PENDING GAME RELEASES due between due 24/ 9 and due 25/ 3??? ***************** Fine Game for Players & Collectors ****************** ************************* 09-18-24 19:26 **************************** Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 M.Dean@FineGames.com www.FineGames.com Box Est Cash Expected Publsr / Game Title & Edition Typ Wght PriceEA Rels Date ------ -------------------------------- --- ---- ------- ------------ ------------------------------------------------------------------------ COMPASS GAMES (Compas) (541) 756-4711 10am-9pm PST OCEANS OF FIRE, PACIFIC THEATER IN WWII BC $79.00 due 24/12 Area-move, strategic level of World War II in the Pacific. Playable with 2 or 3 players. 5 scenarios including intro Midway & Solomons scenario, a larger Guadalcanal & Japanese scenarios, plus campaign. Core dynamic is the availability of Command Points that enable actions & order of play. 6mo/turn, 1-4 capital ships per counter, Div/Brig level, ~30 aircraft/unit point. '24 SCHUTZTRUPPE, HEIA SAFARI 1914-18 3RD BC $49.00 due 24/12 Modernization of this older game of the determined German guerilla campaign against Britishs in German East Afrika, Kenya, Uganda, Congo, during World War I. Monthly turns thruout war, 1914-8. Third edition adds the game system with naval rules, campaign map, OoB & supply rules. J.Bumpus, Dennis Bishop'19 SILENT WAR 2.0 WITH IJN KIT [4TH ED] BC $65.00 due 24/12 Update of the based Silent War game now integrated with the IJN kit previously published separately. This edition has a mounted map, consolidated rulebook, additional scenarios & additional counters previously found published in Steel Wolves. Large & detailed solitaire game of the US's submarine war against Japan in WW2. Many scenarios of various specific engagements & speific sub's patrols, and also campaigns of varying length. Single patrols can be gamed in 10 minutes. Rules cover American torpedo evolution, Ultra, repair & readiness, war progression, Japanese battleship doctrine, 2 player rules, etc. 8 counter sheets, 1 mounted map. B.Miller'14 TANK LEADER, EASTERN FRONT 2ND BC $69.00 due 24/12 Designer edition update of the first in the Tank Leader game series. Pltn/co lvl units in btln formation in armored combat in the East. Emphasis on command & combined arms. Relatively simple yet w/ plenty of detail & tension. Multi scenario, 1 map, 2 countersheets, 72 unit cards. Good Game. John Hill'22 WAR STORM: ALONE IN THE STORM KIT BC $56.00 due 24/12 Kit compatible with all past & future games in the War Storm series (eg Las Barricades) of tactical combat in World War II. Allows solitaire & semi-cooperative play. 15min/turn, 200m/hex, Co level & individ AFVs, 3 countersheets. '17 ------------------------------------------------------------------------ COMPASS GAMES PAPER WARS (Com_PW) (541) 756-4711 10am-9pm PST CASE GELD, AXIS INVASN NORTH n $36.00 due 24/12 AMERICA#101 Mag & game. Game continues the what if had the Axis won World War II, and invaded North America c.1946. Two player game suitable for solitaire. A simple mini-monster game with 2 maps but only one countersheet. 50mi/hex, corp/army level. Uses the mechanics of dual control ala Battle for Germany, with one player controlling the Japanese & east coast Americans, while the other play controls the Germans & west coast Americans. Each command can achieve a victory on its own. '22 ------------------------------------------------------------------------ DECISION GAMES (DecGms) (541) 756-4711 10am-9pm PST DRIVE TO SEA / BTL FOR POMERANIA BC $0.00 due 24/ 9 3rd game in the Battles in the East series. Includes 2 games using common rules: DRIVE TO THE SEA covers the Soviet attempt to to conquer Prussia Jan - Feb 1945. BATTLE FOR POMERANIA covers the Soviet assault on Pomerania before the final push on Berlin, as Himmler directs the defense of Arnswalde, Feb-March 1945. Double-sided map, 440 counters. '24 DRIVE TO THE SEA / BTL FOR POMERANIA BC $75.00 due 24/10 Third game in the Battle in the East series. Two game package: DRIVE TO THE SEA covers the Soviet offensive into Prussia in Jan 1945. The Soviets assigned a Front and a tank army to the task. BATTLE FOR POMERANIA covers the Feb-Mar 1945 Soviet offensive into Pomerania s SS forces under Himmler reinforce the city of Arnswalde, disrupting the offensive. Dbl-sided mounted map; 440 counters. '24 RAF, THE BATTLE OF BRITAIN DELUXE 6TH DC* 3.9 105.00 due 24/ 9 2024 reprint of this highly regarded solitaire game of the Battle of Britain during the summer of 1940. By same designer as SPI/TSR's detailed Battle Over Britain. This version allows solitaire control of the RAF (as in the original game) or Luftwaffe, plus adds full 2 player rules. 2hr/move, 1day/raid, sqd level, 1"/20mi. 176 counters, dbl-sided mounted map, 165 cards. John Butterfield'24 ------------------------------------------------------------------------ DECISION GMS WORLD AT WAR (DecWAW) (541) 756-4711 10am-9pm PST D-DAY TO THE RHINE, 1944 #100 n $37.50 due 24/12 (Game & Mag. 4th game in the Campaigns in Europe series covering the campaign in western Europe in 1944, ending after Market-Garden in Sept 1944. 20mi/hex, 280 counters, div/corp level, 1wk/turn. '24 ITALIAN CAMPAIGN 1943-4 #99 n $37.50 due 24/ 9 Mag & game. 3rd in the Campaigns in Europe series that breaks up War in Europe into descrete campaigns. This game covers the Allied invasion of Sicily and the Italian mainland thru the Anzio campaign. 280 counters, div/corp level, 20mi/hex, 1-2wk/turn. Joseph Miranda'24 ------------------------------------------------------------------------ GMT GAMES (GMT) (541) 756-4711 10am-9pm PST CLASH OF SOVEREIGNS: MOUNTED MAP BC $20.00 due 24/ 9 2-side mounted map for the base game. '24 COMANCHERIA, RISE FALL OF COMANCH EMP BC* 3.6 $46.00 due 24/10 2D Reprint of this second game in First Nations series. Solitaire game of the rise & fall of the Comanche empire in the American Southwest between 1700 and 1800. After the Comanches obtained horses, they developed the most effective light cavalry force in the hemisphere, and aggressively attacked its many neighbors. But its neighbors are many and powerful including the US, Mexico and its Texas colony, and other Indian nations including the Cheyenne, Pawnee and others. Point-Point movement, 6m-2yrs/turn, 133 cards, 2 counterships. J.Toppen'24 COMMANDS & COLORS, MEDIEVAL: BC $47.00 due 24/10 CRUSADESEXP Kit adding the first of a Crusades module, this one covering 16 scenarios of the early Crusades (1097-1244) with new units & rules needed. 200 blocks, 2 countersheets with tiles & markers. Richard Borg'24 COMMANDS & COLORS, NAPOLEONICS: EPIC DC* 6.0 $52.00 due 24/ 9 KIT 2024 reprint. 6th expansion kit for the C&C Napoleonics series. Focuses on allowing play of larger battles involving many more units. Consists of 2 game systems: the Epic Battles and the La Grande Battle system. Includes 20 scenarios of Napoleonic Battles, 3 sheets of terrain tiles, 2-piece Epic map (mounted) & 2-piece La Grand Battle map (unmounted), 150 wooden playing pieces. Reqs C&C Napoleonics base game, Spanish, Russian, Austrian, Prussian & Generals kits to play all scenarios. R.Borg'24 HOLLAND '44, OP MARKET-GARDEN SEPT 44 BC 1.4 $40.00 due 24/10 2D Reprint of this game of the Sept 1944 Allied attempt to capture an intact bridge across the Rhine and flood into the northern German plain, Operation Market-Garden. Covers both the overland & airborne offensives. Uses the Ardennes '44 (and Ukraine 43) game system. Includes key rules for supply, troop & armor quality, artiller, command control. 2 scenarios, 2 countersheets, 8hrs/turn, 2km/hex, company/btln level. Mark Simonitch'24 HOLLAND '44: MOUNTED MAP zl 2.3 $20.00 due 24/10 Reprint of the mounted map set for Holland '44. '24 LABYRINTH, WAR ON TERROR 5TH DC* 4.0 $57.50 due 24/ 9 2024 reprint. 1-2 player game of the Islamist jihad and what's called the war on terror. Uses a system similar to Twilight Struggle to model the wider ideological struggle around the world thru guerrilla war, regine change, and the range of political, military & economic issues. V.Ruhnke '24 LABYRINTH: THE AWAKENING, 2010-? KIT zl 0.9 $27.00 due 24/ 99 2ND 2024 reprint. Kit for Labyrinth base game. Adds a 1-2 player setting based on the Arab Spring of 2010 in which 6 governments collapse and 3 civil wars began, with the US scratching its head about how to react. Includes 120 new cards, 19 wooden pieces, 46 markers, 3 new country mats, 7 scenarios, new rules. V.Ruhnke'24 PLUM ISLAND HORROR BC $65.00 due 24/ 9 2024 reprint. 1-4 player cooperative game of recovery and survival on Plum Island after a storm releases a chemical horror that brings the dead back as zombies. Players choose one of 6 factions to control, each with unique abilities and downsides, and must effectively coordinate to stay alive. Mounted map, 135 cards in multiple decks, 162 counters, 102 wooden pieces, 106 tiles & standup characters. High solitaire suitability. '24 RED DUST REBELLION BC $66.00 due 24/ 9 12th game in the COIN Counter-Insurgency card-driven game system. Covers a revolt on Mars c.2250 in a way parallel to the US revolt from Britain. For up to 4 players. The Mars Provisional Governement, The Earth Corporations, the Red Dust movement on Mars, and the Church of the Reclaimer that seeks to stop terraforming all compete for control in the situation. Many changes to the COIN system included. Mounted board, 117 cards, 162 wooden pieces, 2 countersheets. High solitaire suitability. J. Carmichael'24 WARGAMES ACCORDING TO MARK [HERMAN] BK $35.00 due 24/10 BOOK Book written as "An Historian's View of Wargame Design" by journeyman designer Mark Herman. Reviews the process of modeling historical or future conflicts as a wargame including the processes, the use of history, design tricks, etc. '24 WOLFPACK, NORTH ATLANTIC CONVOY DC $55.00 due 24/10 STRUGGLS 1-4 player game of tactical combat between German U-Boat wolfpacks and Allied merchant convoys between Oct 1941 - March 1943. Basically a solitaire game that can be played by teams as well. Players command groups of submarines having found a convoy, seeking to do as much damage as possible while remaining alive. Individual attacks are combined into campaigns, allowing crews to gain experience. Mounted map, 4 countersheets, Mike Bertucelli'24 ------------------------------------------------------------------------ HEXASIM GAMES (Hexasi) (541) 756-4711 10am-9pm PST ASSAULT ON GALLIPOLI BC $70.00 due 24/12 (No info currently avail. '24) ------------------------------------------------------------------------ LEGION WARGAMES (Legion) (541) 756-4711 10am-9pm PST OPERATION NORDWIND 1945 BC $0.00 due 24/ 9 Simple, card-assisted game of the final German offensive in the West, Operation Nordwind from 31 Dec 1944 to 20 Jan 1945. The Germans sought to secure the Saverne Gap in the heavily forested Alsace region to allow its armored forced to attempt to cut off the US 7th Army, but failed to do so. 120 counters, 105 cards. '22 WERWOLF, INSURGENCY IN OCCUPIED GERMANY BC $68.00 due 24/ 9 Game of the horrific hypothetical situation had Nazi Germany orchestrated a prolonged guerilla resistence to allied occupation after World War II. Uses the COIN counter-insurgency game system to model the situation where there are 4 factions competing for the loyalty of the German populace: the Western Allied Occupation forces, Soviet occupation forces, a nationalist anti-nazi faction, and the nazi-led Werwolf organization. Clint Warren-Davey, Ben Fiene'22 ------------------------------------------------------------------------ MULTI-MAN PUBLISHING, (MMP) (541) 756-4711 10am-9pm PST DEVIL'S CAULDRON, ARNHEM & NIJMEGEN 2ND GB* 4.5 155.00 due 24/12 Reprint of this large, company level game of the northern part of Operation Market-Garden, Sept 1944. Covers the critical Nijmegen & Arnhem areas at 500m/hex, 2hr/turn w/ up to date historical info. Uses the Panzer Command system. 4maps, 1600 counters. Mating southern portion of Market-Garden planned for later release. A.Starkweather'15 GREATEST DAY, BATTLE FOR NORMANDY V.2 GB 209.00 due 24/12 Second of a planned 3 game set to cover all of the Normandy landings. Large game using the Grand Tactical Game series (ala Devil's Cauldron & Where Eagles Dare) to cover the D-Day landings at Utah beach in this game. Includes ~17 scenarios, ~16 countersheets, ~4 maps (3 dbl-sided) plus 8 map extensions. Big, did we say BIG?, and bulky. A.Starkweather'16 KHARKOV! BC $62.00 due 24/ 9 ?? 2nd game in the Variable Combat (VCS) game series. Covers the Soviet 1942 offensive aimed at the recapture of Kharkov that was itself pocketed by von Mainstein's backhand blow. Rgt/div level, with 4 scnearios & 2 maps. Greg Blanchett'17 ------------------------------------------------------------------------ WORTHINGTON GAMES (Worthi) (541) 756-4711 10am-9pm PST BISMARCK SOLITAIRE 2ND DC $0.00 due 24/ 9 Solitaire game of the German battleship the Bismarck, her escort the Prinz Eugene, and U-Boat support to breakout into Allied shipping lanes, and the British attempt to find & sink it. Uses solitaire AI rules to effect British actions. Depicts both the broader campaign and the battle of Denmark Straights in which the Hood was destroyed. Includes 18 missions which change the game play with each replay. Includes 2 double-sided mounted game boards, silk-screened playing pieces, wooden markers. Same game as earlier 1st ed bookgame, but now with traditional playing pieces. BOOTS ON THE GROUND 3RD BC $42.50 due 24/ 9 2024 update. Game of urban combat against insurgents with a well trained, specialized force. One player takes a small fire team including a demolitions expert, a heavy weapons, a medic, a scout, a sniper & a leader. You're appraised of the intel on the area -- but it changes once you have Boots on the Ground. Can also be played with 2 teams cooperating against an insurgent force, as well as a three player game. This edition has a new mounted board, updated art & rules, new missions, 2 sheets of rounded counters, and updated cards.'24 31 Games Listed Here; LGms_Nu1 Report. (c) Fine Games 2024