Fine Games for Players & Collectors Games by Historical ERA then TOPIC for: MAGAZINES (only) Available Items Categorized by Specific TOPIC & Era as of 01-22-25 19:41 Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA 541-756-4711 10am-9pm PST email: M.Dean@FineGames.com URL: http://www.FineGames.com/text/im_top_2.txt FINE GAMES' GOAL is your gaming satisfaction. Towards that end, you can get fast & knowledgable responses to your questions, reserve games you are sure you want, have us maintain a want-list for items you're searching for, and ship each & every order carefully & lightning FAST, with a shipment confirmation email with tracking info with each & every order. Promise! LEGAL STUFF: All items individually priced and subject to prior sale. Prices shown, including shipping, based on cash/check; add 3.1% when using credit cards (Visa/MC/Disc/AmX). Domestic shipping rates are $11.00 for up to 4 flat, unboxed items, or $ 23.00 for most orders with any number of boxed games. A $ sur- charge applies to each "LB" Lrg ( 4.00) or "HB" humungous ( 7.50) box items & those weighing 3lbs+ (marked with "*"). Add $ 6.00 if your zip code is one that UPS surcharges as "rural." See for info on international & APO shipping rates & other charges. Lighter US orders & all international shipments sent via USPS; heavier shipments by UPS ground. Special handling by request, additional charges may apply; contact us with your needs. PUBLICATION STATUS reflects any known issues regarding item availability, and always reflects the best info available to us. Where NO notes exist, item is readily available. Where notes DO exist, it may take longer to special order a game or it *might* not be available. See . TEMP OoS/OoP = Item temporarily out of print & NOT currently available. OUT OF PRINT = Item permanently out of print & avail ONLY if in-stock (and so has a numeric Part #). GOING OoP = Supply of the item is limited & soon to be exhausted. RELS PENDING = Item NOT YET PUBLISHED (i.e. not yet in print); date reflects (in format DUE YY/MM) anticipated release date & is subject to change & delay. Contact the publisher directly if you want more exact or current info. Numeric PART# = (eg "123456") denotes a copy is in-stock & available for sale. stock = normally a stocked item; just momentarily out of stock. Specl Ordr = normally special ordered on your behalf & not stocked. It typically takes ~5-21 days to obtain a special order. n/a = Item is OUT OF PRINT & not immediately available. Can be Want Listed. BOX BC-Bookcased FT-SPI Flat Tray HB-Huge Box+$ n-not boxed TYPES: DC-Dbl BCased WT-SPI Wht Tray LB-Lrg Box+$ fo-unboxed folio HC-Half BC IT-SPI Illus Tray SB-Sml Box zl-unboxed ziplock SC-Small Case Tb-Tubed FO,ZL-HUGE (tho unboxed) folio or ZL HP-Plastic HC FB-Flat Boxed MUST ship as boxed game CONDITIONS in descending order: New, Mint, Excel, V.Good, Good, Fair, Poor. Full details available at PUBLISHER contact info is found in . = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! MAGAZINES (only) MAGAZINES Issues of Note (uncategorized) ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- C3I #12 PARTS (GMTC3i) n Out-of-Print 2 87021 NEW $1.00 War Galley Multiplayer Sheet *1*, only. (Some copies of C3i #12 were missing this.) = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! MAGAZINES (only) MAGAZINES Wargame Magazines ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- ALEA MAGAZINE (Alea) n 0.5 Please Call Available issues: #16,28,29,30,31,32. 1 Special Ordr NEW -n/a- ART OF WAR MAGAZINE #20 (CofAAW) n n 0.2 2-6wks Turnarnd #20 EX. Clash of Arms in-house newsletter w/new scenarios, variants & errata. Has scenario for Achtung Spitfire; rules for 30char messages between ships in Command at Sea, errata for Btl in Age of Reason series. '95 1 Special Ordr NEW $2.50 ART OF WAR MAGAZINE #21 (CofAAW) n n 0.2 2-6wks Turnarnd Clash of Arms in-house newsletter w/new scenarios, variants & errata. ARTICLES ON: La Bataille 4th ed preview; armored trains in Landships; rules for ill leaders in Campigns of RE Lee; new rules & errata for the Grand Scenario of 1807; Lanships errata; Clash of Armor Tunisia scenario & errata. '95 1 Special Ordr NEW $2.50 ART OF WAR MAGAZINE #22 (CofAAW) n n 0.2 2-6wks Turnarnd Clash of Arms in-house newsletter w/new scenarios, variants & errata. 1 Special Ordr NEW $2.50 ART OF WAR MAGAZINE #25 (CofAAW) n n 0.2 2-6wks Turnarnd Clash of Arms in-house newsletter w/new scenarios, variants & errata. ARTICLES ON: 1 Special Ordr NEW $4.50 ART OF WAR MAGAZINE #26 (CofAAW) n n 0.2 2-6wks Turnarnd Clash of Arms in-house newsletter w/new scenarios, variants & errata. 1 Special Ordr NEW $3.00 ART OF WAR MAGAZINE #29 (CofAAW) n n 0.4 2-6wks Turnarnd 28pg issue w/ variant & errata for Jena, 6 Days of Glory, Home Before Leaves Fall, etc. '98 1 Special Ordr NEW $3.00 ART OF WAR MAGAZINE #30 (CofAAW) n n 0.4 2-6wks Turnarnd 32pg issue w/ articles, variants & errata for CofA's games. W/ Valmy to Waterloo errata. '99 1 Special Ordr NEW $3.00 ASL: JOURNAL #13 (MMP_J) n 1.2 2-6wks Turnarnd 52 page mag supporting the ASL Advanced Squad Leader system with 33 new scenarios on cardstock, errata, new ASL board #77 & updated overlay X20. '23 1 Stock NEW $49.00 COMMAND & STRATEGY MAGAZINE # 2 (UGG_CS) n zl 0.6 1-3wks Turnarnd Mag + Game. 40pg color mag that promotes Udo Greebe Games, and offers a sampler game or part of a larger game with each issue. This issue contains an intro version of their Panzer Commander Afrika card game. Also includes 2nd part (of 7) of Pearl Harbor game (w/ 280 counters & 2 map portions); ARTICLES ON: 2nd part of Dean Essig's history of the end of WW2 in the Pacific; an interview w/Kevin McPartland; and part 2 of a History of Assyria. '05 1 Special Ordr NEW $9.00 COMMAND & STRATEGY MAGAZINE # 3 (UGG_CS) n zl 0.6 1-3wks Turnarnd Mag + Game. w/ Operation Kadesh, a complete game covering the 1956 Suez crisis at btln/brig level on both the Jordanian & Suez fronts. 2 maps, 140 counters. P.Rohrbaugh'05. Also includes part 3 of the Pearl Harbor game w/ a map section, 140 counters, a sml amount of charts. ARTICLES ON: the Suez Crisis 1956. '05 1 Special Ordr NEW $9.00 COMMAND & STRATEGY MAGAZINE # 5 (UGG_CS) n zl 0.8 1-3wks Turnarnd Mag + Game. w/ part 5 of Pearl Harbor game installmentw/ a map, charts; complete Empires of Apocalypse v2.0 rule book; Wings Over Aras card game of Air-Air combat in 1917; variant for Comrade Koba (Reloading). ARTICLES ON: index for first 4 issues of C&S; articles on German invasion of Denmark, 1940; the American Civil War for the tourist, pt. 1; reviews of GMT's Carthage, GMT's Blue Max, SPI's Napoleon at Waterloo & other games in that system. 1 Special Ordr NEW $9.00 GENERAL MAGAZINE 29/2 (AH_Gen) n 0.4 Out-of-Print Inserts. ARTICLES ON: We the People strategy & replay; history of Lafayette; Acquire variants; We the People design notes; Kingmaker PC preview; ASL scenario briefing analysis of To the Last Man (from 24/1); Break Normandy preview; Up Front tourny rules. '94 1 71675 < NEW $2.00 1x3 Inventory label on cover, otherws new. GENERAL MAGAZINE 29/5 (AH_Gen) n 0.4 Out-of-Print Inserts. w/ ARTICLES ON: native policy in New World; non-player nations in New World; use of cavalry in the Great Campaigns of Am Civil War series; Stonewall Jackson's Way by mail; Turkish options in Empires in Arms; Myths of Pearl Harbor; Avaloncon '94; Operation Crusade PC (Hell Fire Pass) replay; opening German moves in Battle of the Bulge '92; Colonial Diplomacy designer notes; Flight Commander 2 preview. '94 1 71735 < NEW $2.00 1x3 Inventory label on cover. GENERAL MAGAZINE 29/6 (AH_Gen) n 0.4 Out-of-Print Insert. Contains ARTICLES ON: Road Kill analysis; 1-2 player Guerilla; the US military prior to WW2; Tyranno Ex tactics; ASL countering an AFV in Motion tactic; History of the World strategy; Up Front elevation rules; Wrasslin' 4 character insert; Flight Commander 2 preview; Attack sub variants & scenarios; 5th Fleet Bay of bengal series replay; Kremlin many player rules. '95 1 71767 < NEW $1.50 1x3 Inventory label on cover, otherws New. GENERAL MAGAZINE 30/1 (AH_Gen) n 0.4 Out-of-Print ARTICLES ON: Peloponnesian War strategy; analysis of leaders in Civil War; errata & advanced rules for Tokyo Express; March Madness '95 NCAA BBall Final Four teams; programmed ASL; 1830 PC preview; strategy in New World; Adv Civ PC preview; Fifth Fleet PC replay; Across 5 Aprils analysis of 1st Bull Run scenario; Flight Commander 2 PC scenarios & strategy; scenarios for Flash Point, Golan; tactics in ASL; tactics in Stalingrad PC. '95 1 71783 < NEW $2.00 1x3 Inventory label on cover, otherws new. GENERAL MAGAZINE 30/2 (AH_Gen) n 0.4 Out-of-Print ARTICLES ON: Blue, Green, Yellow & Purple strategy in Maharaja; Ireland add-on map variant for Britannia; Brit commandos in ASL; tactics for 1830 PC; fleet variant for Enemy in Sight; Maharaja reply; Knights of the Air scenarios & variants; tactics in Stalingrad PC, pt2; Maharaja errata. '95 1 71804 < NEW $2.00 1x3 Inventory label on cover. GENERAL MAGAZINE 31/5 (AH_Gen) n 0.4 Out-of-Print Inserts. ARTICLES ON: Age of Renaissance analysis & strategy; ZOC game feedback analysis; reviews of COA Jena; winning strategy in tourney play of Britannia, Colonial Dip; strategy in a tourney ASL scenario on Poland; strategy in History of the World; PC History of the World intro; Stonewall's Last Battle replay; review of DG Krieg, GAMERS GD'41; Survival of the Witless game system analysis; Age of Renaissance errata, analysis & variant w/ insert; Master of Orion II PC review; Princess Ryan's Star Marines preview; 1pg history of the war in Italy, 1943-4 using Anzio. '97 1 43835 < NEW $2.00 1x3 Inventory label on cover. GTS BRIEFING V1 (MMP) n n 1.3 4-8wks Turnarnd Mag & game. Includes errata counters for Op Mercury (4), Race for Bastone (2), Greatest Day Sword/Juno/Gold (7), generic markers for GTS (75). Game covers the attack of Panzer Lehr into the flank of US XV corp & the counterattack by the US 4th Armor, Nov 1944, using the Grand Tactical Game system. 440 counters, 2 hrs/turn, 6 scenarios & campaign, Co/pltn level. / ARTICLES ON: Mag supports the Grand Tactical game system generally; Getting Started with the GTS; GTS Activation Checklist; Command Concepts in GTS; Assault in GTS; Making Artillery Rule the Battlefield; Saar Battle Summary; Operation Mercury, Assaulting Maleme; Op Mercury Solitaire; Day of the Tiger Playthrough; Introducing the Digital GTS Wizard. '24 1 Special Ordr NEW $49.00 OPERATIONS MAGAZINE # 1 (Gam_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: Allied armor-Inf coordination at Normandy, 1944; Barren Victory designers preview; Civil War Brig Series design theory; Bloody Lane scenario for In Their Quiet Fields; Omaha designer's preview; line entry command system ariant for the Tactical Combat System; Q&A for Civil War & Tac Combat series; errata for In Their Quiet Fields 2nd, Thunder at the crossroads, August Fury, Bloody 110th, Obj Schmidt, Force Eagles War. '91 1 Special Ordr NEW $5.00 OPERATIONS MAGAZINE # 2 (Gam_Op) n 0.3 2-6wks Turnarnd Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: Myth of the Blitzkrieg; The Status Rule, Fact or Fiction?; Use of Breastworks; Extended Movement; Technique of the Tank Platoon as the Point in an Exploitation; Umpired Bloody 110th Game Rules; Omaha Playtest; First Peek at Operational Combat Series; Background Colors & Contour Lines; Q&A/Errata for CWS & TCS. '91 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE # 4 (Gam_Op) n 0.3 2-6wks Turnarnd Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: 101st Airborne Air Assault Operations during Desert Storm/Desert Shield pt.2; Abstraction Due to Lack of Design Focus on Scale; Limited Foretell; Bloody Roads South Preview; Defensive Orders for Barren Victory; Barren Victory Solitaire; Artillery in the CWB System; Tactical Combat System tables; German Strategy in Bloody 110; Stalingrad Pocket Preview; Q&A & Errata for Civil War Brigade & Tactical Combat series games. '92 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE # 7 (Gam_Op) n 0.3 2-6wks Turnarnd Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: Assaulting with Success in the ACW, pt.1; Manuever Warfare & the Wargamer pt.3, Combined Arms; Being Out of Command in ACW Rules; Proposed 3rd Ed TCS Changes; Visit to the Kall Trail used in the Hurtgen Forest; Putting Some Blitz in your Krieg; Dynamiting Bridges in the OCS games; Tank Recovery in WWII; Playtest Game of Guderian's Blitzkrieg; German Strategy in Stalingrad Pocket; Q&A & Errata for CWB, Standard, Tactical & Operational games; Making a Game Map. '92 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE # 8 (Gam_Op) n 0.3 2-6wks Turnarnd Mag focused on supporting the Gamers' line of detailed, grand tactical games. ARTICLES ON: Gamers's Hobby Game Assessment for 1992; Saving Origins from Infidels; Game Industry in 1992; Solitaire plays of Force Eagles War & Sands of War; Maneuver Warfare, pt.4, Bulldozerkrieg; Optional Rules for CWB & Operational games; Strategy in Omaha; Painful Birth Process for Guderian's Blitzkrieg; CRT Results in Stocket Pocket; Revised Stalingrad Pocket Victory Conditions; Status report on Afrika; Q&A & Errata for CWB, Tactical, Standard & operational games. '93 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #14 (Gam_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: Organize rather than bemound the death of the hobby; Thunder at the Crossroads after action report; the Soviet counter-offensive in Guderian's Blitzkrieg; Operational notes for Enemy at the Gates; Ardennes profile & after-action report; ERRATA for all games to date. '94 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #26 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #27 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #34 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #37 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #38 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #39 (Gam_Op) n 0.3 2-6wks Turnarnd ~~ 1 Special Ordr NEW $6.00 OPERATIONS MAGAZINE #41 (Gam_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: history of the German assault on the Netherlands, 1940; German & Soviet strategy in Hube's Pocket; tactics in Frozen Hell; errata for Frozen Hell, Napoleon series, Fallschirjaeger. '01 1 Special Ordr NEW $5.00 OPERATIONS MAGAZINE #43 (MMP_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: Use of fast & weak units in various Std Combat System games; History in Sicily, w/ setups for both sides; Homercon 2001; Btl of Belgium scenario for Drive on Paris; OCS Series errata; Guderian's Blitzkrieg II errata. '02 1 Special Ordr NEW $5.00 OPERATIONS MAGAZINE #44 (MMP_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: Repair & Resurrection rules in TCS; conquering Fortress Holland in Fallschirmjaeger scenario 5.3 & notes on 5.1; postcards from Homercon 2002; Op Michael variants; variable German intervention in DAK; opening moves in Korea; errata for Screaming Eagles in Holland, OCS series v3.0, Guderian's Blitzkrieg II, Op Michael; sneak peak at Monty's Gamble. '02 1 Special Ordr NEW $5.00 OPERATIONS MAGAZINE #45 (MMP_Op) n 0.3 2-6wks Turnarnd ARTICLES ON: Civ Rgt series rules v3 prototype rules; Sicily Gela scenario replay; German strategy in Screaming Eagles; history of the Vichy French La Phalange Africaine unit in 1943; strategy in Monty's Gamble; Chinese intervention options in Korea; odds in OCS combat; Soviet losses during Operation Typhoon. '04 1 Special Ordr NEW $5.00 SKIRMISHER MAGAZINE #3 (MMPSKI) n 0.3 2-6wks Turnarnd Magazine supporting the Great Campaigns of the Am Civil War game series. ARTICLES ON: Preview of On to Richmond II (w/ Grant Takes Command included); Long Road to Gettysburg strategic variant (via download; Streamline version of Atlanta is Ours Advanced Game Rules. '22 1 Special Ordr NEW $16.00 SKIRMISHER MAGAZINE #4 (MMPSki) n n 0.5 4-8wks Turnarnd Magazine supporting the Great Campaigns of the Am Civil War game series. Includes 140 counter for included scenarios. ARTICLES ON: upcoming GCACW games; Lee's Last Offensive module on the Bristoe Station & Mine Run campaigns of 1863 with 4 scenarios & 3 campaigns along with an historical article; Playtest reports on Lee's Last Offensive scenarios; Battle for the Gaps scencario about a cavalry engagement immediately before Gettysburg; Strategy for All Green Alike campaigns; Replay of a Stonewall Jackson II scenario; listing of GCACW tournaments & online venues. '24 1 Special Ordr NEW $23.00 SPECIAL OPS WARGAMING JOURNAL # 1 (MMP_Op) n n 0.5 2-6wks Turnarnd Mag + Game. Includes RAPHIA, a Std Combat Series game of this key ancients battle w/ 130 counters & small map; SAVAGE STREETS, a small area-move game of the battle for central Stalingrad w/ 96 counters & sml map; plus 4 ASL/ASLSK scenarios plus ARTICLES ON: Pursuing an automatic victory in Shifting Sands; using Fire in the Sky in the classroom; taking Singling in an ASL scenario; Gamers' SCS Gazala; adding ace Tiger tanker Michael Wittmann to OCS games; MMP at Origins '11; seaborne assault in Baltic Gap. Premier issue of a rethinking of Operations Mag. 1 Special Ordr NEW $17.00 SPECIAL OPS WARGAMING JOURNAL # 8 (MMP_Op) n n 1.0 2-6wks Turnarnd MMP's magazine supporting its extensive line of games, including ASL products. Includes complete game Avenge Pearl Harbor (previously published as Storm Over the Japanese Homeland, Avenge Pearl Harbor) which depicts a US invasion & attempted conquest of the Japanese home islands between Nov 1945-June 1946. Uses the game system first used in What Price Glory. 205 counters, 1 map, 32 event cards, div level, 1mo/turn. Tetsuya Nakamura'18 / ARTICLES ON: Learning to Play Operation Mercury; the Thinking Behind the Gamers' Game Series; Variable German Response Rules for It Never Snows; Designer's Notes for Autumn for Barbarossa; Card Combination Synergy in Avenge Pearl Harbor; Day 1 in the Barrikady in Red Barricades; ASL scenarios S62-63, O15-16; Clearing the Runway in Fallschirmjaeger; Tips for Plalying the BCS Battalion Combat Series Games Well, with Guide to Armor Values. 1 Special Ordr NEW $25.00 SPECIAL OPS WARGAMING JOURNAL #11 (MMP_Op) n n 0.9 4-8wks Turnarnd MMP's magazine supporting its extensive line of games, including ASL products. Includes 2 ASL & 2 ASLSK scenarios, as well a 6 articles. Includes complete game Gettysburg based on the Napoleonic 20 series, with 112 counters & map. ARTICLES ON: Analyses of Third Winter & Strike-Counter-Strike, preview of Valley of Tears; new scenario for Third Winter; Curt Schilling on being a better ASL player. '24 1 Special Ordr NEW $30.00 STRATEGY & TACTICS (SPI) BOOK III (SPIS_T) n 0.6 Out-of-Print Compilation & reprint of complete contents of early issues of S&T (#13-15 in this issue). Includes a preface about the background story on these issues by Christopher Wagner, the original publisher. 96pgs+errata sheet. '70 1 151813 MINT $25.00 Some discolored scuffing on blank back cover. STRATEGY & TACTICS (WWW) #136 (WWWS_T) n 0.5 Out-of-Print Mag only; no rules. ARTICLES ON: Educator of the Army, Geo Henderson; Regimental Organization of the Armies at Waterloo; Nato Nukes German Reunification & the New Realities in 1990; Borodino, Doomed Victory, 1812; the History of Wargaming, 1975-90. 1 151811 MINT $2.50 Includes Doomed Victory rules but no other game components. = Games by Era / Game TOPIC === 541-756-4711 10-9 PST Prices TRIPLE after hours! MAGAZINES (only) MAGAZINES History Magazines ===================================================== M.Dean@FineGames.com ===== Game Title, Edition & (Publisher Code) Game Box Wgt# Publication Only? Typ & Stock Status General +$ PART#/Status Conditn Price-$ Sur Specific, Detailed Condition Notes ------------ ------- -------- --- ---------------------------------------- STRATEGY & TACTICS QUARTERLY #18 KOREA (DecSTQ) n 0.8 Avail Uncrtn Quarterly magazine dedicated to a single, broad historical topic of military history. This issue is focused on the history of the Korean War, Nov 1950 - 1953, beginning with the context of the immediate aftermath of World War II. '22 1 Special Ordr NEW $15.00 - - 44 Items & 30 Titles Listed Here for Your Shopping Pleasure! EMAIL M.Dean@FineGames.com anytime, or PHONE (541) 756-4711 10am-9pm PST (-8GMT) to reserve a game, complete a purchase, or ask for more info. Please remember... [IM_Topic:2025] XXX Michael Dean