card deck adding cards specific to the US airborne forces in World War II to the game. Just mix them into your Warfighter decks. '20 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 25 GERMAN AIRBORNE (Versse SC 0.3 56 card deck adding cards specific to the German airborne forces in World War II to the game. Just mix them into your Warfighter decks. '20 1 Special Ordr NEW $15.00 WARFIGHTER, WWII: EXP 36 VEHICLE # 1 (Versse) SC 0.3 Expansion deck providing additional vehicles for this game plus anti-vehicle hostile cards to stop them, plus some Driving Event cards. Included vehicles for the US, France & Japan. '20 1 Special Ordr NEW $29.00 WARFIGHTER, WWII: EXP 37 VEHICLE # 2 (Versse) SC 0.3 Expansion deck providing additional vehicles for this game plus anti-vehicle hostile cards to stop them, plus some Driving Event cards. Included vehicles for the Germany, Finland & Pland. '20 1 Special Ordr NEW $29.00 WARFIGHTER, WWII: EXP 38 VEHICLE # 3 (Versse) SC 0.3 2-6wks Turnarnd Expansion deck providing additional vehicles for this game plus anti-vehicle hostile cards to stop them, plus some Driving Event cards. Included vehicles for the USSR, Britain, Australia & Canada. '20 1 Special Ordr NEW $29.00 WARFIGHTER, WWII: EXP 40 UK AIRBORNE KIT (Versse SC 0.3 56-card deck adding cards specific to Britain's airborne forces in World War II to the game. Just mix them into your Warfighter decks. '20 1 Special Ordr NEW $16.00 WARFIGHTER, WWII: EXP 43 INVASIONS KIT (Versse) SC 0.3 56-card deck adding cards specific to adding beach invasions to the game. '20 1 Special Ordr NEW $16.00 WARFIGHTER, WWII: EXP 50 BASTOGNE (Versse) SC 0.3 56-card deck adding cards specific to the battle around Bastogne during the Battle of the Bulge, Dec 1944. Just mix them into your Warfighter decks. '20 1 Special Ordr NEW $16.00 WARFIGHTER, WWII: EXP 52 DIEPPE (Versse) SC 0.3 56-card deck adding cards specific to the raid on Dieppe, France, by Canadian forces in 1942. Just mix them into your Warfighter decks. '20 1 Special Ordr NEW $16.00 WARFIGHTER, WWII: EXP 53 IWO JIMA (Versse) SC 0.3 56-card deck adding cards specific to the US invasion of Iwo Jima, 1945. Just mix them into your Warfighter decks. '20 1 Special Ordr NEW $16.00 WARFIGHTER, WWII: EXP 57 NARVIK (Versse) SC 0.3 56-card deck adding cards specific to the battle around Narvik during the German invasion of Norway, 1940. Just mix them into your Warfighter decks. '20~~ 1 Special Ordr NEW $16.00 DESERT STEEL PARTS (WEG) n Out-of-Print 1 39119 MINT $5.00 Countersheet #2 (Axis, 160 counters), Only. 2 37760 NEW $5.00 Counter sheet 2 (only), reverse printed but otherwise mint. Multiple copies available. 3 39120 MINT $7.00 Countersheet #1 (Allied & markers, 320 counters), Only. Counters may be loose from tree. ROMMEL IN NORTH AFRICA PARTS (WEG) n Out-of-Print 1 65659 V.GOOD $2.00 Photocopy of rules & errata. TANK LEADER: EASTERN FRONT PARTS (WEG) n Out-of-Print 1 39124 NEW $1.00 Charts/tables card, sold invidually. Several available. 2 39122 NEW $5.00 Rules, only. New. 3 39123 NEW $5.00 Mapboard, only. New. 4 37722 EXCELL $2.00 Player cards, 2 avail; price EA. FIELD COMMAND, SINGAPORE 1942 (WFG) GB* 4.4 Large game including cards, plastic minis & 3 players to recreate the battle for Singapore island in multiple scenarios including an Allied reconquest. Board is an area-move coverage of the fortified island including coastal defenses. Players play Brit, Aussie & Japanese forces. Minis are historically accurate depictions. '10 1 Special Ordr NEW $89.00 * FIELD COMMAND, SINGAPORE 1942: CARD KIT (WFG) SB 0.5 Kit including 72 additional action cards for this game. Adds one new 36-card deck for each side, and enhances 2 campaign scenarios. Cards emphasizing specific incidents during the campaign such as Japanese disguising themselves as Indian soldiers. '10 1 Special Ordr NEW $27.00 BISMARCK SOLITAIRE 2ND (Worthi) DC Avail Uncrtn Solitaire game of the German battleship the Bismarck, her escort the Prinz Eugene, and U-Boat support to breakout into Allied shipping lanes, and the British attempt to find & sink it. Uses solitaire AI rules to effect British actions. Depicts both the broader campaign and the battle of Denmark Straights in which the Hood was destroyed. Includes 18 missions which change the game play with each replay. Includes 2 double-sided mounted game boards, silk-screened playing pieces, wooden markers. Same game as earlier 1st ed bookgame, but now with traditional playing pieces. 1 Special Ordr NEW -n/a- AACHEN, STORMING THE SIEGFRIED LINE, 2ND (WWW) BC 1.0 4-8wks Turnarnd Initial Allied assault against Siegfried Line around Aachen followed by German counterattack and methodical allied repost, Sep-Oct 44. Reprint from PWG. J.Radey, W.Hamilton'95 1 Special Ordr NEW $29.00 BLITZKRIEG IN THE SOUTH PARTS (WWW) n Out-of-Print 1 24648 MINT $4.00 Rules, only. CAMPAIGN FOR GUADALCANAL PARTS (WWW) n Out-of-Print 1 62065 EXCELL $2.00 Combat Results Table Chart card, only. CRIMEAN SHIELD (WWW) HC 1.4 4-8wks Turnarnd Detailed 1-2 player gm of the see-saw btls for the Crimea thruout WW2. 8 scenarios, btln-div lvl, w/ emphasis on command & supply. 8 scenarios. M.Yamazaki'94 1 Special Ordr NEW $32.00 PANZERKRIEG, 3RD (WWW) BC 1.4 4-8wks Turnarnd Graphic update to this venerable 9 scenario gm of campaigns across all of S.Ukraine '41-44 (Kiev south) at div/corp lvl. System & some units have been tweaked by orig designer. J.Prados'94 1 Special Ordr NEW $32.00 ZITADELLE, DUEL FOR KURSK PARTS (WWW) n Out-of-Print 1 83232 EXCELL $6.00 Photocopy of rules, CRT, deployment charts & map, only. CHINA INCIDENT #37 (WWWmag) n n 0.5 Out-of-Print Mag & Game. Div/corp/army lvl gm of the war in China before Allied entry in war, 1937-41. Japanese fight the Nationalist Chinese, while the Nationalists must limit the growth of Communist Chinese as well. One of just a very few games on the war in China in WW2, plus its a decent game! 200 counters. L.Cochran'85 / ARTICLES ON: the Generalissimo's War in China; review of WEG's Killer Angels; Clash of Steel #31 replay; review of WEG's Druid; errata for Lutzen #32; brief reviews of The Royal Navy, TSR's The Adventurses of Indian Jones. Keith Poulter interviews Wallace Poulter, his son. 1 46344 NEW $10.00 Last copy. DUEL IN THE DESERT #51 PARTS (WWWmag) n Out-of-Print 1 112141 MINT $2.00 Single mapboard, only. (Two needed for play.) 2 112140 MINT $2.00 Single mapboard, only. (Two needed for play.) DYNAMO, DUNKIRK 1940 #53 PARTS (WWWmag) n Out-of-Print 1 17881 V.GOOD $2.00 Map only. O'CONNOR'S OFFENSIVE #41 PARTS (WWWmag) n Out-of-Print 1 61079 MINT $2.00 rules, only. RACE FOR TUNIS #57 (WWWmag) n n 0.5 Out-of-Print Mag & game. Axis & Allied forces first meet in Tunisia, Nov-Dec'42, in a wild & uncertain environment. Co/btln level, 1day/turn, using the Btls for N.Africa system. 3 scenarios & campaign. D.Bolt, G.Helmer'86 / ARTICLES ON: Operation Torch, the final act; review of WEG's RAF 1st; various short reviews. 1 12726 NEW $7.50 Last copy STRUGGLE FOR STALINGRAD #47 (WWWmag) n n 0.5 Out-of-Print Mag & Game. Sml, div lvl, area move game of the German attempt to capture Stalingrad, Spt-Nov'42, while the Soviets cling to the rubble until the tide turns with their Uranus offensive. 6days/turn. C.Baslund'85 / ARTICLES ON: Struggle for Stalingrad designer's notes; review of Aces Hi; review of TSR's Cobra; Turn One of GDW's House Divided; replay of TFG's Battlewagon, TSR's Monty's D-Day, WEG's Air Cav. 1 13955 NEW $9.00 Last copy. STRUGGLE FOR STALINGRAD #47 PARTS (WWWmag) n Out-of-Print 1 79403 MINT $3.00 Map, only. 2 79402 MINT $3.00 Rules, only. KANEV #115 PARTS (WWWS_T) n Out-of-Print 1 45198 MINT $4.00 Rules, only. BLITZKRIEG 1940 #42 PARTS (XTRCmd) n Out-of-Print 1 80406 EXCELL $1.00 CRT/TRC Chart, only. BUDAPEST '45 #31 PARTS (XTRCmd) n Out-of-Print 1 84947 EXCELL $4.00 Rules, only. 2 84950 MINT $1.00 Charts & Tables page, 1 only. 3 84949 MINT $1.00 Charts & Tables page, 1 only. KRIM #6 PARTS (XTRCmd) n n Out-of-Print 1 128870 MINT $4.00 Countersheet, only. LION OF ETHIOPIA #4 PARTS (XTRCmd) n Out-of-Print 1 79378 MINT $6.00 Rules only. CRT & counter manifest are photocopies due to placement in mag. LION OF ETHIOPIA #4 PARTS (XTRCmd) n n Out-of-Print 1 128869 MINT $4.00 Countersheet, only. ROMMEL @ GAZALA #34 PARTS (XTRCmd) n Out-of-Print 1 102578 MINT $3.00 Charts & Tables page, only. SUNRISE OF VICTORY #2 PARTS (XTRCmd) n Out-of-Print 1 28132 MINT $5.00 Rules, only. SUNRISE OF VICTORY, 1942-3 # 2 PARTS (XTRCmd) n n Out-of-Print 1 128867 MINT $4.00 Countersheet, only. WAVE OF TERROR, BATTLE OF THE BULGE #41 (XTRCmd) Y n 1.4 Out-of-Print GameOnly. Large, simpler (in the XTR style), btln-lvl game of the first two weeks of the Battle of the Bulge, Dec 1944. No ZOCs in this game! Maps cover a larger territory than most giving a strategic perspective. 2 maps, 840 counters, 1.5mi/hex. J.Desch'97 1 129712 MINT $9.00 Unpunched. Rules have several diagonal creases. Last game-only copy. BOMBER PARTS (Yaq) n Out-of-Print 1 106085 V.GOOD $5.00 Decent photocopy of rules booklet, only. Text on right side of page fades out at margin on some pages; content still evident. COMMANDO ACTIONS PARTS (Yaq) n Out-of-Print 1 132710 EXCELL $6.00 Complete counterset, only. CV PARTS (Yaq) n Out-of-Print 1 6770 EXCELL $3.00 Jap & US holding charts, only. As a set. PANZER, 1ST PARTS (Yaq) n Out-of-Print 1 65487 MINT $2.00 Command Sheet pad, only. WORLD WAR II, BARBAROSSA: DANUBE KIT (Zvezda) LB* 2.4 Kit for WWII Barbarossa providing scenarios & minis for battles on the Eastern Front in the early months of 1941. Includes 8 scenarios, 21 plastic minis, 6 dbl sided boards, & misc components. '12 1 Special Ordr NEW $37.00 * = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! POST WORLD WAR II HOT WARS, 1945 -- Present ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- MEATGRINDER, BTL FOR XUAN LOC'75 3RD #33 (Agains n HP 1.1 1-3wks Turnarnd Mag & Game. w/ variants counters for Strike of the Eagle (12); Lash of Turk (4). MEATGRINDER is a further recycling of this Cold War-minded designer's game (also published as Defiance) of the heroic last stand of an ARVN division at Xuan Loc as the northern Vietnamese forces streamed down the road to Saigon in the final days of Ameica's Vietnam in 1975. 3 tank-reinforced NVA divisions attack a depleted ARVN division over a 2 week period. Variabel iniative, with many of the deadly weapons systems depicted. 240 counters. P.Moore'11 / BLOODY HUNLIKELY! is a mini game of Atilla the Hun's two western campaigns into France & n.Italy, 452-3AD. / Includes variant for Pocket at Falaise with 6 counters & rules & setup game aid card. / ARTICLES ON: Development of s.Vietnam's armored forces; battle at Xuan Loc 1975; leaders who took their country's money & ran; US politics during the final days of s.Vietnam; ARVN 1st Airborne at Xuan Loc; s.Vietnam's air force in 1975; the battle of Loos, 1915. 1 Special Ordr NEW $28.00 NO MIDDLE GROUND, GOLAN HEIGHTS 2ND #46 (Agains) n HP 1.2 1-3wks Turnarnd Enlarged, colorized update of this btln/brigade level game of the Syrian attack on the Golan Heights on the Israeli frontier during the Yom Kippur War of 1973. Intended to be a tense but simple slugfest. Uses a chit activation system. 3 scenarios cover the initial Syrian attack, the Israeli counterattack, and the campaign. P.Rohrbaugh'16 1 Special Ordr NEW $29.00 RED DRAGON, BLUE DRAGON #45 (Agains) n HP 1.3 2-6wks Turnarnd Mag & game. Game covers the largely unknown (in the west) yet decisive Huaihai campaign of the Chinese Civil War near the city of Xuzhou from Nov 1948 - Jan 1949. The Communists must quickly capture this key city, or cause very heavy casualties on the Nationalists to win. Corp level, 1wk/turn, 20km/hex, 160 counters. E.Dixon'16 / Also includes mini-game Dueling Eagles! 1 Special Ordr NEW $29.00 SIX DAYS OF WAR, 2017 ANNUAL (Agains) HP 1.4 2-6wks Turnarnd 2017 annual (published way late in 2020, as usual). Game of the Six Day War of 1967, as Israel makes a preemptive strike on its several neighboring Arab states for a decisive military victory against all. Includes card play that accounts for the political backdrop to the situation. 245 counters, map divided into 3 fronts (Golan, West Bank & Sinai), reg/brig level, 1day/turn. 10 turns but game can end at anytime when the UN calls a ceasefire. Historical & nightmare scenarios. Good beginners' game (without pre-game cardplay) and excellent solitaire suitability. '20 1 Special Ordr NEW $39.99 6TH FLEET PARTS (AH-VG) n Out-of-Print 1 78092 V.GOOD $5.00 Rules only. Stains on back cover, & minor isolated stains at various places elsewhere. 2 ctr pgs loose. CENTRAL AMERICA PARTS (AH-VG) n Out-of-Print 1 66441 EXCELL $2.00 Allied Display Card, only. KOREAN WAR, JUNE 1950 - MAY 1951 PARTS (AH-VG) n Out-of-Print 1 20176 MINT $2.00 UN Player Aid Card, only LAM SON (Attact) LZ 0.7 Out-of-Print 2 map, strategic level game of the Vietnam War, 1965-75. 15days/turn, rgt/div level, 6 scenarios cover '65, '68, '70, '72, '75. E.Tilton'78 1 87538 V.GOOD $69.00 Complete. Blank backside of counters colorized to ID side. HARPOON, 4TH COUNTERS (CofA) n 4-8wks Turnarnd Ship counters only. 1 Special Ordr NEW $9.00 HARPOON, 4TH PLAYERS HANDBOOK (CofA) Bk 0.3 4-8wks Turnarnd 28pg booklet containing all the charts & tables from the basic Harpoon set. Intended as a helpful aid. L.Bond, C.Carlson'96 1 Special Ordr NEW $8.00 HARPOON, 4TH: NAVAL REVIEW 1997 (CofA) Bk 0.8 4-8wks Turnarnd Provides new scenarios, ships & aircraft forms, and info about navies around the world, in a mag format. D.Schueler'97 1 Special Ordr NEW $15.50 HARPOON, 4TH: NAVAL REVIEW 2003 (CofA) Bk 0.8 4-8wks Turnarnd Booklet providing new scenarios, ships & aircraft forms, and info about navies around the world, in a mag format. Intended to keep interested players abreast of new developments in the navies & air forces around the world. D.Schueler'04 1 Special Ordr NEW $16.00 HARPOON, 4TH: SEA OF DRAGONS (CofA) Fo 1.4 4-8wks Turnarnd Add-on to this highly popular, miniatures style table top gm of modern air-naval tac combat w/ highly detailed rules & data. Includes data on planes & ships of 16 Pacific Rim nations of Asia. 26 scenarios & scenario generator. L.Bond'98 1 Special Ordr NEW $25.00 NAVAL SITREP MAGAZINE #16 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #17 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #18 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #19 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #20 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #21 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #22 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #23 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #24 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #25 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #26 (CofA) n 0.4 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #27 (CofA) n 0.4 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. '04 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #28 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #29 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #30 (CofA) n 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. '07 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #32 (CofA) n 0.4 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. Covers the newest changes to the navies of the world, plus new scenarios & conflicts. ARTICLES ON: Balearic Beligerants 1937 scenario for CAS; new Iranian aircraft; Harpoon Convoy ambush scenario; rebuilding the Russian air force; PT Survivor scenario for CAS; unified critical hit & damage control rules for Admiralty series; Russia's Pacific Fleet; Harpoon rule change for Carrier Flight Decks; Afterburners in a dogfight & missile movement errata; aircraft damage value listing; short of war CAS scenario; India's Barak refits. '07 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #33 (CofA) n 0.4 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: German AA in WWI; Baltic Intrigue 2008 Harpoon scenario; Levant Lamentations 1941 CAS scenario; Long range Air-Air missles; Tsingtao Demonstration 1914 Fear God scenario; review of Jap. Men of Yamato movie; Japan's newest DD; Falklands Scenario Combat Tables; More Things Change 1959 CAS scenario; HMS Skate & R Class DDs; Evolution of the MiG-29; Russian export subs. '07 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #34 (CofA) n 0.4 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. Covers the newest changes to the navies of the world, plus new scenarios & conflicts. ARTICLES ON: Dance of the Vampires Harpoon scenario in the N.Atlantic; Bight Me Fear God scenario 1914; new Uzbek & S.Korean ships, air force tankers; 1944 English Channel scenario for CAS; Harpoon data for Columbian, Venezuelan & Equadoran navaies; list of modified manuever ratings per issue #31 formula. '08 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #35 (CofA) n 0.4 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Harpoon Taiwan Skirmish scenario; simplified AAW gunnery in Harpoo; Blockade runners in the Bay of Biscay 1943; Norwegian Navy in exile 1940-5; Rescue the Bismarck CAS scenario; Spahis FG scenario 1914; Iowa BB & Alaska BC conversion projects 1942-4 & others book reviews. '08 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #36 (CofA) n 0.4 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: CaS Catalonia scenario, 1937; sensor tech development in 20th century; fog (the weather) in gaming; Op Opera Harpoon scenario, Israeli attack on Iraqi nuclear reactor; Cas Scenario between Australian CL Syndey & German raider Kormoran, 1941; Skagerak Harpoon scenario, WW3 in 1991; Fear God scenario, 1919; Israel's special mission aircraft; US Navy's new patrol aircraft. '09 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #37 (CofA) n 0.3 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Op Ha'lom scenario (Iran's nuclear program); Iranian air force; Op Morvarid Harpoon scenario, Iran's attack on Iraq's Faw Peninsula 1980; south Korean destroyers. '09 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #38 (CofA) n 0.3 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Op Ha'lom scenario (Iran's nuclear program); Iranian air force; Op Morvarid Harpoon scenario, Iran's attack on Iraq's Faw Peninsula 1980; south Korean destroyers. '10 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #39 (CofA) n 0.3 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: 2nd Btl of Latakia, Syria 1973, Harpoon scenario; Op Vesuvius, Red Sea 1935 & Makin Raid,Aug 1942, CAS scenarios; Assault & Defense, Persian Gulf 1924, Fear God scenario; French Aquitaine Class Frigate; the Korean Chenonan incident, March 2010; Russian Severodvinsk nuclear sub launches; Taiwan's Kuang Hua IV, NATO's NH90 helicopter; Updating Portugal's fleet; Radar Q&A; CAS 4th Clarifications. '11 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #40 (CofA) n 0.3 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Soviet Flankers aircraft pt2; in-flight refueling w/ tanker table; late WWI German ship building philosophy; CAS hypothetical scenarios Sept'39 off S.America; India's Tejas aircraft; Japanese torpedo doctrine; Japanese AA rockets; Strike Group Reagan & hypothetical "rescue" missions; new class of n.Korean troop transports; air group attack integrity & quality. '11 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #43 (CofA) n 0.3 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Gray Seas Gray Skies Harpoon scenario adapted from 1983 computer game; new crafts: Korean T-50 Eagle figher, Philippine Frigate (formerly USCG Hamilton), Japanese Shimakaze correction, P-63 King Cobra (in Soviet service), MiG-21 updates w/ 10 variations, Korean mini sub; corrections to Bismarck's main battery range; new minis at Shapeways; alternate San Bernadino Straight scenario; Guns & Roses scenario for Fear God; USS America carrier stats; Battle of LIssa scenario for CAS; 6 British aircraft for CAS; modernizing AEGIS cruisers; the Chinese Eagle Strike missile family; Chinese warship developments; review of Al Nofi's To Train the Fleet for War book. '12 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #44 (CofA) n 0.3 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Product updates related to Harpoon/CAS, plus 4th ed Errata; Fear God Venezuela 1902 scenario; CAS Luzon, Philippines 1938 (Bywater) scenario; the Soviet Merkuriy SSGN project; Russia's Vladivostok LHD, the largest ship built since the collapse of the USSR; Russia's Naval-gator; Norwegian aircraft 1939-40; German Plan Z ship designs; Israeli plans for new aircraft; Chinese warship developments, pt 2; AIS use by US & other navies; India's AEW aircraft; Germany's WWII torpedo; Battle of the South China Seas, c.1980, as the Philippine navy tries to fend off Chinese & Vietnamese aid to Communist rebels on Mindanao; 3 book revies. '13 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #45 (CofA) n 0.3 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Commentory on the USN's Littoral combat ships; Corvette designs; Seen at the Sea-Air-Space Exposition; Sri Lankan Crisis between India & Sri Lanka & China; German Graf Zeppelin characteristics; Midway Cruiser Action CAS scenario; loss of the Indian Sindhurakshak submarine, 2013. Oct'2013. 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #46 (CofA) n 0.3 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: Persian Incursion update; Taiwan's new missle ship; Chinese Kunming commissioning; Aircraft of the Spanish Civil War; Soviet aircraft in the early days of WWII; Fishing War in the S.Atlantic 1978 Harpoon scenario; CAS Q&A; Chinese rescue ships & helicopter fleet; German 1920s Vorentwurf I/10 Ship design; review of the movie Phantom. April 2014 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE #47 (CofA) n 0.3 4-8wks Turnarnd Magazine devoted to naval miniatures & history, w/ emphasis on CofA's Harpoon & Command at Sea systems. ARTICLES ON: COA Product upates; Harpoon Senkaku Crisis scenario in the China Seas; Caspian Sea Secenario; Imperial German Battleship Concepts in 1911; the Il-2 Sturmovik Fighter; LRASM Enters Service; Goeben's Austrian Gambit for Fear God; Il-38 Novella Enters Russian Service; the FREMM Program, a joint French-Italian Frigate development; Movie review of The Admiral; Torch Italian Style CAS scenario; Russian Sub Force on the Rebound; book review of Hell to Pay. '14 1 Special Ordr NEW $6.00 NAVAL SITREP MAGAZINE (CofA) n 0.5 4-8wks Turnarnd Current (#47) & all past issues; note that most issues from #1-29 are B&W reprints. Mag full of updates & add-ons details for Harpoon & Command at Sea systems. 1 Special Ordr NEW $6.00 PERSIAN INCURSION (CofA) BC 2.3 2-6wks Turnarnd Complete game covering the strategic, military & political game of the what-if of the consequences of an Israeli military campaign against Iran, esp its nuclear industry. Uses a Harpoon system to resolve military conflict, but is as much a game of card-based diplomatic action in which political, intel & military resources are spent to influence events & shape public opinion. Includes lengthy rulebook w/ analysis of the current situation, 280 counters, 110 cards. L.Bond, C.Carlson, J.Dougherty'11 1 Special Ordr NEW $49.00 SPEED OF HEAT PARTS (CofA) FB Out-of-Print 1 124759 MINT $5.00 Box, only. Couple of minor creases along one box edge. Otherws new & very clean. BREZHNEV'S WAR, WARSAW PACT VS NATO 1980 (Compas BC 1.4 2-6wks Turnarnd Game of the first month of a hypothetical Warsaw Pact attack in central Europe around 1980. This was the period was the balance of forces most favored the Soviets. And this was the NATO alliance's nightmare scenario: hasty conventional attack with no notice, that threatened a quick Soviet victory. 6.6mi/hex, 352 counters, brig & div level, 3days/turn. Ty Bomba'17 1 Special Ordr NEW $54.00 BRIEF BORDER WARS (Compas) BC 1.6 2-6wks Turnarnd Quadragame of 4 smaller, lesser known wars from 1969-2006. Uses a card-driven system modeling the chaotic, on-&-off nature of border wars. FOOTBALL WAR covers the dispute between El Salvador & Honduras, 1969. OPERATION ATTILA covers the Turkish invasion of Cyprus, 1974. THIRD INDOCHINA WAR covers the Chinese attack on Vietnam in 1979. SECOND LEBANON WAR covers the Israeli attack on Hezbollah in southern Lebanon, 2006. Variable time scale, area-move map, btln-div level. Faster playing. 4 smaller maps, 176 counters. Brian Train'20 1 Special Ordr NEW $53.00 BROTHERHOOD & UNITY, BOSNIA HERZEGOVINA (Compas) BC* 3.3 2-6wks Turnarnd 2-3 player, card-driven game covering the bitter war in Bosnia & Herzegovina from 1992-5. Uses point-point movement, a card-driven combat system, and fast game play. Essentially three sides (Bosniaks, Serbs & Croats), with 2 paramilitaries & armed forces from several nations & factions. Includes a focus of the siege of Sarajevo on a separate map. 2mo/round, 1yr/turn, brig level, 1 map, 2 countersheets. Tomislav Cipcic'20 1 Special Ordr NEW $55.00 * KOREA, FIRE & ICE (Compas) BC 1.9 2-6wks Turnarnd First game in an intended Operational Scal System series, a variation of the Road to the Rhine system, emphasizing the infrastructure of war. Operational scale game of the first year of the war in Korea, 1950-51. During this time, the northern Communists nearly overrun southern Korea and the Pusan perimeter, US forces invade at Inchon and rout the Communists, then as the US approaches the Chinese border, the Chinese intervene routing the US forces. 3 maps, 2 countersheets, 1wk/turn, 10mi/turn. Adam Starkweather'18 1 Special Ordr NEW $65.00 KOREAN WAR, JUNE 1950 - MAY 1951 2ND (Compas) BC 2.8 Designer's edition update of this game originally published by Victory Games & updated by the original designer. Enhances & enlarges as well as updating the game. Covers 1st year of the Korean War, 1950-51, Air, land, political commitment & broader consequences including the potential for global nuclear war should global tensions run too high, 6 scenarios. Awarded best Graphics in '86. 4 maps, 3 countersheets, btln/regt/Brig/Div level, 1mo/turn, 7.5mi/hex. Joseph Balkoski'21 1 Special Ordr NEW $78.00 SOUTH CHINA SEA, CONFLICT IN S PACIFIC2D (Compas BC 1.6 Avail Uncrtn Reprint of this strategic level, integrated political & military game of the real & potential conflicts in the South China Sea between 5 key players: the US, China, Malaysia, Philippines & Vietnam. Players engage in structured activies to shift the political situation in their favor, but each activity bears a varying risk of provoking armed conflict that shifts the game to the traditional hex board format. 2 maps, 39 cards, 390 counters, 3-7hrs/turn, 45nm/hex, 2ships/counter, btnl-level. Designed for 2-3 players and can be played solitaire. John Gorkowski'21 1 Special Ordr NEW $62.00 THIRD WORLD WAR DESIGNER SET 2ND (Compas) DC* 6.3 Update of the complete set of four previously published, well-regarded games on the anticipated fronts of conflict in World War III. Covers central Europe, Scandinavia, the Mediterranean and the Persian Gulf. Includes both air & land forces. Graphically overhauled with new maps & counters, & integrated the four games into one with no core design changes, yet includes many enhancements to simplify play. 6 maps, 9 countersheets, 20 diplomacy cards. Frank Chadwick'22 1 Stock NEW $145.00 * EBB & FLOW, THE 1951 COMMUNIST OFF #105 (Com_PW) n n 0.6 2-6wks Turnarnd Mag & game. Game of the last period of mobile operations during the Korean War, which began with the last Communist offensive of the war in 1951. Covers the area in Korea between Seoul & Pyongyang. 5mi/hex, 3.5days/turn, Regt/Brig/Div level, 176 counters. Ty Bomba'24 / ARTICLES ON: Building the Game Brothers at War 1862; Spring Prelude, Second Battle of Kharkov, Preview w/ OoB; Designer Deep Dive on Lamps Are Going Out WWI; Deep Dive on Oceans of Fire; Autumn Mist, Bulge & Nordwind #112 preview; Ebb & Flow, the Final Communist Offensive in Korea 1951; Interviews with Designer Joe Carter; Preview of Brief Border Wars v2; New Scenario for Jacobite Rising, Boyne 1690. Progress reports on Burma 1942-45 2nd & High Seas Fleet. 1 Special Ordr NEW $35.00 BAR-LEV, THE YOM-KIPPUR WAR OF 1973 1ST (Confli) HC 1.0 Out-of-Print Simpler, very exciting & often tense game of the Yom Kippur '73 War on both Suez & Golan fronts. Also includes that wonderfully ugly desert-orange map. Includes an air combat & anti-air system as a distinct but rich option. J.Hill'74 1 866 EXCELL $25.00 All (15) blanks removed; otherws complete. Separation damage to blank backsides of several units. PBM coordinates written onto map margins. Errata annotation to OoB & 3 counters. COLD WAR BATTLES, BUDAPEST & ANGOLA #235 (DecS_T n n 1.0 Out-of-Print Mag & Game. Operational levels of two venues for Cold War conflict between the superpowers, Budapest 1956 and Angola 1987. Budapest shows one of the pivotal cold war events, as the Hungarian population rises up against the Soviets who then invade to restore "order;" possible NATO counter-invasion possible. Angola covers the sharp conflict between Angolan factions supplemented by Cubon regulars against an invading S.African army in support of the UNITA faction. Generally btln level, Budapest 0.33mi/hex, Angola 5mi/hex, 1-4wks/turn. J.Miranda'06 / ARTICLES ON: S.African involvement in Angola; the first biological warfare; Musket Accuracy; First Black Regt of the Am Civil War; Aerial Firsts Over China; US Redstone Rocket; Breitenfeld 1631; German airborne in WW2; German army organization 1942-5. 1 74577 NEW $17.50 OPERATION ANACONDA, AFGHANISTN 2002 #276 (DecS_T n n 0.9 Out-of-Print Mag & game. Grand tactical game of a key battle between US-led forces & those of the Taliban & Al Qaeda in the Shahi-Kot Valley & mountains of eastern Afghanistan, mid-March 2002. Allied forces attempt to surround & destroy Taliban forces and capture bases & Bin Laden, but poor command control stopped that. Uses the They Died With Boots On game system, with each sub command operating independently based on chit pull. Platoon level, 248 counters. Curiously, the one side is consistently called Al Qaeda tho most fighters were Afghani Taliban, and the two are not the same thing. J.Miranda'12 / ARTICLES ON: Operation Anaconda, battle in Afghanistan 2002 & designer's notes; analysis of the US M4 Sherman Tank; massacre at Teutoburg 9AD; settlement dark & bloody, a history of the Cherokee Wars 1654-1865; Model 1895 Mannlicher Rifle; lifting the blockade at the end of the American Civil War; origin of the modern combat helmet; trooper Billy Sing, Gallipoli sniper. 1 136132 NEW $15.00 SEALORDS, VIETNAM WAR IN THE MEKONG#243 (DecS_T) n n 1.0 Out-of-Print Mag & Game. Game of the American effort to control & pacify the Mekong Delta during the Vietnam War. Takes a standard, asset-oriented look at the US attempt to block movement of NVA units and attack their bases. 280 counters, square grid map covering Vietnam south of Saigon. Units co to div level; 6.2mi/hex; 7-30days/turn, 3 scenarios. J.Miranda'07 / ARTICLES ON: Sealords, joint warfare in the Mekong Delta; Scipio Aemilianus, Rome's Master of Unconventional Warfare; Spanish in Vietnam 1859-62; George Thomas, Union General from the South; Soldiering & Marriage thru History; Battle of Schellenberg 1704 during the War of Spanish Succession; Caesar's Counterinsurgency in Gaul 58-51BC; HBO's Rome series. 1 80332 NEW $40.00 Last copy. DECISION IRAQ # 6 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Complex game of the political & military conflict since the US invaded Iraq in 2003. Played on an area map. Views the conflict as one of stability & democracy versus Al Qaeda, Iran & insurgency (nothing about nationalism). Both players employ convention & unconventional forces seeking to enlarge their control & influence in the country & destroy enemy forces, and ultimately "control" Iraq. J.Miranda'13 / ARTICLES ON: Decison Iraq plus design notes; Mixro-terrain in Iraq; Airland Battle Doctrine for Fighting Conventional Wars; US Invasion of Panama; the Soccor War of 1969 between Honduras & El Salvador; A-19 Warthog USAF Ground Attach Aircraft; Focus on Uganda; BOMARC, Longest Ranged SAM Ever Built; EXACTO Sniper Rifles; Micro-Satellites & the Militarization of Space. 1 105891 NEW $15.00 Last copy. DIEN BIEN PHU #17 (Dec_MW) n n 0.9 Out-of-Print Mag & Game. Solitaire game of the decisive campaign of the First Vietnamese War in the Spring of 1954. The cream of the French forces in Indochina establish a fortress base at Dien Bien Phu in a remote Laotian valley, challenging the Viet Minh to a fight. But they wrongly assumed that the Viet Minh couldn't bring artillery into the area and lay siege to the entire fortress area. Player controls French forces attempting to hold out until relief arrives or to break the Viet Minh will to fight. Can be played by multiple players, each taking a different portion of the French forces. 176 counters, point-point map. Viet Minh forces must work their way up 4 separate tracks, with points rougly 0.5km apart, all leading to the central fortress area. 5days/turn, co/btln level. J.Miranda'15 / ARTICLES ON: Dien Bien Phu, the Decisive Battle for Indochina; Operation Vulture, Plans for Direct US intervention at Dien Bien Phu; Kolwezi 1978, French Legionnaires to the Rescue in the Congo; the second Chechen War, 1999-2000; the Ukrainian Insurgent Army & Operation Vistual, Poland 1947; Future Weapons, the Global Strike Effort; Focus on Chinese Group Armies; US Century Series Fighters (F-100 thru F-106); US Sniper Weapons Development. 1 148159 NEW $20.00 Last copy. LZ ALBANY #24 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Covers the ambush of US air cav units (2nd btln, 7th Cav) in Nov 1965 in the Pleiku area of southern Vietnam that immediately followed another engagement nearby. 1hr/turn, impulse system, pltn level, 176 counters, area move. J.Poniske'16; ARTICLES ON: Ambush at LZ Albany 1965; South China Seas, the New Dragon's Lair; Egypt's Sinai Insurgency; Cenepa War, Peru v Ecuador, 1995; Tankers in the Gulf; Colombian Mercenaries in Yemen; Novo Selo Training Area in Bulgaria; Northern Korean Nukes; Assad's Strategy in Syria; Operation Vantage, Kuwait 1961; Threat Perception & Encirclement in Asia; Cold War Fighters, the LIM-series Fighter-Bombers. 1 149344 NEW $30.00 VIETNAM BATTLES: IRON TRIANGLE # 7 (Dec_MW) n n 0.9 Out-of-Print Mag & game. Game of two campaigns by US forces in Vietnam. The first convers a campaign into the Iron Triangle, an area of dense jungle close to Cambodia & NW of Saigon, in early 1967. The other, Snoopy's Nose, covers the US 9th Inf riverine & helicopter penetration of remote areas of the Mekong Delta, mid-1967, in an attempt to restrict Viet Cong access to the Mekong River. 0.5mi/hex, 200 counters. E.Harvey'13 / ARTICLES ON: Vietnam Battles: Snoopy's Nose & the Iron Triangle, 1967; the Second Congo War, 1998-2003; Robert Thompson, Counterinsurgency Mastermind; National Traing Center in the 1980s, Forge of Victory; LRASMs, Long Range Anti-Ship Missiles; the Venezuelan Army Today; Barry Goldwater of the USAF. 1 105874 NEW $25.00 AIR SUPERIORITY PARTS (GDW) n Out-of-Print 1 70846 EXCELL $2.00 Game Charts booklet, only. ASSAULT, BOOTS & SADDLES PARTS (GDW) n Out-of-Print 1 124364 MINT $2.00 Primary Soviet Organization Chart (showing 92nd Regt), only. HARPOON, 3RD PARTS (GDW) n Out-of-Print 1 61683 EXCELL $1.00 Nato base chart & base screen only, showing Nimitz, Bases Keflavik, Leuchars, Bodo. PHASE LINE SMASH (GDW) HC 1.8 Out-of-Print Solitaire game of the US VII Corp's left hook to Basra & to clash with Iraq's elite Republican Guard during Kuwati War, Feb 24-28 1991. Detailed & exceptionally well documented examination of the details of this war. Spectacular components. Units are activated individually to conduct various forms of movement or combat making for a very dynamic game. But constant movement creates fatigue & fatigued troops make mistakes. 528 counters, 1 map. Frank Chadwick'92 1 6546 MINT $23.00 Cherry mint aside from some very nominal, scattered scuffing on box. 1989, DAWN OF FREEDOM 2ND (GMT) BC* 4.0 1-3wks Turnarnd 2-player game simulating the political, social & economic aspects of the period about 1989 when democratic change brought about the collapse of the Soviet Union. One player represents the USSR, and attempts to prop up the Warsaw Pact governments with things other than tanks in the streets as social pressures force change. The other player represents the western nations, the so called forces of democracy, who seek to create discontent & change which hurts the Soviet cause. 2 countersheets, 162 cards, 1 map, 2-8wks/turn. 2nd edition simply integrates errata into the rules. Ted Torgerson, Jason Matthews'20 1 Special Ordr NEW $44.00 * COLONIAL TWILIGHT PARTS (GMT) DC Out-of-Print 1 145989 V.GOOD $5.00 Box only. Solid ding to one box cover corner & slight deformation along a separate edge. Otherws clean. COLONIAL TWILIGHT, FRENCH-ALGERIAN WAR (GMT) DC* 3.8 1-3wks Turnarnd 7th game in GMT's COIN (counterinsurgency) game series. Covers the exceptionally bitter battle for Algeria, 1954-62, as France resists to the bitter end the collapse of its colonial empire. Area move, with 71 cards, 110 blocks, countersheet. Designed for both solitaire & 2-player play, and also to be a good intro to the COIN game system. Includes corrected replacement cards. Brian Train'17 1 Stock NEW $53.00 * CRISIS KOREA, 1995 PARTS (GMT) n Out-of-Print 1 71996 EXCELL $5.00 Advanced rule booklet only, originally miscollated & missing 4 pages; photocopies of missing pages included. CRISIS, SINAI 1973 PARTS (GMT) n Out-of-Print 1 24534 MINT $1.00 Reinforcement & Replacement Schedule Chart, only. 2 22584 MINT $1.00 Israeli Reinf & Repl Schedule, only. CUBA LIBRE, CASTRO'S INSURGENCY 4TH (GMT) DC* 3.3 1-3wks Turnarnd 2022 reprint. Game using the COIN (Counter Insurgency) game system covering the model of the late-20th century guerilla revolution, Castro's overthrow of the corrupt Batista regime in Cuba. Beginning with just 12 dedicated men, Castro build's political base & allies with rival guerilla factions to throw the bastard out. Playable solitair or with up to 4 players. Uses a deck of 48 cards to influence play. 52 cards, 106 wood pieces. V.Ruhnke, J.Grossman'22 1 Special Ordr NEW $50.00 * DISTANT PLAIN 2ND PARTS (GMT) DC Out-of-Print 1 115929 V.GOOD $5.00 Box, only. Box cover corner suffered a sizeable ding, causing 1/2" of ripples on all 3 surfaces nearby. Otherws new. FIRE IN THE LAKE 3RD (GMT) DC* 4.8 1-3wks Turnarnd 2022 reprint. Game of the insurgency & counterinsurgency campaigns in America's Vietnamese War using the COIN (Counter Insurgengy) game system. 1-4 player game of this pivotal war, with emphasis on the elements behind the war for the hearts & minds of the southern Vietnamese, and the factionalism not often recognized in the US. Fourth game in the COIN games series. Includes 1 countersheet, 248 wooden blocks, mounted map, 130 cards. HIGHLY RECOMMENDED for those interested in this war. M.Herman, V.Ruhnke'22 1 Stock NEW $62.50 * FIRE IN THE LAKE: FALL OF SAIGON KIT (GMT) BC 2.5 1-3wks Turnarnd Boxed kit for the base game. Covers the period between 1973 and the final collapse of southern Vietnam in 1975. Includes the Paris Peace Talks, US Antiwar Movement, NVA War Weariness, and new armor units. Adds 3 scenarios allowing solitaire to 4-players to extend the war thru the final 3 years (beginning as early as the Tet Offensive in 1968). Includes 104 cards, 21 wooden pieces, 1 countersheet. Mark Herman, Volka Ruhnke'22 1 Special Ordr NEW $33.00 FIRE IN THE LAKE: SOVEREIGN OF DISCORD (GMT) BC* 3.2 1-3wks Turnarnd Kit for the 1st or 2nd edition of the base game. Provides a prequel to the later events depicted by by base game between 1961-63 during the Diem years as the Viet Cong began resistance, and arms began arriving in the south. Inclusion of Fall of Saigon as well allows play of the entire 2nd Vietnamese War from its low intensity beginning in 1961 thru the conquest of the south in 1975. 2 1-4 player scenarios, solitaire system (applicable only to this kit), 2 scenarios for the kit + 2 for the base game; 134 cards, 6 wooden pieces, 2.5 countersheets. Rachel GBillingsley'23 1 Stock NEW $35.00 * FIRE IN THE LAKE: TRU'NG BOT KIT (GMT) zl 0.5 1-3wks Turnarnd Kit for the base game that entirely replaces the rules, cards, player aids & charts for non-player forces. Includes a small rules set, a larger reference booklet and a deck of cards. '21 1 Stock NEW $18.00 LABYRINTH, WAR ON TERROR 4TH PARTS (GMT) DC 1 143136 < NEW $6.00 Box assy including btm insert, only. Sml knick on box top upper edge, otherws new. LABYRINTH, WAR ON TERROR 5TH (GMT) DC* 4.0 1-3wks Turnarnd 2024 reprint. 1-2 player game of the Islamist jihad and what's called the war on terror. Uses a system similar to Twilight Struggle to model the wider ideological struggle around the world thru guerrilla war, regine change, and the range of political, military & economic issues. V.Ruhnke '24 1 Stock NEW $57.50 * LABYRINTH, WAR ON TERROR: MOUNTED MAP (GMT) n 1-3wks Turnarnd Mounted map, only. 1 Special Ordr NEW $15.00 LABYRINTH: FOREVER WAR 2015 - ? KIT (GMT) zl 0.9 1-3wks Turnarnd 2nd kit for Labyrinth. Continues where The Awakening Kit left off, adding new rules & event cards to cover the events from 2015-2020, including Trump becoming president with his own style of warfare. '20 1 Special Ordr NEW $20.00 LABYRINTH: THE AWAKENING, 2010-? KIT 2ND (GMT) zl 0.9 1-3wks Turnarnd 2024 reprint. Kit for Labyrinth base game. Adds a 1-2 player setting based on the Arab Spring of 2010 in which 6 governments collapse and 3 civil wars began, with the US scratching its head about how to react. Includes 120 new cards, 19 wooden pieces, 46 markers, 3 new country mats, 7 scenarios, new rules. V.Ruhnke'24 1 Stock NEW $27.00 MBT [MAIN BATTLE TANK] 2ND: 4CMBG KIT (GMT) BC 1.4 1-3wks Turnarnd Kit adding the Canadian forces (in the form of the 4th Mechanized Brigade) to the MBT game. Adds new countersheet, 2 dbl-sided maps & 5 new scenarios. Requires base MBT game to play. James Day'19 1 Special Ordr NEW $32.00 MBT [MAIN BATTLE TANK] 2ND: BAOR KIT (GMT) BC 1.8 1-3wks Turnarnd Kit adding the British Army of the Rhine (BAOR) to the base game. Includes British weapons: Chieftain, Challenger, Warrior, Scorpion, & more, as well as their TOE. Includes 4 double-sided geomorphic maps, 3 countersheets including 30 new leader counters, and 10 scenarios. James Day'18 1 Special Ordr NEW $45.00 MBT [MAIN BATTLE TANK] 2ND: FRG KIT (GMT) BC 1.9 1-3wks Turnarnd Kit adding the Federal German Republic (FRG) army as of 1987 to the base game. Includes several models of Leopard tank, Jaguar anti-tank guided missiles, aircraft, as well as an overall TOE. 10 scenarios covering actions all along the front. Adds 4 double-sided geomorphic maps, 3 countersheets, 11 data cards. James Day'18 1 Special Ordr NEW $45.00 MBT [MAIN BATTLE TANK] 3RD (GMT) BC* 4.3 1-3wks Turnarnd "Main Btl Tank." 2022 reprint of GMT's 2016 update of AH's detailed armored combat between Warsaw Pact & Nato forces, circa 1987. Highly detailed combat system, with each unit type has dozens of rated qualities. 5 double-sided geomorphic mounted maps, 6 countersheets, 28 tankcards. Individual AFVs & guns, half & full squad inf units, 15sec-15min/turn, 100m/hex. J.Day'22 1 Special Ordr NEW $70.00 * NEXT WAR, IRAN (GMT) BC 1-3wks Turnarnd 6th game in the Next War series. This game covers the hypothetical boogeyman scenario where Iran asserts its agency by striking at the thing the west cares about the most: the flow of oil from the Middle East and thru the Straits of Hormuz. Likely scenario has Iran mining the Straits, and the US with no real allies in the region attempting to reopen the area to shipping. The US-led Allied player is therefore required to be on the offensive for much of the game with a very long logistical trail, while the Iranian player plays defense. Iran's A2AD weapons as well as all land, air & sea assets of regional powers are included. 7.5mi/hex, Brig/Div/Squadron/Task Force level, 2 maps, 4 countersheets, 3.5day/turn, high solitaire suitability. Mitchell Land'24 1 Stock NEW $60.00 NEXT WAR, POLAND 2ND (GMT) BC 2.2 1-3wks Turnarnd 2023 update. 4th game in the Next War series. This game covers what might happen if war breaks out on the western Russian border with Poland (a NATO member). Key question is whether the qualitative superiority of NATO/US forces will buy sufficient time for reinforcements to arrive to save the day from massed Russian forces. 1 map, 4 countersheets, btln/brig level, 3-5days/turn, 7.5mi/hex. Mitchell Land'23 1 Special Ordr NEW $65.00 NEXT WAR, VIETNAM (GMT) DC* 3.0 1-3wks Turnarnd 5th game in the Next War series depicting an attempt by China to crush Vietnam and their challenge in the South China Sea. Includes air, land & naval combat, including that in mountainous jungles of Vietnam. Simpler & advanced rules sets. Can mate with earlier Next War Taiwan & Korea for a monster World War 3 scenario. 7.5mi/hex, 4 countersheets, btln/brig/div level. Mitchell Land'20 1 Special Ordr NEW $60.00 * NEXT WAR: SUPPLEMENT #3 KIT (GMT) Fo 1.4 1-3wks Turnarnd Kit adding expansion material for the Next War series of games. Includes an expansion map for the balance of Kaliningrad & a portion of Lithuania; expansion hex map showing the islands of Bornholm & Gotland; 2 countersheets with new & revised counters; Cyber Warfare player aid cards; and some optional rules. Kit largely upgrades NW Poland but adds to other games in the series as well. Mitchell Land'23 1 Stock NEW $18.00 PEOPLE POWER (GMT) DC* 3.5 1-3wks Turnarnd 11th game in the popular COIN Counterinsurgency game series. For 3 players, but has high solitaire suitability. Covers the insurgency in the Philippines, 1981-86, against the US-supported Marcos regime which ended with the Marcos fleeing to the US. Three factions - the Government, the Marxist NPA, and the Reformers led by the widowed Aquino - compete to control the country's future. Historically, it led to the sudden collapse of the Marcos regime. Simpler & faster playing game, making it a good intro to the game system. 1yr/turn, area move map, Mounted map, 2 card decks, 80 wood pieces, 12 pawns, 1 countersheet. Kenneth Tee'23 1 Stock NEW $49.00 * RED STORM, AIR WAR OVER GERMANY PARTS (GMT) BC Out-of-Print 1 141667 < NEW $4.00 Box only. Moderate ding to one box btm corner. Structurally sound & otherws clean. RED STORM: BALTIC APPROACHES KIT (GMT) BC 2.4 1-3wks Turnarnd Expansion kit covering the air war over the Baltic Sea in a hypothetical World War III set in the 1980s. Adds the air forces of Denmark, Sweden and Poland, plus additional units for NATO & Soviet forces, and adds naval units. Adds new mission types focused on raids agains ships, amphibious support, airborne drops & aerial mining. Adds solitaire scenarios. Includes 2 maps, 1 counter sheet. Lee Brimmicombe-Wood'22 1 Special Ordr NEW $31.00 SILVER BAYONETS 2ND (GMT) BC* 3.9 1-3wks Turnarnd 25th anniversary update of this 12 scenario game of the conventional battle for the Ia Drang Valley early in the US's 2nd Vietnamese War, 1965. The NVA sends a full division against the lightly held area in the highlands of central southern Vietnam & the town of Pleiku. The newly arrived 1st Air Cav reinforced the desparate ARVN defenders & a tough, month-long battle ensued. Company level, with integrated movement & compbat, limited intelligence. 12 scenarios including what-ifs. 1.5 countersheets, 1day/turn, 1mi/hex. 2nd edition streamlines the system with a combat system integrating maneuver combat, close assault, ranged fire & air power, plus tweaks better representing each sides advantages. G.Billingsley, M.Land'16 1 Special Ordr NEW $38.00 * TWILIGHT STRUGGLE 10TH & TURN ZERO BUNDL (GMT) BC* 3.6 1-3wks Turnarnd Bundle of 2 items: (1) Deluxe edition; 2019 reprint of this immensely popular, 2-player game of the Cold War thru the fall of the Soviet Union, 1945-1989. Covers the secret intrigue as well as the small hot wars in which the USSR & the western allies used hapless proxies to further their ends. 2 countersheets, 110 cards, mounted map. Ananda Gupta, Jason Matthews'19; and (2) Expansion kit that duplicates a promotional offer made in 2017, now with standard card backsides. Adds variable At-Start results that can widely vary the course of the game (and possibly imbalance it). Adds additional cards, plus revised Space Race track adding new avenues to victory. '19 1 Special Ordr NEW $55.00 * TWILIGHT STRUGGLE 4TH COUNTER SET (GMT) n 0.4 1-3wks Turnarnd Set of counters for the 4th edition. Counters themselves have not changed in number or content, but are now very thick with rounded corners. '09 1 Special Ordr NEW $9.00 TWILIGHT STRUGGLE 4TH: MOUNTED MAP (GMT) n 1-3wks Turnarnd Mounted map, only. 1 Special Ordr NEW $15.00 TWILIGHT STRUGGLE, COLD WAR 10TH PARTS (GMT) BC Out-of-Print 1 142359 < NEW $5.00 Box, only. Ding to one corner; otherws clean and new. 2 142358 < NEW $5.00 Box, only. Ding to one corner; otherws clean and new. TWILIGHT STRUGGLE, COLD WAR 1945-89 11TH (GMT) BC* 3.6 1-3wks Turnarnd Deluxe edition; 2021 reprint of this immensely popular, 2-player game of the Cold War thru the fall of the Soviet Union, 1945-1989. Covers the secret intrigue as well as the small hot wars in which the USSR & the western allies used hapless proxies to further their ends. 2 countersheets, 110 cards, mounted map. Ananda Gupta, Jason Matthews'21 1 Special Ordr NEW $40.00 * TWILIGHT STRUGGLE, RED SEA (GMT) BC 2.2 1-3wks Turnarnd Standalone game using the extremely popular Twilight Struggle game system. Covers conflict around the Red Sea & Horn of Africa in 1974. Conflict breaks out as a key American ally in Ethiopia becomes dictatorial, provoking a coup that upset the balance of power in the entire region, prompting a Cold War competition for the area. Designed as a 2-player game, but includes a full solitaire game driven by a bot. Cards from Twilight Struggle can be used with this game to add additional cold war events & vice versa. Mounted map, 51 cards, 1 counterseheet. Jason Matthews'23 1 Special Ordr NEW $25.00 VIETNAM 1965-75 2ND (GMT) DC* 3.4 1-3wks Turnarnd Update of this well-regarded, complex 3-map, 6 countersheets, Btln-lvl game of Vietnam war, clarifying past ambiguities, updating the graphics, and enlarging the counters & hexes to 9/16". 1965-75. Multiple scenarios & 2 campaign games. Awarded Best Graphics & Best 20th Cent game in '84. 6wks/turn, 6mi/hex, btln/regt level. NickKarp'22 1 Special Ordr NEW $60.00 * REDLINE KOREA #6 PARTS (GPGGFx) n Out-of-Print 1 140340 EXCELL $2.00 Photocopy of rules, only. PENTAGON GAMES (H&R) n 1.4 Out-of-Print Large softbound book about the history & nature of wargaming by the late, great John Prados. Includes 3 games including Last Days of Saigon (operational level game of the final assault on the southern portion of Vietnam, the only real wargame), Pentagon: Monopoly in the Military, a satirical look at arcane military purchasing processes, and R&D Game: Congressional Chutes & Ladders. Counters for Last Days provided on cardstock, and must be cut apart for play. John Prados'87 1 1276 MINT $24.00 JACKSONVILLE, BEACHES OF DOOM #15 (Jagdpa) n n 0.3 Out-of-Print Mag & Game. Last issue of Jagdpanther/Battlefield mag. Game covers a Soviet invasion of the US near Jacksonville, FL, about 1997, depicting what a battle might look like. Includes air, naval & land units. Btln/rgt/div level, 2km/hex, 216 counters. Jagdpanther's final & perhaps best game. S Cole'76 / ARTICLES ON: a Soviet invasion of the US; Play balance options for AH Russian Campaign; variants for SPI War in Europe; Rule changes for SPI Arnhem; Changing the rules for the French in AH War at Sea; strategy in SPI Panzer Gruppe Guderian; strategy in SPI Rocroi; review of HISPER Siege of Jerusalem 1st; fixes for SPI Korea 2nd; SPI Firefight; ERRATA for JAGD Poland 1939 & Warsaw Pact; Design & Analyis; Updates to SPI Nato; review of SPI Russian Civil War; new rules for 3MILL First Indochina War; SPI Fast Carrier variants; mid-1950s forces for SPI Mech War '77; variant for SPI Operation Olympic. 1 1325 MINT $29.00 B-29 SUPERFORTRESS: HELL OVER KOREA KIT (Legion) BC 1.0 Kit for B-29 that expands the game to Korea, covering a 6-month B-29 crew tour of duty. Covers various phases & missions within the first year of the war. After Nov.1950, large numbers of Chinese MiG-15s appeared which were specifically designed to shoot down the now aging B-29s. Includes F-80, F-84 & F-86 US fighters & MiG-15 & Yak-9 NK & Chinese fighters. S.Dixon, S.Rife'12 1 128118 NEW $26.00 B-29 SUPERFORTRESS: HELL OVER KOREAPARTS (Legion BC Out-of-Print 1 144946 EXCELL $3.00 Box only. Box cover has an ink scrawl all across it but structurally intact. DIEN BIEN PHU, THE FINAL GAMBLE 2ND (Legion) HC 1.3 2-6wks Turnarnd 2019 reprint. Game of the decisive, 1954 campaign that destroyed the elite, mobile forces of the French colonial army in Vietnam in an isolated jungle valley in what is now Laos. The French intended the battle to be on their terms, to bring the Viet Minh to battle where their superior arms (French air superiority, all provided by the US) would win the day. They didn't count on artillery being hauled into the area. And the Viet Minh were committing half of their total forces to what would surely be a costly battle. A fast & furious game, with lots of casualties. 150m/hex, 3days/turn, 352 counters, 4 scenarios. K.Kanger'19 1 Stock NEW $45.00 DIEN BIEN PHU, THE FINAL GAMBLE 2NDPARTS (Legion HC Out-of-Print 1 144947 < NEW $4.00 Box only. Ink scrawl all across box cover; box otherws clean & intact. 2 144948 < NEW $4.00 Box only. Ink scrawl all across box cover; box otherws clean & intact. DIEN BIEN PHU, THE FINAL GAMBLE PARTS (Legion) HC 1 136763 NEW $5.00 Box only. New tho not shrinkwrapped. ICI 2ND PARTS (Legion) BC Out-of-Print 1 143196 NEW $3.00 box only. Box cover is a mis-produced box btm, but structurally game box is entirely clean & new. ICI, C'EST LA FRANCE, ALGERIA 1954-62 3D (Legion BC 1.2 4-8wks Turnarnd Reprint of this game of the bitter Algerian War for independence from France, 1954-62. Unique design includes 3 dimensions of conflict: political, insurgency & overt military. Ultimate purpose is to sour the French publics' will to fight or to win the hearts & minds of the Algeria. Qtrly turns, rgt level, 344 counters. K.Kanger'13 1 Special Ordr NEW $42.00 ICI, C'EST LA FRANCE, ALGERIA 2D PARTS (Legion) BC Out-of-Print 1 143732 MINT $4.00 Box, only. Clean. 2 143734 MINT $2.50 Box, only. Couple of Xs drawn across box cover in permanent marker, lengthy creases extending from two box cover corners. 3 143733 MINT $3.00 Box, only. An X drawn across box cover in permanent marker, otherws clean. ICI, C'EST LA FRANCE, ALGERIA 3D PARTS (Legion) BC Out-of-Print 1 143917 NEW $4.00 Box, only. 2 143918 NEW $4.00 Box, only. 3 143916 NEW $4.00 Box, only. SKYHAWK, ROLLING THUNDER 1966 (Legion) BC 2.0 2-6wks Turnarnd Solitaire game putting the player in command of an A-4E Skyhawk during the early days of Operation Rolling Thunder, the mass bombing campaign over northern Vietnam in 1966. Player is based on the USS Rosevelt at Yankee Station. Your goal is to successfully carry out missions -- which includes return alive. Player loads out their aircraft with munitions as needed, with occasional political meddling, then faces determined Vietnamese opposition in the form of small arms fire, AAA, SAMs and a rare MiG. Three campaigns (composed of multiple missions) are included: First Tour of Duty (Aug-Sept 1966), Second (Oct-Dec) and the third covers the complete 5 month period. Fast playing & engaging, with systems descended from B-17, B-29, Target for Today & Tonight. Mounted battle board, 284 counters. Steve Dixon, Bob Best'23 1 Stock NEW $55.00 TONKIN 2ND PARTS (Legion) BC Out-of-Print 1 150048 < NEW $1.00 Box only. Box has a big X written on cover in permanent marker but is otherws new. TONKIN, FIRST INDOCHINA WAR 1950-54 3RD (Legion) BC 1.5 4-8wks Turnarnd Update of this game previously published in Vae Victis. 2 player game of the First Indochina War, that between the Viet Mihn & the French colonial army, focused on the 4 key years in northern Vietnam. Key dynamic is supply which is spent to perform actions including combat. 352 couinters, modest complexity. K.Kanger'19 1 Special Ordr NEW $52.00 LONG MARCH #7 (LittlW) n n 0.2 Out-of-Print Mag+Game. Little Wars mag. Long March is a 2-3 player game of World War II in China, and the Chinese Civil War, which followed, 1942-49. Japanese seek to control China & play off rival Chinese factions. Communist & Nationalist Chinese must fight each other, while keeping the Japanese at bay. Strategic level, provence based. Counters printed on thicker cardstock, must be optionally mounted & cut apart for play. T.Wham'77 1 87533 MINT $30.00 AFGHANISTAN (MDG) Fo 0.3 Out-of-Print Small, DTP game of 2 historical and 1 hypotheical periods of the Soviet involvement in Afghanistan, 1979-82. Co,Btln,Rgt level, w/ 280 color, paper counters that must be cut apart. 11x17 color map of the Punjshir & Kunar Valleys. Modest complexity. P.Moore'99 1 55410 NEW $12.50 OPERATION WHIRLWIND 1ST (MDG) Fo 0.4 Out-of-Print Small game of the resistance to the Soviet occupation of Hungary in 1956. Focuses on the street fighting within Budapest against massive Soviet forces (w/ hypothetical US intervention). Victory determined based on how much carnage results. B.Train'02 1 58774 NEW $15.00 SHINING PATH, STRUGGLE FOR PERU REV (MDG) Fo 0.3 Out-of-Print Small, DTP game of the long-running guerilla war in Peru between Maoist guerillas & the US-supported government, Guerillas seek to fray society, exploit the government's corruption, and wreck the economy. Includes color area 11x17 map & 140 counters that must be mounted & cut apart. Revised edition. B.Train'99 1 55415 NEW $10.00 ANGOLA 2ND (MMP) BC 1.6 2-6wks Turnarnd Multi-player game of a portion of the lengthy Angolan Civil War in 1975-6, that was very much a destructive proxy war between the US & USSR. Heavily revised from earlier Ragner Bro version. Area map, w/ counters representing units & special weapons. Players plan activation of a small number of units each turn in secret, then alternate executing plans. 110 cards, 2 countersheets. G.Dicken, S.Kendall'12 1 Special Ordr NEW $62.00 ASL:ACTION PACK #17, OKTOBERFEST XXXV (MMP) FO 0.6 2-6wks Turnarnd Scenario pack focused on 16 scenarios involving the the US 1st Cavalary Divison (sans horses) between their time late in the war against Japan thru many actions in the Korean War. Includes 2 mapboards (87 & 88). Sequence of scenarios tells the story of what was initially an average unit made soft thru five years of occupation duty in Japan, then quickly thrown into the Korean War at Pusan. Actions span 1944 and 1950-51. '21 1 Special Ordr NEW $28.00 ASL:FORGOTTEN WAR, KOREAN WAR 1950-53 (MMP) DC* 2.9 2-6wks Turnarnd Large ASL Module offering rules, maps, counters & scenarios for actions during the Korean War, 1950-53, involving the US, British, New Zealand, Australia,south & north Korean, French & Chinese forces. 7 countersheets, 4 maps, 16 scenarios, a new Chapter W covering Korean War rules. '18 1 Special Ordr NEW $119.00 * ASL:FORGOTTEN WAR, KOREAN WAR PARTS (MMP) DC Out-of-Print 1 140121 < NEW $6.00 Box, only. Modest ding to one box corner. 2 128769 MINT $9.00 Box, only. V.minor ding to upper box edge. Otherws new. 3 131915 V.GOOD $7.00 Box only. Modest dings to 2 box cover corners. Otherws new. FRONT TOWARD ENEMY (MMP) BC 1.6 2-6wks Turnarnd Game of company/pltn level tactical combat in Vietnam, the level at which this game suggests the US lost its war. Uses a fast playing system that puts player in the role of company commander. 50m/hex, 5min/turn, 1-4man fireteam/counter. 10 scenarios that recreate twelve mission types that characterized the US war in Vietnam (including airmobile assaults, search & destroy, etc). 3 countersheets, 2 maps. Joe Chacon'19 1 Special Ordr NEW $55.00 FRONT TOWARD ENEMY PARTS (MMP) BC Out-of-Print 1 142243 NEW $5.00 Box only. Minor vertical crinkle one one box end panel. Otherws clean & new. 2 142242 NEW $5.00 Box only. Minor vertical crinkle one one box end panel. Otherws clean & new. GOOSE GREEN (MMP) zl 0.8 2-6wks Turnarnd Game of the first & pivotal battle of the Falklands War of 1982 near the main town of Port Stanley. The British have greater firepower & leadership, but must overcome entrenched Argentinian defenders well-supplied with minefields, trenches, heavy weapons, AA and outnumbering the Brits 2 to 1. Includes 3 short scenarios & two campaigns. 125yd/hex, 20-30min/turn, 140 counters, Pltn level. Dean Essig'23 1 Special Ordr NEW $28.00 HEIGHTS OF COURAGE, GOLAN HEIGHTS 1973 (MMP) BC 0.9 2-6wks Turnarnd Std Combat System game (#16) covering the Syrian attempt to recapture the Golan Heights from Israel in the 1973 Yom Kippur War. For nearly 2 weeks, massed Syrian armor attempted to overrun determined defenders who, thru their stiff defense, allowed the Israelis to mobilize their forces for a counteroffensive that stopped just short of Damascus. This war included the largest armored clashes since WWII. Includes rules to play in tandem with Yom Kippur. game (covering the Sinai front). 280 counters. S.Newhouse'13 1 Special Ordr NEW $30.00 IRON CURTAIN, CENTRAL EUROPE PARTS (MMP) BC Out-of-Print 1 148449 NEW $5.00 Box, only. KOREA, THE FORGOTTEN WAR 2ND (MMP) BC 2.3 2-6wks Turnarnd Update & reprint of this 13 scenario game using the relatively simple & fast moving operational combat system to cover the first year of the war in Korea, 1950-51. 3 maps, 1120 counters, 3days/turn, 5mi/hex, btln/rgt level. 5 scenarios use 1 map, 2 use 2 maps. R.Miller'14 1 Special Ordr NEW $67.00 STORM OVER DIEN BIEN PHU (MMP) BC 1.0 2-6wks Turnarnd Area-move game of the pivotal battle for Dien Bien Phu in 1954, using a simplified version of the Storm Over Arnhem/Storm Over Stalingrad game system. The game adds rules to reflect the French supply limits, sappers, assaults, plus new cards depicting special events of the campaign. Playing time about 3hrs. 1.5 countersheets, 55 cards. '14 1 Special Ordr NEW $36.00 STORM OVER DIEN BIEN PHU PART (MMP) BC Out-of-Print 1 132300 < NEW $5.00 Box, only. V.minor ding to one box cover corner. Otherws new. STORM OVER DIEN BIEN PHU PARTS (MMP) BC 1 131990 EXCELL $5.00 Box only. Box has a single large crease extending most of the way along one side edge. Otherws new. VALLEY OF TEARS (MMP) DC* 3.3 2-6wks Turnarnd Game covering the entire Yom Kippur War of 1973 on both Sinai & Syrian fronts, and lasting until a ceasefire is imposed the UN. Uses the Battalion Combat Game System (BCS). Includes air power missions, and brings the BCS into the post-WWII era. 8 scenarios & 3 campaigns. 4 maps, 1400 counters, Carl Fung'23 1 Special Ordr NEW $110.00 * AIR COBRA PARTS (OSG) n Out-of-Print 1 122701 EXCELL $2.00 Partial counterset only, including (all) 40 Soviet & 14 US infantry counters. Strip punched MISSILE BOAT PARTS (Rand) n Out-of-Print 1 91917 EXCELL $4.00 Map only. SIEGE OF ORGUN, AFGHANISTAN 1983 (Revolu) zl 0.4 2-6wks Turnarnd Operation level game of the Afghani Mujahideen's assault on fortified positions in the eastern province of Paktika held by an Afghan regiment with some Soviet forces as well. Area-move, impulse driven game with interactive play. Includes 36 event cards, 88 counters, pltn/company level. P.Ruestchmann'15 1 Special Ordr NEW $25.00 PUSAN PERIMETER, FIRE ON THE NAKTONG 2ND (Schutz HC 0.9 2-6wks Turnarnd Update of this relatively simple, rgt/brig level game of the N.Korean attack on a key portion of the Pusan Perimeter in Korea, Aug-Spt 1950. 7mi/hex, 3days/turn, 176 counter. Relatively simple. B.Train'13 1 Special Ordr NEW $26.00 TERROR WAR (Schutz) HC 1.2 4-8wks Turnarnd Strategic level, solitaire game focused on the western nations' attempt to suppress terrorism spawned by Al Qaeda within the constraints of the contemporary political environment. 168 counters, div level, 1"=500mi, 1yr/turn. B.Costello'12 1 Special Ordr NEW $25.00 QUEBEC LIBRE (SimCan) zl 0.6 4-8wks Turnarnd Packaged in a ziplock without coversheet. 2-6 player gm of political & economic life of Canada. Ea player represents 1 or more geographical areas. Relatively simple. S.Newberg'78 1 Special Ordr NEW $29.00 AIR WAR 1ST & 1980 UPDATE KIT (2ND) (SPI) FT 2.2 Out-of-Print Yellow box w/ unmounted maps. Complex game covers all the intracacies of modern air-air combat, including the complexities of flying a jet fighter, of various types of anti-air & anti-surface missiles, radar, bombing, strafing, & much more. 600 counters, 8 map sections, dozens of aircraft & weapons. 1980 Kit updates Air War 1st to include many newer aircraft. Includes stats booklet & 100 counters, etc. Finest modern air simulation ever; VERY complex. 2.5sec/turn, 500ft/hex. D.Isby'79 1 1772 EXCELL $35.00 w/ #1774 Update Kit. Packaged in a flattray. Base game 13% punched & complete; update kit mint. Base game rules hilited in yellow. Staple rust to rules booklets. Includes errata & multiple addtl scenarios. CITYFIGHT, MODERN COMBAT IN URBAN ENVIRN (SPI) BC 1.9 Out-of-Print Tactical combat between vehicles & fireteams in post-WW2 urban environments in 20 scenarios involving NATO, Soviet, Chinese & irregular forces. Sophisticated yet smooth limited intelligence system, w/ many weapons systems & a focus on combat engineers (sappers). 1400 counters. 16.7m/hex, 20sec/turn, 2 maps. J.Balkoski'79 1 1857 EXCELL $75.00 Complete & clean. COMBINED ARMS PARTS (SPI) n Out-of-Print 1 108538 V.GOOD $2.50 Photocopy of rules & charts. Rules headers circled in green ink. COMMANDO, COMBAT ADVENTURE GAME (SPI) BC 1.5 Out-of-Print Man-man combat in 2 game versions: historical & gamemastered RP. Emphasizes daring-do in 12 scenarios. E Goldberg '79 1 1861 MINT $22.00 Cherry aside from rules staple rust & lite Spotting to generic box btm. Unpunched. Last copy. COMMANDO, COMBAT ADVENTURE GAME PARTS (SPI) n Out-of-Print 1 130841 EXCELL $4.00 Maps L & M (backprinted), only. FIFTH CORPS / HOF GAP PARTS (SPI) n Out-of-Print 1 61499 EXCELL $2.50 Central Front series rules. Some stains. 2 61497 EXCELL $2.50 Central Front series rules. Some stains. 3 61496 EXCELL $2.50 Central Front series rules. Some stains. 4 61498 EXCELL $2.50 Central Front series rules. Some stains. FULDA GAP (SPI) FT 0.8 Out-of-Print Soviet attack thru Fulda Gap into S. Germany. 400 units, untried units. J Dunnigan, '77. 1 1933 EXCELL $59.00 Missing 1 blank only, otherws complete. Rules & sml amt of Reinf Chart hilited in yellow. Reinf Chart annotated w/ unit nationality & errata. HOF GAP PARTS (SPI) n Out-of-Print 1 128152 EXCELL $4.00 Exclusive rules, only. Neatly highlighted & annotated in several colors. MECH WAR '77 (SPI) FT 1.0 Out-of-Print 10 scenario, platoon level game of tactical combat during the 1970s in Germany, Manchuria & the Sinai. Revision of an earlier game of similar title. J.Dunnigan'75 1 2005 V.GOOD $29.00 Missing 2 blanks & 6 markers, otherws complete. Rules cover has sml staple rust stain on cover. Includes 2 large, laminated SiMove charts (only). MINUTEMAN (SPI) FT 0.8 Out-of-Print Strat lvl gm of partisan revolt in N.America for 1-4 players. Unusual gm that may not be to many gamers' tastes yet is a tightly tuned system & highly competitive game. JD'76 1 2020 EXCELL $69.00 Complete. Rules highlited in yellow, otherws EX. MODERN BATTLES II QUAD (SPI) FT 1.4 Out-of-Print Four games of various hypothetical hot wars around the world: DMZ (S Korea), Jerusalem ('67), Bundeswehr (N Germany) & Yugoslavia (Zagreb). 4 maps, 400 counters. J.Dunnigan'77 1 2028 EXCELL $79.00 Missing 4 blanks, otherws complete & very clean. MODERN BATTLES II QUAD PARTS (SPI) n Out-of-Print 1 97606 EXCELL $4.00 Charts & Tables (CRT) page, only. MODERN BATTLES QUAD PARTS (SPI) n Out-of-Print 1 97593 EXCELL $2.00 CRT/TEC charts page (1), only. 2 97592 EXCELL $2.00 CRT/TEC charts page (1), only. NATO PARTS (SPI) n Out-of-Print 1 61083 EXCELL $2.00 Turn Record Reinforcement Chart only. RED STAR/WHITE STAR (SPI) FT 1.2 Out-of-Print Early game of pltn/btln level tactical combat in Europe in '70s following a Soviet invasion. 510 counters. J.Dunnigan'72 1 2121 MINT $25.00 Coversheet has been neatly rubber cemented to cover tray. Otherws cherry mint. RED STAR/WHITE STAR PARTS (SPI) n Out-of-Print 1 61085 EXCELL $4.00 Rules only. 2 109120 GOOD $1.00 Unit ID & Scenario Folder, only. Odd wear/moisture abrasion on spine causing thin paper & many sml holes, and obscures 3 unit IDs & sml amt of text for 1 scenario. Otherws totally functional. Has been folded horizontally, allowing normal shipment by any method. 3 39910 V.GOOD $4.00 Scenarios/Unit ID chart only. WORLD WAR 3 PARTS (SPI) n Out-of-Print 1 91911 V.GOOD $2.00 Charts & tables page, only. 2 98341 V.GOOD $7.00 Map, only. Minor country boundaries annotated in S.America & Africa (crudely); other minor annotations in various places. 3 61520 V.GOOD $3.00 Charts sheet only, soiled & spotting. BAOR, THIN RED LINE IN THE 1980S PARTS (SPIS_T) n Out-of-Print 1 27943 EXCELL $6.00 Rules only, both exclusive & 2nd ed series rules. 2 46269 V.GOOD $5.00 Std & Exclusive rules, only, spotted & litely wrinkled. BERLIN '85 #79 PARTS (SPIS_T) n Out-of-Print 1 27944 EXCELL $3.00 Rules, only. Price written in pencil on cover. 2 61476 GOOD $1.00 Rules, only. Extensively mildew spotted withwear & soiling. Some tears, stapled at margins. 3 10985 MINT $3.00 Rules only. 4 92864 MINT $4.00 Rules only. COMBINED ARMS #46 PARTS (SPIS_T) n Out-of-Print 1 116196 V.GOOD $2.00 Rules, only. Wrinkled thru use, plus marks on cover margin. 2 116199 V.GOOD $2.00 Scenario Unit Values/CRT chart. One, only. 3 116198 V.GOOD $2.00 Scenario Unit Values/CRT chart. One, only. EAST IS RED #42 PARTS (SPIS_T) n Out-of-Print 1 75215 MINT $2.50 Countersheet only. Die cut off center, some info cut off. FIFTH CORPS #82 PARTS (SPIS_T) n Out-of-Print 1 61500 EXCELL $4.00 Std & exclusive rules. Some stains. 2 93089 MINT $8.00 Std & Exclusive Rules only. 3 9358 V.GOOD $2.00 Highlighted & annotated std & exclusive rules. OCTOBER WAR #61 PARTS (SPIS_T) n Out-of-Print 1 114213 MINT $3.00 Rules, only. OIL WAR #52 PARTS (SPIS_T) n Out-of-Print 1 92828 MINT $3.00 Rules only. 2 114219 MINT $3.00 Rules, only. REVOLT IN THE EAST #56 PARTS (SPIS_T) n Out-of-Print 1 4088 EXCELL $3.00 Rules only. 2 114216 MINT $3.00 Rules, only. 3 107760 MINT $3.00 Rules, only. SIXTH FLEET #48 PARTS (SPIS_T) n Out-of-Print 1 44158 EXCELL $3.00 Rules only. 2 70761 V.GOOD $2.50 Rules only. SOUTH AFRICA #62 PARTS (SPIS_T) n Out-of-Print 1 92848 MINT $4.00 Rules only. 2 70669 V.GOOD $2.00 Rules only. 3-holed; some text lost. # written in upper corner. SOUTH AFRICA, VESTIGE OF COLONIALISM #62 (SPIS_T n 0.8 Out-of-Print 1 97599 V.GOOD $3.00 Rules only. Some minor stains. YEAR OF THE RAT, VIETNAM 1972 #35 PARTS (SPIS_T) n Out-of-Print 1 97587 V.GOOD $7.00 Rules, only. Some stains & wear thru use. SUPREMACY PARTS (Suprem) n Out-of-Print 1 75653 MINT $9.00 Original Resource Deck of 65 cards, complete, only. 2 75652 MINT $3.00 Set of 6 Supply Center cards, only. SUPREMACY: BOOMER SUBS PARTS (Suprem) n Out-of-Print 1 92205 V.GOOD $4.00 Rules only. Spots & wear thru use. OPERATION PEGASUS (TFG) HC 0.8 Out-of-Print Expanded ed w/ optional rules that eliminate all attritional rules, speeding play. Khe Sahn is besiege by two northern Vietnamese divisions, one blocking the only road in. US 1st Air Cav attempts to relieve the siege. Company level, 100 counters. Perry Moore '81. 1 2733 MINT $25.00 Rules highlited in yellow. Otherws clean & unpunched. AIR WAR 3RD (TSR) BC 2.4 Out-of-Print Highly detailed air-air combat; many aircraft from '45-80s. Updated to '80 & reprinted as a unified 2nd edition by TSR. 1 2755 MINT $32.50 Cherry mint. LINE IN THE SAND (TSR) GB* 4.4 Out-of-Print Desert Storm rules update (2pgs) included in later printings. Simpler but large 2-player, military-only game of the Kuwati War, and a more intricate diplomatic/military game for 3-4 or 5-6players. Uses stand up counters & large scale map. P.Lidberg, D.Niles, F.Dille'91 1 10788 EXCELL $25.00 * Couple of sml nicks on box cover edge. Basic rules neatly highlighted in yellow. Otherws EX. RED STORM RISING PARTS (TSR) n Out-of-Print 1 150375 EXCELL $2.50 ~162 plastic unit stands suitable to several of TSR's games in this series. NORDKAPP, BATTLE FOR NORWAY #94 PARTS (TSRS_T) n Out-of-Print 1 96901 MINT $4.00 Rules only SUPERPOWERS AT WAR #100 PARTS (TSRS_T) n Out-of-Print 1 96897 MINT $4.00 Rules only 2 56697 MINT $3.00 Countersheet only. Mis-cut such that move factors offset on nearly all units. Otherws Mint. HORNET LEADER, CARRIER AIR OPERATIONS 3D (Versse DC* 3.5 2018 reprint. Massive solitaire game of air-air combat involving ALL of the current & prospective aircraft operated by the US navy & marines since the Vietnam War. Includes 330 cards, 8 campaigns, 352 counters. Campaigns include Libya 1984, NAtlatic c.1986, Iraq 1991, IDF 2001, Syria 2004, Taiwan 2008, NKorea 2011, Iran 2014. D.Verssen'18 1 Special Ordr NEW $64.00 * I.A.F. ISRAELI AIR FORCE LEADER (Versse) DC* 4.8 2-6wks Turnarnd Solitaire game in which the player commands the pilots and squadrons of the Israeli air force during the length of the nation's existence, 1948 to present, using propeller-driven aircraft to the latest F-35 Stealth fighter. Presents 9 campaigns spanning Israel's existence. Basically a solitaire game, but can be played cooperatively. 336 cards, 8 countersheets. '17 1 Special Ordr NEW $69.00 * MODERN LAND BATTLES, TARGET ACQUIRED (Versse) BC 2.2 Simpler multi-player card game of tactical combat in the modern era using the Modern Naval Battles system. Draw vehicles & weapons from 8 nations: USA, USSR, UK, China, Israel, insurgents and combined Arab nations. Fight out scenarios taken from the cold war, 6 Day War, Iran-Iraq War, Lebanon, 1973 Yom Kippur War, Falklands War, Gulf War of 1991, and almost any other contemporary battle. Includes 240 cards. D.Verssen'15 1 Special Ordr NEW $42.00 PHANTOM LEADER, VIETNAM AIR WAR 3RD DELX (Versse DC* 3.6 2016 reprint of this graphically slick, solitaire game of a US Air Force or Navy fighter squadron over Vietnam, 1964-72. Players must bomb selected targets but also recognize the broader political consequences of a strike. 30min per mission playing time. 220 cards, 6 campaigns. D.Verssen'16 1 Special Ordr NEW $69.00 * SPRUANCE LEADER, COLD WAR FLEET SOLITAIR (Versse DC* 5.6 Solitaire game in which the player commands a US naval carrier battle group during a hypothetical conflict set in the 1980s-90s in either the Pacific or Atlantic. Carriers must be protected at all costs, and enemy attack submarines must be hunted down and neutralized. Group assets must be managed carefully and allocated to combat air patrol, long range missions and attack strikes. You must select the right combination of assets to successfully complete your missions. 11 campaigns included. 397 cards, 8 counter sheets, 1 small mounted display. Fast playing. '22 1 Special Ordr NEW $75.00 * THUNDERBOLT APACHE LEADER 4TH (Versse) DC* 3.5 2-6wks Turnarnd 2016, 4th ed is a straight reprint of this updated & expanded card game of close air support aircraft & helicopters. Your job is to select & best utilize the right mix of pilots, aircraft & munition for each mission. Now includes 168 cards, 352 counters, 8 campaigns. 1st ed was popular. Each missing takes about 30min play time. G.Billingsley, D.Verssen'16 1 Special Ordr NEW $70.00 * WARFIGHTER, PRIVATE MILITARY CONTRACTORS (Versse BG Solitaire card game in which player operates a mercenary company supplying contractors to the US. Create your company, set your goal and initial assets & liabilities, recruit your contractors, secure your licenses and buy allowed weaponry (given your licenses), pay rent each turn, upgrade your facilities, and secure contracts that make your money$. '19 1 Special Ordr NEW $49.00 WARFIGHTER, SHADOW WAR CORE GAME (Versse) BC 1-6 player, cooperative card game of special forces operations in the contemporary issue. Includes soldieres, weapons, equipment, location, objectives, hostiles & missions for covert, nighttime missions, expanding on the rules including in the earlier Footlock expansion. Core game pits US soldiers against North Koreans. Many expansions available. '21 1 Special Ordr NEW $49.00 WARFIGHTER, SPECIAL FORCES CARD GAME 4TH (Versse BC* 3.8 2021 4th edition. Card game of special forces operations around the world for 1-6 players. Play cooperatively against the game system to complete squad-level combat missions. You select a soldier, arm them with skills & equipment, then attempt to acheive your mission in a 60-90 min game. Experience gains you greater abilities. Includes 240 cards, 2 countersheets, 6 plastic soldier minis. 4th (& 3rd) edition required to use expansion #14 up & newer editions of expansion 1-13; also cleans up the rules. '21 1 Special Ordr NEW $49.00 * WARFIGHTER, SPECIAL FORCES: E EUROPE KIT (Versse SC 2-6wks Turnarnd Expansion kit adding 60 cards & 4 bullet dice. Includes hostiles, events & locations to include Eastern European forces. '17 1 Special Ordr NEW $14.00 WARFIGHTER, SPECIAL FORCES: NEOPHRM MAT (Versse) RL 1.5 2-6wks Turnarnd 33x17" Neophreme play mat for the Warfighter Special Forces game. Printed with indicators for marker tracks, deck locations, etc, to keep you organized. 1 Special Ordr NEW $21.00 WARFIGHTER, SPECIAL FORCES: RELOAD KIT (Versse) SC 2-6wks Turnarnd Kit containing 60 cards & 4 bullet dice. Provides more weapons, equipment, soldiers, locations & hostiles to deploy. '17 1 Special Ordr NEW $14.00 WARFIGHTER, SPECIAL FORCES: SPEEDBALLKIT (Versse SC 2-6wks Turnarnd Kit containing 60 cards & 4 bullet dice. Addes extra copies of the most popular weapons & equipment cards, plus some new weapons, equipment & soliders. '17 1 Special Ordr NEW $14.00 WARFIGHTER, SPECIAL FORCES: SUPPORT KIT (Versse) SC Temp OoP/OoS Kit containing 60 cards & 4 bullet dice. Adds mission support elements including snipers, drones, mortars, and addition hostiles. '17 1 Special Ordr NEW $14.00 WARFIGHTER: RELOADING KIT (Versse) SC 2-6wks Turnarnd Kit adding 60 new cards, 4 more custom dice and 2 more plastic soldiers. '15 1 Special Ordr NEW $15.00 WARFIGHTER: SUPPORT KIT (Versse) SC Temp OoP/OoS Kit adding 60 new cards, 4 more custom dice and 2 more plastic soldiers. '15 1 Special Ordr NEW $15.00 HEARTS & MINDS, THE VIETNAM WAR (Worthi) BC 1.4 Out-of-Print Card-driven, area-move game covering the entire (second) war in Vietnam, 1965-75. Yearly scenarios as well as the full 10 year campaign. Includes cards & 175 counters. '10 1 94529 NEW $42.50 1st edition. New. FALLEN EAGLE #62 PARTS (WWWmag) n Out-of-Print 1 116749 MINT $3.00 Rules, only. ARABIAN NIGHTMARE: KUWAIT WAR #139 PARTS (WWWS_T n Out-of-Print 1 98463 EXCELL $1.00 INcomplete counterset, including only 77 of 300 counters (31 US, 31 Arab, 15 Nato). Those included EX. 2 92531 MINT $1.00 Portion of original countersheet, only, containing 26 Iranian & 14 Turkish units. BEIRUT '82, ARAB STALINGRAD #126 PARTS (WWWS_T) n Out-of-Print 1 81785 EXCELL $2.50 Photocopy of rules, only. NICARAGUA #120 PARTS (WWWS_T) n Out-of-Print 1 91891 EXCELL $2.00 Rules, only. 2 45191 EXCELL $2.00 Rules, only. NORTH GERMAN PLAIN #117 PARTS (WWWS_T) n Out-of-Print 1 76717 EXCELL $5.00 Rules & addendum page, only. First 2 pages of rules are a photocopy. FIRE NEXT TIME / WARMASTER III #51 (XTRCmd) n n 0.5 Out-of-Print Mag + Game. Magazine with game. A timely look at the possibility of renewed hot war between two fueding neighbors , India & Pakistan, in the Asian subcontent. Small div lvl game w/35mi hex, 2 day turns. 112 counters. T.Bomba'99 / Warmaster continues the series of chess variation (or continues to flog a dead horse) with another 64 counters. D.Elliott'99 / ARTICLES ON: the US Meuse-Argonne offensive, the last US WWI offenssive; Brazil in WW2; Speculations on the Coming India-Pakistan War; Napoleon's First Italian Campaign, 1796-7; Poland in WW2. 1 53049 NEW $10.00 Last copy w/ mag. FIRE NEXT TIME / WARMASTER III #51 (XTRCmd) Y n 0.5 Out-of-Print GameOnly. A timely look at the possibility of renewed hot war between two fueding neighbors , India & Pakistan, in the Asian subcontent. Small div lvl game w/35mi hex, 2 day turns. T.Bomba'99 / Warmaster continues the series of chess variation (or continues to flog a dead horse). D.Elliott'99 1 55093 NEW $2.50 INCHON #9 PARTS (XTRCmd) n n Out-of-Print 1 128872 MINT $4.00 Countersheeet, only. RED STORM, NATO V THE WARSAW PACT (Yaq) BC 1.0 Out-of-Print Simpler to Intermediate complexity, rgt/div level game of Warsaw Pact attack thru Germany late in the 20th century. Only 8pgs of rules, but a good game w/ give & take. 10mi/hex, 4day turns. JH.Hemphill'83 1 3558 V.GOOD $24.00 Missing 2 (of 20) air support markers, otherws complete. Minor ding to one box corner & edge scuffed. Otherws EX. SUPERIORITY (Yaq) AL 1.2 Out-of-Print Short, simple to modest complexity gm of tac combat in Europe in early 80s. Combined arms coordination emphasized. '81 1 3562 MINT $10.00 Last row of counters miscut slight, dmg to thin strip of bottom of 1 counter. Top 1" of box cover lightly spotted; 1" spot on inner album surface stained. Otherws clean & unpunched. OIL, BATTLE FOR... (Zvezda) LB* 4.6 Large, simple game of tactical combat set in the Middle East using plastic minis and geomorphic terrain tiles. The Cold War never ended, and a hot war has begun. Additional minis available separately. '13 1 Special Ordr NEW $50.00 * = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! OTHER 20th CENTURY CONFLICTS, 1900 -- Present ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BLITZKRIEG PARTS (AH) n Out-of-Print 1 109077 EXCELL $2.00 Basic rules only. Sun fading to upper margin, otherws EX. 2 74288 EXCELL $1.00 Time Record Chart, only. 3 92952 EXCELL $3.00 CRT chart page only 4 109078 GOOD $1.00 Basic/tournement CRT chart, only. Lots of penciled longhand math on both sides, and two areas of stains but nothing obscured. Servicable. BLITZKRIEG, 1ST PARTS (AH) n Out-of-Print 1 70745 EXCELL $2.00 Basic rules, only. Some writing on back cover. 2 70750 EXCELL $2.00 Set of two OoB cards. 3 70748 V.GOOD $0.50 CRT. Wrinkled. 4 120061 V.GOOD $2.50 CRT sheet, only. 5 120059 V.GOOD $5.00 Battle manual, only. Worn with stains, some soiling, dog ear torn off cover. Entirely serviceable. 6 120060 V.GOOD $3.00 Basic rules, only. 7 70747 V.GOOD $0.50 Turn Record Chart only. 1 side clean, other has tape on several columns 8 120062 V.GOOD $2.50 Turn Record Chart only. 2 columns partially used. BLITZKRIEG, 2ND PARTS (AH) n Out-of-Print 1 77205 V.GOOD $1.00 Blue Order of Battle chart. Some spot stains. KRIEGSPIEL PARTS (AH) n Out-of-Print 1 65294 EXCELL $1.00 Battle table (chart) page only. 2 106950 MINT $1.00 Battle Table (CRT) & addtl rules sheet, only. 3 6649 V.GOOD $2.00 Rules (only). Battle manual, slightly soiled. TACTICS II PARTS (AH) n Out-of-Print 1 74297 EXCELL $0.50 Weather / Time Record Chart, only. 2 74295 EXCELL $0.50 Weather / Time Record Chart, only. 3 74296 EXCELL $0.50 Weather / Time Record Chart, only. TACTICS II ['73] PARTS (AH) n Out-of-Print 1 107601 MINT $7.00 Rules book, only. RUSSO-JAPANESE WAR, DAWN OF RISING SUN (CofA) BC 2.6 4-8wks Turnarnd Game of the Russo-Japanese War using the Fear God & Dreadnought (Admiralty Triology) rules system. Includes 20 scenarios, 350 counters, series rules & data annex booklet, plus a simplified jump-start rules set for teaching beginners. B.Madison'04 1 Special Ordr NEW $64.00 RUSSO-JAPANESE WAR: SHIP FORMS (CofA) Bk 0.6 4-8wks Turnarnd Add-on kit contain ship hit record forms for Dawn of the Rising Sun. '06 1 Special Ordr NEW $22.00 VICTORY, BLOCKS OF WAR 2ND (ColumG) BC 1-3wks Turnarnd 2019 2nd edition. Modest simplicity block game in a hypothetical, WW2 era world. Includes the finest components Columbia has produced to date w/ color unit illustrations, 10 unit types, for 2-4 players. Multiple scenarios w/ geomorphic maps. '19 1 Special Ordr NEW $63.00 VICTORY, BLOCKS OF WAR (ColumG) BC 1.8 4-8wks Turnarnd Modest simplicity block game in a hypothetical, WW2 era world. Includes the finest components Columbia has produced to date w/ color unit illustrations, 10 unit types, for 2-4 players. Multiple scenarios w/ geomorphic maps. '98 1 Special Ordr NEW $54.00 VICTORY, BLOCKS OF WAR: BLACK BLOCKSET (ColumG) SC 0.8 1-3wks Turnarnd Complete, std counter set in one of the orignial colors of the game. '98 1 Special Ordr NEW $18.00 VICTORY, BLOCKS OF WAR: GRAY BLOCKSET (ColumG) SC 0.6 1-3wks Turnarnd Complete, standard set of 50 blocks in a new color. Includes 3-4 player rules and a scenario appropriate to mutlti-player play. '98 1 Special Ordr NEW $18.00 VICTORY, BLOCKS OF WAR: GREEN BLOCKSET (ColumG) SC 0.6 1-3wks Turnarnd Complete, standard set of 50 blocks in a new color. Includes 3-4 player rules and a scenario appropriate to mutlti-player play. '98 1 Special Ordr NEW $18.00 VICTORY, BLOCKS OF WAR: ORANGE BLOCKSET (ColumG) SC 0.8 1-3wks Turnarnd Complete, std counter set in one of the orignial colors of the game. '98 1 Special Ordr NEW $18.00 VICTORY, BLOCKS WAR: LOGISTICS MARKRS 2D (ColumG Fo 1-3wks Turnarnd Kit adding a few rules for engineers, airbases, etc, plus a countersheet of markers. 2nd edition uses/provides wooden markers - and a hefty price increase. '19 1 Special Ordr NEW $22.00 ATTACK! PARTS (EGL) n Out-of-Print 1 88567 NEW $1.00 Money set, only. 2 88568 NEW $4.00 TAN army minis (112 inf, arm, artil & air). RUSSO-JAPANESE WAR (GDW) FT 0.8 Out-of-Print 1 1152 MINT $49.00 Complete. Packaged in an SPI flattray. All 3 rules booklets hilited in yellow. 14 breakdown units annnotated w/ unit ID, others with type. One river name neatly annotated on map. Rules unit manifest crudely written on in pencil. Otherws EX. DEFIANCE, BATTLE FOR CUFRA, 1931 (Khyber) zl 0.3 Out-of-Print Game of the battle of Cufra, the final battle as Italy conquers Libya. 8.5x11" map, 39 counters, w/ armored cars, aircraft, camel artillery & cavalry. A tense but small game. '01 1 55398 NEW $14.00 Includes separately published die-cut counters (as well as original paper stock counters). LAND OF THE FREE, REVISED (MDG) Fo 0.3 Out-of-Print 1998 Revised edition. Game of American political conflict during the Great Depression, 1930-41. The depression shoke American institutions to the core & generated many movements to right the situation. 2-3 players represent extremist organization competing for power thru cover means regionally & federally. Ultimately, they attemp to influence national elections in their favor. Small map, 280 counters that must be mounted and cut apart for play. B.Train'98 1 55432 MINT $9.00 MUKDEN 1905, RUSSIA VS JAPAN (SG_Gms) zl 0.4 Out-of-Print Small, rare game of decisive btl of Russo-Japanes War near Mukden, Korea, 1905. Brig/Div level, 1 day/turn, 80 heavy cardstock counters that must be cut apart for play. '76 1 1695 MINT $24.00 PATROL PARTS (SPI) n Out-of-Print 1 122699 EXCELL $1.00 Map panel C only. 2 91498 EXCELL $2.00 One Terrain Effects Chart only 3 121466 MINT $3.00 Map section C, only. STRIKE FORCE ONE PARTS (SPI) n Out-of-Print 1 92171 EXCELL $1.00 Sample game foldout, only. STRATEGY (WWW) n 0.5 Out-of-Print 1 61494 EXCELL $1.00 Rules, only. STRATEGY PARTS (WWW) n Out-of-Print 1 17074 NEW $1.00 One of two maps, only. Ameobic island w/ the bay. CHACO WAR #12 PARTS (XTRCmd) n n Out-of-Print 1 128873 MINT $3.00 Countersheet, only. = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! SPORTS Games, All Eras ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BIG LEAGUE BASEBALL PARTS (3M) n Out-of-Print 1 47163 EXCELL $1.00 Status display (Balls-Strikes-Outs), only. 2 47162 EXCELL $3.00 Action indicator/Batter results wheel, only. CHALLENGE GOLF AT PEBBLE BEACH PARTS (3M) n Out-of-Print 1 58911 EXCELL $1.00 Rules only. 1972 FOOTBALL STRATEGY, 3RD PARTS (AH-SI) n Out-of-Print 1 88321 EXCELL $2.00 Parts from 1972 version of game. Ball Control Offense Play Card, 1 only. 2 88322 EXCELL $2.00 Parts from 1972 version of game. Ball Control Offense Play Card, 1 only. 3 88326 EXCELL $2.00 Rules, only, from 1972 version of game, 3rd ed (aka FS II). 4 88320 EXCELL $4.00 Board set from 1972 version of game. 5 131236 MINT $3.00 Scoreboard Log Pad, only. 6 88325 V.GOOD $2.00 Parts from 1972 version of game. 2 sets of 10 defense cards, all yellowed thru use. SLAPSHOT 3RD (ColumG) SC 0.8 1-3wks Turnarnd Reprint of this v.simple, fun & humorous game of managing a comical hockey team thru the normal season & into the playoffs, for 2-6 players. Players assemble a team, wheel & deal with players thru the normal season, then compete in playoffs with a fixed team roster, injuries not withstanding. T.Dalgleisch, L.Gutteridge, R.Gibson, J.Gordon'11 1 Special Ordr NEW $22.50 GRAND PRIX (GMT) DC* 5.4 1-3wks Turnarnd 2-11 players compete in a Formula 1 Gran Prix auto race, each controlling one or multiple 2-car teams. Players score points by being among the top 10 finishers (1st being huge), and also by placement of all cars in the race. Includes 4 race traces (with more surely to come), each with many tight corners limiting the opportunity to pass. Uses game elements drawn from earlier Thunder Alley. Wear & tear on the cars is great, and the penalty for pitstops less in this game. Tracks compatible with earlier Thunder Alley. Includes 122 race, event & team cards. J & C Horger'16 1 Special Ordr NEW $49.00 * GRAND PRIX: NEW TRACK PACK (GMT) BC 1-3wks Turnarnd Kit adding 4 new tracks to the base of Grand Prix: Silverstone, Monza, Monaco & Spa-Francorchamps. Tracks can also be used for Thunder Alley. Includes 2 mounted, dbl-sided boards & 1 page of track rules. '23 1 Special Ordr NEW $26.00 THUNDER ALLEY (GMT) BC* 5.4 1-3wks Turnarnd 2-7 player, fast playing & exciting game of stock car racing using a card-driven system. Each player controls a team of 3-6 cards. Play remains quite fluid, with several cards allowed to move with the play of a single card. Positioning is important to maintain draft & keep your team together. Wear & mechanical failures will force pit stocks. Game includes 4 tracks on 2 dbl-sided mounted boards. Includes 42 car counters & 110 Racing & Event cards. J & C.Horger'14 1 Special Ordr NEW $45.00 * JOHNNY UNITIS 1ST & 10 PARTS (Misc) n Out-of-Print 1 44172 V.GOOD $3.00 Board only, margin tears & some wrinkling, but VG overall. SCRIMMAGE #37 PARTS (SPIS_T) n Out-of-Print 1 93083 MINT $4.00 Counters only. Upper margin of tree has side (eg Allies) written in. 2 48750 V.GOOD $3.00 Map only. 1 1" spot on map, map margin cut off along hex grid. = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! RAILROAD Games, All Eras ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- C&O / B&O PARTS (AH) n Out-of-Print 1 61467 EXCELL $2.00 B&O Timetable/Start Situation card only. LAST SPIKE, THE... (ColumG) BC 1.5 1-3wks Turnarnd Simpler game in which 2-6 players cooperate to build a railway from St. Louis to Sacramento in the 1800s. Players compete to accumulate cash from land speculation along the way. Fast playing, suitable for beginners. Board is largely abstract but colorful land. T.Dalgliesh'15 1 Special Ordr NEW $36.00 CARGO EXPRESS CARD GAME (Compas) SB Card game for 2-4 players where players are railroad entrepreneurs accepting orders to transport goods along share rail lines. '19 1 Special Ordr NEW $54.00 TICKET TO RIDE 15TH ANNIV EDITION (DayWon) LB* Temp OoP/OoS 15th Anniversary edition in a large box with a mapboard 50% larger than the original, and 5 sets of sculpted colored plastic trains. Basically a deluxe printing with few substantive changes to this popular game of moving frieght around the US for fun & profit. '19 1 Special Ordr NEW $39.00 * INSIDER TRADING PARTS (GDG) n Out-of-Print 1 83740 NEW $2.00 Rules & unlaminated paper map, only. Rules have one spot. 18 INDIA (GMT) DC 2-6wks Turnarnd Game of the Indian railroad system based on the 18xx series, but which major deviations. For 2-5 players. Based on an earlier game, but in-game randomness is replaced with pre-game variability, making each game unique. Goal of course is to be the wealthiest player at the end of the game. Mounted map, 210 track tiles, 125 wooden tokens, 253 cards. '23 1 Special Ordr NEW $59.00 1846, THE RACE FOR THE MIDWEST 2ND (GMT) DC* 5.2 1-3wks Turnarnd 2021 update. 3-5 player railroading game in the 1830 (18xx) game system. Railroad boom in the midwest has gone bust, and 5 larger railroads based in the east take advantage of the vacuum. Players try to piece together a dominant railroad from the remnants of the busted railroads. This game has unique features including an opening draft, variable setup and relatively shorter game length. This game system focuses on stock market manipulation as equally or more important than actually operating the railroads owned. Includes 6 countersheets of tiles, 109 cards & stock certificates, mounted map. Tom Lehmann'21 1 Special Ordr NEW $52.50 * 1848, AUSTRALIA (GMT) DC* 5.0 1-3wks Turnarnd Semi-historical, 3-6 player game of developing & operating railroads in Australia, and even more about manipulating the stock market to make a bundle even while your RRs whither. Uses the 18xx game system. 6 private & 8 public RRs, plus the Bank of England as a source of loans. Player with the most shares of a company controls its actions. Player with the most loot at the end wins. Helmut Ohley'21 1 Special Ordr NEW $52.50 * 1862, RAILWAY MANIA IN EASTERN COUNTIES (GMT) DC* 6.2 1-3wks Turnarnd 18xx series game set in 1862 eastern England. Allows up to 8 players as well as solitaire play, and can be completed in a long evening. Company selection varies, and there are 2 ways to secure financing. Includes solitaire rules. Mounted map of East Anglia, 34 train cards, 10 other cards, 160 certificates, 12 countersheets of track tiles & tokens, paper money. '20 1 Special Ordr NEW $55.00 * RAILROAD RIVALS (MIB) BC Fast-playing, multiplayer game of tile drafting & laying game where you build a railroad across 18th century America. Build your RR while also building your wealth thru your stock portfolio. '18 1 Special Ordr NEW $35.00 = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! MULTIPLE or INDEFINITE ERA Games ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- 7 AGES, 6000 YEARS HUMAN HISTORY PARTS (ADG) BC Out-of-Print 1 114424 MINT $5.00 Box, only. SEA MONSTERS, 4 NAVAL GAMES (Agains) HP 1.4 2-6wks Turnarnd ATO's 2018 Annual (published 3 years late!). Set of four naval games set in the 19th & 20th centuries. IRON & FIRE depicts the battles of the Peruvian ironclad Huascar during the 1879 war with Chile, where it outclassed everything it encountered but was but a single ship. Paul Rohrbaugh / UNDER TEN FLAGS covers the German merchant raider Atlantis in the south Atlantic early in WWII, where it survived 600 days by continually changing its appearance. Solitaire. Paul Stuhlfaut. / XXI is a solitaire game that challenges the player to build an adequate fleet of Type XXI u-boats for the Germans beginning in 1943; historically, only 2 actually sailed. Game is akin to Wings for the Baron where the focus is on the logistics of producing a critical mass of this more complex submarine. Steven Cunliffe / FIRST STRIKE is a solitaire game in which British float planes observe and bomb zeppelin hangers, while in reply the German bomb the British fleet. Paul Rohrbaugh / Includes 6 maps, 350+ counters. '21 1 Special Ordr NEW $37.00 HISTORY OF THE WORLD, 2ND PARTS (AH) n Out-of-Print 1 61518 V.GOOD $9.00 Set of the smaller Event cards, complete or nearly so. THROUGH THE AGES 4TH (CGE) LB* Latest iteration of this card game based on the theme of the highly recommended computer game, Civilization. 2-4 players begin with a small set, primative culture & guide their civilization toward greatness, conflicting with other players in the hope of dominating the world. Players can focus on developing their cultural development, their trade, and/or their military might. '17 1 Special Ordr NEW $54.00 * BRITANNIA, CLASSIC & DUEL [4TH] (PSC) FB* 4.3 Further enhancement of AH's HIGHLY RECOMMENDED, simple, FUN 3-5 player game of ethnic migrations & conflict in Britain between 43-1085AD. Players control multiple ethnic groups in multiple eras, an seek to maximize points for control over time. In addition to a massive graphic overhaul from prior editions, this edition adds a parallel game designed for 2-player play with a separate board that includes Ireland, and covers from 350-1050AD. Inspired later Maharaji game. Playing pieces are more eye-catching (but no more functional) plastic minis for infantry, cavalry & leaders. Lewis Pulsipher'20 1 Special Ordr NEW $75.00 * RAND COMMAND SERIES PARTS (Rand) n Out-of-Print 1 107567 EXCELL $3.00 2 sets of Tactical Cards 1-5 chits. These are 1" square tiles on thick cardstock (versus the larger set of cards also used). Used in a subset of games including Napoleon's Last Campaign. RAND COMMAND SERIES V.1 (Rand) BC* 3.8 Out-of-Print Set of the first 9 (of 11) subscription games in a cardboard storage case. Includes index & errata for all games. (1) NAPOLEON'S LAST CAMPAIGNS: Couple spots on map. Area move game of 1814-55 campaigns in E.France & W.Germany at corp level. '74; (2) CAMBRAI 1917: Div lvl game of Britain armored raid that was wildly successful initially but rebuffed by determined German counterattacks.'74 (3) INVASION SICILY: Grand tac, rgt/div lvl game of the conquest of Sicily'43.'74 (4) SARATOGA 1777: Area move game of the 1777 Saratoga campaign'74 (5) WAR OF THE WORLDS II: strategic, somewhat abstracted game of interplanetary attack on Earth by 1-2 other worlds. For 2-3 players.'74 (6) OMAHA BEACH: May be missing 1 unit. Co. lvl grand tac game of landings at Omaha Beach against the veteran 352nd Div. 1 151865 EXCELL $160.00 * Several tape removal mars on outer sleeve, each about 1" long. All games punched. RAND COMMAND SERIES V.2 (Rand) BC 1.6 Out-of-Print 2 subscription series games in cardboard storage box. Tape removal marrs on box. Brandy Station (mint), Hitler's Last Gamble. Err to HLG. 1 1626 EXCELL $69.00 Hitler's Last Gamble EX, Brandy Station mint. 1" mar on side panel of box, plus sml, isolated spots from aged rubber bands. SANDHURST WARGAMES (Sandhr) Bk 1.3 Out-of-Print 4 Games in large,richly illustrated softbound book: Aquitaine (English play cat & mouse w/ French during 100yrs War), Craonne (delaying action by French during 1814 campaign), Fjord (operational naval combat in the Barents Sea 1942-4), Men Against Fire (tactical combat during island invasions in the Pacific in WWII). 1982 book of 4 games & the history within them. Counters provided as thin cardstock. '82 1 1645 MINT $24.00 Sml dog-ear on rear cover. Otherws mint. STRATEGY I PARTS (SPI) n Out-of-Print 1 107813 EXCELL $3.00 TRC w/ Bombardment, PAR & Late Modern CRTs, 1 original copy. Plus, as a bonus, 3 photocopies of PAR/Modern CRT side, and 4 copies of the TRC/Bombard side. 2 97610 V.GOOD $3.00 Set of 3 conferance maps & 2 Turn Record/CRT pages. All soiled &/or worn thru use. Sold as a set. OPERATION SEALION #45 PARTS (XTRCmd) n Out-of-Print 1 91919 EXCELL $0.50 Photocopy of Turn Record/Reinf sheet only. = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! ALTERNATE HISTORY, any era ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- AFTER THE HOLOCAUST PARTS (SPI) n Out-of-Print 1 79351 EXCELL $2.50 Charts & table booklet, 1 copy only. 2 79347 EXCELL $2.50 Charts & table booklet, 1 copy only. 3 79353 EXCELL $2.50 Charts & table booklet, 1 copy only. 4 79356 MINT $2.00 Money & Corruption Script sheet, only. One (of 2 identical) unseparated sheet of 72 money/corruption forms. 5 79357 MINT $1.00 3/4 of one complete Money & Corruption Script sheet, only; 54 individual forms, total, not separated. DIXIE #54 PARTS (SPIS_T) n Out-of-Print 1 92825 MINT $3.00 Rules only. Back cover partially sun discolored. Otherws mint. MISSISSIPPI BANZAI: VARIANT COUNTER (1) (XTR) n 0.0 Out-of-Print 1 variant counter from Command #7. No rules. 1 128875 EXCELL $1.00 = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! SCIENCE FICTION and FANTASY Games ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- FEDERATION AND EMPIRE 2000: PARTS (ADB) n Out-of-Print 1 135425 MINT $2.50 Chart book, only. FEDERATION AND EMPIRE: PARTS (ADB) n Out-of-Print 1 135428 EXCELL $3.00 Players Folio, only (booklet of log forms). Cover has vertical wrinkling, otherws mint. 2 135427 MINT $4.00 Players Folio, only (booklet of log forms). 3 135426 MINT $4.00 Players Folio, only (booklet of log forms). FEDERATION AND EMPIRE: REINFORCMNTSPARTS (ADB) Fo Out-of-Print 1 135424 EXCELL $1.00 Folio cover only. GALAXY DEFENDERS CORE BOXED SET (AGS) GB* 6.2 Temp OoP/OoS Base set in this expandable game of up to 5 human players cooperatively defending the Earth against an alien threat. Includes 28 mins, 6 modular maps, hundres of counters & cards representing aliens, skills, equipment, etc. Additional kits with expanded armies & more custom dice available separately. '14 1 Special Ordr NEW $67.00 * ALPHA OMEGA 2ND PARTS (AH) n Out-of-Print 1 88651 MINT $4.00 Identification counter sheet (1/2"), only. BERSERK: KNIGHTS & VILLAINS KIT (Asmode) FB Temp OoP/OoS Kit for this customizable card game. Adds 2 more forces decks to the game, Knights & Villains. 1 Special Ordr NEW $22.00 ALPHA OMEGA PARTS (BL) n Out-of-Print 1 91967 EXCELL $2.00 Partial set of ship counters, only. Includes about 50% of ship counters. 2 88649 MINT $2.50 map, only. HARNMASTER FANTASY ROLEPLAYING 3RD (ColumG) BC 2.1 1-3wks Turnarnd Primary rules set containing the background on the fantasy medieval world of Harn, including a full sized color map. Fully revised core rules set, gamemaster screen & pad of character profiles. Rules in looseleaf (ie 3 hole unbound) format. Includes psionics, treasures & artifacts, campaigns & encounters & a beastiary. '03 1 Special Ordr NEW $27.00 HARNPLAYER BOXED SET (ColumG) BC 1-3wks Turnarnd Bundle including the classic Harnplayer guidebook, character sheets, and the players' section of the 3rd ed Harnmaster rules.'03 1 Special Ordr NEW $27.00 HARNWORLD AZADMERE SUPPLEMENT (Columg) Fo 1-3wks Turnarnd Supplement for HarnWorld. 1 Special Ordr NEW $14.50 HARNWORLD CHYBISA SUPPLEMENT (Columg) Fo 1-3wks Turnarnd Supplement for HarnWorld. 1 Special Ordr NEW $14.50 HARNWORLD DEAD OF WINTER SUPPLEMENT (Columg) Fo 1-3wks Turnarnd Supplement for HarnWorld. 1 Special Ordr NEW $13.50 HARNWORLD EVAEL SUPPLEMENT (Columg) Fo 1-3wks Turnarnd Supplement for HarnWorld providing details on the Elves & their culture. 1 Special Ordr NEW $22.50 HARNWORLD KIRAZ THE LOST CITY SUPPLEMENT (Columg Fo 1-3wks Turnarnd Supplement for HarnWorld. 1 Special Ordr NEW $18.00 HARNWORLD NASTY,BRUTISH,SHORT SUPPLEMENT (Columg Fo 1-3wks Turnarnd Supplement for HarnWorld. 1 Special Ordr NEW $18.00 HARNWORLD SHORKYNE SUPPLEMENT (Columg) Fo 1-3wks Turnarnd Supplement for HarnWorld. 1 Special Ordr NEW $27.00 HARNWORLD: CHARACTER SHEETS (ColumG) Fo 1-3wks Turnarnd Pad of 25 character sheets for Harn. 1 Special Ordr NEW $9.00 HARNWORLD: HARNBARBARIANS SUPPLEMENT (ColumG) Fo 1-3wks Turnarnd Supplement for Harn focused on non-civilized peoples. 1 Special Ordr NEW $27.00 HARNWORLD: HARNMAGIC SUPPLEMENT (ColumG) Fo 1-3wks Turnarnd Supplement focusing on magical abilities. 1 Special Ordr NEW $27.00 HARNWORLD: HARNPLAYER SUPPLEMENT 3RD (ColumG) BC 2.3 1-3wks Turnarnd Supplement for Harn Role Playing Game focusing on character personality & combat abilities. Also includes a player's guide to the Harn system, with background legends & a pad of character profile sheets. 3rd edition has updated box graphics. 1 Special Ordr NEW $27.00 HARNWORLD: HARNRELIGION SUPPLEMENT (ColumG) Fo 1-3wks Turnarnd Supplement focusing on religion & religious characters. 1 Special Ordr NEW $27.00 WIZARD KINGS 3RD (ColumG) BC 1.4 1-3wks Turnarnd Called WK 2nd by publisher (incorrectly); this is the 2007 version. Further revision of Columbia's block game system applied to the magical & mystical world of humans, Orcs, Elves, the Undead & Dwarves. 2-7 Players build their forces & use might & magic on 4 geomorphic maps. Includes 7 full armies. '07 1 Special Ordr NEW $45.00 WIZARD KINGS 3RD: HEROES & TREASURES KIT (ColumG SC 0.5 4-8wks Turnarnd Kit containing 21 blocks including 3 addtl blocks for each of 7 armies from Wizard Kings 3rd. '07 1 Special Ordr NEW $13.50 WIZARD KINGS: ANCIENT KINGS BLOCKSET (ColumG) SC 0.6 4-8wks Turnarnd Addon block kit including 21 blocks representing an assortment from 7 historical armies: Egyptians, Greeks, Perisans, Romans, Huns, Chinese & Japanese. Each box contains a different (& unpredictable) combination of units. '12 1 Special Ordr NEW $13.50 STELLAR HORIZON (Compas) HB*11.4 Temp OoP/OoS HUMUNGOUS 1-7 player game in which players lead human multi-national factions into the solar system to explore & exploit resources. You develop your own space program, then claim your turf in space. Win by developing the first Interstellar Colonizer, by terra-forming a world, or dominating all other players. 1yr/turn, 1-7 players. Has several scenarios that can be played quickly, either cooperatively or competitively. Andrew Rader'19 1 Special Ordr NEW $125.00 * DUNE, IMPERIUM (DWD) FB Game set within Frank Herbert's world of Dune. Rethinking of the setting with a new game that adds deck-building to worker placement as part of the core mechanics, and trys to tie to upcoming movie. Six Great Houses compete on the desert world of Dune to source the rare Spice. Gaining cards thru purchase & other means increases your strategic options and which you commit to take action. Includes both diplomatic & military conflict. Paul Dennen'20 1 Special Ordr NEW $40.00 DUNE, IMPERIUM: UPRSING (DWD) FB Stand-alone game that can also be used as an expansion to the base game. House Atreides has been destroyed by the Emperor who has again given House Harkonnens control over Arrakis. But a warrior among the Freeman challenges the status quo. Expands on the blend of deck-building & worker placement. '23 1 Special Ordr NEW $45.00 MYTHIC WARS, CLASH OF THE GODS (Excal) SC 0.8 4-8wks Turnarnd 2-8 player game in which players represent ancient gods clashing for control of the universe. This is partly a card deck-building game, part dice game, all focused on magic, gods and war. 78 cards + rules. Eric Woodward'17 1 Special Ordr NEW $22.00 DIADEM PARTS (Fantas) BC Out-of-Print 1 132310 GOOD $3.00 Box, only. Edges abraised, All corners & most eddges repaired with clear packing tape. DIADEM PARTS (Fantas) n Out-of-Print 1 132305 EXCELL $2.00 One Charts & tables card, only. Clean. 2 132307 EXCELL $4.00 Set of 12 Planetary Record Cards. 5 of these are provided as photocopies. 3 132303 EXCELL $2.00 One Charts & tables card, only. Clean. 4 132304 EXCELL $2.00 One Charts & tables card, only. Clean. 5 132302 EXCELL $5.00 Western map (half), only. Left map half that shows Gilgamesh in upper left. 6 132308 EXCELL $4.00 Set of 12 Planetary Record Cards. 5 of these are provided as photocopies. 7 132309 V.GOOD $5.00 Rules, only. Mildly soiled & creased thru use. Spine repaired. 8 132306 V.GOOD $1.00 One Charts & tables card, only. Worn, dog-eared. LAST NIGHT ON EARTH, THE ZOMBIE GAME (FlyFrg) LB* 4.5 Fast playing, 2-6 player game in which players are either humans trying to survive the night, or zombies trying to eat the humans. Choose from 8 heroes each with unique qualities, and multiple scenarios. Includes 22 28mm minis, a CD sountrack w/ zombie music. '07 1 Special Ordr NEW $44.00 * LAST NIGHT ON EARTH: GROWING HUNGER KIT (FlyFrg) FB 2.5 4-8wks Turnarnd Kit adding new game mechanics & 3 new scenarios plus a 2-player mini game. Also adds 4 new heroes & 7 new red zombies, new game boards & new cards. '08 1 Special Ordr NEW $30.00 LAST NIGHT ON EARTH: TIMER PEAK KIT (FlyFrg) SC Kit adds the isolated, mountain town of Timber Peak, with a full set of new boards, 6 new heroes, 4 Generator objective pieces, 14 zombies, new scenarios, an Experience system for both heroes & zombies, & 130 new cards. '14 1 Special Ordr NEW $35.00 CASTLE PANIC (FSD) FB 2.0 Multiplayer game of defending a castle cooperatively against a besieging horde of monsters from the woods. '10 1 Special Ordr NEW $25.50 SPELLMAKER PARTS (GameTm) n Out-of-Print 1 70665 EXCELL $2.00 Rules, only. DOUBLE STAR PARTS (GDW) n Out-of-Print 1 91386 EXCELL $2.50 one revised Chart Page, only. DUNE 2ND: IXIANS & TLEILAXA HOUSES KIT (GF9) FB 0.8 New kit adding 2 more houses to the base game: the Tleilau, a sophisticated race of xenophobes that aim to dominate the world, and the Ixian a race of superb manufacturers of technologies only they know how to use. These two races are mortal enemies. Does NOT increase the number of players '20 1 Special Ordr NEW $18.00 DUNE 3RD: ECAZ & MORITANI HOUSE KIT (GF9) FB Kit adding two new houses to the Dune base game, the Ecas & House Moritani. '23 1 Special Ordr NEW $19.00 DUNE 3RD: RISE OF IX KIT (GF9) FB Kit focused on the rise of the house of Ix. '22 1 Special Ordr NEW $33.00 PLUM ISLAND HORROR (GMT) BC 1-3wks Turnarnd 2024 reprint. 1-4 player cooperative game of recovery and survival on Plum Island after a storm releases a chemical horror that brings the dead back as zombies. Players choose one of 6 factions to control, each with unique abilities and downsides, and must effectively coordinate to stay alive. Mounted map, 135 cards in multiple decks, 162 counters, 102 wooden pieces, 106 tiles & standup characters. High solitaire suitability. '24 1 Special Ordr NEW $65.00 RED DUST REBELLION (GMT) BC 1-3wks Turnarnd 12th game in the COIN Counter-Insurgency card-driven game system. Covers a revolt on Mars c.2250 in a way parallel to the US revolt from Britain. For up to 4 players. The Mars Provisional Governement, The Earth Corporations, the Red Dust movement on Mars, and the Church of the Reclaimer that seeks to stop terraforming all compete for control in the situation. Many changes to the COIN system included. Mounted board, 117 cards, 162 wooden pieces, 2 countersheets. High solitaire suitability. J. Carmichael'24 1 Stock NEW $66.00 SPACE EMPIRES 4X: 4TH ED DC BOX (GMT) DC 0.9 1-3wks Turnarnd 3", doublecase box, only, for this game designed to hold the mounted map & all the "stuff." '20 1 Special Ordr NEW $12.00 SPACE EMPIRES 4X: CLOSE ENCNTRS 2D PARTS (GMT) BC Out-of-Print 1 136182 < NEW $4.00 Box only. Minor ding to one box corner. Otherws clean. SPACE EMPIRES 4X: MOUNTED MAP (GMT) n 1.4 1-3wks Turnarnd Mounted map for the Space Empires 4X game. 1 Special Ordr NEW $14.00 SPACECORP 2025-2300AD 2ND (GMT) DC* 5.3 1-3wks Turnarnd 2021 reprint of this fast playing 1-4 player game of capitalistic exploitation of space in 3 separate eras of the future. Played on 3 space maps printed on 2 mounted maps. Play options provide high replay value. Can be played solitaire. John Butterfield'21 1 Special Ordr NEW $60.00 * SPACECORP 2025-2300AD: VENTURES KIT (GMT) BC* 3.3 1-3wks Turnarnd Expansion kit bringing the number of competing corporations in space up to 14, and offering new ways to play & win. Also provides advanced AI for solitaire play by 10 of the 14 corporations. 14 dbl-sided HQ boards, 12 cards, 2 rule books; For 1-4 players. John Butterfield'21 1 Special Ordr NEW $32.50 * TALON 2ND PARTS (GMT) DC Out-of-Print 1 139325 < NEW $5.00 Box, only. Box btm mildly concaved into a lip along 2 box edges. Otherws clean. TALON: TALON 1000 KIT (GMT) BC 1.5 1-3wks Turnarnd Kit adding a solitaire system to the game with hundreds of scenariors, plus a new AI empire with new weapons & ship capabilities & counters for the 2 player game. Kit adds 1,000 scenarios (thus the name). Jim Krohn'18 1 Special Ordr NEW $25.00 TRAILBLAZER (Meta) SC 0.2 4-8wks Turnarnd Small, modest complex game of space exploration & economics in deep space, unencumbered by goverment meddling between multi-nation corporations. G.Costikyan'81 1 Special Ordr NEW $10.00 RACE FOR THE GALAXY (Rio) FB 1.5 3-5 players compete to explore the galaxy, discovering new worlds & developing the technologies. '07 1 Special Ordr NEW $25.00 SPACE ALERT (RIO) FB 2-6wks Turnarnd Interesting, fast playing 2-5 player game of cooperation to protect a single space ship exploring a dangerous part of the galaxy. Uses a CD-ROM (or printed scenario card) to generate a series of threats that players must deal with cooperatively in 10 minutes of real time to defend the ship. Several difficulty levels. A 3-mission game lasts 30min. '09 1 Special Ordr NEW $45.00 ZOMBIE DICE 2ND (SJG) SC Temp OoP/OoS 2nd ed comes w/ a dice bag. Fast, easy dice game of zombiedom. 13 dice are victims (humans), and you as a zombie have your choice to keep eating or stop before the shotgun blast ends your turn. 2+ players, 10-20min per game. '12 1 Special Ordr NEW $11.50 BATTLE FLEET MARS (SPI) FT 1.4 Out-of-Print Various sml isolated stains in rules; otherws EX. One of SPI's best sci-fi gms. Earth v Ares Corp, a super-national conglomerate, over control of space's resources. Strat & tac lvls. B Hessel & R Simonson '77 1 1812 EXCELL $55.00 Complete. Strategic portion of rules hilited in yellow. Otherws EX. DEMONS (SPI) HC 0.3 Out-of-Print Sml gm of magic & treasure hunting in a mythical land. Includes the unique ability to capture & torture magicians!. JD'79 1 1880 EXCELL $36.00 Complete. GONDOR (SPI) n 0.3 Out-of-Print Smallish folio-style game of one of the two great battles of Tolkien's Middle Earth saga. Sauron's dark forces besiege the massive fortress of Minas Tirith, the capital of Gondor. Game concentrates entirely on the siege and not the battle in the plains before the city. Sauron's forces must storm the city before allied reinforcements arrive en masse. 200 counters. Linda Mosca, Richard Berg'77 1 1939 EXCELL $79.00 Complete. Std & Exclusive rules hilited in yellow, otherws EX. SORCERER (SPI) FT 1.0 Out-of-Print 2-6 player wizardry on a color-coded board. 1975. 1 2164 EXCELL $25.00 Complete. Rules hilited in yellow. ARENA OF DEATH #4 PARTS (SPIAre) n Out-of-Print 1 55495 MINT $2.50 Rules, only. UNIVERSE: DELTA VEE #9 PARTS (SPIAre) n Out-of-Print 1 61104 MINT $3.00 Rules only. GALACTIC STARFIRE 4TH PARTS (Starfi) Bk Out-of-Print 1 135422 V.GOOD $10.00 Complete rules set in 2 booklets: Tactical Fleet Combat & Empire Building, and Space Masters Rules & Appendices. Sold as a set. Moderate soiling & wear thru use, mailing to covers. ASTEROID ZERO-FOUR PARTS (TFG) n Out-of-Print 1 98323 MINT $4.00 Countersheet only: missing 10 red units (missiles 1-10, identical to others included), otherwise unpunched. FEDERATION AND EMPIRE 2ND: PARTS (TFG) n Out-of-Print 1 135432 V.GOOD $6.00 Map set, only. Tape removeal mars at corners of maps. Some signs of use & wear. FEDERATION AND EMPIRE, DELUXE 1ST PARTS (TFG) n Out-of-Print 1 61691 V.GOOD $1.00 Rules only. Rear page lost; cover pages show aged scoth tape yellowing. FEDERATION AND EMPIRE: PARTS (TFG) n Out-of-Print 1 135429 MINT $2.00 Combat Calc Forms (4 copies of same form) IMPERIAL STARFIRE PARTS (TFG) n Out-of-Print 1 135418 EXCELL $2.50 Interception Scale Map, only. 2 135419 EXCELL $3.00 Large System Display/Tactical Map showing #s 9-8-7 3 135420 EXCELL $3.00 Large System Display/Tactical Map showing #s 11-12-1 4 135410 EXCELL $5.00 Forms booklet, only. 5 135421 FAIR $2.00 Large System Display/Tactical Map showing #s 1-2-3. Has several dozen colored round stickers added for planets, each named on a white label nearby. Servicable but distracting from the purpose of the map. 6 135409 V.GOOD $8.00 Rules, only. Moderately soiled & stained thru use. STAR FLEET BATTLES BASIC SET 1ST PARTS (TFG) n Out-of-Print 1 76916 MINT $1.00 Chart page, only. STAR FLEET BATTLES CAPTAINS ED PARTS (TFG) n Out-of-Print 1 135567 V.GOOD $2.00 Basic Set ('90) 4pg Charts Booklet only: Damage Alloc, 2 Energy Alloc, Impulse Move Sequence. STAR FLEET BATTLES: ADVANCED MISSNSPARTS (TFG) Bk Out-of-Print 1 135568 V.GOOD $4.00 Advanced Missions SSD book, only. Cover mildly stained & worn, contents clean. STARFIRE 3RD PARTS (TFG) Bk Out-of-Print 1 134990 EXCELL $2.00 1998 3rd edition rules booklet, only. STARFIRE: FIRST CONTACT KIT PARTS (TFG) n Out-of-Print 1 135413 EXCELL $12.00 Complete counterset, only. 2 135414 EXCELL $12.00 Complete counterset, only. RISK, GAME OF THRONES (USO) GB* 5.8 Huge Game of Thrones-themed version of the classic game of Risk. Played on maps of Essos (for 2 players), Westeros (for 3-5) or both for up to 7. Eah faction has uniquely sculpted colored minis, with 650 pcs total. 187 cards offer characters (leaders) with tactical abilities, maesters granting more abilities, objecitves to define victory, and terratory cards to garner more armies. Plus special units represented by counters. Well designed for players familiar with the basic risk & who enjoy Game of Thrones TV series. '15 1 Special Ordr NEW $69.00 * HORNET LEADER 2ND: CTHULHU CONFLICT KIT (Versse) SC 1.4 Kit for Hornet Leader that adds a new enemy: the Cthulhu. A carrier air group confronts the Cthulhu invasion as it rise from a portal near the fabled island of R'lyeh in the South Pacific. You choose your aircraft, crew & the best weapons for the job...and hope for luck. Designed as solitaire, but can be played cooperatively. 56 cards, 120 counters, 4 campaigns. '13 1 Special Ordr NEW $22.00 WORLDS, WAR OF THE..., ENGLAND (Versse) BC* 3.4 Temp OoP/OoS Base solitaire game in this series covering HG Well's story of a Martian invasion of Earth in the late 1800s, with the player representing England. This is the base game covering England; kits available separately for other nations. Earth defenders must build their defenses and guide refugees away from the Martians, while the Martians aim to lay waste to much of England by destroying cities & abducting refugees. As the devestation mounts, Earth's productivity declines. 112 cards, 4 countersheets, custom dice.'19 1 Special Ordr NEW $49.00 * CASTLERAVENLOFT BOARD GAME (Wizard) FB 1-5 player board game in which players explore the evils lurking in the towers & dungeons of Castle Raveloft. Includes 40 plastic hero & monster minis, 200 cards. '10 1 Special Ordr NEW $49.00 DUNGEON! BOARD GAME 3RD (Wizard) FB 2.3 Update of this simpler, fast-paced board game of dungeon crawling designed to introduce players to the ideas of role playing. Players represent one of 4 types of characters cooperating (sometimes) to discover loot in a dungeon labyrinth filled with monsters. Simpler rules set that is easy to get going & completes in an evening. This version allows use of D&D KRE-O minis as playing pieces. '14 1 Special Ordr NEW $16.00 LORDS OF WATERDEEP (Wizard) FB* 3.6 2-5 player strategy board game in which players are secret rulers of a city. Recruit adventurers to quest on your behalf, thus earning your rewards & status which you can use to expand the city. Confound others via intrigue & thru what & where you build. '12 1 Special Ordr NEW $38.00 * LORDS OF WATERDEEP: SCOUNDRELS & SKLPORT (Wizard LB* Large kit expanding the game to the underworld, criminal haven of Skullport & other places. Adds new Lords, buildings, intrigue & quest cards (116 cards & 24 tiles all totaled). Also adds the Gray Hands faction allowing 6 players. '13 1 Special Ordr NEW $32.00 * RING, BATTLE OF THE... (WWW) n 0.3 Out-of-Print Stand-alone ziplock version. Small, simple 2-3 player game of Tolkien's Middle Earth. Cardstock counters must be cut apart for play. Rare game from 1st issue of Wargamer magazine. Martin Edwardes et al'77 1 3098 MINT $99.00 Pounched, bare bones game originally printed in Wargamer #1. STARFORCE TERRA, CONTACT (WWW) HC 1.4 4-8wks Turnarnd Simple 2-6 player card gm of space warfare using system similar to Modern Naval Btls. Good w/ lots of beer & pretzels, and a good beginners game. '91 1 Special Ordr NEW $25.00 STARFORCE TERRA, CONTACT PARTS (WWW) HC Out-of-Print 1 47382 NEW $3.00 INCOMPLETE GAME: missing all weapons/action cards. Contains all other components including Starship cards, rules, dice set, box. 2 74303 EXCELL $1.00 Box, only. STARFORCE TERRA, CONTACT PARTS (WWW) n Out-of-Print 1 74304 EXCELL $1.00 Rules, only. BEASTLORD PARTS (Yaq) n Out-of-Print 1 91918 EXCELL $3.00 Rules only. MARINE, 2002 PARTS (Yaq) n Out-of-Print 1 65305 MINT $1.00 One Table & Charts page, only. TIME WAR (Yaq) FB 2.0 Out-of-Print 2-4 player tongue in cheek game of time travel to influence history sponsored by various governments, thereby aiding their side. Players seek to gain complete control of the present day world by altering history & destroying opposing forces. StephenPeek 1980 1 3570 MINT $20.00 2nd (1980) printing with illustrated box cover. = Games by ERA / Title ========= 541-756-4711 10-9 PST Prices TRIPLE after hours! FAMILY-ORIENTED, Simpler Games ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- BREAK THRU PARTS (3M) n Out-of-Print 1 47148 EXCELL $4.00 15 plain, beveled pieces only: 3 silver, 6 gold & 6 bronze. Sold together. SMASH UP (AEG) FB 2-4 player "shufflebuilding" card game in which players form decks composed of pirates, ninjas, robots, zombies, aliens, wizards, tricksters & dinosaurs (all trying to take over the world). Each card type has a special ability (pirates move cards, zombies come back from the discard pile, etc). Intended to be total awesome fun. P.Peterson'12 1 Special Ordr NEW $25.00 SMASH UP, AWESOME LEVEL 90000 (AEG) FB Can be played as stand-alone game, or mixed in with Smash up for all kinds of weirdness. Adds all sorts of new tricks to the deck for this game. Killer plants, steampunks, ghosts, bear cavalry, & more. '13 1 Special Ordr NEW $17.50 ACQUIRE, 1ST PARTS (AH) n Out-of-Print 1 8030 EXCELL $3.00 Rules only. ACQUIRE, 2ND [DELUXE] PARTS (AH) n Out-of-Print 1 74121 MINT $0.25 One plastic piece only, "2-I". BALI PARTS (AH) n Out-of-Print 1 8026 V.GOOD $0.50 Rules only. Small corner of rules torn away, with lose of part of title & a bit of non-essential text. DINOSAURS OF THE LOST WORLD PARTS (AH) n Out-of-Print 1 70713 EXCELL $5.00 Set of 8 Adventure Cards. Folded horizontally, but otherws EX. HEXAGONY PARTS (AH) n Out-of-Print 1 61056 EXCELL $1.00 Rules only, some wear on cover. 2 61057 EXCELL $1.00 Rules only. MANAGEMENT PARTS (AH) n Out-of-Print 1 87706 EXCELL $4.00 Counter set, only. 2 87704 EXCELL $4.00 Basic & Tournement rules booklets, only. Tourney booklet had been folded in half. 3 87707 EXCELL $3.00 Situation card set, only. 4 87705 MINT $3.00 Financial record pad, only. STOCK MARKET PARTS (AH) n Out-of-Print 1 21237 EXCELL $1.00 Basic rules card only. VERDICT II (AH) FB 1.7 Out-of-Print Family game of logical, legal rules of evidence & courtroom drama. Decent game.'61. 1 627 V.GOOD $39.00 Isolated spots or stains on case books, rules of evidence & instructions. Otherws very clean & EX. IMAGE 2ND (AH-3M) BC 2.3 Out-of-Print Simple family gm for 2-6 in which players think of people who match characteristics of various cards played by everyone that indicate time, place, activity, alive/dead, etc. Score more points the greater the number of qualifying cards. 1 88107 EXCELL $3.00 JAMES BOND 007, LIVE & LET DIE PARTS (AH-VG) n Out-of-Print 1 92272 V.GOOD $3.00 Board only. 1 of 4 panels separated, otherws EX. JAMES BOND 007, MAN W/ GOLDEN GUN PARTS (AH-VG) n Out-of-Print 1 97584 EXCELL $5.00 Map set (A-D), only. JAMES BOND 007, YOU ONLY LIVE TWICEPARTS (AH-VG) n Out-of-Print 1 92273 MINT $4.00 Board only. JAMES BOND 007, YOU ONLY LIVE TWICEPARTS (AH-VG) SC Out-of-Print 1 97620 V.GOOD $1.00 Box lid only (no box btm). Some scuffs & wear. BEER MONEY (Atlas) SC 0.6 Stand-alone game that is also compatible with its predecessor, Lunch Money (when combined, 8 people can play) & Sticks & Stones. Ups Lunch Money by taking the no-rules brawling to the streets with weapons like Beer Bottle, attacks like Knuckle Sammitch, defenses like Suck It Up, and specialities like Pile Driver. '04 1 Special Ordr NEW $15.00 GLOOM CARD GAME 2ND (Atlas) SB 2-6wks Turnarnd Update of this dark card game in which you, as the patriarch of an extended family of misanthropes, try to cause your family to suffer the most tragedies until their death (like Pursued by Poodles or Mocked by Midges) while causing your opponents to experience happy events. Cards are transparent except where printed, so one event may cover or not a prior event played, also influencing play. 2nd edition adds a new larger box, rules updates, timinig icons, reminder cards & more. '17 1 Special Ordr NEW $18.00 GLOOM: UNPLEASANT DREAMS KIT (Atlas) SC Kit adding the horrors fo dreamland to this game. Includes 55 transparent cards to be mixed with the base game (and any of the other kits), plus new morbid modifiers, events,stories, transformations & untimely deaths, and a new family whose home is in dreamland. Also includes 2 new characters, unwanted guests, and allows 1 additional player in the game. '13 1 Special Ordr NEW $11.00 LUNCH MONEY CARD GAME (Atlas) SC 0.5 Popular, addicting 2-4 player card gm of street fighting in a school yard. Ea deck is complete; addtl sets allow addtl players beyond 4. 1 Special Ordr NEW $15.00 LUNCH MONEY: STICKS & STONES KIT (Atlas) SC 0.4 Temp OoP/OoS Expansion kit with 55 new cards for this popular card game of bullying & coercion in the schoolyard. Adds new weapons like spanking, the Evil Eye, defenses like backlash & hiding, and specialties like tantrum, cooties, wedgies, etc. '04 1 Special Ordr NEW $10.00 ONCE UPON A TIME, 3RD (Atlas) SC 0.8 Neatly little card game for all ages, esp. good w/ children. Players tell stories to match each card played. Object is to play out all cards, the last being a Happy Ending card. Cards nicely illustrated. R.Lambert, A.Rilstone, J.Wallis'95 1 Special Ordr NEW $20.00 ONCE UPON A TIME: ENCHANTING TALES KIT (Atlas) SC Kit adding 38 story cards & 17 ending cards that can be shuffled into the base game's deck to add new themes & variety to this story-telling game. '13 1 Special Ordr NEW $10.00 ONCE UPON A TIME: KNIGHTLY TALES KIT (Atlas) SC 0.4 Kit adding 38 story cards & 17 ending cards that are shuffled into the storytelling deck to add chivalrous themes & variety to this game of storytelling. '14 1 Special Ordr NEW $9.50 ONCE UPON A TIME: SEAFARING TALES (Atlas) SC 0.4 Temp OoP/OoS Kit adding cards that suggest a seafaring theme including pirates & oceanic artifacts. 38 story cars & 17 ending cars. '13 1 Special Ordr NEW $10.00 ULTIMATE WEREWOLF INQUISITION (Bezier) SB Multiplayer game in which the players are master inquistors determining who among them in a village AND amongst the inquistors is a werewolf. Played with cards & voting tokens. T.Alspach'13 1 Special Ordr NEW $18.00 ULTIMATE WEREWOLF, ONE NIGHT... (Bezier) SB Stand-alone, very fast playing card game for 3-10 players. There is no moderator, no elimination, and games can take as little as 10 minutes to play. You must live thru the night and in the course of it, discover who among you is the werewolf. '14 1 Special Ordr NEW $18.00 TSURO OF THE SEAS (Callio) FB Abstract, multiplayer player game where you move are captaining a ship exploring the Mystic Seas. Navigate by placing tiles in front of your ship - avoiding opponents & the dangers lurking under the seas & on the unknown horizons. '12 1 Special Ordr NEW $27.00 FORBIDDEN ISLAND (Ceaco) FB Cooperative game of treasure hunters exploring an island doomed to sink below the waves. Packaged in a metal box. M. Leacock'10 1 Special Ordr NEW $15.00 CODENAMES DUET TOP SECRET CO-OP GAME (CGE) SC 1.5 Stand-alone 2+ player cooperative, very fast playing game of hint dropping using code words. Players represent secret agents, each of which knows the agents the other person can safely contact. Players give each other one-word clues that to help locate all the agents before time runs. Vlaada Chvatil & Scot Eaton''17 1 Special Ordr NEW $14.00 CODENAMES DUET XXL (CGE) BC* 3.3 Cooperative, 2+ player game in which players must give each other 1-word cludes to help each other identify "safe" secret agents in a network. 1 Special Ordr NEW $29.00 * LETTER JAM COOPERATIVE WORD GAME (CGE) SC 1.2 Simple, 2-6 player word guessing party game. 1 Special Ordr NEW $10.00 GET LUCKY, THE KILL DOCTOR LUCKY GAME (Cheapa) SB What amounts to a 5th Ed of Kill Lucky. Simple, humorous card game for 2-15 players. Akin to Clue BEFORE the murder. Players find a weapon, hunt down Dr. Lucky (who is just that - very hard to kill), and take him out. Players use cards to locate a room, weapon & murder-intent character; other players are Dr. Lucky's luck. '14 1 Special Ordr NEW $23.00 UNEXPLODED COW DELUXE EDITION [2ND] (Cheapa) SB Graphically updated & enlarged, simple, humerous card game of two unrelated problems: mad cows in England & unexploded bombs in France. Clear the WW1 bombs w/ mad cows... '13 1 Special Ordr NEW $19.00 WATERGATE (CSG) FB Temp OoP/OoS 2-player card game that represents the contest between the Nixon administration, 1969-74, and journalist who amass sufficent evidence to unmask the administrations misdeeds. On player is the Administration seeking to supress any evidence of wrongdoing and diffuse popular discontent, while the Journalist side collects sufficient evidence to tie to whistleblowers directly to Nixon. '20 1 Special Ordr NEW $25.00 BANG 4TH (DVG) SC 0.9 Reprint of this card game of a gunfight between the sheriff & deputies v the Outlaw gang. A renagade livens things up by shooting at either side. '09 1 Special Ordr NEW $17.50 BANG, THE BULLET 2ND (DVG) LB* 1.8 Set including all the Bang components published to date, plus some bonuses. Includes all cards from Bang base game, plus those from the High Noon, Dodge City & Fistful of Cards expansions. Also includes 2 new High Noon cards plus 3 new special characters, & 2 blanks & Sheriff's badge. Card game of a gunfight between the sheriff & deputies v the Outlaw gang. A renagade livens things up by shooting at either side. '09 1 Special Ordr NEW $32.00 * BANG, THE DICE GAME (DVG) SB The popular Bang! card game ported into a dice game format. Players take turns rolling the dice up to 3 times each turn. The dice determine the actions the player can or must take that turn. Good strategy involves managing your dice rolls to attach opponents or avoid threats. Includes 5 custom dice, 30 game cards, plus various tokens. '13 1 Special Ordr NEW $13.00 BANG: ARMED & DANGEROUS KIT (DVG) SC 0.6 Expansion kit for Bang containing 28 playing cards, 8 characters & 32 load tokens plus rules. '17 1 Special Ordr NEW $13.00 BANG: GOLD RUSH KIT (DVG) SC 0.5 Expansion kit for Bang. Kit adds rewards for the quickest gu & allows earning gold & thus buying new equipment. '12 1 Special Ordr NEW $14.00 BANG: HIGH NOON & FISTFUL CARDS KIT 2ND (DVG) SC Combined & updated Expansion kits with High Noon's 13 cards focused on shootouts between the Outlaws & the Sherrif, and Fistful's 15 cards, and a rulebook. '14 1 Special Ordr NEW $9.00 SOVEREIGN OF THE SEAS (Excal) FB 1.8 4-8wks Turnarnd Simple, strategic level 2-6 player game of international trading in the 17th-18th Centuries via merchant ships. Like a mix of Rail Baron & Empire Builder, goods available appear in a port by card play, and can be transported for $ to another port in the world. Pirates, storms & other players may make things tricky. Orig published by LCRL Ent. '79 1 Special Ordr NEW $25.00 TRAX (Excal) SB 0.4 4-8wks Turnarnd Sml, v.simple abstract 2-player gm of playing tiles w/ "track" to force & eventually block opponents move. D.Smith'81 1 Special Ordr NEW $20.00 NUCLEAR WAR ['16]: DELUXE POPULATIONDECK (FlyBuf n Avail Uncrtn Extra copy of the population card deck from the 50th Anniv version of Nuclear War. There are 55 cards (rather than the 40 of earlier editions), and are in color. 1 Special Ordr NEW $4.00 NUCLEAR WAR ['83] PARTS (FlyBuf) HC Out-of-Print 1 40170 MINT $1.00 Box only. Writing scrawled across cover. NUCLEAR WAR ['83] PARTS (FlyBuf) n Out-of-Print 1 5026 MINT $1.00 RULES ONLY CYTOSIS, A CELL BIOLOGY GAME 2ND (GEN) FB 2.5 Interesting theme: players guide biological functions within human cells as players take turns guiding cellular actions by placing "workers" on organelles & collecting resources, then reinvesting resources in detoxifying the cell & building enzymes, hormones & hormonal receptors to score health points. Healthiest player wins! '19 1 Special Ordr NEW $28.00 BATTLE LINE MEDIEVAL (GMT) SB 0.5 1-3wks Turnarnd Variation on the longstanding & highly popular Battle Line card game, here set in the Medieval world. Two opponents face off across a battle line, winning by taking control of 5 of 9 battlefields or 3 adjacent battlefields. 81 cards. Reiner Knizia'20 1 Special Ordr NEW $16.00 DOMINANT SPECIES 6TH (GMT) DC* 5.1 1-3wks Turnarnd 5th reprint of this 2-6 player game of survival of the fitest species, 90,000BC, as another ice age approaches. Each player represents a major animal group (eg mammal, reptile, bird etc) and seek to become dominant on as many terrain tiles as possible, receiving victory points for each. 3rd ed has new graphics on cards, map, terrain tiles & counters. C.Jensen'21 1 Special Ordr NEW $60.00 * DOMINANT SPECIES: MARINE SPECIES KIT 2ND (GMT) DC* 5.0 1-3wks Turnarnd 2023 reprint. Large kit adding ocean creatures to this game of survival of the fittest. Presents 4 aquatic classes of animals - dinosaur, fish, cephalopod & crustacean, and each must seek dominance in a changing environment on earth after an ice age 60 million years ago. Modest complexity. 54 cards, 7 sheets of tiles, 178 wooden cubes. Chad Jensen'23 1 Special Ordr NEW $59.00 * LEAPING LEMMINGS (GMT) BC 2.4 1-3wks Turnarnd Fun, fast playing card-driven family board game. Players represent genetic scientists seeking to manipulate their colony of lemmings to be best at throwing themselves off a cliff. But there are hazards: hungry eagles & lots of treachery. Has a depth of strategy that isn't obvious by the topic. R.Young, J.Poiniske'10 1 Special Ordr NEW $25.00 LEAPING LEMMINGS: MOUNTED MAP (GMT) n 1-3wks Turnarnd Mounted map for this game. '10 1 Special Ordr NEW $16.00 URBAN SPRAWL (GMT) DC* 4.9 1-3wks Turnarnd 2-4 player game modeling how a town grows into a sprawling metropolis. Players are entrepreneurs, tycoons & politicians seeking "growth" & thus wealth & prestige. Buildings are placed on an existing grid of streets, Building Permits can be converted to cash, and players can execute a limited number of actions each turn: gain new building permits, build, or acquire a favor. Something like SimCity, except the goal is ultimately personal - rather than social - advantage. C.Jensen'11 1 Special Ordr NEW $18.00 * WELCOME TO CENTERVILLE (GMT) BC 2.0 1-3wks Turnarnd Fast-playing 2-4 player game of building & running a small town. Players are movers & shakers seeking personal fortune "in the public benefit." Requires skillful play to win, but chance is a big element to keep you guessing. Chad Jensen'17 1 Special Ordr NEW $41.00 OH GNOME YOU DON'T (GutBus) SB 4-8wks Turnarnd Simpler multiplayer game of gnomes traveling & gathering treasure to trade with others. Set traps, get into brawls, but have the most gems at the end. '11 1 Special Ordr NEW $24.00 REDNECK LIFE (GutBus) BC 2.8 A humorous look at park of American culture, Redneck Amercian culture. 2 dice determines the grade you completed in school, and that sets you up for fabulous careers like salon operator or monster truck announcer. Go into debt to buy a home, get married, make babies, divorce, remarry. Thru it all, you have accidents & brawls, losing teeth in the process. Buy teeth back if you can afford it, but the player with the most teeth at the end wins! '06 1 Special Ordr NEW $22.00 REDNECK LIFE: BUSTIN' A GUT KIT (GutBus) zl 0.6 Add-on kit providing 20 more rigs, 10 more homes, 50 more Go Rednecks cards plus charts. '06 1 Special Ordr NEW $12.00 REDNECK LIFE: PURPLE FLAMINGOS KIT (GutBus) SC 4-8wks Turnarnd Pack of an 100 purple yard flamingos in bendable, rubbery plastic. No one needs 'em, everyone wants more. '13 1 Special Ordr NEW $10.00 REDNECK LIFE: TRAILER PARK WARS! KIT (GutBus) FB 4-8wks Turnarnd Add-on kit providing another interesting Redneck scenario: as the best darn Trailer Park Manager, you want the best tenants you can drag in for your TP. And you want to trash other TPs. Adds 178 cards, 18 tiles & 100 plastic pink flamingos. '08 1 Special Ordr NEW $24.00 REDNECK LIFE: YARD FLAMINGOS KIT (GutBus) SC Pack of an extra 100 yard flamingos in bendable, rubbery plastic. No one needs 'em, everyone wants more. '08 1 Special Ordr NEW $10.00 MED SIROCCO (Hexasi) SC 1.2 1-3wks Turnarnd French-produced, English-language card game for 2-6 players akin to Atlantic Storm, Modern Naval Battles and Pacific Typhoon. Played in 21 rounds with multiple players on each of two sides. A card is drawn to determine the kind of engagement: battle or convoy. Then players on each side commit force cards. Side with the largest total wins, then the one player that committed the plurality of force distributes the enemy ships & convoy (which are worth points). Lots of interactivity & continuous action. 165 cards. '17 1 Special Ordr NEW $30.00 FLASH POINT, FIRE RESCUE 2ND (IBC) BC 2nd edition reprint. Cooperative board game of firefighting & rescuing those threatened by a building fire. With four levels of complexity. '12 1 Special Ordr NEW $29.00 RESISTANCE, AVALON CARD GAME (IBC) BC Stand-alone card game compatible with The Resistance. Card game of in the time of Arthur & the Round Table. But hidden among the good knights are some of Modred's evil ones. They know of each other, but are known by only Merlin who hints of their presence in riddles. You must root them out. '12 1 Special Ordr NEW $15.00 FLYIN GOBLIN (IEL) FB 2.4 Simple, low level game of catapulting your goblin soldier minis over the walls of a city in order to pillage the castle keep in the center. Silly fun for 2-4 players of most any age. 1 Special Ordr NEW $19.00 HEART OF DARKNESS PARTS (Legion) BC Out-of-Print 1 149752 < NEW $1.00 Box only. Box cover has big X in blue; minor ripple on one side panel. Otherws new. HEART OF DARKNESS, EXPLORATION OF AFRICA (Legion BC 1.8 2-6wks Turnarnd Adventure game of in which players are a team of explorers leading an expedition into uncharted (by white men) Africa during the 19th century, hoping to bring back fantastic stories & artifacts. Game traces its heritage to Source of the Nile, one of the most innovative & fun adventure games ever published in our opinion. Kim Kanger'21 1 Special Ordr NEW $55.00 AQUARIUS CARD GAME (Loo) SB 0.3 2-5 player, simple card game. '98 1 Special Ordr NEW $12.00 CHEMISTRY FLUXX (Loo) SC 0.5 Card game in the Fluxx family focused on chemistry & the elements. Find the elements needed to combine to achieve a goal. Very fast playing, for 2-6 players. '17 1 Special Ordr NEW $12.00 CHRONONAUTS (LOO) SB 0.6 Temp OoP/OoS Simple card game of time travel for 1-6 players in which players attempt to change history, then travel back to the present. Fast playing & intriguing. Best card game of '00 1 Special Ordr NEW $15.00 CHRONONAUTS: LOST IDENTITIES BOOSTER (LOO) zl 0.3 Boosters containing 13 Chronoaut IDs, 1 mission card. '01 1 Special Ordr NEW $2.50 CHRONONAUTS: THE GORE YEARS KIT (LOO) n 0.1 Set of add-on cards that allow a miracle: what if time travelers could alter the outcome of the 2000 US presidential elections? Includes 11 cards that would spare everyone much heartache. '09 1 Special Ordr NEW $4.00 CTHULHU FLUXX (Loo) SB A new, stand-alone version of Fluxx, utilizing Lovecraft's Cthulhu theme. '12 1 Special Ordr NEW $12.00 DOCTOR WHO FLUXX CARD GAME (Loo) SB 0.5 Fast-playing family card game for up to 6 players that integrates the themes of the Doctor Who show with the basic Fluxx game. The rules change, the good Doctor changes, as does some of his companions. This version includes creepers & surprise cards. '17 1 Special Ordr NEW $14.00 DRINKING FLUXX (Loo) SC 0.5 Game in the Fluxx family focused on the fun of drinking alcohol. Players must collect the individual elements needed to complete a goal (eg beer & pizza).. Very fast playing, for 2-6 players. '17 1 Special Ordr NEW $17.50 FLUXX CARD GAME V5.0 (Loo) SB 0.4 Current v5.0 version of this 2-6 player, fast playing card game in which both the rules & the goal change thru the course of the game. '15 1 Special Ordr NEW $11.00 FLUXX CARD GAME: BLANK CARDS KIT (Loo) zl 0.2 Pack of 13 blank cards which you can use to make your own bizarre twist in time. '01 1 Special Ordr NEW $4.00 FLUXX: DICE EXPANSION KIT (Loo) SC 0.2 Kit that adds dice to any version of fluxx; a roll of the dice will now change the draw & the rules, too! 1 Special Ordr NEW $9.00 LOONACY, THE MANIACAL MATCHING CARD GAME (Loo) BC Simple, very fast paced & fast playing, 2-5 player family card game of matching images quickly with the open piles of cards in front of everyone. First to discard 7 cards wins. '14 1 Special Ordr NEW $12.00 MAD LIBS, ADULT VERSION, THE GAME (Loo) SC 0.5 Game aimed at a mature audience that allows the possibility of suggestive words, but really its pretty mild. Combine a word card with a sentence card in an effort to create the funniest sentence each round. For 3-8 players, very fast playing. '17 1 Special Ordr NEW $14.00 MAD LIBS, THE GAME (Loo) SC 1.0 Card game in which players play word cards to complete a sentence card in either an appropriate or most inapporpriate way. The game has been in circulation since 1958, reprinted here by Looney. '16 1 Special Ordr NEW $14.00 MATH FLUXX (Loo) SC 0.5 Game in the Fluxx family. Players collect cards with the individual elements needed to achieve a goal card. Very fast playing, for 2-6 players. '17 1 Special Ordr NEW $12.00 MONTY PYTHON FLUXX (Loo) SB Another variation on Fluxx, focused on Monty Python's Holy Grail movie. Players attemp to help Arthur & his knights find the Holy Grail by bringing a shrubbery to the Knights Who Say Ni!, etc. '08 1 Special Ordr NEW $15.00 PIRATE FLUXX (Loo) SB A new, stand-alone version of Fluxx, that is part party game combined with Fluxx. Players must at times Talk Like a Pirate & plunder from yer mates, and find fruit to protect from scurvy. '10 1 Special Ordr NEW $12.00 RETRO LOONACY, MANICAL CARD MATCHING GM (Loo) SC 0.4 Rapid-paced, 2-5 player, very quick playing card game where players strive to be the first to paly all 7 cards from their hand by matching 1 of 2 images on each card with images on previously played cards. Quick wits are important. '15 1 Special Ordr NEW $12.00 SEVEN DRAGONS (Loo) SC Fast-paced, domino-like game played with colorfully illustrated cards & bluff & subterfuge. Players seek to connect 7 panels of cards. L.Elmore'11 1 Special Ordr NEW $12.00 STAR FLUXX (Loo) SB 0.5 A new, stand-alone version of Fluxx, set in space & depicting many strains of popular sci-fi TV, movie & fiction characters & settings. Visit this wormhole of hilarity...! '11 1 Special Ordr NEW $13.00 STONER FLUXX (Loo) SB 0.4 A new, stand-alone version of Fluxx, that celebrates the Weed, Freedom and the Pursuit of Happiness while allowing you to change the rules in mid-game. The goal of the game is to end marijuana prohibition, cards contain lots of stoner humor (e.g. "Uh...what were we just doing?") A likely winner encouraging those who sympathize with pot use to say "enough is enough." Like Canada, our progressive neighbor to the north already has. $1 donated by publisher to end marijuana prohibition for each deck sold. '03 1 Special Ordr NEW $15.00 ZOMBIE FLUXX (Loo) SB 0.5 Newest version of Fluxx -- now with zombies. Introduces the Creeper card, and Keepers are used against zombies. If other players become zombies, you must destroy them! '07 1 Special Ordr NEW $12.00 CHOPPER STRIKE PARTS (Milton) n Out-of-Print 1 13429 EXCELL $5.00 Board only. DIRTY WORDS (Misc) SB 0.6 Out-of-Print Adult party game where players score points by assembling sentences Scrabble-style using 23 6-sided cubes, scoring for each cube used. Words are of course provocative. '77 1 1432 EXCELL $3.00 Previously played, but clean. MONOPOLY PARTS (Parker) n Out-of-Print 1 16693 V.GOOD $2.00 Largely complete but somewhat worn set of cash, houses/hotels/ property cards & event cards. 4 property cards lost & replaced w/ crudely handmade repl. CONQUEST: 2 PLAYER PARTS (Quest) n Out-of-Print 1 61469 EXCELL $2.00 Rules, puzzle book 1 and Spanish language rules, only. ROBO RALLY 5TH (RGS) LB* Latest reprint of this simple, elegant, colorful, family-oriented & HIGHLY RECOMMENDED game of 8 robots dueling w/ one another on an automated factory floor to complete a race circuit. Cards provide special weapons & abilities. Map sections can be combined in innumerable ways. Has been out of print for 7 years. '23 1 Special Ordr NEW $39.00 * ATTIKA PARTS (RIO) BC Out-of-Print 1 69865 MINT $3.00 Box only. Minor ding to an edge, crease along length of box bottom, 1 corner torn & repaired. COLORETTO (RIO) SB 0.4 Card game in which 3-5 players draw cards & try to minimize the color assortment of their cards, the fewer the colors the more points. '03 1 Special Ordr NEW $12.00 DOMINION: ALCHEMY KIT (RIO) BC 1.4 4-8wks Turnarnd Kit for either Dominion or Intrigue adding new rules & game elements to either base game. '10 1 Special Ordr NEW $22.00 DOMINION: DARK AGES KIT (RIO) FB Kit in which players are now beggers who must beg for basic resources and trade without money. You still conqueror others, and try to gather the most goodies, but its grim life... '12 1 Special Ordr NEW $35.00 FRIDAY, A SOLO ADVENTURE (RIO) BC 4-8wks Turnarnd Very fast playing, solitaire board game. You are man Friday, helping Robinson Curusoe. You organize a deck of cards to allow Robinson to best gain experience during his time on the island. '11 1 Special Ordr NEW $15.00 AMERICAN MEGAFAUNA PARTS (Sierra) FL Out-of-Print 1 113866 EXCELL $1.00 Unassembled, unused box, only. Has narrow, 1" mar on box btm, otherws mint. May required boxed shipment if not folded. 2 113864 MINT $2.00 Unassembled, unused box, only. May required boxed shipment if not folded. 3 113865 MINT $2.00 Unassembled, unused box, only. May required boxed shipment if not folded. ILLUMINATI, THE GAME OF CONSPIRACY 3RD (SJG) SB 1.0 Box says 2nd edition but is actually 3rd edition. 2018 substantive revision of the highly popular 2-6 player card game from the '80s in which all sorts of secret sects & govt agencies try to rule the world. This edition uses more current events & contemporary references in the game material. Best Sci Fi game of '82. Includes 110 cards. '18 1 Special Ordr NEW $29.00 MUNCHKIN 3: CLERICAL ERRORS! KIT COLOR (SJG) Fo Revised, full color version of this add-on kit w/ 112 cards, including new race, classes, tools & weapons. '10 1 Special Ordr NEW $15.00 MUNCHKIN 7: CHEAT WITH BOTH HANDS KIT (SJG) Fo Kit designed with those "anything goes" game that include 2+ base games & other kits. Some cards previously published (with different backsides) in Munchkin Blender. 112 cards. '11 1 Special Ordr NEW $15.00 MUNCHKIN 8: HALF HORSE, WILL TRAVEL KIT (SJG) Fo Kit adding 2 new races: Centaurs & Lizard Guys. Plus, new race & class enhancer. '12 1 Special Ordr NEW $15.00 MUNCHKIN APOCALYPSE (SJG) SB Temp OoP/OoS A new game in the Munchkin line. Players experience - & throw at each other - every possible natural & unnatural disaster possible. Also includes variable victory conditions. '12 1 Special Ordr NEW $18.00 MUNCHKIN BITES! (SJG) SB 1.2 Stand-alone that combines with other games in the Munchkin series. This time, the characters are vampires, werewolfs, etc. You can't kill your fellow munchkins, but you sure can send nasty things their way, curse them, and steal their stuff. J.Kovalic'04 1 Special Ordr NEW $21.00 MUNCHKIN BOOTY (SJG) SB Stand-alone game that combines with other games in the Munchkin series. This time, the characters are swaggering pirates in search of plunder & booty. '08 1 Special Ordr NEW $18.00 MUNCHKIN BOOTY: JUMP THE SHARK KIT (SJG) SB Kit in the Munchkin theme, moving the game to the ocean in search of booty. Fight various sharks or Moby Dick. New ships, new class (explorer). '09 1 Special Ordr NEW $14.00 MUNCHKIN CARD GAME (SJG) SB 1.0 Simple, fun, multiplayer card game that captures the essence of a dungeon experience, tongue in cheek: Grab the Horny Helmut & the Chainsaw of Bloody Dismemberment. '01 1 Special Ordr NEW $18.00 MUNCHKIN CARD GAME: DE-RANGED KIT (SJG) Fo 0.6 Add-on kit w/ 112 cards, including new race, classes, tools & weapons. Oh, and monsters including a telemarketer, a Poultrygeist & Undead Clowns. '07 1 Special Ordr NEW $15.00 MUNCHKIN CARD GAME: NEED FOR STEED KIT (SJG) HP 0.5 Add-on kit w/ 112 cards, including new race, classes, tools & weapons. Oh, and monsters including a dragon, a tiger, and a Giant Mutant Gerbil, a chicken, and Big Joe. '06 1 Special Ordr NEW $15.00 MUNCHKIN CARD GAME: UNNATURAL AXE KIT (SJG) Fo 0.6 Add-on kit w/ 112 cards, including a new race (Orcs). '02 1 Special Ordr NEW $15.00 MUNCHKIN CTHULHU CARD GAME (SJG) SC 1.0 Stand-alone, matable card game in the Munchkin series. This time the game lampoons Lovecraft's classic Mythos & the horror gaming genre. Adds 4 new classes, including the cultist, and many monsters from beyond our reality. Can be combined with any of the othe Munchkin system games. '07 1 Special Ordr NEW $18.00 MUNCHKIN DELUXE (SJG) FB 1.8 Physical elaboration of this simple, fun, multiplaer card game that captures the essence of a dungeon experience, tongue in cheek: Grab the Horny Helmut & the Chainsaw of Bloody Dismemberment. '11 1 Special Ordr NEW $21.00 MUNCHKIN LEGENDS (SJG) SB A new game in the Munchkin line. Players face mythical monsters & collect their loot. Challenge the Boogie Man by wearing your Achilles Heels! This is a stand-alone game, compatible with all other Munchkin games & kits, with 168 cards. '14 1 Special Ordr NEW $18.00 MUNCHKIN ZOMBIES 2: ARMED &DANGEROUS KIT (SJG) SB Kit adding 112 new cards to Munchkin Zombies. Use your Trained Attack Flies or your Prehensile Tongue, or use the Power of Scientists against the braindead Survivalist... '11 1 Special Ordr NEW $14.00 MUNCHKIN ZOMBIES (SJG) SB Temp OoP/OoS Simple, multiplayer card game in the Munchkin theme but focused on zombies kicking in the door to eat your brains. '11 1 Special Ordr NEW $18.00 MUNCHKIN: KITTENS KIT (SJG) n 2-6wks Turnarnd Kit with 30 new cards for Munchkin, each with a depiction of a cat in some form. '15 1 Special Ordr NEW $7.50 STAR MUNCHKIN (SJG) SC 0.8 Simple, stand-alone, 2-6 player, 168-card game of munchkin warfare in space using the Munchkin game system rules. Origins Award for best traditional card game in '02. S.Jackson'02 1 Special Ordr NEW $21.00 SUPER MUNCHKIN [REVISED] (SJG) SC 1.0 Revised edition of this stand-alone game that can be combines with any of the other Munchkin series games. This version of Munchkin parodies & adds the abilities of the superheroes: be a mutant, an exotic, a mystic, a techno; the higher your level, the more power you have. Battle Masterminds, monsters & aliens -- and take their stuff. Lots of humor for 3-6 players. S.Jackson'10 1 Special Ordr NEW $18.00 RED DRAGON INN 2 (SlugFe) FB 2.2 Temp OoP/OoS Stand alone game that mates with original game by this name in which you & your buddies have just returned from a hard day of killing monsters in the dungeon. But now you're back in town, cleaned up, and ready to party & spend some of that loot. But you'll best do that carefully & not get drunk or beaten up. Last one conscious with some gold wins. '08 1 Special Ordr NEW $27.00 RED DRAGON INN 3 (SlugFe) FB Stand alone game that mates with original 2 games by this name in which you & your buddies have just returned from a hard day of killing monsters in the dungeon. Adds 4 new members of the game allowing up to 12 with all 3 games combined. '11 1 Special Ordr NEW $27.00 RED DRAGON INN (SlugFe) FB 2.2 Cute game in which you & your buddies have just returned from a hard day of killing monsters in the dungeon. But now you're back in town, cleaned up, and ready to party & spend some of that loot. But you'll best do that carefully & not get drunk or beaten up. Last one conscious with some gold wins. '07 1 Special Ordr NEW $27.00 HIVE (TeamCo) BC 1.8 Popular & highly rated 2-player game in which players play hex tiles representing various animals that threaten your opponent's bee hive. Goal is to completely surround your opponent's queen. '08 1 Special Ordr NEW $26.00 HIVE POCKET (TeamCo) SC Temp OoP/OoS Repackaging in a smaller, compact form with portable cloth bag. Popular & highly rated 2-player game in which players play hex tiles representing various animals that threaten your opponent's bee hive. Goal is to completely surround your opponent's queen. '12 1 Special Ordr NEW $21.00 HIVE: CARBON KIT (TeamCo) FB Kit adding an alternative to the existing set of Hive stones for those prefering black & white, and also includes mosquito stones & the ladybug piece. '11 1 Special Ordr NEW $30.00 HIVE: LADYBUG KIT (TeamCo) SB Kit adding the ladybug, which can move 3 spaces at a time. '11 1 Special Ordr NEW $9.00 HIVE: MOSQUITO KIT (TeamCo) SB 0.1 Kit adding addtl playing pieces so that each player has 12 pieces to start with. Mosquito pieces are played like any other, but then takes on the characteristics of the piece it touches for movement. '08 1 Special Ordr NEW $9.00 HIVE: PILLBUG KIT (TeamCo) SB 0.1 Kit adding the pillbug with 2 pairs of tiles. The pillbug moves like the queen bee but has a special ability that renders other pieces inert for a turn. '14 1 Special Ordr NEW $9.00 APPRENTICE (Tilset) SB 1.2 1-3wks Turnarnd 3-6 player card game in which players engage in a magical duel to succeed the retiring witch. Simple, fast playing game suitable for kids 7+. P.Bernard'00 1 Special Ordr NEW $11.00 AZTECA (Tilset) LB* 3.8 Going OoP 3-4 player game of competition among empires of the Aztec nation prior to Cortez in the Great Valley of Mexico. Enlarge your empire thru human sacrifices, trace diplomacy, spies and even war. Colorful, modestly simply game played with cards on a colorful board. All components in English; imported from France. P.Bernard'00 1 Special Ordr NEW $20.00 * CASTLE LORDS (Tilset) FB 2-5 player card game in which players defend the reign of Richard the Lionhearted while he's off crusading. '02 1 Special Ordr NEW $10.00 COURTESANS OF VERSAILLES (Tilset) FB 2.4 2-6wks Turnarnd Simpler family game of intrigue in the court of Louis XIV. 3-6 players move standup cardboard pieces around a small, abstract but colorful board seeking to gain favor with the king & queen by playing cards of various sorts. 1 Special Ordr NEW $18.00 GNOME TRIBES (Tilset) LB* 2-6wks Turnarnd 2-4 player game of tribes of gnomes seeking technical innovations to secure dominance over a fictional island. '02 1 Special Ordr NEW $18.00 * TALES OF ULYSSES (Tilset) LB* 2.6 2-6wks Turnarnd 2-4 player game targeted at kids. Players follow Ulysses in his voyage from Troy home to Ithaca (based on the Odyssey). Each player pilots a ship thru all the seas & mythical creatures of Ulysses's epic adventure. E.Wimble'00 1 Special Ordr NEW $18.00 * THIEVES OF BAGDAD (Tilset) LB* 2.2 2-6wks Turnarnd 3-6 player game in which players wander Bagdad seeking the perfect gift for the king. Players move around a colorful board w/ stand-up cardboard characters buying what they hope will be the finest gift. Fast playing, and suitable for older kids & up. All components in English; printed in France. F.Pacherie'00 1 Special Ordr NEW $18.00 * VOX POPULI (Tilset) LB* 3.0 3-6 player game of managing stables of Roman gladiators to be the best. Use bribes to secure favor with politicians in hopes that the future emperor will name you the sole organizer of the games. All components in English; printed in France. 1 Special Ordr NEW $18.00 * SIROCCO PARTS (TSR) n Out-of-Print 1 61459 EXCELL $1.00 Basic rules, only. 2 61458 EXCELL $2.00 Basic rules, only. MEDIEVAL CONSPIRACY (UGG) DC* 3.9 1-3wks Turnarnd 2-6 player card & board game in which players are a noble family in Germany during the Middle Ages seeking to gain votes to be elected the new Holy Roman Emperor. Play is motivated by Action & Event cards which players bid on or receive from the deck, and play as part of their turn. Cards can have numerous & special affects, making each game unique. Board printed in German words & script, but game components otherwise in English. Includes 161 cards, 352 blocks, mounted map. U.Grebe'16 1 Special Ordr NEW $55.00 * KILL SHOT, COUNTER-TERRORIST PARTY GAME (Versse) SC 0.5 Very simple, very fast playing card game of "terrorist hunting." Played in real time, each side frantically puts down cards. Each round typically lasts 1-2 minutes, a game 20 min. Due process? - what a quaint idea! '11 1 Special Ordr NEW $18.00 MODERN NAVAL BATTLES, GLOBAL WARFARE 3RD (Versse BC 1.5 Overhaul of the popular 2-6 player card game of ahistorical ship-ship combat in the modern age. 2-6 players, fast playing, includes 110 ship & aircraft cards now featuring photos of the craft in question. '08 1 Special Ordr NEW $43.00 DELUXE ROOK (WMI) SC Simple, classic bid & trick-building game given an upscaled treatement. '99 1 Special Ordr NEW $10.00 PIT CARD GAME (WMI) FB 0.5 Small, classic 3-8 player family card game. Players shout out trades to other play in an attempt to gather all the cards for any of several commodities to win the hand. Fast playing. '98 1 Special Ordr NEW $9.00 RISK 1959 EDITION (WMI) LB* 2-6wks Turnarnd 1959 reprint version of this venerable, abstract classic of world domination. Uses original artwork from 1959 printing, includes wooden army pieces, and include a booklet covering the history of the Risk game. A.Lamorisse'09 1 Special Ordr NEW $39.00 * SCATTERGORIES, THE CARD GAME (WMI) SB Temp OoP/OoS 2-12 player party card game in a very portable format. '08 1 Special Ordr NEW $9.00 MODERN NAVAL BATTLES II PARTS (WWW) n Out-of-Print 1 99675 EXCELL $2.00 Rules photocopy, only. MODERN NAVAL BATTLES III PARTS (WWW) n Out-of-Print 1 99676 EXCELL $3.00 Rules photocopy, only. WAR MASTER CHESS 2000 #49 PARTS (XTRCmd) n Out-of-Print 1 75859 EXCELL $1.00 Counter set, only. Complete. WARMASTR CHESS V1 #49 PARTS (XTRCmd) n Out-of-Print 1 59001 EXCELL $1.00 Rules, only. MAYA (Zvezda) BC 1-3wks Turnarnd 2 players represent priests in the Mayan culture trying to move stones to rebuld 9 towers first. '12 1 Special Ordr NEW $22.00 - - 2202 Items & 1631 Titles Listed Here for Your Shopping Pleasure! EMAIL M.Dean@FineGames.com anytime, or PHONE (541) 756-4711 10am-9pm PST (-8GMT) to reserve a game, complete a purchase, or ask for more info. Please remember... [IM__Era1:2024]